<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Greyfyn</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Greyfyn"/>
	<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/wiki/Special:Contributions/Greyfyn"/>
	<updated>2026-09-25T15:01:08Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Statehelm&amp;diff=198903</id>
		<title>Statehelm</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Statehelm&amp;diff=198903"/>
		<updated>2025-08-09T16:00:17Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Statehelm]] is a city located on [[Alharth]] in the [[Council Lands]]. The city is the current seat for the remaining five members of the Council.  [[Tok of the Eighth Pod]] detected extremely potent magic on the Council grounds in the city.  He described it as &amp;quot;an interplanar rift of such magnitude that an entire army could have waltzed through it.&amp;quot;  The Council grounds have security measures in place, strong enough to incinerate an entire sub-pod of demons.&lt;br /&gt;
:- [[Nelson Ballard]], Praetor of [[Serbule]] mentions that a sex-change machine has been installed in Statehelm.  He suggests that the machine is used to deal with those &amp;quot;light in the loafers.&amp;quot;&lt;br /&gt;
: - [[Leonard Allenson]] mentions that [[Serbule]] is around 2,000 miles away.&lt;br /&gt;
: - [[Helena Veilmoor]] is a member of the famous Veilmoor blacksmith family, based out of this city.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Register of Lore]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=User:Greyfyn&amp;diff=132891</id>
		<title>User:Greyfyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=User:Greyfyn&amp;diff=132891"/>
		<updated>2023-04-07T23:18:58Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Greyfyn */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Greyfyn ==&lt;br /&gt;
&lt;br /&gt;
Alpha player, Gorgon&#039;s Head moderator, Project: Gorgon volunteer guide and discord moderator.&lt;br /&gt;
&lt;br /&gt;
Suzerain for The Knights of the Holy Order&lt;br /&gt;
&lt;br /&gt;
As stewards, the Knights of Holy Order contribute to Project: Gorgon by writing books for game libraries, wiki editing, creating game guides, and other supportive activities for the community.&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132851</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132851"/>
		<updated>2023-03-28T20:47:59Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, resuscitated reordered! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
Recruitment blurb from P:G Official Discord: &lt;br /&gt;
https://discord.com/channels/592041654677012480/751348381619585064/1088923385851039925&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132850</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132850"/>
		<updated>2023-03-28T20:47:37Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, resuscitated reordered! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132849</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132849"/>
		<updated>2023-03-28T20:00:08Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, resuscitated reordered! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
Recruitment blurb from P:G Official Discord: &lt;br /&gt;
https://discord.com/channels/592041654677012480/751348381619585064/1088923385851039925&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132810</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132810"/>
		<updated>2023-03-24T16:51:23Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, resuscitated reordered! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&amp;lt;div align=&amp;quot;center&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&amp;lt;/div&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132809</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132809"/>
		<updated>2023-03-24T16:19:37Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, resuscitated reordered! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132797</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132797"/>
		<updated>2023-03-18T20:02:10Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Encouragement and support are favored over carrying players through the game. Active alts welcome. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132796</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132796"/>
		<updated>2023-03-18T19:59:31Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the &#039;&#039;&#039;footnote*&#039;&#039;&#039; below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132795</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132795"/>
		<updated>2023-03-18T19:57:35Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Notable Mentions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote*&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132794</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132794"/>
		<updated>2023-03-18T19:56:19Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated! Re, re, riiiii! Re again. Yes, quite batty, but also erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Stories from the past:&#039;&#039;&#039; &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132793</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132793"/>
		<updated>2023-03-18T19:48:45Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Notable Mentions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Stories from the past:&#039;&#039;&#039; &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132792</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132792"/>
		<updated>2023-03-18T19:48:00Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Notable Mentions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Footnote&#039;&#039;&#039;--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132791</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132791"/>
		<updated>2023-03-18T19:47:32Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132790</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132790"/>
		<updated>2023-03-18T19:47:07Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
         ==Long Live the Order==&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild.&lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132789</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132789"/>
		<updated>2023-03-18T19:45:02Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
                             &lt;br /&gt;
                                   == ~Long Live the Order~ ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild. &lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132788</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132788"/>
		<updated>2023-03-18T19:43:58Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
                             &lt;br /&gt;
                                   == ~Long Live the Order~ ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild. &lt;br /&gt;
&lt;br /&gt;
== Backstory ==&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132787</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132787"/>
		<updated>2023-03-18T19:42:22Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
&lt;br /&gt;
                             &#039;&#039;&#039;&#039;&#039;~Long Live the Order~&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132786</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=132786"/>
		<updated>2023-03-18T19:40:57Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order, rewritten, revived, rebuilt, reordered, revised, resuscitated. Re, re, riiiii! Re again. Yes, quite batty. But also, erudite. Having been one of the largest and most flamboyant guilds in Project: Gorgon, Holy Order focusses on scholarly pursuits and exploring deeper realms of knowledge. Our motto:&lt;br /&gt;
~Long Live the Order~&lt;br /&gt;
&lt;br /&gt;
The Knights of Holy Order is not an endgame guild; exploring and sharing knowledge builds player strength and ability. Active alts welcome. Encouragement and support are favored over carrying players through the game. Players interested in reading, writing, languages, lore, history, artistry, and performance will find a special home in the Order. &lt;br /&gt;
&lt;br /&gt;
Contributing to the game by writing books for game libraries, wiki editing, creating game guides, and a monthly poetry reading at the Redwing Casino [watch this spot for details] are a sampling of activities fostered by the guild. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
No, this is not a zombie guild. That’s a myth derived from misinterpretation of historical documents. Holy Order is, however, an ancient guild built on the great deeds of knights past. As one of the first guilds in game, Holy Order was founded September 1, 2015 by EasyLivin, Many notable players have graced our guildhall and have moved on to other pursuits—they can be found everywhere in game. For further elucidation, peruse the footnote* below.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Built on the previous organization structure of knights, chamberlains, commanders, and grandmasters, the guild awaits new active members to fill out the roster and determine the direction of the guild. Civility will be maintained. Current membership consists of long-time players who play sporadically. Guildmaster Greyfyn understands that the most important job of a leader is to build new leaders.&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Chat with Greyfyn, Zaffre, or any officer to discover if Holy Order is a good fit for individual players. Players are welcome to the guild discord: https://discord.gg/9bR92kW. Visitors who inquire about the guild in discord will be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
*Footnote--Stories from the past: &lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order. &lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Volunteer_Guides&amp;diff=124191</id>
		<title>Volunteer Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Volunteer_Guides&amp;diff=124191"/>
		<updated>2023-02-11T17:53:49Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Guides (2023) ===&lt;br /&gt;
&lt;br /&gt;
; ChompyNibblers&lt;br /&gt;
: &#039;&#039;&#039;ChompyNibblers&#039;&#039;&#039; was invited to be a Volunteer Guide in 2023.&lt;br /&gt;
&lt;br /&gt;
; Daguin&lt;br /&gt;
: &#039;&#039;&#039;Daguin&#039;&#039;&#039; was invited to be a Volunteer Guide in 2023.&lt;br /&gt;
&lt;br /&gt;
; Deldaron&lt;br /&gt;
: &#039;&#039;&#039;Deldaron&#039;&#039;&#039; was invited to be a Volunteer Guide in 2023.&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Guides (2020) ===&lt;br /&gt;
&lt;br /&gt;
; Dusquena&lt;br /&gt;
: &#039;&#039;&#039;Dusquena&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Malechna&lt;br /&gt;
