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Staff/Treasure Effects

20,078 bytes added, 22:41, 12 March 2020
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<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Staff/Treasure Effects|Staff Treasure Effects]]==
</includeonly>
See also: [[Staff/Treasure Effects:By Slot]]
 See also: [[Staff/Treasure Effects:By Ability]]<!-- This table is Updated on March 12, 2020 from patch v266, August 18, 2016 v333 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align! style="leftwidth:8%"><h3>Staff</h3></div>! | Prefix !! style="width:8%"| Suffix !! Best Tier style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| || of Crushing Streaks Staff-Fighting || <b>Tier 6Level 80</b> - Double Hit causes your next attack to deal Staff Base Damage +75 damage if it is a Crushing attack 40% || ChestHead, Hands MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Staff Damage +5*Double Hit causes your next attack to deal ; Level 20:Staff Base Damage +10%*; Level 30:Staff Base Damage +15 damage if it is a Crushing attack%*; Tier 2Level 40*Double Hit causes your next attack to deal :Staff Base Damage +25 damage if it is a Crushing attack20%*; Tier 3Level 50*Double Hit causes your next attack to deal :Staff Base Damage +35 damage if it is a Crushing attack25%*; Tier 4Level 60*Double Hit causes your next attack to deal :Staff Base Damage +50 damage if it is a Crushing attack30%*; Tier 5Level 70*Double Hit causes your next attack to deal :Staff Base Damage +60 damage if it is a Crushing attack35%*; Tier 6Level 80*Double Hit causes your next attack to deal :Staff Base Damage +75 damage if it is a Crushing attack40%|Expand}}
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| || of Contemplative Suppression || <b>Tier 12Level 80</b> - Suppress deals Armor from Combat Refresh Abilities +50% damage and causes targets to lose an additional 144 Rage 46 when Staff is active || LegsChest, Necklace Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Suppress deals :Armor from Combat Refresh Abilities +17% damage and causes targets to lose an additional 12 Ragewhen Staff is active*; Tier 2Level 10:Armor from Combat Refresh Abilities +14 when Staff is active*Suppress deals ; Level 15:Armor from Combat Refresh Abilities +16 when Staff is active*; Level 20% damage and causes targets to lose an additional 24 Rage:Armor from Combat Refresh Abilities +18 when Staff is active*; Tier 3Level 25:Armor from Combat Refresh Abilities +20 when Staff is active*Suppress deals ; Level 30:Armor from Combat Refresh Abilities +23% damage and causes targets to lose an additional 36 Rage22 when Staff is active*; Tier 4Level 35:Armor from Combat Refresh Abilities +24 when Staff is active*Suppress deals ; Level 40:Armor from Combat Refresh Abilities +26% damage and causes targets to lose an additional 48 Ragewhen Staff is active*; Tier 5Level 45*Suppress deals :Armor from Combat Refresh Abilities +29% damage and causes targets to lose an additional 60 Rage28 when Staff is active*; Tier 6Level 50*Suppress deals :Armor from Combat Refresh Abilities +32% damage and causes targets to lose an additional 72 Rage30 when Staff is active*; Tier 7Level 55*Suppress deals :Armor from Combat Refresh Abilities +35% damage and causes targets to lose an additional 84 Rage32 when Staff is active*; Tier 8Level 60*Suppress deals :Armor from Combat Refresh Abilities +38% damage and causes targets to lose an additional 96 Rage34 when Staff is active*; Tier 9Level 65*Suppress deals :Armor from Combat Refresh Abilities +41% damage and causes targets to lose an additional 108 Rage37 when Staff is active*; Tier 10Level 70*Suppress deals :Armor from Combat Refresh Abilities +44% damage and causes targets to lose an additional 120 Rage40 when Staff is active*; Tier 11Level 75*Suppress deals :Armor from Combat Refresh Abilities +47% damage and causes targets to lose an additional 132 Rage43 when Staff is active*; Tier 12Level 80*Suppress deals :Armor from Combat Refresh Abilities +50% damage and causes targets to lose an additional 144 Rage46 when Staff is active|Expand}}
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| || of Redirection || <b>Tier 6Level 80</b> - For 60 seconds after using RedirectSmash, Double Hit, First Aid heals you and Heed The Stick Damage +120 69 || HandsOffHand, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Smash, Double Hit, and Heed The Stick Damage +5*; Tier 1Level 10:Smash, Double Hit, and Heed The Stick Damage +9*For 60 seconds after using Redirect; Level 15:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +13*; Level 20:Smash, Double Hit, and Heed The Stick Damage +17*; Level 25:Smash, Double Hit, and Heed The Stick Damage +21*; Tier 2Level 30:Smash, Double Hit, and Heed The Stick Damage +25*For 60 seconds after using Redirect; Level 35:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +29*; Level 40:Smash, Double Hit, and Heed The Stick Damage +33*; Tier 3Level 45:Smash, Double Hit, and Heed The Stick Damage +37*For 60 seconds after using Redirect; Level 50:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +6041*; Tier 4Level 55:Smash, Double Hit, and Heed The Stick Damage +45*For ; Level 60 seconds after using Redirect:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +8049*; Tier 5Level 65:Smash, Double Hit, and Heed The Stick Damage +54*For 60 seconds after using Redirect; Level 70:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +10059*; Tier 6Level 75:Smash, Double Hit, and Heed The Stick Damage +64*For 60 seconds after using Redirect; Level 80:Smash, Double Hit, First Aid heals you and Heed The Stick Damage +12069|Expand}}
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| || of Slashy Double Hits || <b>Tier 6Level 80</b> - Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds Nice Attack Power Cost -30 when Staff is active || Chest, Hands Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Nice Attack Power Cost -5 when Staff is active*; Level 10:Nice Attack Power Cost -6 when Staff is active*Double Hit makes the target 3% more vulnerable to slashing attacks for ; Level 15 seconds:Nice Attack Power Cost -7 when Staff is active*; Level 20:Nice Attack Power Cost -8 when Staff is active*; Level 25:Nice Attack Power Cost -9 when Staff is active*; Level 30:Nice Attack Power Cost -10 when Staff is active*; Tier 2Level 35:Nice Attack Power Cost -12 when Staff is active*Double Hit makes the target 4% more vulnerable to slashing attacks for 15 seconds; Level 40:Nice Attack Power Cost -14 when Staff is active*; Tier 3Level 45:Nice Attack Power Cost -16 when Staff is active*Double Hit makes the target 5% more vulnerable to slashing attacks for 15 seconds; Level 50:Nice Attack Power Cost -18 when Staff is active*; Tier 4Level 55:Nice Attack Power Cost -20 when Staff is active*Double Hit makes the target 6% more vulnerable to slashing attacks for 15 seconds; Level 60:Nice Attack Power Cost -22 when Staff is active*; Tier 5Level 65:Nice Attack Power Cost -24 when Staff is active*Double Hit makes the target 7% more vulnerable to slashing attacks for 15 seconds; Level 70:Nice Attack Power Cost -26 when Staff is active*; Tier 6Level 75:Nice Attack Power Cost -28 when Staff is active*Double Hit makes the target 8% more vulnerable to slashing attacks for 15 seconds; Level 80:Nice Attack Power Cost -30 when Staff is active|Expand}}
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| Belaying || of Belaying Smashing Vulnerabilities || <b>Tier 12Level 80</b> - Double Hit depletes 380 Rage All Staff attacks have a 5.5% chance to trigger the target's Vulnerability || HeadOffHand, Legs Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 5:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability*Double Hit depletes 50 Rage; Level 10:All Staff attacks have a 2% chance to trigger the target's Vulnerability*; Tier Level 15:All Staff attacks have a 2.25% chance to trigger the target's Vulnerability*Double Hit depletes 80 Rage; Level 20:All Staff attacks have a 2.5% chance to trigger the target's Vulnerability*; Tier 3Level 25:All Staff attacks have a 2.75% chance to trigger the target's Vulnerability*Double Hit depletes 110 Rage; Level 30:All Staff attacks have a 3% chance to trigger the target's Vulnerability*; Tier 4Level 35*Double Hit depletes 140 Rage:All Staff attacks have a 3.25% chance to trigger the target's Vulnerability*; Tier Level 40:All Staff attacks have a 3.5% chance to trigger the target's Vulnerability*Double Hit depletes 170 Rage; Level 45:All Staff attacks have a 3.75% chance to trigger the target's Vulnerability*; Tier 6Level 50*Double Hit depletes 200 Rage:All Staff attacks have a 4% chance to trigger the target's Vulnerability*; Tier 7Level 55*Double Hit depletes 230 Rage:All Staff attacks have a 4.25% chance to trigger the target's Vulnerability*; Tier 8Level 60*Double Hit depletes 260 Rage:All Staff attacks have a 4.5% chance to trigger the target's Vulnerability*; Tier 9Level 65*Double Hit depletes 290 Rage:All Staff attacks have a 4.75% chance to trigger the target's Vulnerability*; Tier 10Level 70*Double Hit depletes 320 Rage:All Staff attacks have a 5% chance to trigger the target's Vulnerability*; Tier 11Level 75*Double Hit depletes 350 Rage:All Staff attacks have a 5.25% chance to trigger the target's Vulnerability*; Tier 12Level 80*Double Hit depletes 380 Rage:All Staff attacks have a 5.5% chance to trigger the target's Vulnerability|Expand}}
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| || of Heedfulness Fiery Smashing || <b>Tier 12Level 80</b> - Heed the Stick deals Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +7820% damage for 30 seconds || Legs, MainHand Hands || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Phoenix Strike costs -1Power and boosts your Direct Fire Damage +5% for 30 seconds*Heed the Stick deals ; Level 10:Phoenix Strike costs -2 Power and boosts your Direct Fire Damage +126% damagefor 30 seconds*; Tier 2Level 15:Phoenix Strike costs -3 Power and boosts your Direct Fire Damage +7% for 30 seconds*Heed the Stick deals ; Level 20:Phoenix Strike costs -4 Power and boosts your Direct Fire Damage +188% damagefor 30 seconds*; Tier 3Level 25:Phoenix Strike costs -5 Power and boosts your Direct Fire Damage +9% for 30 seconds*Heed the Stick deals ; Level 30:Phoenix Strike costs -6 Power and boosts your Direct Fire Damage +2410% damagefor 30 seconds*; Tier 4Level 35:Phoenix Strike costs -7 Power and boosts your Direct Fire Damage +11% for 30 seconds*Heed the Stick deals ; Level 40:Phoenix Strike costs -8 Power and boosts your Direct Fire Damage +12% for 30% damageseconds*; Tier 5Level 45*Heed the Stick deals :Phoenix Strike costs -9 Power and boosts your Direct Fire Damage +3613% damagefor 30 seconds*; Tier 6Level 50*Heed the Stick deals :Phoenix Strike costs -10 Power and boosts your Direct Fire Damage +4214% damagefor 30 seconds*; Tier 7Level 55*Heed the Stick deals :Phoenix Strike costs -11 Power and boosts your Direct Fire Damage +4815% damagefor 30 seconds*; Tier 8Level 60*Heed the Stick deals :Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +5416% damagefor 30 seconds*; Tier 9Level 65*Heed the Stick deals :Phoenix Strike costs -13 Power and boosts your Direct Fire Damage +6017% damagefor 30 seconds*; Tier 10Level 70*Heed the Stick deals :Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +6618% damagefor 30 seconds*; Tier 11Level 75*Heed the Stick deals :Phoenix Strike costs -15 Power and boosts your Direct Fire Damage +7219% damagefor 30 seconds*; Tier 12Level 80*Heed the Stick deals :Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +7820% damagefor 30 seconds|Expand}}
