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Stringed Instruments

1,366 bytes removed, 13:29, 15 December 2023
__NOTOC__
{{Skill infobox
|title = Stringed Instruments
|image = [[File:Empty_Placeholder.png]]
|caption = Skill in performing with stringed instruments such as harps, lutes, and guitars.
|skilltype = Other Skill
|maxlevel = 20
|req = N/A
|skilltrainers = N/A
}}
{{Quote|
Skills Skill in performing with stringed instruments such as harps, lutes, and guitars.
}}
== {{msg:BASEPAGENAME}} Overview==
[[Stringed Instruments]] is one of three musical instrument Sub-skills of [[Performance]].
=== In-Game Description ===
Skill in performing with stringed instruments such as harps, lutes, and guitars.
=== Training {{msg:BASEPAGENAME}} ===
* [[Stringed Instruments]] is unlocked when an instrument associated with the skill that has a Level requirement of 0 is equipped
* {{Item|Classic Lute}} unlocks the skill at Level 0.
* {{Item|Harp}} unlocks Level 11-20 abilities.
== Connected Skills ==
===== Sub-Skills: =====
* None
===== Secondary Skills: =====
* [[Performance]] - Performance is the parent skill of [[Stringed Instruments]].
===== Related Skills: =====
* [[Percussion Instruments]] - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
* [[Wind Instruments]] - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
* [[Interpretive Dance]] - Skill in dancing to music in a way that entertains or moves others.
===== Synergy Levels: =====
There are no Bonus [[Synergy Levels]] for [[Stringed Instruments]].
==Learning==To learn the Stringed Instruments skill all you need to do is find an instrument that fits your level requirements. (Some have no requirements at all!)Your first {{Item|Classic Lute:{{msg:BASEPAGENAME}}/Abilities}} can be purchased from Marna in Serbule. ==Instruments=={| {{STDTmsg:BASEPAGENAME}}Mechanics ==|- style="text-align:left;background: #ec81bf;"! Instrument !! style="width:30%;"|Levels !! |= Music ===|Playing music grants buffs which can boost combat experience gained, out-|Lute||1of-10 |||-|Harp ||10-20 |||}combat armor regeneration, and sometimes other effects if a group of players gathers.==Leveling= Gardening ===To level Playing music while [[Gardening]] can increase the Stringed Instruments skill all you need to do is play chances for a stringed instrumentlarger crop harvest.=== Finding Instruments ===<noinclude>* {{Item|Classic Lute}} - Purchased from [[Category:Level Up RewardsMarna]]</noinclude><includeonly>.==* {{Item|Harp}} - Found as a drop from Bosses in [[Kur Tower]] and [[Stringed Instruments/Level Up Rewards|Stringed Instruments Level Up RewardsNecromancer's Courtyard]].===Equipment===</includeonlydpl><!-- This table is from patch v288, August 28, 2017 --> category = Items/TeacherInstrument{| {{STDT| mw-collapsible<includeonly> mw-collapsed< notcategory = Items/includeonly>}}Ocarina! Level || Reward notcategory = Items/Tuba|- notcategory = Items/Dulcimer| 1 || +1 to Performance<br>Gain Ability: Lute 1 notcategory = Items/FairyChime|- notcategory = Items/Drum| 2 || Gain Ability: Lute 2 reset = categories|-| 4 || Gain Ability: Lute columns = 3|- mode = userformat format = ,\n* {{Item| 6 || Gain Ability: Lute 4%PAGE%}},,|- allowcachedresults=true| 8 || Gain Ability: Lute 5|-| 10 || +1 to Performance<br/dpl>Gain Ability: Lute 6|-| 11 || Gain Ability{{: Harp 1|-| 12 || Gain Ability{{msg: Harp 2BASEPAGENAME}}/Level Up Rewards}}|-== Stringed Instruments Experience Table =={{Spoiler| 14 || Gain Ability: Harp 3|-| 15 || +1 Click Expand to Performanceview the Experience Table for Stringed Instruments|-| 16 || Gain Ability{{: Harp 4Xptables/PerformanceSkill}}|-}}| 18 || Gain Ability: Harp 5== Trivia ==|-| 20 || +1 to * [[Stringed Instruments]] was the first of the Performance<br>Gain Ability: Harp 6|}skills.
==[[Stringed Instruments/Abilities|Stringed Instruments Complete Ability ListCategory:Skills]]==<!-- This table is from patch v288, August 28, 2017 -->Click "Expand" on the box below to view a complete list of Abilities for the {{msg:BASEPAGENAME}} skill.{| {{STDT|sortable mw-collapsible<includeonly> mw-collapsed</includeonly>}} style='width:100%;'! Icon !! Level !! Name !! Description !! Special !! style="width: 11%; text-align: center;" | Damage !! style="width: 11%; text-align: center;" | Stats !! Gear Required|-| <span class="extimage64px">{{Ability icon|Lute 1}}</span>&nbsp; || 1 || Lute 1 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 2}}</span>&nbsp; || 2 || Lute 2 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 3}}</span>&nbsp; || 4 || Lute 3 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 4}}</span>&nbsp; || 6 || Lute 4 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 5}}</span>&nbsp; || 8 || Lute 5 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Lute 6}}</span>&nbsp; || 10 || Lute 6 || Play a lute. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Lute|-| <span class="extimage64px">{{Ability icon|Harp 1}}</span>&nbsp; || 11 || Harp 1 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 2}}</span>&nbsp; || 12 || Harp 2 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 3}}</span>&nbsp; || 14 || Harp 3 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 4}}</span>&nbsp; || 16 || Harp 4 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 5}}</span>&nbsp; || 18 || Harp 5 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|-| <span class="extimage64px">{{Ability icon|Harp 6}}</span>&nbsp; || 20 || Harp 6 || Play a harp. || || || <b>Power Cost: </b>0<br><b>Range: </b>1<br><b>Cooldown: </b>3 || Harp|}
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