: &#039;&#039;&#039;Malechna&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Niqesse&lt;br /&gt;
: &#039;&#039;&#039;Niqesse&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Tamiq&lt;br /&gt;
: &#039;&#039;&#039;Tamiq&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Guides (2019) ===&lt;br /&gt;
&amp;lt;!--; Hubris&lt;br /&gt;
: &#039;&#039;&#039;Hubris&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.--&amp;gt;&lt;br /&gt;
; Nebelwolf&lt;br /&gt;
: &#039;&#039;&#039;Nebelwolf&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.&lt;br /&gt;
; Seya&lt;br /&gt;
: &#039;&#039;&#039;Seya&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.&lt;br /&gt;
&lt;br /&gt;
===  Volunteer Guides (2018) ===&lt;br /&gt;
; Andrij&lt;br /&gt;
: &#039;&#039;&#039; Andrij &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; CoinSpender&lt;br /&gt;
: &#039;&#039;&#039; CoinSpender &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Daimes&lt;br /&gt;
: &#039;&#039;&#039; Daimes &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Greyfyn&lt;br /&gt;
: &#039;&#039;&#039; Greyfyn &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Manwar&lt;br /&gt;
: &#039;&#039;&#039; Manwar &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Nightz&lt;br /&gt;
: &#039;&#039;&#039; Nightz &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Niph&lt;br /&gt;
: &#039;&#039;&#039; Niph &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Rowina&lt;br /&gt;
: &#039;&#039;&#039; Rowina &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Rummencola&lt;br /&gt;
: &#039;&#039;&#039; Rummencola &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
: In August of 2018 &#039;&#039;&#039;Rummencola&#039;&#039;&#039; became an Elder Game employee with an admin alter-ego named &#039;&#039;&#039;Jackencola&#039;&#039;&#039;.&lt;br /&gt;
; Sims&lt;br /&gt;
: &#039;&#039;&#039; Sims &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018. &lt;br /&gt;
: In October of 2018 &#039;&#039;&#039;Sims&#039;&#039;&#039; became an Elder Game employee with an admin alter-ego named &#039;&#039;&#039;Lemons&#039;&#039;&#039;.&lt;br /&gt;
; Zeiss&lt;br /&gt;
: &#039;&#039;&#039; Zeiss &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Midge_the_Apothecary&amp;diff=120335</id>
		<title>Midge the Apothecary</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Midge_the_Apothecary&amp;diff=120335"/>
		<updated>2022-09-07T04:24:23Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: highlighted favor scheme- italics&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{NPC infobox&lt;br /&gt;
|title            = Midge the Apothecary&lt;br /&gt;
|image            = [[File:Midge the Apothecary (npc).png|400px]]&lt;br /&gt;
|caption          = Writing and re-writing notes&lt;br /&gt;
|zone             = Fae Realm&lt;br /&gt;
|town = Fel-Dasculan Ruins&lt;br /&gt;
|location         = Around the northern house ruins.&lt;br /&gt;
|anatomy = Fae&lt;br /&gt;
|species = Fairy&lt;br /&gt;
|beastspeak       = Yes&lt;br /&gt;
|beastlist = All&lt;br /&gt;
|barter = Yes&lt;br /&gt;
|storage = Yes&lt;br /&gt;
}}&lt;br /&gt;
[[Midge the Apothecary]] is...&lt;br /&gt;
&lt;br /&gt;
==Small Talk [[{{msg:BASEPAGENAME}}/Small_talk|&amp;lt;span style=&amp;quot;font-size:50%&amp;quot;&amp;gt;&amp;lt;sup&amp;gt;[view/edit]&amp;lt;/sup&amp;gt;&amp;lt;/span&amp;gt;]]==&lt;br /&gt;
Midge only accepts gifts at {{Favor|Friends}} or higher.&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Small_talk}}&lt;br /&gt;
&lt;br /&gt;
==Quests==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Midge the Apothecary&lt;br /&gt;
notcategory = Quests/Fae Quests&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Fairy Quests ====&lt;br /&gt;
[[Midge the Apothecary]] offers quests only available to Fairy characters.&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Quests/Midge the Apothecary&lt;br /&gt;
category = Quests/Fae Quests&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
include = #Prerequisites,#Requirements&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Rewards==&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Comfortable}}.|&lt;br /&gt;
:{{Item|Royal Jelly}} x1&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Friends}}.|&lt;br /&gt;
:{{Item|Royal Jelly}} x1&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Close Friends}}.|&lt;br /&gt;
:{{Item|Royal Jelly}} x1&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Best Friends}}.|&lt;br /&gt;
:{{Item|Royal Jelly}} x1&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Reward at {{Favor|Like Family}}.|&lt;br /&gt;
:{{Item|Royal Jelly}} x1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Services ==&lt;br /&gt;
==== [[Storage]] ====&lt;br /&gt;
{{NPC STORAGE&lt;br /&gt;
|npcname = Midge the Apothecary&lt;br /&gt;
|favorrestriction =Comfortable&lt;br /&gt;
|itemrestriction =&lt;br /&gt;
|neutral =0&lt;br /&gt;
|comfortable =8&lt;br /&gt;
|friends =16&lt;br /&gt;
|closefriends =24&lt;br /&gt;
|bestfriends =32&lt;br /&gt;
|likefamily =40&lt;br /&gt;
|soulmates =48&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Bartering==&lt;br /&gt;
Midge will give one [[Royal Jelly]] in exchange for various items.&lt;br /&gt;
&lt;br /&gt;
The items she requests changes every 2-4 hours (the time period varies) and the player may only barter a certain number of times per period, varying with favor.&lt;br /&gt;
&lt;br /&gt;
{| class = &amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
!Favor&lt;br /&gt;
!# of barters&lt;br /&gt;
|-&lt;br /&gt;
| Neutral || rowspan=&amp;quot;2&amp;quot; | 1&lt;br /&gt;
|-&lt;br /&gt;
| Comfortable&lt;br /&gt;
|-&lt;br /&gt;
| Friends || rowspan = &amp;quot;3&amp;quot; | 2&lt;br /&gt;
|-&lt;br /&gt;
| Close Friends&lt;br /&gt;
|-&lt;br /&gt;
| Best Friends&lt;br /&gt;
|-&lt;br /&gt;
| Like Family || 3&lt;br /&gt;
|-&lt;br /&gt;
| Soul Mates || 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Favor with Midge the Apothecary increases by 10 each time the player barters with her.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Players are given two options during each period. Items she asks for include (click Expand link below):&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
!Give&lt;br /&gt;
!Receive&lt;br /&gt;
|-&lt;br /&gt;
| {{Item|Fae Honeycomb}} x 5-8 || rowspan = &amp;quot;22&amp;quot; |  {{Item|Royal Jelly}}&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Huge Fae Honeycomb}} x 1-2&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Fae Bee Stinger}} x 8-10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Fae Wasp Stinger}} x 8-10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Fae Wasp Stinger}} x 6&amp;lt;br&amp;gt; {{Item|Fae Bee Stinger}} x 2&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Giant Insect Wing}} x 7-10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Troll Flesh}} x 8&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Sprigganberries}} x 7-10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Spriggan Nut}} x 6-7&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Powdered Mammal}} x 10&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Pixie Dust}} x 6-9&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Pixie Dust}} x 4&amp;lt;br&amp;gt; {{Item|Pixie Antler}} x 2&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Shimmerwing Wings}} x 7&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Icebreeze Moth Wings}} x 7&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Crimsonfelt Wings}} x 8&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Shimmerwing Wings}} x 4&amp;lt;br&amp;gt; {{Item|Crimsonfelt Wings}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Crimsonfelt Wings}} x 3-5&amp;lt;br&amp;gt; {{Item|Icebreeze Moth Wings}} x 3-5&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Cantaloupe}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Phoenix Feather}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Phoenix Beak}} x 8&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Phoenix Feather}} x 3&amp;lt;br&amp;gt; {{Item|Phoenix Beak}} x 3&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Large Strawberry}} x 7&lt;br /&gt;
|- &lt;br /&gt;
| {{Item|Phoenix Egg}} x 1 || {{Item|Royal Jelly}} x 6&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Hang Outs ==&lt;br /&gt;
{{Spoiler|Prepare cranium powder (3h)|&lt;br /&gt;
:25 favor&lt;br /&gt;
:50 [[Fae (Race Skill)]] XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Study memory inhibitors (4h)|&lt;br /&gt;
:30 favor&lt;br /&gt;
:100 Alchemy XP&lt;br /&gt;
:100 [[Fae (Race Skill)]] XP&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Help with memory exercises (6h)|&lt;br /&gt;
:45 favor&lt;br /&gt;
:150 [[Fae (Race Skill)]] XP&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
===== Winter Celebration =====&lt;br /&gt;
{{HOLIDAY&lt;br /&gt;
|RiShin Friends = 2x {{Item|Royal Jelly}}&lt;br /&gt;
|RiShin Family = 2x {{Item|Royal Jelly}}&lt;br /&gt;
}}&lt;br /&gt;
== Conversations ==&lt;br /&gt;
Hmm... you&#039;re not the result of any of my experiments, are you? You&#039;re just some random mortal. That&#039;s weird.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;I&#039;m (player name). We met earlier.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Did we? Hmm... okay. Anyway, I&#039;m really busy right now. Can you come back in a few years? Oh, wait! Did you want to trade ingredients for royal jelly?&lt;br /&gt;
:&#039;&#039;&#039;Not right now, but I&#039;ll be back.&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;&#039;What do you want to trade?&#039;&#039;&#039;&lt;br /&gt;
=== Small Talk ===&lt;br /&gt;
{{Spoiler|Variation 1|&lt;br /&gt;
{{Quote|I had a lot of knowledge before the incident. I think most of that knowledge is gone now, but that&#039;s not the real problem. The problem is I can&#039;t gather new knowledge if my memory is broken!}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Variation 2|&lt;br /&gt;
{{Quote|I was thinking maybe I should kill myself, you know, in case it makes my brain work better. But it didn&#039;t help: I died and woke up at the lifestone, but I remembered nothing. If anything, dying made my memory even worse!}}&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Variation 3|&lt;br /&gt;
{{Quote|I remember being grabbed by a huge monster, and then my bones all cracked, and then I though I was reborn, but not really: I was still being held! And I died again, and again, over and over.&lt;br /&gt;
&lt;br /&gt;
And now I can&#039;t remember things well. But I can fix this. Gotta stay focused...}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Storage&amp;diff=119895</id>
		<title>Storage</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Storage&amp;diff=119895"/>
		<updated>2022-07-31T14:30:45Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[File:Council Storage Machine.jpg|thumb|right|300px|The Council Storage Vault in Hogan&#039;s Keep.]]&lt;br /&gt;
