Difference between revisions of "Template:Attribute label"

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m (fixed capitalization errors (hopefully))
m (Adds OOC fast swim boost)
Line 1,188: Line 1,188:
 
| NONCOMBAT_REGEN_POWER_MOD =  Power Regen (Non-Combat) %
 
| NONCOMBAT_REGEN_POWER_MOD =  Power Regen (Non-Combat) %
 
| NONCOMBAT_SPRINT_BOOST =  Sprint Boost (Out of Combat)
 
| NONCOMBAT_SPRINT_BOOST =  Sprint Boost (Out of Combat)
 +
| NONCOMBAT_SWIM_FASTSPEED_BOOST =  Sprint-Swimming Speed Boost (Out of Combat)
 
| NPC_MOD_FAVORFROMGIFTS =  Favor Earned From Gifts %
 
| NPC_MOD_FAVORFROMGIFTS =  Favor Earned From Gifts %
 
| NPC_MOD_FAVORFROMHANGOUTS =  Favor Earned From Hanging Out %
 
| NPC_MOD_FAVORFROMHANGOUTS =  Favor Earned From Hanging Out %

Revision as of 20:18, 3 June 2020

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Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse