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Spirit Fox/Treasure Effects

26,810 bytes added, 14:01, 5 December 2023
Updating Treasure effects to v399 using auto-wiki generator (added Rarity)
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>==[[Spirit Fox/Treasure Effects|Spirit Fox Treasure Effects]]==</includeonly>
See also: [[Spirit Fox/Treasure Effects:By Slot]]
See also: [[Spirit Fox/Treasure Effects:By Ability]]
<!-- Updated to v399 on September 30, 2021 from v350 Tue Dec 05 2023 10:34:29 GMT-0700 (Mountain Standard Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Spirit Foxes || <b>Level 80100</b> - Spirit Fox Base Damage +4050% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Spirit Fox Damage +5
*; Level 20
:Spirit Fox Base Damage +10%
*; Level 30
:Spirit Fox Base Damage +15%
*; Level 40
:Spirit Fox Base Damage +20%
*; Level 50
:Spirit Fox Base Damage +25%
*; Level 60
:Spirit Fox Base Damage +30%
*; Level 70
:Spirit Fox Base Damage +35%
*; Level 80
:Spirit Fox Base Damage +40%*; Level 90:Spirit Fox Base Damage +45%*; Level 100:Spirit Fox Base Damage +50%
}}
|-
| || || <b>Level 80100</b> - Direct Darkness Damage +96 120 when Spirit Fox is active || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Darkness Damage +6 when Spirit Fox is active
*; Level 80
:Direct Darkness Damage +96 when Spirit Fox is active
*; Level 85
:Direct Darkness Damage +102 when Spirit Fox is active
*; Level 90
:Direct Darkness Damage +108 when Spirit Fox is active
*; Level 95
:Direct Darkness Damage +114 when Spirit Fox is active
*; Level 100
:Direct Darkness Damage +120 when Spirit Fox is active
}}
|-
| || || <b>Level 80100</b> - Direct Fire Damage +128 160 when Spirit Fox is active || Uncommon || MainHand, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +8 when Spirit Fox is active
*; Level 80
:Direct Fire Damage +128 when Spirit Fox is active
*; Level 85
:Direct Fire Damage +136 when Spirit Fox is active
*; Level 90
:Direct Fire Damage +144 when Spirit Fox is active
*; Level 95
:Direct Fire Damage +152 when Spirit Fox is active
*; Level 100
:Direct Fire Damage +160 when Spirit Fox is active
}}
|-
| || || <b>Level 80100</b> - Indirect Fire Damage +4250% when Spirit Fox is active || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Indirect Fire Damage +12% when Spirit Fox is active
*; Level 80
:Indirect Fire Damage +42% when Spirit Fox is active
*; Level 85
:Indirect Fire Damage +44% when Spirit Fox is active
*; Level 90
:Indirect Fire Damage +46% when Spirit Fox is active
*; Level 95
:Indirect Fire Damage +48% when Spirit Fox is active
*; Level 100
:Indirect Fire Damage +50% when Spirit Fox is active
}}
|-
| || || <b>Level 80100</b> - Nip causes target's next attack to deal -16 20 damage || Uncommon || Hands, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nip causes target's next attack to deal -1 damage
*; Level 80
:Nip causes target's next attack to deal -16 damage
*; Level 85
:Nip causes target's next attack to deal -17 damage
*; Level 90
:Nip causes target's next attack to deal -18 damage
*; Level 95
:Nip causes target's next attack to deal -19 damage
*; Level 100
:Nip causes target's next attack to deal -20 damage
}}
|-
| || || <b>Level 80100</b> - Nip boosts the damage of Basic, Core, and Nice attacks +80 100 for 6 seconds. (This buff does not stack with itself.) || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nip boosts the damage of Basic, Core, and Nice attacks +5 for 6 seconds. (This buff does not stack with itself.)
*; Level 80
:Nip boosts the damage of Basic, Core, and Nice attacks +80 for 6 seconds. (This buff does not stack with itself.)
*; Level 85
:Nip boosts the damage of Basic, Core, and Nice attacks +85 for 6 seconds. (This buff does not stack with itself.)
*; Level 90
:Nip boosts the damage of Basic, Core, and Nice attacks +90 for 6 seconds. (This buff does not stack with itself.)
*; Level 95
:Nip boosts the damage of Basic, Core, and Nice attacks +95 for 6 seconds. (This buff does not stack with itself.)
*; Level 100
:Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.)
}}
|-
| || || <b>Level 80100</b> - Nip boosts the damage of Basic, Core, and Nice attacks +80 100 for 6 seconds. (This buff does not stack with itself.) || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nip boosts the damage of Basic, Core, and Nice attacks +5 for 6 seconds. (This buff does not stack with itself.)
*; Level 80
:Nip boosts the damage of Basic, Core, and Nice attacks +80 for 6 seconds. (This buff does not stack with itself.)
*; Level 85
:Nip boosts the damage of Basic, Core, and Nice attacks +85 for 6 seconds. (This buff does not stack with itself.)
*; Level 90
:Nip boosts the damage of Basic, Core, and Nice attacks +90 for 6 seconds. (This buff does not stack with itself.)
*; Level 95
:Nip boosts the damage of Basic, Core, and Nice attacks +95 for 6 seconds. (This buff does not stack with itself.)
