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	<id>https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Beeschan</id>
	<title>Project Gorgon - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/wiki/Special:Contributions/Beeschan"/>
	<updated>2026-09-28T01:18:00Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Angling:_Invasive_Species&amp;diff=282891</id>
		<title>Angling: Invasive Species</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Angling:_Invasive_Species&amp;diff=282891"/>
		<updated>2026-09-04T10:27:07Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Requirements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Summary==&lt;br /&gt;
A nature spirit asked you to help remove invasive fish from the Serbule docks.&lt;br /&gt;
===Prerequisites===&lt;br /&gt;
To start this quest, angle near or on the docks in &#039;&#039;&#039;[[Serbule]]&#039;&#039;&#039;.&lt;br /&gt;
===Preface===&lt;br /&gt;
{{Quote|&lt;br /&gt;
You can hear me, can you not? Then you are more than a mere fishmonger! You&#039;ve taken fish, now can you give back to the sea?&lt;br /&gt;
&lt;br /&gt;
Pinfish have invaded this brackish water. They are out-competing us. It&#039;s not fair, it isn&#039;t right.&lt;br /&gt;
}}&lt;br /&gt;
===Requirements===&lt;br /&gt;
*Angle Pinfish from Serbule Docks x5.&lt;br /&gt;
&lt;br /&gt;
===Rewards===&lt;br /&gt;
{{Spoiler|Rewards for Angling: Invasive Species|&lt;br /&gt;
{{Quote|&lt;br /&gt;
Thank you, fisher, for helping find balance! I will teach you a way to practice your craft without taking unnecessary fish. Take what you need, but remember balance.&lt;br /&gt;
&lt;br /&gt;
I mean, except for those asshole pinfish! You should eat those pan-fried.}}&lt;br /&gt;
&lt;br /&gt;
* 600 XP in [[Angling]].&lt;br /&gt;
* Recipe: Panfried Pinfish&lt;br /&gt;
* Ability: Catch and Release 1&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Quests]][[Category:Quests/Serbule Quests]][[Category:Quests/Angling Quests]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Mu&amp;diff=281341</id>
		<title>Mu</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Mu&amp;diff=281341"/>
		<updated>2026-08-03T09:03:18Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Mu&lt;br /&gt;
|image            = [[File:MyconianNPC.png|300px|]]&lt;br /&gt;
|caption          = It&#039;s a mushroom with hands&lt;br /&gt;
|zone             = Serbule&lt;br /&gt;
|dungeon = Myconian Cave&lt;br /&gt;
|location         = At the entrance.&lt;br /&gt;
|anatomy = Fungoid&lt;br /&gt;
|species = Myconian&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Mentalism]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
You are tended to by Mu. I am not your enemy. Do you understand me, meat plant?&lt;br /&gt;
}}&lt;br /&gt;
[[Mu]] is a [[Myconian]] located in the [[Myconian Cave]].  Mu has developed a severe cranium powder addiction. Mu dislikes the methods taught to the Myconians by [[General Lavorel]]. &lt;br /&gt;
&lt;br /&gt;
You need 9 levels of [[Myconic]] to be able to talk to them.&lt;br /&gt;
== Location ==&lt;br /&gt;
; [[Myconian Cave]]&lt;br /&gt;
: At the entrance.&lt;br /&gt;
== Favor ==&lt;br /&gt;
=== Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
[[Category:Favor/Hang Outs]]&lt;br /&gt;
{{Spoiler|Sit quietly and try to absorb power from the soil! (2h){{Favor|Neutral}}|&lt;br /&gt;
{{Quote|I suppose it was too much to hope for. You are a meatling, and cannot get your nutrients from the soil. Thank you for trying, though. I guess I must accept that you&#039;re a violent murderer: it&#039;s just your nature.}}&lt;br /&gt;
:20 {{Favor|favor}} with Mu&lt;br /&gt;
:{{Item|Strange Dirt}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Share a cranium powder and talk about interspecies problems (1h) {{Favor|Comfortable}}|&lt;br /&gt;
{{Quote|I disagree with that idea. Myconians aren&#039;t &amp;quot;vegan hippies&amp;quot;, it&#039;s just that our version of &amp;quot;meat&amp;quot; is dirt. Don&#039;t you see? No? Well, another time then!}}&lt;br /&gt;
:12 {{Favor|favor}} with Mu&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss deep history of the word (4h){{Favor|Close Friends, Lore 20}}|&lt;br /&gt;
{{Quote|I suppose if you want to write that all dawn you may, but I find it strange that the knowledge does not merely exist within you}}&lt;br /&gt;
:75 {{Favor|favor}} with Mu&lt;br /&gt;
:50 [Lore] XP&lt;br /&gt;
::{{Item|Memory Note}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss more deep history of the world (4h){{Favor|Close Friends, Lore 20}}|&lt;br /&gt;
:75 {{Favor|favor}} with Mu&lt;br /&gt;
:50 [Lore] XP&lt;br /&gt;
::{{Item|Memory Note}}&lt;br /&gt;
Repeatable once a month (including receipt of memory note), but Lore XP only the first time.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Mu&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mentalism]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Revitalize&lt;br /&gt;
 |skilllevel= 9&lt;br /&gt;
 |cost=637&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Revitalize 2&lt;br /&gt;
 |skilllevel= 27&lt;br /&gt;
 |cost=2499&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Revitalize 3&lt;br /&gt;
 |skilllevel= 45&lt;br /&gt;
 |cost=6811&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Revitalize 4&lt;br /&gt;
 |skilllevel= 57&lt;br /&gt;
 |cost=11319&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Revitalize 5&lt;br /&gt;
 |skilllevel= 70&lt;br /&gt;
 |cost=16856&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Agonize&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost= 1421&lt;br /&gt;
 |favor=Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Agonize 2&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost= 2646&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Agonize 3&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost= 6811&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Agonize 4&lt;br /&gt;
 |skilllevel=60&lt;br /&gt;
 |cost= 11466&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Electrify&lt;br /&gt;
 |skilllevel=22&lt;br /&gt;
 |cost=2254&lt;br /&gt;
 |favor=Neutral&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Electrify 2&lt;br /&gt;
 |skilllevel=37&lt;br /&gt;
 |cost=4459&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Electrify 3&lt;br /&gt;
 |skilllevel=52&lt;br /&gt;
 |cost=9604&lt;br /&gt;
 |favor=Close? Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Electrify 4&lt;br /&gt;
 |skilllevel=67&lt;br /&gt;
 |cost=16709&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Electrify 5&lt;br /&gt;
 |skilllevel=73&lt;br /&gt;
 |cost=19453&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Pain Bubble&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost=1421&lt;br /&gt;
 |favor=Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Pain Bubble 2&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2646&lt;br /&gt;
 |favor=Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Pain Bubble 3&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=6811&lt;br /&gt;
 |favor=Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Pain Bubble 4&lt;br /&gt;
 |skilllevel=60&lt;br /&gt;
 |cost=11466&lt;br /&gt;
 |favor=Like Family&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Strange Dirt}} x3&lt;br /&gt;
|RiShin Family = Gem x3&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Prodigy_Potential&amp;diff=277877</id>
		<title>Prodigy Potential</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Prodigy_Potential&amp;diff=277877"/>
		<updated>2026-07-27T03:26:57Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Statehelm Sewers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
{{Quote|source=Prodigy Potential Unlock Screen|&lt;br /&gt;
The path of the Prodigy can be a slow one. But your potential is now nearly limitless. Use your power responsibly.}}&lt;br /&gt;
[[Prodigy Potential]] is an experience system which unlocks upgrades to skills beyond Level 100. Most of the applicable skills are [[:Category:Combat Skills|Combat Skills]], however combat-adjacent skills such as [[Endurance]] use the system too.&lt;br /&gt;
=== Unlocking Prodigy Potential ===&lt;br /&gt;
[[Prodigy Potential]] is usually unlocked at the same trainer who unlocks the experience cap for Level 91-100. The requirements to unlock Prodigy differ between skills. Most skills require a [[Favor]] level of at least Close Friends with the trainer, and since most [[Prodigy Potential]] teachers are found in [[Statehelm]], the weekly limit of 5 gifts per week can make unlocking this mechanic a lengthy process.&lt;br /&gt;
&lt;br /&gt;
Most skills require a base level (excluding [[Synergy Levels]]) of 100 to unlock [[Prodigy Potential]].&lt;br /&gt;
&lt;br /&gt;
[[Statehelm]] based trainers offering [[Prodigy Potential]] unlocks accept either Councils or [[Statehelm Renown]] as payment. Trainers in [[Vidaria]] may accept [[Vidaria Renown]].&lt;br /&gt;
&lt;br /&gt;
=== Leveling with Prodigy Potential ===&lt;br /&gt;
Once unlocked, [[Prodigy Potential]] for a particular skill will allow experience to be earned in combat towards 100 Prodigy Levels, with each level requiring 250,000,000 combat experience.&lt;br /&gt;
&lt;br /&gt;
Each Prodigy Level earned rewards skill-specific Prodigy Tokens, which can be spent at the corresponding intractable Prodigy Research altar. Prodigy Research altars are hidden across Alharth, although currently all are in [[Statehelm]], its dungeons, or [[Vidaria]]].&lt;br /&gt;
* Altars can be books, shields, anvils, and many other objects.&lt;br /&gt;
* Some Prodigy Research altars only appear during specific times, such as the [[Vampirism]] altar which appears only during the &amp;lt;event name&amp;gt; in [[Statehelm]].&lt;br /&gt;
* Not all Prodigy Research Altars are near the trainer for [[Prodigy Potential]].&lt;br /&gt;
===== Spend Tokens =====&lt;br /&gt;
Every skill has different power-ups Prodigy Tokens can be spent on, which are separated into Tiers of increasing cost. Each tier of unlock stacks, and does not replace previous tiers. If an unlock for Tier 1 gives +15 Max Health and the Tier 2 unlock gives +23 Max Health, unlocking both results in +38 Max Health.&lt;br /&gt;
&lt;br /&gt;
Unlocking Tiers of a power-up costs both Prodigy Tokens and [[Combat Wisdom]].&lt;br /&gt;
&lt;br /&gt;
Example of +Max Health Tiers from Psychology:&lt;br /&gt;
{|style=&amp;quot;border-top:solid 1px;text-align:left;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 100px;&amp;quot; |&#039;&#039;&#039;Tier&#039;&#039;&#039;!!&#039;&#039;&#039;Power-Up&#039;&#039;&#039;!!Cost&lt;br /&gt;
|-&lt;br /&gt;
|Tier 1&lt;br /&gt;
| +15 Max Health when Psychology Active&lt;br /&gt;
| 2 Tokens and 44 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 2&lt;br /&gt;
| +23 Max Health when Psychology Active&lt;br /&gt;
| 3 Tokens and 67 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 3&lt;br /&gt;
| +31 Max Health when Psychology Active&lt;br /&gt;
| 5 Tokens and 113 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 4&lt;br /&gt;
