Unarmed/Abilities
Revision as of 16:33, 30 January 2022 by ExtraBot (talk | contribs) (Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413)
Click "Expand" on the box below to view a complete list of Abilities for the Unarmed skill.
Icon | Level | Name | Description | Special | Effects | Stats | Source |
---|---|---|---|---|---|---|---|
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0 | Punch | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 6 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | |
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1 | Front Kick | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 11 Crushing Dmg to Vulnerable Targets: 11 Crushing |
Power Cost: 7 Range: 5 Cooldown: 7 |
Leveling |
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1 | Jab | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +10 Power) |
Damage: 6 Crushing Reduces Rage: -12 Enrages Target: 0% |
Power Cost: 4 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab | |
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3 | Barrage | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 16 Crushing | Power Cost: 12 Range: 5 Cooldown: 10 |
Leveling |
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3 | Headbutt | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 18 Crushing Dmg to Vulnerable Targets: 18 Crushing |
Power Cost: 12 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt Training: Flia |
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5 | Cobra Strike | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 13 Crushing | Power Cost: 4 Range: 5 Cooldown: 8 Accuracy: 5 |
Leveling |
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7 | Hip Throw | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 28 Crushing | Power Cost: 14 Range: 5 Cooldown: 15 |
Leveling |
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7 | Mamba Strike | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 15 Trauma | Power Cost: 5 Range: 5 Cooldown: 6 |
Training: Hogan |
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9 | Punch 2 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +14 Power) |
Damage: 12 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | |
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12 | Front Kick 2 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 23 Crushing Dmg to Vulnerable Targets: 23 Crushing |
Power Cost: 11 Range: 5 Cooldown: 7 |
Leveling |
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12 | Jab 2 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +16 Power) |
Damage: 20 Crushing Reduces Rage: -40 Enrages Target: 0% |
Power Cost: 6 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 2 | |
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15 | Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 33 Crushing | Power Cost: 18 Range: 5 Cooldown: 10 |
Leveling |
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15 | Bruising Blow | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 24 Crushing | Power Cost: 12 Range: 5 Cooldown: 10 |
Training: Hogan |
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15 | Headbutt 2 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 41 Crushing Dmg to Vulnerable Targets: 41 Crushing |
Power Cost: 18 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 2 Training: Flia |
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15 | Knee Kick | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 41 Crushing Dmg to Vulnerable Targets: 41 Crushing |
Power Cost: 18 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick | |
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19 | Punch 3 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +19 Power) |
Damage: 18 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | |
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20 | Cobra Strike 2 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 28 Crushing | Power Cost: 8 Range: 5 Cooldown: 8 Accuracy: 10 |
Leveling |
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23 | Bodyslam | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 116 Crushing | Power Cost: 54 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam Training: Flia | |
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24 | Front Kick 3 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 38 Crushing Dmg to Vulnerable Targets: 38 Crushing |
Power Cost: 15 Range: 5 Cooldown: 7 |
Leveling |
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25 | Hip Throw 2 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 58 Crushing | Power Cost: 23 Range: 5 Cooldown: 15 |
Leveling |
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27 | Mamba Strike 2 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 37 Trauma | Power Cost: 10 Range: 5 Cooldown: 6 |
Training: Hogan |
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28 | Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 57 Crushing | Power Cost: 25 Range: 5 Cooldown: 10 |
Leveling |
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30 | Bruising Blow 2 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 51 Crushing | Power Cost: 17 Range: 5 Cooldown: 10 |
Training: Hogan |
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30 | Headbutt 3 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 86 Crushing Dmg to Vulnerable Targets: 86 Crushing |
