Difference between revisions of "Sword/Treasure Effects:By Ability"

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<!-- Updated on January 22, 2019 from v316-->
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<!-- Updated on February 26, 2019 from v318-->
 
==<!--start-->Sword Paired List==
 
==<!--start-->Sword Paired List==
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
 
<span style = "color: red"><b>THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.<br>
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<b><u>General Mods</u></b><br>
 
<b><u>General Mods</u></b><br>
* Sword Base Damage +23%<br>
+
* Sword Base Damage +35%<br>
* Sword Base Damage +23%<br>
+
* Sword Base Damage +35%<br>
* All sword abilities deal +18% damage when you have 33% or less of your Armor left<br>
+
* All sword abilities deal +15% damage when you have 33% or less of your Armor left<br>
* Sword Damage +14<br>
+
* Sword Damage +60<br>
* Sword Damage +14<br>
+
* Sword Damage +60<br>
 
* All Sword abilities have a 22% chance to restore 27 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 27 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 27 Health to you<br>
 
* All Sword abilities have a 22% chance to restore 27 Health to you<br>
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* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
* Debilitating Blow Damage +58%<br>
+
* Debilitating Blow Damage +49%<br>
* Debilitating Blow Damage +58%<br>
+
* Debilitating Blow Damage +49%<br>
 
* Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
 
* Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds<br>
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* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
* Decapitate Damage +49%<br>
+
* Decapitate Damage +42.5%<br>
* Decapitate Damage +49%<br>
+
* Decapitate Damage +42.5%<br>
 
* Decapitate restores 149 armor to you<br>
 
* Decapitate restores 149 armor to you<br>
 
* Decapitate restores 149 armor to you<br>
 
* Decapitate restores 149 armor to you<br>
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* Finishing Blow restores 37 Power to you<br>
 
* Finishing Blow restores 37 Power to you<br>
 
* Finishing Blow restores 37 Power to you<br>
 
* Finishing Blow restores 37 Power to you<br>
* Finishing Blow Damage +47%<br>
+
* Finishing Blow Damage +38%<br>
* Finishing Blow Damage +47%<br>
+
* Finishing Blow Damage +38%<br>
 
* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
 
* Finishing Blow and Decapitate damage +130<br>
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<br>
 
<br>
 
<b><u>Flashing Strike 6</u></b><br>
 
<b><u>Flashing Strike 6</u></b><br>
* Flashing Strike and Hacking Blade Damage +29%<br>
+
* Flashing Strike and Hacking Blade Damage +25%<br>
* Flashing Strike and Hacking Blade Damage +29%<br>
+
* Flashing Strike and Hacking Blade Damage +25%<br>
 
* Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
 
* Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds<br>
 
* Flashing Strike heals you for 45 health<br>
 
* Flashing Strike heals you for 45 health<br>
 
* Flashing Strike heals you for 45 health<br>
 
* Flashing Strike heals you for 45 health<br>
* Flashing Strike Damage +55%<br>
+
* Flashing Strike Damage +44%<br>
* Flashing Strike Damage +55%<br>
+
* Flashing Strike Damage +44%<br>
 
* Flashing Strike deals +191 damage to undead<br>
 
* Flashing Strike deals +191 damage to undead<br>
 
* Flashing Strike deals +191 damage to undead<br>
 
* Flashing Strike deals +191 damage to undead<br>
 
<br>
 
<br>
 
<b><u>Hacking Blade 4</u></b><br>
 
<b><u>Hacking Blade 4</u></b><br>
* Flashing Strike and Hacking Blade Damage +29%<br>
+
* Flashing Strike and Hacking Blade Damage +25%<br>
* Flashing Strike and Hacking Blade Damage +29%<br>
+
* Flashing Strike and Hacking Blade Damage +25%<br>
* Hacking Blade Direct Damage +38%<br>
+
* Hacking Blade Direct Damage +34%<br>
* Hacking Blade Direct Damage +38%<br>
+
* Hacking Blade Direct Damage +34%<br>
 
* Hacking Blade deals +168 Trauma damage over 12 seconds<br>
 
* Hacking Blade deals +168 Trauma damage over 12 seconds<br>
 
* Hacking Blade deals +168 Trauma damage over 12 seconds<br>
 
* Hacking Blade deals +168 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
 
* Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds<br>
* Hacking Blade generates no Rage, and instead reduces Rage by 315<br>
+
* Hacking Blade generates no Rage, and instead reduces Rage by 255<br>
* Hacking Blade generates no Rage, and instead reduces Rage by 315<br>
+
* Hacking Blade generates no Rage, and instead reduces Rage by 255<br>
 
<br>
 
<br>
 
<b><u>Heart Piercer 6</u></b><br>
 
<b><u>Heart Piercer 6</u></b><br>
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* Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage<br>
 
* Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage<br>
* Heart Piercer deals +18% piercing damage and heals you for 21 health<br>
+
* Heart Piercer deals +16% piercing damage and heals you for 21 health<br>
* Heart Piercer deals +18% piercing damage and heals you for 21 health<br>
+
* Heart Piercer deals +16% piercing damage and heals you for 21 health<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
 