*; Level 100
:Nip boosts the damage of Basic, Core, and Nice attacks +100 for 6 seconds. (This buff does not stack with itself.)
}}
|-
| || || <b>Level 80100</b> - Soul Bite Damage +5062% || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Soul Bite Damage +5%
*; Level 80
:Soul Bite Damage +50%
*; Level 85
:Soul Bite Damage +53%
*; Level 90
:Soul Bite Damage +56%
*; Level 95
:Soul Bite Damage +59%
*; Level 100
:Soul Bite Damage +62%
}}
|-
| || || <b>Level 80100</b> - Soul Bite deals +48 60 damage and boosts the damage of Nice attacks by +1620% for 6 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Soul Bite deals +3 damage and boosts the damage of Nice attacks by +1% for 6 seconds
*; Level 80
:Soul Bite deals +48 damage and boosts the damage of Nice attacks by +16% for 6 seconds
*; Level 85
:Soul Bite deals +51 damage and boosts the damage of Nice attacks by +17% for 6 seconds
*; Level 90
:Soul Bite deals +54 damage and boosts the damage of Nice attacks by +18% for 6 seconds
*; Level 95
:Soul Bite deals +57 damage and boosts the damage of Nice attacks by +19% for 6 seconds
*; Level 100
:Soul Bite deals +60 damage and boosts the damage of Nice attacks by +20% for 6 seconds
}}
|-
| || || <b>Level 80100</b> - Soul Bite deals +37 45 damage and reduces the damage of the target's next attack by -16 20 || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Soul Bite deals +7 damage and reduces the damage of the target's next attack by -1
*; Level 80
:Soul Bite deals +37 damage and reduces the damage of the target's next attack by -16
*; Level 85
:Soul Bite deals +39 damage and reduces the damage of the target's next attack by -17
*; Level 90
:Soul Bite deals +41 damage and reduces the damage of the target's next attack by -18
*; Level 95
:Soul Bite deals +43 damage and reduces the damage of the target's next attack by -19
*; Level 100
:Soul Bite deals +45 damage and reduces the damage of the target's next attack by -20
}}
|-
| || || <b>Level 80100</b> - While Blur Step is active, Soul Bite has a 33% chance to deal +7 124 damage and hit all targets within 7 meters || Rare || Legs, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 10 damage and hit all targets within 7 meters
*; Level 10
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 16 damage and hit all targets within 7 meters
*; Level 15
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 22 damage and hit all targets within 7 meters
*; Level 20
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 28 damage and hit all targets within 7 meters
*; Level 25
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 34 damage and hit all targets within 7 meters
*; Level 30
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 40 damage and hit all targets within 7 meters
*; Level 35
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 46 damage and hit all targets within 7 meters
*; Level 40
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 52 damage and hit all targets within 7 meters
*; Level 45
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 58 damage and hit all targets within 7 meters
*; Level 50
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 64 damage and hit all targets within 7 meters
*; Level 55
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 70 damage and hit all targets within 7 meters
*; Level 60
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 76 damage and hit all targets within 7 meters
*; Level 65
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 82 damage and hit all targets within 7 meters
*; Level 70
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 88 damage and hit all targets within 7 meters
*; Level 75
:While Blur Step is active, Soul Bite has a 33% chance to deal +7 94 damage and hit all targets within 7 meters
*; Level 80
:While Blur Step is active, Soul Bite has a 33% chance to deal +100 damage and hit all targets within 7 meters*; Level 85:While Blur Step is active, Soul Bite has a 33% chance to deal +106 damage and hit all targets within 7 meters*; Level 90:While Blur Step is active, Soul Bite has a 33% chance to deal +112 damage and hit all targets within 7 meters*; Level 95:While Blur Step is active, Soul Bite has a 33% chance to deal +118 damage and hit all targets within 7 meters*; Level 100:While Blur Step is active, Soul Bite has a 33% chance to deal +124 damage and hit all targets within 7 meters
}}
|-
| || || <b>Level 80100</b> - Soul Bite Power Cost -31 60 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Soul Bite Power Cost -3
*; Level 10
:Soul Bite Power Cost -46
*; Level 15
:Soul Bite Power Cost -59
*; Level 20
:Soul Bite Power Cost -712
*; Level 25
:Soul Bite Power Cost -915
*; Level 30
:Soul Bite Power Cost -1118
*; Level 35
:Soul Bite Power Cost -1321
*; Level 40
:Soul Bite Power Cost -1524
*; Level 45
:Soul Bite Power Cost -1727
*; Level 50
:Soul Bite Power Cost -1930
*; Level 55
:Soul Bite Power Cost -2133
*; Level 60
:Soul Bite Power Cost -2336
*; Level 65
:Soul Bite Power Cost -2539
*; Level 70
:Soul Bite Power Cost -2742
*; Level 75
:Soul Bite Power Cost -2945
*; Level 80
:Soul Bite Power Cost -3148*; Level 85:Soul Bite Power Cost -51*; Level 90:Soul Bite Power Cost -54*; Level 95:Soul Bite Power Cost -57*; Level 100:Soul Bite Power Cost -60
}}
|-
| || || <b>Level 80100</b> - Soul Bite deals Fire damage (instead of Darkness) and damage is +62 78 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Soul Bite deals Fire damage (instead of Darkness) and damage is +2
*; Level 80
:Soul Bite deals Fire damage (instead of Darkness) and damage is +62
*; Level 85
:Soul Bite deals Fire damage (instead of Darkness) and damage is +66
*; Level 90
:Soul Bite deals Fire damage (instead of Darkness) and damage is +70
