Difference between revisions of "Template:Attribute label"

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m (Added two new attributes)
(Bot added info for game version v341, bot version 105. Contact User:Alleryn for issues concerning this bot edit.)
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<noinclude><!-- <!-- v341 -->
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<!-- This section has been added automatically by a bot. Please contact [[User:Alleryn]] (check page history for link to user page with contact info) if you believe this section is in error. -->
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--></noinclude>{{ #if: {{{1|}}} |  
 
{{ #replace:{{ #switch: {{{1|None}}}
 
{{ #replace:{{ #switch: {{{1|None}}}
| ABILITY_AMMOSTICK_DELTA_KNIFE =Chance for Thrown Knives to Stick in Corpse
+
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER =Carrot Power Chance To Consume Carrot %
+
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot %
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD =Chew Cud Chance To Consume Grass %
+
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass %
| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER =Heart's Power Chance To Consume Heart(s) %
+
| ABILITY_CONSUMECHANCE_MOD_HEARTSPOWER = Heart's Power Chance To Consume Heart(s) %
| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER =Spleen's Power Chance To Consume Spleens(s) %
+
| ABILITY_CONSUMECHANCE_MOD_SPLEENSPOWER = Spleen's Power Chance To Consume Spleens(s) %
| ABILITY_COST_DELTA =Ability Power Cost
+
| ABILITY_COST_DELTA = Ability Power Cost
| ABILITY_COST_DELTA_ACID_BOLT =Acid Bolt Power Cost
+
| ABILITY_COST_DELTA_ACID_BOLT = Acid Bolt Power Cost
| ABILITY_COST_DELTA_AGGRESSIONDETERRENT =Aggression Deterrent Power Cost
+
| ABILITY_COST_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Power Cost
| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE =Anthem of Avoidance Power Cost
+
| ABILITY_COST_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Power Cost
| ABILITY_COST_DELTA_APPREHEND =Apprehend Power Cost
+
| ABILITY_COST_DELTA_APPREHEND = Apprehend Power Cost
| ABILITY_COST_DELTA_ARCHERY =Archery Ability Power Cost
+
| ABILITY_COST_DELTA_ARCHERY = Archery Ability Power Cost
| ABILITY_COST_DELTA_ASTRALSTRIKE =Astral Strike Power Cost
+
| ABILITY_COST_DELTA_ASTRALSTRIKE = Astral Strike Power Cost
| ABILITY_COST_DELTA_BARDSONG =Bard Song Power Cost
+
| ABILITY_COST_DELTA_BARDSONG = Bard Song Power Cost
| ABILITY_COST_DELTA_BARRAGE =Barrage Power Cost
+
| ABILITY_COST_DELTA_BARRAGE = Barrage Power Cost
| ABILITY_COST_DELTA_BLOODOFTHEPACK =Blood of the Pack Power Cost
+
| ABILITY_COST_DELTA_BLOCKINGSTANCE = Blocking Stance Power Cost
| ABILITY_COST_DELTA_BUNFU =Bun-Fu Power Cost
+
| ABILITY_COST_DELTA_BLOODOFTHEPACK = Blood of the Pack Power Cost
| ABILITY_COST_DELTA_CAUSETERROR =Cause Terror Power Cost
+
| ABILITY_COST_DELTA_BUNFU = Bun-Fu Power Cost
| ABILITY_COST_DELTA_CONTROLLEDBURN =Controlled Burn Power Cost
+
