Teleportation/Recipes

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Revision as of 22:51, 18 May 2017 by Extractum11 (talk | contribs) (Fixing)
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Click "Expand" on the box below to view a complete list of Recipes for the Teleportation skill.

Lvl Name XP Bonus XP Ingredients Results Description
0 Bind Circle 10 100 icon_5013.png  Salt x3
icon_5200.png  Amethyst x1 (!)
Bind Circle Ties your soul to a particular Teleportation Circle so that you can return to it via Teleportation magic. You must be standing on a Teleportation Circle. (There is a 1-in-5 chance that your Amethyst will be destroyed.)
0 Recall Beginnings (Hardcore) 0 0 None Recall Beginnings (Hardcore) Teleports you to the entrance of the area you're currently in.
0 Return to Guild Hall 0 0 None Return to Guild Hall Teleports you back to wherever your guild's home position is set to. Costs 2 Guild Credits. (Note: currently all guilds' home positions are in Rahu, but eventually they will be able to pick from different cities.)
2 Recall Circle 20 100 icon_5200.png  Amethyst x1 (!) Recall Circle Sends you back to the Teleportation Circle you have bound to. You must be standing on a Teleportation Circle. (There is a 1-in-5 chance that your Amethyst will be destroyed.)
4 Summon Druidic Storage (12-slot) 0 100 None Summon Druidic Storage (12-slot) Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
4 Summon Druidic Storage (20-slot) 0 100 None Summon Druidic Storage (20-slot) Summon a special druidic storage container. Must be near a teleportation platform. This can be used during a druidic emergency and up to an hour before or after the emergency.
6 Recall Last Recall 20 400 icon_5013.png  Salt x3
icon_5210.png  Aquamarine x1 (!)
Recall Last Recall Sends you back to the last Teleportation Circle you last Recalled to. (Normally this would be the one you are bound to, unless you've bound to a different location since your last teleport.) You must be standing on a Teleportation Circle. (There is a 2-in-5 chance that your Aquamarine will be destroyed.)
8 Recall Somewhere 30 600 icon_5013.png  Salt x3
icon_5200.png  Amethyst x1 (!)
Recall Somewhere Sends you to a Teleportation Circle that you have recalled to relatively recently. You must be standing on a Teleportation Circle. (There is a 2-in-5 chance that your Amethyst will be destroyed.)
10 Recall Circle (Improvised) 30 500 icon_5015.png  Fire Dust x1
Green Crystal x1
Recall Circle (Improvised) Sends you back to the Teleportation Circle you have bound to. There is a very small chance that you will be killed instead, however. You must be standing on a Teleportation Circle. (You can use most any green gem or crystal, but it will definitely be destroyed.)
20 Recall Beginnings 0 1000 icon_5200.png  Amethyst x1 (!) Recall Beginnings Teleports you to the entrance of the area you're currently in.
22 Recall Heart's Home 30 1000 icon_5015.png  Fire Dust x1
Green Crystal x1
Recall Heart's Home Sends you to the Teleportation Circle that you have recalled to the highest number of times in your life. You must be standing on a Teleportation Circle.
26 Bind Alternate Circle 10 1000 icon_5015.png  Fire Dust x3
icon_5309.png  Anchor Rune x1
icon_5210.png  Aquamarine x1
Bind Alternate Circle Ties your soul to a particular Teleportation Circle so that you can return to it via "Recall Alternate Circle". You must be standing on a Teleportation Circle.
27 Recall Alternate Circle 20 1000 icon_5115.png  Ancient Stencil x1
icon_5210.png  Aquamarine x1
Green Crystal x1
Recall Alternate Circle Sends you back to the Alternate Teleportation Circle you have bound to. You must be standing on a Teleportation Circle.