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Staff/Treasure Effects

8,331 bytes added, 22:41, 12 March 2020
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Staff/Treasure Effects:By Ability]]
<!-- Updated on January 22March 12, 2019 2020 from v316 v333 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Staff-Fighting || <b>Level 7080</b> - Staff Base Damage +2340% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Staff Damage +35
*; Level 20
:Staff Base Damage +810%
*; Level 30
:Staff Base Damage +1115%
*; Level 40
:Staff Base Damage +1420%
*; Level 50
:Staff Base Damage +1725%
*; Level 60
:Staff Base Damage +2030%
*; Level 70
:Staff Base Damage +2335%*; Level 80:Staff Base Damage +40%
}}
|-
| || || <b>Level 7080</b> - Armor from Combat Refresh Abilities +40 46 when Staff is active || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Armor from Combat Refresh Abilities +12 when Staff is active
*; Level 70
:Armor from Combat Refresh Abilities +40 when Staff is active
*; Level 75
:Armor from Combat Refresh Abilities +43 when Staff is active
*; Level 80
:Armor from Combat Refresh Abilities +46 when Staff is active
}}
|-
| || || <b>Level 7080</b> - Smash, Double Hit, and Heed The Stick Damage +15 69 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smash, Double Hit, and Heed The Stick Damage +25
*; Level 10
:Smash, Double Hit, and Heed The Stick Damage +39
*; Level 15
:Smash, Double Hit, and Heed The Stick Damage +413
*; Level 20
:Smash, Double Hit, and Heed The Stick Damage +517
*; Level 25
:Smash, Double Hit, and Heed The Stick Damage +621
*; Level 30
:Smash, Double Hit, and Heed The Stick Damage +725
*; Level 35
:Smash, Double Hit, and Heed The Stick Damage +829
*; Level 40
:Smash, Double Hit, and Heed The Stick Damage +933
*; Level 45
:Smash, Double Hit, and Heed The Stick Damage +1037
*; Level 50
:Smash, Double Hit, and Heed The Stick Damage +1141
*; Level 55
:Smash, Double Hit, and Heed The Stick Damage +1245
*; Level 60
:Smash, Double Hit, and Heed The Stick Damage +1349
*; Level 65
:Smash, Double Hit, and Heed The Stick Damage +1454
*; Level 70
:Smash, Double Hit, and Heed The Stick Damage +1559*; Level 75:Smash, Double Hit, and Heed The Stick Damage +64*; Level 80:Smash, Double Hit, and Heed The Stick Damage +69
}}
|-
| || || <b>Level 7080</b> - Nice Attack Power Cost -19 30 when Staff is active || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attack Power Cost -5 when Staff is active
:Nice Attack Power Cost -10 when Staff is active
*; Level 35
:Nice Attack Power Cost -11 12 when Staff is active
*; Level 40
:Nice Attack Power Cost -12 14 when Staff is active
*; Level 45
:Nice Attack Power Cost -13 16 when Staff is active
*; Level 50
:Nice Attack Power Cost -14 18 when Staff is active
*; Level 55
:Nice Attack Power Cost -15 20 when Staff is active
*; Level 60
:Nice Attack Power Cost -16 22 when Staff is active
*; Level 65
:Nice Attack Power Cost -17 24 when Staff is active
*; Level 70
:Nice Attack Power Cost -19 26 when Staff is active*; Level 75:Nice Attack Power Cost -28 when Staff is active*; Level 80:Nice Attack Power Cost -30 when Staff is active
}}
|-
| || of Smashing Vulnerabilities || <b>Level 7080</b> - All Staff attacks have a 5.5% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
*; Level 70
:All Staff attacks have a 5% chance to trigger the target's Vulnerability
*; Level 75
:All Staff attacks have a 5.25% chance to trigger the target's Vulnerability
*; Level 80
:All Staff attacks have a 5.5% chance to trigger the target's Vulnerability
}}
|-
| || of Fiery Smashing || <b>Level 7080</b> - Phoenix Strike costs -14 16 Power and boosts your Direct Fire Damage +1820% for 30 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
*; Level 70
:Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
*; Level 75
:Phoenix Strike costs -15 Power and boosts your Direct Fire Damage +19% for 30 seconds
*; Level 80
:Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds
}}
|-
| || of Crushing Streaks || <b>Level 7080</b> - Double Hit causes your next attack to deal +90 100 damage if it is a Crushing attack || Ring, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
*; Level 70
:Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
*; Level 80
:Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
}}
|-
| || || <b>Level 7080</b> - Pin heals you for 40 45 health || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin heals you for 10 health
*; Level 70
:Pin heals you for 40 health
*; Level 80
:Pin heals you for 45 health
}}
|-