| ABILITY_COST_DELTA_CAUSETERROR = Cause Terror Power Cost
| ABILITY_COST_DELTA_COREATTACK =Core Attack Power Cost
+
| ABILITY_COST_DELTA_CONTROLLEDBURN = Controlled Burn Power Cost
| ABILITY_COST_DELTA_DEATHSCREAM =Deathscream Power Cost
+
| ABILITY_COST_DELTA_COREATTACK = Core Attack Power Cost
| ABILITY_COST_DELTA_DISCHARGINGSTRIKE =Discharging Strike Power Cost
+
| ABILITY_COST_DELTA_COWBASH = Cow Bash Power Cost
| ABILITY_COST_DELTA_DOUBLECLAW =Double Claw Power Cost
+
| ABILITY_COST_DELTA_DEATHSCREAM = Deathscream Power Cost
| ABILITY_COST_DELTA_DOUBLEHIT =Double Hit Power Cost
+
| ABILITY_COST_DELTA_DEFLECTIVESPIN = Deflective Spin Power Cost
| ABILITY_COST_DELTA_DRINKBLOOD =Drink Blood Power Cost
+
| ABILITY_COST_DELTA_DISCHARGINGSTRIKE = Discharging Strike Power Cost
| ABILITY_COST_DELTA_ENTRANCINGLULLABY =Entrancing Lullaby Power Cost
+
| ABILITY_COST_DELTA_DOUBLECLAW = Double Claw Power Cost
| ABILITY_COST_DELTA_EPICATTACK =Epic Attack Power Cost
+
| ABILITY_COST_DELTA_DOUBLEHIT = Double Hit Power Cost
| ABILITY_COST_DELTA_FAECONDUIT =Fae Conduit Power Cost
+
| ABILITY_COST_DELTA_DRINKBLOOD = Drink Blood Power Cost
| ABILITY_COST_DELTA_FIERY_BOLT =Fiery Bolt Power Cost
+
| ABILITY_COST_DELTA_ENTRANCINGLULLABY = Entrancing Lullaby Power Cost
| ABILITY_COST_DELTA_FINISHIT =Finish It Power Cost
+
| ABILITY_COST_DELTA_EPICATTACK = Epic Attack Power Cost
| ABILITY_COST_DELTA_FIREBOLTS =Fire Bolts Power Cost
+
| ABILITY_COST_DELTA_FAECONDUIT = Fae Conduit Power Cost
| ABILITY_COST_DELTA_FIREBREATH =Fire Breath Power Cost
+
| ABILITY_COST_DELTA_FIERY_BOLT = Fiery Bolt Power Cost
| ABILITY_COST_DELTA_FORESTCHALLENGE =Forest Challenge Power Cost
+
| ABILITY_COST_DELTA_FINISHIT = Finish It Power Cost
| ABILITY_COST_DELTA_HEAVYMULTISHOT =Heavy Multishot Power Cost
+
| ABILITY_COST_DELTA_FIREBOLTS = Fire Bolts Power Cost
| ABILITY_COST_DELTA_HIPTHROW =Hip Throw Power Cost
+
| ABILITY_COST_DELTA_FIREBREATH = Fire Breath Power Cost
| ABILITY_COST_DELTA_ICESPEAR =Ice Spear Power Cost
+
| ABILITY_COST_DELTA_FORESTCHALLENGE = Forest Challenge Power Cost
| ABILITY_COST_DELTA_ICEVEINS =Ice Veins Power Cost
+
| ABILITY_COST_DELTA_HEAVYMULTISHOT = Heavy Multishot Power Cost
| ABILITY_COST_DELTA_KINGOFTHEFOREST =King of the Forest Power Cost
+
| ABILITY_COST_DELTA_HIPTHROW = Hip Throw Power Cost
| ABILITY_COST_DELTA_KNOCKBACK_BOLT =Knockback Bolt Power Cost
+
| ABILITY_COST_DELTA_ICEARMOR = Ice Armor Power Cost
| ABILITY_COST_DELTA_LETHALFORCE =Lethal Force Power Cost
+
| ABILITY_COST_DELTA_ICENOVA = Ice Nova Power Cost
| ABILITY_COST_DELTA_LIFESTEAL =Life Steal Power Cost
+
| ABILITY_COST_DELTA_ICESPEAR = Ice Spear Power Cost
| ABILITY_COST_DELTA_LONGEAR =Long Ear Power Cost
+
| ABILITY_COST_DELTA_ICEVEINS = Ice Veins Power Cost
| ABILITY_COST_DELTA_MAJORHEAL =Major Heal Power Cost
+
| ABILITY_COST_DELTA_KINGOFTHEFOREST = King of the Forest Power Cost
| ABILITY_COST_DELTA_MANGLINGSHOT =Mangling Shot Power Cost
+
| ABILITY_COST_DELTA_KNOCKBACK_BOLT = Knockback Bolt Power Cost
| ABILITY_COST_DELTA_MINORHEAL =Minor Heal Power Cost