*; Level 95
:Soul Bite deals Fire damage (instead of Darkness) and damage is +74
*; Level 100
:Soul Bite deals Fire damage (instead of Darkness) and damage is +78
}}
|-
| || || <b>Level 80100</b> - Spirit Pounce Damage +5062% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Pounce Damage +5%
*; Level 80
:Spirit Pounce Damage +50%
*; Level 85
:Spirit Pounce Damage +53%
*; Level 90
:Spirit Pounce Damage +56%
*; Level 95
:Spirit Pounce Damage +59%
*; Level 100
:Spirit Pounce Damage +62%
}}
|-
| || || <b>Level 80100</b> - Spirit Pounce Damage +3543% and there's a 50% chance target is Stunned || Rare || Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Pounce Damage +5% and there's a 50% chance target is Stunned
*; Level 80
:Spirit Pounce Damage +35% and there's a 50% chance target is Stunned
*; Level 85
:Spirit Pounce Damage +37% and there's a 50% chance target is Stunned
*; Level 90
:Spirit Pounce Damage +39% and there's a 50% chance target is Stunned
*; Level 95
:Spirit Pounce Damage +41% and there's a 50% chance target is Stunned
*; Level 100
:Spirit Pounce Damage +43% and there's a 50% chance target is Stunned
}}
|-
| || || <b>Level 80100</b> - Spirit Pounce Damage +70 94 and target is Knocked Back || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Pounce Damage +2 and target is Knocked Back
*; Level 80
:Spirit Pounce Damage +70 and target is Knocked Back
*; Level 85
:Spirit Pounce Damage +76 and target is Knocked Back
*; Level 90
:Spirit Pounce Damage +82 and target is Knocked Back
*; Level 95
:Spirit Pounce Damage +88 and target is Knocked Back
*; Level 100
:Spirit Pounce Damage +94 and target is Knocked Back
}}
|-
| || || <b>Level 80100</b> - Spirit Pounce Damage +48 60 and ability hits all enemies within 6 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Pounce Damage +3 and ability hits all enemies within 6 meters
*; Level 80
:Spirit Pounce Damage +48 and ability hits all enemies within 6 meters
*; Level 85
:Spirit Pounce Damage +51 and ability hits all enemies within 6 meters
*; Level 90
:Spirit Pounce Damage +54 and ability hits all enemies within 6 meters
*; Level 95
:Spirit Pounce Damage +57 and ability hits all enemies within 6 meters
*; Level 100
:Spirit Pounce Damage +60 and ability hits all enemies within 6 meters
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare Damage +90110% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare Damage +15%
*; Level 80
:Dimensional Snare Damage +90%
*; Level 85
:Dimensional Snare Damage +95%
*; Level 90
:Dimensional Snare Damage +100%
*; Level 95
:Dimensional Snare Damage +105%
*; Level 100
:Dimensional Snare Damage +110%
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare Damage +138 166 || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare Damage +33
*; Level 80
:Dimensional Snare Damage +138
*; Level 85
:Dimensional Snare Damage +145
*; Level 90
:Dimensional Snare Damage +152
*; Level 95
:Dimensional Snare Damage +159
*; Level 100
:Dimensional Snare Damage +166
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare causes target to take +910.57% damage from Darkness for 15 seconds || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare causes target to take +5% damage from Darkness for 15 seconds
*; Level 80
:Dimensional Snare causes target to take +9.5% damage from Darkness for 15 seconds
*; Level 85
:Dimensional Snare causes target to take +9.8% damage from Darkness for 15 seconds
*; Level 90
:Dimensional Snare causes target to take +10.1% damage from Darkness for 15 seconds
*; Level 95
:Dimensional Snare causes target to take +10.4% damage from Darkness for 15 seconds
*; Level 100
:Dimensional Snare causes target to take +10.7% damage from Darkness for 15 seconds
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare causes target to take +1417.5% damage from Poison for 15 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare causes target to take +5% damage from Poison for 15 seconds
*; Level 80
:Dimensional Snare causes target to take +14% damage from Poison for 15 seconds
*; Level 85
:Dimensional Snare causes target to take +14.5% damage from Poison for 15 seconds
*; Level 90
:Dimensional Snare causes target to take +15.5% damage from Poison for 15 seconds
*; Level 95
:Dimensional Snare causes target to take +16.5% damage from Poison for 15 seconds
*; Level 100
:Dimensional Snare causes target to take +17.5% damage from Poison for 15 seconds
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare causes target to take +1417.5% damage from Crushing for 15 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare causes target to take +5% damage from Crushing for 15 seconds
*; Level 80
:Dimensional Snare causes target to take +14% damage from Crushing for 15 seconds
*; Level 85
:Dimensional Snare causes target to take +14.5% damage from Crushing for 15 seconds
*; Level 90
:Dimensional Snare causes target to take +15.5% damage from Crushing for 15 seconds
*; Level 95
:Dimensional Snare causes target to take +16.5% damage from Crushing for 15 seconds
*; Level 100
:Dimensional Snare causes target to take +17.5% damage from Crushing for 15 seconds
}}
|-
| || || <b>Level 80100</b> - Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 294 366 Fire damage over 12 seconds || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 24 Fire damage over 12 seconds
*; Level 80
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 294 Fire damage over 12 seconds
*; Level 85
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 312 Fire damage over 12 seconds
*; Level 90
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 330 Fire damage over 12 seconds
*; Level 95
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 348 Fire damage over 12 seconds
