Difference between revisions of "Staff/Treasure Effects:By Slot"

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<!-- Updated as of patch v272, December 17, 2016 -->
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<!-- Updated as of patch v273, January 22, 2017 -->
 
==<!--start-->Staff Slot List==
 
==<!--start-->Staff Slot List==
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
 +
 
<b><u>Head</u></b><br>
 
<b><u>Head</u></b><br>
* Staff Base Damage +20%<br>
+
* Staff Base Damage +23%<br>
* Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds<br>
+
* Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds<br>
 
* Suppress and Heed the Stick have +30 Accuracy<br>
 
* Suppress and Heed the Stick have +30 Accuracy<br>
* Phoenix Strike restores 90 Health to you<br>
+
* Phoenix Strike restores 106 Health to you<br>
* Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second<br>
+
* Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second<br>
* Double Hit ignites the target, dealing 100 Fire damage over 15 seconds<br>
+
* Double Hit ignites the target, dealing 130 Fire damage over 15 seconds<br>
* Deflective Spin restores 30 Power after a 20 second delay<br>
+
* Deflective Spin restores 40 Power after a 20 second delay<br>
* Blocking Stance restores 26 Power to you<br>
+
* Blocking Stance restores 36 Power to you<br>
* Strategic Thrust and Lunge Damage +50%<br>
+
* Strategic Thrust and Lunge Damage +64%<br>
* Heed The Stick deals +12% Damage and Taunts +720<br>
+
* Heed The Stick deals +22% Damage and Taunts +840<br>
  
  
 
<b><u>Chest</u></b><br>
 
<b><u>Chest</u></b><br>
* Armor from Combat Refresh Abilities +34 when Staff is active<br>
+
* Armor from Combat Refresh Abilities +46 when Staff is active<br>
* Pin heals you for 35 health<br>
+
* Pin heals you for 45 health<br>
* Double Hit Damage +28%<br>
+
* Double Hit Damage +36%<br>
* Phoenix Strike Damage +50%<br>
+
* Phoenix Strike Damage +60%<br>
* Suppress and Deflective Spin Damage +30%<br>
+
* Suppress and Deflective Spin Damage +42%<br>
* Redirect deals +72 Trauma damage over 15 seconds<br>
+
* Redirect deals +78 Trauma damage over 15 seconds<br>
* Blocking Stance restores 26 Power to you<br>
+
* Blocking Stance restores 36 Power to you<br>
* If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you<br>
+
* If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you<br>
* Heed The Stick deals +12% Damage and Taunts +720<br>
+
* Heed The Stick deals +22% Damage and Taunts +840<br>
* Headcracker Damage +52%<br>
+
* Headcracker Damage +62%<br>
  
  
 
<b><u>Legs</u></b><br>
 
<b><u>Legs</u></b><br>
* Phoenix Strike restores 90 Health to you<br>
+
* Phoenix Strike restores 106 Health to you<br>
* Double Hit ignites the target, dealing 100 Fire damage over 15 seconds<br>
+
* Double Hit ignites the target, dealing 130 Fire damage over 15 seconds<br>
* Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds<br>
+
* Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds<br>
* Lunge deals +33% damage to health and armor<br>
+
* Lunge deals +45% damage to health and armor<br>
* Deflective Spin heals 72 Health over 60 seconds<br>
+
* Deflective Spin heals 84 Health over 60 seconds<br>
* Redirect Damage +85%<br>
+
* Redirect Damage +115%<br>
* Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable<br>
+
* Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable<br>
* Heed The Stick Damage +55%<br>
+
* Heed The Stick Damage +63%<br>
* Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180<br>
+
* Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210<br>
* Pin Damage +49%<br>
+
* Pin Damage +69%<br>
* Suppress deals +27% damage and causes targets to lose an additional 300 Rage<br>
+
* Suppress deals +37% damage and causes targets to lose an additional 350 Rage<br>
  
  
 