| || || <b>Level 7080</b> - Pin boosts Core Attack and Nice Attack Damage +73 83 for 7 seconds || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds
*; Level 70
:Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
*; Level 75
:Pin boosts Core Attack and Nice Attack Damage +78 for 7 seconds
*; Level 80
:Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
}}
|-
| || of Accurate Suppression || <b>Level 7080</b> - Suppress and Heed the Stick have +34 35 Accuracy || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Suppress and Heed the Stick have +10 7 Accuracy
*; Level 20
:Suppress and Heed the Stick have +14 11 Accuracy
*; Level 30
:Suppress and Heed the Stick have +18 15 Accuracy
*; Level 40
:Suppress and Heed the Stick have +22 19 Accuracy
*; Level 50
:Suppress and Heed the Stick have +26 23 Accuracy
*; Level 60
:Suppress and Heed the Stick have +30 27 Accuracy
*; Level 70
:Suppress and Heed the Stick have +34 31 Accuracy*; Level 80:Suppress and Heed the Stick have +35 Accuracy
}}
|-
| || of Double Hits || <b>Level 7080</b> - Double Hit Damage +3229% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit Damage +128%
*; Level 10
:Double Hit Damage +139%
*; Level 15
:Double Hit Damage +1410%
*; Level 20
:Double Hit Damage +1511%
*; Level 25
:Double Hit Damage +1612%
*; Level 30
:Double Hit Damage +1713%
*; Level 35
:Double Hit Damage +1814%
*; Level 40
:Double Hit Damage +2016%
*; Level 45
:Double Hit Damage +2217%
*; Level 50
:Double Hit Damage +2419%
*; Level 55
:Double Hit Damage +2620%
*; Level 60
:Double Hit Damage +2822%
*; Level 65
:Double Hit Damage +3023%
*; Level 70
:Double Hit Damage +3225%*; Level 75:Double Hit Damage +27%*; Level 80:Double Hit Damage +29%
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike Damage +60% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike Damage +107%
*; Level 40
:Phoenix Strike Damage +1814%
*; Level 45
:Phoenix Strike Damage +2620%
*; Level 50
:Phoenix Strike Damage +3427%
*; Level 55
:Phoenix Strike Damage +4133%
*; Level 60
:Phoenix Strike Damage +4840%
*; Level 65
:Phoenix Strike Damage +5445%
*; Level 70
:Phoenix Strike Damage +50%
*; Level 75
:Phoenix Strike Damage +55%
*; Level 80
:Phoenix Strike Damage +60%
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike deals +2536% Fire damage to melee attackers, and ability reuse timer is -8 7 seconds || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike deals +5% Fire damage to melee attackers, and ability reuse timer is -4 seconds
*; Level 40
:Phoenix Strike deals +78% Fire damage to melee attackers, and ability reuse timer is -5 seconds
*; Level 45
:Phoenix Strike deals +911% Fire damage to melee attackers, and ability reuse timer is -5 seconds
*; Level 50
:Phoenix Strike deals +1114% Fire damage to melee attackers, and ability reuse timer is -6 seconds
*; Level 55
:Phoenix Strike deals +1317% Fire damage to melee attackers, and ability reuse timer is -7 6 seconds
*; Level 60
:Phoenix Strike deals +1520% Fire damage to melee attackers, and ability reuse timer is -8 7 seconds
*; Level 65
:Phoenix Strike deals +2024% Fire damage to melee attackers, and ability reuse timer is -8 7 seconds
*; Level 70
:Phoenix Strike deals +2528% Fire damage to melee attackers, and ability reuse timer is -8 7 seconds*; Level 75:Phoenix Strike deals +32% Fire damage to melee attackers, and ability reuse timer is -7 seconds*; Level 80:Phoenix Strike deals +36% Fire damage to melee attackers, and ability reuse timer is -7 seconds
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike restores 108 Health deals +189 Fire damage to you melee attackers || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike restores 30 Health deals +63 Fire damage to youmelee attackers
*; Level 40
:Phoenix Strike restores 42 Health deals +77 Fire damage to youmelee attackers
*; Level 45
:Phoenix Strike restores 54 Health deals +91 Fire damage to youmelee attackers
*; Level 50
:Phoenix Strike restores 66 Health deals +105 Fire damage to youmelee attackers
*; Level 55
:Phoenix Strike restores 78 Health deals +119 Fire damage to youmelee attackers
*; Level 60
:Phoenix Strike restores 90 Health deals +133 Fire damage to youmelee attackers
*; Level 65
:Phoenix Strike restores 99 Health deals +147 Fire damage to youmelee attackers
*; Level 70
:Phoenix Strike restores 108 Health deals +161 Fire damage to youmelee attackers*; Level 75:Phoenix Strike deals +175 Fire damage to melee attackers*; Level 80:Phoenix Strike deals +189 Fire damage to melee attackers
}}
|-
| || of Slashy Double Hits || <b>Level 7080</b> - Double Hit costs -14 16 Power and makes the target 910% more vulnerable to Slashing for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds
