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Staff/Treasure Effects:By Ability

715 bytes added, 13:42, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on August 26November 17, 2019 2022 from v323v374-->
==<!--start-->Staff Paired List==
<noinclude>[[Category:Treasure Effects By Ability]]</noinclude>
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!<br>
* Staff Base Damage +40%<br>
* Staff Base Damage +40%<br>
* Armor from Combat Refresh Abilities +46 55 when Staff is active<br>* Armor from Combat Refresh Abilities +46 55 when Staff is active<br>* Nice Attack Power Cost -22 30 when Staff is active<br>
<br>
<b><u>Blocking Stance 5</u></b><br>
* Blocking Stance boosts your Direct Cold Damage +156.575% for 30 seconds<br>* Blocking Stance boosts your Direct Cold Damage +156.575% for 30 seconds<br>* Blocking Stance restores 38 Power to increases your Max Health +51 for 30 seconds (and heals youfor 51)<br>* Blocking Stance restores 38 Power to increases your Max Health +51 for 30 seconds (and heals youfor 51)<br>* For 30 seconds after using Blocking Stance, boosts your Mentalism attacks deal Psychic Damage +16 damage6.75% for 30 seconds<br>* For 30 seconds after using Blocking Stance, boosts your Mentalism attacks deal Psychic Damage +16 damage6.75% for 30 seconds<br>
* For 60 seconds after using Blocking Stance, First Aid heals you +68<br>
* For 60 seconds after using Blocking Stance, First Aid heals you +68<br>
* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more<br>
* Blocking Stance mitigates +12 physical damage (Crushing, Slashing, Piercing) for 30 seconds. Against Elite enemies, mitigates +12 more<br>
<br>
<b><u>Deflective Spin 4</u></b><br>
* Suppress and Deflective Spin Damage +37%<br>
* Suppress and Deflective Spin Damage +37%<br>
* Deflective Spin heals 108 270 Health over 60 15 seconds<br>* Deflective Spin heals 108 270 Health over 60 15 seconds<br>* Deflective Spin restores 42 Power after a 20 second delaydamage +80. Targets' next attack deals -10% damage<br>* Deflective Spin damage +80. Targets' next attack deals -10% damage<br>* Deflective Spin restores 42 Power after a 20 second delay66 Health instantly and provides +29 Mitigation from all Elite attacks for 10 seconds<br>* If you have less than half of your Health remaining, Deflective Spin heals you restores 66 Health instantly and provides +29 Mitigation from all Elite attacks for 31% of your Max Health10 seconds<br>* If you have less than half of your Health remaining, Deflective Spin heals gives you +18% Projectile Evasion for 31% of your Max Health15 seconds<br>
<br>
<b><u>Double Hit 6</u></b><br>
* Smash, Double Hit, and Heed The Stick Damage +18125<br>* Smash, Double Hit, and Heed The Stick Damage +18125<br>
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Double Hit Damage +29%<br>
* Double Hit Damage +29%<br>
* Double Hit costs -16 Power and makes the target 10% more vulnerable to Slashing direct Fire and Cold damage for 15 8 seconds<br>
* Double Hit ignites the target, dealing 198 Fire damage over 12 seconds<br>
* Double Hit ignites the target, dealing 198 Fire damage over 12 seconds<br>
<br>
<b><u>Headcracker 5</u></b><br>
* Headcracker and Strategic Thrust deal +1622% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +1622% damage and reuse timer is -1 second<br>
* Headcracker Damage +60%<br>
* Headcracker Damage +60%<br>
* Headcracker deals +100 damage, generates no Rage, and reduces Rage by 192160<br>* Headcracker deals +100 damage, generates no Rage, and reduces Rage by 192160<br>* After using Headcracker, you take half -50% damage from Psychic attacks for 15 seconds<br>
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +200 damage.<br>
<br>
<b><u>Heed The Stick 6</u></b><br>
* Smash, Double Hit, and Heed The Stick Damage +18125<br>* Smash, Double Hit, and Heed The Stick Damage +18125<br>
* Heed The Stick Damage +61%<br>
* Heed The Stick Damage +61%<br>
<br>
<b><u>Lunge 7</u></b><br>
* Lunge deals +3943% damage to health and armor<br>* Lunge deals +3943% damage to health and armor<br>* Lunge hits all enemies within 5 7 meters, but and deals -8% +175 damage to health and armor, but reuse timer is +2 seconds<br>* Lunge deals +55 63 damage and knocks the target backwards<br>* Lunge deals +102 armor causes the next attack that hits you to deal 29 less damage<br>* Lunge deals +102 armor causes the next attack that hits you to deal 29 less damage<br>* Strategic Thrust and Lunge Damage +6131%<br>* Strategic Thrust and Lunge Damage +6131%<br>
<br>
<b><u>Phoenix Strike 5</u></b><br>
* Phoenix Strike Damage +60%<br>
* Phoenix Strike Damage +60%<br>
* Phoenix Strike deals +2141% Fire damage to melee attackers, and ability reuse timer is -8 7 seconds<br>* Phoenix Strike restores 126 Health deals +189 Fire damage to youmelee attackers<br>* Phoenix Strike restores 126 Health deals +189 Fire damage to youmelee attackers<br>* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 83 80 Health to you<br>
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br>
<br>
* Pin heals you for 45 health<br>
* Pin heals you for 45 health<br>
* Pin boosts Core Attack and Nice Attack Damage +83 98 for 7 15 seconds<br>* Pin boosts Core Attack and Nice Attack Damage +83 98 for 7 15 seconds<br>
* Pin deals +120 damage and has +25 Accuracy (which cancels out the Evasion that certain monsters have)<br>
* Pin Damage +60%<br>
<br>
<b><u>Redirect 4</u></b><br>
* Redirect deals +84 causes target to bleed, dealing 448 Trauma damage over 15 8 seconds<br>* Redirect deals +84 causes target to bleed, dealing 448 Trauma damage over 15 8 seconds<br>
* Redirect Damage +100%<br>
* Redirect Damage +100%<br>
<br>
<b><u>Smash 6</u></b><br>
* Smash, Double Hit, and Heed The Stick Damage +18125<br>* Smash, Double Hit, and Heed The Stick Damage +18125<br>
* All Staff attacks have a 5.5% chance to trigger the target's Vulnerability<br>
* All Staff attacks have a 5.5% chance to trigger the target's Vulnerability<br>
<br>
<b><u>Strategic Thrust 6</u></b><br>
* Headcracker and Strategic Thrust deal +1622% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +1622% damage and reuse timer is -1 second<br>
* Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable<br>
* Strategic Thrust deals +48% damage, plus 40% more damage if the target is Vulnerable<br>
* Strategic Thrust and Lunge Damage +6131%<br>* Strategic Thrust and Lunge Damage +6131%<br>
* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you<br>
* If Strategic Thrust is used on a Vulnerable target, it deals +113 damage and restores 80 Health to you<br>
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