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Staff/Treasure Effects:By Ability

18 bytes added, 00:14, 27 August 2019
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on August 1426, 2019 from v321v323-->
==<!--start-->Staff Paired List==
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
<b><u>General Mods</u></b><br>
* Staff Base Damage +3540%<br>* Staff Base Damage +3540%<br>* Armor from Combat Refresh Abilities +40 46 when Staff is active<br>* Armor from Combat Refresh Abilities +40 46 when Staff is active<br>* Nice Attack Power Cost -19 22 when Staff is active<br>
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<b><u>Blocking Stance 45</u></b><br>* Blocking Stance boosts your Direct Cold Damage +1315.5% for 30 seconds<br>* Blocking Stance boosts your Direct Cold Damage +1315.5% for 30 seconds<br>* Blocking Stance restores 32 38 Power to you<br>* Blocking Stance restores 32 38 Power to you<br>* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 16 damage<br>* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 16 damage<br>* For 60 seconds after using Blocking Stance, First Aid heals you +5668<br>* For 60 seconds after using Blocking Stance, First Aid heals you +5668<br>
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<b><u>Deflective Spin 4</u></b><br>
* Suppress and Deflective Spin Damage +3337%<br>* Suppress and Deflective Spin Damage +3337%<br>* Deflective Spin heals 84 108 Health over 60 seconds<br>* Deflective Spin heals 84 108 Health over 60 seconds<br>* Deflective Spin restores 36 42 Power after a 20 second delay<br>* Deflective Spin restores 36 42 Power after a 20 second delay<br>* If you have less than half of your Health remaining, Deflective Spin heals you for 2531% of your Max Health<br>* If you have less than half of your Health remaining, Deflective Spin heals you for 2531% of your Max Health<br>
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<b><u>Double Hit 56</u></b><br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* Double Hit causes your next attack to deal +90 100 damage if it is a Crushing attack<br>* Double Hit causes your next attack to deal +90 100 damage if it is a Crushing attack<br>* Double Hit Damage +2529%<br>* Double Hit Damage +2529%<br>* Double Hit costs -14 16 Power and makes the target 910% more vulnerable to Slashing for 15 seconds<br>* Double Hit ignites the target, dealing 174 198 Fire damage over 12 seconds<br>* Double Hit ignites the target, dealing 174 198 Fire damage over 12 seconds<br>* Double Hit deals +3236% damage and hastens the current reuse timer of Headcracker by 2 seconds<br>
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<b><u>Headcracker 45</u></b><br>* Headcracker and Strategic Thrust deal +1416% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +1416% damage and reuse timer is -1 second<br>* Headcracker Damage +5260%<br>* Headcracker Damage +5260%<br>* Headcracker deals +80 100 damage, generates no Rage, and reduces Rage by 168192<br>* Headcracker deals +80 100 damage, generates no Rage, and reduces Rage by 168192<br>* After using Headcracker, you take half damage from Psychic attacks for 13 15 seconds<br>* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 200 damage.<br>
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<b><u>Heed The Stick 56</u></b><br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* Heed The Stick Damage +5361%<br>* Heed The Stick Damage +5361%<br>* Heed The Stick deals +1416% Damage and Taunts +840960<br>* Heed The Stick deals +1416% Damage and Taunts +840960<br>* Heed The Stick heals you for 24 28 health (or armor if health is full)<br>* Heed The Stick heals you for 24 28 health (or armor if health is full)<br>* Heed The Stick gives you +15 17 mitigation from direct attacks for 10 seconds<br>* Heed The Stick gives you +15 17 mitigation from direct attacks for 10 seconds<br>