*; Level 70
:Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
*; Level 80
:Double Hit costs -16 Power and makes the target 10% more vulnerable to Slashing for 15 seconds
}}
|-
| || of Efficient Thrusting || <b>Level 7080</b> - Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second
:Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second
*; Level 65
:Headcracker and Strategic Thrust deal +13% damage and reuse timer is -1 second
*; Level 70
:Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
*; Level 7075:Headcracker and Strategic Thrust deal +15% damage and reuse timer is -1 second*; Level 80
:Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
}}
|-
| || of Defensive Staff Fighting || <b>Level 7080</b> - Suppress and Deflective Spin Damage +3637% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress and Deflective Spin Damage +87%
*; Level 10
:Suppress and Deflective Spin Damage +109%
*; Level 15
:Suppress and Deflective Spin Damage +1211%
*; Level 20
:Suppress and Deflective Spin Damage +1413%
*; Level 25
:Suppress and Deflective Spin Damage +1615%
*; Level 30
:Suppress and Deflective Spin Damage +1817%
*; Level 35
:Suppress and Deflective Spin Damage +2019%
*; Level 40
:Suppress and Deflective Spin Damage +2221%
*; Level 45
:Suppress and Deflective Spin Damage +2423%
*; Level 50
:Suppress and Deflective Spin Damage +2625%
*; Level 55
:Suppress and Deflective Spin Damage +2827%
*; Level 60
:Suppress and Deflective Spin Damage +3029%
*; Level 65
:Suppress and Deflective Spin Damage +31%
*; Level 70
:Suppress and Deflective Spin Damage +33%
*; Level 7075:Suppress and Deflective Spin Damage +3635%*; Level 80:Suppress and Deflective Spin Damage +37%
}}
|-
| || of Hot Hits || <b>Level 7080</b> - Double Hit ignites the target, dealing 174 198 Fire damage over 12 seconds || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
*; Level 70
:Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
*; Level 75
:Double Hit ignites the target, dealing 186 Fire damage over 12 seconds
*; Level 80
:Double Hit ignites the target, dealing 198 Fire damage over 12 seconds
}}
|-
| || of Cold Blocking || <b>Level 7080</b> - Blocking Stance boosts your Direct Cold Damage +1315.5% for 30 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds
*; Level 70
:Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
*; Level 75
:Blocking Stance boosts your Direct Cold Damage +14.5% for 30 seconds
*; Level 80
:Blocking Stance boosts your Direct Cold Damage +15.5% for 30 seconds
}}
|-
| || of Concussive Cracking || <b>Level 7080</b> - Double Hit deals +3236% damage and hastens the current reuse timer of Headcracker by 2 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
*; Level 70
:Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 75
:Double Hit deals +34% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 80
:Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds
}}
|-
| || of Lunging || <b>Level 7080</b> - Lunge deals +39% damage to health and armor || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +35% damage to health and armor
*; Level 10
:Lunge deals +57% damage to health and armor
*; Level 15
:Lunge deals +89% damage to health and armor
*; Level 20
:Lunge deals +1011% damage to health and armor
*; Level 25
:Lunge deals +1213% damage to health and armor
*; Level 30
:Lunge deals +15% damage to health and armor
*; Level 35
:Lunge deals +1817% damage to health and armor
*; Level 40
:Lunge deals +19% damage to health and armor
*; Level 45
:Lunge deals +21% damage to health and armor
*; Level 45
:Lunge deals +24% damage to health and armor
*; Level 50
:Lunge deals +2723% damage to health and armor
*; Level 55
:Lunge deals +3026% damage to health and armor
*; Level 60
:Lunge deals +28% damage to health and armor
*; Level 65
:Lunge deals +31% damage to health and armor
*; Level 70
:Lunge deals +33% damage to health and armor
*; Level 6575
:Lunge deals +36% damage to health and armor
*; Level 7080
:Lunge deals +39% damage to health and armor
}}
|-
| || of Group-Lunging || <b>Level 7080</b> - Lunge hits all enemies within 5 meters, but deals -218% damage and reuse timer is +2 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge hits all enemies within 5 meters, but deals -5550% damage and reuse timer is +2 seconds
*; Level 10
:Lunge hits all enemies within 5 meters, but deals -5348% damage and reuse timer is +2 seconds
*; Level 15
:Lunge hits all enemies within 5 meters, but deals -5146% damage and reuse timer is +2 seconds
*; Level 20