Power Cost: 26 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 3 Training: Flia |
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30 | Jab 3 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +23 Power) |
Damage: 44 Crushing Reduces Rage: -88 Enrages Target: 0% |
Power Cost: 11 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 3 | |
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30 | Knee Kick 2 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 86 Crushing Dmg to Vulnerable Targets: 86 Crushing |
Power Cost: 26 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 2 | |
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33 | Bodyslam 2 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 181 Crushing | Power Cost: 66 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 2 Training: Flia | |
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35 | Front Kick 4 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 62 Crushing Dmg to Vulnerable Targets: 62 Crushing |
Power Cost: 19 Range: 5 Cooldown: 7 |
Leveling |
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36 | Punch 4 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +25 Power) |
Damage: 33 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | |
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37 | Hip Throw 3 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 96 Crushing | Power Cost: 30 Range: 5 Cooldown: 15 |
Leveling |
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40 | Cobra Strike 3 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 67 Crushing | Power Cost: 13 Range: 5 Cooldown: 8 Accuracy: 15 |
Leveling |
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40 | Headbutt 4 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 130 Crushing Dmg to Vulnerable Targets: 130 Crushing |
Power Cost: 31 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 4 Training: Flia |
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40 | Infuriating Fist | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | DoT: 0 Trauma, 6 times over 6 seconds DoT: 0 Trauma, 6 times over 6 seconds |
Damage: 78 Crushing Taunt: +400 |
Power Cost: 17 Range: 5 Cooldown: 10 |
Training: Furlak |
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40 | Jab 4 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +26 Power) |
Damage: 67 Crushing Reduces Rage: -134 Enrages Target: 0% |
Power Cost: 13 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 4 Training: Hogan | |
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40 | Knee Kick 3 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 130 Crushing Dmg to Vulnerable Targets: 130 Crushing |
Power Cost: 31 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 3 | |
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43 | Bodyslam 3 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 278 Crushing | Power Cost: 77 Range: 5 Cooldown: 45 |
Item: Unarmed: Bodyslam 3 Training: Flia | |
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45 | Barrage 4 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 117 Crushing | Power Cost: 33 Range: 5 Cooldown: 10 |
Leveling |
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45 | Bruising Blow 3 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 97 Crushing | Power Cost: 22 Range: 5 Cooldown: 10 |
Training: Hogan |
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47 | Mamba Strike 3 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 75 Trauma | Power Cost: 15 Range: 5 Cooldown: 6 |
Training: Hogan |
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48 | Punch 5 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +28 Power) |
Damage: 53 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Leveling | |
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49 | Front Kick 5 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 116 Crushing Dmg to Vulnerable Targets: 116 Crushing |
Power Cost: 24 Range: 5 Cooldown: 7 |
Leveling |
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50 | Headbutt 5 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 200 Crushing Dmg to Vulnerable Targets: 200 Crushing |
Power Cost: 36 Range: 5 Cooldown: 12 |
Item: Unarmed: Headbutt 5 Training: Flia |
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50 | Hip Throw 4 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 170 Crushing | Power Cost: 36 Range: 5 Cooldown: 15 |
Leveling |
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50 | Infuriating Fist 2 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | DoT: 0 Trauma, 6 times over 6 seconds | Damage: 120 Crushing Taunt: +500 |
Power Cost: 19 Range: 5 Cooldown: 10 |
Training: Furlak |
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50 | Jab 5 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +28 Power) |
Damage: 103 Crushing Reduces Rage: -206 Enrages Target: 0% |
Power Cost: 15 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 5 | |
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50 | Knee Kick 4 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 200 Crushing Dmg to Vulnerable Targets: 200 Crushing |
Power Cost: 36 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 4 | |