[[Storage]] offers the ability to store items permanently in a secure location. Items dropped on the ground will disappear after a time, and can be picked up by other players.&lt;br /&gt;
=====There are four basic categories of storage.=====&lt;br /&gt;
; Inventory Storage&lt;br /&gt;
: Your own backpack&#039;s storage capacity can be increased by leveling up [[Endurance]], through certain recipes (such as from Alchemy or Word of Power, but these appear to be temporary effects), and sometimes granted by placing pockets on items via tailoring. Increased inventory space also appears on many pieces of equipment as a part of the random aspect of equipment drops. Leveling up certain skills will also allow you to divide your inventory storage using [[Inventory Folders]].&lt;br /&gt;
; Council Vault Storage&lt;br /&gt;
: [[Hulon]] offers expandable storage through the [[Council Storage]] Machine system. Additional vault storage slots can be bought at increasing prices. Prices increase rapidly.&lt;br /&gt;
:* Slot 25 costs 900 Councils.&lt;br /&gt;
:* Slot 49 costs 8000 Councils.&lt;br /&gt;
:* Slot 62 costs 20,000 Councils.&lt;br /&gt;
:* Slot 63 costs 25,000 Councils.&lt;br /&gt;
:* Slots above 63 increase by 5,000 each time. Slots 81, the final slot, costs 115,000 Councils.&lt;br /&gt;
:This storage is shared across and can be accessed from multiple zones.&lt;br /&gt;
:* In [[Serbule]], the vault is accessed through [[Hulon]] in the town of [[Serbule Keep]].&lt;br /&gt;
:* In [[Eltibule]], a Council Vault is accessed through the Dilapidated Council Storage Machine in the courtyard of [[Hogan&#039;s Keep]].&lt;br /&gt;
:* In [[Kur Mountains]], a Council Storage Machine can be found at [[Gurki]]&#039;s home.&lt;br /&gt;
:* In [[Rahu]], A Council Storage Machine can be found in the peaceful part of town, under a balcony near a Meditation Pillar.&lt;br /&gt;
; NPC Storage&lt;br /&gt;
: Several NPCs offer personal storage that scales depending on your favor level with them. Sometimes, these NPCs have restrictions on the items they will let you store.&lt;br /&gt;
: Once you unlock your first NPC Storage or Chest Storage in a zone, you will be able to access that storage both through other NPCs that offer storage in the zone, and at specific intractable items.&lt;br /&gt;
:* In [[Serbule]], a bookshelf in the building next to [[Hulon]]&#039;s shop.&lt;br /&gt;
:* In [[Serbule Hills]], a bookshelf in the [[Tapestry Inn]].&lt;br /&gt;
:* In [[Kur Mountains]], a table near [[Nightshade]].&lt;br /&gt;
:* In [[Rahu]], a table near [[Ichin the Ice Master]].&lt;br /&gt;
; Chest Storage&lt;br /&gt;
: Usable chests can be found throughout the world. These chests are often discovered through exploration, raising favor with NPCs,  or the completion of puzzles.  An early example is a chest found on [[Anagoge]].&lt;br /&gt;
&lt;br /&gt;
=====Special storage systems can also be used under certain circumstances.=====&lt;br /&gt;
; Account Storage - Transfer Chests&lt;br /&gt;
: Transfer Chests allow storing and retrieving items between characters on the same account. Currently, four chests exist. They can be found in:&lt;br /&gt;
:* [[Hulon]]&#039;s shop in [[Serbule]]&lt;br /&gt;
:* Next to the council storage machine in [[Rahu]]&lt;br /&gt;
:* In [[Sun Vale]], next to the guild storage in [[Animal Town]].&lt;br /&gt;
:* [[Qatik]]&#039;s room in the [[Red Wing Casino]]&lt;br /&gt;
; Guild Storage&lt;br /&gt;
: Players who have joined a guild may have access to Guild Storage chests. This access is dependent on their guild-rank  and the access-rights set by the guild master. &lt;br /&gt;
: There are guild chests in [[Serbule]] (2x), [[Sun Vale|Animal Town]], [[Kur Mountains]], [[Rahu]] (2x) and in the [[Red Wing Casino]].&lt;br /&gt;
; Ursula Storage&lt;br /&gt;
: While under the effects of the {{Disease|Haunted}} curse, one variant of Ursula that may be spawned offers 16 storage slots.&lt;br /&gt;
; Carpentry Storage&lt;br /&gt;
: Adventurers with some knowledge of [[Carpentry]] can craft a range of Storage Crates that allow for a special storage space to be accessed.&lt;br /&gt;
: Each player that access a storage crate can store their own items. All storage crates allow access to the same items for a player.&lt;br /&gt;
:* {{Item|Shoddy Storage Crate}} - A small box for storing up to 4 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Crude Storage Crate}} - A box for storing up to 8 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Decent Storage Crate}} - A box for storing up to 12 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Nice Storage Crate}} - A box for storing up to 16 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Quality Storage Crate}} - A box for storing up to 20 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Great Storage Crate}} - A box for storing up to 24 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
:* {{Item|Amazing Storage Crate}} - A box for storing up to 28 items. Lasts for 5 minutes once deployed.&lt;br /&gt;
; Druid Storage&lt;br /&gt;
: ???&lt;br /&gt;
; Lycanthropy Storage - Altar of Norala&lt;br /&gt;
: [[Lycanthropy|Lycanthropes]] may unlock storage at the [[Altar of Norala]] in the [[Wolf Cave]].  Up to 48 slots may be unlocked by spending tokens during a Full Moon.&lt;br /&gt;
; Warden Storage&lt;br /&gt;
: [[Warden]]s have access to a special storage chest in the [[Sacred Grotto]] (also accessible from any Kur storage access point). The number of slots increases as the player gains favor with the NPCs in the Grotto.&lt;br /&gt;
; Fae Pocket Dimension&lt;br /&gt;
: [[Fairy|Fairies]] learn to access special storage via the [[Fae (Race Skill)]] (10 slots at level 23 Fae (Race Skill), 20 slots at level 33, and 30 slots at level 47). This storage behaves similarly to a storage crate. Like most Fae (Race Skills), accessing the storage costs {{Item|Crystal Ice}} and {{Item|Fairy Dust}}.&lt;br /&gt;
; Ri-Shin Shrine Storage&lt;br /&gt;
: Each [[Winter Holiday]], adventurers of Alharth have the chance to donate items at a Shrine of [[Ri-Shin]] in southern [[Kur Mountains]]. If unlocked, this storage chest grants everyone in-game storage slots based on the shrine&#039;s level. The lower tier of storage is 25 slots, the higher tier is 50. &lt;br /&gt;
; Vendor Fox in a Box, Small Box of Space&lt;br /&gt;
: Skills that may be learned by bartering {{Item icon|Live Event Memorabilia|32}}[[Live Event Credit]]s with [[Riston]].&lt;br /&gt;
:* Once you learn the Vendor Fox in a Box ability, the ability requires you to have some type of crate in your inventory. Any crafted storage crate and most pet crates (when Animal Husbandry is released) will work to allow use of the ability. The crate will not be consumed. The cool down timer on the ability will reset in 2 real-time hours, but you still need to spend 2 hours in-game before you can use the ability again. (You can see that timer in your effects bar under the effect &#039;Boxed Fox&#039;.)&lt;br /&gt;
:* Once you learn the Small Box of Space ability, there are no other requirements. Just use the ability to summon your storage box. The cool down timer for this ability is 90 minutes. The cool down timer on the ability will reset in 90 real-time minutes, but you still need to spend 90 in-game before you can use the ability again. (You can see that timer in your effects bar under the effect &#039;Spaced Out&#039;.)&lt;br /&gt;
&lt;br /&gt;
== Finding Stored Items==&lt;br /&gt;
; isearch&lt;br /&gt;
: The &amp;lt;kbd&amp;gt;/isearch&amp;lt;/kbd&amp;gt; command searches all storage a players has access to, except for Guild Storage and Transfer Chests.&lt;br /&gt;
:* &amp;lt;kbd&amp;gt; /isearch Salt&amp;lt;/kbd&amp;gt; command will return a list of locations and quantities of all items in storage with &amp;quot;Salt&amp;quot; in the name. {{Item|Salt}} and {{Item|Saltpeter}} will both appear in the generated list.&lt;br /&gt;
:* &amp;lt;kbd&amp;gt; /isearch +Salt&amp;lt;/kbd&amp;gt; command will search for the exact word(s) entered. Only {{Item|Salt}} will be displayed.&lt;br /&gt;
; Inventory Search&lt;br /&gt;
: Clicking on a magnifying glass icon at the bottom of the inventory window will allow you to use the isearch system without entering a command.&lt;br /&gt;
; Practical Summoning&lt;br /&gt;
: A technique for summoning items from nearby storage into inventory, this system becomes accessible once unlocked through the [[Teleportation]] skill. Items held in storage in the same zone as the crafter can be summoned directly to be used in crafting.&lt;br /&gt;
: It is not possible to use [[Practical Summoning]] to retrieve items from  Council Vault Storage or Guild Storage Chests.&lt;br /&gt;
; Stow Items in Nearby Storages&lt;br /&gt;
: Completing [[Wintria Irasce]]&#039;s quest [[Care Package from Rahu]] unlocks the &#039;&#039;Stow Items in Nearby Storages&#039;&#039;&#039; button. Pressing this button will move items from your inventory into any nearby storage, provided there is at least once of that item in the storage already.&lt;br /&gt;
&lt;br /&gt;
==Traditional Item Storage Lists==&lt;br /&gt;
===[[Anagoge]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Anagoge NPCs&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
;Anagoge Chest / Sturdy Old Chest (16 Slots)&lt;br /&gt;
: Near [[Lawara]] on [[Anagoge Island]]. It can be unlocked by a key obtained after destroying the [[Enchanted Dummy]].&lt;br /&gt;
===[[Serbule]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Serbule NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
; Ivyn&#039;s Chest (32 Slots)&lt;br /&gt;
: [[Ivyn]] offers access to a personal storage chest after reaching {{Favor|Close Friends}} Favor. &lt;br /&gt;
: Do not unlock this storage without reaching {{Favor|Close Friends}}. If you do, he will sell the items you place in the chest!&lt;br /&gt;
===[[Serbule Crypt]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Serbule Crypt NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
;Khyrulek Family Memento Chest / Gilded Chest (16 Slots)&lt;br /&gt;
: In the [[Serbule Crypt]], a chest becomes available after solving a puzzle.&lt;br /&gt;
===[[Crystal Cavern]]===&lt;br /&gt;
;Dalvos&#039;s Abandoned Storage Chest (16 slots)&lt;br /&gt;
:Found at the end of [[Crystal Cavern]] in [[Serbule]].&lt;br /&gt;
===[[Serbule Hills]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Serbule Hills NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
; Footlocker (32 Slots)&lt;br /&gt;
: Talk to [[Durstin Tallow]] in the Tapestry Inn to unlock. This can be completed at {{Favor|Neutral}} for a cost of 100 councils to unlock permanently. Select &amp;quot;Can i rent a room?&amp;quot; from Durstin&#039;s dialog options (in the Talk menu). The storage locker can be accessed from the bookshelf in the inn, or directly in the nearby building.&lt;br /&gt;
