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Unarmed/Treasure Effects

7,270 bytes added, 00:11, 27 August 2019
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
See also: [[Unarmed/Treasure Effects:By Ability]]
<!-- Updated on August 1426, 2019 from v321 v323 -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Max-Level Version !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Martial || of Deadly Fists || <b>Level 7080</b> - Unarmed Base Damage +3540% || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed Damage +5
*; Level 70
:Unarmed Base Damage +35%
*; Level 80
:Unarmed Base Damage +40%
}}
|-
| Punching || of Punches || <b>Level 7080</b> - Jab and Infuriating Fist Damage +56 64 || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Jab and Infuriating Fist Damage +8
*; Level 70
:Jab and Infuriating Fist Damage +56
*; Level 80
:Jab and Infuriating Fist Damage +64
}}
|-
| || of Refreshing Punches || <b>Level 7080</b> - Punch, Jab, and Infuriating Fist restore 16 18 Health to you || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Punch, Jab, and Infuriating Fist restore 3 Health to you
*; Level 70
:Punch, Jab, and Infuriating Fist restore 16 Health to you
*; Level 80
:Punch, Jab, and Infuriating Fist restore 18 Health to you
}}
|-
| || of Knee-Kicking || <b>Level 7080</b> - Knee Kick Damage +3844% || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Knee Kick Damage +6%
*; Level 70
:Knee Kick Damage +38%
*; Level 75
:Knee Kick Damage +41%
*; Level 80
:Knee Kick Damage +44%
}}
|-
| || of Naked Fury || <b>Level 7080</b> - Unarmed attacks deal +1820% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +2 damage when you have 33% or less of your Armor left
*; Level 70
:Unarmed attacks deal +18% damage when you have 33% or less of your Armor left
*; Level 75
:Unarmed attacks deal +19% damage when you have 33% or less of your Armor left
*; Level 80
:Unarmed attacks deal +20% damage when you have 33% or less of your Armor left
}}
|-
| || of Armor Hatred || <b>Level 7080</b> - Unarmed attacks deal +16 18 Armor damage || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Unarmed attacks deal +4 Armor damage
*; Level 70
:Unarmed attacks deal +16 Armor damage
*; Level 80
:Unarmed attacks deal +18 Armor damage
}}
|-
| || of Accurate Martial Arts || <b>Level 7080</b> - Unarmed attacks deal +9 damage and have +14 16 Accuracy (which cancels out the Evasion that certain monsters have) || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Unarmed attacks deal +1 damage and have +1 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 70
:Unarmed attacks deal +9 damage and have +14 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 75
:Unarmed attacks deal +9 damage and have +15 Accuracy (which cancels out the Evasion that certain monsters have)
*; Level 80
:Unarmed attacks deal +9 damage and have +16 Accuracy (which cancels out the Evasion that certain monsters have)
}}
|-
| || of Evasion || <b>Level 7080</b> - While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 56 64 Armor || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 4 Armor
*; Level 70
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 56 Armor
*; Level 75
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 60 Armor
*; Level 80
:While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 Armor
}}
|-
| || of Evasive Maneuvers || <b>Level 7080</b> - While Unarmed skill is active: any time you Evade an attack, your next attack deals +117 133 damage || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +24 damage
*; Level 70
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +117 damage
*; Level 75
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +125 damage
*; Level 80
:While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 damage
}}
|-
| || of Angst Fists || <b>Level 7080</b> - While Unarmed skill is active: 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240260% rate || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill is active: 10% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
*; Level 70
:While Unarmed skill is active: 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 240% rate
*; Level 75
:While Unarmed skill is active: 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 250% rate
*; Level 80
:While Unarmed skill is active: 18% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
}}
|-