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51 | Claw Barrage | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds Suppresses Monster Shout |
Damage: 175 Slashing | Power Cost: 36 Range: 5 Cooldown: 10 |
Training: Furlak |
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51 | Slashing Strike | A punch with a claw weapon (or animal claws). | DoT: 10 Trauma, 6 times over 6 seconds | Damage: 124 Slashing | Power Cost: 19 Range: 5 Cooldown: 5 |
Training: Furlak |
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52 | Bodyslam 4 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 405 Crushing | Power Cost: 86 Range: 5 Cooldown: 45 |
Training: Furlak | |
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53 | Mamba Strike 4 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 93 Trauma | Power Cost: 16 Range: 5 Cooldown: 6 |
Training: Furlak |
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56 | Punch 6 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +29 Power) |
Damage: 70 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak | |
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58 | Barrage 5 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 185 Crushing | Power Cost: 39 Range: 5 Cooldown: 10 |
Training: Furlak |
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60 | Bruising Blow 4 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 164 Crushing | Power Cost: 27 Range: 5 Cooldown: 10 |
Training: Furlak |
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60 | Cobra Strike 4 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 140 Crushing | Power Cost: 17 Range: 5 Cooldown: 8 Accuracy: 20 |
Training: Furlak |
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60 | Headbutt 6 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 273 Crushing Dmg to Vulnerable Targets: 273 Crushing |
Power Cost: 40 Range: 5 Cooldown: 12 |
Training: Furlak |
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60 | Infuriating Fist 3 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | DoT: 0 Trauma, 6 times over 6 seconds | Damage: 164 Crushing Taunt: +600 |
Power Cost: 22 Range: 5 Cooldown: 10 |
Training: Furlak |
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60 | Jab 6 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +30 Power) |
Damage: 140 Crushing Reduces Rage: -280 Enrages Target: 0% |
Power Cost: 17 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 6 | |
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60 | Knee Kick 5 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 273 Crushing Dmg to Vulnerable Targets: 273 Crushing |
Power Cost: 40 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 5 | |
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61 | Slashing Strike 2 | A punch with a claw weapon (or animal claws). | DoT: 20 Trauma, 6 times over 6 seconds | Damage: 168 Slashing | Power Cost: 22 Range: 5 Cooldown: 5 |
Training: Furlak |
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63 | Claw Barrage 2 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds Suppresses Monster Shout |
Damage: 248 Slashing | Power Cost: 42 Range: 5 Cooldown: 10 |
Training: Furlak |
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63 | Front Kick 6 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 176 Crushing Dmg to Vulnerable Targets: 176 Crushing |
Power Cost: 28 Range: 5 Cooldown: 7 |
Training: Furlak |
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64 | Bodyslam 5 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 569 Crushing | Power Cost: 98 Range: 5 Cooldown: 45 |
Training: Furlak | |
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65 | Mamba Strike 5 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 131 Trauma | Power Cost: 19 Range: 5 Cooldown: 6 |
Training: Furlak |
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66 | Hip Throw 5 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 268 Crushing | Power Cost: 43 Range: 5 Cooldown: 15 |
Training: Furlak |
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68 | Punch 7 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +32 Power) |
Damage: 95 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Furlak | |
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70 | Barrage 6 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 251 Crushing | Power Cost: 45 Range: 5 Cooldown: 10 |
Training: Furlak |
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70 | Bruising Blow 5 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 209 Crushing | Power Cost: 31 Range: 5 Cooldown: 10 |
Training: Furlak |
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70 | Cobra Strike 5 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 179 Crushing | Power Cost: 20 Range: 5 Cooldown: 8 Accuracy: 23 |
Training: Furlak |
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70 | Headbutt 7 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 348 Crushing Dmg to Vulnerable Targets: 348 Crushing |
Power Cost: 45 Range: 5 Cooldown: 12 |
Training: Furlak |
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70 | Infuriating Fist 4 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | DoT: 0 Trauma, 6 times over 6 seconds | Damage: 209 Crushing Taunt: +700 |
Power Cost: 25 Range: 5 Cooldown: 10 |
Training: Furlak |
