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Unarmed/Treasure Effects:By Slot

83 bytes removed, 13:40, 18 November 2022
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<!-- Updated as of patch v259on November 17, June 19, 2016 2022 from v374-->==<!--astart-->Unarmed Slot List==<spoiler shownoinclude>[[Category:Treasure Effects By Slot]]</noinclude><span style ="Expand" hide"Hidecolor: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span> 
<b><u>Head</u></b><br>
* Barrage restores 55 Armor to youUnarmed Base Damage +40%<br>* Crushing Damage Reduction +12 when Unarmed is active, Trauma Damage Reduction attacks deal +6 when Unarmed is active42 Armor damage<br>* Hip Throw and Bodyslam deal While Unarmed skill is active: you gain +524% damage Melee Evasion and deplete target's Rage by 300any time you Evade a Melee attack you recover 64 Armor<br>* Slashing Damage Reduction +6 when While Unarmed skill is active: any time you Evade an attack, Psychic your next attack deals +133 damage<br>* Taunt From Attack Damage Reduction +6 80% when Unarmed is active<br>* Slashing Mamba Strike generates Damage +47 and Reuse Time -200 Rage1 sec<br>* Slashing Strike has a 70% chance Barrage costs -14 Power and restores 23 Armor to deal double slashing damageyou<br>* Unarmed Damage Hip Throw and Bodyslam deal +3522%damage and generate -390 Rage<br>* Unarmed attacks deal Bodyslam deals +13 Armor 80 damage and grants you immunity to direct damagefor 3 seconds<br>* Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10Slashing Strike boosts your Melee Evasion +4.25% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.5 seconds<br>* Unarmed Infuriating Fist damage +53 and for 10 seconds all Elite attacks have a 19deal -7% chance damage to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).<br>
<b><u>Chest</u></b><br>
* Cobra Strike Jab and Mamba Strike deal Infuriating Fist Damage +64<br>* Knee Kick Damage +4844%<br>* While Unarmed skill is active: 19% of all Slashing, Piercing, and Crushing damageyou take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate<br>* Kick attacks restore 42 Armor<br>* Headbutt Damage +44%<br>* Claw Barrage Damage +119<br>* Hip Throw Damage +50%<br>* Bodyslam heals you for 130 health<br>* Cobra Strike and Mamba Strike have a 54% chance to deal double boost your Nice Attack and Signature Debuff ability damage+55 for 7 seconds<br>* Cobra Strike and Mamba Strike restore 17 42 Armor to you<br>* Punch and Jab attacks deal Slashing Strike deals +18 15% damageand hastens the current reuse timer of Hip Throw by 2.5 seconds<br>* Punch Infuriating Fist damage +53 and Jab for 10 seconds all Elite attacks deal +24 armor -7% damage<br>* You regain 35 Armor whenever to you use a kick (from any skill!)<br>* You regain 8 health whenever you use Punch or Jab.<br>
<b><u>Legs</u></b><br>
* 60Unarmed attacks deal +20% damage when you have 33% or less of any your Armor left<br>* While Unarmed skill is active: 26.5% of all Darkness and Psychic damage you take is reflected back in mitigated and added to the damage done by your next Punch , Jab, or Jab.Infuriating Fist at a 300% rate<br>* All kick attacks (even animal kicks!) deal Kick Damage +33 damage80<br>* Any kick attack (including animal kicks!) deals Kick attacks deal +11034% damage when you have 33% or less of your Armor left<br>* Barrage and Headbutt deal Damage +3654% damage<br>* Barrage and Headbutt ignite the target, causing them to take 70 212 Fire damage over 20 8 seconds<br>* Bruising Blow has a 30% chance to deal double damage Headbutt and reset the timer on Bodyslam (so it can be used again immediately)<br>* Bruising Blow restores 25 health<br>* Headbutt deals Knee Kick Damage +76 armor damage108<br>* Hip Throw and Bodyslam deal +11122% damageand generate -390 Rage<br>* Hip Throw Cobra Strike and Bodyslam deal Mamba Strike Damage +5251% damage and deplete target's Rage by 300<br>* Unarmed attacks deal Bruising Blow deals +4028% damage when you have 33% or less and hastens the current reuse timer of your Armor leftBodyslam by 5 seconds<br>* Whenever you take physical damage (Slashing/Crushing/Piercing) 24% of that damage is reflected back in your next Punch or Jab.Bruising Blow and Headbutt restore 28 Health<br>