+
| ABILITY_COST_DELTA_LETHALFORCE = Lethal Force Power Cost
| ABILITY_COST_DELTA_MULTISHOT =Multishot Power Cost
+
| ABILITY_COST_DELTA_LIFESTEAL = Life Steal Power Cost
| ABILITY_COST_DELTA_NICEATTACK =Nice Attack Power Cost
+
| ABILITY_COST_DELTA_LONGEAR = Long Ear Power Cost
| ABILITY_COST_DELTA_PAINBUBBLE =Pain Bubble Power Cost
+
| ABILITY_COST_DELTA_MAJORHEAL = Major Heal Power Cost
| ABILITY_COST_DELTA_PARRY =Parry Power Cost
+
| ABILITY_COST_DELTA_MANGLINGSHOT = Mangling Shot Power Cost
| ABILITY_COST_DELTA_PHOENIXSTRIKE =Phoenix Strike Power Cost
+
| ABILITY_COST_DELTA_MINORHEAL = Minor Heal Power Cost
| ABILITY_COST_DELTA_PSIWAVE =All Psi Waves Power Cost
+
| ABILITY_COST_DELTA_MULTISHOT = Multishot Power Cost
| ABILITY_COST_DELTA_REBUILDUNDEAD =Rebuild Undead Power Cost
+
| ABILITY_COST_DELTA_NICEATTACK = Nice Attack Power Cost
| ABILITY_COST_DELTA_REGROWTH =Regrowth Power Cost
+
| ABILITY_COST_DELTA_PAINBUBBLE = Pain Bubble Power Cost
| ABILITY_COST_DELTA_REINFORCE =Reinforce Power Cost
+
| ABILITY_COST_DELTA_PARRY = Parry Power Cost
| ABILITY_COST_DELTA_REMEDY =Remedy Power Cost
+
| ABILITY_COST_DELTA_PHOENIXSTRIKE = Phoenix Strike Power Cost
| ABILITY_COST_DELTA_RIPOSTE =Riposte Power Cost
+
| ABILITY_COST_DELTA_PSIWAVE = All Psi Waves Power Cost
| ABILITY_COST_DELTA_SCINTILLATINGFLAME =Scintillating Flame Power Cost
+
| ABILITY_COST_DELTA_REBUILDUNDEAD = Rebuild Undead Power Cost
| ABILITY_COST_DELTA_SCINTILLATINGFROST =Scintillating Frost Power Cost
+
| ABILITY_COST_DELTA_REGROWTH = Regrowth Power Cost
| ABILITY_COST_DELTA_SEERED =See Red Power Cost
+
| ABILITY_COST_DELTA_REINFORCE = Reinforce Power Cost
| ABILITY_COST_DELTA_SHOOT_CROSSBOW =Shoot Crossbow Power Cost
+
| ABILITY_COST_DELTA_REMEDY = Remedy Power Cost
| ABILITY_COST_DELTA_SIGNATUREDEBUFF =Signature Debuff Power Cost
+
| ABILITY_COST_DELTA_RIPOSTE = Riposte Power Cost
| ABILITY_COST_DELTA_SIGNATURESUPPORT =Signature Support Power Cost
+
| ABILITY_COST_DELTA_SCINTILLATINGFLAME = Scintillating Flame Power Cost
| ABILITY_COST_DELTA_THUNDEROUSNOTE =Thunderous Note Power Cost
+
| ABILITY_COST_DELTA_SCINTILLATINGFROST = Scintillating Frost Power Cost
| ABILITY_COST_DELTA_TOXINBALL =Toxinball Power Cost
+
| ABILITY_COST_DELTA_SEERED = See Red Power Cost
| ABILITY_COST_DELTA_YOUWEREADOPTED =You Were Adopted Power Cost
+
| ABILITY_COST_DELTA_SHARDBLAST = Shardblast Power Cost
| ABILITY_COST_MOD_BARDSONG =Bard Song Power Cost %
+
| ABILITY_COST_DELTA_SHOOT_CROSSBOW = Shoot Crossbow Power Cost
| ABILITY_COST_MOD_CLOUDSIGHT =Cloud Sight Power Cost %
+
| ABILITY_COST_DELTA_SIGNATUREDEBUFF = Signature Debuff Power Cost
| ABILITY_COST_MOD_FIREBREATH =Fire Breath Power Cost %
+
| ABILITY_COST_DELTA_SIGNATURESUPPORT = Signature Support Power Cost
| ABILITY_COST_MOD_MANYCUTS =Many Cuts Power Cost %
+
| ABILITY_COST_DELTA_SOULBITE = Soul Bite Power Cost
| ABILITY_COST_MOD_POUNDTOSLAG =Pound To Slag Power Cost %
+
| ABILITY_COST_DELTA_SPIRITPOUNCE = Spirit Pounce Power Cost
| ABILITY_COST_MOD_TRIAGE =Triage Power Cost %
+