&lt;br /&gt;
===[[Eltibule]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Eltibule NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Red Wing Casino]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Red Wing Casino NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
; [[Qatik]] Storage Slots.&lt;br /&gt;
: In the [[Red Wing Casino]], [[Qatik]] offers storage with slots purchased using {{Item|Red Wing Token}}.&lt;br /&gt;
===[[Sun Vale]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Sun Vale NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Winter Nexus]]===&lt;br /&gt;
; Trallix&#039;s Storage Box (16 Slots)&lt;br /&gt;
: A storage chest found inside the [[Winter Nexus]] after completing a puzzle.&lt;br /&gt;
===[[Kur Mountains]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Kur Mountains NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot;,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Ilmari]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Ilmari NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Rahu]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Rahu NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
=== [[Gazluk]] ===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Gazluk NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
=== [[New Prestonbule Cave]] ===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = New Prestonbule Cave NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Fae Realm]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Fae Realm NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
===[[Povus]]===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | category = Povus NPCs&lt;br /&gt;
 | notcategory = Dungeon NPCs&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot; ,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;br /&gt;
* A &#039;&#039;&#039;Storage Chest&#039;&#039;&#039; in the Old Town district gains storage space when nightly Povus town quests are completed. This chest has a maximum of 80 slots.  &lt;br /&gt;
* Each quest completed will reward you 1 experience, bonus or regular nights.  Every 5 slots will increase the cost per slot.  See [[Xptables/PovusStorage]] for the total costs.&lt;br /&gt;
&lt;br /&gt;
=== Complete Storage NPC List ===&lt;br /&gt;
{{ #dpl:&lt;br /&gt;
 | category   = Storage&lt;br /&gt;
 | notcategory = StorageSpecial&lt;br /&gt;
 | notcategory = TempList&lt;br /&gt;
 | include    = {NPC infobox}:zone,{NPC STORAGE}:favorrestriction,{NPC STORAGE}:neutral,{NPC STORAGE}:comfortable,{NPC STORAGE}:friends,{NPC STORAGE}:closefriends,{NPC STORAGE}:bestfriends,{NPC STORAGE}:likefamily,{NPC STORAGE}:soulmates,{NPC STORAGE}:itemrestriction&lt;br /&gt;
 | columns = 1&lt;br /&gt;
 | table      = class=&amp;quot;sortable wikitable mw-collapsible mw-collapsed&amp;quot;  style=&amp;quot;width:100%&amp;quot;,Name, Zone, Base Favor, Neutral, Comfortable, Friends, Close Friends, Best Friends, Like Family, Soulmates, Limits&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Volunteer_Guides&amp;diff=58430</id>
		<title>Volunteer Guides</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Volunteer_Guides&amp;diff=58430"/>
		<updated>2020-08-08T03:04:54Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Volunteer Guides (2020) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Guides (2020) ===&lt;br /&gt;
&lt;br /&gt;
; Dusquena&lt;br /&gt;
: &#039;&#039;&#039;Dusquena&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Malechna&lt;br /&gt;
: &#039;&#039;&#039;Malechna&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Niqesse&lt;br /&gt;
: &#039;&#039;&#039;Niqesse&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
; Tamiq&lt;br /&gt;
: &#039;&#039;&#039;Tamiq&#039;&#039;&#039; was invited to be a Volunteer Guide in 2020.&lt;br /&gt;
&lt;br /&gt;
=== Volunteer Guides (2019) ===&lt;br /&gt;
&amp;lt;!--; Hubris&lt;br /&gt;
: &#039;&#039;&#039;Hubris&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.--&amp;gt;&lt;br /&gt;
; Nebelwolf&lt;br /&gt;
: &#039;&#039;&#039;Nebelwolf&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.&lt;br /&gt;
; Seya&lt;br /&gt;
: &#039;&#039;&#039;Seya&#039;&#039;&#039; was invited to be a Volunteer Guide in 2019.&lt;br /&gt;
&lt;br /&gt;
===  Volunteer Guides (2018) ===&lt;br /&gt;
; Andrij&lt;br /&gt;
: &#039;&#039;&#039; Andrij &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; CoinSpender&lt;br /&gt;
: &#039;&#039;&#039; CoinSpender &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Daimes&lt;br /&gt;
: &#039;&#039;&#039; Daimes &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Greyfyn&lt;br /&gt;
: &#039;&#039;&#039; Greyfyn &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Manwar&lt;br /&gt;
: &#039;&#039;&#039; Manwar &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Nightz&lt;br /&gt;
: &#039;&#039;&#039; Nightz &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Niph&lt;br /&gt;
: &#039;&#039;&#039; Niph &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Rowina&lt;br /&gt;
: &#039;&#039;&#039; Rowina &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
; Rummencola&lt;br /&gt;
: &#039;&#039;&#039; Rummencola &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;br /&gt;
: In August of 2018 &#039;&#039;&#039;Rummencola&#039;&#039;&#039; became an Elder Game employee with an admin alter-ego named &#039;&#039;&#039;Jackencola&#039;&#039;&#039;.&lt;br /&gt;
; Sims&lt;br /&gt;
: &#039;&#039;&#039; Sims &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018. &lt;br /&gt;
: In October of 2018 &#039;&#039;&#039;Sims&#039;&#039;&#039; became an Elder Game employee with an admin alter-ego named &#039;&#039;&#039;Lemons&#039;&#039;&#039;.&lt;br /&gt;
; Zeiss&lt;br /&gt;
: &#039;&#039;&#039; Zeiss &#039;&#039;&#039; was invited to be a Volunteer Guide in 2018.&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56779</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56779"/>
		<updated>2020-05-13T18:37:48Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Current Chancellor Niph leads a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgment reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, or Tsin, and any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status, when they provide their in-game character name.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As some will remember, original leaders included the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56778</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56778"/>
		<updated>2020-05-13T18:35:17Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Current Chancellor Niph leads a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, or Tsin, and any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status, when they provide their in-game character name.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As some will remember, original leaders included the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56653</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56653"/>
		<updated>2020-04-27T20:32:17Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Current Chancellor Niph leads a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, or Tsin, and any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As some will remember, original leaders included the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56652</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56652"/>
		<updated>2020-04-27T20:11:21Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Notable Mentions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current Chancellor Niph leads a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, or Tsin, and any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As some will remember, original leaders included the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56651</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56651"/>
		<updated>2020-04-27T20:10:06Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current Chancellor Niph leads a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, or Tsin, and any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As many will remember, some original leaders include the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56650</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56650"/>
		<updated>2020-04-27T19:42:19Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
We run dailies and dungeons as requested, along with completing as many guild quests as the game allows. Members also aid each other with foraging for materials, completing work orders, or gaining xp.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call, founded Asheron&#039;s Legacy. Although the founders and many of the players did play Asheron&#039;s Call, that is not a prerequisite for joining the guild. Everyone is welcome!&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy features a council-style leadership, with no single person in charge. All guidies are allowed an equal voice in discussions with decisions made by the guild council. This structure allows everyone to participate and diminishes the possibility of any one person abusing the system.&lt;br /&gt;
&lt;br /&gt;
Our guild helps each other solve player needs, but we don&#039;t power level. As we did not enjoy some of the player behaviors manifested in Asheron&#039;s Call, we expressly do not allow theft, griefing, exploiting, foul or obscene language, or harrassment in any form. We joke a lot, enjoy double entendres and overlook occasional swearing, but harassment or constant negative comments toward others are not allowed. &lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Membership has no requirements beyond being an honorable player.&lt;br /&gt;
&lt;br /&gt;
Finding an Asheron&#039;s Legacy player is easy! Just ask for help with something and it&#039;s likely you&#039;ll meet one. We help everyone in game, not just fellow guildies. Any player can just ask in chat to join.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56649</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56649"/>
		<updated>2020-04-27T19:37:04Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
We run dailies and dungeons as requested, along with completing as many guild quests as the game allows. Members also aid each other with foraging for materials, completing work orders, or gaining xp.&lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call founded Asheron&#039;s Legacy. Although the founders and many of the players did play Asheron&#039;s Call, that is not a prerequisite for joining the guild. Everyone is welcome!&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy features a council-style leadership, with no single person in charge. All guidies are allowed an equal voice in discussions with decisions made by the guild council. This structure allows everyone to participate and diminishes the possibility of any one person abusing the system.&lt;br /&gt;