<b><u>Hands</u></b><br>
* Any kick attack (including animal kicks!) has a 70Kick attacks deal +13% damage and grant you 8% Physical Damage Reflection for 15 seconds<br>* While Unarmed skill active: 21% chance of all Acid, Poison, and Nature damage you take is mitigated and added to slow target's movement the damage done by 25your next Kick at a 280%rate<br>* Barrage and Headbutt hit hits all enemies within 5 meters and deal deals +2419% damage, but reuse timer is +3 seconds<br>* Cobra Strike and Mamba Strike have a 54Headbutt deals +20% chance to deal double damage<br>* Headbutt attacks have a 68% chance to conjure and conjures a magical field that mitigates 10015% of all physical damage you take for 10 seconds (or until 100 400 damage is mitigated)<br>* Hip Throw and Bodyslam deal deals +132 armor 160 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage<br>* Hip Throw hits all enemies within 8 meters and Bodyslam deal deals +1516% damage , but Power cost is +20<br>* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 for 7 seconds<br>* Bruising Blow deals Trauma damage instead of Crushing, and hit all enemies within targets suffer +12.5 meters% damage from other Trauma attacks for 20 seconds<br>* Kick attacks have a 55% chance to conjure a magical field that mitigates 30Slashing Strike deals +15% damage and hastens the current reuse timer of all PoisonHip Throw by 2.5 seconds<br>* Cobra Strike, AcidMamba Strike, or Nature and Slashing Strike deal +40 damage and can be used while stunned. Doing so removes the stun effect from you take for 1 minute (or until 100 .<br>* Infuriating Fist damage is mitigated)+103. Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.becomes Trauma instead of Crushing<br>
<b><u>Feet</u></b><br>
* 60Jab and Infuriating Fist Damage +64<br>* Knee Kick Damage +44%<br>* While Unarmed skill is active: 19% of any Darkness all Slashing, Piercing, and Crushing damage you take is reflected back in mitigated and added to the damage done by your next Punch , Jab, or Jab.Infuriating Fist at a 260% rate<br>* Any kick attack (including animal kicks!) has a 36While Unarmed skill is active: 26.5% chance of all Darkness and Psychic damage you take is mitigated and added to slow target's movement the damage done by 45your next Punch, Jab, or Infuriating Fist at a 300%rate<br>* Bodyslam deals Front Kick Damage +50 40%<br>* While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and boosts added to the damage done by your sprint speed by 5 for 20 secondsnext Kick at a 280% rate<br>* Claw Barrage Damage +119<br>* Cobra Strike and Mamba Strike Damage +51%<br>* Bruising Blow has a 30deals +28% chance to deal double damage and reset hastens the current reuse timer on of Bodyslam (so it can be used again immediately)by 5 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Cobra Strike Infuriating Fist taunts +460 and Mamba Strike deal +48% damage<br>* Headbutt attacks have a 68% chance to conjure a magical field that mitigates 100% of all physical deals 150 Trauma damage you take for 10 over 6 seconds (or until 100 damage is mitigated)<br>* Hip Throw and Bodyslam deal +111% damage<br>* Hip Throw and Bodyslam deal +132 armor damage<br>* Kick attacks have a 55% chance to conjure a magical field that mitigates 30% of all Poison, Acid, or Nature damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>* Punch and Jab attacks deal +18 damage<br>* Punch and Jab attacks deal +24 armor damage<br>* Whenever you take physical damage (Slashing/Crushing/Piercing) 24% of that damage is reflected back in your next Punch or Jab.<br>
<b><u>MainHand</u></b><br>
* All kick Unarmed Base Damage +40%<br>* Unarmed attacks (even animal kicks!) deal +33 42 Armor damage<br>* Bodyslam deals Unarmed attacks deal +100% 9 damage and slows target's movement speed by 45%have +16 Accuracy (which cancels out the Evasion that certain monsters have)<br>* Bodyslam deals While Unarmed skill is active: you gain +1904% damageMelee Evasion and any time you Evade a Melee attack you recover 64 Armor<br>* Bodyslam While Unarmed skill is active: any time you Evade an attack, your next attack deals +350 133 damage to Snails<br>* Bruising Blow deals Kick Damage +85% damage80<br>* Unarmed Hip Throw Damage +3550%<br>* Unarmed attacks deal Bodyslam Damage +13 Armor damage47%<br>* Unarmed attacks deal Bodyslam deals +6 435 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)to non-Elite enemies<br>* Unarmed attacks have a 12% chance to conjure a magical field that mitigates 10Bruising Blow Damage +55% of all physical damage you take for 1 minute (or until 100 damage is mitigated). Damage mitigated in this way is automatically added to the damage you do with your next Kick attack.