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| || of Lunging Crushing Streaks || <b>Tier 12Level 80</b> - Lunge deals Double Hit causes your next attack to deal +60% 100 damage to health and armor if it is a Crushing attack || LegsRing, MainHand Hands || {{Spoiler|*; Tier 1*Lunge deals +5% damage Click Expand to health and armorreveal|*; Tier 2Level 10*Lunge deals +10% damage :Double Hit causes your next attack to health and armor*; Tier 3*Lunge deals deal +15% damage to health and armorif it is a Crushing attack*; Tier 4Level 20*Lunge deals +20% damage :Double Hit causes your next attack to health and armor*; Tier 5*Lunge deals deal +25% damage to health and armorif it is a Crushing attack*; Tier 6Level 30*Lunge deals +30% damage :Double Hit causes your next attack to health and armor*; Tier 7*Lunge deals deal +35% damage to health and armorif it is a Crushing attack*; Tier 8Level 40*Lunge deals :Double Hit causes your next attack to deal +40% 50 damage to health and armorif it is a Crushing attack*; Tier 9Level 50*Lunge deals :Double Hit causes your next attack to deal +45% 60 damage to health and armorif it is a Crushing attack*; Tier 10Level 60*Lunge deals :Double Hit causes your next attack to deal +50% 75 damage to health and armorif it is a Crushing attack*; Tier 11Level 70*Lunge deals :Double Hit causes your next attack to deal +55% 90 damage to health and armorif it is a Crushing attack*; Tier 12Level 80*Lunge deals :Double Hit causes your next attack to deal +60% 100 damage to health and armorif it is a Crushing attack|Expand}}
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| || of Hip Cracking || <b>Tier 6Level 80</b> - Headcracker has a 54% chance to slow target's movement by 75% Pin heals you for 45 health || Feet Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Pin heals you for 10 health*Headcracker has a 9% chance to slow target's movement by 75%; Level 20:Pin heals you for 15 health*; Tier 2Level 30:Pin heals you for 20 health*Headcracker has a 18% chance to slow target's movement by 75%; Level 40:Pin heals you for 25 health*; Tier 3Level 50*Headcracker has a 27% chance to slow target's movement by 75%:Pin heals you for 30 health*; Tier 4Level 60*Headcracker has a 36% chance to slow target's movement by 75%:Pin heals you for 35 health*; Tier 5Level 70*Headcracker has a 45% chance to slow target's movement by 75%:Pin heals you for 40 health*; Tier 6Level 80*Headcracker has a 54% chance to slow target's movement by 75%:Pin heals you for 45 health|Expand}}
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| || || <b>Tier 1Level 80</b> - Chance to Ignore Knockbacks Pin boosts Core Attack and Nice Attack Damage +15% when Staff is active 83 for 7 seconds || Head, Feet, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds*; Level 10:Pin boosts Core Attack and Nice Attack Damage +13 for 7 seconds*; Level 15:Pin boosts Core Attack and Nice Attack Damage +18 for 7 seconds*; Level 20:Pin boosts Core Attack and Nice Attack Damage +23 for 7 seconds*; Level 25:Pin boosts Core Attack and Nice Attack Damage +28 for 7 seconds*; Level 30:Pin boosts Core Attack and Nice Attack Damage +33 for 7 seconds*; Level 35:Pin boosts Core Attack and Nice Attack Damage +38 for 7 seconds*; Level 40:Pin boosts Core Attack and Nice Attack Damage +43 for 7 seconds*; Level 45:Pin boosts Core Attack and Nice Attack Damage +48 for 7 seconds*; Level 50:Pin boosts Core Attack and Nice Attack Damage +53 for 7 seconds*; Level 55:Pin boosts Core Attack and Nice Attack Damage +58 for 7 seconds*; Level 60:Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds*; Level 65:Pin boosts Core Attack and Nice Attack Damage +68 for 7 seconds*; Level 70:Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds*; Level 75:Pin boosts Core Attack and Nice Attack Damage +78 for 7 seconds*; Level 80:Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds}}
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| || of Lunging Accurate Suppression || <b>Tier 12Level 80</b> - Lunge deals Suppress and Heed the Stick have +55 armor damage 35 Accuracy || Legs, MainHandHead, Ring Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Suppress and Heed the Stick have +7 Accuracy*Lunge deals ; Level 20:Suppress and Heed the Stick have +11 armor damageAccuracy*; Tier 2Level 30*Lunge deals :Suppress and Heed the Stick have +15 armor damageAccuracy*; Tier 3Level 40*Lunge deals :Suppress and Heed the Stick have +19 armor damageAccuracy*; Tier 4Level 50*Lunge deals :Suppress and Heed the Stick have +23 armor damageAccuracy*; Tier 5Level 60*Lunge deals :Suppress and Heed the Stick have +27 armor damageAccuracy*; Tier 6Level 70*Lunge deals :Suppress and Heed the Stick have +31 armor damageAccuracy*; Tier 7Level 80*Lunge deals :Suppress and Heed the Stick have +35 armor damageAccuracy*; Tier 8*Lunge deals +39 armor damage*; Tier 9*Lunge deals +43 armor damage*; Tier 10*Lunge deals +47 armor damage*; Tier 11*Lunge deals +51 armor damage*; Tier 12*Lunge deals +55 armor damage|Expand}}
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| || of Staff-Fighting Double Hits || <b>Tier 6Level 80</b> - Staff Base Double Hit Damage +3529% || HeadChest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Double Hit Damage +8%*; Tier 1Level 10:Double Hit Damage +9%*Staff Base ; Level 15:Double Hit Damage +10%*; Tier 2Level 20:Double Hit Damage +11%*Staff Base ; Level 25:Double Hit Damage +1512%*; Level 30:Double Hit Damage +13%*; Level 35:Double Hit Damage +14%*; Level 40:Double Hit Damage +16%*; Level 45:Double Hit Damage +17%*; Tier 3Level 50:Double Hit Damage +19%*Staff Base ; Level 55:Double Hit Damage +20%*; Tier 4Level 60:Double Hit Damage +22%*Staff Base ; Level 65:Double Hit Damage +23%*; Level 70:Double Hit Damage +25%*; Tier 5Level 75*Staff Base :Double Hit Damage +3027%*; Tier 6Level 80*Staff Base :Double Hit Damage +3529%|Expand}}
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| || of Double Hits The Phoenix || <b>Tier 12Level 80</b> - Double Hit deals Phoenix Strike Damage +8560% damage || Chest, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 35*Double Hit deals :Phoenix Strike Damage +107% damage*; Tier 2Level 40*Double Hit deals :Phoenix Strike Damage +1514% damage*; Tier 3Level 45*Double Hit deals :Phoenix Strike Damage +20% damage*; Tier 4Level 50*Double Hit deals :Phoenix Strike Damage +2527% damage*; Tier 5Level 55*Double Hit deals :Phoenix Strike Damage +3033% damage*; Tier 6Level 60*Double Hit deals +35% damage*; Tier 7*Double Hit deals :Phoenix Strike Damage +40% damage*; Tier 8Level 65*Double Hit deals :Phoenix Strike Damage +45% damage*; Tier 9Level 70*Double Hit deals :Phoenix Strike Damage +5550% damage*; Tier 10Level 75*Double Hit deals :Phoenix Strike Damage +65% damage*; Tier 11*Double Hit deals +7555% damage*; Tier 12Level 80*Double Hit deals :Phoenix Strike Damage +8560% damage|Expand}}
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| || of Agonizing Pins The Phoenix || <b>Tier 6Level 80</b> - Pin causes target's attacks Phoenix Strike deals +36% Fire damage to deal melee attackers, and ability reuse timer is -35% damage for 5 7 seconds || OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 35*Pin causes target's attacks :Phoenix Strike deals +5% Fire damage to deal melee attackers, and ability reuse timer is -104 seconds*; Level 40:Phoenix Strike deals +8% Fire damage for to melee attackers, and ability reuse timer is -5 seconds*; Tier 2Level 45*Pin causes target's attacks :Phoenix Strike deals +11% Fire damage to deal melee attackers, and ability reuse timer is -155 seconds*; Level 50:Phoenix Strike deals +14% Fire damage for 5 to melee attackers, and ability reuse timer is -6 seconds*; Tier 3Level 55*Pin causes target's attacks :Phoenix Strike deals +17% Fire damage to deal melee attackers, and ability reuse timer is -6 seconds*; Level 60:Phoenix Strike deals +20% Fire damage for 5 to melee attackers, and ability reuse timer is -7 seconds*; Tier 4Level 65*Pin causes target's attacks :Phoenix Strike deals +24% Fire damage to deal melee attackers, and ability reuse timer is -257 seconds*; Level 70:Phoenix Strike deals +28% Fire damage for 5 to melee attackers, and ability reuse timer is -7 seconds*; Tier 5Level 75*Pin causes target's attacks :Phoenix Strike deals +32% Fire damage to deal melee attackers, and ability reuse timer is -30% damage for 5 7 seconds*; Tier 6Level 80*Pin causes target's attacks :Phoenix Strike deals +36% Fire damage to deal melee attackers, and ability reuse timer is -35% damage for 5 7 seconds|Expand}}
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| Uncrackable || of The Phoenix || <b>Tier 6Level 80</b> - After using Headcracker, you take half Phoenix Strike deals +189 Fire damage from Psychic attacks for 10 seconds to melee attackers || OffHand Head, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 35:Phoenix Strike deals +63 Fire damage to melee attackers*After using Headcracker, you take half ; Level 40:Phoenix Strike deals +77 Fire damage from Psychic attacks for 5 secondsto melee attackers*; Tier 2Level 45:Phoenix Strike deals +91 Fire damage to melee attackers*After using Headcracker, you take half ; Level 50:Phoenix Strike deals +105 Fire damage from Psychic attacks for 6 secondsto melee attackers*; Tier 3Level 55:Phoenix Strike deals +119 Fire damage to melee attackers*After using Headcracker, you take half ; Level 60:Phoenix Strike deals +133 Fire damage from Psychic attacks for 7 secondsto melee attackers*; Tier 4Level 65:Phoenix Strike deals +147 Fire damage to melee attackers*After using Headcracker, you take half ; Level 70:Phoenix Strike deals +161 Fire damage from Psychic attacks for 8 secondsto melee attackers*; Tier 5Level 75*After using Headcracker, you take half :Phoenix Strike deals +175 Fire damage from Psychic attacks for 9 secondsto melee attackers*; Tier 6Level 80*After using Headcracker, you take half :Phoenix Strike deals +189 Fire damage from Psychic attacks for 10 secondsto melee attackers|Expand}}
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| || of Group-Lunging Slashy Double Hits || <b>Tier 12Level 80</b> - Lunge hits all enemies within 5 meters, but deals only 59Double Hit costs -16 Power and makes the target 10% damage more vulnerable to Slashing for 15 seconds || Hands OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Lunge hits all enemies within 5 meters, but deals only 15% damage*; Tier :Double Hit costs -2*Lunge hits all enemies within 5 meters, but deals only 19Power and makes the target 3% damagemore vulnerable to Slashing for 15 seconds*; Tier 3Level 20*Lunge hits all enemies within 5 meters, but deals only 23% damage*; Tier :Double Hit costs -4 Power and makes the target 4*Lunge hits all enemies within 5 meters, but deals only 27% damagemore vulnerable to Slashing for 15 seconds*; Tier 5Level 30*Lunge hits all enemies within 5 meters, but deals only 31% damage*; Tier :Double Hit costs -6*Lunge hits all enemies within Power and makes the target 5 meters, but deals only 35% damagemore vulnerable to Slashing for 15 seconds*; Tier 7Level 40*Lunge hits all enemies within 5 meters, but deals only 39% damage*; Tier :Double Hit costs -8*Lunge hits all enemies within 5 meters, but deals only 43Power and makes the target 6% damagemore vulnerable to Slashing for 15 seconds*; Tier 9Level 50*Lunge hits all enemies within 5 meters, but deals only 47:Double Hit costs -10 Power and makes the target 7% damagemore vulnerable to Slashing for 15 seconds*; Tier 10Level 60*Lunge hits all enemies within 5 meters, but deals only 51:Double Hit costs -12 Power and makes the target 8% damagemore vulnerable to Slashing for 15 seconds*; Tier 11Level 70*Lunge hits all enemies within 5 meters, but deals only 55:Double Hit costs -14 Power and makes the target 9% damagemore vulnerable to Slashing for 15 seconds*; Tier 12Level 80*Lunge hits all enemies within 5 meters, but deals only 59:Double Hit costs -16 Power and makes the target 10% damagemore vulnerable to Slashing for 15 seconds|Expand}}