*; Level 100
:Dimensional Snare deals Fire damage (instead of Darkness) and ignites the target, dealing 366 Fire damage over 12 seconds
}}
|-
| || || <b>Level 80100</b> - Spirit Bolt Damage +5567% || Uncommon || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Bolt Damage +10%
*; Level 80
:Spirit Bolt Damage +55%
*; Level 85
:Spirit Bolt Damage +58%
*; Level 90
:Spirit Bolt Damage +61%
*; Level 95
:Spirit Bolt Damage +64%
*; Level 100
:Spirit Bolt Damage +67%
}}
|-
| || || <b>Level 80100</b> - Spirit Bolt Damage +70 86 and there's a 50% chance target is stunned || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Bolt Damage +10 and there's a 50% chance target is stunned
*; Level 80
:Spirit Bolt Damage +70 and there's a 50% chance target is stunned
*; Level 85
:Spirit Bolt Damage +74 and there's a 50% chance target is stunned
*; Level 90
:Spirit Bolt Damage +78 and there's a 50% chance target is stunned
*; Level 95
:Spirit Bolt Damage +82 and there's a 50% chance target is stunned
*; Level 100
:Spirit Bolt Damage +86 and there's a 50% chance target is stunned
}}
|-
| || || <b>Level 80100</b> - Spirit Bolt Damage +94 118 and range is +5 meters || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Bolt Damage +15 and range is +5 meters
*; Level 80
:Spirit Bolt Damage +94 and range is +5 meters
*; Level 85
:Spirit Bolt Damage +100 and range is +5 meters
*; Level 90
:Spirit Bolt Damage +106 and range is +5 meters
*; Level 95
:Spirit Bolt Damage +112 and range is +5 meters
*; Level 100
:Spirit Bolt Damage +118 and range is +5 meters
}}
|-
| || || <b>Level 80100</b> - Spirit Bolt deals +96 120 damage and there's a 50% chance it deals +5567% damage || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Bolt deals +6 damage and there's a 50% chance it deals +10% damage
*; Level 80
:Spirit Bolt deals +96 damage and there's a 50% chance it deals +55% damage
*; Level 85
:Spirit Bolt deals +102 damage and there's a 50% chance it deals +58% damage
*; Level 90
:Spirit Bolt deals +108 damage and there's a 50% chance it deals +61% damage
*; Level 95
:Spirit Bolt deals +114 damage and there's a 50% chance it deals +64% damage
*; Level 100
:Spirit Bolt deals +120 damage and there's a 50% chance it deals +67% damage
}}
|-
| || || <b>Level 80100</b> - Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 288 360 Fire damage over 12 seconds || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 18 Fire damage over 12 seconds
*; Level 80
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 288 Fire damage over 12 seconds
*; Level 85
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 306 Fire damage over 12 seconds
*; Level 90
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 324 Fire damage over 12 seconds
*; Level 95
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 342 Fire damage over 12 seconds
*; Level 100
:Spirit Bolt deals Fire damage (instead of Darkness) and ignites the target, dealing 360 Fire damage over 12 seconds
}}
|-
| || || <b>Level 80100</b> - Power Glyph restores +37 80 Power || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Power Glyph restores +7 6 Power
*; Level 10
:Power Glyph restores +9 Power
*; Level 15
:Power Glyph restores +11 12 Power
*; Level 20
:Power Glyph restores +13 16 Power
*; Level 25
:Power Glyph restores +15 20 Power
*; Level 30
:Power Glyph restores +17 24 Power
*; Level 35
:Power Glyph restores +19 28 Power
*; Level 40
:Power Glyph restores +21 32 Power
*; Level 45
:Power Glyph restores +23 36 Power
*; Level 50
:Power Glyph restores +25 40 Power
*; Level 55
:Power Glyph restores +27 44 Power
*; Level 60
:Power Glyph restores +29 48 Power
*; Level 65
:Power Glyph restores +31 52 Power
*; Level 70
:Power Glyph restores +33 56 Power
*; Level 75
:Power Glyph restores +35 60 Power
*; Level 80
:Power Glyph restores +37 64 Power*; Level 85:Power Glyph restores +68 Power*; Level 90:Power Glyph restores +72 Power*; Level 95:Power Glyph restores +76 Power*; Level 100:Power Glyph restores +80 Power
}}
|-
| || || <b>Level 80100</b> - Power Glyph restores +65 81 Health || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Power Glyph restores +5 Health
*; Level 80
:Power Glyph restores +65 Health
*; Level 85
:Power Glyph restores +69 Health
*; Level 90
:Power Glyph restores +73 Health
*; Level 95
:Power Glyph restores +77 Health
*; Level 100
:Power Glyph restores +81 Health
}}
|-
| || || <b>Level 80100</b> - Power Glyph restores 50 100 additional Power after a 6-second delay || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Power Glyph restores 5 additional Power after a 6-second delay
*; Level 10
:Power Glyph restores 8 10 additional Power after a 6-second delay
*; Level 15
:Power Glyph restores 11 15 additional Power after a 6-second delay
*; Level 20
:Power Glyph restores 14 20 additional Power after a 6-second delay
*; Level 25
:Power Glyph restores 17 25 additional Power after a 6-second delay
*; Level 30
:Power Glyph restores 20 30 additional Power after a 6-second delay
*; Level 35
:Power Glyph restores 23 35 additional Power after a 6-second delay
*; Level 40
:Power Glyph restores 26 40 additional Power after a 6-second delay
*; Level 45
:Power Glyph restores 29 45 additional Power after a 6-second delay
*; Level 50
:Power Glyph restores 32 50 additional Power after a 6-second delay
*; Level 55
:Power Glyph restores 35 55 additional Power after a 6-second delay
*; Level 60
:Power Glyph restores 38 60 additional Power after a 6-second delay
*; Level 65
:Power Glyph restores 41 65 additional Power after a 6-second delay
*; Level 70
:Power Glyph restores 44 70 additional Power after a 6-second delay
*; Level 75
