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Staff/Treasure Effects

3 bytes removed, 13:56, 3 October 2017
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Automatically updated. If something is messed up, please message Extractum11 on the forums or in-game
See also: [[Staff/Treasure Effects:By Ability]]
<!-- This table is from patch v287v288, July 21August 28, 2017 -->
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
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| || || <b>Tier 14</b> - Armor from Combat Refresh Abilities +46 40 when Staff is active || Chest, Feet || {{Spoiler|
*; Tier 1
:Armor from Combat Refresh Abilities +12 when Staff is active
:Armor from Combat Refresh Abilities +34 when Staff is active
*; Tier 13
:Armor from Combat Refresh Abilities +37 when Staff is active
*; Tier 14
:Armor from Combat Refresh Abilities +40 when Staff is active
*; Tier 14
:Armor from Combat Refresh Abilities +46 when Staff is active
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|-
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| || || <b>Tier 14</b> - Nice Attack Power Cost -20 19 when Staff is active || Ring || {{Spoiler|
*; Tier 1
:Nice Attack Power Cost -5 when Staff is active
:Nice Attack Power Cost -16 when Staff is active
*; Tier 13
:Nice Attack Power Cost -18 17 when Staff is active
*; Tier 14
:Nice Attack Power Cost -20 19 when Staff is active
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| || of Smashing Vulnerabilities || <b>Tier 14</b> - All Staff attacks have a 5.9% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler|
*; Tier 1
:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
:All Staff attacks have a 4.5% chance to trigger the target's Vulnerability
*; Tier 13
:All Staff attacks have a 54.275% chance to trigger the target's Vulnerability
*; Tier 14
:All Staff attacks have a 5.9% chance to trigger the target's Vulnerability
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| || of Fiery Smashing || <b>Tier 14</b> - Phoenix Strike costs -16 14 Power and boosts your Direct Fire Damage +18% for 30 seconds || Hands || {{Spoiler|
*; Tier 1
:Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
:Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds
*; Tier 13
:Phoenix Strike costs -14 13 Power and boosts your Direct Fire Damage +17% for 30 seconds
*; Tier 14
:Phoenix Strike costs -16 14 Power and boosts your Direct Fire Damage +18% for 30 seconds
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| || of Crushing Streaks || <b>Tier 7</b> - Double Hit causes your next attack to deal +100 90 damage if it is a Crushing attack || Ring, Hands || {{Spoiler|
*; Tier 1
:Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
:Double Hit causes your next attack to deal +75 damage if it is a Crushing attack
*; Tier 7
:Double Hit causes your next attack to deal +100 90 damage if it is a Crushing attack
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|-
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| || || <b>Tier 14</b> - Pin boosts Core Attack and Nice Attack Damage +83 73 for 7 seconds || Head, Feet || {{Spoiler|
*; Tier 1
:Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds
:Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds
*; Tier 13
:Pin boosts Core Attack and Nice Attack Damage +68 for 7 seconds
*; Tier 14
:Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
*; Tier 14
:Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
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| || of Accurate Suppression || <b>Tier 7</b> - Suppress and Heed the Stick have +30 34 Accuracy || Head, Feet || {{Spoiler|
*; Tier 1
:Suppress and Heed the Stick have +10 Accuracy
*; Tier 2
:Suppress and Heed the Stick have +15 14 Accuracy
*; Tier 3
:Suppress and Heed the Stick have +20 18 Accuracy
*; Tier 4
:Suppress and Heed the Stick have +25 22 Accuracy
*; Tier 5
:Suppress and Heed the Stick have +30 26 Accuracy
*; Tier 6
:Suppress and Heed the Stick have +30 Accuracy
*; Tier 7
