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Staff/Treasure Effects:By Ability

760 bytes added, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated as of patch v277on November 17, March 25, 2017 2022 from v374-->
==<!--start-->Staff Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it's fairly should be obvious if a treasure effect is in the wrong category. Just be aware!</b></span><br><span style = "color: red"><b>Note that this only shows the max-level version of each treasure effectand ability.</b></span>
<b><u>General Mods</u></b><br>
* Staff Base Damage +40%<br>* Staff Base Damage +40%<br>* Armor from Combat Refresh Abilities +46 55 when Staff is active<br>* Armor from Combat Refresh Abilities +46 55 when Staff is active<br>* Nice Attack Power Cost -20 30 when Staff is active<br>* Staff Base Damage +23%<br>* Staff Base Damage +23%<br>
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<b><u>Blocking Stance5</u></b><br>* Blocking Stance boosts your Direct Cold Damage +156.75% for 30 seconds<br>* Blocking Stance boosts your Direct Cold Damage +156.75% for 30 seconds<br>* Blocking Stance restores 32 Power to increases your Max Health +51 for 30 seconds (and heals youfor 51)<br>* Blocking Stance restores 32 Power to increases your Max Health +51 for 30 seconds (and heals youfor 51)<br>* For 30 seconds after using Blocking Stance, boosts your Mentalism attacks deal Psychic Damage +14 damage6.75% for 30 seconds<br>* For 30 seconds after using Blocking Stance, boosts your Mentalism attacks deal Psychic Damage +14 damage6.75% for 30 seconds<br>* For 60 seconds after using Blocking Stance, First Aid heals you +5668<br>* For 60 seconds after using Blocking Stance, First Aid heals you +5668<br>* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more<br>* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more<br>
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<b><u>Deflective Spin4</u></b><br>* Suppress and Deflective Spin Damage +4237%<br>* Suppress and Deflective Spin Damage +4237%<br>* Deflective Spin heals 84 270 Health over 60 15 seconds<br>* Deflective Spin heals 84 270 Health over 60 15 seconds<br>* Deflective Spin restores 36 Power after a 20 second delaydamage +80. Targets' next attack deals -10% damage<br>* Deflective Spin damage +80. Targets' next attack deals -10% damage<br>* Deflective Spin restores 36 Power after a 20 second delay66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds<br>* If you have less than half of your Health remaining, Deflective Spin heals you restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 25% of your Max Health10 seconds<br>* If you have less than half of your Health remaining, Deflective Spin heals gives you +18% Projectile Evasion for 25% of your Max Health15 seconds<br>
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<b><u>Double Hit6</u></b><br>* Smash, Double Hit , and Heed The Stick Damage +36%125<br>* Smash, Double Hit , and Heed The Stick Damage +36%125<br>
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Double Hit Damage +29%<br>* Double Hit Damage +29%<br>* Double Hit costs -14 16 Power and makes the target 910% more vulnerable to Slashing direct Fire and Cold damage for 15 seconds<br>* Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 8 seconds<br>* Double Hit ignites the target, dealing 130 198 Fire damage over 15 12 seconds<br>* Double Hit ignites the target, dealing 130 198 Fire damage over 15 12 seconds<br>* Smash, Double Hit, and Heed The Stick Damage deals +15<br>* Smash, Double Hit, 36% damage and Heed The Stick Damage +15hastens the current reuse timer of Headcracker by 2 seconds<br>
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<b><u>Headcracker5</u></b><br>* Headcracker and Strategic Thrust deal +2022% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +2022% damage and reuse timer is -1 second<br>* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.<br>* After using Headcracker, you take half damage from Psychic attacks for 10 seconds<br>* Headcracker Damage +6260%<br>* Headcracker Damage +6260%<br>* Headcracker deals +90 100 damage, generates no Rage, and reduces Rage by 210160<br>* Headcracker deals +90 100 damage, generates no Rage, and reduces Rage by 210160<br>* After using Headcracker, you take -50% damage from Psychic attacks for 15 seconds<br>* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.<br>
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<b><u>Heed The Stick6</u></b><br>* Smash, Double Hit, and Heed The Stick Damage +15125<br>* Smash, Double Hit, and Heed The Stick Damage +15125<br>* Heed The Stick Damage +7161%<br>* Heed The Stick Damage +7161%<br>* Heed The Stick deals +2216% Damage and Taunts +840960<br>* Heed The Stick deals +2216% Damage and Taunts +840960<br>* Heed The Stick gives heals you +12 mitigation from direct attacks for 10 seconds28 health (or armor if health is full)<br>* Heed The Stick gives heals you +12 mitigation from direct attacks for 10 seconds28 health (or armor if health is full)<br>* Heed The Stick heals gives you +17 mitigation from direct attacks for 24 health (or armor if health is full)10 seconds<br>* Heed The Stick heals gives you +17 mitigation from direct attacks for 24 health (or armor if health is full)10 seconds<br>
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<b><u>Lunge7</u></b><br>* Strategic Thrust and Lunge Damage deals +6443%<br>* Strategic Thrust damage to health and Lunge Damage +64%armor<br>* Lunge deals +102 43% damage to health and armor damage<br>* Lunge hits all enemies within 7 meters and deals +102 175 damage to health and armor damage, but reuse timer is +2 seconds<br>* Lunge deals +35 63 damage and knocks the target backwards<br>* Lunge deals +45% causes the next attack that hits you to deal 29 less damage <br>* Lunge causes the next attack that hits you to health and armordeal 29 less damage<br>* Strategic Thrust and Lunge deals Damage +4531% damage to health and armor<br>* Strategic Thrust and Lunge hits all enemies within 5 meters, but deals -9Damage +31% damage and reuse timer is +2 seconds<br>