:Power Glyph restores 47 75 additional Power after a 6-second delay
*; Level 80
:Power Glyph restores 50 80 additional Power after a 6-second delay*; Level 85:Power Glyph restores 85 additional Power after a 6-second delay*; Level 90:Power Glyph restores 90 additional Power after a 6-second delay*; Level 95:Power Glyph restores 95 additional Power after a 6-second delay*; Level 100:Power Glyph restores 100 additional Power after a 6-second delay
}}
|-
| || || <b>Level 80100</b> - Blur Step provides +1415.57% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1 || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blur Step provides +10% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 80
:Blur Step provides +14.5% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 85
:Blur Step provides +14.8% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 90
:Blur Step provides +15.1% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 95
:Blur Step provides +15.4% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 100
:Blur Step provides +15.7% Burst Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
}}
|-
| || || <b>Level 80100</b> - Blur Step provides +1415.57% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1 || Uncommon || Feet, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blur Step provides +10% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 80
:Blur Step provides +14.5% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 85
:Blur Step provides +14.8% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 90
:Blur Step provides +15.1% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 95
:Blur Step provides +15.4% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 100
:Blur Step provides +15.7% Ranged Evasion for 20 seconds, and Paradox Trot boosts Sprint Speed +1
}}
|-
| || || <b>Level 80100</b> - Blur Step heals 110 140 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1 || Epic || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Blur Step heals 30 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 80
:Blur Step heals 110 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 90
:Blur Step heals 125 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 100
:Blur Step heals 140 Health over 20 seconds, and Paradox Trot boosts Sprint Speed +1
}}
|-
| || || <b>Level 80100</b> - Blur Step provides +7086% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1 || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blur Step provides +10% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 80
:Blur Step provides +70% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 85
:Blur Step provides +74% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 90
:Blur Step provides +78% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 95
:Blur Step provides +82% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
*; Level 100
:Blur Step provides +86% Stun Resistance for 20 seconds, and Paradox Trot boosts Sprint Speed +1
}}
|-
| || || <b>Level 80100</b> - Galvanize Power Restoration +53 101 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Galvanize Power Restoration +36
*; Level 10
:Galvanize Power Restoration +611
*; Level 15
:Galvanize Power Restoration +916
*; Level 20
:Galvanize Power Restoration +1221
*; Level 25
:Galvanize Power Restoration +1526
*; Level 30
:Galvanize Power Restoration +1831
*; Level 35
:Galvanize Power Restoration +2136
*; Level 40
:Galvanize Power Restoration +2441
*; Level 45
:Galvanize Power Restoration +2746
*; Level 50
:Galvanize Power Restoration +3051
*; Level 55
:Galvanize Power Restoration +3356
*; Level 60
:Galvanize Power Restoration +3761
*; Level 65
:Galvanize Power Restoration +4166
*; Level 70
:Galvanize Power Restoration +4571
*; Level 75
:Galvanize Power Restoration +4976
*; Level 80
:Galvanize Power Restoration +5381*; Level 85:Galvanize Power Restoration +86*; Level 90:Galvanize Power Restoration +91*; Level 95:Galvanize Power Restoration +96*; Level 100:Galvanize Power Restoration +101
}}
|-
| || || <b>Level 80100</b> - Galvanize Health Restoration +85 105 || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Galvanize Health Restoration +10
*; Level 80
:Galvanize Health Restoration +85
*; Level 85
:Galvanize Health Restoration +90
*; Level 90
:Galvanize Health Restoration +95
*; Level 95
:Galvanize Health Restoration +100
*; Level 100
:Galvanize Health Restoration +105
}}
|-
| || || <b>Level 80100</b> - Galvanize affects the caster in addition to allies, and restores +24 77 Power || Epic || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Galvanize affects the caster in addition to allies, and restores +4 Power
*; Level 10
:Galvanize affects the caster in addition to allies, and restores +5 7 Power
*; Level 15
:Galvanize affects the caster in addition to allies, and restores +6 10 Power
*; Level 20
:Galvanize affects the caster in addition to allies, and restores +7 13 Power
*; Level 25
:Galvanize affects the caster in addition to allies, and restores +8 16 Power
*; Level 30
:Galvanize affects the caster in addition to allies, and restores +9 19 Power
*; Level 35
:Galvanize affects the caster in addition to allies, and restores +10 22 Power
*; Level 40
:Galvanize affects the caster in addition to allies, and restores +11 25 Power
*; Level 45
:Galvanize affects the caster in addition to allies, and restores +12 29 Power
*; Level 50
:Galvanize affects the caster in addition to allies, and restores +13 33 Power
*; Level 55
:Galvanize affects the caster in addition to allies, and restores +14 37 Power
*; Level 60
:Galvanize affects the caster in addition to allies, and restores +15 41 Power
*; Level 65
:Galvanize affects the caster in addition to allies, and restores +17 45 Power
