Difference between revisions of "User:Alleryn/Sandbox/ItemColor Trials"

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(Created page with "===Light=== {| class="wikitable" ! Header |- | <span style=color:#bb0><b>Legendary bb0</b></span> -- This one seems to do better with a lower r/g = yellow component (c or high...")
 
m (temp)
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| <span style=color:#FFFFFF><b>Common FFFFFF</b></span>
 
| <span style=color:#FFFFFF><b>Common FFFFFF</b></span>
 
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===temp===
 
<pre><includeonly>{{#if:{{{2|}}}|color:#{{#switch: {{{1|}}}
 
| Legendary | legendary
 
| Yellow | yellow
 
| L | l
 
| 5 = FAEF24
 
| Epic | epic
 
| P | p
 
| purple
 
| 4 = ff00ff
 
| Exceptional | exceptional
 
| Red | red
 
| X | x
 
| 3 = F40302
 
| Rare | rare
 
| Blue | blue
 
| R | r
 
| 2 = 00e7e7
 
| Uncommon | uncommon 
 
| Green | green
 
| U | u
 
| 1 = 04c304
 
| #default = ffffff
 
}};|color:#{{#switch: {{{1|}}}
 
| Legendary | legendary
 
| Yellow | yellow
 
| L | l
 
| 5 = FAEF24
 
| Epic | epic
 
| P | p
 
| purple
 
| 4 = ff00ff
 
| Exceptional | exceptional
 
| Red | red
 
| X | x
 
| 3 = F40302
 
| Rare | rare
 
| Blue | blue
 
| R | r
 
| 2 = 00e7e7
 
| Uncommon | uncommon 
 
| Green | green
 
| U | u
 
| 1 = 04c304
 
| #default = ffffff</includeonly><noinclude>{{documentation}}</noinclude></pre>
 

Revision as of 10:30, 5 December 2020

Light

Header
Legendary bb0 -- This one seems to do better with a lower r/g = yellow component (c or higher starts to reduce the contrast too much for my taste); and also less grey (less blue) seems to do better here compared to the parchment background below where a bit more grey seems to help.
Epic b0b
Exceptional b00
Rare 0bb
Uncommon 090
Common 666

Parchment

0 = 1

  • Legendary dd5 -- This one looks okay if the yellow (red/green) component is at least d, but looks better with e; greying it out a little (adding some blue) seems to help also.
  • Epic b0b
  • Exceptional b00
  • Rare 0ee -- This cyan also seems to like being brighter against the tan bg, relative to its preferred brightness on white. Here again d is maybe ok, though i really wouldn't want to go less than e for the b/g.
  • Uncommon 8e8 -- Here e looks like too much for the g component, though adding some grey (r/b) makes this palatable (pardon the pun). 8e8 looks pretty decent, while 0e0 is rather garish. I thought simply toning down the green (something like 0c0) might also be ok, but it's not working for me.
  • Common 666

1

  • Legendary dd5
  • Epic b0b
  • Exceptional b00
  • Rare 0ee
  • Uncommon 8e8
  • Common 666

2

  • Legendary ff4
  • Epic 808
  • Exceptional d00
  • Rare 0ff
  • Uncommon bfb
  • Common 333

3

  • Legendary ff4
  • Epic 808
  • Exceptional d00
  • Rare 0ff
  • Rare 4ff
  • Rare 8ff
  • Rare 0dd
  • Rare 4dd
  • Rare 8dd
  • Uncommon 8f8
  • Uncommon beb
  • Common 333

4

  • Legendary ff4
  • Epic 808
  • Epic 909
  • Epic a0a
  • Exceptional d00
  • Rare 6ff
  • Uncommon 6f6
  • Uncommon 8f8
  • Uncommon afa
  • Common 222
  • Common 333
  • Common 444

5

  • Legendary ff4
  • Epic 909
  • Exceptional d00
  • Rare 6ff
  • Rare 8ff
  • Rare aff
  • Uncommon 8f8
  • Uncommon 9f9
  • Uncommon afa
  • Uncommon 8fa
  • Uncommon af8
  • Uncommon afb
  • Common 222

6

  • Legendary ff2
  • Legendary ff4
  • Legendary ff6
  • Epic 909
  • Epic a0a
  • Epic b0b
  • Exceptional d00
  • Exceptional e00
  • Exceptional f00
  • Rare 7ff
  • Rare 8ff
  • Rare 9ff
  • Uncommon 2f2
  • Uncommon 4f4
  • Uncommon 6f6
  • Common 222

7

  • Legendary ff2
  • Legendary ff3
  • Legendary ff4
  • Epic b0b
  • Epic c0c
  • Epic d0d
  • Exceptional d00
  • Rare 9ff
  • Uncommon 6f6
  • Uncommon 7f7
  • Uncommon 8f8
  • Common 222

8 "final"

  • Legendary ff2
  • Epic b0b
  • Exceptional d00
  • Rare 9ff
  • Uncommon 7f7
  • Common 222

Dark

Header
Legendary FAEF24
Epic FF00FF
Exceptional F40302
Rare 00E7E7
Uncommon 04C304
Common FFFFFF