| Anti-Darkness || of Dark and Angry Fists || <b>Level 7080</b> - While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260300% rate || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:While Unarmed skill is active: 13% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 100% rate
*; Level 70
:While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate
*; Level 75
:While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 280% rate
*; Level 80
:While Unarmed skill is active: 25% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate
}}
|-
| Infuriating || || <b>Level 7080</b> - Taunt From Attack Damage +7080% when Unarmed is active || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage +5% when Unarmed is active
*; Level 70
:Taunt From Attack Damage +70% when Unarmed is active
*; Level 75
:Taunt From Attack Damage +75% when Unarmed is active
*; Level 80
:Taunt From Attack Damage +80% when Unarmed is active
}}
|-
| || of Mambas || <b>Level 7080</b> - Mamba Strike Damage +4955% when Unarmed is active || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike Damage +13% when Unarmed is active
*; Level 20
:Mamba Strike Damage +19% when Unarmed is active
*; Level 30
:Mamba Strike Damage +25% when Unarmed is active
*; Level 40
:Mamba Strike Damage +31% when Unarmed is active
*; Level 50
:Mamba Strike Damage +37% when Unarmed is active
*; Level 60
:Mamba Strike Damage +43% when Unarmed is active
*; Level 70
:Mamba Strike Damage +49% when Unarmed is active*; Level 80:Mamba Strike Damage +55%
}}
|-
| || of Internal Injuries || <b>Level 7080</b> - Mamba Strike and Front Kick damage +70 80 || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Mamba Strike and Front Kick damage +10
*; Level 70
:Mamba Strike and Front Kick damage +70
*; Level 80
:Mamba Strike and Front Kick damage +80
}}
|-
| Kicking || of Kicking || <b>Level 7080</b> - Kick Damage +54 62 || Legs, MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick Damage +4
*; Level 70
:Kick Damage +54
*; Level 75
:Kick Damage +58
*; Level 80
:Kick Damage +62
}}
|-
| Platefooted || || <b>Level 7080</b> - Kick attacks restore 38 42 Armor || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks restore 12 Armor
*; Level 70
:Kick attacks restore 38 Armor
*; Level 75
:Kick attacks restore 40 Armor
*; Level 80
:Kick attacks restore 42 Armor
}}
|-
| || of Reflective Kicks || <b>Level 7080</b> - Kick attacks deal +1113% damage and grant you 78% Physical Damage Reflection for 15 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +4% damage and grant you 1% Physical Damage Reflection for 15 seconds
*; Level 70
:Kick attacks deal +11% damage and grant you 7% Physical Damage Reflection for 15 seconds
*; Level 80
:Kick attacks deal +13% damage and grant you 8% Physical Damage Reflection for 15 seconds
}}
|-
| Front-Kicker's || of Front-Kicking || <b>Level 7080</b> - Front Kick Damage +3540% || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Front Kick Damage +5%
*; Level 70
:Front Kick Damage +35%
*; Level 80
:Front Kick Damage +40%
}}
|-
| Hip-Shattering || of Hip-Shattering || <b>Level 7080</b> - Kick attacks deal +1618% damage and slow target's movement speed by 45% || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Kick attacks deal +5% damage and slow target's movement speed by 45%
*; Level 70
:Kick attacks deal +16% damage and slow target's movement speed by 45%
*; Level 80
:Kick attacks deal +18% damage and slow target's movement speed by 45%
}}
|-
| || of Kicking While Nude || <b>Level 7080</b> - Kick attacks deal +3034% damage when you have 33% or less of your Armor left || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 1
:Kick attacks deal +9% damage when you have 33% or less of your Armor left
*; Level 70
:Kick attacks deal +30% damage when you have 33% or less of your Armor left
*; Level 75
:Kick attacks deal +32% damage when you have 33% or less of your Armor left
*; Level 80
:Kick attacks deal +34% damage when you have 33% or less of your Armor left
}}
|-
| || of Kicking Away Toxins || <b>Level 7080</b> - While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 240280% rate || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:While Unarmed skill active: 10% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 100% rate
*; Level 70
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 240% rate
*; Level 75
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 260% rate
*; Level 80
:While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280% rate
}}
|-
