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Staff/Treasure Effects

7,431 bytes added, 00:11, 27 August 2019
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Staff/Treasure Effects:By Ability]]
<!-- Updated on August 1426, 2019 from v321 v323 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| || of Staff-Fighting || <b>Level 7080</b> - Staff Base Damage +3540% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Staff Damage +5
*; Level 70
:Staff Base Damage +35%
*; Level 80
:Staff Base Damage +40%
}}
|-
| || || <b>Level 7080</b> - Armor from Combat Refresh Abilities +40 46 when Staff is active || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Armor from Combat Refresh Abilities +12 when Staff is active
*; Level 70
:Armor from Combat Refresh Abilities +40 when Staff is active
*; Level 75
:Armor from Combat Refresh Abilities +43 when Staff is active
*; Level 80
:Armor from Combat Refresh Abilities +46 when Staff is active
}}
|-
| || || <b>Level 7080</b> - Smash, Double Hit, and Heed The Stick Damage +15 18 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smash, Double Hit, and Heed The Stick Damage +2
*; Level 70
:Smash, Double Hit, and Heed The Stick Damage +15
*; Level 75
:Smash, Double Hit, and Heed The Stick Damage +17
*; Level 80
:Smash, Double Hit, and Heed The Stick Damage +18
}}
|-
| || || <b>Level 7080</b> - Nice Attack Power Cost -19 22 when Staff is active || Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attack Power Cost -5 when Staff is active
*; Level 70
:Nice Attack Power Cost -19 when Staff is active
*; Level 75
:Nice Attack Power Cost -20 when Staff is active
*; Level 80
:Nice Attack Power Cost -22 when Staff is active
}}
|-
| || of Smashing Vulnerabilities || <b>Level 7080</b> - All Staff attacks have a 5.5% chance to trigger the target's Vulnerability || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:All Staff attacks have a 1.75% chance to trigger the target's Vulnerability
*; Level 70
:All Staff attacks have a 5% chance to trigger the target's Vulnerability
*; Level 75
:All Staff attacks have a 5.25% chance to trigger the target's Vulnerability
*; Level 80
:All Staff attacks have a 5.5% chance to trigger the target's Vulnerability
}}
|-
| || of Fiery Smashing || <b>Level 7080</b> - Phoenix Strike costs -14 16 Power and boosts your Direct Fire Damage +1820% for 30 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Phoenix Strike costs -1 Power and boosts your Direct Fire Damage +5% for 30 seconds
*; Level 70
:Phoenix Strike costs -14 Power and boosts your Direct Fire Damage +18% for 30 seconds
*; Level 75
:Phoenix Strike costs -15 Power and boosts your Direct Fire Damage +19% for 30 seconds
*; Level 80
:Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +20% for 30 seconds
}}
|-
| || of Crushing Streaks || <b>Level 7080</b> - Double Hit causes your next attack to deal +90 100 damage if it is a Crushing attack || Ring, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit causes your next attack to deal +15 damage if it is a Crushing attack
*; Level 70
:Double Hit causes your next attack to deal +90 damage if it is a Crushing attack
*; Level 80
:Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
}}
|-
| || || <b>Level 7080</b> - Pin heals you for 40 45 health || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin heals you for 10 health
*; Level 70
:Pin heals you for 40 health
*; Level 80
:Pin heals you for 45 health
}}
|-
| || || <b>Level 7080</b> - Pin boosts Core Attack and Nice Attack Damage +73 83 for 7 seconds || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin boosts Core Attack and Nice Attack Damage +8 for 7 seconds
*; Level 70
:Pin boosts Core Attack and Nice Attack Damage +73 for 7 seconds
*; Level 75
:Pin boosts Core Attack and Nice Attack Damage +78 for 7 seconds
*; Level 80
:Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
}}
|-
| || of Accurate Suppression || <b>Level 7080</b> - Suppress and Heed the Stick have +31 35 Accuracy || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Suppress and Heed the Stick have +7 Accuracy
*; Level 70
:Suppress and Heed the Stick have +31 Accuracy
*; Level 80
:Suppress and Heed the Stick have +35 Accuracy
}}
|-
| || of Double Hits || <b>Level 7080</b> - Double Hit Damage +2529% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit Damage +8%
*; Level 70
:Double Hit Damage +25%
*; Level 75
:Double Hit Damage +27%
*; Level 80
:Double Hit Damage +29%