| ABILITY_COST_DELTA_THUNDEROUSNOTE = Thunderous Note Power Cost
| ABILITY_DELAYLOOP_DELTA_EXHILARATE =Exhilarate Channeling Time
+
| ABILITY_COST_DELTA_TOUGHHOOF = Tough Hoof Power Cost
| ABILITY_DELAYLOOP_DELTA_INVIGORATE =Invigorate Channeling Time
+
| ABILITY_COST_DELTA_TOXINBALL = Toxinball Power Cost
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM =Premeditated Doom Channeling Time
+
| ABILITY_COST_DELTA_YOUWEREADOPTED = You Were Adopted Power Cost
| ABILITY_DELAYLOOP_DELTA_TRIAGE =Triage Channeling Time
+
| ABILITY_COST_MOD_BARDSONG = Bard Song Power Cost %
| ABILITY_RAGE_DELTA_ACIDARROW =Acid Arrow Rage Boost
+
| ABILITY_COST_MOD_CLOUDSIGHT = Cloud Sight Power Cost %
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR =Blast of Despair Rage
+
| ABILITY_COST_MOD_FIREBREATH = Fire Breath Power Cost %
| ABILITY_RAGE_DELTA_BLIZZARD =Blizzard Rage Boost
+
| ABILITY_COST_MOD_MANYCUTS = Many Cuts Power Cost %
| ABILITY_RAGE_DELTA_BODYSLAM =Bodyslam Rage Boost
+
| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost %
| ABILITY_RAGE_DELTA_BUNFUSTRIKE =Bun-Fu Strike Rage Delta
+
| ABILITY_COST_MOD_TRIAGE = Triage Power Cost %
| ABILITY_RAGE_DELTA_COSMICSTRIKE =Cosmic Strike Rage Boost
+
| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time
| ABILITY_RAGE_DELTA_DEERKICK =Deer Kick Rage Boost
+
| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time
| ABILITY_RAGE_DELTA_DELERIUM =Delerium Rage Boost
+
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time
| ABILITY_RAGE_DELTA_DISRUPTINGBASH =Disrupting Bash Rage Boost
+
| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time
| ABILITY_RAGE_DELTA_ELECTRIFY =Electrify Rage Boost
+
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost
| ABILITY_RAGE_DELTA_FASTTALK =Fast Talk Rage Boost
+
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage
| ABILITY_RAGE_DELTA_FENDINGBLADE =Fending Blade Rage Boost
+
| ABILITY_RAGE_DELTA_BLIZZARD = Blizzard Rage Boost
| ABILITY_RAGE_DELTA_HACKINGBLADE =Hacking Blade Rage Boost
+
| ABILITY_RAGE_DELTA_BODYSLAM = Bodyslam Rage Boost
| ABILITY_RAGE_DELTA_HEADCRACKER =Headcracker Rage Boost
+
| ABILITY_RAGE_DELTA_BUNFUSTRIKE = Bun-Fu Strike Rage Delta
| ABILITY_RAGE_DELTA_HIPTHROW =Hip Throw Rage Boost
+
| ABILITY_RAGE_DELTA_COSMICSTRIKE = Cosmic Strike Rage Boost
| ABILITY_RAGE_DELTA_INFURIATINGBASH =Infuriating Bash Rage Boost
+
| ABILITY_RAGE_DELTA_DEERKICK = Deer Kick Rage Boost
| ABILITY_RAGE_DELTA_INFURIATINGFIST =Infuriating Fist Rage Boost
+
| ABILITY_RAGE_DELTA_DELERIUM = Delerium Rage Boost
| ABILITY_RAGE_DELTA_PARRY =Parry Rage Boost
+
| ABILITY_RAGE_DELTA_DISRUPTINGBASH = Disrupting Bash Rage Boost
| ABILITY_RAGE_DELTA_PIN =Pin Rage Boost
+
| ABILITY_RAGE_DELTA_ELECTRIFY = Electrify Rage Boost
| ABILITY_RAGE_DELTA_PRECISIONPIERCE =Precision Pierce Rage Boost
+
| ABILITY_RAGE_DELTA_FASTTALK = Fast Talk Rage Boost
| ABILITY_RAGE_DELTA_REDIRECT =Redirect Rage Boost
+
| ABILITY_RAGE_DELTA_FENDINGBLADE = Fending Blade Rage Boost
| ABILITY_RAGE_DELTA_RIPOSTE =Riposte Rage Boost
+