| +39 Max Health when Psychology Active&lt;br /&gt;
| 8 Tokens and 183 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 5&lt;br /&gt;
| +47 Max Health when Psychology Active&lt;br /&gt;
| 13 Tokens and 298 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 6&lt;br /&gt;
| +55 Max Health when Psychology Active&lt;br /&gt;
| 21 Tokens and 483 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 7&lt;br /&gt;
| +63 Max Health when Psychology Active&lt;br /&gt;
| 34 Tokens and 784 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 8&lt;br /&gt;
| +71 Max Health when Psychology Active&lt;br /&gt;
| 55 Tokens and 1270 Combat Wisdom&lt;br /&gt;
|-&lt;br /&gt;
|Tier 9&lt;br /&gt;
| +79 Max Health when Psychology Active&lt;br /&gt;
| 89 Tokens and 2057 Combat Wisdom&lt;br /&gt;
|} &lt;br /&gt;
&lt;br /&gt;
===== Reset Tokens =====&lt;br /&gt;
Prodigy Research Altars allow for spent Prodigy Tokens to be reset, allowing redistribution of the tokens. The cost of a reset is 100,000, and Combat Wisdom spent is not refunded.&lt;br /&gt;
&lt;br /&gt;
===== Power-Ups =====&lt;br /&gt;
Skills offer different Power-Ups. These are a few examples:&lt;br /&gt;
* +1 Synergy Level&lt;br /&gt;
* +Max Health when skill Active&lt;br /&gt;
* +Max Armor when skill Active&lt;br /&gt;
* +Max Power when skill Active&lt;br /&gt;
* +Damage dealt by Active Skill&lt;br /&gt;
* +% Prodigy Combat XP Earned (in all Prodigy skills)&lt;br /&gt;
* +Indirect ([[Damage Types|Damage Type]]) Damage Per Tick when skill Active&lt;br /&gt;
* +Healing of your Major Healing Abilities when skill Active&lt;br /&gt;
* +% Taunt from Attack Damage when skill Active&lt;br /&gt;
* -% Taunt from Attack Damage when skill Active&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Acquiring all the upgrades appears to require 810 tokens, or 81 prodigy levels. (need confirm)--&amp;gt;&lt;br /&gt;
=== Prodigy Research Altar locations ===&lt;br /&gt;
==== Vidaria ====&lt;br /&gt;
* Archery: &#039;&#039;&#039;Denton&#039;s Practice Target&#039;&#039;&#039;, a wooden target at the Merry Bandit Camp in eastern [[Vidaria]].&lt;br /&gt;
==== Statehelm ====&lt;br /&gt;
* Animal Handling: &#039;&#039;&#039;Animal Temperament Guide&#039;&#039;&#039;, a book in the stables of the Statehelm Barracks.&lt;br /&gt;
* Armor Patching: &#039;&#039;&#039;Meynard&#039;s Guide&#039;&#039;&#039;, a book behind [[Jurl Blackhammer]]&#039;s market stall. &lt;br /&gt;
* Bard: &#039;&#039;&#039;Advanced Acoustomancy&#039;&#039;&#039;, a book in [[Corinth]]&#039;s office.&lt;br /&gt;
* Battle Chemistry: &#039;&#039;&#039;Advanced Bio-Exotics&#039;&#039;&#039;, A shelf in [[Strom Farblood]]&#039;s classroom.&lt;br /&gt;
* Crossbow: &#039;&#039;&#039;Crossbow Collection&#039;&#039;&#039;, A chest in the southwest corner room of the second floor of the Statehelm Barracks. &lt;br /&gt;
* Fire Magic: &#039;&#039;&#039;Beyond The Limits of Fire&#039;&#039;&#039;, A shelf in [[Guzor Harrison]]&#039;s classroom.&lt;br /&gt;
* First Aid: &#039;&#039;&#039;The Big Book of Injuries&#039;&#039;&#039;, a book under a Soldier&#039;s Bed in the southwest corner room of the second floor of the Statehelm Barracks. &lt;br /&gt;
* Hammer: &#039;&#039;&#039;Burl&#039;s Old Hammer&#039;&#039;&#039;, a hammer on a table in the front room of the Goblin&#039;s Armpit.&lt;br /&gt;
* Ice Magic: &#039;&#039;&#039;Frozen Memory Storage&#039;&#039;&#039;, A pile of snow in [[Unora Veilmoor]]&#039;s classroom.&lt;br /&gt;
* Knife Fighting: &#039;&#039;&#039;Old Training Dummy&#039;&#039;&#039;, A training dummy west of the the Goblin&#039;s Armpit, outside [[Tessa Starlight]]&#039;s house.&lt;br /&gt;
* Mentalism: &#039;&#039;&#039;A Review of Psychic Powers and the Biological Ramifications Thereof&#039;&#039;&#039;, a book outside the Glyphstone Library near [[Valeria]].&lt;br /&gt;
* Necromancy: &#039;&#039;&#039;Undead Otherworldly Brains&#039;&#039;&#039;, A jar on a shelf in [[Fransesca Muradrake]]&#039;s classroom.&lt;br /&gt;
* Psychology: &#039;&#039;&#039;Don&#039;t Backtalk the Gorgon&#039;&#039;&#039;, a book on the second story of the Goblin&#039;s Armpit.&lt;br /&gt;
* Shield: &#039;&#039;&#039;Secrets of the Shield&#039;&#039;&#039;, a book behind [[Nolan Coldsteel]].&lt;br /&gt;
* Sigil Scripting: &#039;&#039;&#039;Eerie Sigil&#039;&#039;&#039;, a magical circle on the floor of [[Leon Dasterre]]&#039;s office.&lt;br /&gt;
* Staff: &#039;&#039;&#039;Sourgum&#039;s Staff Collection&#039;&#039;&#039;, A pointed staff leaning up against the wall on the second floor of the Goblin&#039;s Armpit.&lt;br /&gt;
* Sword: &#039;&#039;&#039;Sir Brooker&#039;s Exotic Practice Weapons&#039;&#039;&#039;, a chest in the southwest corner room of the second floor of the Statehelm Barracks. &lt;br /&gt;
* Unarmed: &#039;&#039;&#039;Secrets of Romastian Movement&#039;&#039;&#039;, a book on a shelf in the southwest corner room of the second floor of the Statehelm Barracks. &lt;br /&gt;
* Vampirism: &#039;&#039;&#039;Tear in Reality&#039;&#039;&#039;, a horrific red hole which appears at the northern end of the housing district in [[Statehelm]] during Blood Portal activities. &lt;br /&gt;
* Warden: &#039;&#039;&#039;Skitter&#039;s Annotations&#039;&#039;&#039;, a sheet of paper near [[Skitters]]&lt;br /&gt;
* Weather Witching: &#039;&#039;&#039;Secrets of the Wind&#039;&#039;&#039;, a book in [[Alzaneth]]&#039;s classroom.&lt;br /&gt;
* Unknown: &#039;&#039;&#039;Being One With The Darkness&#039;&#039;&#039;, a book outside the Glyphstone Library near [[Valeria]].&lt;br /&gt;
&lt;br /&gt;
==== Statehelm Sewers ====&lt;br /&gt;
* Cow: &#039;&#039;&#039;Primal Bovine Link&#039;&#039;&#039;, an orb in [[Tethertooth&#039;s Museum of Wonders]]. &lt;br /&gt;
* Pig: &#039;&#039;&#039;Memories of Boar&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Spirit Fox: &#039;&#039;&#039;Fox Orb&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Deer: &#039;&#039;&#039;Memories of the Herd&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Survival Instincts: &#039;&#039;&#039;Hunting Orb&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Spider: &#039;&#039;&#039;Visions of the Singing Web&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Giant Bat: &#039;&#039;&#039;Blood Echoes&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
* Rabbit: &#039;&#039;&#039;Rabbit Orb&#039;&#039;&#039;, an orb in Tethertooth&#039;s Museum of Wonders&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Backfat&amp;diff=277810</id>
		<title>Backfat</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Backfat&amp;diff=277810"/>
		<updated>2026-07-24T10:00:05Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Training */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Backfat&lt;br /&gt;
|image            = [[File:Backfat.png|303px]]&lt;br /&gt;
|caption          = Seems friendly enough.&lt;br /&gt;
|zone             = Fae Realm&lt;br /&gt;
|town = Fel-Dasculan Ruins&lt;br /&gt;
|location = East end of town.&lt;br /&gt;
|anatomy = Non-Ruminant Ungulate&lt;br /&gt;
|species = Wild Pig&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Endurance]], [[First Aid]], [[Mycology]], [[Pig]], [[Survival Instincts]], [[Warden]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
I got the hurdles set up, if you&#039;re feeling like gettin&#039; some exercise in.&lt;br /&gt;
}}&lt;br /&gt;
[[Backfat]] is a wild boar living in the Fel-Dasculan Ruins of the [[Fae Realm]].&lt;br /&gt;
== Location ==&lt;br /&gt;
;[[Fae Realm]]&lt;br /&gt;
: [[Backfat]] is found near the eastern end of the Fel-Dasculan Ruins.&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
===Favor Rewards===&lt;br /&gt;
&amp;lt;!-- [[Category:Favor/Rewards]] --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Backfat&lt;br /&gt;
notcategory = Quests/Ri-Shin Quests&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===== Tree Decoration: Fae Realm =====&lt;br /&gt;
During the Winter Holiday of Ri-Shin, [[Backfat]] offers additional quests to decorate a tree in the [[Fae Realm]].&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Ri-Shin Quests&lt;br /&gt;
category = Quests/Backfat&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Endurance]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Endurance{{!}}Unlock Endurance Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 300,000&lt;br /&gt;
 | favor = Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Dig Deep 8&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Push Onward 8&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Riding]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Riding{{!}}Unlock Riding Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 300,000&lt;br /&gt;
 | favor = Comfortable&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Pig]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Pig{{!}}Unlock Pig Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 400,000&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Squeal 5&lt;br /&gt;
 | skilllevel = 75&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 19,950&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Frenzy 7&lt;br /&gt;
 | skilllevel = 77&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,550&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Grunt of Abeyance 8&lt;br /&gt;
 | skilllevel = 78&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,600&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Pig Bite 9&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Porcine Alertness 4&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 27,250&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Pig Rend 5&lt;br /&gt;
 | skilllevel = 82&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 27,300&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Strategic Chomp 6&lt;br /&gt;
 | skilllevel = 83&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 27,350&lt;br /&gt;
 | favor = ?&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Survival Instincts]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Survival Instincts{{!}}Unlock Survival Instincts Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 400,000&lt;br /&gt;
 | favor = Comfortable&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Toxic Flesh 8&lt;br /&gt;
 | skilllevel = 73&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 19,850&lt;br /&gt;
 | favor = Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Toughen Up 9&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Toxic Flesh 9&lt;br /&gt;
 | skilllevel = 83&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 27,350&lt;br /&gt;
 | favor = Best Friends&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Mycology{{!}}Unlock Mycology Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 200,000&lt;br /&gt;
 | favor = Friends&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[First Aid]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = First Aid{{!}}Unlock First Aid Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 300,000&lt;br /&gt;