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike Damage +5060% || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike Damage +7%
*; Level 70
:Phoenix Strike Damage +50%
*; Level 75
:Phoenix Strike Damage +55%
*; Level 80
:Phoenix Strike Damage +60%
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike deals +1621% damage and reuse timer is -8 seconds || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike deals +6% damage and reuse timer is -4 seconds
*; Level 70
:Phoenix Strike deals +16% damage and reuse timer is -8 seconds
*; Level 75
:Phoenix Strike deals +18% damage and reuse timer is -8 seconds
*; Level 80
:Phoenix Strike deals +21% damage and reuse timer is -8 seconds
}}
|-
| || of The Phoenix || <b>Level 7080</b> - Phoenix Strike restores 108 126 Health to you || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 35
:Phoenix Strike restores 30 Health to you
*; Level 70
:Phoenix Strike restores 108 Health to you
*; Level 75
:Phoenix Strike restores 117 Health to you
*; Level 80
:Phoenix Strike restores 126 Health to you
}}
|-
| || of Slashy Double Hits || <b>Level 7080</b> - Double Hit costs -14 16 Power and makes the target 910% more vulnerable to Slashing for 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Double Hit costs -2 Power and makes the target 3% more vulnerable to Slashing for 15 seconds
*; Level 70
:Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
*; Level 80
:Double Hit costs -16 Power and makes the target 10% more vulnerable to Slashing for 15 seconds
}}
|-
| || of Efficient Thrusting || <b>Level 7080</b> - Headcracker and Strategic Thrust deal +1416% damage and reuse timer is -1 second || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker and Strategic Thrust deal +1% damage and reuse timer is -1 second
*; Level 70
:Headcracker and Strategic Thrust deal +14% damage and reuse timer is -1 second
*; Level 75
:Headcracker and Strategic Thrust deal +15% damage and reuse timer is -1 second
*; Level 80
:Headcracker and Strategic Thrust deal +16% damage and reuse timer is -1 second
}}
|-
| || of Defensive Staff Fighting || <b>Level 7080</b> - Suppress and Deflective Spin Damage +3337% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress and Deflective Spin Damage +7%
*; Level 70
:Suppress and Deflective Spin Damage +33%
*; Level 75
:Suppress and Deflective Spin Damage +35%
*; Level 80
:Suppress and Deflective Spin Damage +37%
}}
|-
| || of Hot Hits || <b>Level 7080</b> - Double Hit ignites the target, dealing 174 198 Fire damage over 12 seconds || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit ignites the target, dealing 18 Fire damage over 12 seconds
*; Level 70
:Double Hit ignites the target, dealing 174 Fire damage over 12 seconds
*; Level 75
:Double Hit ignites the target, dealing 186 Fire damage over 12 seconds
*; Level 80
:Double Hit ignites the target, dealing 198 Fire damage over 12 seconds
}}
|-
| || of Cold Blocking || <b>Level 7080</b> - Blocking Stance boosts your Direct Cold Damage +1315.5% for 30 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance boosts your Direct Cold Damage +6% for 30 seconds
*; Level 70
:Blocking Stance boosts your Direct Cold Damage +13.5% for 30 seconds
*; Level 75
:Blocking Stance boosts your Direct Cold Damage +14.5% for 30 seconds
*; Level 80
:Blocking Stance boosts your Direct Cold Damage +15.5% for 30 seconds
}}
|-
| || of Concussive Cracking || <b>Level 7080</b> - Double Hit deals +3236% damage and hastens the current reuse timer of Headcracker by 2 seconds || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Hit deals +6% damage and hastens the current reuse timer of Headcracker by 1 second
*; Level 70
:Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 75
:Double Hit deals +34% damage and hastens the current reuse timer of Headcracker by 2 seconds
*; Level 80
:Double Hit deals +36% damage and hastens the current reuse timer of Headcracker by 2 seconds
}}
|-
| || of Lunging || <b>Level 7080</b> - Lunge deals +3339% damage to health and armor || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +5% damage to health and armor
*; Level 70
:Lunge deals +33% damage to health and armor
*; Level 75
:Lunge deals +36% damage to health and armor
*; Level 80
:Lunge deals +39% damage to health and armor
}}
|-
| || of Group-Lunging || <b>Level 7080</b> - Lunge hits all enemies within 5 meters, but deals -188% damage and reuse timer is +2 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge hits all enemies within 5 meters, but deals -50% damage and reuse timer is +2 seconds