<b><u>Hands</u></b><br>
 
<b><u>Hands</u></b><br>
* Phoenix Strike costs -12 Power and boosts your Direct Fire Damage +16% for 30 seconds<br>
+
* Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds<br>
* Double Hit causes your next attack to deal +75 damage if it is a Crushing attack<br>
+
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Pin heals you for 35 health<br>
+
* Pin heals you for 45 health<br>
* Lunge hits all enemies within 5 meters, but deals -33% damage and reuse timer is +2 seconds<br>
+
* Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds<br>
* For 60 seconds after using Blocking Stance, First Aid heals you +44<br>
+
* For 60 seconds after using Blocking Stance, First Aid heals you +56<br>
* For 60 seconds after using Redirect, First Aid heals you +50<br>
+
* For 60 seconds after using Redirect, First Aid heals you +57<br>
* Redirect deals +36 damage and stuns the target<br>
+
* Redirect deals +56 damage and stuns the target<br>
* If Strategic Thrust is used on a Vulnerable target, it deals +85 damage and restores 60 Health to you<br>
+
* If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you<br>
* Heed The Stick heals you for 20 health (or armor if health is full)<br>
+
* Heed The Stick heals you for 26 health (or armor if health is full)<br>
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +120 damage.<br>
+
* Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.<br>
  
  
 
<b><u>Feet</u></b><br>
 
<b><u>Feet</u></b><br>
* Armor from Combat Refresh Abilities +34 when Staff is active<br>
+
* Armor from Combat Refresh Abilities +46 when Staff is active<br>
* Pin boosts Core Attack and Nice Attack Damage +63 for 7 seconds<br>
+
* Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds<br>
 
* Suppress and Heed the Stick have +30 Accuracy<br>
 
* Suppress and Heed the Stick have +30 Accuracy<br>
* Double Hit Damage +28%<br>
+
* Double Hit Damage +36%<br>
* Phoenix Strike deals +17% damage and reuse timer is -8 seconds<br>
+
* Phoenix Strike deals +25% damage and reuse timer is -8 seconds<br>
* Lunge deals +20 damage and knocks the target backwards<br>
+
* Lunge deals +35 damage and knocks the target backwards<br>
* If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health<br>
+
* If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health<br>
* For 60 seconds after using Blocking Stance, First Aid heals you +44<br>
+
* For 60 seconds after using Blocking Stance, First Aid heals you +56<br>
* For 60 seconds after using Redirect, First Aid heals you +50<br>
+
* For 60 seconds after using Redirect, First Aid heals you +57<br>
* Headcracker Damage +52%<br>
+
* Headcracker Damage +62%<br>
  
  
 
<b><u>MainHand</u></b><br>
 
<b><u>MainHand</u></b><br>
* Staff Base Damage +20%<br>
+
* Staff Base Damage +23%<br>
* Suppress and Deflective Spin Damage +30%<br>
+
* Suppress and Deflective Spin Damage +42%<br>
* Double Hit deals +28% damage and hastens the current reuse timer of Headcracker by 2 seconds<br>
+
* Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds<br>
* Lunge deals +33% damage to health and armor<br>
+
* Lunge deals +45% damage to health and armor<br>
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage<br>
+
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage<br>
* Redirect Damage +85%<br>
+
* Redirect Damage +115%<br>
* Strategic Thrust deals +48% damage, plus 35% more damage if the target is Vulnerable<br>
+
* Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable<br>
* Heed The Stick Damage +55%<br>
+
* Heed The Stick Damage +63%<br>
* Headcracker deals +60 damage, generates no Rage, and reduces Rage by 180<br>
+
* Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210<br>
* Pin Damage +49%<br>
+
* Pin Damage +69%<br>
 
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br>
 
* Phoenix Strike deals +10% damage and triggers the target's Vulnerability<br>
* Suppress Damage +43%<br>
+
* Suppress Damage +55%<br>
  
  
 
<b><u>OffHand</u></b><br>
 
<b><u>OffHand</u></b><br>
* Smash, Double Hit, and Heed The Stick Damage +13<br>
+
* Smash, Double Hit, and Heed The Stick Damage +15<br>
* All Staff attacks have a 4.5% chance to trigger the target's Vulnerability<br>
+
* All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br>
* Double Hit costs -12 Power and makes the target 8% more vulnerable to Slashing for 15 seconds<br>
+
* Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds<br>
* Redirect deals +72 Trauma damage over 15 seconds<br>
+
* Redirect deals +78 Trauma damage over 15 seconds<br>
* Lunge deals +78 armor damage<br>
+
* Lunge deals +102 armor damage<br>
* Deflective Spin restores 30 Power after a 20 second delay<br>
+
* Deflective Spin restores 40 Power after a 20 second delay<br>
* Strategic Thrust and Lunge Damage +50%<br>
+
* Strategic Thrust and Lunge Damage +64%<br>
 
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br>
 
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br>
 
* After using Headcracker, you take half damage from Psychic attacks for 10 seconds<br>
 