:Lunge hits all enemies within 5 meters, but deals -4944% damage and reuse timer is +2 seconds
*; Level 25
:Lunge hits all enemies within 5 meters, but deals -4742% damage and reuse timer is +2 seconds
*; Level 30
:Lunge hits all enemies within 5 meters, but deals -4540% damage and reuse timer is +2 seconds
*; Level 35
:Lunge hits all enemies within 5 meters, but deals -4338% damage and reuse timer is +2 seconds
*; Level 40
:Lunge hits all enemies within 5 meters, but deals -4136% damage and reuse timer is +2 seconds
*; Level 45
:Lunge hits all enemies within 5 meters, but deals -3934% damage and reuse timer is +2 seconds
*; Level 50
:Lunge hits all enemies within 5 meters, but deals -3732% damage and reuse timer is +2 seconds
*; Level 55
:Lunge hits all enemies within 5 meters, but deals -3530% damage and reuse timer is +2 seconds
*; Level 60
:Lunge hits all enemies within 5 meters, but deals -3328% damage and reuse timer is +2 seconds
*; Level 65
:Lunge hits all enemies within 5 meters, but deals -2723% damage and reuse timer is +2 seconds
*; Level 70
:Lunge hits all enemies within 5 meters, but deals -2118% damage and reuse timer is +2 seconds*; Level 75:Lunge hits all enemies within 5 meters, but deals -13% damage and reuse timer is +2 seconds*; Level 80:Lunge hits all enemies within 5 meters, but deals -8% damage and reuse timer is +2 seconds
}}
|-
| || of Bloody Redirection || <b>Level 7080</b> - Redirect deals +78 causes target to bleed, dealing 448 Trauma damage over 15 8 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect deals +39 causes target to bleed, dealing 40 Trauma damage over 15 8 seconds
*; Level 10
:Redirect deals +42 causes target to bleed, dealing 64 Trauma damage over 15 8 seconds
*; Level 15
:Redirect deals +45 causes target to bleed, dealing 88 Trauma damage over 15 8 seconds
*; Level 20
:Redirect deals +48 causes target to bleed, dealing 112 Trauma damage over 15 8 seconds
*; Level 25
:Redirect deals +51 causes target to bleed, dealing 136 Trauma damage over 15 8 seconds
*; Level 30
:Redirect deals +54 causes target to bleed, dealing 160 Trauma damage over 15 8 seconds
*; Level 35
:Redirect deals +57 causes target to bleed, dealing 184 Trauma damage over 15 8 seconds
*; Level 40
:Redirect deals +60 causes target to bleed, dealing 208 Trauma damage over 15 8 seconds
*; Level 45
:Redirect deals +63 causes target to bleed, dealing 232 Trauma damage over 15 8 seconds
*; Level 50
:Redirect deals +66 causes target to bleed, dealing 256 Trauma damage over 15 8 seconds
*; Level 55
:Redirect deals +69 causes target to bleed, dealing 280 Trauma damage over 15 8 seconds
*; Level 60
:Redirect deals +72 causes target to bleed, dealing 304 Trauma damage over 15 8 seconds
*; Level 65
:Redirect deals +75 causes target to bleed, dealing 340 Trauma damage over 15 8 seconds
*; Level 70
:Redirect deals +78 causes target to bleed, dealing 376 Trauma damage over 15 8 seconds*; Level 75:Redirect causes target to bleed, dealing 412 Trauma damage over 8 seconds*; Level 80:Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds
}}
|-
| || of Knockback Lunges || <b>Level 7080</b> - Lunge deals +35 55 damage and knocks the target backwards || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +1 damage and knocks the target backwards
*; Level 70
:Lunge deals +35 damage and knocks the target backwards
*; Level 75
:Lunge deals +45 damage and knocks the target backwards
*; Level 80
:Lunge deals +55 damage and knocks the target backwards
}}
|-
| || of Lunging || <b>Level 7080</b> - Lunge deals +90 121 armor damage || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +12 armor damage
*; Level 10
:Lunge deals +18 19 armor damage
*; Level 15
:Lunge deals +24 26 armor damage
*; Level 20
:Lunge deals +30 33 armor damage
*; Level 25
:Lunge deals +36 40 armor damage
*; Level 30
:Lunge deals +42 47 armor damage
*; Level 35
:Lunge deals +48 54 armor damage
*; Level 40
:Lunge deals +54 61 armor damage
*; Level 45
:Lunge deals +60 68 armor damage
*; Level 50
:Lunge deals +66 75 armor damage
*; Level 55
:Lunge deals +72 82 armor damage
*; Level 60
:Lunge deals +78 89 armor damage
*; Level 65
:Lunge deals +84 97 armor damage
*; Level 70
:Lunge deals +90 105 armor damage*; Level 75:Lunge deals +113 armor damage*; Level 80:Lunge deals +121 armor damage
}}
|-
| || of Healthy Deflection || <b>Level 7080</b> - Deflective Spin heals 84 108 Health over 60 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin heals 6 Health over 60 seconds
*; Level 70
:Deflective Spin heals 84 Health over 60 seconds
*; Level 75
:Deflective Spin heals 96 Health over 60 seconds
