Difference between revisions of "User:Gorgonzola"

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Hello. You can find me ingame as '''Gorgonzola''' ;) .. I'm just a player learning MediaWiki.
 
Hello. You can find me ingame as '''Gorgonzola''' ;) .. I'm just a player learning MediaWiki.
  
I hope my additions to the wiki will encourage other players to expand the content. See the '''MediaWiki formatting and editing articles''' below.
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See [[Project Gorgon Wiki:How to help]] if you'd like to join in! Check out the "MediaWiki Help" articles there if you're new to wiki editing.
 
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'''Expert Advice Needed!'''
 
 
 
Have you levelled a skill to 50 and are proficient with it? Please contribute to your favorite Skill page, add some tips, explain what abilities really define that skill, hat abilities do you feel are currently weak in alpha? etc.
 
 
 
Also in the "Advanced" section please add known locations and hints for the abilities available from NPCs/Quests/etc.
 
 
 
 
 
|style="vertical-align:top;width:55%;border-left:1px solid #ccc;padding-left:1em;"|
 
 
 
 
'''Page Ideas'''
 
'''Page Ideas'''
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* [[Game Updates]] page with some kind of automatic "recent updates" and a way to link the last game update on the homepage
 
* What is Project: Gorgon?
 
* What is Project: Gorgon?
 
* [[General Gameplay Tips|New players guide]]
 
* [[General Gameplay Tips|New players guide]]
 
* [[Belt|List of Lucky Belts]]
 
* [[Belt|List of Lucky Belts]]
 
* [[Merchants]]
 
* [[Merchants]]
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'''Templates & Styles'''
 
'''Templates & Styles'''

Revision as of 20:12, 4 October 2014


Hello. You can find me ingame as Gorgonzola ;) .. I'm just a player learning MediaWiki.

See Project Gorgon Wiki:How to help if you'd like to join in! Check out the "MediaWiki Help" articles there if you're new to wiki editing.

Page Ideas


Templates & Styles

DONE Basic Item template to use instead of images. See Item Template Demos!
DONE Basic Armor/Health/Rage for foes. See Template:MOB infobox.
TODO A "sub category" vertical nav float right in the combat/trade/other skills.
TODO Some generic icons to liven up the pages a bit. Maybe a "tip!" icon (or template), I'm thinking icons for categories of items to make the Shop listings nicer and easier to scan.

Things I Personally Have Planned

TODO Nicer looking SPOILER tag that allows formatting inside
TODO Javascript based Map with POIs, so it's easier for people to expand (eg. through adding x/y coordinates) and also allow to filter them or hide them (spoilers).

Icons and Images

A list of icons and imagesI created to be used in articles, put here so I don't forget about them:

Regarding my edits

I like creating practical content such as "guide" pages that help me when I play, indexes/tables that have a purpose such as a list of the lucky belts. I don't think it's very useful right now (as of the alpha) to create many individual pages for mobs/plants/items (exception for named creatures, and category types like goblins).

If a player /wiki a specific item or foe that does not have his own page, that's not an issue imho. They will get search results and relevant articles. For example /wiki snail shells will show NPCs interested in snail shells.

So atm I focus on: NPCs, Zones, Dungeons, Skills, Special (ie. named) creatures and Bosses, and "guide" pages.

  • I use a __NOTOC__ for most pages that I don't expect to be long. People are accustomed to mouse wheels, and the TOC tends to make the top of the article look bad with a lot of white space (a solution would be to float the TOC to the right in some pages, that may be doable with a template). The __NOTOC__ marker can always be removed later if something gets long enough.
  • I've added image tags ( [[File:foo.jpg]] ) to many pages without an actual image. This is a way to keep track of images that can be added later, through Special:WantedFiles. Feel free to go through the list and add missing images!
  • The more templates the better, since they are includes. Templates like "monster stats" can be expanded after alpha, with minimal edits (adding parameters to the templates used in the articles).
  • NPC, Dungeon, Skill and Zone templates are just copy pasterino. They are not actual templates as that would be quite complex to handle (I presume parameters would be too long).