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<b><u>Phoenix Strike5</u></b><br>* For 30 seconds after using Phoenix Strike, costs -16 Power and boosts your Survival Utility and Major Heal abilities restore 62 Health to youDirect Fire Damage +20% for 30 seconds<br>
* Phoenix Strike Damage +60%<br>
* Phoenix Strike Damage +60%<br>
* Phoenix Strike costs deals +41% Fire damage to melee attackers, and ability reuse timer is -16 Power and boosts your Direct 7 seconds<br>* Phoenix Strike deals +189 Fire Damage damage to melee attackers<br>* Phoenix Strike deals +18% for 189 Fire damage to melee attackers<br>* For 30 secondsafter using Phoenix Strike, your Survival Utility and Major Heal abilities restore 80 Health to you<br>
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br>
* Phoenix Strike deals +25% damage and reuse timer is -8 seconds<br>
* Phoenix Strike restores 102 Health to you<br>
* Phoenix Strike restores 102 Health to you<br>
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<b><u>Pin5</u></b><br>* Pin Damage +69%heals you for 45 health<br>* Pin Damage +69%heals you for 45 health<br>* Pin boosts Core Attack and Nice Attack Damage +83 98 for 7 15 seconds<br>* Pin boosts Core Attack and Nice Attack Damage +83 98 for 7 seconds<br>* Pin causes target's attacks to deal -40% damage for 5 15 seconds<br>* Pin deals +120 damage and has +21 25 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Pin Damage +60%<br>* Pin Damage +60%<br>* Pin generates no Rage and reduces Rage by 800900<br>* Pin generates no Rage and reduces Rage by 800900<br>* Pin heals you causes target's attacks to deal -50% damage for 40 health<br>* Pin heals you for 40 health5 seconds<br>
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<b><u>RedirectPinning Slash 4</u></b><br>* For 60 seconds after using Redirect, First Aid heals you +51<br>* For 60 seconds after using Redirect, First Aid heals you +51<br>* Redirect Damage +115%<br>* Redirect Damage +115%<br>* Redirect deals +56 damage and stuns the target<br>* Redirect deals +78 Trauma damage over 15 seconds<br>* Redirect deals +78 Trauma damage over 15 seconds<br>* Redirect generates no Rage, reduces Rage by 960, and taunts -800<br>* Redirect generates no Rage, reduces Rage by 960, and taunts -800<br>
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<b><u>Safe FallRedirect 4</u></b><br>* Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds<br>* Redirect causes target to bleed, dealing 448 Trauma damage over 8 seconds<br>* Redirect Damage +100%<br>* Redirect Damage +100%<br>* For 60 seconds after using Redirect, First Aid heals you +75<br>* For 60 seconds after using Redirect, First Aid heals you +75<br>* Redirect generates no Rage, reduces Rage by 1160, and taunts -780<br>* Redirect generates no Rage, reduces Rage by 1160, and taunts -780<br>* Redirect deals +60 damage and stuns the target<br>
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<b><u>SmashSafe Fall 3</u></b><br>* All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br>* All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br>* Smash, Double Hit, and Heed The Stick Damage +15<br>* Smash, Double Hit, and Heed The Stick Damage +15<br>
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<b><u>Strategic ThrustSmash 6</u></b><br>* Strategic Thrust Smash, Double Hit, and Lunge Heed The Stick Damage +64%125<br>* Strategic Thrust Smash, Double Hit, and Lunge Heed The Stick Damage +64%125<br>* Headcracker and Strategic Thrust deal +20All Staff attacks have a 5.5% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second<br>* If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you<br>* If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health chance to you<br>* Strategic Thrust deals +54% damage, plus 40% more damage if trigger the target is Vulnerable's Vulnerability<br>* Strategic Thrust deals +54All Staff attacks have a 5.5% damage, plus 40% more damage if chance to trigger the target is Vulnerable's Vulnerability<br>
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<b><u>SuppressStrategic Thrust 6</u></b><br>* Suppress Headcracker and Deflective Spin Damage Strategic Thrust deal +4222%damage and reuse timer is -1 second<br>* Suppress Headcracker and Strategic Thrust deal +22% damage and Deflective Spin Damage reuse timer is -1 second<br>* Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable<br>* Strategic Thrust deals +4248%damage, plus 40% more damage if the target is Vulnerable<br>* Suppress Strategic Thrust and Lunge Damage +5531%<br>* Suppress Strategic Thrust and Lunge Damage +5531%<br>* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you<br>* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you<br><br><b><u>Suppress 5</u></b><br>* Suppress and Heed the Stick have +30 35 Accuracy<br>* Suppress and Heed the Stick have +30 35 Accuracy<br>* Suppress deals and Deflective Spin Damage +37% damage and causes targets to lose an additional 350 Rage<br>* Suppress deals and Deflective Spin Damage +37% damage and causes targets to lose an additional 350 Rage<br>* Suppress heals you for 40 45 health<br>* Suppress heals you for 40 45 health<br>* Suppress Damage +48%<br>* Suppress Damage +48%<br>* Suppress deals +32% damage and causes targets to lose an additional 400 Rage<br>* Suppress deals +32% damage and causes targets to lose an additional 400 Rage<br>* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 200 damage.<br>
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