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| || of Efficient Thrusting || <b>Tier 6Level 80</b> - Pin heals you for 33 health Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second || ChestHead, Hands Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1second*Pin heals you for ; Level 10:Headcracker and Strategic Thrust deal +2% damage and reuse timer is -1 second*; Level 15:Headcracker and Strategic Thrust deal +3% damage and reuse timer is -1 second*; Level 20:Headcracker and Strategic Thrust deal +4% damage and reuse timer is -1 second*; Level 25:Headcracker and Strategic Thrust deal +5 health% damage and reuse timer is -1 second*; Tier 2Level 30:Headcracker and Strategic Thrust deal +6% damage and reuse timer is -1 second*; Level 35:Headcracker and Strategic Thrust deal +7% damage and reuse timer is -1 second*Pin heals you for 10 health; Level 40:Headcracker and Strategic Thrust deal +8% damage and reuse timer is -1 second*; Tier 3Level 45:Headcracker and Strategic Thrust deal +9% damage and reuse timer is -1 second*Pin heals you for 15 health; Level 50:Headcracker and Strategic Thrust deal +10% damage and reuse timer is -1 second*; Tier 4Level 55:Headcracker and Strategic Thrust deal +11% damage and reuse timer is -1 second*Pin heals you for 21 health; Level 60:Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second*; Tier 5Level 65:Headcracker and Strategic Thrust deal +13% damage and reuse timer is -1 second*Pin heals you for 27 health; Level 70:Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second*; Tier 6Level 75:Headcracker and Strategic Thrust deal +15% damage and reuse timer is -1 second*Pin heals you for 33 health; Level 80:Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second|Expand}}
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| || of Healthy Heeding Defensive Staff Fighting || <b>Tier 12Level 80</b> - Heed The Stick heals you for 16 health (or armor if health is full) Suppress and Deflective Spin Damage +37% || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Suppress and Deflective Spin Damage +7%*Heed The Stick heals you for 1 health (or armor if health is full); Level 10:Suppress and Deflective Spin Damage +9%*; Tier 2Level 15:Suppress and Deflective Spin Damage +11%*Heed The Stick heals you for 2 health (or armor if health is full); Level 20:Suppress and Deflective Spin Damage +13%*; Tier 3Level 25:Suppress and Deflective Spin Damage +15%*Heed The Stick heals you for 3 health (or armor if health is full); Level 30:Suppress and Deflective Spin Damage +17%*; Tier 4Level 35:Suppress and Deflective Spin Damage +19%*Heed The Stick heals you for 4 health (or armor if health is full); Level 40:Suppress and Deflective Spin Damage +21%*; Tier 5Level 45*Heed The Stick heals you for 5 health (or armor if health is full):Suppress and Deflective Spin Damage +23%*; Tier 6Level 50*Heed The Stick heals you for 6 health (or armor if health is full):Suppress and Deflective Spin Damage +25%*; Tier 7Level 55*Heed The Stick heals you for 8 health (or armor if health is full):Suppress and Deflective Spin Damage +27%*; Tier 8Level 60*Heed The Stick heals you for 9 health (or armor if health is full):Suppress and Deflective Spin Damage +29%*; Tier 9Level 65*Heed The Stick heals you for 10 health (or armor if health is full):Suppress and Deflective Spin Damage +31%*; Tier 10Level 70*Heed The Stick heals you for 12 health (or armor if health is full):Suppress and Deflective Spin Damage +33%*; Tier 11Level 75*Heed The Stick heals you for 14 health (or armor if health is full):Suppress and Deflective Spin Damage +35%*; Tier 12Level 80*Heed The Stick heals you for 16 health (or armor if health is full):Suppress and Deflective Spin Damage +37%|Expand}}
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| || of Refreshing Deflection Hot Hits || <b>Tier 12Level 80</b> - Deflective Spin restores 21 Power after a 20 second delay Double Hit ignites the target, dealing 198 Fire damage over 12 seconds || Head, Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Double Hit ignites the target, dealing 18 Fire damage over 12 seconds*Deflective Spin restores 5 Power after a 20 second delay; Level 10:Double Hit ignites the target, dealing 30 Fire damage over 12 seconds*; Tier 2Level 15:Double Hit ignites the target, dealing 42 Fire damage over 12 seconds*Deflective Spin restores 6 Power after a ; Level 20 second delay:Double Hit ignites the target, dealing 54 Fire damage over 12 seconds*; Tier 3Level 25:Double Hit ignites the target, dealing 66 Fire damage over 12 seconds*Deflective Spin restores 8 Power after a 20 second delay; Level 30:Double Hit ignites the target, dealing 78 Fire damage over 12 seconds*; Tier 4Level 35*Deflective Spin restores 9 Power after a 20 second delay:Double Hit ignites the target, dealing 90 Fire damage over 12 seconds*; Tier 5Level 40*Deflective Spin restores 10 Power after a 20 second delay:Double Hit ignites the target, dealing 102 Fire damage over 12 seconds*; Tier 6Level 45*Deflective Spin restores 11 Power after a 20 second delay:Double Hit ignites the target, dealing 114 Fire damage over 12 seconds*; Tier 7Level 50*Deflective Spin restores :Double Hit ignites the target, dealing 126 Fire damage over 12 Power after a 20 second delayseconds*; Tier 8Level 55*Deflective Spin restores 13 Power after a 20 second delay:Double Hit ignites the target, dealing 138 Fire damage over 12 seconds*; Tier 9Level 60*Deflective Spin restores 15 Power after a 20 second delay:Double Hit ignites the target, dealing 150 Fire damage over 12 seconds*; Tier 10Level 65*Deflective Spin restores 16 Power after a 20 second delay:Double Hit ignites the target, dealing 162 Fire damage over 12 seconds*; Tier 11Level 70*Deflective Spin restores 18 Power after a 20 second delay:Double Hit ignites the target, dealing 174 Fire damage over 12 seconds*; Tier Level 75:Double Hit ignites the target, dealing 186 Fire damage over 12seconds*Deflective Spin restores 21 Power after a 20 second delay; Level 80:Double Hit ignites the target, dealing 198 Fire damage over 12 seconds|Expand}}
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| || of Ankle Smashing Cold Blocking || <b>Tier 5Level 80</b> - Suppress and Heed the Stick have Blocking Stance boosts your Direct Cold Damage +15.5% for 30 Accuracy seconds || HeadLegs, Feet Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds*; Level 10:Blocking Stance boosts your Direct Cold Damage +6.5% for 30 seconds*; Level 15:Blocking Stance boosts your Direct Cold Damage +7% for 30 seconds*; Level 20:Blocking Stance boosts your Direct Cold Damage +7.5% for 30 seconds*; Level 25:Blocking Stance boosts your Direct Cold Damage +8% for 30 seconds*; Level 30:Blocking Stance boosts your Direct Cold Damage +8.5% for 30 seconds*; Level 35:Blocking Stance boosts your Direct Cold Damage +9% for 30 seconds*; Tier 1Level 40:Blocking Stance boosts your Direct Cold Damage +9.5% for 30 seconds*Suppress and Heed the Stick have ; Level 45:Blocking Stance boosts your Direct Cold Damage +10 Accuracy% for 30 seconds*; Tier 2Level 50:Blocking Stance boosts your Direct Cold Damage +10.5% for 30 seconds*Suppress and Heed the Stick have ; Level 55:Blocking Stance boosts your Direct Cold Damage +15 Accuracy11% for 30 seconds*; Tier 3Level 60:Blocking Stance boosts your Direct Cold Damage +11.5% for 30 seconds*Suppress and Heed the Stick have ; Level 65:Blocking Stance boosts your Direct Cold Damage +20 Accuracy12.5% for 30 seconds*; Tier 4Level 70*Suppress and Heed the Stick have :Blocking Stance boosts your Direct Cold Damage +25 Accuracy13.5% for 30 seconds*; Tier Level 75:Blocking Stance boosts your Direct Cold Damage +14.5% for 30 seconds*Suppress and Heed the Stick have ; Level 80:Blocking Stance boosts your Direct Cold Damage +15.5% for 30 Accuracyseconds|Expand}}
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| || of Mind-Body Arts Concussive Cracking || <b>Tier 12Level 80</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal Double Hit deals +12 36% damage and hastens the current reuse timer of Headcracker by 2 seconds || Head, MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1second*For 30 seconds after using Blocking Stance, your Mentalism attacks deal ; Level 10:Double Hit deals +8% damage and hastens the current reuse timer of Headcracker by 1 second*; Level 15:Double Hit deals +10% damageand hastens the current reuse timer of Headcracker by 1 second*; Tier 2Level 20*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +2 12% damageand hastens the current reuse timer of Headcracker by 1 second*; Tier 3Level 25:Double Hit deals +14% damage and hastens the current reuse timer of Headcracker by 2 seconds*For ; Level 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +3 16% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 4Level 35*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +4 18% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 5Level 40*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +5 20% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 6Level 45*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +6 22% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 7Level 50*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +7 24% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 8Level 55*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +8 26% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 9Level 60*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +9 28% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 10Level 65*For :Double Hit deals +30 % damage and hastens the current reuse timer of Headcracker by 2 seconds after using Blocking Stance, your Mentalism attacks deal *; Level 70:Double Hit deals +10 32% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 11Level 75*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +11 34% damageand hastens the current reuse timer of Headcracker by 2 seconds*; Tier 12Level 80*For 30 seconds after using Blocking Stance, your Mentalism attacks deal :Double Hit deals +12 36% damageand hastens the current reuse timer of Headcracker by 2 seconds|Expand}}
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| || of Lunging || <b>Tier 1Level 80</b> - Chance to Ignore Stuns Lunge deals +1539% when Staff is active damage to health and armor || FeetLegs, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Lunge deals +5% damage to health and armor*; Level 10:Lunge deals +7% damage to health and armor*; Level 15:Lunge deals +9% damage to health and armor*; Level 20:Lunge deals +11% damage to health and armor*; Level 25:Lunge deals +13% damage to health and armor*; Level 30:Lunge deals +15% damage to health and armor*; Level 35:Lunge deals +17% damage to health and armor*; Level 40:Lunge deals +19% damage to health and armor*; Level 45:Lunge deals +21% damage to health and armor*; Level 50:Lunge deals +23% damage to health and armor*; Level 55:Lunge deals +26% damage to health and armor*; Level 60:Lunge deals +28% damage to health and armor*; Level 65:Lunge deals +31% damage to health and armor*; Level 70:Lunge deals +33% damage to health and armor*; Level 75:Lunge deals +36% damage to health and armor*; Level 80:Lunge deals +39% damage to health and armor}}