*; Level 70
:Lunge hits all enemies within 5 meters, but deals -18% damage and reuse timer is +2 seconds
*; Level 75
:Lunge hits all enemies within 5 meters, but deals -13% damage and reuse timer is +2 seconds
*; Level 80
:Lunge hits all enemies within 5 meters, but deals -8% damage and reuse timer is +2 seconds
}}
|-
| || of Bloody Redirection || <b>Level 7080</b> - Redirect deals +78 84 Trauma damage over 15 seconds || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect deals +39 Trauma damage over 15 seconds
*; Level 70
:Redirect deals +78 Trauma damage over 15 seconds
*; Level 75
:Redirect deals +81 Trauma damage over 15 seconds
*; Level 80
:Redirect deals +84 Trauma damage over 15 seconds
}}
|-
| || of Knockback Lunges || <b>Level 7080</b> - Lunge deals +35 55 damage and knocks the target backwards || Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +1 damage and knocks the target backwards
*; Level 70
:Lunge deals +35 damage and knocks the target backwards
*; Level 75
:Lunge deals +45 damage and knocks the target backwards
*; Level 80
:Lunge deals +55 damage and knocks the target backwards
}}
|-
| || of Lunging || <b>Level 7080</b> - Lunge deals +90 102 armor damage || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Lunge deals +12 armor damage
*; Level 70
:Lunge deals +90 armor damage
*; Level 75
:Lunge deals +96 armor damage
*; Level 80
:Lunge deals +102 armor damage
}}
|-
| || of Healthy Deflection || <b>Level 7080</b> - Deflective Spin heals 84 108 Health over 60 seconds || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin heals 6 Health over 60 seconds
*; Level 70
:Deflective Spin heals 84 Health over 60 seconds
*; Level 75
:Deflective Spin heals 96 Health over 60 seconds
*; Level 80
:Deflective Spin heals 108 Health over 60 seconds
}}
|-
| || of Refreshing Deflection || <b>Level 7080</b> - Deflective Spin restores 36 42 Power after a 20 second delay || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Deflective Spin restores 6 Power after a 20 second delay
*; Level 70
:Deflective Spin restores 36 Power after a 20 second delay
*; Level 75
:Deflective Spin restores 39 Power after a 20 second delay
*; Level 80
:Deflective Spin restores 42 Power after a 20 second delay
}}
|-
| || of Second Chances || <b>Level 7080</b> - If you have less than half of your Health remaining, Deflective Spin heals you for 2531% of your Max Health || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:If you have less than half of your Health remaining, Deflective Spin heals you for 10% of your Max Health
*; Level 70
:If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
*; Level 75
:If you have less than half of your Health remaining, Deflective Spin heals you for 28% of your Max Health
*; Level 80
:If you have less than half of your Health remaining, Deflective Spin heals you for 31% of your Max Health
}}
|-
| || of Accurate Pinning || <b>Level 7080</b> - Pin deals +105 120 damage and has +21 25 Accuracy (which cancels out the Evasion that certain monsters have) || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Pin deals +10 damage and has +3 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 70
:Pin deals +105 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Zen Stances || <b>Level 7080</b> - Blocking Stance restores 32 38 Power to you || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blocking Stance restores 4 Power to you
*; Level 70
:Blocking Stance restores 32 Power to you
*; Level 75
:Blocking Stance restores 35 Power to you
*; Level 80
:Blocking Stance restores 38 Power to you
}}
|-
| || of Mind-Body Arts || <b>Level 7080</b> - For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 16 damage || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +1 damage
*; Level 70
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
*; Level 75
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +15 damage
*; Level 80
:For 30 seconds after using Blocking Stance, your Mentalism attacks deal +16 damage
}}
|-
| || || <b>Level 7080</b> - For 60 seconds after using Blocking Stance, First Aid heals you +56 68 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 60 seconds after using Blocking Stance, First Aid heals you +11
*; Level 70
:For 60 seconds after using Blocking Stance, First Aid heals you +56
*; Level 75
:For 60 seconds after using Blocking Stance, First Aid heals you +62
*; Level 80
:For 60 seconds after using Blocking Stance, First Aid heals you +68
}}
|-