*; Level 70
:Galvanize affects the caster in addition to allies, and restores +19 49 Power
*; Level 75
:Galvanize affects the caster in addition to allies, and restores +21 53 Power
*; Level 80
:Galvanize affects the caster in addition to allies, and restores +24 57 Power*; Level 85:Galvanize affects the caster in addition to allies, and restores +62 Power*; Level 90:Galvanize affects the caster in addition to allies, and restores +67 Power*; Level 95:Galvanize affects the caster in addition to allies, and restores +72 Power*; Level 100:Galvanize affects the caster in addition to allies, and restores +77 Power
}}
|-
| || || <b>Level 80100</b> - Power Glyph and Galvanize restore +33 71 Power || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Power Glyph and Galvanize restore +3 Power
*; Level 10
:Power Glyph and Galvanize restore +6 Power*; Level 15:Power Glyph and Galvanize restore +9 Power*; Level 20:Power Glyph and Galvanize restore +12 Power*; Level 25:Power Glyph and Galvanize restore +15 Power*; Level 30:Power Glyph and Galvanize restore +18 Power*; Level 35:Power Glyph and Galvanize restore +21 Power*; Level 40:Power Glyph and Galvanize restore +24 Power*; Level 45:Power Glyph and Galvanize restore +27 Power*; Level 50:Power Glyph and Galvanize restore +31 Power*; Level 55:Power Glyph and Galvanize restore +35 Power*; Level 60:Power Glyph and Galvanize restore +39 Power*; Level 65:Power Glyph and Galvanize restore +43 Power*; Level 70:Power Glyph and Galvanize restore +47 Power*; Level 75:Power Glyph and Galvanize restore +51 Power*; Level 80:Power Glyph and Galvanize restore +55 Power*; Level 85:Power Glyph and Galvanize restore +59 Power*; Level 90:Power Glyph and Galvanize restore +63 Power*; Level 95:Power Glyph and Galvanize restore +67 Power*; Level 100:Power Glyph and Galvanize restore +71 Power}}|-| || || <b>Level 100</b> - Galvanize restores 148 additional Power after a 6-second delay || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Level 5 :Galvanize restores 10 additional Power after a 6-second delay*; Level 10:Galvanize restores 17 additional Power after a 6-second delay*; Level 15:Galvanize restores 24 additional Power after a 6-second delay*; Level 20:Galvanize restores 31 additional Power after a 6-second delay*; Level 25:Galvanize restores 38 additional Power after a 6-second delay*; Level 30:Galvanize restores 45 additional Power after a 6-second delay*; Level 35:Galvanize restores 52 additional Power after a 6-second delay*; Level 40:Galvanize restores 59 additional Power after a 6-second delay*; Level 45:Galvanize restores 66 additional Power after a 6-second delay*; Level 50:Galvanize restores 73 additional Power after a 6-second delay*; Level 55:Galvanize restores 80 additional Power after a 6-second delay*; Level 60:Galvanize restores 87 additional Power after a 6-second delay*; Level 65:Galvanize restores 94 additional Power after a 6-second delay*; Level 70:Galvanize restores 101 additional Power after a 6-second delay*; Level 75:Galvanize restores 108 additional Powerafter a 6-second delay*; Level 80:Galvanize restores 116 additional Power after a 6-second delay*; Level 85:Galvanize restores 124 additional Power after a 6-second delay*; Level 90:Galvanize restores 132 additional Power after a 6-second delay*; Level 95:Galvanize restores 140 additional Power after a 6-second delay*; Level 100:Galvanize restores 148 additional Power after a 6-second delay}}|-| || || <b>Level 100</b> - Galvanize Reuse Time -10.5 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Galvanize Reuse Time -1*; Level 10:Galvanize Reuse Time -1.5
*; Level 15
:Power Glyph and Galvanize restore +7 PowerReuse Time -2
*; Level 20
:Power Glyph and Galvanize restore +9 PowerReuse Time -2.5
*; Level 25
:Power Glyph and Galvanize restore +11 PowerReuse Time -3
*; Level 30
:Power Glyph and Galvanize restore +13 PowerReuse Time -3.5
*; Level 35
:Power Glyph and Galvanize restore +15 PowerReuse Time -4
*; Level 40
:Power Glyph and Galvanize restore +17 PowerReuse Time -4.5
*; Level 45
:Power Glyph and Galvanize restore +19 PowerReuse Time -5
*; Level 50
:Power Glyph and Galvanize restore +21 PowerReuse Time -5.5
*; Level 55
:Power Glyph and Galvanize restore +23 PowerReuse Time -6
*; Level 60
:Power Glyph and Galvanize restore +25 PowerReuse Time -6.5
*; Level 65
:Power Glyph and Galvanize restore +27 PowerReuse Time -7
*; Level 70
:Power Glyph and Galvanize restore +29 PowerReuse Time -7.5
*; Level 75
:Power Glyph and Galvanize restore +31 PowerReuse Time -8
*; Level 80
:Power Glyph and Galvanize restore +33 PowerReuse Time -8.5*; Level 85:Galvanize Reuse Time -9*; Level 90:Galvanize Reuse Time -9.5*; Level 95:Galvanize Reuse Time -10*; Level 100:Galvanize Reuse Time -10.5
}}
|-
| || || <b>Level 80100</b> - Galvanize restores 66 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delay generated +105 || Uncommon || Feet, Ring Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Galvanize restores 6 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +10
*; Level 10
:Galvanize restores 10 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +15
*; Level 15
:Galvanize restores 14 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +20
*; Level 20
:Galvanize restores 18 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +25
*; Level 25
:Galvanize restores 22 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +30
*; Level 30
:Galvanize restores 26 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +35
*; Level 35
:Galvanize restores 30 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +40
*; Level 40
:Galvanize restores 34 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +45
*; Level 45