| ABILITY_RAGE_DELTA_HACKINGBLADE = Hacking Blade Rage Boost
| ABILITY_RAGE_DELTA_SHRILLCOMMAND =Shrill Command Rage Boost
+
| ABILITY_RAGE_DELTA_HEADCRACKER = Headcracker Rage Boost
| ABILITY_RAGE_DELTA_SMELLFEAR =Smell Fear Rage Boost
+
| ABILITY_RAGE_DELTA_HIPTHROW = Hip Throw Rage Boost
| ABILITY_RAGE_DELTA_SOOTHE =Soothe Rage Boost
+
| ABILITY_RAGE_DELTA_INFURIATINGBASH = Infuriating Bash Rage Boost
| ABILITY_RAGE_DELTA_STRATEGICCHOMP =Strategic Chomp Rage Boost
+
| ABILITY_RAGE_DELTA_INFURIATINGFIST = Infuriating Fist Rage Boost
| ABILITY_RAGE_DELTA_STRIKEANERVE =Strike a Nerve Rage Boost
+
| ABILITY_RAGE_DELTA_PARRY = Parry Rage Boost
| ABILITY_RAGE_DELTA_SUPPRESS =Suppress Rage Boost
+
| ABILITY_RAGE_DELTA_PIN = Pin Rage Boost
| ABILITY_RAGE_DELTA_SYSTEMSHOCK =System Shock Rage Boost
+
| ABILITY_RAGE_DELTA_PRECISIONPIERCE = Precision Pierce Rage Boost
| ABILITY_RAGE_MOD_ACIDARROW =Acid Arrow Rage %
+
| ABILITY_RAGE_DELTA_REDIRECT = Redirect Rage Boost
| ABILITY_RAGE_MOD_ASTRALSTRIKE =Astral Strike Rage Generation %
+
| ABILITY_RAGE_DELTA_RIPOSTE = Riposte Rage Boost
| ABILITY_RAGE_MOD_CASTIGATE =Castigate Rage Generation %
+
| ABILITY_RAGE_DELTA_SHRILLCOMMAND = Shrill Command Rage Boost
| ABILITY_RAGE_MOD_COSMICSTRIKE =Cosmic Strike Rage %
+
| ABILITY_RAGE_DELTA_SMELLFEAR = Smell Fear Rage Boost
| ABILITY_RAGE_MOD_ELECTRIFY =Electrify Rage %
+
| ABILITY_RAGE_DELTA_SOOTHE = Soothe Rage Boost
| ABILITY_RAGE_MOD_FAIRYFIRE =Fairy Fire Rage Generation %
+
| ABILITY_RAGE_DELTA_STRATEGICCHOMP = Strategic Chomp Rage Boost
| ABILITY_RAGE_MOD_HACKINGBLADE =Hacking Blade Rage Boost %
+
| ABILITY_RAGE_DELTA_STRIKEANERVE = Strike a Nerve Rage Boost
| ABILITY_RAGE_MOD_HEADCRACKER =Headcracker Rage %
+
| ABILITY_RAGE_DELTA_SUPPRESS = Suppress Rage Boost
| ABILITY_RAGE_MOD_INFURIATINGBASH =Infuriating Bash Rage %
+
| ABILITY_RAGE_DELTA_SYSTEMSHOCK = System Shock Rage Boost
| ABILITY_RAGE_MOD_INFURIATINGFIST =Infuriating Fist Rage Boost %
+
| ABILITY_RAGE_MOD_ACIDARROW = Acid Arrow Rage %
| ABILITY_RAGE_MOD_PIN =Pin Rage %
+
| ABILITY_RAGE_MOD_ASTRALSTRIKE = Astral Strike Rage Generation %
| ABILITY_RAGE_MOD_PIXIEFLARE =Pixie Flare Rage Generation %
+
| ABILITY_RAGE_MOD_CASTIGATE = Castigate Rage Generation %
| ABILITY_RAGE_MOD_REDIRECT =Redirect Rage %
+
| ABILITY_RAGE_MOD_COSMICSTRIKE = Cosmic Strike Rage %
| ABILITY_RAGE_MOD_STRIKEANERVE =Strike a Nerve Rage %
+
| ABILITY_RAGE_MOD_ELECTRIFY = Electrify Rage %
| ABILITY_RAGE_MOD_SUPERFIREBALL =Super Fireball Rage %
+
| ABILITY_RAGE_MOD_FAIRYFIRE = Fairy Fire Rage Generation %
| ABILITY_RAGE_MOD_SYSTEMSHOCK =System Shock Rage %
+
| ABILITY_RAGE_MOD_HACKINGBLADE = Hacking Blade Rage Boost %
| ABILITY_RANGE_DELTA_BARDBLAST =Bard Blast-Ability Range
+
| ABILITY_RAGE_MOD_HEADCRACKER = Headcracker Rage %
| ABILITY_RANGE_DELTA_DEATHSCREAM =Deathscream Range
+
| ABILITY_RAGE_MOD_INFURIATINGBASH = Infuriating Bash Rage %
| ABILITY_RANGE_DELTA_FAIRYFIRE =Fairy Fire Range
+
| ABILITY_RAGE_MOD_INFURIATINGFIST = Infuriating Fist Rage Boost %