*; Level 80
:Deflective Spin heals 108 Health over 60 seconds
}}
|-
| || of Refreshing Deflection || <b>Level 7080</b> - Deflective Spin restores 36 42 Power after a 20 second delay || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin restores 6 Power after a 20 second delay
*; Level 70
:Deflective Spin restores 36 Power after a 20 second delay
*; Level 75
:Deflective Spin restores 39 Power after a 20 second delay
*; Level 80
:Deflective Spin restores 42 Power after a 20 second delay
}}
|-
| || of Second Chances || <b>Level 7080</b> - If you have less than half of your Health remaining, Deflective Spin heals you for 2531% of your Max Health || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health
*; Level 70
:If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
*; Level 75
:If you have less than half of your Health remaining, Deflective Spin heals you for 28% of your Max Health
*; Level 80
:If you have less than half of your Health remaining, Deflective Spin heals you for 31% of your Max Health
}}
|-
| || of Accurate Pinning || <b>Level 7080</b> - Pin deals +105 120 damage and has +21 25 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 70
:Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Zen Stances || <b>Level 7080</b> - Blocking Stance restores 32 38 Power to you || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance restores 4 Power to you
*; Level 70
:Blocking Stance restores 32 Power to you
*; Level 75
:Blocking Stance restores 35 Power to you
*; Level 80
:Blocking Stance restores 38 Power to you
}}
|-
| || of Mind-Body Arts || <b>Level 7080</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +14 damage 12.5% || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +1 damage5%
*; Level 10
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +2 damage5.5%
*; Level 15
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +3 damage6%
*; Level 20
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +4 damage6.5%
*; Level 25
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +5 damage7%
*; Level 30
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +6 damage7.5%
*; Level 35
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +7 damage8%
*; Level 40
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +8 damage.5%
*; Level 45
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +9 damage%
*; Level 50
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +10 damage9.5%
*; Level 55
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +11 damage10%
*; Level 60
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +12 damage10.5%
*; Level 65
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +13 damage11%
*; Level 70
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal Base Damage is +14 damage11.5%*; Level 75:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +12%*; Level 80:For 30 seconds after using Blocking Stance, your Mentalism Base Damage is +12.5%
}}
|-
| || || <b>Level 7080</b> - For 60 seconds after using Blocking Stance, First Aid heals you +56 68 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 60 seconds after using Blocking Stance, First Aid heals you +11
*; Level 70
:For 60 seconds after using Blocking Stance, First Aid heals you +56
*; Level 75
:For 60 seconds after using Blocking Stance, First Aid heals you +62
*; Level 80
:For 60 seconds after using Blocking Stance, First Aid heals you +68
}}
|-
| || of Redirection || <b>Level 7080</b> - Redirect Damage +101100% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect Damage +1910%
*; Level 10
:Redirect Damage +2516%
*; Level 15
:Redirect Damage +3122%
*; Level 20
:Redirect Damage +3728%
*; Level 25
:Redirect Damage +4334%
*; Level 30
:Redirect Damage +4940%
*; Level 35
:Redirect Damage +5546%
*; Level 40
:Redirect Damage +6152%
*; Level 45
:Redirect Damage +6758%
*; Level 50
:Redirect Damage +7364%
*; Level 55
:Redirect Damage +7970%
*; Level 60
:Redirect Damage +8576%
*; Level 65
:Redirect Damage +9382%
*; Level 70
:Redirect Damage +10188%*; Level 75:Redirect Damage +94%*; Level 80:Redirect Damage +100%
}}
|-
| || || <b>Level 7080</b> - For 60 seconds after using Redirect, First Aid heals you +63 75 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:For 60 seconds after using Redirect, First Aid heals you +15
*; Level 70
:For 60 seconds after using Redirect, First Aid heals you +63
*; Level 75
:For 60 seconds after using Redirect, First Aid heals you +69
*; Level 80
:For 60 seconds after using Redirect, First Aid heals you +75
}}
|-