 | favor = Close Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=First Aid 9&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = Best Friends&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | ability=Field Prophylactic&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost ={{Item|Royal Jelly}} &amp;amp; 22,700&lt;br /&gt;
 | favor = Like Family&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Warden]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Warden{{!}}Unlock Warden Skill Levels 71-80&lt;br /&gt;
 | skilllevel = 70&lt;br /&gt;
 | cost ={{Item|Royal Jelly}}x3 &amp;amp; 400000&lt;br /&gt;
 | favor = Neutral&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--==Services==--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Green Thumb Potion}} x3&lt;br /&gt;
|RiShin Family = {{Item|Warden Strength Drink}} x5&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
=== Talk ===&lt;br /&gt;
{{Quote|What can I do for ya?}}&lt;br /&gt;
{{Quote|I got the hurdles set up, if you&#039;re feeling like gettin&#039; some exercise in.}}&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|If the player is a [[Warden]]|{{Quote|&#039;&#039;[Backfat sniffs you.]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Uh... aren&#039;t you a priest of Au-Shin?&lt;br /&gt;
; I&#039;m sorry, what?&lt;br /&gt;
You know, Au-Shin, God of Animals? You&#039;re a priest of Au-Shin like me. Admit it! I can smell my own.&lt;br /&gt;
; I&#039;m not a priest of Au-Shin.&lt;br /&gt;
Yes you are! Were you struck by lightning? Gained incredible electricity powers so you can apprehend the enemies of Au-Shin? Flight on a magical cloud? Acid pouring out of your skin on command? None of this sound familiar?&lt;br /&gt;
; Well... that sounds like the Wardens. I&#039;m a Warden... but not a priest.&lt;br /&gt;
A Warden? There&#039;s still Wardens?! That&#039;s amazing! Seriously? I thought the last Wardens died out a decade ago. You know, a bunch of gods have been hunting you guys. I&#039;m surprised you&#039;ve survived! &lt;br /&gt;
&lt;br /&gt;
But anyway, that still makes you a priest of Au-Shin.&lt;br /&gt;
; It does?&lt;br /&gt;
Who do you think gave you those powers? Created magic spells of incredible power that are somehow castable &#039;&#039;without hands?&#039;&#039; That&#039;s Au-Shin.&lt;br /&gt;
&lt;br /&gt;
The Wardens were created a long time ago as a way for Au-Shin to gain influence in lands that were controlled by Dreva. In my homeland, there&#039;s no need for Wardens, we&#039;re just treated as an adjunct of the druids. But Dreva&#039;s druids are different.&lt;br /&gt;
&lt;br /&gt;
Anyway, it&#039;s just a name! We&#039;re the same at heart! And I happen to be a high-ranking priest. If you need some pointers, maybe I can help.&lt;br /&gt;
; Thanks!}}}}&lt;br /&gt;
&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
{{Spoiler|Variation 1|&lt;br /&gt;
{{Quote|[[Noita the Green|Noita]] found me when I was struggling in the [[Murdo]] Isles. It&#039;s a lawless place where even a pig can own property -- if they&#039;re strong enough to hold on to it!&lt;br /&gt;
&lt;br /&gt;
I was making money for a few months, but eventually goblins overran my mushroom farm. I was captured and Noita saved my bacon! That&#039;s when I got into physical fitness. I won&#039;t let that happen again!}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Variation 2|&lt;br /&gt;
{{Quote|I love meat! I&#039;m an omnivore, so that&#039;s completely normal. It&#039;s not like I eat pig meat! No... heh, no, my favorite meat by far is deer meat!}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Variation 3|&lt;br /&gt;
{{Quote|No, no. I&#039;m not immortal in any sense. But I *am* [[Awakened|ascended]] by divine intervention! Probably.&lt;br /&gt;
&lt;br /&gt;
I mean, I gained intelligence but not as a mage&#039;s familiar. I was struck by lightning and it somehow made me smart! There&#039;s no way that&#039;s a coincidence. Some god somewhere is looking out for me!}}&lt;br /&gt;
}}&lt;br /&gt;
=== NPC Chatter ===&lt;br /&gt;
The chatter between Marrowchomp, Noita the Green, and Backfat seems to variate between several phrases. They don&#039;t always line up the same each time, but the following is a general idea of what&#039;s going on.&lt;br /&gt;
{{Spoiler|Marrowchomp&#039;s Cooking|&lt;br /&gt;
[[Marrowchomp]]: Grrr! Howl.&lt;br /&gt;
[[Noita the Green]]: That sounds delicious. I&#039;m looking forward to it! &#039;&#039;&#039;OR&#039;&#039;&#039; I&#039;m not familiar with that dish, but I place myself in your capable paws.&lt;br /&gt;
[[Backfat]]: Well, Marrow, I&#039;m willing to try anything you cook. &#039;&#039;&#039;OR&#039;&#039;&#039; Haha! Nice one, Marrowchomp&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Marrowchomp&#039;s Joke|&lt;br /&gt;
[[Marrowchomp]]: Grrr! Howl.&lt;br /&gt;
[[Noita the Green]]: Now wait a minute... oh, that&#039;s quite a filthy joke! It took me a moment. &#039;&#039;&#039;OR&#039;&#039;&#039; Yes, yes, you&#039;ve told that one before old chap.&lt;br /&gt;
[[Backfat]]: Hah! Wait... was that a joke or is that really true? Hmm...&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Marrowchomp and the Incident?|&lt;br /&gt;
[[Marrowchomp]]: Grrr! Grrrrrrowl.&lt;br /&gt;
[[Noita the Green]]: No, I don&#039;t think she&#039;d come... not after the incident.&lt;br /&gt;
[[Backfat]]: Good one, Marrowchomp!&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Marrowchomp&#039;s Great Idea|&lt;br /&gt;
[[Marrowchomp]]: Grrr! Howl.&lt;br /&gt;
[[Noita the Green]]: That is so true! I think you may be on to something.&lt;br /&gt;
[[Backfat]]: Seriously?! Hah! That&#039;s great!&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Changing Times|&lt;br /&gt;
[[Marrowchomp]]: Rrrrrrr..... Grrrrrrrrrrrr.&lt;br /&gt;
[[Noita the Green]]: Well, I don&#039;t know about way back then, but it&#039;s definitely true THESE days.&lt;br /&gt;
[[Backfat]]: Seriously?! Hah! That&#039;s great!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Flower_Arrangement&amp;diff=277770</id>
		<title>Flower Arrangement</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Flower_Arrangement&amp;diff=277770"/>
		<updated>2026-07-22T06:10:54Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Flower Arrangement&lt;br /&gt;
|image            = [[File:Empty_Placeholder.png]]&lt;br /&gt;
|caption          = The art of making flower arrangements.&lt;br /&gt;
|skilltype        = Trade Skill &amp;lt;!-- Pick the first correct one: Beast Form, Combat Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Anatomy Skill, Phrenology Skill, Trade Skill, Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 80 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              = &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Zhao]], [[Janet Lews]], [[Malvol]], [[Floxie]], [[The Floriculturist]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Flower Arrangement is a traditional art form, that was invented by [[Rakshasa]] long ago.&amp;quot;&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Flower Arrangement&#039;&#039;&#039; is used to craft arrangements to help with foraging, fishing, etc.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
The art of arranging flowers so that they evoke strong emotions.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* Taught by [[Zhao]] in [[Rahu]], and requires [[Gardening]] level 50. To begin with &#039;&#039;&#039;Flower Arrangement&#039;&#039;&#039;, one must pay 30,000 councils, or bring 150 of any flower seeds{{Hint|Can be a mixture of different seeds}} to [[Zhao]]. The flower seeds turned in will be the lowest level seeds in the inventory, regardless of folder placement.&lt;br /&gt;
* [[Landri the Cold]] teaches cleanliness recipes&lt;br /&gt;
* [[Rohina]] teaches mycologist recipes as well as [[Flower Arrangement]] level 50-60.&lt;br /&gt;
* [[Floxie]] unlocks level 61-70 and 71-80.  She teaches standard recipes of those levels, as well as the Bee Lovers&#039; Bouquet.&lt;br /&gt;
* [[The Floriculturist]] unlocks level 81-90 and they teaches standard recipes of those levels&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Foraging]] - You need to forage the seeds for the flowers, to make the bouquets.&lt;br /&gt;
* [[Gardening]] - You need to grow the seeds for the flowers, to make the bouquets, using this skill.&lt;br /&gt;
* [[Nature Appreciation]] - You need levels in this to appreciate most of the flower arrangements.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Flower Arrangement]] can be obtained from the following skills and levels&lt;br /&gt;
:; [[Artistry]]&lt;br /&gt;
:: Level 25, 50&lt;br /&gt;
:; [[Gardening]]&lt;br /&gt;
:: Level 75&lt;br /&gt;
:; [[Psychology]]&lt;br /&gt;
:: Level 55&lt;br /&gt;
:; [[Jewelry Crafting]]&lt;br /&gt;
:: Level 60&lt;br /&gt;
:; [[Nature Appreciation]]&lt;br /&gt;
:: Level 30, Level 70, Level 90&lt;br /&gt;
:; [[Plant Anatomy]]&lt;br /&gt;
:: Level 39&lt;br /&gt;
:; [[Poetry Appreciation]]&lt;br /&gt;
:: Level 15, Level 25, Level 45&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Recipes}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
== Flower Arrangement Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for Flower Arrangement|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Corpse_Talking&amp;diff=277154</id>
		<title>Corpse Talking</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Corpse_Talking&amp;diff=277154"/>
		<updated>2026-06-04T06:56:07Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Training {{msg:BASEPAGENAME}} */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Corpse Talking&lt;br /&gt;
|image            = [[File:Corpse Talking_skill.png|300px]]&lt;br /&gt;
|caption          = Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 70&lt;br /&gt;
|req              = 20 Necromancy&lt;br /&gt;
|skilltrainers    = [[Jumjab]], [[Aralorn]], [[Grakelsput]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
}}&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
[[Corpse Talking]] allows you to commune with the dead when you encounter an uncovered grave. Normally, one can choose to dig up a corpse, rebury it, or if in possession of some {{Item|Uncrossing Oil}}, purify it. Using one or more {{Item|Fetish Bag}}, a [[Corpse Talking|Corpse Talker]] may be able to listen to the thoughts, memories, and knowledge of the buried soul. Depending on your experience, you have a chance of learning about the life of the deceased (gaining experience in a random skill), obtaining a boon (handed an item), or learning forgotten knowledge (learning skills like [[Gender Studies]] and [[Demon Anatomy]]).&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Ability to commune telepathically with nearby dead bodies. Higher skill grants higher chances of persuading recalcitrant spirits, as well as higher comprehension rates when learning from the dead.&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