| || of Redirection || <b>Level 7080</b> - Redirect Damage +88100% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect Damage +10%
*; Level 70
:Redirect Damage +88%
*; Level 75
:Redirect Damage +94%
*; Level 80
:Redirect Damage +100%
}}
|-
| || || <b>Level 7080</b> - For 60 seconds after using Redirect, First Aid heals you +63 75 || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:For 60 seconds after using Redirect, First Aid heals you +15
*; Level 70
:For 60 seconds after using Redirect, First Aid heals you +63
*; Level 75
:For 60 seconds after using Redirect, First Aid heals you +69
*; Level 80
:For 60 seconds after using Redirect, First Aid heals you +75
}}
|-
| || of Potent Redirection || <b>Level 7080</b> - Redirect generates no Rage, reduces Rage by 9601160, and taunts -690 780 || Ring, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect generates no Rage, reduces Rage by 100, and taunts -105
*; Level 70
:Redirect generates no Rage, reduces Rage by 960, and taunts -690
*; Level 75
:Redirect generates no Rage, reduces Rage by 1060, and taunts -735
*; Level 80
:Redirect generates no Rage, reduces Rage by 1160, and taunts -780
}}
|-
| || || <b>Level 7080</b> - Redirect deals +48 60 damage and stuns the target || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Redirect deals +3 damage and stuns the target
*; Level 70
:Redirect deals +48 damage and stuns the target
*; Level 75
:Redirect deals +54 damage and stuns the target
*; Level 80
:Redirect deals +60 damage and stuns the target
}}
|-
| || of Strategic Thrusts || <b>Level 7080</b> - Strategic Thrust deals +4248% damage, plus 40% more damage if the target is Vulnerable || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust deals +10% damage, plus 25% more damage if the target is Vulnerable
*; Level 70
:Strategic Thrust deals +42% damage, plus 40% more damage if the target is Vulnerable
*; Level 75
:Strategic Thrust deals +45% damage, plus 40% more damage if the target is Vulnerable
*; Level 80
:Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable
}}
|-
| || || <b>Level 7080</b> - Strategic Thrust and Lunge Damage +5361% || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Strategic Thrust and Lunge Damage +12%
*; Level 70
:Strategic Thrust and Lunge Damage +53%
*; Level 75
:Strategic Thrust and Lunge Damage +57%
*; Level 80
:Strategic Thrust and Lunge Damage +61%
}}
|-
| || of Opportunistic Vulnerabilities || <b>Level 7080</b> - If Strategic Thrust is used on a Vulnerable target, it deals +99 113 damage and restores 70 80 Health to you || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:If Strategic Thrust is used on a Vulnerable target, it deals +8 damage and restores 5 Health to you
*; Level 70
:If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
*; Level 75
:If Strategic Thrust is used on a Vulnerable target, it deals +106 damage and restores 75 Health to you
*; Level 80
:If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you
}}
|-
| || of Heedfulness || <b>Level 7080</b> - Heed The Stick Damage +5361% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick Damage +10%
*; Level 70
:Heed The Stick Damage +53%
*; Level 75
:Heed The Stick Damage +57%
*; Level 80
:Heed The Stick Damage +61%
}}
|-
| || of Potent Heeding || <b>Level 7080</b> - Heed The Stick deals +1416% Damage and Taunts +840 960 || Chest, Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick deals +1% Damage and Taunts +60
*; Level 70
:Heed The Stick deals +14% Damage and Taunts +840
*; Level 75
:Heed The Stick deals +15% Damage and Taunts +900
*; Level 80
:Heed The Stick deals +16% Damage and Taunts +960
}}
|-
| || of Healthy Heeding || <b>Level 7080</b> - Heed The Stick heals you for 24 28 health (or armor if health is full) || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heed The Stick heals you for 5 health (or armor if health is full)
*; Level 70
:Heed The Stick heals you for 24 health (or armor if health is full)
*; Level 75
:Heed The Stick heals you for 26 health (or armor if health is full)
*; Level 80
:Heed The Stick heals you for 28 health (or armor if health is full)
}}
|-
| || of Thickheaded Heeding || <b>Level 7080</b> - Heed The Stick gives you +15 17 mitigation from direct attacks for 10 seconds || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Heed The Stick gives you +5 mitigation from direct attacks for 10 seconds
*; Level 70
:Heed The Stick gives you +15 mitigation from direct attacks for 10 seconds
*; Level 75
:Heed The Stick gives you +16 mitigation from direct attacks for 10 seconds