| ABILITY_RANGE_DELTA_PIXIEFLARE =Pixie Flare Range
+
| ABILITY_RAGE_MOD_PIN = Pin Rage %
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE =Thunderous Note Range
+
| ABILITY_RAGE_MOD_PIXIEFLARE = Pixie Flare Rage Generation %
| ABILITY_RANGE_DELTA_WARNINGJOLT =Warning Jolt Range
+
| ABILITY_RAGE_MOD_REDIRECT = Redirect Rage %
| ABILITY_RESETTIME_BASICATTACK_DELTA =Basic Attack Reuse Timer
+
| ABILITY_RAGE_MOD_STRIKEANERVE = Strike a Nerve Rage %
| ABILITY_RESETTIME_BLASTOFFURY_DELTA =Blast of Fury Reuse Timer
+
| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage %
| ABILITY_RESETTIME_BODYSLAM_DELTA =Bodyslam Reuse Timer
+
| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage %
| ABILITY_RESETTIME_COSMICSTRIKE_DELTA =Cosmic Strike Reuse Timer
+
| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range
| ABILITY_RESETTIME_DECAPITATE_DELTA =Decapitate Reuse Timer
+
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range
| ABILITY_RESETTIME_DELTA =Ability Reuse Timer
+
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range
| ABILITY_RESETTIME_DELTA_AGONIZE =Agonize Reuse Timer
+
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range
| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE =Anthem of Avoidance Reuse Timer
+
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range
| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE =Astral Strike Reuse Timer
+
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range
| ABILITY_RESETTIME_DELTA_BARRAGE =Barrage Reuse Timer
+
| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range
| ABILITY_RESETTIME_DELTA_BOWBASH =Bow Bash Reuse Timer
+
| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer
| ABILITY_RESETTIME_DELTA_BUNFUBLAST =Bun-Fu Blast Reuse Timer
+
| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE =Bun-Fu Strike Reuse Timer
+
| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer
| ABILITY_RESETTIME_DELTA_CALEFACTION =Calefaction Reuse Timer
+
| ABILITY_RESETTIME_COSMICSTRIKE_DELTA = Cosmic Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_CARROTPOWER =Carrot Power Reuse Timer
+
| ABILITY_RESETTIME_DECAPITATE_DELTA = Decapitate Reuse Timer
| ABILITY_RESETTIME_DELTA_CAUSETERROR =Cause Terror Reuse Timer
+
| ABILITY_RESETTIME_DELTA = Ability Reuse Timer
| ABILITY_RESETTIME_DELTA_CHILL =Chill Reuse Timer
+
| ABILITY_RESETTIME_DELTA_AGONIZE = Agonize Reuse Timer
| ABILITY_RESETTIME_DELTA_COMBATREFRESH =Combat Refresh Reuse Timer
+
| ABILITY_RESETTIME_DELTA_ANTHEMOFAVOIDANCE = Anthem of Avoidance Reuse Timer
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK =Conditioning Shock Reuse Time
+
| ABILITY_RESETTIME_DELTA_ASTRALSTRIKE = Astral Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE =Confusing Double Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BARRAGE = Barrage Reuse Timer
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL =Room-Temperature Ball Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BOWBASH = Bow Bash Reuse Timer