* [[Jumjab]] teaches Corpse Talking to {{favor|Friends}} with 20 levels of [[Necromancy]] or [[Shamanic Infusion]]. You will need at least 35 [[Goblinese]] to understand him, and he may demand a fee of 1000 Councils.&lt;br /&gt;
* [[Daniel Murderdark]] teaches Corpse Talking 51-60 to those with at least 50 levels of [[Necromancy]].&lt;br /&gt;
* [[Aralorn]] and [[Grakelsput]] unlock Corpse Talking 61-70.&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None - [[Corpse Talking]] is a Sub-Skill of [[Necromancy]].&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* [[Compassion]]&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
There are no bonus [[Synergy Levels]] for Corpse Talking.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Corpse Talking]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Fletching]] List skills alphabetically, gather information from Synergy Levels page linked above. &lt;br /&gt;
:: Level 15, Level 29, Level 43 --&amp;gt;&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
=== Uncovered Graves===&lt;br /&gt;
As an old continent home to many conflicts, many unexpected burial sites exist around [[Alharth]]. Almost every actively inhabited region has forgotten, unmarked graveyards. Sometimes, changing conditions can uncover graves, bringing forth restless spirits and undead.&lt;br /&gt;
{| {{STDT|sortable}}&lt;br /&gt;
!Grave Name&lt;br /&gt;
!Locations&lt;br /&gt;
!Level&lt;br /&gt;
!Experience&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || [[Serbule Hills]] || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || [[Serbule]] || 1 || 25&lt;br /&gt;
|-&lt;br /&gt;
| Shallow Grave || Central and Southeast [[Eltibule]] || 1 || 50&lt;br /&gt;
|-&lt;br /&gt;
| Very Old Grave || [[Eltibule]] near [[Casino]] and near [[Hogan&#039;s Keep]] || 19 || 125&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Kur Mountains]] || 35 || 200&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || Northeastern [[Kur Mountains]], near Orc Camps || 43 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Ilmari Desert]] || &amp;lt;52 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Ilmari Desert]] || &amp;gt;59 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Rahu]] || &amp;lt;52 || 250&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Rahu]] || 56 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Exposed Grave || [[Gazluk]] || &amp;gt;59 || 300&lt;br /&gt;
|-&lt;br /&gt;
| Ancient Exposed Grave || [[Gazluk]] || &amp;gt;63 || 350&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Grave Sharing ===&lt;br /&gt;
{{Quote|source=[[Developers|Srand]], 2/13/2017|&lt;br /&gt;
Keep in mind that you can share corpse-talking shallow graves - so you can, for example, hold the grave you found open for a friend who also wants that corpse&#039;s expertise. It will despawn eventually, or if you desecrate it.&lt;br /&gt;
}}&lt;br /&gt;
=== Example Graves ===&lt;br /&gt;
[[Corpse Talking]] graves can train many skills.&lt;br /&gt;
{{Spoiler|Click Expand to view a list demonstrating a sample of &#039;&#039;Exposed Graves&#039;&#039; collected in [[Kur Mountains]] over a 20-minute period.|&lt;br /&gt;
*[[Bard]] - 12&lt;br /&gt;
*[[Battle Chemistry]] - 12&lt;br /&gt;
*[[Bear and Bugbear Anatomy]] - 25&lt;br /&gt;
*[[Carpentry]] - 10&lt;br /&gt;
*[[Cheesemaking]] - 27&lt;br /&gt;
*[[Cow]] - 4&lt;br /&gt;
*[[Crone-Kin Phrenology]] - 2&lt;br /&gt;
*[[Elven Anatomy]] - 3&lt;br /&gt;
*[[Fae Anatomy]] - 7&lt;br /&gt;
*[[Fire Magic]] - 28&lt;br /&gt;
*[[First Aid]] - 13&lt;br /&gt;
*[[Foraging]] - 11&lt;br /&gt;
*[[Fungoid Anatomy]] - 2&lt;br /&gt;
*[[Plant Anatomy]] - 12&lt;br /&gt;
*[[Psychology]] - 7&lt;br /&gt;
*[[Ruminant Anatomy]] - 25&lt;br /&gt;
*[[Safecracking]] - 10&lt;br /&gt;
*[[Spider]] -11&lt;br /&gt;
*[[Surveying]] - 15&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- None&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/TypicalNoncombatSkill_CappedAt50}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Other Skills]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Ilmari&amp;diff=277144</id>
		<title>Ilmari</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Ilmari&amp;diff=277144"/>
		<updated>2026-06-02T22:47:11Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Chemical Bottles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name       = Ilmari Desert&lt;br /&gt;
 | mapimage   = [[File:IlmariMarkedMap.jpg|400px]]&lt;br /&gt;
 | connects   = [[Kur Mountains]], [[Rahu]]&lt;br /&gt;
 | temperature = Hot&lt;br /&gt;
 | pclevel    = 50-60&lt;br /&gt;
 | image      = [[File:Ilmaritown2.png|400px]]&lt;br /&gt;
 | portaldesc = It&#039;s a long trek to the desert.&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Ilmari&#039;&#039;&#039; is a harsh desert region in the Council&#039;s Empire. There is little reason to travel here, and those who end up in this wasteland soon regret it.&lt;br /&gt;
&lt;br /&gt;
Note: as of the February 21. 2026 update, when the Ilmari desert was reworked, this page is out of date. Major points of interest are in the same spots, but enemy types and ground harvestables are different. &lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: A frozen mountain region to the south which further separates the Council Lands from the Crone Hegemony to the north. &lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: The homeland of Rakshasa in Alharth and the site of their first settlement, Rahu sits at the edge of the desert along a rocky coast. &lt;br /&gt;
==Environmental Effects==&lt;br /&gt;
{{:Environmental_Effects/Dry Mechanics}}&lt;br /&gt;
&lt;br /&gt;
==Points of Interest==&lt;br /&gt;
==== Amulna ====&lt;br /&gt;
[[Amulna]] is the only surviving town in Ilmari. It offers valuable protection against the elements, and is a frequent stop for travelers seeking shelter from the Rakshasa bandits that prowl the dunes.&lt;br /&gt;
==== Bonnie &amp;amp; Arlan&#039;s Shop ====&lt;br /&gt;
This quaint outpost was established by two elves many years ago. Everything changed when Bonnie died twenty years ago...&lt;br /&gt;
==== Ruined Village ====&lt;br /&gt;
Once a habitable village, this decrepit place has been taken over by packs of [[Rakshasa]] Bandits. Fogula Melben was once the Proprietress of the town. Hidden under the rubble, one might find the entrance to a long forgotten [[Labyrinth]].&lt;br /&gt;
==== Manticore Fields ====&lt;br /&gt;
This area of the Ilmari Desert is home to the mighty [[Manticore]]s. Situated just outside of the town of [[Amulna]], travelers and Prodigies searching for a challenge will find it here.&lt;br /&gt;
;Healing Lattice&lt;br /&gt;
: These constructs provide a rejuvenating boost to those who become enveloped in them. It is unknown if they are a natural event, or influenced by an outside party.&lt;br /&gt;
==== Vagabond Outpost ====&lt;br /&gt;
Another once habitable village now taken over by [[Rakshasa]] Bandits . This one is in ruins! A [[Candlemaking|Candle Station]] can be found inside one of the remaining structures. &lt;br /&gt;
==== Makara&#039;s Retreat ====&lt;br /&gt;
A first-generation Rakshasa named [[Makara]] can be found occupying a ruined shack. She has abandoned the world, and teaches her abilities in [[Transmutation]] to a select few.  &lt;br /&gt;
==== Portal to Rahu ====&lt;br /&gt;
Travelers often use these small ruins as a marker, for the great Rakshasa City of [[Rahu]] lies beyond.&lt;br /&gt;
==== Portal to Kur Mountain ====&lt;br /&gt;
In the southern area of the map (middle;  neither west nor east)&lt;br /&gt;
==== Teleportation Circles ====&lt;br /&gt;
There are 2 Council constructed Teleportation Circles in the {{msg:BASEPAGENAME}} region.&lt;br /&gt;
* At the north end of [[Amulna]].&lt;br /&gt;
* Found in the Ruined Village south of [[Amulna]]. &lt;br /&gt;
==== Meditation Pillars ====&lt;br /&gt;
There are 2 [[Meditation|Meditation Pillars]] in the [[Ilmari]] region. The provided [[Meditation Combos#Pillar Combos|Meditation Combos]] are:&lt;br /&gt;
* &#039;&#039;&#039;Sapping Vigor&#039;&#039;&#039; - In the town of Amulna.&lt;br /&gt;
* &#039;&#039;&#039;Heartstopper&#039;&#039;&#039; - On the edge of the southern oasis.&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Labyrinth ====&lt;br /&gt;
The Ilmari [[Labyrinth]] is a vast structure created long ago by the [[Crone Hegemony]]. The upper levels have recently been broken into by Rakshasa bandits camping in the ruined town on the surface.&lt;br /&gt;
==== War Caches ====&lt;br /&gt;
As sandstorms reshape the dunes of Ilmari, structures from past wars are periodically uncovered. These [[War Caches]] contain a variety of treasure and opponents. &lt;br /&gt;
== Ilmari Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Creatures&lt;br /&gt;
notcategory = Bosses&lt;br /&gt;
notcategory = Formatting templates&lt;br /&gt;
notcategory = Template guides&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
====Special Foes====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Ilmari Creatures&lt;br /&gt;
category = Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Plants ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Lemon}}&lt;br /&gt;
|{{Item|Desert Rose Seeds}} (at night only)&lt;br /&gt;
|{{Item|Thorn}} (Desert Rose)&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Cactus Juice}}&lt;br /&gt;
|{{Item|Cinnamon}}&lt;br /&gt;
|{{Item|Cotton}} (from Desert Cotton)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Sand, metal, pots (may contain {{Item|Sunstone}},  or other things?)&lt;br /&gt;
==== Wood ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood}} (from lemon trees)&lt;br /&gt;
|}&lt;br /&gt;
==== Broken Barrel ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Cedar Wood Chips}}&lt;br /&gt;
|{{Item|Cedar Wood}}&lt;br /&gt;
|{{Item|Medium Hoop}}&lt;br /&gt;
|{{Item|Quarter Hoop}}&lt;br /&gt;
|{{Item|Bilge Hoop}}&lt;br /&gt;
|}&lt;br /&gt;
==== Pot (An old clay pot) ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Pottery Shard}}&lt;br /&gt;
|{{Item|Leaky Clay Pot}}&lt;br /&gt;
|{{Item|Clay Pot}}&lt;br /&gt;
|-&lt;br /&gt;
{{Item|Tattered Red Book}}&lt;br /&gt;
{{Item|Faded Blue Book}}&lt;br /&gt;
{{Item|Armor Potion Extreme}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Fear Oil}}&lt;br /&gt;
|{{Item|Hatred Oil}}&lt;br /&gt;
|{{Item|Medium Prism}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Beach Sand}}&lt;br /&gt;
|{{Item|Quartz Sand}}&lt;br /&gt;
|{{Item|Armor Potion Extreme}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Sulfur}}&lt;br /&gt;
|}&lt;br /&gt;
==== Adventurer&#039;s Pack ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Basic First Aid Kit}}&lt;br /&gt;
|{{Item|Expert&#039;s First Aid Kit}}&lt;br /&gt;
|{{Item|Armor Potion Extreme}}&lt;br /&gt;
|}&lt;br /&gt;
==== Chemical Bottles ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Potion of Least Regeneration}}&lt;br /&gt;
|{{Item|Potion of Random Resistance}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Potion of Casual Healing}}&lt;br /&gt;