*; Level 80
:Heed The Stick gives you +17 mitigation from direct attacks for 10 seconds
}}
|-
| || of Headcracking || <b>Level 7080</b> - Headcracker Damage +5260% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker Damage +8%
*; Level 70
:Headcracker Damage +52%
*; Level 75
:Headcracker Damage +56%
*; Level 80
:Headcracker Damage +60%
}}
|-
| || || <b>Level 7080</b> - Headcracker deals +80 100 damage, generates no Rage, and reduces Rage by 168 192 || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Headcracker deals +5 damage, generates no Rage, and reduces Rage by 12
*; Level 70
:Headcracker deals +80 damage, generates no Rage, and reduces Rage by 168
*; Level 75
:Headcracker deals +90 damage, generates no Rage, and reduces Rage by 180
*; Level 80
:Headcracker deals +100 damage, generates no Rage, and reduces Rage by 192
}}
|-
| Uncrackable || || <b>Level 7080</b> - After using Headcracker, you take half damage from Psychic attacks for 13 15 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:After using Headcracker, you take half damage from Psychic attacks for 5 seconds
*; Level 70
:After using Headcracker, you take half damage from Psychic attacks for 13 seconds
*; Level 75
:After using Headcracker, you take half damage from Psychic attacks for 14 seconds
*; Level 80
:After using Headcracker, you take half damage from Psychic attacks for 15 seconds
}}
|-
| || of Pinning || <b>Level 7080</b> - Pin Damage +5260% || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin Damage +5%
*; Level 70
:Pin Damage +52%
*; Level 75
:Pin Damage +56%
*; Level 80
:Pin Damage +60%
}}
|-
| || || <b>Level 7080</b> - Pin generates no Rage and reduces Rage by 750 900 || Necklace, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pin generates no Rage and reduces Rage by 50
*; Level 70
:Pin generates no Rage and reduces Rage by 750
*; Level 75
:Pin generates no Rage and reduces Rage by 825
*; Level 80
:Pin generates no Rage and reduces Rage by 900
}}
|-
| || of Agonizing Pins || <b>Level 7080</b> - Pin causes target's attacks to deal -4550% damage for 5 seconds || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Pin causes target's attacks to deal -10% damage for 5 seconds
*; Level 70
:Pin causes target's attacks to deal -45% damage for 5 seconds
*; Level 75
:Pin causes target's attacks to deal -47% damage for 5 seconds
*; Level 80
:Pin causes target's attacks to deal -50% damage for 5 seconds
}}
|-
| || of The Phoenix || <b>Level 7080</b> - For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 83 Health to you || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 35
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 20 Health to you
*; Level 70
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 Health to you
*; Level 75
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 76 Health to you
*; Level 80
:For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 83 Health to you
}}
|-
}}
|-
| || of Healthy Suppression || <b>Level 7080</b> - Suppress heals you for 40 45 health || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress heals you for 15 health
*; Level 70
:Suppress heals you for 40 health
*; Level 75
:Suppress heals you for 42 health
*; Level 80
:Suppress heals you for 45 health
}}
|-
| || of Suppression || <b>Level 7080</b> - Suppress Damage +4248% || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress Damage +7%
*; Level 70
:Suppress Damage +42%
*; Level 75
:Suppress Damage +45%
*; Level 80
:Suppress Damage +48%
}}
|-
| || of Contemplative Suppression || <b>Level 7080</b> - Suppress deals +2832% damage and causes targets to lose an additional 350 400 Rage || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Suppress deals +7% damage and causes targets to lose an additional 25 Rage
*; Level 70
:Suppress deals +28% damage and causes targets to lose an additional 350 Rage
*; Level 75
:Suppress deals +30% damage and causes targets to lose an additional 375 Rage
*; Level 80
:Suppress deals +32% damage and causes targets to lose an additional 400 Rage
}}
|-
| || of Stunning Suppression || <b>Level 7080</b> - Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 200 damage. || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +10 damage.
*; Level 70
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.
*; Level 75
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +180 damage.
*; Level 80
:Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.
}}
|}
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