Difference between revisions of "Skills"

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(Very rough draft of a Skills summary page.)
 
(Skills and where to get them)
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{| class="wikitable" style="text-align:left;"
 
{| class="wikitable" style="text-align:left;"
!  style="text-align:left;width:15%;" | Skill
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!  style="text-align:left;width:20%;" | Skill
! style="text-align:left;width:20%;" |From
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! style="text-align:left;width:80%;" |Description
! style="text-align:left;width:50%;" |Description
 
! style="text-align:left;width:15%;" |Requisites
 
|+
 
|Archery || || ||
 
 
|-
 
|-
|Geology || ? || Digging crystals out of the ground, and knowing what they do. || ?
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| colspan="2" style="background:#ccc;"|Combat Skills
 
|-
 
|-
|Mentalism || [[Echur]] in Serbule Serbule || The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities. || Quests
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|[[Archery]] ||  
 
|-
 
|-
 +
|[[Geology]] || Digging crystals out of the ground, and knowing what they do. || ?
 +
|-
 +
|[[Mentalism]] || The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities.
 +
|-
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| colspan="2" style="background:#ccc;"|Other Skills
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|-
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|[[Anatomy]] || Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This parent skill represents generalized knowledge that applies to all creatures in the world.
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|-
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|[[Dying]] || The art of dying.
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|-
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|[[Endurance]] || The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
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|-
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|[[Gourmand]] || The art of appreciating what you eat. A high gourmand skill allows you to get maximum benefits from foods.
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|-
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|[[Meditation]] ||
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|-
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|[[Myconic]] ||
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|-
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|[[Notoriety]] ||
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|-
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|[[Pathology]] ||
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|-
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|[[Teleportation]] ||
 
|}
 
|}

Revision as of 18:30, 13 September 2014

Skills and where to get them

(this is a rough draft)

Skill Description
Combat Skills
Archery
Geology Digging crystals out of the ground, and knowing what they do.  ?
Mentalism The power of mind over matter: psychic powers! This combat ability focuses on recovery and restoration, but it also has multiple damaging abilities.
Other Skills
Anatomy Knowledge of the physiology of creatures in general. This is an umbrella skill that encompasses a vast suite of sub-skills for particular types of creatures. This parent skill represents generalized knowledge that applies to all creatures in the world.
Dying The art of dying.
Endurance The ability to endure heavy loads and uncomfortable situations without getting tired. Your endurance increases the speed of your armor regeneration between fights, among other things. This ability permanently raises your armor regeneration rate.
Gourmand The art of appreciating what you eat. A high gourmand skill allows you to get maximum benefits from foods.
Meditation
Myconic
Notoriety
Pathology
Teleportation