:Galvanize restores 38 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +50
*; Level 50
:Galvanize restores 42 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +55
*; Level 55
:Galvanize restores 46 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +60
*; Level 60
:Galvanize restores 50 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +65
*; Level 65
:Galvanize restores 54 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +70
*; Level 70
:Galvanize restores 58 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +75
*; Level 75
:Galvanize restores 62 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +80
*; Level 80
:Galvanize restores 66 additional grants pets Health (or Armor if Health is full) equal to the amount of Power after a 6-second delaygenerated +85*; Level 85:Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +90*; Level 90:Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +95*; Level 95:Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +100*; Level 100:Galvanize grants pets Health (or Armor if Health is full) equal to the amount of Power generated +105
}}
|-
| || || <b>Level 80100</b> - Trick Foxes have +128 160 Max Health and Taunt +85105% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trick Foxes have +8 Max Health and Taunt +10%
*; Level 80
:Trick Foxes have +128 Max Health and Taunt +85%
*; Level 85
:Trick Foxes have +136 Max Health and Taunt +90%
*; Level 90
:Trick Foxes have +144 Max Health and Taunt +95%
*; Level 95
:Trick Foxes have +152 Max Health and Taunt +100%
*; Level 100
:Trick Foxes have +160 Max Health and Taunt +105%
}}
|-
| || || <b>Level 80100</b> - Trick Foxes have +128 160 Max Health and +64 80 Max Armor || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trick Foxes have +8 Max Health and +4 Max Armor
*; Level 80
:Trick Foxes have +128 Max Health and +64 Max Armor
*; Level 85
:Trick Foxes have +136 Max Health and +68 Max Armor
*; Level 90
:Trick Foxes have +144 Max Health and +72 Max Armor
*; Level 95
:Trick Foxes have +152 Max Health and +76 Max Armor
*; Level 100
:Trick Foxes have +160 Max Health and +80 Max Armor
}}
|-
| || || <b>Level 80100</b> - Trick Foxes have +128 160 Max Health and their Rage Attacks deal +260 324 damage || Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trick Foxes have +8 Max Health and their Rage Attacks deal +20 damage
*; Level 80
:Trick Foxes have +128 Max Health and their Rage Attacks deal +260 damage
*; Level 85
:Trick Foxes have +136 Max Health and their Rage Attacks deal +276 damage
*; Level 90
:Trick Foxes have +144 Max Health and their Rage Attacks deal +292 damage
*; Level 95
:Trick Foxes have +152 Max Health and their Rage Attacks deal +308 damage
*; Level 100
:Trick Foxes have +160 Max Health and their Rage Attacks deal +324 damage
}}
|-
| || || <b>Level 80100</b> - Paradox Trot boosts Sprint Speed +1, Max Breath +1618, and Radiation Protection +9 11 || Epic || Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Paradox Trot boosts Sprint Speed +1, Max Breath +2, and Radiation Protection +2
*; Level 80
:Paradox Trot boosts Sprint Speed +1, Max Breath +16, and Radiation Protection +9
*; Level 90
:Paradox Trot boosts Sprint Speed +1, Max Breath +17, and Radiation Protection +10
*; Level 100
:Paradox Trot boosts Sprint Speed +1, Max Breath +18, and Radiation Protection +11
}}
|-
| || || <b>Level 100</b> - Infectious Instincts boosts target pet's next attack +160 || Rare || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infectious Instincts boosts target pet's next attack +8
*; Level 10
:Infectious Instincts boosts target pet's next attack +16
*; Level 15
:Infectious Instincts boosts target pet's next attack +24
*; Level 20
:Infectious Instincts boosts target pet's next attack +32
*; Level 25
:Infectious Instincts boosts target pet's next attack +40
*; Level 30
:Infectious Instincts boosts target pet's next attack +48
*; Level 35
:Infectious Instincts boosts target pet's next attack +56
*; Level 40
:Infectious Instincts boosts target pet's next attack +64
*; Level 45
:Infectious Instincts boosts target pet's next attack +72
*; Level 50
:Infectious Instincts boosts target pet's next attack +80
*; Level 55
:Infectious Instincts boosts target pet's next attack +88
*; Level 60
:Infectious Instincts boosts target pet's next attack +96
*; Level 65
:Infectious Instincts boosts target pet's next attack +104
*; Level 70
:Infectious Instincts boosts target pet's next attack +112
*; Level 75
:Infectious Instincts boosts target pet's next attack +120
*; Level 80
:Infectious Instincts boosts target pet's next attack +128
*; Level 85
:Infectious Instincts boosts target pet's next attack +136
*; Level 90
:Infectious Instincts boosts target pet's next attack +144
*; Level 95
:Infectious Instincts boosts target pet's next attack +152
*; Level 100
:Infectious Instincts boosts target pet's next attack +160
}}
|-
| || || <b>Level 100</b> - Infectious Instincts boosts target pet's non-Rage Attack damage +58 for 12 seconds || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infectious Instincts boosts target pet's non-Rage Attack damage +2 for 12 seconds
*; Level 10
:Infectious Instincts boosts target pet's non-Rage Attack damage +4 for 12 seconds
*; Level 15
:Infectious Instincts boosts target pet's non-Rage Attack damage +7 for 12 seconds
*; Level 20
:Infectious Instincts boosts target pet's non-Rage Attack damage +10 for 12 seconds
*; Level 25
:Infectious Instincts boosts target pet's non-Rage Attack damage +13 for 12 seconds
*; Level 30
:Infectious Instincts boosts target pet's non-Rage Attack damage +16 for 12 seconds
*; Level 35
:Infectious Instincts boosts target pet's non-Rage Attack damage +19 for 12 seconds
*; Level 40
