Difference between revisions of "Template:Attribute label"

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m (Added MOUNTED_TOP_SPEED_* attributes, along with Icon)
Line 1,397: Line 1,397:
 
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage %
 
| MOD_UNIVERSAL_INDIRECT = All Indirect Damage %
 
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit %
 
| MONSTER_CRIT_CHANCE = Chance to Critically-Hit %
 +
| MOUNTED_TOP_SPEED_LAND = Mounted Top Speed on Land
 +
| MOUNTED_TOP_SPEED_WATER_SHALLOW = Mounted Top Speed on Shallow Water
 +
| MOUNTED_TOP_SPEED_WATER_DEEP = Mounted Top Speed on Shallow Water
 
| MOVEMENT_SPEED = Movement Speed
 
| MOVEMENT_SPEED = Movement Speed
 
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost
 
| NECROMANCY_COST_DELTA = Necromancy Ability Power Cost

Revision as of 16:34, 17 February 2023

Item-icon-none.png

Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse