Changes

Jump to: navigation, search

User talk:Gorgonzola

140 bytes added, 02:09, 5 October 2014
no edit summary
I like your Mob box template. I think it's quite nice. If you'd like, rather than having individual mob pages, we could wrap them all into a single page for either every mob of that type category or by each mob that uses that model. For example, in the previous system, we'd have the undead category page serving as a home for every undead creature (Perhaps transcluded?). In the second option, the skeleton archers would all be together, but seperate from the mages. And yes, I was including the mob hp/armor/rages on the main pages for zones up until now. It seemed the most reliable option. That said, I had to write 'minimum' in their hp/armor/rage sections because the same mobs can have different amounts of each based on where they are in that specific zone. The [[Ancient Skeleton Guard]] is an example of this. Anyway, let me know what you think. In my personal opinion, we could absolutely drop the hp/armor/rage stats for non-bosses if we wanted, but drops and images are probably necessities, for quests and crafting if nothing else. I'd also love to get the (type) anatomy XP amounts for each creature, but that might be far more trouble than it's worth.
One last thing, rather than having a list on the main page for a zone, we could just have a link to the [[:Category:Serbule Creatures]] page or something along those lines. That might help us trim the page without hiding any info from the people who want/need it. If we do that though, we should probably consider creating dungeon named creature categories. A la [[:Category:Serbule Crypt Creatures]].
646
edits

Navigation menu