| ABILITY_RESETTIME_DELTA_DEADLYEMISSION =Deadly Emission Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BUNFUBLAST = Bun-Fu Blast Reuse Timer
| ABILITY_RESETTIME_DELTA_DEATHGAZE =Deathgaze Reuse Timer
+
| ABILITY_RESETTIME_DELTA_BUNFUSTRIKE = Bun-Fu Strike Reuse Timer
| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST =Defensive Burst Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CALEFACTION = Calefaction Reuse Timer
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL =Defensive Chill Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CARROTPOWER = Carrot Power Reuse Timer
| ABILITY_RESETTIME_DELTA_DOUBLECLAW =Double Claw Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CAUSETERROR = Cause Terror Reuse Timer
| ABILITY_RESETTIME_DELTA_FAECONDUIT =Fae Conduit Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CHILL = Chill Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBOLTS =Fire Bolts Reuse Timer
+
| ABILITY_RESETTIME_DELTA_COMBATREFRESH = Combat Refresh Reuse Timer
| ABILITY_RESETTIME_DELTA_FIREBREATH =Fire Breath Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CONDITIONINGSHOCK = Conditioning Shock Reuse Time
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE =Forest Challenge Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CONFUSINGDOUBLE = Confusing Double Reuse Timer
| ABILITY_RESETTIME_DELTA_FROSTBALL =Frostball Reuse Timer
+
| ABILITY_RESETTIME_DELTA_COWBASH = Cow Bash Reuse Timer
| ABILITY_RESETTIME_DELTA_GETITOFFME =Get It Off Me Reuse Timer
+
| ABILITY_RESETTIME_DELTA_CRUSHINGBALL = Room-Temperature Ball Reuse Timer
| ABILITY_RESETTIME_DELTA_GUT =Gut Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEADLYEMISSION = Deadly Emission Reuse Timer
| ABILITY_RESETTIME_DELTA_HAREDASH =Hare Dash Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEATHGAZE = Deathgaze Reuse Timer
| ABILITY_RESETTIME_DELTA_HEADCRACKER =Headcracker Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEERKICK = Deer Kick Reuse Timer
| ABILITY_RESETTIME_DELTA_HEAVYSHOT =Heavy Shot Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEFENSIVEBURST = Defensive Burst Reuse Timer
| ABILITY_RESETTIME_DELTA_HURLLIGHTNING =Hurl Lightning Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer
| ABILITY_RESETTIME_DELTA_INFINITELEGS =Infinite Legs Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS =Thrown Knife Ability Reuse Timer
+
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer
| ABILITY_RESETTIME_DELTA_LETHALFORCE =Lethal Force Reuse Time
+
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer
| ABILITY_RESETTIME_DELTA_LIFESTEAL =Life Steal Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer
| ABILITY_RESETTIME_DELTA_LONGEAR =Long Ear Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer
| ABILITY_RESETTIME_DELTA_LOVETAP =Love Tap Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer
| ABILITY_RESETTIME_DELTA_LUNGE =Lunge Reuse Timer
+
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE =Mamba Strike Reuse Timer
+
| ABILITY_RESETTIME_DELTA_GETITOFFME = Get It Off Me Reuse Timer
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT =Mangling Shot Reuse Timer