:Suppress and Heed the Stick have +30 34 Accuracy
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| || of Double Hits || <b>Tier 14</b> - Double Hit Damage +3632% || Chest, Feet || {{Spoiler|
*; Tier 1
:Double Hit Damage +12%
:Double Hit Damage +28%
*; Tier 13
:Double Hit Damage +30%
*; Tier 14
:Double Hit Damage +32%
*; Tier 14
:Double Hit Damage +36%
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| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike Damage +6054% || Chest, Necklace || {{Spoiler|
*; Tier 1
:Phoenix Strike Damage +10%
:Phoenix Strike Damage +34%
*; Tier 5
:Phoenix Strike Damage +4241%
*; Tier 6
:Phoenix Strike Damage +5048%
*; Tier 7
:Phoenix Strike Damage +6054%
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| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike deals +2520% damage and reuse timer is -8 seconds || Feet || {{Spoiler|
*; Tier 1
:Phoenix Strike deals +5% damage and reuse timer is -4 seconds
:Phoenix Strike deals +15% damage and reuse timer is -8 seconds
*; Tier 7
:Phoenix Strike deals +2520% damage and reuse timer is -8 seconds
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|-
| || of The Phoenix || <b>Tier 7</b> - Phoenix Strike restores 102 99 Health to you || Head, Legs || {{Spoiler|
*; Tier 1
:Phoenix Strike restores 30 Health to you
:Phoenix Strike restores 90 Health to you
*; Tier 7
:Phoenix Strike restores 102 99 Health to you
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|-
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| || of Efficient Thrusting || <b>Tier 14</b> - Headcracker and Strategic Thrust deal +2016% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler|
*; Tier 1
:Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second
:Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
*; Tier 13
:Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
*; Tier 14
:Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
*; Tier 14
:Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
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|-
| || of Defensive Staff Fighting || <b>Tier 14</b> - Suppress and Deflective Spin Damage +4236% || Chest, MainHand || {{Spoiler|
*; Tier 1
:Suppress and Deflective Spin Damage +8%
:Suppress and Deflective Spin Damage +30%
*; Tier 13
:Suppress and Deflective Spin Damage +33%
*; Tier 14
:Suppress and Deflective Spin Damage +36%
*; Tier 14
:Suppress and Deflective Spin Damage +42%
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| || of Hot Hits || <b>Tier 14</b> - Double Hit ignites the target, dealing 130 115 Fire damage over 15 seconds || Head, Legs || {{Spoiler|
*; Tier 1
:Double Hit ignites the target, dealing 15 Fire damage over 15 seconds
:Double Hit ignites the target, dealing 100 Fire damage over 15 seconds
*; Tier 13
:Double Hit ignites the target, dealing 105 Fire damage over 15 seconds
*; Tier 14
:Double Hit ignites the target, dealing 115 Fire damage over 15 seconds
*; Tier 14
:Double Hit ignites the target, dealing 130 Fire damage over 15 seconds
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| || of Cold Blocking || <b>Tier 14</b> - Blocking Stance boosts your Direct Cold Damage +1513.5% for 30 seconds || Legs, Ring || {{Spoiler|
*; Tier 1
:Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds
*; Tier 2
:Blocking Stance boosts your Direct Cold Damage +6.5% for 30 seconds
*; Tier 23
:Blocking Stance boosts your Direct Cold Damage +7% for 30 seconds
*; Tier 34
:Blocking Stance boosts your Direct Cold Damage +7.5% for 30 seconds
*; Tier 45
:Blocking Stance boosts your Direct Cold Damage +8% for 30 seconds
*; Tier 56
:Blocking Stance boosts your Direct Cold Damage +8.5% for 30 seconds
*; Tier 67
:Blocking Stance boosts your Direct Cold Damage +9% for 30 seconds
*; Tier 78
:Blocking Stance boosts your Direct Cold Damage +9.5% for 30 seconds
*; Tier 89
:Blocking Stance boosts your Direct Cold Damage +10% for 30 seconds
*; Tier 910
:Blocking Stance boosts your Direct Cold Damage +10.5% for 30 seconds
*; Tier 1011
