Difference between revisions of "Template:Cooking recipe table row"

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(Parameters: Updated to reflect table)
 
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|-
 
|-
 
| {{{level|-}}}
 
| {{{level|-}}}
| {{{name|-}}}
+
| style="font-weight:bold;white-space:nowrap;"| {{{name|-}}}
| {{{type|-}}}
+
| style="font-weight:bold;color:#{{#switch: {{{type|}}}
 +
| Drink = 4AC
 +
| Meal  = C64
 +
| Snack = 4A4
 +
| #default = 444
 +
}};"| {{{type|-}}}
 
| {{{ingredients|-}}}
 
| {{{ingredients|-}}}
 
| {{{gourmand|-}}}
 
| {{{gourmand|-}}}
 
| {{{recipexp|-}}}
 
| {{{recipexp|-}}}
| {{{description|-}}}<noinclude>
+
| {{{regeneration|-}}}
 +
| {{{max|-}}}
 +
| {{{duration|-}}}
 +
| {{{restoration|-}}}<noinclude>
 
__NOTOC__
 
__NOTOC__
==Usage==
+
==Syntax==
 
<pre>
 
<pre>
 
{{Cooking recipe table row
 
{{Cooking recipe table row
| level      = 10
+
| level      =  
| name        = Apple Juice
+
| name        =  
| type        = Drink
+
| type        =  
| ingredients = {{icon|apple}} x3 {{icon|sugar}} x2 {{icon|water}} x1
+
| ingredients =  
| gourmand    = 10
+
| gourmand    =
| recipexp   = ???
+
| recipexp    =
| description = Power +9/update, Lasts 1 hour, Max Power +8, Restores 10 Power
+
| regeneration=
 +
| max        =  
 +
| duration   =
 +
| restoration =  
 
}}
 
}}
 
</pre>
 
</pre>
Line 34: Line 45:
 
; recipexp
 
; recipexp
 
: The '''normal''' experience gained (not first time xp)
 
: The '''normal''' experience gained (not first time xp)
; description
+
; regeneration
: The actual effects of the food (the flavour description is too long)
+
: The health, power, or metabolism regeneration granted by the created food
 +
; max
 +
: The max health, power bonus granted by the created food
 +
; duration
 +
: How long the buff lasts
 +
; restoration
 +
: The health, power, or metabolism restored by the created food
  
 
==Description==
 
==Description==
Line 41: Line 58:
  
 
The row formatting templates could also be upgraded later for use with DPL or Semantic queries, which are both parameter-based.
 
The row formatting templates could also be upgraded later for use with DPL or Semantic queries, which are both parameter-based.
 +
 +
==Example==
 +
<pre>
 +
{{Cooking recipe table row
 +
| level      = 10
 +
| name        = Apple Juice
 +
| type        = Drink
 +
| ingredients = {{icon|apple}} x3 {{icon|sugar}} x2 {{icon|water}} x1
 +
| gourmand    = 10
 +
| recipexp    = 20
 +
| regeneration= Power Regen +9
 +
| max        = Max Power +8
 +
| duration    = Lasts 1 hour
 +
| restoration = Restores 10 Power
 +
}}
 +
</pre>
  
 
[[Category:Formatting templates|cooking recipe table row]]
 
[[Category:Formatting templates|cooking recipe table row]]
 
</noinclude>
 
</noinclude>

Latest revision as of 00:19, 8 April 2016

|- | - | style="font-weight:bold;white-space:nowrap;"| - | style="font-weight:bold;color:#444;"| - | - | - | - | - | - | - | -

Syntax

{{Cooking recipe table row
| level       = 
| name        = 
| type        = 
| ingredients = 
| gourmand    = 
| recipexp    = 
| regeneration= 
| max         = 
| duration    =  
| restoration = 
}}

Parameters

level
Recipe level
name
Recipe name without the "(Level N)" part
type
Drink, Meal or Snack
ingredients
Use Template:Icon, default size (32px).
gourmand
Gourmand level of the created food
recipexp
The normal experience gained (not first time xp)
regeneration
The health, power, or metabolism regeneration granted by the created food
max
The max health, power bonus granted by the created food
duration
How long the buff lasts
restoration
The health, power, or metabolism restored by the created food

Description

Create a row in Cooking recipe tables. These templates allows to do mpre fancy formatting while remaining easier to edit in the article.

The row formatting templates could also be upgraded later for use with DPL or Semantic queries, which are both parameter-based.

Example

{{Cooking recipe table row
| level       = 10
| name        = Apple Juice
| type        = Drink
| ingredients = {{icon|apple}} x3 {{icon|sugar}} x2 {{icon|water}} x1
| gourmand    = 10
| recipexp    = 20
| regeneration= Power Regen +9
| max         = Max Power +8
| duration    = Lasts 1 hour
| restoration = Restores 10 Power
}}