+
| ABILITY_RESETTIME_DELTA_GUT = Gut Reuse Timer
| ABILITY_RESETTIME_DELTA_MOCK =Mock Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HAREDASH = Hare Dash Reuse Timer
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE =Moment of Resolve Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HEADCRACKER = Headcracker Reuse Timer
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE =Phoenix Strike Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HEAVYSHOT = Heavy Shot Reuse Timer
| ABILITY_RESETTIME_DELTA_PIXIEFLARE =Pixie Flare Reuse Timer
+
| ABILITY_RESETTIME_DELTA_HURLLIGHTNING = Hurl Lightning Reuse Timer
| ABILITY_RESETTIME_DELTA_PLAYDEAD =Play Dead Reuse Timer
+
| ABILITY_RESETTIME_DELTA_ICENOVA = Ice Nova Reuse Timer
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE =Positive Attitude Reuse Timer
+
| ABILITY_RESETTIME_DELTA_INFINITELEGS = Infinite Legs Reuse Timer
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE =Precision Pierce Reuse Timer
+
| ABILITY_RESETTIME_DELTA_KNIFE_THROWS = Thrown Knife Ability Reuse Timer
| ABILITY_RESETTIME_DELTA_RABBITSFOOT =Rabbit's Foot Reuse Timer
+
| ABILITY_RESETTIME_DELTA_LETHALFORCE = Lethal Force Reuse Time
| ABILITY_RESETTIME_DELTA_REMEDY =Remedy Reuse Timer
+
| ABILITY_RESETTIME_DELTA_LIFESTEAL = Life Steal Reuse Timer
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW =Restorative Arrow Reuse Timer
+
| ABILITY_RESETTIME_DELTA_LONGEAR = Long Ear Reuse Timer
| ABILITY_RESETTIME_DELTA_RINGOFFIRE =Ring of Fire Reuse
+
| ABILITY_RESETTIME_DELTA_LOVETAP = Love Tap Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_LUNGE = Lunge Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PHOENIXSTRIKE = Phoenix Strike Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PIXIEFLARE = Pixie Flare Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PLAYDEAD = Play Dead Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer
 +
| ABILITY_RESETTIME_DELTA_RABBITSFOOT =
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} |  4003 | <span style="color:red">Error: Attribute not found</span> }}
 
}}|
 
}}|
http://cdn.projectgorgon.com/v335/icons/icon_<span style="color:red">Error: Attribute not found</span>.png | \m<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
+
http://cdn.projectgorgon.com/<!-- v341 -->
 +
/icons/icon_<span style="color:red">Error: Attribute not found</span>.png |  
 +
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude>
 
{{Attribute label/Explanation}}
 
{{Attribute label/Explanation}}
[[Category:Formatting templates|Attribute label]]
+
[[Category:Formatting templates]]
 
</noinclude>
 
</noinclude>

Revision as of 13:34, 15 December 2020

-->Item-icon-none.png

Description

This accepts an Attribute name as input and returns the in-game label.

Syntax

{{Attribute label|<name>}}

Parameters

<name>
The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.

Examples

Basic Use

{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}

Chance for Thrown Knives to Stick in Corpse