| || of Potent Redirection || <b>Level 7080</b> - Redirect generates no Rage, reduces Rage by 9601160, and taunts -690 780 || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect generates no Rage, reduces Rage by 100, and taunts -105
*; Level 70
:Redirect generates no Rage, reduces Rage by 960, and taunts -690
*; Level 75
:Redirect generates no Rage, reduces Rage by 1060, and taunts -735
*; Level 80
:Redirect generates no Rage, reduces Rage by 1160, and taunts -780
}}
|-
| || || <b>Level 7080</b> - Redirect deals +48 60 damage and stuns the target || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect deals +3 damage and stuns the target
*; Level 70
:Redirect deals +48 damage and stuns the target
*; Level 75
:Redirect deals +54 damage and stuns the target
*; Level 80
:Redirect deals +60 damage and stuns the target
}}
|-
| || of Strategic Thrusts || <b>Level 7080</b> - Strategic Thrust deals +5448% damage, plus 40% more damage if the target is Vulnerable || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust deals +1510% damage, plus 3525% more damage if the target is Vulnerable
*; Level 10
:Strategic Thrust deals +1812% damage, plus 35% more damage if the target is Vulnerable
*; Level 15
:Strategic Thrust deals +2114% damage, plus 35% more damage if the target is Vulnerable
*; Level 20
:Strategic Thrust deals +2416% damage, plus 35% more damage if the target is Vulnerable
*; Level 25
:Strategic Thrust deals +2718% damage, plus 35% more damage if the target is Vulnerable
*; Level 30
:Strategic Thrust deals +3020% damage, plus 35% more damage if the target is Vulnerable
*; Level 35
:Strategic Thrust deals +3322% damage, plus 35% more damage if the target is Vulnerable
*; Level 40
:Strategic Thrust deals +3624% damage, plus 35% more damage if the target is Vulnerable
*; Level 45
:Strategic Thrust deals +3927% damage, plus 35% more damage if the target is Vulnerable
*; Level 50
:Strategic Thrust deals +4230% damage, plus 35% more damage if the target is Vulnerable
*; Level 55
:Strategic Thrust deals +4533% damage, plus 35% more damage if the target is Vulnerable
*; Level 60
:Strategic Thrust deals +4836% damage, plus 35% more damage if the target is Vulnerable
*; Level 65
:Strategic Thrust deals +5139% damage, plus 40% more damage if the target is Vulnerable
*; Level 70
:Strategic Thrust deals +5442% damage, plus 40% more damage if the target is Vulnerable*; Level 75:Strategic Thrust deals +45% damage, plus 40% more damage if the target is Vulnerable*; Level 80:Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable
}}
|-
| || || <b>Level 7080</b> - Strategic Thrust and Lunge Damage +6031% || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust and Lunge Damage +1710%
*; Level 10
:Strategic Thrust and Lunge Damage +2011%
*; Level 15
:Strategic Thrust and Lunge Damage +2312%
*; Level 20
:Strategic Thrust and Lunge Damage +2613%
*; Level 25
:Strategic Thrust and Lunge Damage +2914%
*; Level 30
:Strategic Thrust and Lunge Damage +3215%
*; Level 35
:Strategic Thrust and Lunge Damage +3516%
*; Level 40
:Strategic Thrust and Lunge Damage +3817%
*; Level 45
:Strategic Thrust and Lunge Damage +4118%
*; Level 50
:Strategic Thrust and Lunge Damage +4419%
*; Level 55
:Strategic Thrust and Lunge Damage +4721%
*; Level 60
:Strategic Thrust and Lunge Damage +5023%
*; Level 65
:Strategic Thrust and Lunge Damage +5525%
*; Level 70
:Strategic Thrust and Lunge Damage +6027%*; Level 75:Strategic Thrust and Lunge Damage +29%*; Level 80:Strategic Thrust and Lunge Damage +31%
}}
|-
| || of Opportunistic Vulnerabilities || <b>Level 7080</b> - If Strategic Thrust is used on a Vulnerable target, it deals +99 113 damage and restores 70 80 Health to you || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
*; Level 70
:If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
*; Level 75
:If Strategic Thrust is used on a Vulnerable target, it deals +106 damage and restores 75 Health to you
*; Level 80
:If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you
}}
|-
| || of Heedfulness || <b>Level 7080</b> - Heed The Stick Damage +6361% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick Damage +1110%
*; Level 10
:Heed The Stick Damage +1513%
*; Level 15
:Heed The Stick Damage +16%
*; Level 20
:Heed The Stick Damage +19%
*; Level 20
:Heed The Stick Damage +23%
*; Level 25
:Heed The Stick Damage +2722%
*; Level 30
:Heed The Stick Damage +3125%
*; Level 35
:Heed The Stick Damage +3528%
*; Level 40
:Heed The Stick Damage +3931%
*; Level 45
:Heed The Stick Damage +4334%
*; Level 50
:Heed The Stick Damage +4737%
*; Level 55
:Heed The Stick Damage +5141%
*; Level 60
:Heed The Stick Damage +5545%
*; Level 65