:Infectious Instincts boosts target pet's non-Rage Attack damage +22 for 12 seconds
*; Level 45
:Infectious Instincts boosts target pet's non-Rage Attack damage +25 for 12 seconds
*; Level 50
:Infectious Instincts boosts target pet's non-Rage Attack damage +28 for 12 seconds
*; Level 55
:Infectious Instincts boosts target pet's non-Rage Attack damage +31 for 12 seconds
*; Level 60
:Infectious Instincts boosts target pet's non-Rage Attack damage +34 for 12 seconds
*; Level 65
:Infectious Instincts boosts target pet's non-Rage Attack damage +37 for 12 seconds
*; Level 70
:Infectious Instincts boosts target pet's non-Rage Attack damage +40 for 12 seconds
*; Level 75
:Infectious Instincts boosts target pet's non-Rage Attack damage +43 for 12 seconds
*; Level 80
:Infectious Instincts boosts target pet's non-Rage Attack damage +46 for 12 seconds
*; Level 85
:Infectious Instincts boosts target pet's non-Rage Attack damage +49 for 12 seconds
*; Level 90
:Infectious Instincts boosts target pet's non-Rage Attack damage +52 for 12 seconds
*; Level 95
:Infectious Instincts boosts target pet's non-Rage Attack damage +55 for 12 seconds
*; Level 100
:Infectious Instincts boosts target pet's non-Rage Attack damage +58 for 12 seconds
}}
|-
| || || <b>Level 100</b> - Infectious Instincts grants target pet +29 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infectious Instincts grants target pet +1 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 10
:Infectious Instincts grants target pet +2 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 15
:Infectious Instincts grants target pet +3 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 20
:Infectious Instincts grants target pet +4 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 25
:Infectious Instincts grants target pet +5 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 30
:Infectious Instincts grants target pet +7 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 35
:Infectious Instincts grants target pet +8 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 40
:Infectious Instincts grants target pet +10 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 45
:Infectious Instincts grants target pet +11 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 50
:Infectious Instincts grants target pet +13 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 55
:Infectious Instincts grants target pet +14 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 60
:Infectious Instincts grants target pet +16 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 65
:Infectious Instincts grants target pet +17 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 70
:Infectious Instincts grants target pet +19 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 75
:Infectious Instincts grants target pet +20 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 80
:Infectious Instincts grants target pet +22 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 85
:Infectious Instincts grants target pet +23 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 90
:Infectious Instincts grants target pet +25 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 95
:Infectious Instincts grants target pet +27 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
*; Level 100
:Infectious Instincts grants target pet +29 Mitigation vs. physical (slashing, crushing, and piercing) damage for 20 seconds
}}
|-
| || || <b>Level 100</b> - Infectious Instincts grants target pet +43 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds || Uncommon || Feet, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Infectious Instincts grants target pet +2 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 10
:Infectious Instincts grants target pet +4 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 15
:Infectious Instincts grants target pet +6 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 20
:Infectious Instincts grants target pet +8 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 25
:Infectious Instincts grants target pet +10 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 30
:Infectious Instincts grants target pet +12 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 35
:Infectious Instincts grants target pet +14 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 40
:Infectious Instincts grants target pet +16 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 45
:Infectious Instincts grants target pet +18 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 50
:Infectious Instincts grants target pet +20 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 55
:Infectious Instincts grants target pet +23 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 60
:Infectious Instincts grants target pet +25 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 65
:Infectious Instincts grants target pet +27 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 70
:Infectious Instincts grants target pet +29 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 75
:Infectious Instincts grants target pet +31 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 80
:Infectious Instincts grants target pet +34 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 85
:Infectious Instincts grants target pet +36 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 90
:Infectious Instincts grants target pet +38 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 95
:Infectious Instincts grants target pet +40 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
*; Level 100
:Infectious Instincts grants target pet +43 Mitigation vs. elemental (fire, cold, and electricity) damage for 20 seconds
}}
|}
198
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