|{{Item|Potion of Extremely Minor Healing Receptiveness}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Minor Stomach Expander Potion}}&lt;br /&gt;
|{{Item|Potion of Swift Animal Handling}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Quality Sand ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Sandbag}}&lt;br /&gt;
|{{Item|Beach Sand}}&lt;br /&gt;
|{{Item|Abrasive Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Quartz Sand}}&lt;br /&gt;
|{{Item|Antimagic Sand}}&lt;br /&gt;
|{{Item|Magic Sand}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Fulgurite}}&lt;br /&gt;
|}&lt;br /&gt;
==== Expert Metal Node ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Expert-Quality Metal Slab}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
==== Activity Quests ====&lt;br /&gt;
* [[Horse Thieves (Ilmari)]]&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;!-- A gallery of images to liven up the page (avoid big spoilers). --&amp;gt;&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
File:Ilmaritown2.png|The Town of Amulna&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Potion_of_Swift_Animal_Handling&amp;diff=277143</id>
		<title>Potion of Swift Animal Handling</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Potion_of_Swift_Animal_Handling&amp;diff=277143"/>
		<updated>2026-06-02T18:23:01Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Potion of Swift Animal Handling&lt;br /&gt;
|description = This potion helps you think like an animal. If you have an animal companion this lets you communicate a bit more efficiently.&lt;br /&gt;
|basemods = For 60 minutes, all Animal Handling abilities cost 10% less Power to use.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 100&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Alchemy}}{{KW|Consumable}}{{KW|Potion}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!-- Add a brief description of the item. This can be anything as long as it is relevant, but mentioning skills might be a good idea. You can just add the in-game description here until something else is written! --&amp;gt;&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
&amp;lt;!-- Include any general information about obtaining the item here. If there is a single extremely standard method of obtaining an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Grow from an [[Onion Seedling]] via [[Gardening]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Producing with Recipes===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Obtaining through Bartering ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Barter {{Item|Fire Dust}} x1 to [[Gretchen Salas]] for {{Item|Oak Wood}} x4.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Purchasing ===&lt;br /&gt;
&amp;lt;!-- Add as much information as you have available.  Include incomplete information.&lt;br /&gt;
Example line:&lt;br /&gt;
*[[Sammie Grimspine]] in [[Serbule Hills]] for 75 councils. Requires {{Favor|Close Friends}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- To add drops, modify the relevant mob page and it will automatically be added to the following table. --&amp;gt;&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot&lt;br /&gt;
category = Loot/Potion of Swift Animal Handling&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = {MOB Location}:area&lt;br /&gt;
table = class=&amp;quot;wikitable mw-collapsible mw-collapsed sortable&amp;quot;, Monster, Location&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit&lt;br /&gt;
 trees, mushroom patches, ice blocks, serbule crypt urns&lt;br /&gt;
Example line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Other Ways to Obtain === &amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
Randomly from Chemical Bottles in the [[Ilmari Desert]]&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Gifting===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
{| {{STDT|mw-collapsible mw-collapsed}}&lt;br /&gt;
! NPC !! Location !! Preferences&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Velkort]] || Serbule Keep in [[Serbule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Voo]] || [[Myconian Cave]] in Serbule || Likes ([[:Category:Items/Alchemy|Alchemy Items]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Daisy (NPC)]] || [[Animal Town]] in Sun Vale || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Flia]] || East of Serbule Keep in [[Serbule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#9EF24A;&amp;quot;&lt;br /&gt;
| [[Kleave]] || Eltibule Keep in [[Eltibule]] || Likes ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Sie Antry]] || Sie Antry&#039;s Farm in [[Eltibule]] || Hates ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|- style=&amp;quot;background:#F24A4A;&amp;quot;&lt;br /&gt;
| [[Sir Coth]] || Serbule Keep in [[Serbule]] || Hates ([[:Category:Items/Potion|Potions]])&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Bartering Uses ===&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Example:&lt;br /&gt;
Give 3-4x {{Item|Brain Bug Lobe}}, along with 2-3x {{Item|Brain}} to [[Zeratak]] in exchange for a choice of equipment.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
=== Selling ===&lt;br /&gt;
&amp;lt;!-- Include information for npcs who buy this item at full value with sufficient favor. Do not list general vendors; instead include the line {{General Buyers}} at the bottom of the list.&lt;br /&gt;
Example:&lt;br /&gt;
Purchased at full value by:&lt;br /&gt;
* [[Sir Coth]]&lt;br /&gt;
{{General Buyers}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Consumption===&lt;br /&gt;
====Direct Consumption====&lt;br /&gt;
&amp;lt;!-- Include this section if an item can be consumed, and document the effects providing as much information as possible.&lt;br /&gt;
Example:&lt;br /&gt;
Drinking a Healing Potion instantly restores 75 health and consumes 25 metabolism.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
====Ability Consumption====&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
===Quest Fulfillment===&lt;br /&gt;
&amp;lt;!-- v461 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
&lt;br /&gt;
=== Other Uses ===&lt;br /&gt;
&amp;lt;!-- Add a subsection for any uses that don&#039;t fit in above sections.&lt;br /&gt;
====Example Subsection Heading====&lt;br /&gt;
Example subsection.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;lt;!-- Add quotes or any other in-game lore that mentions the item.&lt;br /&gt;
Example:&lt;br /&gt;
{{Quote|source=[[Velkort]]|Ah yes. The secretions of fire elementals and other fiery beasts. Quite valuable. I will part with some of mine if you complete a few favors for me. Beyond that, you can obtain it by seeking out creatures that are naturally on fire. For instance, look for fire spiders in the Eltibule region.}}&lt;br /&gt;
{{Quote|source=[[Work Order for Fire Dust]]|Rumor has it that Fire Dust can be found all over the place in Serbule and Eltibule. You are very lucky! It is not so common here in Verta.}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&amp;lt;!--Category tags are added automatically by the ITEM infobox--&amp;gt;&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=The_Floriculturist&amp;diff=277122</id>
		<title>The Floriculturist</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=The_Floriculturist&amp;diff=277122"/>
		<updated>2026-05-31T05:54:39Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = The Floriculturist&lt;br /&gt;
|image            = [[File:Floriculturist(npc).png|300px]]&lt;br /&gt;
|caption          = If he had eyes, they&#039;d be scanning the horizon&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Flying Rock&lt;br /&gt;
|anatomy = Undead&lt;br /&gt;
|species = Undead&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|smalltalk = Yes&lt;br /&gt;
|skilltrainer     = [[Nature Appreciation]], [[Flower Arrangement]]&lt;br /&gt;
|barter = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them.--&amp;gt;&lt;br /&gt;
Isn&#039;t the air up here just so... lovely?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Floriculturist still has a lot of missing memories, and requires reminders of his past life in order to train you in most things. These reminders take the form of &#039;Memory Notes&#039;.&lt;br /&gt;
&lt;br /&gt;
Memory Notes are acquired by first finding and inspecting [[:Category:Items/UninspectedMemento|Mementos]], an item just like any other. Once you inspect a Memento, you will receive a hint about which NPC in the world can identify it for you. Gift it to that NPC in exchange for a [[Memory Note]]. But be careful: gifting it to the wrong NPC will lose it permanently!&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Meditating on a small flying rock in [[Vidaria]]. To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Small talk]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Comfortable}}|&lt;br /&gt;
*  Offers hangout to Meditate on the Sky Island&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Friends}}|&lt;br /&gt;
* 1 [[Sunflower Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Close Friends}}|&lt;br /&gt;
* 1 [[Lavender Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Best Friends}}|&lt;br /&gt;
* 1 [[Relaxing Arrangement C]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Like Family}}|&lt;br /&gt;
* Nothing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
{{Spoiler|Plant Lavender (2 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
* 15 favor&lt;br /&gt;
* {{Item|Lavender}} x5&lt;br /&gt;
* 500 Gardening XP&lt;br /&gt;
* Repeatable (on what timeframe?)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|You have uncovered... many of my old memories. I... never would have known without you.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
* 50 Lore XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall more ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|It seems... you have a knack for uncovering ancient memories I... never would have realized I have.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
Unlocked by the prior hangout Recall ancient history&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Grow Lavender (4 hours)-(unsure of Favor level unlock)|&lt;br /&gt;
{{Quote|A Floriculturist said: A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
*21.75 {{Favor|favor}} with Floriculturist&lt;br /&gt;
*{{Item|Lavender}} x 5&lt;br /&gt;
*500 Gardening XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Meditate on Sky Island (1 hour) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;You are ... welcome back any time you would like, friend.&amp;quot;}}&lt;br /&gt;
*10 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*250 Nature Appreciation XP&lt;br /&gt;
*(May also apply a buff &amp;quot;Nature Appreciation&amp;quot; for 2hrs that boosts Max Power by +75)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss fine linens (2 hours) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;I can help with your textile endeavors. Here, take this seed. Make something beautiful.&amp;quot;}}&lt;br /&gt;
