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Tailoring

1,188 bytes added, 02:14, 18 January 2017
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[[File:__NOTOC__{{Skill infobox|title = Tailoring (skill).jpg|thumbimage =|rightcaption =|300pxskilltype = Trade Skill <!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don't fit the other categories) -->|]]maxlevel = 60 <!-- List without bonus levels -->|req = <!--{{Quote|The ingame description goes in here. Adds a bit of flavor Any other skills needed to the article as well.}}gain this skill -->'''Tailoring''' is the craft that turns cotton fabrics from |skilltrainers = [[Thimble Pete]], [[Legs]], [[Textile CreationShirogin]] into cloth equipment (currently only pants and shirts).<!-- List skill trainers, 3 max -->}}
Tailoring recipes are sold by [[Thimble Pete]] in [[Hogan's Keep]] and [[Gurki]] {{Quote|Leave a quote about the skill here. This can be the in -game description, but that info must be placed below as well. Adds a bit of flavor to the [[Kur Mountains]]article as well.}}
== {{msg:BASEPAGENAME}} Overview=='''Tailoring''' is the craft that turns raw textiles into cloth equipment. You can also give certain enhancements to cloth and leather gear, such as pockets (extra inventory space) and elemental damages. === In-Game Description ===Tailoring has two aspects: first, you use it to turn textiles into clothing. Second, you can use tailoring to make clothing and leather armor more comfortable, more useful, or more stylish. === Training {{msg:BASEPAGENAME}} ===<!-- A list of methods to learn and level the skill -->* [[Thimble Pete]] will teach you Tailoring * [[Legs]] will teach Tailoring to players in animal form, as well as various recipes using Spider Silk. She also can teach you how to make Spider armor. * [[Shirogin]] will unlock levels 51-60 and teaches 51+ Tailoring recipes. ==Related Skills==Primarly:
* [[Textile Creation]]
Secondary{{:* [[Gardening]] (Some recipes require Cabbage)* [[Geology]] (Some recipes require Maximized Sardonyx ){{msg:BASEPAGENAME}}/Recipes}}
==Abilities{{msg:BASEPAGENAME}} Mechanics ===== Ending up with extra textiles ===<!-- transcluding level Because multiple Textile Creation recipes create and use odd amounts of fabric (Cotton Thread creates 4 every time, but most recipes using it only require 1), you'll often end up rewards or skill upgrades table as this with extra materials while Tailoring. For most equipment recipes, the magic number is likely be auto-generated at some pt in the future -->{{8:Tailoring Level Up Rewards}}every 8 pieces of gear, you'll have no materials left.
==Bonus Sources==You can get 6 additional levels from the following rewards{{:* Tanning 40* Leatherworking 30* Leatherworking 45* Textiles 30* Textiles 50* Toolcrafting 45{{msg:BASEPAGENAME}}/Level Up Rewards}}
== Trivia ==
'''Write a little about this history of the skill, or things that don't belong in above areas'''
==RecipesGallery=={{:Tailoring Recipes}}
[[Category:Skills]][[Category:Trade Skills]]
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