&lt;br /&gt;
Our guild helps each other solve player needs, but we don&#039;t power level. As we did not enjoy some of the player behaviors manifested in Asheron&#039;s Call, we expressly do not allow theft, griefing, exploiting, foul or obscene language, or harrassment in any form. We joke a lot, enjoy double entendres and overlook occasional swearing, but harassment or constant negative comments toward others are not allowed. &lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Membership has no requirements beyond being an honorable player.&lt;br /&gt;
&lt;br /&gt;
Finding an Asheron&#039;s Legacy player is easy! Just ask for help with something and it&#039;s likely you&#039;ll meet one. We help everyone in game, not just fellow guildies. Any player can just ask in chat to join.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56648</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56648"/>
		<updated>2020-04-27T19:30:17Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call founded Asheron&#039;s Legacy. Although the founders and many of the players did play Asheron&#039;s Call, that is not a prerequisite for joining the guild. Everyone is welcome!&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy features a council-style leadership, with no single person in charge. All guidies are allowed an equal voice in discussions with decisions made by the guild council. This structure allows everyone to participate and diminishes the possibility of any one person abusing the system.&lt;br /&gt;
&lt;br /&gt;
Our guild helps each other solve player needs, but we don&#039;t power level. As we did not enjoy some of the player behaviors manifested in Asheron&#039;s Call, we expressly do not allow theft, griefing, exploiting, foul or obscene language, or harrassment in any form. We joke a lot, enjoy double entendres and overlook occasional swearing, but harassment or constant negative comments toward others are not allowed. &lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Membership has no requirements beyond being an honorable player.&lt;br /&gt;
&lt;br /&gt;
Finding an Asheron&#039;s Legacy player is easy! Just ask for help with something and it&#039;s likely you&#039;ll meet one. We help everyone in game, not just fellow guildies. Any player can just ask in chat to join.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56647</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56647"/>
		<updated>2020-04-27T19:27:30Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call founded Asheron&#039;s Legacy.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy features a council-style leadership, with no single person in charge. All guidies are allowed an equal voice in discussions with decisions made by the guild council. This structure allows everyone to participate and diminishes the possibility of any one person abusing the system.&lt;br /&gt;
&lt;br /&gt;
Our guild helps each other solve player needs, but we don&#039;t power level. As we did not enjoy some of the player behaviors manifested in Asheron&#039;s Call, we expressly do not allow theft, griefing, exploiting, foul or obscene language, or harrassment in any form. We joke a lot, enjoy double entendres and overlook occasional swearing, but harassment or constant negative comments toward others are not allowed. &lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Membership has no requirements beyond being an honorable player.&lt;br /&gt;
&lt;br /&gt;
Finding an Asheron&#039;s Legacy player is easy! Just ask for help with something and it&#039;s likely you&#039;ll meet one. We help everyone in game, not just fellow guildies. Any player can just ask in chat to join.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56646</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56646"/>
		<updated>2020-04-27T19:11:57Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call founded Asheron&#039;s Legacy.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy features a council-style leadership, with no single person in charge. All guidies allowed an equal voice in discussions with decisions made by the guild council. This structure allows everyone to participate and diminishes the possibility of any one person abusing the system.&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
Finding an Asheron&#039;s Legacy player is easy! Just ask for help with something and it&#039;s likely you&#039;ll meet one. We help everyone in game, not just fellow guildies. Any player can just ask in chat to join.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56645</id>
		<title>Guild:Asheron&#039;s Legacy</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Asheron%27s_Legacy&amp;diff=56645"/>
		<updated>2020-04-27T19:02:57Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
&lt;br /&gt;
Asheron&#039;s Legacy works as a guild to help all levels enjoy the game. &lt;br /&gt;
&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
During the shutdown of the last official Asheron&#039;s Call servers in January 2017, many refugees decided to make Project: Gorgon their new home, joining previous waves of AC players. Some of these players, who had known each other on Asheron&#039;s Call founded Asheron&#039;s Legacy.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56293</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56293"/>
		<updated>2020-03-25T17:44:51Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current leaders Niph, Greyfyn, Zaffre and Fury lead a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, Zaffre or Fury, along with any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: https://discord.gg/9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As many will remember, some original leaders include the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56292</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56292"/>
		<updated>2020-03-25T17:31:51Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Gallery */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current leaders Niph, Greyfyn, Zaffre and Fury lead a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, Zaffre or Fury, along with any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: 9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As many will remember, some original leaders include the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56291</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56291"/>
		<updated>2020-03-25T17:30:55Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Recruitment */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current leaders Niph, Greyfyn, Zaffre and Fury lead a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, Zaffre or Fury, along with any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: 9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As many will remember, some original leaders include the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56290</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56290"/>
		<updated>2020-03-25T17:29:27Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Notable Mentions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current leaders Niph, Greyfyn, Zaffre and Fury lead a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, Zaffre or Fury, or any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: 9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
Holy Order was created on September 1, 2015 by EasyLivin. As many will remember, some original leaders include the unforgettable Truffle and the legendary bat Tiamat. With the current state of Alharth and the world, Holy Order stays low-key and chill, providing a good place to hang without expectations regarding guild activities.&lt;br /&gt;
&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56287</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56287"/>
		<updated>2020-03-25T17:10:15Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Organization */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
Having survived so much, current leaders Niph, Greyfyn, Zaffre and Fury lead a very relaxed organization. The goal of leadership is to create new leaders, for whatever endeavor the Knights undertake. Common sense, civility and good judgement reign as guiding principals for Holy Order Knights.&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
For now, Holy Order recruits self-sufficient Knights seeking comradery and good cheer. For guild information contact Niph, Greyfyn, Zaffre or Fury, or any commander or chamberlain you might encounter in game. Visitors are welcome to Holy Order Discord: 9bR92kW -- Any guests who choose to visit may be granted Envoy status.&lt;br /&gt;
&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
(This is where you can add almost whatever you want. Does your guild offer any services, have its own lore, win a contest, or run events? List that here in subsections wrapped in four = ).&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56286</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56286"/>
		<updated>2020-03-25T16:44:02Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Focus */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
Holy Order stands against the forces of chaos and disorder threatening Serbule and other Council Lands. All Knights are welcome.&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
(Add at least one sentence describing the layout of the guild, then feel free to add subsections describing leadership, member roles. You may include up to five points of contact for the guild here. If the user has a user page on the wiki, you may link to that. You must receive approval from those members before you include their name).&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
(An optional section that explains how players are recruited for your guild. You may include a link to a discord here, if you understand that anyone who looks at the guild page can use the invite).&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
(This is where you can add almost whatever you want. Does your guild offer any services, have its own lore, win a contest, or run events? List that here in subsections wrapped in four = ).&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56285</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56285"/>
		<updated>2020-03-25T16:34:06Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
(Describe the goals of the guild here. Is the guild based around the teachings of a particular deity? Do you accept only animals? What makes you unique?)&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, now understanding that the mission includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