* After using Headcracker, you take half damage from Psychic attacks for 10 seconds<br>
* Pin causes target's attacks to deal -35% damage for 5 seconds<br>
+
* Pin causes target's attacks to deal -40% damage for 5 seconds<br>
* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 60 Health to you<br>
+
* For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you<br>
* Suppress heals you for 36 health<br>
+
* Suppress heals you for 48 health<br>
  
  
 
<b><u>Necklace</u></b><br>
 
<b><u>Necklace</u></b><br>
* Smash, Double Hit, and Heed The Stick Damage +13<br>
+
* Smash, Double Hit, and Heed The Stick Damage +15<br>
* Phoenix Strike Damage +50%<br>
+
* Phoenix Strike Damage +60%<br>
* Headcracker and Strategic Thrust deal +12% damage and reuse timer is -1 second<br>
+
* Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second<br>
* Deflective Spin heals 72 Health over 60 seconds<br>
+
* Deflective Spin heals 84 Health over 60 seconds<br>
* If you have less than half of your Health remaining, Deflective Spin heals you for 21% of your Max Health<br>
+
* If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health<br>
* Pin deals +90 damage and has +18 Accuracy (which cancels out the Evasion that certain monsters have)<br>
+
* Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)<br>
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +12 damage<br>
+
* For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage<br>
* Redirect generates no Rage, reduces Rage by 760, and taunts -600<br>
+
* Redirect generates no Rage, reduces Rage by 960, and taunts -800<br>
* Heed The Stick heals you for 20 health (or armor if health is full)<br>
+
* Heed The Stick heals you for 26 health (or armor if health is full)<br>
* Pin generates no Rage and reduces Rage by 600<br>
+
* Pin generates no Rage and reduces Rage by 800<br>
* Suppress deals +27% damage and causes targets to lose an additional 300 Rage<br>
+
* Suppress deals +37% damage and causes targets to lose an additional 350 Rage<br>
  
  
 
<b><u>Ring</u></b><br>
 
<b><u>Ring</u></b><br>
* Nice Attack Power Cost -16 when Staff is active<br>
+
* Nice Attack Power Cost -20 when Staff is active<br>
* All Staff attacks have a 4.5% chance to trigger the target's Vulnerability<br>
+
* All Staff attacks have a 5.9% chance to trigger the target's Vulnerability<br>
* Double Hit causes your next attack to deal +75 damage if it is a Crushing attack<br>
+
* Double Hit causes your next attack to deal +100 damage if it is a Crushing attack<br>
* Blocking Stance boosts your Direct Cold Damage +12% for 30 seconds<br>
+
* Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds<br>
* Lunge deals +78 armor damage<br>
+
* Lunge deals +102 armor damage<br>
* Redirect generates no Rage, reduces Rage by 760, and taunts -600<br>
+
* Redirect generates no Rage, reduces Rage by 960, and taunts -800<br>
 
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br>
 
* Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds<br>
* Pin generates no Rage and reduces Rage by 600<br>
+
* Pin generates no Rage and reduces Rage by 800<br>
* Suppress heals you for 36 health<br>
+
* Suppress heals you for 48 health<br>
* Suppress Damage +43%<br>
+
* Suppress Damage +55%<br>
  
  

Revision as of 13:32, 23 January 2017

Staff Slot List

Note that this only shows the max-level version of each treasure effect.

Head

  • Staff Base Damage +23%
  • Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
  • Suppress and Heed the Stick have +30 Accuracy
  • Phoenix Strike restores 106 Health to you
  • Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
  • Double Hit ignites the target, dealing 130 Fire damage over 15 seconds
  • Deflective Spin restores 40 Power after a 20 second delay
  • Blocking Stance restores 36 Power to you
  • Strategic Thrust and Lunge Damage +64%
  • Heed The Stick deals +22% Damage and Taunts +840


Chest

  • Armor from Combat Refresh Abilities +46 when Staff is active
  • Pin heals you for 45 health
  • Double Hit Damage +36%
  • Phoenix Strike Damage +60%
  • Suppress and Deflective Spin Damage +42%
  • Redirect deals +78 Trauma damage over 15 seconds
  • Blocking Stance restores 36 Power to you
  • If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
  • Heed The Stick deals +22% Damage and Taunts +840
  • Headcracker Damage +62%


Legs

  • Phoenix Strike restores 106 Health to you
  • Double Hit ignites the target, dealing 130 Fire damage over 15 seconds
  • Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds
  • Lunge deals +45% damage to health and armor
  • Deflective Spin heals 84 Health over 60 seconds
  • Redirect Damage +115%
  • Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
  • Heed The Stick Damage +63%
  • Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210
  • Pin Damage +69%
  • Suppress deals +37% damage and causes targets to lose an additional 350 Rage


