Difference between revisions of "Unknown/Treasure Effects"

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See also: [[Unknown/Treasure Effects:By Ability]]
 
See also: [[Unknown/Treasure Effects:By Ability]]
<!-- This table is from patch v293, December 29, 2017 -->
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<!-- This table is from patch v298, February 16, 2018 -->
 
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
 
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! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers
 
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:55%"| Best Tier !! style="width:10%"| Slot !! style="width:15%"| All Tiers

Revision as of 21:41, 24 February 2018

See also: Unknown/Treasure Effects:By Slot

See also: Unknown/Treasure Effects:By Ability

Prefix Suffix Best Tier Slot All Tiers
of Porcine Murder Tier 7 - Melee attacks deal +35 damage to Pigs - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
Melee attacks deal +5 damage to Pigs
  • Tier 2
Melee attacks deal +10 damage to Pigs
  • Tier 3
Melee attacks deal +15 damage to Pigs
  • Tier 4
Melee attacks deal +20 damage to Pigs
  • Tier 5
Melee attacks deal +25 damage to Pigs
  • Tier 6
Melee attacks deal +30 damage to Pigs
  • Tier 7
Melee attacks deal +35 damage to Pigs

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Tier 14 - All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY Waist

  • Tier 1
All Hammer attacks except for Pound have a 10% chance to restore 5 health and armor
  • Tier 2
All Hammer attacks except for Pound have a 10% chance to restore 10 health and armor
  • Tier 3
All Hammer attacks except for Pound have a 10% chance to restore 15 health and armor
  • Tier 4
All Hammer attacks except for Pound have a 10% chance to restore 20 health and armor
  • Tier 5
All Hammer attacks except for Pound have a 10% chance to restore 25 health and armor
  • Tier 6
All Hammer attacks except for Pound have a 10% chance to restore 30 health and armor
  • Tier 7
All Hammer attacks except for Pound have a 10% chance to restore 35 health and armor
  • Tier 8
All Hammer attacks except for Pound have a 10% chance to restore 40 health and armor
  • Tier 9
All Hammer attacks except for Pound have a 10% chance to restore 45 health and armor
  • Tier 10
All Hammer attacks except for Pound have a 10% chance to restore 50 health and armor
  • Tier 11
All Hammer attacks except for Pound have a 10% chance to restore 55 health and armor
  • Tier 12
All Hammer attacks except for Pound have a 10% chance to restore 60 health and armor
  • Tier 13
All Hammer attacks except for Pound have a 10% chance to restore 65 health and armor
  • Tier 14
All Hammer attacks except for Pound have a 10% chance to restore 70 health and armor

Expand
Tier 14 - All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds - THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT MAY BREAK SOON UNLESS YOU TRANSMUTE IT AWAY MainHand

  • Tier 1
All Hammer attacks have a 25% chance to ignite the target, causing 50 damage over 20 seconds
  • Tier 2
All Hammer attacks have a 25% chance to ignite the target, causing 100 damage over 20 seconds
  • Tier 3
All Hammer attacks have a 25% chance to ignite the target, causing 150 damage over 20 seconds
  • Tier 4
All Hammer attacks have a 25% chance to ignite the target, causing 200 damage over 20 seconds
  • Tier 5
All Hammer attacks have a 25% chance to ignite the target, causing 250 damage over 20 seconds
  • Tier 6
All Hammer attacks have a 25% chance to ignite the target, causing 300 damage over 20 seconds
  • Tier 7
All Hammer attacks have a 25% chance to ignite the target, causing 350 damage over 20 seconds
  • Tier 8
All Hammer attacks have a 25% chance to ignite the target, causing 400 damage over 20 seconds
  • Tier 9
All Hammer attacks have a 25% chance to ignite the target, causing 450 damage over 20 seconds
  • Tier 10
All Hammer attacks have a 25% chance to ignite the target, causing 500 damage over 20 seconds
  • Tier 11
All Hammer attacks have a 25% chance to ignite the target, causing 550 damage over 20 seconds
  • Tier 12
All Hammer attacks have a 25% chance to ignite the target, causing 600 damage over 20 seconds
  • Tier 13
All Hammer attacks have a 25% chance to ignite the target, causing 650 damage over 20 seconds
  • Tier 14
All Hammer attacks have a 25% chance to ignite the target, causing 700 damage over 20 seconds

Expand