:Blocking Stance boosts your Direct Cold Damage +11% for 30 seconds
*; Tier 1112
:Blocking Stance boosts your Direct Cold Damage +11.5% for 30 seconds
*; Tier 12
:Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds
*; Tier 13
:Blocking Stance boosts your Direct Cold Damage +12.5% for 30 seconds
*; Tier 14
:Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
*; Tier 14
:Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds
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|-
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|-
| || of Lunging || <b>Tier 14</b> - Lunge deals +4539% damage to health and armor || Legs, MainHand || {{Spoiler|
*; Tier 1
:Lunge deals +3% damage to health and armor
:Lunge deals +33% damage to health and armor
*; Tier 13
:Lunge deals +36% damage to health and armor
*; Tier 14
:Lunge deals +39% damage to health and armor
*; Tier 14
:Lunge deals +45% damage to health and armor
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| || of Group-Lunging || <b>Tier 14</b> - Lunge hits all enemies within 5 meters, but deals -921% damage and reuse timer is +2 seconds || Hands || {{Spoiler|
*; Tier 1
:Lunge hits all enemies within 5 meters, but deals -55% damage and reuse timer is +2 seconds
:Lunge hits all enemies within 5 meters, but deals -33% damage and reuse timer is +2 seconds
*; Tier 13
:Lunge hits all enemies within 5 meters, but deals -27% damage and reuse timer is +2 seconds
*; Tier 14
:Lunge hits all enemies within 5 meters, but deals -21% damage and reuse timer is +2 seconds
*; Tier 14
:Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds
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|-
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|-
| || of Lunging || <b>Tier 14</b> - Lunge deals +102 90 armor damage || OffHand, Ring || {{Spoiler|
*; Tier 1
:Lunge deals +12 armor damage
:Lunge deals +78 armor damage
*; Tier 13
:Lunge deals +84 armor damage
*; Tier 14
:Lunge deals +90 armor damage
*; Tier 14
:Lunge deals +102 armor damage
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| || of Accurate Pinning || <b>Tier 7</b> - Pin deals +120 105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler|
*; Tier 1
:Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
:Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)
*; Tier 7
:Pin deals +120 105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
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|-
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|-
| || of Redirection || <b>Tier 14</b> - Redirect Damage +115101% || Legs, MainHand || {{Spoiler|
*; Tier 1
:Redirect Damage +19%
:Redirect Damage +85%
*; Tier 13
:Redirect Damage +10093%
*; Tier 14
:Redirect Damage +115101%
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|-
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| || of Potent Redirection || <b>Tier 14</b> - Redirect generates no Rage, reduces Rage by 960, and taunts -800 690 || Ring, Necklace || {{Spoiler|
*; Tier 1
:Redirect generates no Rage, reduces Rage by 100, and taunts -105
:Redirect generates no Rage, reduces Rage by 760, and taunts -600
*; Tier 13
:Redirect generates no Rage, reduces Rage by 860, and taunts -700645
*; Tier 14
:Redirect generates no Rage, reduces Rage by 960, and taunts -800690
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| || || <b>Tier 14</b> - Redirect deals +56 48 damage and stuns the target || Hands || {{Spoiler|
*; Tier 1
:Redirect deals +3 damage and stuns the target
:Redirect deals +36 damage and stuns the target
*; Tier 13
:Redirect deals +46 42 damage and stuns the target
*; Tier 14
:Redirect deals +56 48 damage and stuns the target
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|-
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| || || <b>Tier 14</b> - Strategic Thrust and Lunge Damage +6460% || Head, OffHand || {{Spoiler|
*; Tier 1
:Strategic Thrust and Lunge Damage +17%
:Strategic Thrust and Lunge Damage +50%
*; Tier 13
:Strategic Thrust and Lunge Damage +5755%
*; Tier 14
:Strategic Thrust and Lunge Damage +6460%