* Precision Pierce and Heart Piercer restore 16 Health to you<br>
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* Many Cuts deals +98 armor damage<br>
 
* Many Cuts deals +98 armor damage<br>
 
* Many Cuts deals +98 armor damage<br>
 
* Many Cuts deals +98 armor damage<br>
* Many Cuts deals +22% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
+
* Many Cuts deals +19% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
 
* Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage<br>
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<br>
 
<br>
 
<b><u>Parry 6</u></b><br>
 
<b><u>Parry 6</u></b><br>
* Parry and Riposte Damage +20% and Power Cost -7<br>
+
* Parry and Riposte Damage +18% and Power Cost -7<br>
* Parry and Riposte Damage +20% and Power Cost -7<br>
+
* Parry and Riposte Damage +18% and Power Cost -7<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry restores 22 health<br>
 
* Parry restores 22 health<br>
 
* Parry restores 22 health<br>
 
* Parry restores 22 health<br>
* Parry and Riposte Damage +47%<br>
+
* Parry and Riposte Damage +42%<br>
 
* Parry hits all enemies within 5 meters, dealing an additional +25 damage<br>
 
* Parry hits all enemies within 5 meters, dealing an additional +25 damage<br>
 
<br>
 
<br>
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* Precision Pierce Damage +56<br>
 
* Precision Pierce Damage +56<br>
 
* Precision Pierce Damage +56<br>
 
* Precision Pierce Damage +56<br>
* Precision Pierce deals +180% damage but its reuse timer is increased +4 seconds<br>
+
* Precision Pierce deals +139% damage but its reuse timer is increased +3 seconds<br>
* Precision Pierce deals +180% damage but its reuse timer is increased +4 seconds<br>
+
* Precision Pierce deals +139% damage but its reuse timer is increased +3 seconds<br>
 
* For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage<br>
 
* For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage<br>
 
* For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage<br>
 
* For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage<br>
 
<br>
 
<br>
 
<b><u>Riposte 6</u></b><br>
 
<b><u>Riposte 6</u></b><br>
* Parry and Riposte Damage +20% and Power Cost -7<br>
+
* Parry and Riposte Damage +18% and Power Cost -7<br>
* Parry and Riposte Damage +20% and Power Cost -7<br>
+
* Parry and Riposte Damage +18% and Power Cost -7<br>
* Riposte Damage +64%<br>
+
* Riposte Damage +52%<br>
* Riposte Damage +64%<br>
+
* Riposte Damage +52%<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
 
* Parry and Riposte further reduce target's Rage by 600<br>
* Parry and Riposte Damage +47%<br>
+
* Parry and Riposte Damage +42%<br>
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
 
* Riposte restores 45 armor<br>
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* Wind Strike and Heart Piercer deal 94 armor damage<br>
 
* Wind Strike and Heart Piercer deal 94 armor damage<br>
 
* Wind Strike and Heart Piercer deal 94 armor damage<br>
 
* Wind Strike and Heart Piercer deal 94 armor damage<br>
* Wind Strike deals +36% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
+
* Wind Strike deals +34% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
* Wind Strike deals +36% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
+
* Wind Strike deals +34% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
 
* Wind Strike gives you +50% projectile evasion for 5 seconds<br>
 
<br>
 
<br>

Revision as of 15:52, 26 February 2019

Sword Paired List

THIS LIST WAS GENERATED BASED ON THE ICONS DISPLAYED IN-GAME FOR EACH EFFECT. SINCE SOME OF THEM ARE WRONG IN-GAME, THEY ARE WRONG HERE TOO.
Don't worry, it should be obvious if a treasure effect is in the wrong category. Just be aware!
Note that this only shows the max-level version of each treasure effect and ability.

General Mods

  • Sword Base Damage +35%
  • Sword Base Damage +35%
  • All sword abilities deal +15% damage when you have 33% or less of your Armor left
  • Sword Damage +60
  • Sword Damage +60
  • All Sword abilities have a 22% chance to restore 27 Health to you
  • All Sword abilities have a 22% chance to restore 27 Health to you
  • Chance to Ignore Stuns +25% when Sword is active
  • Chance to Ignore Stuns +25% when Sword is active


Debilitating Blow 5

  • Many Cuts and Debilitating Blow Damage +61
  • Many Cuts and Debilitating Blow Damage +61
  • Many Cuts and Debilitating Blow deal +118 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +118 damage to Arthropods (such as spiders, mantises, and beetles)
  • Debilitating Blow hastens the current reuse timer of Decapitate by 7 seconds
  • Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds
  • Debilitating Blow Damage +49%
  • Debilitating Blow Damage +49%
  • Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds
  • Debilitating Blow deals +36 damage and causes your Core Attacks to deal +65 damage for 7 seconds


Decapitate 5

  • Decapitate Reuse Timer -10
  • Decapitate deals +70 damage and briefly terrifies the target
  • Finishing Blow and Decapitate damage +130
  • Finishing Blow and Decapitate damage +130
  • Decapitate Damage +42.5%
  • Decapitate Damage +42.5%
  • Decapitate restores 149 armor to you
  • Decapitate restores 149 armor to you
  • Decapitate deals +375 damage to non-Elite targets
  • Decapitate deals +375 damage to non-Elite targets