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| || of Accurate Pinning Group-Lunging || <b>Tier 6Level 80</b> - Pin Lunge hits all enemies within 5 meters, but deals +85 -8% damage and has reuse timer is +18 Accuracy (which cancels out the Evasion that certain monsters have) 2 seconds || Necklace Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Pin :Lunge hits all enemies within 5 meters, but deals -50% damage and reuse timer is +2 seconds*; Level 10 :Lunge hits all enemies within 5 meters, but deals -48% damage and has reuse timer is +3 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds*; Tier Level 15:Lunge hits all enemies within 5 meters, but deals -46% damage and reuse timer is +2seconds*Pin ; Level 20:Lunge hits all enemies within 5 meters, but deals -44% damage and reuse timer is +2 seconds*; Level 25 :Lunge hits all enemies within 5 meters, but deals -42% damage and has reuse timer is +6 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds*; Tier 3Level 30:Lunge hits all enemies within 5 meters, but deals -40% damage and reuse timer is +2 seconds*Pin ; Level 35:Lunge hits all enemies within 5 meters, but deals -38% damage and reuse timer is +2 seconds*; Level 40 :Lunge hits all enemies within 5 meters, but deals -36% damage and has reuse timer is +9 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds*; Tier 4Level 45:Lunge hits all enemies within 5 meters, but deals -34% damage and reuse timer is +2 seconds*Pin ; Level 50:Lunge hits all enemies within 5 meters, but deals -32% damage and reuse timer is +2 seconds*; Level 55 :Lunge hits all enemies within 5 meters, but deals -30% damage and has reuse timer is +12 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds*; Tier Level 60:Lunge hits all enemies within 5meters, but deals -28% damage and reuse timer is +2 seconds*Pin ; Level 65:Lunge hits all enemies within 5 meters, but deals -23% damage and reuse timer is +2 seconds*; Level 70 :Lunge hits all enemies within 5 meters, but deals -18% damage and has reuse timer is +15 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds*; Tier 6Level 75:Lunge hits all enemies within 5 meters, but deals -13% damage and reuse timer is +2 seconds*Pin ; Level 80:Lunge hits all enemies within 5 meters, but deals +85 -8% damage and has reuse timer is +18 Accuracy (which cancels out the Evasion that certain monsters have)2 seconds|Expand}}
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| || of Refreshing Double Hits Bloody Redirection || <b>Tier 12Level 80</b> - Double Hit has a 42% chance Redirect causes target to restore 60 Power to you bleed, dealing 448 Trauma damage over 60 8 seconds || LegsChest, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Redirect causes target to bleed, dealing 40 Trauma damage over 8 seconds*Double Hit has a 9% chance ; Level 10:Redirect causes target to restore 60 Power bleed, dealing 64 Trauma damage over 8 seconds*; Level 15:Redirect causes target to you bleed, dealing 88 Trauma damage over 60 8 seconds*; Tier 2Level 20:Redirect causes target to bleed, dealing 112 Trauma damage over 8 seconds*Double Hit has a 12% chance ; Level 25:Redirect causes target to restore 60 Power to you bleed, dealing 136 Trauma damage over 60 8 seconds*; Tier 3Level 30*Double Hit has a 15% chance :Redirect causes target to restore 60 Power to you bleed, dealing 160 Trauma damage over 60 8 seconds*; Tier 4Level 35*Double Hit has a 18% chance :Redirect causes target to restore 60 Power to you bleed, dealing 184 Trauma damage over 60 8 seconds*; Tier 5Level 40*Double Hit has a 21% chance :Redirect causes target to restore 60 Power to you bleed, dealing 208 Trauma damage over 60 8 seconds*; Tier 6Level 45*Double Hit has a 24% chance :Redirect causes target to restore 60 Power to you bleed, dealing 232 Trauma damage over 60 8 seconds*; Tier 7Level 50*Double Hit has a 27% chance :Redirect causes target to restore 60 Power to you bleed, dealing 256 Trauma damage over 60 8 seconds*; Tier Level 55:Redirect causes target to bleed, dealing 280 Trauma damage over 8seconds*Double Hit has a 30% chance to restore ; Level 60 Power :Redirect causes target to you bleed, dealing 304 Trauma damage over 60 8 seconds*; Tier 9Level 65*Double Hit has a 33% chance :Redirect causes target to restore 60 Power to you bleed, dealing 340 Trauma damage over 60 8 seconds*; Tier 10Level 70*Double Hit has a 36% chance :Redirect causes target to restore 60 Power to you bleed, dealing 376 Trauma damage over 60 8 seconds*; Tier 11Level 75*Double Hit has a 39% chance :Redirect causes target to restore 60 Power to you bleed, dealing 412 Trauma damage over 60 8 seconds*; Tier 12Level 80*Double Hit has a 42% chance :Redirect causes target to restore 60 Power to you bleed, dealing 448 Trauma damage over 60 8 seconds|Expand}}
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| || of Smashing Knockback Lunges || <b>Tier 12Level 80</b> - Smash Lunge deals +13 55 damage and knocks the target backwards || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Lunge deals +1damage and knocks the target backwards*Smash ; Level 10:Lunge deals +2 damageand knocks the target backwards*; Tier 2Level 15*Smash :Lunge deals +3 damageand knocks the target backwards*; Tier 3Level 20*Smash :Lunge deals +4 damageand knocks the target backwards*; Tier 4Level 25*Smash :Lunge deals +5 damageand knocks the target backwards*; Tier 5Level 30*Smash :Lunge deals +6 damageand knocks the target backwards*; Tier 6Level 35*Smash :Lunge deals +7 damageand knocks the target backwards*; Tier 7Level 40:Lunge deals +10 damage and knocks the target backwards*Smash ; Level 45:Lunge deals +8 13 damageand knocks the target backwards*; Tier 8Level 50:Lunge deals +15 damage and knocks the target backwards*Smash ; Level 55:Lunge deals +9 17 damageand knocks the target backwards*; Tier 9Level 60:Lunge deals +20 damage and knocks the target backwards*Smash ; Level 65:Lunge deals +10 25 damageand knocks the target backwards*; Tier 10Level 70*Smash :Lunge deals +11 35 damageand knocks the target backwards*; Tier 11Level 75*Smash :Lunge deals +12 45 damageand knocks the target backwards*; Tier 12Level 80*Smash :Lunge deals +13 55 damageand knocks the target backwards|Expand}}
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| || of Pinning Lunging || <b>Tier 12Level 80</b> - Pin Lunge deals +140% 121 armor damage || LegsOffHand, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Lunge deals +12 armor damage*Pin ; Level 10:Lunge deals +30% 19 armor damage*; Level 15:Lunge deals +26 armor damage*; Tier 2Level 20:Lunge deals +33 armor damage*Pin ; Level 25:Lunge deals +40% armor damage*; Tier 3Level 30:Lunge deals +47 armor damage*Pin ; Level 35:Lunge deals +50% 54 armor damage*; Tier 4Level 40*Pin :Lunge deals +60% 61 armor damage*; Tier 5Level 45*Pin :Lunge deals +70% 68 armor damage*; Tier 6Level 50*Pin :Lunge deals +80% 75 armor damage*; Tier 7Level 55*Pin :Lunge deals +90% 82 armor damage*; Tier 8Level 60*Pin :Lunge deals +100% 89 armor damage*; Tier 9Level 65*Pin :Lunge deals +110% 97 armor damage*; Tier 10Level 70*Pin :Lunge deals +120% 105 armor damage*; Tier 11Level 75*Pin :Lunge deals +130% 113 armor damage*; Tier 12Level 80*Pin :Lunge deals +140% 121 armor damage|Expand}}
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| || of Suppression Healthy Deflection || <b>Tier 12Level 80</b> - Suppress deals +83% damage Deflective Spin heals 108 Health over 60 seconds || RingLegs, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Deflective Spin heals 6 Health over 60 seconds*Suppress deals +17% damage; Level 10:Deflective Spin heals 12 Health over 60 seconds*; Tier 2Level 15:Deflective Spin heals 18 Health over 60 seconds*Suppress deals +23% damage; Level 20:Deflective Spin heals 24 Health over 60 seconds*; Tier 3Level 25*Suppress deals +29% damage:Deflective Spin heals 30 Health over 60 seconds*; Tier 4Level 30:Deflective Spin heals 36 Health over 60 seconds*Suppress deals +; Level 35% damage:Deflective Spin heals 42 Health over 60 seconds*; Tier 5Level 40*Suppress deals +41% damage:Deflective Spin heals 48 Health over 60 seconds*; Tier 6Level 45*Suppress deals +47% damage:Deflective Spin heals 54 Health over 60 seconds*; Tier 7Level 50*Suppress deals +53% damage:Deflective Spin heals 60 Health over 60 seconds*; Tier 8Level 55*Suppress deals +59% damage:Deflective Spin heals 66 Health over 60 seconds*; Tier 9Level 60:Deflective Spin heals 72 Health over 60 seconds*Suppress deals +; Level 65% damage:Deflective Spin heals 78 Health over 60 seconds*; Tier 10Level 70*Suppress deals +71% damage:Deflective Spin heals 84 Health over 60 seconds*; Tier 11Level 75*Suppress deals +77% damage:Deflective Spin heals 96 Health over 60 seconds*; Tier 12Level 80*Suppress deals +83% damage:Deflective Spin heals 108 Health over 60 seconds|Expand}}
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| || of Healthy Refreshing Deflection || <b>Tier 12Level 80</b> - Deflective Spin heals 144 Health over 60 seconds restores 42 Power after a 20 second delay || LegsHead, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Deflective Spin restores 6 Power after a 20 second delay*; Level 10:Deflective Spin heals 12 Health over 60 secondsrestores 8 Power after a 20 second delay*; Tier 2Level 15:Deflective Spin restores 10 Power after a 20 second delay*; Level 20:Deflective Spin heals 24 Health over 60 secondsrestores 12 Power after a 20 second delay*; Tier 3Level 25:Deflective Spin restores 14 Power after a 20 second delay*; Level 30:Deflective Spin heals 36 Health over 60 secondsrestores 16 Power after a 20 second delay*; Tier 4Level 35:Deflective Spin restores 18 Power after a 20 second delay*; Level 40:Deflective Spin heals 48 Health over 60 secondsrestores 20 Power after a 20 second delay*; Tier 5Level 45*:Deflective Spin heals 60 Health over 60 secondsrestores 22 Power after a 20 second delay*; Tier 6Level 50*:Deflective Spin heals 72 Health over 60 secondsrestores 24 Power after a 20 second delay*; Tier 7Level 55*:Deflective Spin heals 84 Health over 60 secondsrestores 27 Power after a 20 second delay*; Tier 8Level 60*:Deflective Spin heals 96 Health over 60 secondsrestores 30 Power after a 20 second delay*; Tier 9Level 65*:Deflective Spin heals 108 Health over 60 secondsrestores 33 Power after a 20 second delay*; Tier 10Level 70*:Deflective Spin heals 120 Health over 60 secondsrestores 36 Power after a 20 second delay*; Tier 11Level 75*:Deflective Spin heals 132 Health over 60 secondsrestores 39 Power after a 20 second delay*; Tier 12Level 80*:Deflective Spin heals 144 Health over 60 secondsrestores 42 Power after a 20 second delay|Expand}}
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| || of Healthy Double Hitting Second Chances || <b>Tier 12Level 80</b> - Double Hit has a 70If you have less than half of your Health remaining, Deflective Spin heals you for 31% chance to heal 60 of your Max Health over 60 seconds || LegsFeet, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health*Double Hit has a 5; Level 10:If you have less than half of your Health remaining, Deflective Spin heals you for 11% chance to heal 60 of your Max Health over 60 seconds*; Tier 2Level 15:If you have less than half of your Health remaining, Deflective Spin heals you for 12% of your Max Health*Double Hit has a ; Level 20:If you have less than half of your Health remaining, Deflective Spin heals you for 13% chance to heal 60 of your Max Health over 60 seconds*; Tier 3Level 25:If you have less than half of your Health remaining, Deflective Spin heals you for 14% of your Max Health*Double Hit has a 25; Level 30:If you have less than half of your Health remaining, Deflective Spin heals you for 15% chance to heal 60 of your Max Health over 60 seconds*; Tier 4Level 35:If you have less than half of your Health remaining, Deflective Spin heals you for 16% of your Max Health*Double Hit has a 30; Level 40:If you have less than half of your Health remaining, Deflective Spin heals you for 17% chance to heal 60 of your Max Health over 60 seconds*; Tier 5Level 45*Double Hit has a 35:If you have less than half of your Health remaining, Deflective Spin heals you for 18% chance to heal 60 of your Max Health over 60 seconds*; Tier 6Level 50*Double Hit has a 40:If you have less than half of your Health remaining, Deflective Spin heals you for 19% chance to heal 60 of your Max Health over 60 seconds*; Tier 7Level 55*Double Hit has a 45:If you have less than half of your Health remaining, Deflective Spin heals you for 20% chance to heal 60 of your Max Health over 60 seconds*; Tier 8Level 60*Double Hit has a 50:If you have less than half of your Health remaining, Deflective Spin heals you for 21% chance to heal 60 of your Max Health over 60 seconds*; Tier 9Level 65*Double Hit has a 55:If you have less than half of your Health remaining, Deflective Spin heals you for 23% chance to heal 60 of your Max Health over 60 seconds*; Tier 10Level 70*Double Hit has a 60:If you have less than half of your Health remaining, Deflective Spin heals you for 25% chance to heal 60 of your Max Health over 60 seconds*; Tier 11Level 75*Double Hit has a 65:If you have less than half of your Health remaining, Deflective Spin heals you for 28% chance to heal 60 of your Max Health over 60 seconds*; Tier 12Level 80*Double Hit has a 70:If you have less than half of your Health remaining, Deflective Spin heals you for 31% chance to heal 60 of your Max Health over 60 seconds|Expand}}