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|-
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| || of Heedfulness || <b>Tier 14</b> - Heed The Stick Damage +7163% || Legs, MainHand || {{Spoiler|
*; Tier 1
:Heed The Stick Damage +11%
:Heed The Stick Damage +55%
*; Tier 13
:Heed The Stick Damage +59%
*; Tier 14
:Heed The Stick Damage +63%
*; Tier 14
:Heed The Stick Damage +71%
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| || of Potent Heeding || <b>Tier 14</b> - Heed The Stick deals +2215% Damage and Taunts +840 || Chest, Head || {{Spoiler|
*; Tier 1
:Heed The Stick deals +1% Damage and Taunts +60
:Heed The Stick deals +12% Damage and Taunts +720
*; Tier 13
:Heed The Stick deals +1713% Damage and Taunts +780
*; Tier 14
:Heed The Stick deals +2215% Damage and Taunts +840
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|-
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|-
| || of Thickheaded Heeding || <b>Tier 7</b> - Heed The Stick gives you +12 13 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler|
*; Tier 1
:Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
:Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
*; Tier 7
:Heed The Stick gives you +12 13 mitigation from direct attacks for 10 seconds
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| || of Headcracking || <b>Tier 14</b> - Headcracker Damage +6260% || Chest, Feet || {{Spoiler|
*; Tier 1
:Headcracker Damage +8%
:Headcracker Damage +52%
*; Tier 13
:Headcracker Damage +5756%
*; Tier 14
:Headcracker Damage +6260%
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| || || <b>Tier 14</b> - Headcracker deals +90 80 damage, generates no Rage, and reduces Rage by 210 || Legs, MainHand || {{Spoiler|
*; Tier 1
:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 15
:Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180
*; Tier 13
:Headcracker deals +75 70 damage, generates no Rage, and reduces Rage by 195
*; Tier 14
:Headcracker deals +90 80 damage, generates no Rage, and reduces Rage by 210
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| Uncrackable || || <b>Tier 7</b> - After using Headcracker, you take half damage from Psychic attacks for 10 11 seconds || OffHand || {{Spoiler|
*; Tier 1
:After using Headcracker, you take half damage from Psychic attacks for 5 seconds
:After using Headcracker, you take half damage from Psychic attacks for 10 seconds
*; Tier 7
:After using Headcracker, you take half damage from Psychic attacks for 10 11 seconds
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| || of Pinning || <b>Tier 14</b> - Pin Damage +6961% || Legs, MainHand || {{Spoiler|
*; Tier 1
:Pin Damage +5%
:Pin Damage +49%
*; Tier 13
:Pin Damage +5955%
*; Tier 14
:Pin Damage +6961%
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| || || <b>Tier 14</b> - Pin generates no Rage and reduces Rage by 800 750 || Necklace, Ring || {{Spoiler|
*; Tier 1
:Pin generates no Rage and reduces Rage by 50
:Pin generates no Rage and reduces Rage by 600
*; Tier 13
:Pin generates no Rage and reduces Rage by 700675
*; Tier 14
:Pin generates no Rage and reduces Rage by 800750
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| || of Suppression || <b>Tier 14</b> - Suppress Damage +5551% || Ring, MainHand || {{Spoiler|
*; Tier 1
:Suppress Damage +10%
:Suppress Damage +43%
*; Tier 13
:Suppress Damage +4947%
*; Tier 14
:Suppress Damage +5551%
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| || of Contemplative Suppression || <b>Tier 14</b> - Suppress deals +3733% damage and causes targets to lose an additional 350 Rage || Legs, Necklace || {{Spoiler|
*; Tier 1
:Suppress deals +5% damage and causes targets to lose an additional 25 Rage
:Suppress deals +27% damage and causes targets to lose an additional 300 Rage
*; Tier 13
:Suppress deals +3230% damage and causes targets to lose an additional 325 Rage
*; Tier 14
:Suppress deals +3733% damage and causes targets to lose an additional 350 Rage
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