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<b><u>Lunge 57</u></b><br>* Lunge deals +3339% damage to health and armor<br>* Lunge deals +3339% damage to health and armor<br>* Lunge hits all enemies within 5 meters, but deals -188% damage and reuse timer is +2 seconds<br>* Lunge deals +35 55 damage and knocks the target backwards<br>* Lunge deals +90 102 armor damage<br>* Lunge deals +90 102 armor damage<br>* Strategic Thrust and Lunge Damage +5361%<br>* Strategic Thrust and Lunge Damage +5361%<br>
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<b><u>Phoenix Strike 5</u></b><br>
* Phoenix Strike costs -14 16 Power and boosts your Direct Fire Damage +1820% for 30 seconds<br>* Phoenix Strike Damage +5060%<br>* Phoenix Strike Damage +5060%<br>* Phoenix Strike deals +1621% damage and reuse timer is -8 seconds<br>* Phoenix Strike restores 108 126 Health to you<br>* Phoenix Strike restores 108 126 Health to you<br>* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 69 83 Health to you<br>
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br>
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<b><u>Pin 5</u></b><br>
* Pin heals you for 40 45 health<br>* Pin heals you for 40 45 health<br>* Pin boosts Core Attack and Nice Attack Damage +73 83 for 7 seconds<br>* Pin boosts Core Attack and Nice Attack Damage +73 83 for 7 seconds<br>* Pin deals +105 120 damage and has +21 25 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Pin Damage +5260%<br>* Pin Damage +5260%<br>* Pin generates no Rage and reduces Rage by 750900<br>* Pin generates no Rage and reduces Rage by 750900<br>* Pin causes target's attacks to deal -4550% damage for 5 seconds<br>
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<b><u>Pinning Slash 34</u></b><br>
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<b><u>Redirect 34</u></b><br>* Redirect deals +78 84 Trauma damage over 15 seconds<br>* Redirect deals +78 84 Trauma damage over 15 seconds<br>* Redirect Damage +88100%<br>* Redirect Damage +88100%<br>* For 60 seconds after using Redirect, First Aid heals you +6375<br>* For 60 seconds after using Redirect, First Aid heals you +6375<br>* Redirect generates no Rage, reduces Rage by 9601160, and taunts -690780<br>* Redirect generates no Rage, reduces Rage by 9601160, and taunts -690780<br>* Redirect deals +48 60 damage and stuns the target<br>
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<b><u>Safe Fall 3</u></b><br>
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<b><u>Smash 56</u></b><br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* Smash, Double Hit, and Heed The Stick Damage +1518<br>* All Staff attacks have a 5.5% chance to trigger the target's Vulnerability<br>* All Staff attacks have a 5.5% chance to trigger the target's Vulnerability<br>
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<b><u>Strategic Thrust 56</u></b><br>* Headcracker and Strategic Thrust deal +1416% damage and reuse timer is -1 second<br>* Headcracker and Strategic Thrust deal +1416% damage and reuse timer is -1 second<br>* Strategic Thrust deals +4248% damage, plus 40% more damage if the target is Vulnerable<br>* Strategic Thrust deals +4248% damage, plus 40% more damage if the target is Vulnerable<br>* Strategic Thrust and Lunge Damage +5361%<br>* Strategic Thrust and Lunge Damage +5361%<br>* If Strategic Thrust is used on a Vulnerable target, it deals +99 113 damage and restores 70 80 Health to you<br>* If Strategic Thrust is used on a Vulnerable target, it deals +99 113 damage and restores 70 80 Health to you<br>
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<b><u>Suppress 45</u></b><br>* Suppress and Heed the Stick have +31 35 Accuracy<br>* Suppress and Heed the Stick have +31 35 Accuracy<br>* Suppress and Deflective Spin Damage +3337%<br>* Suppress and Deflective Spin Damage +3337%<br>* Suppress heals you for 40 45 health<br>* Suppress heals you for 40 45 health<br>* Suppress Damage +4248%<br>* Suppress Damage +4248%<br>* Suppress deals +2832% damage and causes targets to lose an additional 350 400 Rage<br>* Suppress deals +2832% damage and causes targets to lose an additional 350 400 Rage<br>* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 200 damage.<br>
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