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| || of Strategic Thrusts Accurate Pinning || <b>Tier 12Level 80</b> - Strategic Thrust Pin deals +91% 120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have) || Legs, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Strategic Thrust :Pin deals +25% 10 damageand has +3 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 2Level 20*Strategic Thrust :Pin deals +31% 25 damageand has +6 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 3Level 30*Strategic Thrust :Pin deals +37% 45 damageand has +9 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 4Level 40*Strategic Thrust :Pin deals +43% 60 damageand has +12 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 5Level 50*Strategic Thrust :Pin deals +49% 75 damage*; Tier 6*Strategic Thrust deals and has +55% damage15 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 7Level 60*Strategic Thrust :Pin deals +61% 90 damage*; Tier 8*Strategic Thrust deals and has +67% damage18 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 9Level 70*Strategic Thrust :Pin deals +73% 105 damage*; Tier 10*Strategic Thrust deals and has +79% damage21 Accuracy (which cancels out the Evasion that certain monsters have)*; Tier 11Level 80*Strategic Thrust :Pin deals +85% 120 damage*; Tier 12*Strategic Thrust deals and has +91% damage25 Accuracy (which cancels out the Evasion that certain monsters have)|Expand}}
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| || of Fatal Vulnerabilities Zen Stances || <b>Tier 12Level 80</b> - Strategic Thrust deals +300 damage Blocking Stance restores 38 Power to targets that are Vulnerable you || Head, Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Blocking Stance restores 4 Power to you*Strategic Thrust deals +; Level 10 damage :Blocking Stance restores 6 Power to targets that are Vulnerableyou*; Tier 2Level 15:Blocking Stance restores 8 Power to you*; Level 20:Blocking Stance restores 10 Power to you*Strategic Thrust deals +; Level 25 damage :Blocking Stance restores 12 Power to targets that are Vulnerableyou*; Tier 3Level 30:Blocking Stance restores 14 Power to you*Strategic Thrust deals +50 damage ; Level 35:Blocking Stance restores 16 Power to targets that are Vulnerableyou*; Tier 4Level 40*Strategic Thrust deals +75 damage :Blocking Stance restores 18 Power to targets that are Vulnerableyou*; Tier 5Level 45*Strategic Thrust deals +100 damage :Blocking Stance restores 20 Power to targets that are Vulnerableyou*; Tier 6Level 50*Strategic Thrust deals +125 damage :Blocking Stance restores 22 Power to targets that are Vulnerableyou*; Tier 7Level 55*Strategic Thrust deals +150 damage :Blocking Stance restores 24 Power to targets that are Vulnerableyou*; Tier 8Level 60*Strategic Thrust deals +175 damage :Blocking Stance restores 26 Power to targets that are Vulnerableyou*; Tier 9Level 65*Strategic Thrust deals +200 damage :Blocking Stance restores 29 Power to targets that are Vulnerableyou*; Tier 10Level 70*Strategic Thrust deals +225 damage :Blocking Stance restores 32 Power to targets that are Vulnerableyou*; Tier 11Level 75*Strategic Thrust deals +250 damage :Blocking Stance restores 35 Power to targets that are Vulnerableyou*; Tier 12Level 80*Strategic Thrust deals +300 damage :Blocking Stance restores 38 Power to targets that are Vulnerableyou|Expand}}
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| || of Headcracking Mind-Body Arts || <b>Tier 12Level 80</b> - Headcracker deals For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +11512.5% damage || ChestMainHand, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +275% damage*; Tier 2Level 10*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +355.5% damage*; Tier 3Level 15*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +436% damage*; Tier 4Level 20*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +516.5% damage*; Tier 5Level 25*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +597% damage*; Tier 6Level 30*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +677.5% damage*; Tier 7Level 35*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +758% damage*; Tier Level 40:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +8.5%*Headcracker deals ; Level 45:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +839% damage*; Tier Level 50:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +9.5%*Headcracker deals ; Level 55:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +9110% damage*; Tier Level 60:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +10.5%*Headcracker deals ; Level 65:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +9911% damage*; Tier Level 70:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +11.5%*Headcracker deals ; Level 75:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +10712% damage*; Tier 12Level 80*Headcracker deals :For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +11512.5% damage|Expand}}
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| || of Wild Smashing || <b>Tier 12Level 80</b> - Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +36 damage. 68 || Hands , Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash11*; Level 10: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +3 damage.14*; Tier 2Level 15*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash17*; Level 20: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +6 damage.20*; Tier 3Level 25*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash23*; Level 30: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +9 damage.26*; Tier 4Level 35*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash29*; Level 40: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +12 damage.32*; Tier 5Level 45*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +15 damage.35*; Tier 6Level 50*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +18 damage.38*; Tier 7Level 55*Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +21 damage.41*; Tier 8Level 60*Combo: Smash+Any MeleeFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Smash: final step hits all enemies within 7 meters and deals +24 damage.44*; Tier 9Level 65*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +27 damage.50*; Tier 10Level 70*Combo: Smash+Any MeleeFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Smash: final step hits all enemies within 7 meters and deals +30 damage.56*; Tier 11Level 75*Combo: SmashFor 60 seconds after using Blocking Stance, First Aid heals you +Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals +33 damage.62*; Tier 12Level 80*Combo: Smash+Any Melee+Any Melee+Smash: final step hits all enemies within 7 meters and deals For 60 seconds after using Blocking Stance, First Aid heals you +36 damage.68|Expand}}
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| || of Critical Strategic Thrusts Redirection || <b>Tier 12Level 80</b> - Strategic Thrust has a 55% chance to deal Redirect Damage +170100% damage || ChestLegs, Hands MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Strategic Thrust has a 55% chance to deal :Redirect Damage +10% damage*; Tier 2Level 10:Redirect Damage +16%*Strategic Thrust has a 55; Level 15:Redirect Damage +22% chance to deal *; Level 20:Redirect Damage +2028% damage*; Tier 3Level 25:Redirect Damage +34%*Strategic Thrust has a 55% chance to deal ; Level 30:Redirect Damage +3540% damage*; Tier 4Level 35*Strategic Thrust has a 55% chance to deal :Redirect Damage +5046% damage*; Tier 5Level 40*Strategic Thrust has a 55% chance to deal :Redirect Damage +6552% damage*; Tier 6Level 45*Strategic Thrust has a 55% chance to deal :Redirect Damage +8058% damage*; Tier 7Level 50:Redirect Damage +64%*Strategic Thrust has a ; Level 55% chance to deal :Redirect Damage +9570% damage*; Tier 8Level 60*Strategic Thrust has a 55% chance to deal :Redirect Damage +11076% damage*; Tier 9Level 65*Strategic Thrust has a 55% chance to deal :Redirect Damage +12582% damage*; Tier 10Level 70*Strategic Thrust has a 55% chance to deal :Redirect Damage +14088% damage*; Tier 11Level 75*Strategic Thrust has a 55% chance to deal :Redirect Damage +15594% damage*; Tier 12Level 80*Strategic Thrust has a 55% chance to deal :Redirect Damage +170100% damage|Expand}}
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| || of Second Chances || <b>Tier 12Level 80</b> - Deflective Spin For 60 seconds after using Redirect, First Aid heals you for 7% of your Max Health +75 || NecklaceHands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 1.5% of your Max Health+15*; Tier 2Level 35*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 2% of your Max Health+21*; Tier 3Level 40*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 2.5% of your Max Health+27*; Tier 4Level 45*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 3% of your Max Health+33*; Tier 5Level 50*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 3.5% of your Max Health+39*; Tier 6Level 55*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 4% of your Max Health+45*; Tier 7Level 60*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 4.5% of your Max Health+51*; Tier 8Level 65*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 5% of your Max Health+57*; Tier 9Level 70*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 5.5% of your Max Health+63*; Tier 10Level 75*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 6% of your Max Health+69*; Tier 11Level 80*Deflective Spin :For 60 seconds after using Redirect, First Aid heals you for 6.5% of your Max Health+75*; Tier 12*Deflective Spin heals you for 7% of your Max Health|Expand}}
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| || of Healthy Suppression Potent Redirection || <b>Tier 12Level 80</b> - Suppress heals you for 25 health Redirect generates no Rage, reduces Rage by 1160, and taunts -780 || OffHandRing, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Redirect generates no Rage, reduces Rage by 100, and taunts -105*Suppress heals you for 2 health; Level 10:Redirect generates no Rage, reduces Rage by 160, and taunts -150*; Tier 2Level 15:Redirect generates no Rage, reduces Rage by 220, and taunts -195*Suppress heals you for 4 health; Level 20:Redirect generates no Rage, reduces Rage by 280, and taunts -240*; Tier 3Level 25:Redirect generates no Rage, reduces Rage by 340, and taunts -285*Suppress heals you for 5 health; Level 30:Redirect generates no Rage, reduces Rage by 400, and taunts -330*; Tier 4Level 35:Redirect generates no Rage, reduces Rage by 460, and taunts -375*Suppress heals you for 6 health; Level 40:Redirect generates no Rage, reduces Rage by 520, and taunts -420*; Tier 5Level 45*Suppress heals you for 8 health:Redirect generates no Rage, reduces Rage by 580, and taunts -465*; Tier 6Level 50*Suppress heals you for 10 health:Redirect generates no Rage, reduces Rage by 640, and taunts -510*; Tier 7Level 55*Suppress heals you for 11 health:Redirect generates no Rage, reduces Rage by 700, and taunts -555*; Tier 8Level 60*Suppress heals you for 12 health:Redirect generates no Rage, reduces Rage by 760, and taunts -600*; Tier 9Level 65*Suppress heals you for 14 health:Redirect generates no Rage, reduces Rage by 860, and taunts -645*; Tier 10Level 70*Suppress heals you for 18 health:Redirect generates no Rage, reduces Rage by 960, and taunts -690*; Tier 11Level 75*Suppress heals you for 22 health:Redirect generates no Rage, reduces Rage by 1060, and taunts -735*; Tier 12Level 80*Suppress heals you for 25 health:Redirect generates no Rage, reduces Rage by 1160, and taunts -780|Expand}}