(Add at least one sentence describing the layout of the guild, then feel free to add subsections describing leadership, member roles. You may include up to five points of contact for the guild here. If the user has a user page on the wiki, you may link to that. You must receive approval from those members before you include their name).&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
(An optional section that explains how players are recruited for your guild. You may include a link to a discord here, if you understand that anyone who looks at the guild page can use the invite).&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
(This is where you can add almost whatever you want. Does your guild offer any services, have its own lore, win a contest, or run events? List that here in subsections wrapped in four = ).&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56284</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=56284"/>
		<updated>2020-03-25T16:32:55Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: /* Backstory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
(Describe the goals of the guild here. Is the guild based around the teachings of a particular deity? Do you accept only animals? What makes you unique?)&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
&lt;br /&gt;
Established by the Duke of Serbule, before he mysteriously disappeared, The Knights of the Holy Order continue the mission of purging evil wherever it appears. &lt;br /&gt;
&lt;br /&gt;
Originally the Order was run by the Duke&#039;s Vanguard, a group of seven of Serbule&#039;s most Elite Holy Knights who wielded blessed weapons and were assigned to protect the town of Serbule. But after the Duke disappeared, the Vanguard attempted a rescue party which apparently failed, leaving only their bones to be found outside the Ruins of Borghild. Their weapons were recrafted into sigil bearing rings for the remaining Knights of the Holy Order.&lt;br /&gt;
&lt;br /&gt;
With the situation in Serbule far from under control, the Knights&#039; membership continues to ebb and flow with the years. Although previously one of the largest and most active guilds in game, many Holy Order Knights have wandered off into other groups or have disappeared entirely, to fates unknown. Currently remaining Knights quietly patrol Serbule Keep, understanding that the mission now includes survival against evil.&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
(Add at least one sentence describing the layout of the guild, then feel free to add subsections describing leadership, member roles. You may include up to five points of contact for the guild here. If the user has a user page on the wiki, you may link to that. You must receive approval from those members before you include their name).&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
(An optional section that explains how players are recruited for your guild. You may include a link to a discord here, if you understand that anyone who looks at the guild page can use the invite).&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
(This is where you can add almost whatever you want. Does your guild offer any services, have its own lore, win a contest, or run events? List that here in subsections wrapped in four = ).&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=54175</id>
		<title>Guild:Holy Order</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Guild:Holy_Order&amp;diff=54175"/>
		<updated>2020-03-01T16:58:08Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: New Page Holy Order&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
== Focus ==&lt;br /&gt;
(Describe the goals of the guild here. Is the guild based around the teachings of a particular deity? Do you accept only animals? What makes you unique?)&lt;br /&gt;
=== Backstory ===&lt;br /&gt;
(An optional section used for guilds that have a backstory they want to share).&lt;br /&gt;
== Organization ==&lt;br /&gt;
(Add at least one sentence describing the layout of the guild, then feel free to add subsections describing leadership, member roles. You may include up to five points of contact for the guild here. If the user has a user page on the wiki, you may link to that. You must receive approval from those members before you include their name).&lt;br /&gt;
=== Recruitment ===&lt;br /&gt;
(An optional section that explains how players are recruited for your guild. You may include a link to a discord here, if you understand that anyone who looks at the guild page can use the invite).&lt;br /&gt;
== Notable Mentions ==&lt;br /&gt;
(This is where you can add almost whatever you want. Does your guild offer any services, have its own lore, win a contest, or run events? List that here in subsections wrapped in four = ).&lt;br /&gt;
== Gallery ==&lt;br /&gt;
(Add a gallery here. Guilds will be restricted to 6 images for their guild gallery).&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=300px&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[Category:Player Guild]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=User_talk:Greyfyn&amp;diff=54174</id>
		<title>User talk:Greyfyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=User_talk:Greyfyn&amp;diff=54174"/>
		<updated>2020-03-01T16:52:55Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: Created page with &amp;quot;~( &amp;#039;.&amp;#039;)~&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;~( &#039;.&#039;)~&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=User:Greyfyn&amp;diff=46293</id>
		<title>User:Greyfyn</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=User:Greyfyn&amp;diff=46293"/>
		<updated>2020-01-25T18:30:21Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: Greyfyn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Greyfyn ==&lt;br /&gt;
&lt;br /&gt;
Alpha player, volunteer guide, and a moderator for the community led discord Gorgon&#039;s Head.&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=EULA&amp;diff=46289</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=EULA&amp;diff=46289"/>
		<updated>2020-01-25T17:57:22Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Also see [[Code of Conduct]].&lt;br /&gt;
Project: Gorgon Terms of Service Agreement&lt;br /&gt;
&lt;br /&gt;
== Elder Game, LLC Terms of Service Agreement Version 1.0 Released 03/08/2018. ==&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THESE TERMS OF SERVICE (“TERMS OF SERVICE”) CAREFULLY AND IN ITS ENTIRETY. BY CLICKING THE “ACCEPT” BUTTON AT THE END OF THE AGREEMENT OR BY USING ELDER GAME, LLC (“ELDER GAME”) PRODUCTS AND/OR SERVICES (“PRODUCTS”), SUCH AS BUT NOT LIMITED TO WEBPAGES (“WEBPAGES”), PROJECT: GORGON (“GAME”), AND THE GAME LAUNCHER (“LAUNCHER”), YOU HEREBY AGREE TO THESE TERMS AND AGREE THAT THEY ARE ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME, at times, may elect to raise funds for PRODUCTS outside standard purchasing avenues. You, the Contributor, may select one or more pledges and pay the indicated amount(s) in accordance with the following agreement between ELDER GAME and you, the Contributor. Any contribution shall be made as a non-refundable donation rather than a standard purchase. Once a donation is made, it is final and will not be refundable under any circumstance. Standard sales and Contributor donations are non-refundable and all sales are final.&lt;br /&gt;
&lt;br /&gt;
Purchasing ELDER GAME related accounts, game keys, virtual items or services from unauthorized third parties is strictly prohibited and associated accounts are subject to permanent termination. If your account is terminated for a breach of the ELDER GAME TERMS, you agree you are not entitled to a refund and agree not to seek one.&lt;br /&gt;
&lt;br /&gt;
This software program, and any files that are provided by ELDER GAME via online transmission or otherwise to “patch”, update, or otherwise modify the software program (the “GAME CLIENT”), as well as any printed materials and any online or electronic documentation (the “MANUAL”), and any and all copies and derivative works of the GAME CLIENT and MANUAL (collectively, with the “GAME CLIENT” and MANUAL, the “GAME MATERIAL”) for the game Project: Gorgon and related modules (the “GAME”) is copyrighted work of ELDER GAME or any of its subsidiaries and affiliates, and their licensors (collectively, “ELDER GAME”). Any and all uses of PRODUCTS are governed by the following, herein, collectively, “ELDER GAMES TERMS” (I) the Terms of Service, (II) the ELDER GAME Privacy Policy and (III) the ELDER GAME Code of Conduct, as any of the foregoing may be amended from time to time. The ELDER GAME Privacy Policy and ELDER GAME Code of Conduct are incorporated herein by this reference. The GAME is distributed solely for the use by authorized end users according to the ELDER GAME TERMS. Any use, reproduction, modification, or distribution of the GAME not expressly authorized by the TERMS OF SERVICE is expressly prohibited.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME may, at its sole discretion, modify or revise these TERMS OF SERVICE and policies at any time, and you agree to be bound by such modifications or revisions. Nothing in these TERMS OF SERVICE shall be deemed to confer any third-party rights or benefits.&lt;br /&gt;
&lt;br /&gt;
IF YOU DO NOT AGREE TO THE TERMS OF SERVICE IN ITS ENTIRETY YOU MUST IMMEDIATELY CEASE USE OF ELDER GAME PRODUCTS. IF YOU DO NOT AGREE TO THE TERMS OF SERVICE IN ITS ENTIRETY, YOU ARE NOT ABLE TO ACCESS THE ELDER GAME PRODUCTS (OR ANY PART THEREOF).&lt;br /&gt;
&lt;br /&gt;
I. SECTION ONE: Limited Use License&lt;br /&gt;
Subject to the TERMS OF SERVICE and continuing compliance with the ELDER GAME TERMS, ELDER GAME hereby grants to you a limited, personal, non-exclusive, nontransferable, non-assignable, and fully revocable license to (a) install the GAME CLIENT on one or more computers owned by you or under your legitimate control, and (b) use the GAME CLIENT in conjunction with the online service and ELDER GAME provided websites and content for your non-commercial entertainment purposes only. You must accept the TERMS OF SERVICE to use the GAME CLIENT, access ELDER GAME provided content, and to play the GAME. The license is revocable at our sole discretion.&lt;br /&gt;
&lt;br /&gt;
You agree that you will not, under any circumstances:&lt;br /&gt;
&lt;br /&gt;
•In whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the GAME MATERIAL; provided, however, that you may make copies of the GAME CLIENT and MANUAL for personal purposes only;&lt;br /&gt;
•Exploit the GAME or any of its parts, including without limitation the GAME CLIENT, for any commercial purpose, including without limitation (a) use at a cyber café, computer gaming center or any other location-based site; (b) for gathering in-game virtual items or resources for sale outside the GAME; or (C) perform in-game services in exchange for payment outside the GAME, e.g., power-leveling;&lt;br /&gt;