:Heed The Stick Damage +5949%
*; Level 70
:Heed The Stick Damage +6353%*; Level 75:Heed The Stick Damage +57%*; Level 80:Heed The Stick Damage +61%
}}
|-
| || of Potent Heeding || <b>Level 7080</b> - Heed The Stick deals +1516% Damage and Taunts +840 960 || Chest, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick deals +1% Damage and Taunts +60
:Heed The Stick deals +13% Damage and Taunts +780
*; Level 70
:Heed The Stick deals +14% Damage and Taunts +840*; Level 75:Heed The Stick deals +15% Damage and Taunts +840900*; Level 80:Heed The Stick deals +16% Damage and Taunts +960
}}
|-
| || of Healthy Heeding || <b>Level 7080</b> - Heed The Stick heals you for 24 28 health (or armor if health is full) || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick heals you for 5 health (or armor if health is full)
*; Level 70
:Heed The Stick heals you for 24 health (or armor if health is full)
*; Level 75
:Heed The Stick heals you for 26 health (or armor if health is full)
*; Level 80
:Heed The Stick heals you for 28 health (or armor if health is full)
}}
|-
| || of Thickheaded Heeding || <b>Level 7080</b> - Heed The Stick gives you +15 17 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
*; Level 70
:Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds
*; Level 75
:Heed The Stick gives you +16 mitigation from direct attacks for 10 seconds
*; Level 80
:Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds
}}
|-
| || of Headcracking || <b>Level 7080</b> - Headcracker Damage +60% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker Damage +8%
*; Level 10
:Headcracker Damage +1211%
*; Level 15
:Headcracker Damage +1614%
*; Level 20
:Headcracker Damage +17%
*; Level 25
:Headcracker Damage +20%
*; Level 25
:Headcracker Damage +24%
*; Level 30
:Headcracker Damage +2823%
*; Level 35
:Headcracker Damage +26%
*; Level 40
:Headcracker Damage +29%
*; Level 45
:Headcracker Damage +32%
*; Level 4050
:Headcracker Damage +36%
*; Level 4555
:Headcracker Damage +40%
*; Level 5060
:Headcracker Damage +44%
*; Level 5565
:Headcracker Damage +48%
*; Level 6070
:Headcracker Damage +52%
*; Level 6575
:Headcracker Damage +56%
*; Level 7080
:Headcracker Damage +60%
}}
|-
| || || <b>Level 7080</b> - Headcracker deals +80 100 damage, generates no Rage, and reduces Rage by 210 192 || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 1512
*; Level 10
:Headcracker deals +10 damage, generates no Rage, and reduces Rage by 3024
*; Level 15
:Headcracker deals +15 damage, generates no Rage, and reduces Rage by 4536
*; Level 20
:Headcracker deals +20 damage, generates no Rage, and reduces Rage by 6048
*; Level 25
:Headcracker deals +25 damage, generates no Rage, and reduces Rage by 7560
*; Level 30
:Headcracker deals +30 damage, generates no Rage, and reduces Rage by 9072
*; Level 35
:Headcracker deals +35 damage, generates no Rage, and reduces Rage by 10584
*; Level 40
:Headcracker deals +40 damage, generates no Rage, and reduces Rage by 12096
*; Level 45
:Headcracker deals +45 damage, generates no Rage, and reduces Rage by 135108
*; Level 50
:Headcracker deals +50 damage, generates no Rage, and reduces Rage by 150120
*; Level 55
:Headcracker deals +55 damage, generates no Rage, and reduces Rage by 165132
*; Level 60
:Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180144
*; Level 65
:Headcracker deals +70 damage, generates no Rage, and reduces Rage by 195156
*; Level 70
:Headcracker deals +80 damage, generates no Rage, and reduces Rage by 210168*; Level 75:Headcracker deals +90 damage, generates no Rage, and reduces Rage by 180*; Level 80:Headcracker deals +100 damage, generates no Rage, and reduces Rage by 192
}}
|-
| Uncrackable || || <b>Level 7080</b> - After using Headcracker, you take half damage from Psychic attacks for 13 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:After using Headcracker, you take half damage from Psychic attacks for 5 seconds
*; Level 70
:After using Headcracker, you take half damage from Psychic attacks for 13 seconds
*; Level 75
:After using Headcracker, you take half damage from Psychic attacks for 14 seconds
*; Level 80
:After using Headcracker, you take half damage from Psychic attacks for 15 seconds
}}
|-
| || of Pinning || <b>Level 7080</b> - Pin Damage +6160% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin Damage +5%
*; Level 10
:Pin Damage +98%
*; Level 15
:Pin Damage +1311%
*; Level 20
:Pin Damage +14%
*; Level 25
:Pin Damage +17%
*; Level 25
:Pin Damage +21%
*; Level 30
:Pin Damage +2520%
*; Level 35
:Pin Damage +2924%
*; Level 40
:Pin Damage +3328%
*; Level 45
:Pin Damage +3732%