Hands

  • Phoenix Strike costs -16 Power and boosts your Direct Fire Damage +18% for 30 seconds
  • Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
  • Pin heals you for 45 health
  • Lunge hits all enemies within 5 meters, but deals -9% damage and reuse timer is +2 seconds
  • For 60 seconds after using Blocking Stance, First Aid heals you +56
  • For 60 seconds after using Redirect, First Aid heals you +57
  • Redirect deals +56 damage and stuns the target
  • If Strategic Thrust is used on a Vulnerable target, it deals +99 damage and restores 70 Health to you
  • Heed The Stick heals you for 26 health (or armor if health is full)
  • Combo: Suppress+Any Melee+Any Melee+Headcracker: final step stuns the target while dealing +160 damage.


Feet

  • Armor from Combat Refresh Abilities +46 when Staff is active
  • Pin boosts Core Attack and Nice Attack Damage +83 for 7 seconds
  • Suppress and Heed the Stick have +30 Accuracy
  • Double Hit Damage +36%
  • Phoenix Strike deals +25% damage and reuse timer is -8 seconds
  • Lunge deals +35 damage and knocks the target backwards
  • If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
  • For 60 seconds after using Blocking Stance, First Aid heals you +56
  • For 60 seconds after using Redirect, First Aid heals you +57
  • Headcracker Damage +62%


MainHand

  • Staff Base Damage +23%
  • Suppress and Deflective Spin Damage +42%
  • Double Hit deals +32% damage and hastens the current reuse timer of Headcracker by 2 seconds
  • Lunge deals +45% damage to health and armor
  • For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
  • Redirect Damage +115%
  • Strategic Thrust deals +54% damage, plus 40% more damage if the target is Vulnerable
  • Heed The Stick Damage +63%
  • Headcracker deals +90 damage, generates no Rage, and reduces Rage by 210
  • Pin Damage +69%
  • Phoenix Strike deals +10% damage and triggers the target's Vulnerability
  • Suppress Damage +55%


OffHand

  • Smash, Double Hit, and Heed The Stick Damage +15
  • All Staff attacks have a 5.9% chance to trigger the target's Vulnerability
  • Double Hit costs -14 Power and makes the target 9% more vulnerable to Slashing for 15 seconds
  • Redirect deals +78 Trauma damage over 15 seconds
  • Lunge deals +102 armor damage
  • Deflective Spin restores 40 Power after a 20 second delay
  • Strategic Thrust and Lunge Damage +64%
  • Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • After using Headcracker, you take half damage from Psychic attacks for 10 seconds
  • Pin causes target's attacks to deal -40% damage for 5 seconds
  • For 30 seconds after using Phoenix Strike, your Survival Utility and Major Heal abilities restore 70 Health to you
  • Suppress heals you for 48 health


Necklace

  • Smash, Double Hit, and Heed The Stick Damage +15
  • Phoenix Strike Damage +60%
  • Headcracker and Strategic Thrust deal +20% damage and reuse timer is -1 second
  • Deflective Spin heals 84 Health over 60 seconds
  • If you have less than half of your Health remaining, Deflective Spin heals you for 25% of your Max Health
  • Pin deals +120 damage and has +21 Accuracy (which cancels out the Evasion that certain monsters have)
  • For 30 seconds after using Blocking Stance, your Mentalism attacks deal +14 damage
  • Redirect generates no Rage, reduces Rage by 960, and taunts -800
  • Heed The Stick heals you for 26 health (or armor if health is full)
  • Pin generates no Rage and reduces Rage by 800
  • Suppress deals +37% damage and causes targets to lose an additional 350 Rage


Ring

  • Nice Attack Power Cost -20 when Staff is active
  • All Staff attacks have a 5.9% chance to trigger the target's Vulnerability
  • Double Hit causes your next attack to deal +100 damage if it is a Crushing attack
  • Blocking Stance boosts your Direct Cold Damage +15% for 30 seconds
  • Lunge deals +102 armor damage
  • Redirect generates no Rage, reduces Rage by 960, and taunts -800
  • Heed The Stick gives you +12 mitigation from direct attacks for 10 seconds
  • Pin generates no Rage and reduces Rage by 800
  • Suppress heals you for 48 health
  • Suppress Damage +55%


Special1


Special2