•Use any unauthorized third-party software that intercepts, “mines” or otherwise collects information from or through the GAME of the WEBPAGES, including without limitation any software that reads areas of RAM used by the GAME to store information about a character or the game environment; provided however, that ELDER GAME may, at its sole and absolute discretion, allow the use of certain third-party modifications;&lt;br /&gt;
•Modify or cause to be modified any files that are part of the GAME CLIENT in any way not expressly authorized by ELDER GAME;&lt;br /&gt;
•Intercept, emulate or redirect the communication protocols used by ELDER GAME in any way, for any purpose, including without limitation unauthorized play over the internet, network play, or as part of content aggregation networks;&lt;br /&gt;
•Facilitate, create or maintain any unauthorized connection to the GAME or the WEBPAGES including without limitation (a) any connection to any unauthorized server that emulates, or attempts to emulate, the GAME or WEBPAGES; and (b) any connection using programs or tools not expressly approved by ELDER GAME;&lt;br /&gt;
•Sell, grant a security interest in or transfer reproductions6 of the GAME to other parties in any way not expressly authorized herein, or rent, lease or license the GAME to others.&lt;br /&gt;
•Access the GAME using more than one accounts simultaneously, e.g., multi-boxing.&lt;br /&gt;
&lt;br /&gt;
II. SECTION TWO: ELDER GAME Ownership&lt;br /&gt;
“CONTENT” as used herein includes (a) software, software updates or patches, or other utilities and tools from ELDER GAME or its licensors (“ELDER GAME SOFTWARE”) and (b) other software, technology, text and audiovisual material, the design and appearance of the WEBPAGES. The foregoing includes, without limitation, computer code, titles, objects, artifacts, characters, player character names, locations, location names, stories, story lines, dialog, catch phrases, artwork, graphics, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, character likenesses, user accounts, and methods of operation, Content is provided by ELDER GAME and its licensors, and may also be contributed as USER CONTENT by you or third parties, including other users of ELDER GAME PRODUCTS.&lt;br /&gt;
&lt;br /&gt;
CONTENT on ELDER GAME PRODUCTS are owned by ELDER GAME or ELDER GAME’S third-party licensors and is protected by the US and International copyright, trade dress, patent, and trademark laws, international conventions, and other laws protecting intellectual property and related proprietary rights. You may not copy or download any CONTENT from ELDER GAME PRODUCTS unless the ELDER GAME TERMS expressly authorize you to do so.&lt;br /&gt;
&lt;br /&gt;
You agree not to remove, obscure, or alter copyright, patent, trademark, or other proprietary rights notices affixed to CONTENT. You may not sell, license, distribute, copy, modify, publicly perform or display, transmit, publish, edit, adapt, create derivative works from, or otherwise make unauthorized use of CONTENT. ELDER GAME reserves all rights in ELDER GAME owned and licensed CONTENT that are not expressly granted to you in the TERMS OF SERVICE. You acknowledge that ELDER GAME and/or third-party content providers remain the owners of all materials posted on the WEBPAGES and in the GAME and that you do not acquire any of those ownership rights by downloading copyrighted materials.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME reserves the right to use owned CONTENT, including but not limited to, player character names, likenesses, and character data, for any purposes, including but not limited to, promotional, advertising, and marketing material.&lt;br /&gt;
Making unauthorized copies of CONTENT found on ELDER GAME PRODUCTS may result in the termination of your Account(s), the prohibition of the use of ELDER GAME PRODUCTS, and further legal action. CONTENT owners may take criminal or civil action against you for unauthorized use of intellectual property. You agree to indemnify and hold harmless ELDER GAME from any unauthorized or illegal conduct by you, or through the use of your Account, on ELDER GAME PRODUCTS.&lt;br /&gt;
&lt;br /&gt;
III. SECTION THREE: Patches and Updates&lt;br /&gt;
IMPORTANT: ELDER GAME MAY FIND IT NECESSARY TO MAKE UPDATES, OR PATCHES TO THE GAME CLIENT, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF ELDER GAME PRODUCTS. THESE UPDATES OR &amp;quot;RESETS&amp;quot; MAY CAUSE YOU SETBACKS WITHIN THE GAME AND MAY AFFECT CHARACTERS, GAMES, GROUPS OR OTHER ENTITLEMENTS UNDER YOUR CONTROL. ELDER GAME RESERVES THE RIGHT TO MAKE THESE UPDATES AND IS NOT LIABLE TO YOU FOR THESE CHANGES.&lt;br /&gt;
&lt;br /&gt;
IV. SECTION FOUR: Duration of Online Services&lt;br /&gt;
This GAME is an online game that must be played over the internet through the launcher as provided by ELDER GAME. You understand and agree that the GAME is provided by ELDER GAME and at its discretion may be terminated or otherwise discontinued by ELDER GAME pursuant to the TERMS OF SERVICE.&lt;br /&gt;
&lt;br /&gt;
V. SECTION FIVE: Consent to Monitor&lt;br /&gt;
When you play the GAME or participate in any other ELDER GAME Service, including the communication features on the WEBPAGES, your IP address (the Internet protocol address from which you access any of the above) may be stored in our records. When the GAME, or any element or module thereof, is updated or &amp;quot;patched,&amp;quot; our patch routine may check your computer to see that you have the most recent version of game-specific files; when you communicate within the GAME or any communication feature in the GAME or on the WEBPAGES (e.g. live chat, instant message services and the like), even &amp;quot;privately&amp;quot; to another person, you do so with the understanding that those communications go through our servers, can be monitored by us. Accordingly, you have no expectation of privacy in any of those communications and, accordingly, you expressly consent to the monitoring of communications that you send and receive. You may view the ELDER GAME Privacy Policy on our website.&lt;br /&gt;
&lt;br /&gt;
You agree that you are responsible for the content of all communications associated with your account. In the event of unacceptable content within such communications, you understand that ELDER GAME may exercise its rights to remove said content and possibly initiate further action. Inappropriate language, inflammatory or combative behavior, personal attacks, threats of litigation, adult content, privacy violations, spam, and solicitations are some of the reasons that can be cause for content moderation or further action. You understand that the application of ELDER GAME’S right to take action against these communications is at the discretion of ELDER GAME management, employees, and moderators. In certain cases, permanent actions against the user&#039;s account may be instituted. Any such permanent actions are reviewed by ELDER GAME management.&lt;br /&gt;
&lt;br /&gt;
You agree that we may communicate with you via telephone, email and any similar technology for any purpose relating to the GAME, and any ELDER GAME Service or ELDER GAME SOFTWARE which may in the future be provided by us or on our behalf. You expressly permit ELDER GAME to upload CPU, operating system, video card, sound card and memory information from your computer to analyze and optimize your GAME experience, improve and maintain the Game and/or provide you with customer service. In the event that the GAME detects an unauthorized third party program, (a) the GAME may communicate information back to us, including without limitation your Account username, details about the unauthorized third party program detected and the activities or functions performed thereby, and/or (b) we may exercise any or all of its rights and remedies under the TERMS OF SERVICE without prior notice to the user(s) linked to such unauthorized third party program.&lt;br /&gt;
&lt;br /&gt;
VI. SECTION SIX: Disclaimers &amp;amp; Indemnification&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU EXPRESSLY AGREE THAT THE USE OF THE GAME, THE WEBPAGES, OR ANY OTHER ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, AND THE INTERNET IS AT YOUR SOLE RISK. ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, ELDER GAME&#039;S PRODUCTS, AND THIRD-PARTY SERVICES AND PRODUCTS ARE PROVIDED ON AN &amp;quot;AS IS&amp;quot; AND &amp;quot;AS AVAILABLE&amp;quot; BASIS FOR YOUR USE, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, UNLESS SUCH WARRANTIES MAY NOT BE EXCLUDED BY LAW. ELDER GAME PROVIDES ELDER GAME PRODUCTS ON A COMMERCIALLY REASONABLE BASIS AND DOES NOT WARRANT MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR THAT YOU WILL BE ABLE TO ACCESS OR USE ELDER GAME PRODUCTS AT TIMES OR LOCATIONS OF YOUR CHOOSING, OR THAT ELDER GAME WILL HAVE ADEQUATE CAPACITY FOR ELDER GAME PRODUCTS AS A WHOLE OR IN ANY SPECIFIC GEOGRAPHIC AREA. USE OF THE WEBSITE, INCLUDING, WITHOUT LIMITATION, ALL COMMUNICATION FEATURES OF THE WEBSITE, IS AT YOUR SOLE RISK.&lt;br /&gt;
&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU ACKNOWLEDGE AND AGREE THAT YOUR SOLE AND EXCLUSIVE REMEDY FOR ANY DISPUTE WITH ELDER GAME OR ITS LICENSORS IS TO STOP USING ELDER GAME PRODUCTS, AND TO CANCEL YOUR ELDER GAME ACCOUNT. YOU ACKNOWLEDGE AND AGREE THAT ELDER GAME, ITS LICENSORS AND AFFILIATES ARE NOT LIABLE FOR ANY ACT OR FAILURE TO ACT BY THEM OR ANY OTHER PERSON REGARDING CONDUCT, COMMUNICATION OR CONTENT ON ANY ELDER GAME PRODUCTS OR USE OF ELDER GAME SOFTWARE. IN NO CASE SHALL ELDER GAME OR ITS LICENSORS, AFFILIATES&#039;, EMPLOYEES&#039;, OFFICERS&#039;, OR DIRECTORS&#039; (COLLECTIVELY, &amp;quot;ELDER GAME AFFILIATES&amp;quot;) LIABILITY TO YOU EXCEED THE AMOUNT THAT YOU PAID TO ELDER GAME FOR ELDER GAME PRODUCTS. IN NO CASE SHALL ELDER GAME OR ELDER GAME AFFILIATES BE LIABLE FOR DIRECT, GENERAL, INCIDENTAL, SPECIAL. OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF PROFIT OR REVENUES, ARISING FROM YOUR USE OF ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, THE INTERNET OR FOR ANY OTHER CLAIM RELATED IN ANY WAY TO YOUR USE OF ELDER GAME PRODUCTS OR ACCOUNTS. BECAUSE SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR THE LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, IN SUCH STATES OR JURISDICTIONS, ELDER GAME&#039;S AND ELDER GAME AFFILIATES&#039; LIABILITY SHALL BE LIMITED TO THE FULLEST EXTENT PERMITTED BY LAW. ELDER GAME DOES NOT ENDORSE, WARRANT OR GUARANTEE ANY THIRD PARTY PRODUCT OR SERVICE OFFERED THROUGH ELDER GAME AND WILL NOT BE A PARTY TO OR IN ANY WAY BE RESPONSIBLE FOR MONITORING ANY TRANSACTION BETWEEN YOU AND THIRD-PARTY PROVIDERS OF PRODUCTS OR SERVICES.&lt;br /&gt;