*22.50 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*Flax seeds (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/The Floriculturist&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(the dpl above isn&#039;t populating at time of this edit, but while it does, [[Undead Memories]] is the Floriculturalist&#039;s quest)&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Nature Appreciation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Nature Appreciation{{!}}Unlock Nature Appreciation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 15 [[Memory Note]], Level 60 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Flower Arrangement{{!}}Unlock Flower Arrangement Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 10 [[Memory Note]], Level 70 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #8&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #8&lt;br /&gt;
 | skilllevel = 82&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Paleblood Bouquet&lt;br /&gt;
 |skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #9&lt;br /&gt;
 | skilllevel = 86&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #9&lt;br /&gt;
 | skilllevel = 88&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #9&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 91&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #9&lt;br /&gt;
 | skilllevel = 94&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Hyacinth Bouquet&lt;br /&gt;
 |skilllevel=90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Swamp Lily Bouquet&lt;br /&gt;
 |skilllevel=95&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #10&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Arrangement #C&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #10&lt;br /&gt;
 | skilllevel = 96&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #10&lt;br /&gt;
 | skilllevel = 98&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #10&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Display #C&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, Augmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
==== Bartering ====&lt;br /&gt;
At {{Favor| Neutral }} The Floriculturist offers to barter with you:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lavender Seeds}} x3&amp;lt;br&amp;gt; {{Item|Bottle of Fertilizer}} x2 || {{Item|Lavender}} x1&amp;lt;br&amp;gt; {{Item|Empty Bottle}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = {{Item|Lavender}} x 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
You... can speak? To me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve spoken with plenty of undead before. Now, what do you have to teach me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Me? ... Teach? ... You?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think so. I am not here to teach, I am here to ... learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds pretty deep for a skeleton.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... yes... that&#039;s what I am. That&#039;s what I &amp;lt;i&amp;gt;was&amp;lt;/i&amp;gt;... But no longer, I have been given a second chance at life... and what a beautiful life it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What do you mean, you were deep?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... under the ground. But recently I was unearthed... Risen... And now, I am here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Now you&#039;re here, and you think life is beautiful?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course I do! How could you not? Take a look around... Have you ever seen such beauty, from such a wonderful vantage point? It is... &amp;lt;i&amp;gt;breathtaking&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are you sure it&#039;s not death that took your breath?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I suppose you are &amp;lt;i&amp;gt;technically&amp;lt;/i&amp;gt; correct. But that only means I am more... experienced in breathtaking experiences. So believe me when I tell you that this view is extraordinary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sure. So, what happened to your first chance at life?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That... I do not know. I was buried deep. For how long? It&#039;s unclear; It could be weeks, it could be centuries. My memories... have faded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You really don&#039;t remember anything?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not a single thing. Not when I was born, not what I did with my life... not even my own name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perhaps I can help you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Help me? To what... to reclaim my memories?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Either that, or help you get back down to the ground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Absolutely not! I quite enjoy the view from up here. But my memories, on the other hand...&lt;br /&gt;
&lt;br /&gt;
Yes, if you can help me in some way, I accept. And who knows, I may even be able to... teach you a thing or two from my past life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great. Any idea how I can help?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I died here, or my body was carried here.. so here might be a good place to start. Perhaps you can look around for something meaning full.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;And then bring it back to you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, no... I doubt that seeing a mere item will jog my memory.. but perhaps if you can find something meaningful, you can seek out someone who &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; know its importance, and they can inform you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds sensible. I&#039;ll return when I have more info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive the quest [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What am I supposed to be doing again?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hunt around in the immediate vicinity for anything... meaningful, then find someone who can tell you about it. Should be... simple, right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got it. I&#039;ll get back when I have all the info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Upon completing [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes, I&#039;ve finished investigating.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wonderful. Who am I?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are an elven florist that&#039;s been dead for 10,000 years.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ten... thousand? I suppose that explains the memory loss.&lt;br /&gt;
&lt;br /&gt;
[The skeleton pauses for a moment and looks off to the side.]&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it I do remember the flowers... So many bouquets I must have put together thousands of them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are also a landscape painter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A painter... Yes!&lt;br /&gt;
&lt;br /&gt;
[The skeleton&#039;s skull turns to look over to the horizon.]&lt;br /&gt;
&lt;br /&gt;
I captured so many beautiful vistas in my life... but never any quite so stunning as this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That&#039;s all the info I have.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I see. While I&#039;m sure there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; more details, these that you&#039;ve brought me have already... reawakened me.&lt;br /&gt;
&lt;br /&gt;
Thank you... I may have a thing or two I can teach you, now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=The_Floriculturist&amp;diff=277069</id>
		<title>The Floriculturist</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=The_Floriculturist&amp;diff=277069"/>
		<updated>2026-05-29T10:48:32Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: /* Favor Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = The Floriculturist&lt;br /&gt;
|image            = [[File:Floriculturist(npc).png|300px]]&lt;br /&gt;
|caption          = If he had eyes, they&#039;d be scanning the horizon&lt;br /&gt;
|zone             = Vidaria&lt;br /&gt;
|location         = Flying Rock&lt;br /&gt;
|anatomy = Undead&lt;br /&gt;
|species = Undead&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|smalltalk = Yes&lt;br /&gt;
|skilltrainer     = [[Nature Appreciation]], [[Flower Arrangement]]&lt;br /&gt;
|barter = yes&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]| &amp;lt;!-- This quote should be something informative about the NPC, or express their personality. The quote can be from the NPC, or another NPC talking about them.--&amp;gt;&lt;br /&gt;
Isn&#039;t the air up here just so... lovely?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Floriculturist still has a lot of missing memories, and requires reminders of his past life in order to train you in most things. These reminders take the form of &#039;Memory Notes&#039;.&lt;br /&gt;
&lt;br /&gt;
Memory Notes are acquired by first finding and inspecting [[:Category:Items/UninspectedMemento|Mementos]], an item just like any other. Once you inspect a Memento, you will receive a hint about which NPC in the world can identify it for you. Gift it to that NPC in exchange for a [[Memory Note]]. But be careful: gifting it to the wrong NPC will lose it permanently!&lt;br /&gt;
&lt;br /&gt;
== Location ==&lt;br /&gt;
Meditating on a small flying rock in [[Vidaria]]. To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
== Favor ==&lt;br /&gt;
===Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]===&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Small talk]]&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
=== Favor Rewards ===&lt;br /&gt;
[[Category:Favor/Rewards]]&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Comfortable}}|&lt;br /&gt;
*  Offers hangout to Meditate on the Sky Island&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Friends}}|&lt;br /&gt;
* 1 [[Sunflower Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Close Friends}}|&lt;br /&gt;
* 1 [[Lavender Bouquet]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Best Friends}}|&lt;br /&gt;
* 1 [[Relaxing Arrangement C]]&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Rewards at {{favor|Like Family}}|&lt;br /&gt;
* ???&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Hang Outs ===&lt;br /&gt;
{{Spoiler|Plant Lavender (2 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
* 15 favor&lt;br /&gt;
* {{Item|Lavender}} x5&lt;br /&gt;
* 500 Gardening XP&lt;br /&gt;
* Repeatable (on what timeframe?)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|You have uncovered... many of my old memories. I... never would have known without you.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