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| || of Knockback Lunges || <b>Tier 12Level 80</b> - Lunge knocks the target backwards and Redirect deals +20 60 damage and stuns the target || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Lunge knocks :Redirect deals +3 damage and stuns the target backwards and *; Level 10:Redirect deals +1 6 damageand stuns the target*; Tier 2Level 15*Lunge knocks :Redirect deals +9 damage and stuns the target backwards and *; Level 20:Redirect deals +2 12 damageand stuns the target*; Tier 3Level 25*Lunge knocks :Redirect deals +15 damage and stuns the target backwards and *; Level 30:Redirect deals +3 18 damageand stuns the target*; Tier 4Level 35*Lunge knocks :Redirect deals +21 damage and stuns the target backwards and *; Level 40:Redirect deals +4 24 damageand stuns the target*; Tier 5Level 45*Lunge knocks the target backwards and :Redirect deals +5 27 damageand stuns the target*; Tier 6Level 50*Lunge knocks the target backwards and :Redirect deals +6 30 damageand stuns the target*; Tier 7Level 55*Lunge knocks the target backwards and :Redirect deals +7 33 damageand stuns the target*; Tier 8Level 60*Lunge knocks the target backwards and :Redirect deals +10 36 damageand stuns the target*; Tier 9Level 65*Lunge knocks the target backwards and :Redirect deals +13 42 damageand stuns the target*; Tier 10Level 70*Lunge knocks the target backwards and :Redirect deals +15 48 damageand stuns the target*; Tier 11Level 75*Lunge knocks the target backwards and :Redirect deals +17 54 damageand stuns the target*; Tier 12Level 80*Lunge knocks the target backwards and :Redirect deals +20 60 damageand stuns the target|Expand}}
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| || of Stunning Suppression Strategic Thrusts || <b>Tier 12Level 80</b> - Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 48% damage, plus 40% more damage. if the target is Vulnerable || HeadLegs, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +5 % damage, plus 25% more damage.if the target is Vulnerable*; Tier 2Level 10*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker12% damage, plus 35% more damage if the target is Vulnerable*; Level 15: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +10 14% damage, plus 35% more damage.if the target is Vulnerable*; Tier 3Level 20*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker16% damage, plus 35% more damage if the target is Vulnerable*; Level 25: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +15 18% damage, plus 35% more damage.if the target is Vulnerable*; Tier 4Level 30*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +20 % damage, plus 35% more damage.if the target is Vulnerable*; Tier 5Level 35*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker22% damage, plus 35% more damage if the target is Vulnerable*; Level 40: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +25 24% damage, plus 35% more damage.if the target is Vulnerable*; Tier 6Level 45*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker27% damage, plus 35% more damage if the target is Vulnerable*; Level 50: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +30 % damage., plus 35% more damage if the target is Vulnerable*; Tier 7Level 55*Combo: Suppress+Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing Strategic Thrust deals +33% damage, plus 35 % more damage.if the target is Vulnerable*; Tier 8Level 60*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +40 36% damage, plus 35% more damage.if the target is Vulnerable*; Tier 9Level 65*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +45 39% damage, plus 40% more damage.if the target is Vulnerable*; Tier 10Level 70*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +50 42% damage, plus 40% more damage.if the target is Vulnerable*; Tier 11Level 75*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +55 45% damage, plus 40% more damage.if the target is Vulnerable*; Tier 12Level 80*Combo: SuppressStrategic Thrust deals +Any Melee+Any Melee+Headcracker: final step hits all enemies within 10 meters and stuns them while dealing +60 48% damage, plus 40% more damage.if the target is Vulnerable|Expand}}
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| || of Double Hits || <b>Tier 12Level 80</b> - Double Hit deals Strategic Thrust and Lunge Damage +4831% damage and depletes 156 Rage || Head, Chest OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Strategic Thrust and Lunge Damage +10%*Double Hit deals ; Level 10:Strategic Thrust and Lunge Damage +11%*; Level 15:Strategic Thrust and Lunge Damage +12% damage *; Level 20:Strategic Thrust and depletes 24 RageLunge Damage +13%*; Tier 2Level 25:Strategic Thrust and Lunge Damage +14%*Double Hit deals ; Level 30:Strategic Thrust and Lunge Damage +1815% damage and depletes 36 Rage*; Tier 3Level 35*Double Hit deals :Strategic Thrust and Lunge Damage +2116% damage and depletes 48 Rage*; Tier 4Level 40*Double Hit deals :Strategic Thrust and Lunge Damage +2417% damage and depletes 60 Rage*; Tier 5Level 45*Double Hit deals :Strategic Thrust and Lunge Damage +2718% damage and depletes 72 Rage*; Tier 6Level 50*Double Hit deals :Strategic Thrust and Lunge Damage +3019% damage and depletes 84 Rage*; Tier 7Level 55*Double Hit deals :Strategic Thrust and Lunge Damage +3321% damage and depletes 96 Rage*; Tier 8Level 60*Double Hit deals :Strategic Thrust and Lunge Damage +3623% damage and depletes 108 Rage*; Tier 9Level 65*Double Hit deals :Strategic Thrust and Lunge Damage +3925% damage and depletes 120 Rage*; Tier 10Level 70*Double Hit deals :Strategic Thrust and Lunge Damage +4227% damage and depletes 132 Rage*; Tier 11Level 75*Double Hit deals :Strategic Thrust and Lunge Damage +4529% damage and depletes 144 Rage*; Tier 12Level 80*Double Hit deals :Strategic Thrust and Lunge Damage +4831% damage and depletes 156 Rage|Expand}}
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| || of Critical Smashing Opportunistic Vulnerabilities || <b>Tier 12Level 80</b> - Smash has If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +36 113 damage and restores 80 Health to you || Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you*Smash has ; Level 10:If Strategic Thrust is used on a 50% chance Vulnerable target, it deals +15 damage and restores 10 Health to deal you*; Level 15:If Strategic Thrust is used on a Vulnerable target, it deals +3 22 damageand restores 15 Health to you*; Tier 2Level 20*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +6 29 damageand restores 20 Health to you*; Tier 3Level 25*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +9 36 damageand restores 25 Health to you*; Tier 4Level 30*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +12 43 damageand restores 30 Health to you*; Tier 5Level 35*Smash has :If Strategic Thrust is used on a Vulnerable target, it deals +50% chance damage and restores 35 Health to deal you*; Level 40:If Strategic Thrust is used on a Vulnerable target, it deals +15 57 damageand restores 40 Health to you*; Tier 6Level 45*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +18 64 damageand restores 45 Health to you*; Tier 7Level 50*Smash has :If Strategic Thrust is used on a Vulnerable target, it deals +71 damage and restores 50% chance Health to deal you*; Level 55:If Strategic Thrust is used on a Vulnerable target, it deals +21 78 damageand restores 55 Health to you*; Tier 8Level 60*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +24 85 damageand restores 60 Health to you*; Tier 9Level 65*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +27 92 damageand restores 65 Health to you*; Tier 10Level 70*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +30 99 damageand restores 70 Health to you*; Tier 11Level 75*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +33 106 damageand restores 75 Health to you*; Tier 12Level 80*Smash has :If Strategic Thrust is used on a 50% chance to deal Vulnerable target, it deals +36 113 damageand restores 80 Health to you|Expand}}
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| || of Armor Smashing Heedfulness || <b>Tier 12Level 80</b> - Smash deals Heed The Stick Damage +14 armor damage 61% || ChestLegs, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Heed The Stick Damage +10%*Smash deals ; Level 10:Heed The Stick Damage +3 armor damage13%*; Tier 2Level 15:Heed The Stick Damage +16%*Smash deals ; Level 20:Heed The Stick Damage +4 armor damage19%*; Tier 3Level 25:Heed The Stick Damage +22%*Smash deals ; Level 30:Heed The Stick Damage +5 armor damage25%*; Tier 4Level 35:Heed The Stick Damage +28%*Smash deals ; Level 40:Heed The Stick Damage +6 armor damage31%*; Tier 5Level 45*Smash deals :Heed The Stick Damage +7 armor damage34%*; Tier 6Level 50*Smash deals :Heed The Stick Damage +8 armor damage37%*; Tier 7Level 55*Smash deals :Heed The Stick Damage +9 armor damage41%*; Tier 8Level 60*Smash deals :Heed The Stick Damage +10 armor damage45%*; Tier 9Level 65*Smash deals :Heed The Stick Damage +11 armor damage49%*; Tier 10Level 70*Smash deals :Heed The Stick Damage +12 armor damage53%*; Tier 11Level 75*Smash deals :Heed The Stick Damage +13 armor damage57%*; Tier 12Level 80*Smash deals :Heed The Stick Damage +14 armor damage61%|Expand}}
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| || of Potent Heeding || <b>Tier 12Level 80</b> - Redirect stuns the target Heed The Stick deals +16% Damage and deals Taunts +60 damage (but does not increase rage or taunt) 960 || Hands Chest, Head || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Heed The Stick deals +1% Damage and Taunts +60*Redirect stuns the target ; Level 10:Heed The Stick deals +2% Damage and Taunts +120*; Level 15:Heed The Stick deals +5 damage (but does not increase rage or taunt)3% Damage and Taunts +180*; Tier 2Level 20:Heed The Stick deals +4% Damage and Taunts +240*Redirect stuns the target ; Level 25:Heed The Stick deals +5% Damage and Taunts +300*; Level 30:Heed The Stick deals +10 damage (but does not increase rage or taunt)6% Damage and Taunts +360*; Tier 3Level 35*Redirect stuns the target :Heed The Stick deals +7% Damage and deals Taunts +15 damage (but does not increase rage or taunt)420*; Tier 4Level 40*Redirect stuns the target :Heed The Stick deals +8% Damage and deals Taunts +20 damage (but does not increase rage or taunt)480*; Tier 5Level 45*Redirect stuns the target :Heed The Stick deals +9% Damage and deals Taunts +25 damage (but does not increase rage or taunt)540*; Tier 6Level 50*Redirect stuns the target :Heed The Stick deals +10% Damage and deals Taunts +30 damage (but does not increase rage or taunt)600*; Tier 7Level 55*Redirect stuns the target :Heed The Stick deals +11% Damage and deals Taunts +35 damage (but does not increase rage or taunt)660*; Tier 8Level 60*Redirect stuns the target :Heed The Stick deals +12% Damage and deals Taunts +40 damage (but does not increase rage or taunt)720*; Tier 9Level 65*Redirect stuns the target :Heed The Stick deals +13% Damage and deals Taunts +45 damage (but does not increase rage or taunt)780*; Tier 10Level 70*Redirect stuns the target :Heed The Stick deals +14% Damage and deals Taunts +50 damage (but does not increase rage or taunt)840*; Tier 11Level 75*Redirect stuns the target :Heed The Stick deals +15% Damage and deals Taunts +55 damage (but does not increase rage or taunt)900*; Tier 12Level 80*Redirect stuns the target :Heed The Stick deals +16% Damage and deals Taunts +60 damage (but does not increase rage or taunt)960|Expand}}