<br>* Unarmed attacks have a 19% chance to conjure a magical field that mitigates 10% of all physical Slashing Strike and Claw Barrage deal +126 Trauma damage you take for 1 minute (or until 100 damage is mitigated).over 6 seconds<br>
<b><u>OffHand</u></b><br>
* Any kick attack (including animal kicks!) has a 24Punch, Jab, and Infuriating Fist restore 18 Health to you<br>* Mamba Strike Damage +47 and Reuse Time -1 sec<br>* Mamba Strike and Front Kick damage +68<br>* Kick attacks deal +18% chance to damage and slow target's movement speed by 7545%<br>* Barrage costs -14 Power and restores 55 23 Armor to you<br>* Headbutt Damage +44%<br>* Bodyslam heals you for 100 130 health<br>* Slashing Strike Damage +31%<br>* Slashing Strike boosts your Melee Evasion +4.25% for 5 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Slashing Strike Infuriating Fist deals +7040% damage<br>* Slashing Strike generates -200 Rage<br>* Slashing Strike has a 100% chance to deal an additional 60 Trauma damage over 15 seconds<br>* Slashing Strike has a 70% chance to deal double slashing damage<br>* Unarmed Damage and taunts +6%<br>* You regain 8 health whenever you use Punch or Jab400<br>
<b><u>Necklace</u></b><br>
* Any kick attack Unarmed attacks deal +20% damage when you have 33% or less of your Armor left<br>* Unarmed attacks deal +9 damage and have +16 Accuracy (including animal kicks!which cancels out the Evasion that certain monsters have) deals <br>* Mamba Strike and Front Kick damage +68<br>* Kick attacks deal +11034% damage when you have 33% or less of your Armor left<br>* Barrage and Headbutt attacks make the target 3019% more vulnerable to Psychic damage for 20 seconds - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span>(this effect does not stack with itself)<br>* Bodyslam Hip Throw deals +350 160 damage , plus bonus Armor-specific damage equal to Snails15% of the attack's total regular damage<br>* Bodyslam deals Bruising Blow causes the target to take +50 24% damage and boosts your sprint speed by 5 from Poison for 20 seconds<br>* Bruising Blow restores 25 healthBodyslam deals +435 damage to non-Elite enemies<br>* Slashing Cobra Strike deals Damage +70% damage80<br>* Slashing Strike has a 100% chance to deal an additional 60 Trauma damage over 15 secondsBruising Blow and Headbutt restore 28 Health<br>* Unarmed Slashing Strike Damage +631%<br>* Unarmed attacks Slashing Strike and Claw Barrage deal +40% 126 Trauma damage when you have 33% or less of your Armor left<br>* Unarmed attacks deal +over 6 damage and have +12 Accuracy (which cancels out the Evasion that certain monsters have)seconds<br>
<b><u>Ring</u></b><br>
* All kick Punch, Jab, and Infuriating Fist restore 18 Health to you<br>* Taunt From Attack Damage +80% when Unarmed is active<br>* Kick Damage +80<br>* Kick attacks (even animal kicks!) deal +33 damagerestore 42 Armor<br>* Barrage and Headbutt deal Damage +3654% damage<br>* Barrage and Headbutt ignite the target, causing them to take 70 212 Fire damage over 20 8 seconds<br>* Bodyslam deals +100% damage Headbutt and slows target's movement speed by 45%<br>* Bodyslam deals Knee Kick Damage +190% damage108<br>* Bodyslam heals you for 100 health<br>* Bruising Blow deals Damage +8547% damage<br>* Cobra Strike and Mamba Strike restore 17 42 Armor to you<br>* Crushing Bruising Blow Damage Reduction +12 when Unarmed is active, Trauma Damage Reduction +6 when Unarmed is active55%<br>* Headbutt Infuriating Fist deals +76 armor 40% damage<br>* Slashing Damage Reduction +6 when Unarmed is active, Psychic Damage Reduction and taunts +6 when Unarmed is active400<br>* You regain 35 Armor whenever you use a kick (from any skill!)<br>* You regain 8 health whenever you use Punch or Jab<br>  </spoiler>
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