User talk:Gorgonzola

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Revision as of 01:53, 5 October 2014 by Karunama (talk | contribs)
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Question; is it okay if I turn the various NPC stuff into tables instead of bullet points? It'd be easier to include things like favor limitations and prices that way.

Sure, I agree the bullet list is going to be a little limited. Once we have a few of these I might look into creating a nice style for "lightweight" tables like that, that fits nicely in the article (ie. with less borders, perhaps slightly smaller fonts or row height so they dont make the pages super long). --Gorgonzola (talk) 08:30, 2 October 2014 (CDT)

I'm thinking we could use a disambiguation page like wikipedia or simply drop the plural for the main page for any items that are really necessary. I'm sure we'll figure something out if it actually becomes an issue.

Do you have some specific in mind? I'm not sure what you are referring to, do you mean things like "Sword" instead of "Swords" for the weapon type (if/when it gets a page) ?
Yeah, or Sword (Skill) for that page. Anything that would make it clear which is which. The main thing to watch out for is that the search engine will automatically bring up the page for an exact match, so someone looking for a page of weapons is going to only get the skill if they use the search without some sort of clear solution. Also, for an idea as to what I mean about a disambiguation page, this is what I mean.

I like your Mob box template. I think it's quite nice. If you'd like, rather than having individual mob pages, we could wrap them all into a single page for either every mob of that type category or by each mob that uses that model. For example, in the previous system, we'd have the undead category page serving as a home for every undead creature (Perhaps transcluded?). In the second option, the skeleton archers would all be together, but seperate from the mages. And yes, I was including the mob hp/armor/rages on the main pages for zones up until now. It seemed the most reliable option. That said, I had to write 'minimum' in their hp/armor/rage sections because the same mobs can have different amounts of each based on where they are in that specific zone. The Ancient Skeleton Guard is an example of this. Anyway, let me know what you think. In my personal opinion, we could probably drop the hp/armor/rage stats for non-bosses if we wanted, but drops and images are probably necessities. I'd also love to get the (type) anatomy XP amounts for each creature, but that might be far more trouble than it's worth.