* 50 Lore XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Recall more ancient history (4 hours) {{favor|Friends}}|&lt;br /&gt;
{{Quote|It seems... you have a knack for uncovering ancient memories I... never would have realized I have.}}&lt;br /&gt;
* 25 favor&lt;br /&gt;
* {{Item|Memory Note}} x1&lt;br /&gt;
Unlocked by the prior hangout Recall ancient history&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Grow Lavender (4 hours)-(unsure of Favor level unlock)|&lt;br /&gt;
{{Quote|A Floriculturist said: A... good harvest today. These flowers flourish in the sun.}}&lt;br /&gt;
*21.75 {{Favor|favor}} with Floriculturist&lt;br /&gt;
*{{Item|Lavender}} x 5&lt;br /&gt;
*500 Gardening XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Meditate on Sky Island (1 hour) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;You are ... welcome back any time you would like, friend.&amp;quot;}}&lt;br /&gt;
*10 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*250 Nature Appreciation XP&lt;br /&gt;
*(May also apply a buff &amp;quot;Nature Appreciation&amp;quot; for 2hrs that boosts Max Power by +75)&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Discuss fine linens (2 hours) {{favor|Comfortable}}|&lt;br /&gt;
{{Quote|The Floriculturist said: &amp;quot;I can help with your textile endeavors. Here, take this seed. Make something beautiful.&amp;quot;}}&lt;br /&gt;
*22.50 {{Favor|favor}} with Floriculturist &amp;lt;!-- recalculated to 100% hangout favor --&amp;gt;&lt;br /&gt;
*Flax seeds (1)&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/The Floriculturist&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
(the dpl above isn&#039;t populating at time of this edit, but while it does, [[Undead Memories]] is the Floriculturalist&#039;s quest)&lt;br /&gt;
&lt;br /&gt;
== Training ==&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Nature Appreciation]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Nature Appreciation{{!}}Unlock Nature Appreciation Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 15 [[Memory Note]], Level 60 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Level&lt;br /&gt;
! Cost&lt;br /&gt;
{{NPC training unlock row&lt;br /&gt;
 | Icon = Unlock&lt;br /&gt;
 | item = Flower Arrangement{{!}}Unlock Flower Arrangement Skill Levels 81-90&lt;br /&gt;
 | skilllevel = 80&lt;br /&gt;
 | cost = 10 [[Memory Note]], Level 70 Corpse Talking + 0&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #8&lt;br /&gt;
 | skilllevel = 81&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #8&lt;br /&gt;
 | skilllevel = 82&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Paleblood Bouquet&lt;br /&gt;
 |skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 85&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #9&lt;br /&gt;
 | skilllevel = 86&lt;br /&gt;
 | cost = 2 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #9&lt;br /&gt;
 | skilllevel = 88&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #9&lt;br /&gt;
 | skilllevel = 90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Arrangement #9&lt;br /&gt;
 | skilllevel = 91&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Lumberjack&#039;s Display #9&lt;br /&gt;
 | skilllevel = 94&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Hyacinth Bouquet&lt;br /&gt;
 |skilllevel=90&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Swamp Lily Bouquet&lt;br /&gt;
 |skilllevel=95&lt;br /&gt;
 | cost = 3 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Arrangement #10&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Arrangement #C&lt;br /&gt;
 | skilllevel = 95&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Forager&#039;s Display #10&lt;br /&gt;
 | skilllevel = 96&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Arrangement #10&lt;br /&gt;
 | skilllevel = 98&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Cleanliness Display #10&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 | recipe = Relaxing Display #C&lt;br /&gt;
 | skilllevel = 100&lt;br /&gt;
 | cost = 4 [[Memory Note]] + some&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Services == &amp;lt;!-- List some of the services offered by the NPC. Consignment, Stable Master, Storage, Augmentation, or unique options. Rappanel plays music if paid, and Ashk the Answerer tells fortunes that grant buffs. --&amp;gt;&lt;br /&gt;
==== Bartering ====&lt;br /&gt;
At {{Favor| Neutral }} The Floriculturist offers to barter with you:&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive &lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Lavender Seeds}} x3&amp;lt;br&amp;gt; {{Item|Bottle of Fertilizer}} x2 || {{Item|Lavender}} x1&amp;lt;br&amp;gt; {{Item|Empty Bottle}} x2&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = ???&lt;br /&gt;
|RiShin Family = {{Item|Lavender}} x 30&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Conversations == &lt;br /&gt;
&lt;br /&gt;
To talk to [[The Floriculturist]] you need level 50 in [[Corpse Talking]].&lt;br /&gt;
Each conversation can be initiatiated with one [[Fetish Bag]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
You... can speak? To me?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;ve spoken with plenty of undead before. Now, what do you have to teach me?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Me? ... Teach? ... You?&lt;br /&gt;
&lt;br /&gt;
I don&#039;t think so. I am not here to teach, I am here to ... learn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds pretty deep for a skeleton.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... yes... that&#039;s what I am. That&#039;s what I &amp;lt;i&amp;gt;was&amp;lt;/i&amp;gt;... But no longer, I have been given a second chance at life... and what a beautiful life it is!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What do you mean, you were deep?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Deep... under the ground. But recently I was unearthed... Risen... And now, I am here.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Now you&#039;re here, and you think life is beautiful?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Of course I do! How could you not? Take a look around... Have you ever seen such beauty, from such a wonderful vantage point? It is... &amp;lt;i&amp;gt;breathtaking&amp;lt;/i&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Are you sure it&#039;s not death that took your breath?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I suppose you are &amp;lt;i&amp;gt;technically&amp;lt;/i&amp;gt; correct. But that only means I am more... experienced in breathtaking experiences. So believe me when I tell you that this view is extraordinary.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sure. So, what happened to your first chance at life?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
That... I do not know. I was buried deep. For how long? It&#039;s unclear; It could be weeks, it could be centuries. My memories... have faded.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You really don&#039;t remember anything?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Not a single thing. Not when I was born, not what I did with my life... not even my own name.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Perhaps I can help you.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Help me? To what... to reclaim my memories?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Either that, or help you get back down to the ground.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Absolutely not! I quite enjoy the view from up here. But my memories, on the other hand...&lt;br /&gt;
&lt;br /&gt;
Yes, if you can help me in some way, I accept. And who knows, I may even be able to... teach you a thing or two from my past life.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Great. Any idea how I can help?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, I died here, or my body was carried here.. so here might be a good place to start. Perhaps you can look around for something meaning full.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;And then bring it back to you?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Well, no... I doubt that seeing a mere item will jog my memory.. but perhaps if you can find something meaningful, you can seek out someone who &amp;lt;i&amp;gt;does&amp;lt;/i&amp;gt; know its importance, and they can inform you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That sounds sensible. I&#039;ll return when I have more info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
You receive the quest [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What am I supposed to be doing again?&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hunt around in the immediate vicinity for anything... meaningful, then find someone who can tell you about it. Should be... simple, right?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Got it. I&#039;ll get back when I have all the info.&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
Upon completing [[Undead Memories]].&lt;br /&gt;
&lt;br /&gt;
{{Quote|source=[[The Floriculturist]]|&lt;br /&gt;
&lt;br /&gt;
Welcome back... Do you know who I am yet?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Yes, I&#039;ve finished investigating.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Wonderful. Who am I?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are an elven florist that&#039;s been dead for 10,000 years.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ten... thousand? I suppose that explains the memory loss.&lt;br /&gt;
&lt;br /&gt;
[The skeleton pauses for a moment and looks off to the side.]&lt;br /&gt;
&lt;br /&gt;
Yes, now that you mention it I do remember the flowers... So many bouquets I must have put together thousands of them...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You are also a landscape painter.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A painter... Yes!&lt;br /&gt;
&lt;br /&gt;
[The skeleton&#039;s skull turns to look over to the horizon.]&lt;br /&gt;
&lt;br /&gt;
I captured so many beautiful vistas in my life... but never any quite so stunning as this one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;That&#039;s all the info I have.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
I see. While I&#039;m sure there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; more details, these that you&#039;ve brought me have already... reawakened me.&lt;br /&gt;
&lt;br /&gt;
Thank you... I may have a thing or two I can teach you, now.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Splendid.&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Landri_the_Cold&amp;diff=277011</id>
		<title>Landri the Cold</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Landri_the_Cold&amp;diff=277011"/>
		<updated>2026-05-26T05:40:29Z</updated>

		<summary type="html">&lt;p&gt;Beeschan: Landri the Cold does not offer training of any kind without first unlocking Ice Magic training.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Landri the Cold&lt;br /&gt;