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| || of Often-Surprising Suppression Healthy Heeding || <b>Tier 6Level 80</b> - Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25% Heed The Stick heals you for 28 health (or armor if health is full) || Feet Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Heed The Stick heals you for 5 health (or armor if health is full)*; Tier 1Level 10:Heed The Stick heals you for 6 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 50 and slow targets' run speed by ; Level 15:Heed The Stick heals you for 7 health (or armor if health is full)*; Level 20:Heed The Stick heals you for 8 health (or armor if health is full)*; Level 25%:Heed The Stick heals you for 9 health (or armor if health is full)*; Tier 2Level 30:Heed The Stick heals you for 10 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 100 and slow targets' run speed by 25%; Level 35:Heed The Stick heals you for 11 health (or armor if health is full)*; Level 40:Heed The Stick heals you for 12 health (or armor if health is full)*; Tier 3Level 45:Heed The Stick heals you for 14 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 150 and slow targets' run speed by 25%; Level 50:Heed The Stick heals you for 16 health (or armor if health is full)*; Tier 4Level 55:Heed The Stick heals you for 18 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 200 and slow targets' run speed by 25%; Level 60:Heed The Stick heals you for 20 health (or armor if health is full)*; Tier 5Level 65:Heed The Stick heals you for 22 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 250 and slow targets' run speed by 25%; Level 70:Heed The Stick heals you for 24 health (or armor if health is full)*; Tier 6Level 75:Heed The Stick heals you for 26 health (or armor if health is full)*Suppress has a 66% chance to further reduce Rage by 300 and slow targets' run speed by 25%; Level 80:Heed The Stick heals you for 28 health (or armor if health is full)|Expand}}
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| || of Thickheaded Heeding || <b>Tier 12Level 80</b> - Headcracker deals Heed The Stick gives you +96 damage and reduces Rage by 180 17 mitigation from direct attacks for 10 seconds || LegsOffHand, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Headcracker deals :Heed The Stick gives you +8 damage and reduces Rage by 155 mitigation from direct attacks for 10 seconds*; Tier 2Level 35*Headcracker deals :Heed The Stick gives you +16 damage and reduces Rage by 306 mitigation from direct attacks for 10 seconds*; Tier 3Level 40*Headcracker deals :Heed The Stick gives you +24 damage and reduces Rage by 457 mitigation from direct attacks for 10 seconds*; Tier 4Level 45*Headcracker deals :Heed The Stick gives you +32 damage and reduces Rage by 609 mitigation from direct attacks for 10 seconds*; Tier 5Level 50*Headcracker deals :Heed The Stick gives you +40 damage and reduces Rage by 7510 mitigation from direct attacks for 10 seconds*; Tier 6Level 55*Headcracker deals :Heed The Stick gives you +48 damage and reduces Rage by 9012 mitigation from direct attacks for 10 seconds*; Tier 7Level 60*Headcracker deals :Heed The Stick gives you +56 damage and reduces Rage by 10513 mitigation from direct attacks for 10 seconds*; Tier 8Level 65*Headcracker deals :Heed The Stick gives you +64 damage and reduces Rage by 12014 mitigation from direct attacks for 10 seconds*; Tier 9Level 70*Headcracker deals :Heed The Stick gives you +72 damage and reduces Rage by 135*; Tier 15 mitigation from direct attacks for 10*Headcracker deals +80 damage and reduces Rage by 150seconds*; Tier 11Level 75*Headcracker deals :Heed The Stick gives you +88 damage and reduces Rage by 16516 mitigation from direct attacks for 10 seconds*; Tier 12Level 80*Headcracker deals :Heed The Stick gives you +96 damage and reduces Rage by 18017 mitigation from direct attacks for 10 seconds|Expand}}
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| || of Redirection Headcracking || <b>Tier 12Level 80</b> - Redirect deals Headcracker Damage +120 damage (but does not increase rage or taunt) 60% || LegsChest, MainHand Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Headcracker Damage +8%*; Tier 1Level 10:Headcracker Damage +11%*Redirect deals ; Level 15:Headcracker Damage +10 damage (but does not increase rage or taunt)14%*; Tier 2Level 20:Headcracker Damage +17%*Redirect deals ; Level 25:Headcracker Damage +20 damage (but does not increase rage or taunt)%*; Tier 3Level 30:Headcracker Damage +23%*Redirect deals ; Level 35:Headcracker Damage +30 damage (but does not increase rage or taunt)26%*; Tier 4Level 40*Redirect deals :Headcracker Damage +40 damage (but does not increase rage or taunt)29%*; Tier 5Level 45*Redirect deals :Headcracker Damage +50 damage (but does not increase rage or taunt)32%*; Tier 6Level 50*Redirect deals :Headcracker Damage +60 damage (but does not increase rage or taunt)36%*; Tier 7Level 55*Redirect deals :Headcracker Damage +70 damage (but does not increase rage or taunt)40%*; Tier 8Level 60*Redirect deals :Headcracker Damage +80 damage (but does not increase rage or taunt)44%*; Tier 9Level 65*Redirect deals :Headcracker Damage +90 damage (but does not increase rage or taunt)48%*; Tier 10Level 70*Redirect deals :Headcracker Damage +100 damage (but does not increase rage or taunt)52%*; Tier 11Level 75*Redirect deals :Headcracker Damage +110 damage (but does not increase rage or taunt)56%*; Tier 12Level 80*Redirect deals :Headcracker Damage +120 damage (but does not increase rage or taunt)60%|Expand}}
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| || of Potent Redirection || <b>Tier 12Level 80</b> - Redirect lowers taunt -490 Headcracker deals +100 damage, generates no Rage, and reduces Rage by 490 192 || RingLegs, Necklace MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 12*Redirect lowers taunt -50 ; Level 10:Headcracker deals +10 damage, generates no Rage, and reduces Rage by 5024*; Tier 2Level 15:Headcracker deals +15 damage, generates no Rage, and reduces Rage by 36*Redirect lowers taunt -90 ; Level 20:Headcracker deals +20 damage, generates no Rage, and reduces Rage by 9048*; Tier 3Level 25:Headcracker deals +25 damage, generates no Rage, and reduces Rage by 60*Redirect lowers taunt -130 ; Level 30:Headcracker deals +30 damage, generates no Rage, and reduces Rage by 13072*; Tier 4Level 35:Headcracker deals +35 damage, generates no Rage, and reduces Rage by 84*Redirect lowers taunt -170 ; Level 40:Headcracker deals +40 damage, generates no Rage, and reduces Rage by 17096*; Tier 5Level 45*Redirect lowers taunt -210 :Headcracker deals +45 damage, generates no Rage, and reduces Rage by 210108*; Tier 6Level 50*Redirect lowers taunt -250 :Headcracker deals +50 damage, generates no Rage, and reduces Rage by 250120*; Tier 7Level 55*Redirect lowers taunt -290 :Headcracker deals +55 damage, generates no Rage, and reduces Rage by 290132*; Tier 8Level 60*Redirect lowers taunt -330 :Headcracker deals +60 damage, generates no Rage, and reduces Rage by 330144*; Tier 9Level 65*Redirect lowers taunt -370 :Headcracker deals +70 damage, generates no Rage, and reduces Rage by 370156*; Tier 10Level 70*Redirect lowers taunt -410 :Headcracker deals +80 damage, generates no Rage, and reduces Rage by 410168*; Tier 11Level 75*Redirect lowers taunt -450 :Headcracker deals +90 damage, generates no Rage, and reduces Rage by 450180*; Tier 12Level 80*Redirect lowers taunt -490 :Headcracker deals +100 damage, generates no Rage, and reduces Rage by 490192|Expand}}
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| Uncrackable || of Potent Heeding || <b>Tier 12Level 80</b> - Heed The Stick taunts +720 After using Headcracker, you take half damage from Psychic attacks for 15 seconds || Chest, Head OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Heed The Stick taunts +60:After using Headcracker, you take half damage from Psychic attacks for 5 seconds*; Tier 2Level 35*Heed The Stick taunts +120:After using Headcracker, you take half damage from Psychic attacks for 6 seconds*; Tier 3Level 40*Heed The Stick taunts +180:After using Headcracker, you take half damage from Psychic attacks for 7 seconds*; Tier 4Level 45*Heed The Stick taunts +240:After using Headcracker, you take half damage from Psychic attacks for 8 seconds*; Tier 5Level 50*Heed The Stick taunts +300:After using Headcracker, you take half damage from Psychic attacks for 9 seconds*; Tier 6Level 55*Heed The Stick taunts +360:After using Headcracker, you take half damage from Psychic attacks for 10 seconds*; Tier 7Level 60*Heed The Stick taunts +420:After using Headcracker, you take half damage from Psychic attacks for 11 seconds*; Tier 8Level 65*Heed The Stick taunts +480:After using Headcracker, you take half damage from Psychic attacks for 12 seconds*; Tier 9Level 70*Heed The Stick taunts +540*; Tier 10*Heed The Stick taunts +600:After using Headcracker, you take half damage from Psychic attacks for 13 seconds*; Tier 11Level 75*Heed The Stick taunts +660:After using Headcracker, you take half damage from Psychic attacks for 14 seconds*; Tier 12Level 80*Heed The Stick taunts +720:After using Headcracker, you take half damage from Psychic attacks for 15 seconds|Expand}}
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| || of Thickheaded Heeding Pinning || <b>Tier 6Level 80</b> - Heed The Stick gives you Pin Damage +10 mitigation from direct attacks for 10 seconds 60% || OffHandLegs, Ring MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Heed The Stick gives you :Pin Damage +5 mitigation from direct attacks for %*; Level 10 seconds:Pin Damage +8%*; Level 15:Pin Damage +11%*; Level 20:Pin Damage +14%*; Level 25:Pin Damage +17%*; Level 30:Pin Damage +20%*; Tier 2Level 35:Pin Damage +24%*Heed The Stick gives you ; Level 40:Pin Damage +6 mitigation from direct attacks for 10 seconds28%*; Tier 3Level 45:Pin Damage +32%*Heed The Stick gives you ; Level 50:Pin Damage +7 mitigation from direct attacks for 10 seconds36%*; Tier 4Level 55:Pin Damage +40%*Heed The Stick gives you ; Level 60:Pin Damage +8 mitigation from direct attacks for 10 seconds44%*; Tier 5Level 65:Pin Damage +48%*Heed The Stick gives you ; Level 70:Pin Damage +9 mitigation from direct attacks for 10 seconds52%*; Tier 6Level 75:Pin Damage +56%*Heed The Stick gives you ; Level 80:Pin Damage +10 mitigation from direct attacks for 10 seconds60%|Expand}}
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| Stress-Releasing || of Healthful Smashing || <b>Tier 12Level 80</b> - Smash heals you for 5 health Pin generates no Rage and 5 armor reduces Rage by 900 || ChestNecklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pin generates no Rage and reduces Rage by 50*Smash heals you for 1 health; Level 10:Pin generates no Rage and reduces Rage by 100*; Tier 2Level 15:Pin generates no Rage and reduces Rage by 150*Smash heals you for 1 health ; Level 20:Pin generates no Rage and 1 armorreduces Rage by 200*; Tier 3Level 25:Pin generates no Rage and reduces Rage by 250*Smash heals you for 2 health ; Level 30:Pin generates no Rage and 0 armorreduces Rage by 300*; Tier 4Level 35:Pin generates no Rage and reduces Rage by 350*Smash heals you for 2 health ; Level 40:Pin generates no Rage and 1 armorreduces Rage by 400*; Tier 5Level 45*Smash heals you for 2 health :Pin generates no Rage and 2 armorreduces Rage by 450*; Tier 6Level 50*Smash heals you for 3 health :Pin generates no Rage and 2 armorreduces Rage by 500*; Tier 7Level 55*Smash heals you for 3 health :Pin generates no Rage and 3 armorreduces Rage by 550*; Tier 8Level 60*Smash heals you for 3 health :Pin generates no Rage and 4 armorreduces Rage by 600*; Tier 9Level 65*Smash heals you for 4 health :Pin generates no Rage and 3 armorreduces Rage by 675*; Tier 10Level 70*Smash heals you for 4 health :Pin generates no Rage and 4 armorreduces Rage by 750*; Tier 11Level 75*Smash heals you for 4 health :Pin generates no Rage and 5 armorreduces Rage by 825*; Tier 12Level 80*Smash heals you for 5 health :Pin generates no Rage and 5 armorreduces Rage by 900|Expand}}
