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  • |title = Sword ...rmed]]. Predictably, it requires a sword to be equipped in your main hand. Sword focuses on damage and rage reduction, with a side of armor shred. A well-ge
    9 KB (1,252 words) - 23:56, 10 November 2023
  • ...f word craft. It is used by the denizens of [[Alharth]] to empower their [[Sword]] skill abilities, and write stories that can be deposited into bookcases. ...which will inevitably improve your combat skills, too, especially with the sword.
    14 KB (1,877 words) - 13:18, 15 December 2023
  • |skilltrainer = [[Sword]] ...Lews''' clearly doesn't want to be there. Lews was once a master of the [[Sword]], but hurt her back before arriving in the [[Kur Mountains]]. In the past,
    5 KB (625 words) - 08:36, 22 February 2023
  • : Sword : Sword is the first weapon-skill that players get, and it's supposed to be a solid
    23 KB (3,991 words) - 19:27, 2 February 2024
  • <noinclude>[[Category:Level Up Rewards]]Also see: [[Sword/Stat Bonuses]]</noinclude><includeonly> ==[[Sword/Level Up Rewards|Sword Level Up Rewards]]==
    1 KB (168 words) - 13:48, 18 November 2022
  • ==[[Sword/Abilities|Sword Complete Ability List]]== ...nds || <b>Damage:</b> 10 Slashing || <b>Power Cost:</b> 0<br><b>Range:</b> 5<br><b>Cooldown:</b> 2 || Leveling
    38 KB (5,997 words) - 10:02, 27 February 2024
  • <includeonly>==[[Sword/Treasure Effects|Sword Treasure Effects]]==</includeonly> See also: [[Sword/Treasure Effects:By Slot]]
    82 KB (11,200 words) - 13:30, 5 December 2023
  • ==<!--start-->Sword Slot List== * Sword Base Damage +40%<br>
    6 KB (920 words) - 13:40, 18 November 2022
  • ...either kinds of campfire via his Training menu. They require [[Carpentry]] 5 and 10 respectively. ...) due to rounding from some slight formula changes. For example, Finishing Blow 4 deals 385 damage instead of 387.
    10 KB (1,682 words) - 14:24, 24 December 2016
  • ==<!--start-->Sword Paired List== * Sword Base Damage +40%<br>
    8 KB (1,203 words) - 13:42, 18 November 2022
  • ...effects that boost a specific ability by a percentage (such as "Finishing Blow Damage +25%") are now a bit weaker. A typical ability that had two percenta To give a feel for what this change means, here are some examples from the Sword skill. Other skills have changed in a similar fashion. (Note that the numbe
    20 KB (3,249 words) - 04:11, 2 March 2019
  • Take the Sword combat skill, for example. Should it feel defensive or aggressive? Fast or ...dling, Battle Chemistry, Combat Psychology, Fire Magic, Necromancy, Staff, Sword, Unarmed, and Werewolf — and we had an in-depth discussion about every on
    4 KB (677 words) - 15:05, 22 January 2024
  • ...al damage type, often used by both combat skill abilities and creatures. [[Sword]] and [[Knife Fighting]] have many abilities that deal '''Slashing''' damag ...al damage type, often used by both combat skill abilities and creatures. [[Sword]], [[Bard]], and [[Psychology]] have abilities that deal '''Trauma''' damag
    9 KB (1,328 words) - 08:53, 15 February 2024
  • |skilltrainer = [[Unarmed]], [[Sword]], [[Staff]], [[Shield]],<br> [[Knife Fighting]], [[Armor Patching]] [[Pegast]] will begin to train abilities in [[Unarmed]], [[Sword]], [[Staff]], [[Shield]], [[Knife Fighting]], and [[Armor Patching]] if you
    13 KB (1,577 words) - 04:39, 27 March 2023
  • |ability=Bruising Blow 6 |ability=Infuriating Fist 5
    8 KB (980 words) - 13:54, 8 March 2020
  • ===Sword Skill Revamps=== :- (Feet, Ring) "Finishing Blow and Decapitate damage +190" => +264
    7 KB (1,232 words) - 20:49, 27 November 2023
  • ::- Exceptional: was 10%, is now 5% ::- Rare and Uncommon: unchanged. (Was 5%, is now 5%)
    20 KB (3,130 words) - 11:34, 5 July 2023
  • | name = Finishing Blow | range = 5 meters
    2 KB (186 words) - 18:24, 14 November 2020