|image            = [[File:Landri the Cold (npc).jpg|300px]]&lt;br /&gt;
|caption          = She is trying very hard to look nonchalant.&lt;br /&gt;
|zone             = Kur Mountains&lt;br /&gt;
|town             = Northwestern Outpost&lt;br /&gt;
|location         = Ukorga&#039;s Inn&lt;br /&gt;
|anatomy = Elven&lt;br /&gt;
|species = Elf&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|skilltrainer     = [[Alchemy]], [[Fire Magic]], [[Mycology]], [[Ice Magic]]&lt;br /&gt;
}}&lt;br /&gt;
{{Quote|&lt;br /&gt;
What do you want? You&#039;re clearly not a fellow Ice Mage, so can you go bother someone else?&lt;br /&gt;
}}&lt;br /&gt;
[[Landri the Cold]] is a grumpy elf mage who specializes in cold spells. She is working on a spell to freeze the world. Or maybe it is just a joke.&lt;br /&gt;
&lt;br /&gt;
Decades ago, Landri was apprenticed to the Necromancer [[Lomas]]. Lomas was a necrophiliac who forced Landri to freeze the corpses he reanimated... so they wouldn&#039;t rot. Eventually, she decided to bury Lomas alive in the [[Kur Tower]], and sealed the area off with a massive ice wall. She turned herself in for her crime, and served fifty years in an Elven misery box at the [[Oldgrove Prison]]. &lt;br /&gt;
The memory of Lomas and his actions has continued to traumatize Landri.&lt;br /&gt;
&lt;br /&gt;
==Location==&lt;br /&gt;
; [[Kur Mountains]]&lt;br /&gt;
: [[Northwestern Outpost]]&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
[[Category:Favor/Small Talk]]&lt;br /&gt;
&lt;br /&gt;
== Quests ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Landri&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Training==&lt;br /&gt;
Note: [[Wolfsbane Blade]] and [[Lycanspore Bomb]] come with their recipes. It appears that all training requires completion of [[Into the Kur Tower]] quest and at least 25 levels of [[Fire Magic]] or [[Rabbit]].&lt;br /&gt;
&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Alchemy]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Wolfsbane Blade 3&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=2784&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Fire Magic]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 3&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2349&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Defensive Chill 4&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=6046&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 2&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 3&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2349&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 4&lt;br /&gt;
 |skilllevel=40&lt;br /&gt;
 |cost=4089&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Cold Protection 5&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=6264&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Flower Arrangement]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #1&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #1&lt;br /&gt;
 |skilllevel=&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #2&lt;br /&gt;
 |skilllevel=16&lt;br /&gt;
 |cost=898&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #2&lt;br /&gt;
 |skilllevel=18&lt;br /&gt;
 |cost=927&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #3&lt;br /&gt;
 |skilllevel=31&lt;br /&gt;
 |cost=2464&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #3&lt;br /&gt;
 |skilllevel=33&lt;br /&gt;
 |cost=2523&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #4&lt;br /&gt;
 |skilllevel=41&lt;br /&gt;
 |cost=3915&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #4&lt;br /&gt;
 |skilllevel=43&lt;br /&gt;
 |cost=3972&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #5&lt;br /&gt;
 |skilllevel=48&lt;br /&gt;
 |cost=4117&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #5&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=4176&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Arrangement #6&lt;br /&gt;
 |skilllevel=58&lt;br /&gt;
 |cost=6727&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Cleanliness Display #6&lt;br /&gt;
 |skilllevel=60&lt;br /&gt;
 |cost=6786&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Ice Magic]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 1&lt;br /&gt;
 |skilllevel=1&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 5&lt;br /&gt;
 |skilllevel=5&lt;br /&gt;
 |cost=&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 10&lt;br /&gt;
 |skilllevel=10&lt;br /&gt;
 |cost=405&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 15&lt;br /&gt;
 |skilllevel=15&lt;br /&gt;
 |cost=840&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 20&lt;br /&gt;
 |skilllevel=20&lt;br /&gt;
 |cost=985&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 25&lt;br /&gt;
 |skilllevel=25&lt;br /&gt;
 |cost=1420&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 30&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=1566&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 35&lt;br /&gt;
 |skilllevel=35&lt;br /&gt;
 |cost=2580&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 40&lt;br /&gt;
 |skilllevel=40&lt;br /&gt;
 |cost=2725&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 45&lt;br /&gt;
 |skilllevel=45&lt;br /&gt;
 |cost=4030&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |recipe=Ice Magic Research Level 50&lt;br /&gt;
 |skilllevel=50&lt;br /&gt;
 |cost=4176&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
:{| class = &amp;quot;sortable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap;&amp;quot; | [[Mycology]]&lt;br /&gt;
! Unlock&lt;br /&gt;
! Skill Level&lt;br /&gt;
! Cost&lt;br /&gt;
! Favor&lt;br /&gt;
{{NPC training row&lt;br /&gt;
 |ability=Lycanspore Bomb&lt;br /&gt;
 |skilllevel=30&lt;br /&gt;
 |cost=2396&lt;br /&gt;
 |favor=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Hang Outs==&lt;br /&gt;
[[Category:Favor/Hang Outs]]&lt;br /&gt;
{{Spoiler|Discuss Ice Magic basic concepts (2 hr) {{Favor|Comfortable}}|&lt;br /&gt;
:20 favor with Landri the Cold&lt;br /&gt;
:300 Fire Magic XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Practice Ice magic on Each other (2 hr) {{Favor|Comfortable}}|&lt;br /&gt;
:20 favor with Landri the Cold&lt;br /&gt;
:300 Fire Magic XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make alchemical concoctions (6 hr) {{Favor|Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. Did you get the formula we were using? Good. It&#039;s not the most potent thing in the world, but it&#039;s the basis for more powerful versions.}} &lt;br /&gt;
:50 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldbite Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make complex alchemical concotions (12hr) {{Favor|Close Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. I hope you learned something from all of that!}}&lt;br /&gt;
:95 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldgnaw Potion&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help make advanced alchemical concoctions (18hr) {{Favor|Best Friends}}|&lt;br /&gt;
{{Quote|Thank you for helping. This Coldrend formula is the most potent I know, but they say there are much more powerful versions out there, lost in old books somewhere. Romantic thought, isn&#039;t it?&lt;br /&gt;
}}&lt;br /&gt;
:140 favor with Landri the Cold&lt;br /&gt;
:Recipe for Coldrend Potion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = {{Item|Coldrend Potion}} x4&lt;br /&gt;
|RiShin Family ={{Item|Coldrend Potion}} x4, 1x Accessory: {{Item|Amulet of Max Health +30}} (L50) or Ring (Lv50)&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|After reading the signpost in the entrance of [[Kur Tower]].|&lt;br /&gt;
:What is it?&lt;br /&gt;
:&#039;&#039;&#039;I saw your sign in the tower near here.&#039;&#039;&#039;&lt;br /&gt;
:Yes. What of it?&lt;br /&gt;
:&#039;&#039;&#039;The sign said you&#039;d tell me more about it in person.&#039;&#039;&#039;&lt;br /&gt;
:Well... I killed a necromancer there long ago. I foolishly turned myself in for the murder and was imprisoned for fifty years. I was released last year and came to see my handiwork and... I don&#039;t think he&#039;s completely dead. &lt;br /&gt;
:&#039;&#039;&#039;You saw him alive?&#039;&#039;&#039;&lt;br /&gt;
:No, but there&#039;s zombies wandering around--just like the frozen zombies I helped him create decades ago. But damn it, I burned him alive, and I felt his life force ebb. I must be mistaken. He &#039;&#039;can&#039;t&#039;&#039; be alive. &lt;br /&gt;
:&#039;&#039;&#039;Why did you kill him? &lt;br /&gt;
:He was a necromancy necrophiliac. He forced the dead to live in their rotting bodies so that he could have animated... play things. All necromancers are worthless scum, but he was even worse than most. &lt;br /&gt;
:&lt;br /&gt;
:I was his apprentice, and he made me freeze his zombies so that they wouldn&#039;t rot while he... and he...&lt;br /&gt;
:(Landri seems at a loss for words, but forces herself to speak)&lt;br /&gt;
:&lt;br /&gt;
:He would fuck them right in front of me. I was practically a child! Watching the zombies scream in anger and despair, and he laughed and laughed, and...&lt;br /&gt;
:&lt;br /&gt;
:(Landri seems lost in thought, her brow furrowed angrily)&lt;br /&gt;
:&#039;&#039;&#039;I see.&#039;&#039;&#039;&lt;br /&gt;
:And then I spent fifty years in a misery box as punishment, because there&#039;s no law against necromancy among elves!&lt;br /&gt;
:&lt;br /&gt;
:Elves live a long time, so I will eventually get over my prison term, I suppose. But not right now. I must focus on my ice magic. It&#039;s the only thing that matters. But this man may still be alive. And that gnaws at me!&lt;br /&gt;
:&#039;&#039;&#039;Is there anything I can do?&#039;&#039;&#039;&lt;br /&gt;
:I can&#039;t bring myself to go in there and see if he&#039;s alive. I&#039;m not ready. But I can&#039;t let you go get yourself killed, either. If you went alone, you would surely die, and he would do terrible things with your corpse. So no, I can&#039;t let you go. &lt;br /&gt;
:&#039;&#039;&#039;What if I promise to bring a couple of friends?&#039;&#039;&#039;&lt;br /&gt;
:Hm. Well, if you have powerful friends, I suppose... very well. You will need this. It will let you get past the icy barrier I concocted, deep within the lair. Let each of your friends use it, too. [[Ice Bypass Spell]]&lt;br /&gt;
:&#039;&#039;&#039;Okay. What&#039;s past the barrier?&#039;&#039;&#039;&lt;br /&gt;
:Once you&#039;re past the barrier, you should quickly come to a dead end. That&#039;s where I left his corpse. If he&#039;s dead, wonderful. If he&#039;s not, fix it. Bring back his skull.&lt;br /&gt;
:&#039;&#039;&#039;Grisly!&#039;&#039;&#039;&lt;br /&gt;
:Yes. But don&#039;t worry. He&#039;s already officially dead. I spent fifty years in prison for the crime. You&#039;re just... making sure I can sleep at night.&lt;br /&gt;
:&#039;&#039;&#039;Okay. I&#039;ll do it. Bye!&#039;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Beeschan</name></author>
	</entry>
</feed>