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| || of Knee Smashing Agonizing Pins || <b>Tier 7Level 80</b> - Double Hit has a 70% chance to slow Pin causes target's movement by 45attacks to deal -50% damage for 5 seconds || Feet OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 30*Double Hit has a :Pin causes target's attacks to deal -10% chance to slow damage for 5 seconds*; Level 35:Pin causes target's movement by 45attacks to deal -15%damage for 5 seconds*; Tier 2Level 40*Double Hit has a :Pin causes target's attacks to deal -20% chance to slow damage for 5 seconds*; Level 45:Pin causes target's movement by 45attacks to deal -25%damage for 5 seconds*; Tier 3Level 50*Double Hit has a :Pin causes target's attacks to deal -30% chance to slow damage for 5 seconds*; Level 55:Pin causes target's movement by 45attacks to deal -35%damage for 5 seconds*; Tier 4Level 60*Double Hit has a :Pin causes target's attacks to deal -40% chance to slow damage for 5 seconds*; Level 65:Pin causes target's movement by 45attacks to deal -42%damage for 5 seconds*; Tier 5Level 70*Double Hit has a 50% chance to slow :Pin causes target's movement by attacks to deal -45%damage for 5 seconds*; Tier 6Level 75*Double Hit has a 60% chance to slow :Pin causes target's movement by 45attacks to deal -47%damage for 5 seconds*; Tier 7Level 80*Double Hit has a 70% chance to slow :Pin causes target's movement by 45attacks to deal -50%damage for 5 seconds|Expand}}
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| || of Concussive Cracking The Phoenix || <b>Tier 12Level 80</b> - Double Hit has a 37% chance For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 83 Health to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately) you || MainHand OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 35*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 20 Health to deal +5% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 2Level 40*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 27 Health to deal +20% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 3Level 45*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 34 Health to deal +24% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 4Level 50*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 41 Health to deal +28% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 5Level 55*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 48 Health to deal +32% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 6Level 60*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 55 Health to deal +36% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 7Level 65*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 62 Health to deal +40% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 8Level 70*Double Hit has a 37% chance :For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 Health to deal +44% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 9Level 75*Double Hit has a 37% chance to deal +48% damage :For 30 seconds after using Phoenix Strike, your Survival Utility and reset the timer for Headcracker (so it can be used again immediately)*; Tier 10*Double Hit has a 37% chance Major Heal abilities restore 76 Health to deal +52% damage and reset the timer for Headcracker (so it can be used again immediately)you*; Tier 11Level 80*Double Hit has a 37% chance to deal +56% damage :For 30 seconds after using Phoenix Strike, your Survival Utility and reset the timer for Headcracker (so it can be used again immediately)*; Tier 12*Double Hit has a 37% chance Major Heal abilities restore 83 Health to deal +60% damage and reset the timer for Headcracker (so it can be used again immediately)you|Expand}}
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| || of Stunning Lunges || <b>Tier 12Level 30</b> - Lunge Phoenix Strike deals +30 10% damage and stuns the target if triggers the target's armor is below 33% and its rage is above 66% Vulnerability || Head, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1*Lunge deals +2 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 2*Lunge deals +4 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 3*Lunge deals +6 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 4Level 30*Lunge deals +8 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 5*Lunge :Phoenix Strike deals +10 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 6*Lunge deals +12 damage and stuns the target if triggers the target's armor is below 33% and its rage is above 66%Vulnerability*; Tier 7*Lunge deals +14 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 8*Lunge deals +16 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 9*Lunge deals +18 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 10*Lunge deals +20 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 11*Lunge deals +25 damage and stuns the target if the target's armor is below 33% and its rage is above 66%*; Tier 12*Lunge deals +30 damage and stuns the target if the target's armor is below 33% and its rage is above 66%|Expand}}
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| || of Zen Stances Healthy Suppression || <b>Tier 12Level 80</b> - Blocking Stance restores 30 Power to Suppress heals you for 45 health || HeadOffHand, Chest Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Suppress heals you for 15 health*Blocking Stance restores 8 Power to ; Level 10:Suppress heals youfor 17 health*; Tier 2Level 15:Suppress heals you for 19 health*Blocking Stance restores 10 Power to ; Level 20:Suppress heals youfor 20 health*; Tier 3Level 25:Suppress heals you for 22 health*Blocking Stance restores 12 Power to ; Level 30:Suppress heals youfor 24 health*; Tier 4Level 35:Suppress heals you for 26 health*Blocking Stance restores 14 Power to ; Level 40:Suppress heals youfor 28 health*; Tier 5Level 45*Blocking Stance restores 16 Power to :Suppress heals youfor 30 health*; Tier 6Level 50*Blocking Stance restores 18 Power to :Suppress heals youfor 32 health*; Tier 7Level 55*Blocking Stance restores 20 Power to :Suppress heals youfor 34 health*; Tier 8Level 60*Blocking Stance restores 22 Power to :Suppress heals youfor 36 health*; Tier 9Level 65*Blocking Stance restores 24 Power to :Suppress heals youfor 38 health*; Tier 10Level 70*Blocking Stance restores 26 Power to :Suppress heals youfor 40 health*; Tier 11Level 75*Blocking Stance restores 28 Power to :Suppress heals youfor 42 health*; Tier 12Level 80*Blocking Stance restores 30 Power to :Suppress heals youfor 45 health|Expand}}
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| || of Suppression || <b>Tier 12Level 80</b> - For 60 seconds after using Blocking Stance, First Aid heals you Suppress Damage +96 48% || HandsRing, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Suppress Damage +7%*For 60 seconds after using Blocking Stance, First Aid heals you ; Level 10:Suppress Damage +89%*; Tier 2Level 15:Suppress Damage +11%*For 60 seconds after using Blocking Stance, First Aid heals you ; Level 20:Suppress Damage +1613%*; Tier 3Level 25:Suppress Damage +15%*For 60 seconds after using Blocking Stance, First Aid heals you ; Level 30:Suppress Damage +2418%*; Tier 4Level 35*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +3221%*; Tier 5Level 40*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +4024%*; Tier 6Level 45*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +4827%*; Tier 7Level 50*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +5630%*; Tier 8Level 55:Suppress Damage +33%*For ; Level 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +6436%*; Tier 9Level 65*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +7239%*; Tier 10Level 70*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +8042%*; Tier 11Level 75*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +8845%*; Tier 12Level 80*For 60 seconds after using Blocking Stance, First Aid heals you :Suppress Damage +9648%|Expand}}
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| || of Rejuvenating Pins Contemplative Suppression || <b>Tier 12Level 80</b> - Pin has a 80Suppress deals +32% chance damage and causes targets to restore 60 Power to you over 60 seconds lose an additional 400 Rage || ChestLegs, Ring Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Pin has a 4:Suppress deals +7% chance damage and causes targets to restore 60 Power to you over 60 secondslose an additional 25 Rage*; Tier 2Level 10*Pin has a 11:Suppress deals +8% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 50 Rage*; Tier 3Level 15*Pin has a 18:Suppress deals +9% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 75 Rage*; Tier 4Level 20:Suppress deals +10% damage and causes targets to lose an additional 100 Rage*Pin has a ; Level 25:Suppress deals +11% chance damage and causes targets to restore 60 Power lose an additional 125 Rage*; Level 30:Suppress deals +12% damage and causes targets to you over 60 secondslose an additional 150 Rage*; Tier 5Level 35*Pin has a 32:Suppress deals +14% chance damage and causes targets to restore 60 Power to you over 60 secondslose an additional 175 Rage*; Tier 6Level 40*Pin has a 39:Suppress deals +16% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 200 Rage*; Tier 7Level 45*Pin has a 46:Suppress deals +18% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 225 Rage*; Tier 8Level 50*Pin has a 53:Suppress deals +20% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 250 Rage*; Tier 9Level 55:Suppress deals +22% damage and causes targets to lose an additional 275 Rage*Pin has a ; Level 60:Suppress deals +24% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 300 Rage*; Tier 10Level 65*Pin has a 67:Suppress deals +26% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 325 Rage*; Tier 11Level 70*Pin has a 74:Suppress deals +28% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 350 Rage*; Tier 12Level 75:Suppress deals +30% damage and causes targets to lose an additional 375 Rage*Pin has a ; Level 80:Suppress deals +32% chance to restore 60 Power damage and causes targets to you over 60 secondslose an additional 400 Rage|Expand}}
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| || of Stunning Suppression || <b>Tier 12Level 80</b> - Pin removes 480 Rage Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage. || Necklace, Ring Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.*Pin removes 40 Rage; Level 10:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +20 damage.*; Tier 2Level 15:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +30 damage.*Pin removes 80 Rage; Level 20:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +40 damage.*; Tier 3Level 25:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +50 damage.*Pin removes 120 Rage; Level 30:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +60 damage.*; Tier 4Level 35:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +70 damage.*Pin removes 160 Rage; Level 40:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +80 damage.*; Tier 5Level 45*Pin removes 200 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +90 damage.*; Tier 6Level 50*Pin removes 240 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +100 damage.*; Tier 7Level 55*Pin removes 280 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +110 damage.*; Tier 8Level 60*Pin removes 320 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.*; Tier 9Level 65*Pin removes 360 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +140 damage.*; Tier 10Level 70*Pin removes 400 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.*; Tier 11Level 75*Pin removes 440 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +180 damage.*; Tier 12Level 80*Pin removes 480 Rage:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.|Expand}}
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