| || of Reckless Barrages || <b>Level 7080</b> - Barrage hits all enemies within 5 meters and deals +1519% damage, but reuse timer is +3 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage hits all enemies within 5 meters and deals +2% damage, but reuse timer is +3 seconds
*; Level 70
:Barrage hits all enemies within 5 meters and deals +15% damage, but reuse timer is +3 seconds
*; Level 75
:Barrage hits all enemies within 5 meters and deals +17% damage, but reuse timer is +3 seconds
*; Level 80
:Barrage hits all enemies within 5 meters and deals +19% damage, but reuse timer is +3 seconds
}}
|-
| Mindfist || || <b>Level 7080</b> - Barrage and Headbutt make the target 1719% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself) || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt make the target 5% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 70
:Barrage and Headbutt make the target 17% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
*; Level 80
:Barrage and Headbutt make the target 19% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)
}}
|-
| || of Headbutt Bubbles || <b>Level 7080</b> - Headbutt deals +1620% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 360 400 damage is mitigated) || Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt deals +1% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 100 damage is mitigated)
*; Level 70
:Headbutt deals +16% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 360 damage is mitigated)
*; Level 75
:Headbutt deals +18% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 380 damage is mitigated)
*; Level 80
:Headbutt deals +20% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 damage is mitigated)
}}
|-
| || of Deadly Barrages || <b>Level 7080</b> - Barrage Damage +4654% || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Barrage Damage +5%
*; Level 70
:Barrage Damage +46%
*; Level 75
:Barrage Damage +50%
*; Level 80
:Barrage Damage +54%
}}
|-
| || of Fiery Barrages || <b>Level 7080</b> - Barrage and Headbutt ignite the target, causing them to take 184 212 Fire damage over 8 seconds || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 10
:Barrage and Headbutt ignite the target, causing them to take 32 Fire damage over 8 seconds
*; Level 70
:Barrage and Headbutt ignite the target, causing them to take 184 Fire damage over 8 seconds
*; Level 80
:Barrage and Headbutt ignite the target, causing them to take 212 Fire damage over 8 seconds
}}
|-
| || of Headbutting || <b>Level 7080</b> - Headbutt and Knee Kick Damage +92 108 || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt and Knee Kick Damage +10
*; Level 70
:Headbutt and Knee Kick Damage +92
*; Level 75
:Headbutt and Knee Kick Damage +100
*; Level 80
:Headbutt and Knee Kick Damage +108
}}
|-
| || of Calloused Barrages || <b>Level 7080</b> - Barrage costs -13 14 Power and restores 19 23 Armor to you || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Barrage costs -1 Power and restores 3 Armor to you
*; Level 70
:Barrage costs -13 Power and restores 19 Armor to you
*; Level 75
:Barrage costs -13 Power and restores 21 Armor to you
*; Level 80
:Barrage costs -14 Power and restores 23 Armor to you
}}
|-
| || of Headbutting || <b>Level 7080</b> - Headbutt Damage +3844% || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Headbutt Damage +10%
*; Level 70
:Headbutt Damage +38%
*; Level 75
:Headbutt Damage +41%
*; Level 80
:Headbutt Damage +44%
}}
|-
| || of Hip Throwing || <b>Level 7080</b> - Hip Throw Damage +4250% || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw Damage +10%
*; Level 70
:Hip Throw Damage +42%
*; Level 75
:Hip Throw Damage +46%
*; Level 80
:Hip Throw Damage +50%
}}
|-
| || of Armor Tossing || <b>Level 7080</b> - Hip Throw deals +168 192 armor damage || Necklace, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw deals +12 armor damage
*; Level 70
:Hip Throw deals +168 armor damage
*; Level 75
:Hip Throw deals +180 armor damage
*; Level 80
:Hip Throw deals +192 armor damage
}}
|-
| || of Anger Tossing || <b>Level 7080</b> - Hip Throw and Bodyslam deal +1822% damage and generate -320 390 Rage || Head, Legs || {{Spoiler|Click Expand to reveal|
*; Level 1
:Hip Throw and Bodyslam deal +5% damage and generate -20 Rage
*; Level 70
:Hip Throw and Bodyslam deal +18% damage and generate -320 Rage
*; Level 75
:Hip Throw and Bodyslam deal +20% damage and generate -355 Rage
*; Level 80
:Hip Throw and Bodyslam deal +22% damage and generate -390 Rage
}}
|-
