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Unarmed/Treasure Effects:By Slot

551 bytes added, 13:40, 18 November 2022
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Automatically generated. If there's an issue, please message Extractum11 on Discord - Subglacious#0413
<!-- Updated on March 12November 17, 2020 2022 from v333v374-->
==<!--start-->Unarmed Slot List==
<noinclude>[[Category:Treasure Effects By Slot]]</noinclude>
<span style = "color: red"><b>Note that this only shows the max-level version of each treasure effect.</b></span>
<b><u>Head</u></b><br>
* Unarmed Base Damage +40%<br>
* Unarmed attacks deal +32 42 Armor damage<br>
* While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 Armor<br>
* While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 damage<br>
* Taunt From Attack Damage +80% when Unarmed is active<br>
* Mamba Strike Damage +55%47 and Reuse Time -1 sec<br>
* Barrage costs -14 Power and restores 23 Armor to you<br>
* Hip Throw and Bodyslam deal +22% damage and generate -390 Rage<br>
* Bodyslam deals +37% 80 damage and slows target's movement speed by 45%grants you immunity to direct damage for 3 seconds<br>* Slashing Strike and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +74 4.25% for 10 5 seconds<br>* Infuriating Fist generates no Rage damage +53 and instead reduces Rage by 650for 10 seconds all Elite attacks deal -7% damage to you.<br>
* Jab and Infuriating Fist Damage +64<br>
* Knee Kick Damage +44%<br>
* While Unarmed skill is active: 1819% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate<br>
* Kick attacks restore 42 Armor<br>
* Headbutt Damage +44%<br>
* Claw Barrage Damage +119<br>
* Hip Throw Damage +50%<br>
* Bodyslam heals you for 130 health<br>
* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 for 7 seconds<br>
* Cobra Strike and Mamba Strike restore 40 42 Armor to you<br>
* Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds<br>
* Infuriating Fist generates no Rage damage +53 and instead reduces Rage by 650for 10 seconds all Elite attacks deal -7% damage to you.<br>
<b><u>Legs</u></b><br>
* Unarmed attacks deal +20% damage when you have 33% or less of your Armor left<br>
* While Unarmed skill is active: 2526.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate<br>* Kick Damage +6280<br>
* Kick attacks deal +34% damage when you have 33% or less of your Armor left<br>
* Barrage Damage +54%<br>
* Barrage hits all enemies within 5 meters and deals +19% damage, but reuse timer is +3 seconds<br>
* Headbutt deals +20% damage and conjures a magical field that mitigates 15% of all physical damage you take for 10 seconds (or until 400 damage is mitigated)<br>
* Hip Throw deals +226 armor 160 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage<br>
* Hip Throw hits all enemies within 8 meters and deals +16% damage, but Power cost is +20<br>
* Cobra Strike and Mamba Strike boost your Nice Attack and Signature Debuff ability damage +55 for 7 seconds<br>
* Bruising Blow deals Trauma damage instead of Crushing, and targets suffer +12.5% damage from other Trauma attacks for 20 seconds<br>
* Slashing Strike deals +15% damage and hastens the current reuse timer of Hip Throw by 2.5 seconds<br>
* Cobra Strike, Mamba Strike, and Slashing Strike deal +40 damage and can be used while stunned. Doing so removes the stun effect from you.<br>
* Infuriating Fist damage +103. Damage becomes Trauma instead of Crushing<br>
* Jab and Infuriating Fist Damage +64<br>
* Knee Kick Damage +44%<br>
* While Unarmed skill is active: 1819% of all Slashing, Piercing, and Crushing damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 260% rate<br>* While Unarmed skill is active: 2526.5% of all Darkness and Psychic damage you take is mitigated and added to the damage done by your next Punch, Jab, or Infuriating Fist at a 300% rate<br>
* Front Kick Damage +40%<br>
* While Unarmed skill active: 21% of all Acid, Poison, and Nature damage you take is mitigated and added to the damage done by your next Kick at a 280% rate<br>
* Claw Barrage Damage +119<br>
* Cobra Strike and Mamba Strike Damage +51%<br>
* Bruising Blow deals +28% damage and hastens the current reuse timer of Bodyslam by 5 seconds<br>
<b><u>MainHand</u></b><br>
* Unarmed Base Damage +40%<br>
* Unarmed attacks deal +32 42 Armor damage<br>
* Unarmed attacks deal +9 damage and have +16 Accuracy (which cancels out the Evasion that certain monsters have)<br>
* While Unarmed skill is active: you gain +4% Melee Evasion and any time you Evade a Melee attack you recover 64 Armor<br>
* While Unarmed skill is active: any time you Evade an attack, your next attack deals +133 damage<br>
* Kick Damage +6280<br>
* Hip Throw Damage +50%<br>
* Bodyslam Damage +47%<br>
* Bodyslam deals +435 damage to non-Elite enemies<br>
* Bruising Blow Damage +5655%<br>* Slashing Strike deals and Claw Barrage deal +126 Trauma damage over 6 seconds<br>
<b><u>OffHand</u></b><br>
* Punch, Jab, and Infuriating Fist restore 18 Health to you<br>
* Mamba Strike Damage +55%47 and Reuse Time -1 sec<br>* Mamba Strike and Front Kick damage +8068<br>
* Kick attacks deal +18% damage and slow target's movement speed by 45%<br>
* Barrage costs -14 Power and restores 23 Armor to you<br>
* Bodyslam heals you for 130 health<br>
* Slashing Strike Damage +31%<br>
* Slashing Strike and Claw Barrage boost damage from Epic attacks boosts your Melee Evasion +74 4.25% for 10 5 seconds<br>
* Chance to Ignore Knockbacks +30% when Unarmed is active<br>
* Infuriating Fist deals +40% damage and taunts +400<br>
* Unarmed attacks deal +20% damage when you have 33% or less of your Armor left<br>
* Unarmed attacks deal +9 damage and have +16 Accuracy (which cancels out the Evasion that certain monsters have)<br>
* Mamba Strike and Front Kick damage +8068<br>
* Kick attacks deal +34% damage when you have 33% or less of your Armor left<br>
* Barrage and Headbutt make the target 19% more vulnerable to Psychic damage for 20 seconds (this effect does not stack with itself)<br>
* Hip Throw deals +226 armor 160 damage, plus bonus Armor-specific damage equal to 15% of the attack's total regular damage<br>
* Bruising Blow causes the target to take +24% damage from Poison for 20 seconds<br>
* Bodyslam deals +435 damage to non-Elite enemies<br>
* Cobra Strike Damage +80<br>
* Bruising Blow and Headbutt restore 28 Health<br>
* Slashing Strike Damage +31%<br>
* Slashing Strike deals and Claw Barrage deal +126 Trauma damage over 6 seconds<br>
* Punch, Jab, and Infuriating Fist restore 18 Health to you<br>
* Taunt From Attack Damage +80% when Unarmed is active<br>
* Kick Damage +6280<br>
* Kick attacks restore 42 Armor<br>
* Barrage Damage +54%<br>
* Headbutt and Knee Kick Damage +108<br>
* Bodyslam Damage +47%<br>
* Cobra Strike and Mamba Strike restore 40 42 Armor to you<br>* Bruising Blow Damage +5655%<br>
* Infuriating Fist deals +40% damage and taunts +400<br>
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