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70 | Jab 7 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +32 Power) |
Damage: 179 Crushing Reduces Rage: -358 Enrages Target: 0% |
Power Cost: 20 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 7 | |
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70 | Knee Kick 6 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 348 Crushing Dmg to Vulnerable Targets: 348 Crushing |
Power Cost: 45 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 6 | |
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71 | Slashing Strike 3 | A punch with a claw weapon (or animal claws). | DoT: 30 Trauma, 6 times over 6 seconds | Damage: 214 Slashing | Power Cost: 25 Range: 5 Cooldown: 5 |
Training: Furlak Training: Pegast |
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74 | Claw Barrage 3 | A flurry of blows that will leave an opponent briefly stunned. This is a variant of Barrage. (You must be wielding two unarmed weapons or be an empty-handed animal with claws.) | Stuns opponent DoT: 0 Fire, 4 times over 8 seconds DoT: 0 Trauma, 6 times over 6 seconds Suppresses Monster Shout |
Damage: 323 Slashing | Power Cost: 47 Range: 5 Cooldown: 10 |
Training: Furlak |
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75 | Front Kick 7 | A kick that sends the enemy flying backwards. | Flings opponent backwards Suppresses Monster Shout |
Damage: 235 Crushing Dmg to Vulnerable Targets: 235 Crushing |
Power Cost: 32 Range: 5 Cooldown: 7 |
Training: Pegast |
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76 | Bodyslam 6 | Slam into an opponent, causing damage. You can use Bodyslam instead of Hip Throw in combos. This is an Epic Attack. |
Damage: 758 Crushing | Power Cost: 112 Range: 5 Cooldown: 45 |
Training: Pegast | |
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77 | Hip Throw 6 | Fling an opponent away from you. | Flings opponent backwards Suppresses Monster Shout |
Damage: 346 Crushing | Power Cost: 49 Range: 5 Cooldown: 15 |
Training: Pegast |
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77 | Mamba Strike 6 | Jab a vital organ, causing traumatic injury. If the opponent's armor is weak, they will take additional damage. You can use Mamba Strike instead of Cobra Strike in combos. | Deals +33% Trauma damage if target's armor is below 33% | Damage Health: 173 Trauma | Power Cost: 21 Range: 5 Cooldown: 6 |
Training: Pegast |
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80 | Bruising Blow 6 | A punch that damages the target's innards, leaving them more susceptible to further attack. This is a Signature Debuff ability. |
Target takes 15% more damage from Crushing for 20 seconds | Damage: 262 Crushing | Power Cost: 34 Range: 5 Cooldown: 10 |
Training: Pegast |
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80 | Cobra Strike 6 | Strike a vital point. If you can find an opening in their defenses, also stuns the target. This is a Core Attack. |
Stuns opponent if their armor is below 33% | Damage: 224 Crushing | Power Cost: 22 Range: 5 Cooldown: 8 Accuracy: 26 |
Training: Pegast |
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80 | Headbutt 8 | Bash an opponent with your head. You can use Headbutt instead of Barrage in combos. | DoT: 0 Fire, 4 times over 8 seconds | Damage: 436 Crushing Dmg to Vulnerable Targets: 436 Crushing |
Power Cost: 50 Range: 5 Cooldown: 12 |
Training: Pegast |
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80 | Infuriating Fist 5 | Punch a nerve or vulnerable spot that causes great pain in the target, leading them to focus on you. In combos, you can use Infuriating Fist in place of Punch. | DoT: 0 Trauma, 6 times over 6 seconds | Damage: 262 Crushing Taunt: +800 |
Power Cost: 28 Range: 5 Cooldown: 10 |
Training: Pegast |
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80 | Jab 8 | A feint that catches an opponent off-guard. In combos, you can use Jab whenever Punch is called for, and equipment that affects Punch also affects Jab. This is a Basic Attack. (When it triggers a Combat Refresh, +34 Power) |
Damage: 224 Crushing Reduces Rage: -448 Enrages Target: 0% |
Power Cost: 22 Range: 5 Cooldown: 5 |
Item: Unarmed: Jab 8 | |
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80 | Knee Kick 7 | A sudden painful kick. You can use Knee Kick in place of Front Kick in combos. | Damage: 436 Crushing Dmg to Vulnerable Targets: 436 Crushing |
Power Cost: 50 Range: 5 Cooldown: 12 |
Item: Unarmed: Knee Kick 7 | |
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80 | Punch 8 | Punch with a fist. Requires at least one open hand. This is a Basic Attack. (When it triggers a Combat Refresh, +34 Power) |
Damage: 126 Crushing | Power Cost: 0 Range: 4 Cooldown: 2 |
Training: Pegast | |
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81 | Slashing Strike 4 | A punch with a claw weapon (or animal claws). | DoT: 40 Trauma, 6 times over 6 seconds | Damage: 266 Slashing | Power Cost: 28 Range: 5 Cooldown: 5 |
Training: Pegast |
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83 | Barrage 7 | A flurry of blows that will leave an opponent briefly stunned. (Your hands must be empty.) This is a Nice Attack. |
Stuns opponent DoT: 0 Fire, 4 times over 8 seconds Suppresses Monster Shout |
Damage: 332 Crushing | Power Cost: 52 Range: 5 Cooldown: 10 |
Training: Pegast |