| || of Impossible Hip Throws || <b>Level 7080</b> - Hip Throw hits all enemies within 8 meters and deals +1416% damage, but Power cost is +20 || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hip Throw hits all enemies within 8 meters, but Power cost is +20
*; Level 70
:Hip Throw hits all enemies within 8 meters and deals +14% damage, but Power cost is +20
*; Level 80
:Hip Throw hits all enemies within 8 meters and deals +16% damage, but Power cost is +20
}}
|-
| Bodyslamming || of Bodyslamming || <b>Level 7080</b> - Bodyslam Damage +4147% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam Damage +6%
*; Level 70
:Bodyslam Damage +41%
*; Level 75
:Bodyslam Damage +44%
*; Level 80
:Bodyslam Damage +47%
}}
|-
| || of Crippling Slams || <b>Level 7080</b> - Bodyslam deals +3237% damage and slows target's movement speed by 45% || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bodyslam deals +5% damage and slows target's movement speed by 45%
*; Level 70
:Bodyslam deals +32% damage and slows target's movement speed by 45%
*; Level 80
:Bodyslam deals +37% damage and slows target's movement speed by 45%
}}
|-
| || of Toxic Bruising || <b>Level 7080</b> - Bruising Blow causes the target to take +2124% damage from Poison for 20 seconds || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Bruising Blow causes the target to take +3% damage from Poison for 20 seconds
*; Level 70
:Bruising Blow causes the target to take +21% damage from Poison for 20 seconds
*; Level 80
:Bruising Blow causes the target to take +24% damage from Poison for 20 seconds
}}
|-
| || of Slamming Weaklings || <b>Level 7080</b> - Bodyslam deals +385 435 damage to non-Elite enemies || Necklace, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam deals +60 damage to non-Elite enemies
*; Level 70
:Bodyslam deals +385 damage to non-Elite enemies
*; Level 75
:Bodyslam deals +410 damage to non-Elite enemies
*; Level 80
:Bodyslam deals +435 damage to non-Elite enemies
}}
|-
| || of Healslamming || <b>Level 7080</b> - Bodyslam heals you for 114 130 health || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bodyslam heals you for 10 health
*; Level 70
:Bodyslam heals you for 114 health
*; Level 75
:Bodyslam heals you for 122 health
*; Level 80
:Bodyslam heals you for 130 health
}}
|-
| Serpentine || of Cobra Striking || <b>Level 7080</b> - Cobra Strike and Mamba Strike Damage +4551% || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike Damage +6%
*; Level 70
:Cobra Strike and Mamba Strike Damage +45%
*; Level 75
:Cobra Strike and Mamba Strike Damage +48%
*; Level 80
:Cobra Strike and Mamba Strike Damage +51%
}}
|-
| || || <b>Level 7080</b> - Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +49 55 for 7 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +10 for 7 seconds
*; Level 70
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +49 for 7 seconds
*; Level 75
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +52 for 7 seconds
*; Level 80
:Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 for 7 seconds
}}
|-
| || of Cobra Scales || <b>Level 7080</b> - Cobra Strike and Mamba Strike restore 36 40 Armor to you || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 1
:Cobra Strike and Mamba Strike restore 10 Armor to you
*; Level 70
:Cobra Strike and Mamba Strike restore 36 Armor to you
*; Level 75
:Cobra Strike and Mamba Strike restore 38 Armor to you
*; Level 80
:Cobra Strike and Mamba Strike restore 40 Armor to you
}}
|-
| Bruising || of Bruises || <b>Level 7080</b> - Bruising Blow Damage +4956% || MainHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow Damage +9%
*; Level 70
:Bruising Blow Damage +49%
*; Level 75
:Bruising Blow Damage +52%
*; Level 80
:Bruising Blow Damage +56%
}}
|-
| || of Bruising Slams || <b>Level 7080</b> - Bruising Blow deals +2228% damage and hastens the current reuse timer of Bodyslam by 5 seconds || Legs, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow hastens the current reuse timer of Bodyslam by 1 second
*; Level 70
:Bruising Blow deals +22% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 75
:Bruising Blow deals +25% damage and hastens the current reuse timer of Bodyslam by 5 seconds
*; Level 80
:Bruising Blow deals +28% damage and hastens the current reuse timer of Bodyslam by 5 seconds
}}
|-
| || of Healthy Bruises || <b>Level 7080</b> - Bruising Blow and Headbutt restore 24 28 Health || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow and Headbutt restore 2 Health
*; Level 70