*; Level 50
:Pin Damage +4136%
*; Level 55
:Pin Damage +4540%
*; Level 60
:Pin Damage +4944%
*; Level 65
:Pin Damage +5548%
*; Level 70
:Pin Damage +6152%*; Level 75:Pin Damage +56%*; Level 80:Pin Damage +60%
}}
|-
| || || <b>Level 7080</b> - Pin generates no Rage and reduces Rage by 750 900 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin generates no Rage and reduces Rage by 50
*; Level 70
:Pin generates no Rage and reduces Rage by 750
*; Level 75
:Pin generates no Rage and reduces Rage by 825
*; Level 80
:Pin generates no Rage and reduces Rage by 900
}}
|-
| || of Agonizing Pins || <b>Level 7080</b> - Pin causes target's attacks to deal -4550% damage for 5 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Pin causes target's attacks to deal -10% damage for 5 seconds
*; Level 70
:Pin causes target's attacks to deal -45% damage for 5 seconds
*; Level 75
:Pin causes target's attacks to deal -47% damage for 5 seconds
*; Level 80
:Pin causes target's attacks to deal -50% damage for 5 seconds
}}
|-
| || of The Phoenix || <b>Level 7080</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 83 Health to you || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 35
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 20 Health to you
*; Level 70
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 Health to you
*; Level 75
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 76 Health to you
*; Level 80
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 83 Health to you
}}
|-
}}
|-
| || of Healthy Suppression || <b>Level 7080</b> - Suppress heals you for 40 45 health || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress heals you for 15 health
*; Level 70
:Suppress heals you for 40 health
*; Level 75
:Suppress heals you for 42 health
*; Level 80
:Suppress heals you for 45 health
}}
|-
| || of Suppression || <b>Level 7080</b> - Suppress Damage +5148% || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress Damage +107%
*; Level 10
:Suppress Damage +139%
*; Level 15
:Suppress Damage +1611%
*; Level 20
:Suppress Damage +1913%
*; Level 25
:Suppress Damage +2215%
*; Level 30
:Suppress Damage +2518%
*; Level 35
:Suppress Damage +2821%
*; Level 40
:Suppress Damage +3124%
*; Level 45
:Suppress Damage +3427%
*; Level 50
:Suppress Damage +3730%
*; Level 55
:Suppress Damage +4033%
*; Level 60
:Suppress Damage +4336%
*; Level 65
:Suppress Damage +4739%
*; Level 70
:Suppress Damage +5142%*; Level 75:Suppress Damage +45%*; Level 80:Suppress Damage +48%
}}
|-
| || of Contemplative Suppression || <b>Level 7080</b> - Suppress deals +3332% damage and causes targets to lose an additional 350 400 Rage || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress deals +57% damage and causes targets to lose an additional 25 Rage
*; Level 10
:Suppress deals +78% damage and causes targets to lose an additional 50 Rage
*; Level 15
:Suppress deals +9% damage and causes targets to lose an additional 75 Rage
*; Level 20
:Suppress deals +1110% damage and causes targets to lose an additional 100 Rage
*; Level 25
:Suppress deals +1311% damage and causes targets to lose an additional 125 Rage
*; Level 30
:Suppress deals +1512% damage and causes targets to lose an additional 150 Rage
*; Level 35
:Suppress deals +1714% damage and causes targets to lose an additional 175 Rage
*; Level 40
:Suppress deals +1916% damage and causes targets to lose an additional 200 Rage
*; Level 45
:Suppress deals +2118% damage and causes targets to lose an additional 225 Rage
*; Level 50
:Suppress deals +2320% damage and causes targets to lose an additional 250 Rage
*; Level 55
:Suppress deals +2522% damage and causes targets to lose an additional 275 Rage
*; Level 60
:Suppress deals +2724% damage and causes targets to lose an additional 300 Rage
*; Level 65
:Suppress deals +3026% damage and causes targets to lose an additional 325 Rage
*; Level 70
:Suppress deals +3328% damage and causes targets to lose an additional 350 Rage*; Level 75:Suppress deals +30% damage and causes targets to lose an additional 375 Rage*; Level 80:Suppress deals +32% damage and causes targets to lose an additional 400 Rage
}}
|-
| || of Stunning Suppression || <b>Level 7080</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 200 damage. || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
*; Level 70
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
*; Level 75
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +180 damage.
*; Level 80
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.
}}
|}
12,245
edits

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