Finishing Blow 5

  • Finishing Blow gives you 25% resistance to Elemental damage (Fire, Cold, Electricity) for 10 seconds
  • Finishing Blow restores 37 Power to you
  • Finishing Blow restores 37 Power to you
  • Finishing Blow Damage +38%
  • Finishing Blow Damage +38%
  • Finishing Blow and Decapitate damage +130
  • Finishing Blow and Decapitate damage +130
  • Finishing Blow restores 92 armor to you
  • Finishing Blow restores 92 armor to you


Flashing Strike 6

  • Flashing Strike and Hacking Blade Damage +25%
  • Flashing Strike and Hacking Blade Damage +25%
  • Flashing Strike deals +25% damage and gives you 50% resistance to Darkness damage for 4 seconds
  • Flashing Strike heals you for 45 health
  • Flashing Strike heals you for 45 health
  • Flashing Strike Damage +44%
  • Flashing Strike Damage +44%
  • Flashing Strike deals +191 damage to undead
  • Flashing Strike deals +191 damage to undead


Hacking Blade 4

  • Flashing Strike and Hacking Blade Damage +25%
  • Flashing Strike and Hacking Blade Damage +25%
  • Hacking Blade Direct Damage +34%
  • Hacking Blade Direct Damage +34%
  • Hacking Blade deals +168 Trauma damage over 12 seconds
  • Hacking Blade deals +168 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds
  • Hacking Blade and Debilitating Blow deal 126 Trauma damage over 12 seconds
  • Hacking Blade generates no Rage, and instead reduces Rage by 255
  • Hacking Blade generates no Rage, and instead reduces Rage by 255


Heart Piercer 6

  • Wind Strike and Heart Piercer deal 94 armor damage
  • Wind Strike and Heart Piercer deal 94 armor damage
  • Heart Piercer heals you for 34 health
  • Heart Piercer heals you for 34 health
  • Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage
  • Heart Piercer removes (up to) 186 more Rage, turning half of that into Trauma damage
  • Heart Piercer deals +16% piercing damage and heals you for 21 health
  • Heart Piercer deals +16% piercing damage and heals you for 21 health
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce and Heart Piercer restore 16 Health to you


Many Cuts 6

  • Many Cuts and Debilitating Blow Damage +61
  • Many Cuts and Debilitating Blow Damage +61
  • Many Cuts deals +98 armor damage
  • Many Cuts deals +98 armor damage
  • Many Cuts deals +19% damage and stuns targets that have less than a third of their Armor remaining. However, Power cost is +33%
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
  • Many Cuts knocks back targets that have less than a third of their Armor, also dealing +35 damage
  • Many Cuts and Debilitating Blow deal +118 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts and Debilitating Blow deal +118 damage to Arthropods (such as spiders, mantises, and beetles)
  • Many Cuts hits all enemies within 5 meters, dealing +20 damage


Parry 6

  • Parry and Riposte Damage +18% and Power Cost -7
  • Parry and Riposte Damage +18% and Power Cost -7
  • Parry and Riposte further reduce target's Rage by 600
  • Parry and Riposte further reduce target's Rage by 600
  • Parry restores 22 health
  • Parry restores 22 health
  • Parry and Riposte Damage +42%
  • Parry hits all enemies within 5 meters, dealing an additional +25 damage


Precision Pierce 6

  • Precision Pierce deals +35 direct health damage and further reduces target's Rage by 210
  • Precision Pierce deals +35 direct health damage and further reduces target's Rage by 210
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce and Heart Piercer restore 16 Health to you
  • Precision Pierce Damage +56
  • Precision Pierce Damage +56
  • Precision Pierce deals +139% damage but its reuse timer is increased +3 seconds
  • Precision Pierce deals +139% damage but its reuse timer is increased +3 seconds
  • For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage
  • For 6 second after using Precision Pierce, your Nice Attacks deal +56 damage


Riposte 6

  • Parry and Riposte Damage +18% and Power Cost -7
  • Parry and Riposte Damage +18% and Power Cost -7
  • Riposte Damage +52%
  • Riposte Damage +52%
  • Parry and Riposte further reduce target's Rage by 600
  • Parry and Riposte further reduce target's Rage by 600
  • Parry and Riposte Damage +42%
  • Riposte restores 45 armor
  • Riposte restores 45 armor


Sword Slash 6

  • Sword Slash and Thrusting Blade restore 16 armor


Thrusting Blade 4

  • Sword Slash and Thrusting Blade restore 16 armor


Wind Strike 6

  • Wind Strike hastens the current reuse timer of Finishing Blow by 5 seconds
  • Wind Strike causes your next attack to deal +100 damage
  • Wind Strike and Heart Piercer deal 94 armor damage
  • Wind Strike and Heart Piercer deal 94 armor damage
  • Wind Strike deals +34% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike deals +34% damage and gives you +14 Accuracy for 10 seconds (Accuracy cancels out the Evasion that certain monsters have)
  • Wind Strike gives you +50% projectile evasion for 5 seconds