:Bruising Blow and Headbutt restore 24 Health
*; Level 75
:Bruising Blow and Headbutt restore 26 Health
*; Level 80
:Bruising Blow and Headbutt restore 28 Health
}}
|-
| Bruising || of Traumatic Bruises || <b>Level 7080</b> - Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +1112.5% damage from other Trauma attacks for 20 seconds || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +5% damage from other Trauma attacks for 20 seconds
*; Level 70
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +11.5% damage from other Trauma attacks for 20 seconds
*; Level 75
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12% damage from other Trauma attacks for 20 seconds
*; Level 80
:Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12.5% damage from other Trauma attacks for 20 seconds
}}
|-
| Slashing || of Slashing Strikes || <b>Level 7080</b> - Slashing Strike Damage +2831% || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike Damage +7%
*; Level 70
:Slashing Strike Damage +28%
*; Level 80
:Slashing Strike Damage +31%
}}
|-
| || of Bleeding Strikes || <b>Level 7080</b> - Slashing Strike deals +114 126 Trauma damage over 6 seconds || MainHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +42 Trauma damage over 6 seconds
*; Level 70
:Slashing Strike deals +114 Trauma damage over 6 seconds
*; Level 80
:Slashing Strike deals +126 Trauma damage over 6 seconds
}}
|-
| Slashing || of Slashing Strikes || <b>Level 7080</b> - Slashing Strike and Claw Barrage boost damage from Epic attacks +62 74 for 10 seconds || OffHand, Head || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike and Claw Barrage boost damage from Epic attacks +20 for 10 seconds
*; Level 70
:Slashing Strike and Claw Barrage boost damage from Epic attacks +62 for 10 seconds
*; Level 75
:Slashing Strike and Claw Barrage boost damage from Epic attacks +68 for 10 seconds
*; Level 80
:Slashing Strike and Claw Barrage boost damage from Epic attacks +74 for 10 seconds
}}
|-
| || || <b>Level 7080</b> - Slashing Strike deals +1315% damage and hastens the current reuse timer of Hip Throw by 2 .5 seconds || Chest, Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Slashing Strike deals +6% damage and hastens the current reuse timer of Hip Throw by 2 seconds
*; Level 70
:Slashing Strike deals +13% damage and hastens the current reuse timer of Hip Throw by 2 seconds
*; Level 75
:Slashing Strike deals +14% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
*; Level 80
:Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds
}}
|-
}}
|-
| || || <b>Level 7080</b> - Infuriating Fist deals +3440% damage and taunts +320 400 || OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist deals +13% damage and taunts +40
*; Level 70
:Infuriating Fist deals +34% damage and taunts +320
*; Level 75
:Infuriating Fist deals +37% damage and taunts +360
*; Level 80
:Infuriating Fist deals +40% damage and taunts +400
}}
|-
| || of Traumatic Furious Punches || <b>Level 7080</b> - Infuriating Fist taunts +420 460 and deals 114 150 Trauma damage over 6 seconds || Feet || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist taunts +280 and deals 30 Trauma damage over 6 seconds
*; Level 70
:Infuriating Fist taunts +420 and deals 114 Trauma damage over 6 seconds
*; Level 75
:Infuriating Fist taunts +440 and deals 132 Trauma damage over 6 seconds
*; Level 80
:Infuriating Fist taunts +460 and deals 150 Trauma damage over 6 seconds
}}
|-
| || of Paradoxical Rage Fists || <b>Level 7080</b> - Infuriating Fist generates no Rage and instead reduces Rage by 520 650 || Head, Chest || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist generates no Rage and instead reduces Rage by 65
*; Level 70
:Infuriating Fist generates no Rage and instead reduces Rage by 520
*; Level 75
:Infuriating Fist generates no Rage and instead reduces Rage by 585
*; Level 80
:Infuriating Fist generates no Rage and instead reduces Rage by 650
}}
|-
| || || <b>Level 7080</b> - Infuriating Fist damage +89103. Damage becomes Trauma instead of Crushing || Hands || {{Spoiler|Click Expand to reveal|
*; Level 35
:Infuriating Fist damage +50. Damage becomes Trauma instead of Crushing
*; Level 70
:Infuriating Fist damage +89. Damage becomes Trauma instead of Crushing
*; Level 75
:Infuriating Fist damage +96. Damage becomes Trauma instead of Crushing
*; Level 80
:Infuriating Fist damage +103. Damage becomes Trauma instead of Crushing
}}
|}
12,245
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