Difference between revisions of "User:SausageJavelins"

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(Scaffolding for knife guide: title, quotes, topical sections, section preview summaries)
 
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__NOTOC__
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<p style="font-size:2.5em;color:black;">Pro Tip Checklist</p>
  
<p style="font-size:2.0em;">A GUIDE TO KNIFE FIGHTING (under construction)</p>
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<p style="font-size:1.5em;color:black;">Useful info for players new and seasoned alike!</p>
<p style="font-size:1.2em;">Small blades and cold-blooded murder</p>
 
  
 
{{Ambox
 
{{Ambox
 
|border=green
 
|border=green
 
|type=A few words from the author:
 
|type=A few words from the author:
|info=Although this guide was written by a max-level Knife Fighting enthusiast and can be presumed to be authoritative,<br/>
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|info=This checklist is meant as a guide and not intended to be complete. Suggestions for corrections or additions to this guide are welcome.<br/>
no one player is perfect: suggestions for corrections or additions to this guide are welcome.<br/>
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All specific information, such as keyboard bindings, are provided as-is with the understanding that this is just one way of doing things.<br/>
-SJ
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Feel free to contact me with proposed editions or complaints about content!<br/>
}}{{TOCright}}
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-SausageJavelins
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}}
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= User Interface =
 +
 
 +
== Target Categories ==
 +
 
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* Targeting in Project: Gorgon is broken down into three categories: '''players''', '''monsters''', and "'''non-combatants'''" which include items, portals, and NPCs
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* The default setup relies on the '''Tab''' key to cycle through all targets in the visible scene
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* One strategy is to assign each category of ''previous'' and ''next'' targets to keyboard keys, allowing one to select more specifically
 +
* For example, I have the square brackets '''[''' & ''']''' set to select '''non-combatants''', colon and quote ''':''' & '''"''' set to select '''monsters''', and angle brackets '''<''' & '''>''' set to select '''players'''
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* '''Tab''' & '''Ctrl + Tab''' can be mapped to ''previous'' and ''next'' target, respectively, all categories.
 +
 
 +
== UI and Screenshots ==
 +
 
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* You can hide the UI to take great-looking screenshots by assigning '''Turn On/Off GUI Windows''' to a keyboard key
 +
* Regular and high-resolution screenshot functions can be mapped to keys, high-res is resolution multiplied by special setting '''SuperScreenShotRes'''
 +
* For example, I hide the GUI with '''Insert''' and take high-res screenshots with '''Home'''
 +
 
 +
== Party Members ==
 +
 
 +
*
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 +
== [[Loadouts]] ==
 +
 
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* Upon reaching '''level 25''' in your first combat skill you get two loadouts to use, and one loadout for every skill past '''level 50''', maximum 9 loadouts
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* You can change loadouts using the '''star''' icon next to your combat bar, or you can assign a key or key combo
 +
* For example, I have loadouts 1 through 9 set as '''Shift + F1''' through '''Shift + F9''', respectively, as nothing in the game uses that combo by default
 +
 
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= Chat/Commands =
 +
 
 +
== /wiki ==
 +
 
 +
== /swiki ==
 +
 
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== /isearch ==
  
{{Quote|source=[[SausageJavelins]]|
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== /behavior ==
Knife sucks, don't use it!<br/>
 
...<br/>
 
Ok maybe it's pretty cool!<br/>
 
}}
 
  
{{Quote|source=[[Bahdba]]|
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== /age ==
With but a small knife, I can kill anything.
 
}}
 
  
= Introduction =
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= Tooltips =
(talk about the skill in generalities: history, strengths, weaknesses, personal experience)
 
  
= Acquiring =
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== Share In Chat ==
(talk about Bahdba in Serb as initial Knife trainer, oath to Winter Queen)
 
  
= Combat Roles =
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== More Info ==
(talk about how Knife supports tank builds or does DPS depending on abilities)
 
  
= Damage Types =
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== Split Stack ==
(talk about poison and trauma supplementing pierce and slash, how those affect gameplay later on)
 
  
= Tips and Tricks =
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== Practical Summoning ==
(talk about what worked best, "temporary retreat" focus-removal technique, "sneaking" up on mobs allowing full damage,
 
grouping vs. solo play)
 
  
= Misc. Info =
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[[Category:Guides]]
(talk about anything that doesn't fit well in the other categories)
 

Latest revision as of 03:19, 21 October 2020

Pro Tip Checklist

Useful info for players new and seasoned alike!

User Interface

Target Categories

  • Targeting in Project: Gorgon is broken down into three categories: players, monsters, and "non-combatants" which include items, portals, and NPCs
  • The default setup relies on the Tab key to cycle through all targets in the visible scene
  • One strategy is to assign each category of previous and next targets to keyboard keys, allowing one to select more specifically
  • For example, I have the square brackets [ & ] set to select non-combatants, colon and quote : & " set to select monsters, and angle brackets < & > set to select players
  • Tab & Ctrl + Tab can be mapped to previous and next target, respectively, all categories.

UI and Screenshots

  • You can hide the UI to take great-looking screenshots by assigning Turn On/Off GUI Windows to a keyboard key
  • Regular and high-resolution screenshot functions can be mapped to keys, high-res is resolution multiplied by special setting SuperScreenShotRes
  • For example, I hide the GUI with Insert and take high-res screenshots with Home

Party Members

Loadouts

  • Upon reaching level 25 in your first combat skill you get two loadouts to use, and one loadout for every skill past level 50, maximum 9 loadouts
  • You can change loadouts using the star icon next to your combat bar, or you can assign a key or key combo
  • For example, I have loadouts 1 through 9 set as Shift + F1 through Shift + F9, respectively, as nothing in the game uses that combo by default

Chat/Commands

/wiki

/swiki

/isearch

/behavior

/age

Tooltips

Share In Chat

More Info

Split Stack

Practical Summoning