&lt;br /&gt;
B. Indemnification&lt;br /&gt;
&lt;br /&gt;
Upon ELDER GAME’S request, you agree to defend, indemnify and hold harmless ELDER GAME and its affiliates, employees, contractors, officers, directors, vendors, and content providers from all liabilities, claims and expenses, including attorneys&#039; fees, that arise from a breach of these TERMS OF SERVICE, or any other ELDER GAME Terms, for which you are responsible or in connection with your distribution of any CONTENT on or through ELDER GAME PRODUCTS. Without limiting the generality of the foregoing, you agree to indemnify and hold ELDER GAME harmless for any improper or illegal use of your Account, including the illegal or improper use of your Account by someone to whom you have given permission to use your Account. You agree that you will be personally responsible for your use of ELDER GAME PRODUCTS and for all of your communication and activity on ELDER GAME PRODUCTS, including any User Content you contribute, and that you will indemnify and hold harmless ELDER GAME, its affiliates, employees, officers, and directors from any liability or damages arising from your conduct on ELDER GAME PRODUCTS, including any User Content that you contribute.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME reserves the right, at its own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by you. In that event, you shall have no further obligation to provide indemnification to ELDER GAME in that matter.&lt;br /&gt;
&lt;br /&gt;
VII. SECTION SEVEN: Disputes &amp;amp; Binding Arbitration&lt;br /&gt;
A. Equitable Remedies&lt;br /&gt;
You hereby acknowledge and agree that ELDER GAME would suffer irreparable harm if this TERMS OF SERVICE or any of the ELDER GAME Terms were not specifically enforced. Consequently, in addition to such monetary and other relief as may be recoverable at law, you agree that ELDER GAME shall be entitled to specific performance or other injunctive relief, without bond, other security, or proof of damages, as remedy for any breach or threatened breach of this TERMS OF SERVICE or any other ELDER GAME Terms. Additionally, in the event any legal or administrative action or proceeding is brought by either party in connection with this TERMS OF SERVICE or the ELDER GAME TERMS and consistent with the terms of this Section, the prevailing party in such action or proceeding shall be entitled to recover from the other party all the costs, attorneys&#039; fees and other expenses incurred by such prevailing party as the result of the action or proceeding.&lt;br /&gt;
&lt;br /&gt;
B. Informal Negotiations&lt;br /&gt;
To expedite resolution and control the cost of any dispute, controversy or claim related to this TERMS OF SERVICE or any other ELDER GAME TERMS (&amp;quot;Dispute&amp;quot;), you and ELDER GAME agree to first attempt to negotiate any DISPUTE (except those Disputes expressly provided below) informally for at least 30 days before initiating any arbitration or court proceeding. Such informal negotiations commence upon written notice from one person to the other. ELDER GAME will send its notice to your billing address (if provided) and email you a copy to the email address you have provided to us. You agree to send your notice to ELDER GAME, 304 S. Jones Blvd #3287, Las Vegas NV 89107 Attn: DISPUTE RESOLUTION with a copy via email to support@projectgorgon.com.&lt;br /&gt;
&lt;br /&gt;
C. Binding Arbitration&lt;br /&gt;
If you and ELDER GAME are unable to resolve a DISPUTE through informal negotiations, either you or ELDER GAME may elect to have the DISPUTE (except those Disputes expressly excluded below) finally and exclusively resolved by binding arbitration. Any election to arbitrate by one party shall be final and binding on the other. YOU UNDERSTAND AND HEREBY AGREE THAT YOU HEREBY WAIVE THE RIGHT TO SUE IN COURT AND HAVE A JURY TRIAL. You understand and hereby agree that you hereby waive the right to participate in class action proceedings against ELDER GAME and its affiliates, employees, contractors, officers, directors, vendors, and content providers. The arbitration shall be commenced and conducted under the Commercial Arbitration Rules of the American Arbitration Association (&amp;quot;AAA&amp;quot;) and, where appropriate, the AAA&#039;s Supplementary Procedures for Consumer-Related Disputes (&amp;quot;AAA Consumer Rules&amp;quot;), both of which are available at the AAA website www.adr.org. The determination of whether a DISPUTE is subject to arbitration shall be governed by the Federal Arbitration Act and determined by a court rather than an arbitrator. Your arbitration fees and your share of arbitrator compensation shall be governed by the AAA Rules and, where appropriate, limited by the AAA Consumer Rules. If such costs are determined by the arbitrator to be excessive, ELDER GAME will pay all arbitration fees and expenses. The arbitration may be conducted in person, through the submission of documents, by phone or online. The arbitrator will make a decision in writing, but need not provide a statement of reasons unless requested by a party. The arbitrator must follow applicable law, and any award may be challenged if the arbitrator fails to do so. Except as otherwise provided in this TERMS OF SERVICE, you and ELDER GAME may litigate in court to compel arbitration, stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator.&lt;br /&gt;
&lt;br /&gt;
D. Restrictions on Dispute Proceedings&lt;br /&gt;
You and ELDER GAME agree that any arbitration shall be limited to the DISPUTE between ELDER GAME and you individually. To the fullest extent permitted by law, (1) no arbitration shall be joined with any other; (2) there is no right or authority for any DISPUTE to be arbitrated on a class-action basis or to utilize class action procedures; and (3) there is no right or authority for any DISPUTE to be brought in a purported representative capacity on behalf of the general public or any other persons. You agree that maximum compensation of a lawsuit, mediation, or arbitration shall be limited to the purchase price of Project: Gorgon.&lt;br /&gt;
&lt;br /&gt;
E. Location&lt;br /&gt;
Any arbitration shall be initiated in the County of Orlando, State of Florida, United States of America. Any DISPUTE not subject to arbitration, or where no election to arbitrate has been made, shall be decided by a court of competent jurisdiction within the County of Orlando, State of Florida, United States of America, and you and ELDER GAME agree to submit to the personal jurisdiction of that court. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded.&lt;br /&gt;
&lt;br /&gt;
VIII. SECTION EIGHT: Termination&lt;br /&gt;
This TERMS OF SERVICE (and all subsequent modifications, if any) shall remain effective until terminated. Both you and ELDER GAME may terminate this TERMS OF SERVICE at any time for any reason or for no reason. Termination by ELDER GAME will be effective upon notice to you, termination or deletion of your Account, or its decision to permanently discontinue offering and/or supporting the GAME, which it may do at any time in its sole discretion. You may terminate this TERMS OF SERVICE (and, consequently, your Account, at any time by notifying ELDER GAME at support@projectgorgon.com. Upon termination of this Agreement, your right to use the ELDER GAME PRODUCTS shall immediately cease. The following provisions shall survive any termination of this Agreement: Sections VI., VII., and VIII.&lt;br /&gt;
&lt;br /&gt;
IX. SECTION NINE: General Terms&lt;br /&gt;
A. Remedies. You agree that this TERMS OF SERVICE are not intended to confer and do not confer any rights or remedies upon any person other than the parties to this TERMS OF SERVICE. You also understand and agree that this TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME Terms, including ELDER GAME’S enforcement thereof, are not intended to confer, and do not confer, any rights or remedies upon any person.&lt;br /&gt;
&lt;br /&gt;
B. Severability. If any part of this TERMS OF SERVICE is held invalid or unenforceable, that portion shall be interpreted in a manner consistent with applicable law to reflect, as nearly as possible, the original intentions of ELDER GAME, and the remaining portions shall remain in full force and effect.&lt;br /&gt;
&lt;br /&gt;
C. Waiver. The failure of ELDER GAME to exercise or enforce any right or provision of this TERMS OF SERVICE or any Elder Game Terms will not constitute a waiver of such right or provision, any such waiver being effective only if in a writing signed by ELDER GAME.&lt;br /&gt;
&lt;br /&gt;
D. Force Majeure. ELDER GAME shall not be liable for any delay or failure to perform resulting from causes outside the reasonable control of Elder Game, including, without limitation, any failure to perform hereunder due to unforeseen circumstances or cause beyond ELDER GAME’S control such as acts of God, war, terrorism, riots, embargoes, acts of civil or military authorities, fire, floods, accidents, strikes, or shortages of transportation facilities, fuel, energy, labor or materials.&lt;br /&gt;
&lt;br /&gt;
F. Governing Law. The laws of Florida, excluding its conflicts-of-law rules, govern this TERMS OF SERVICE, any other ELDER GAME TERMS, and your Account(s); and (ii) you expressly agree that exclusive jurisdiction for any claim or dispute with ELDER GAME or relating in any way to this TERMS OF SERVICE, any other ELDER GAME TERMS, your Account(s), or your use of any ELDER GAME PRODUCTS resides in the Courts of the State of Florida, and you further agree and expressly consent to the exercise of personal jurisdiction in the courts of the State of Florida in connection with any such dispute including any claim involving ELDER GAME or its affiliates, employees, contractors, officers, directors, vendors and content providers. As noted in the TERMS OF SERVICE your conduct may also be subject to other local, state, national, and international laws.&lt;br /&gt;
&lt;br /&gt;
G) Entire Agreement. These TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME TERMS constitute the entire agreement between you and ELDER GAME relating to your rights and obligations in the use of ELDER GAME PRODUCTS. If there is any conflict between these TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME TERMS, ELDER GAME shall resolve the conflict in its sole discretion.&lt;br /&gt;
&lt;br /&gt;
Project: Gorgon Code of Conduct&lt;br /&gt;
&lt;br /&gt;
Elder Game, LLC. Code of Conduct Version 1.0 Released 03/08/2018.&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THIS CODE OF CONDUCT (“CODE OF CONDUCT”) CAREFULLY AND IN ITS ENTIRETY. BY CLICKING THE “ACCEPT” BUTTON AT THE END OF THE AGREEMENT OR BY USING ELDER GAME, LLC (“ELDER GAME”) PRODUCTS AND/OR SERVICES (“PRODUCTS”), SUCH AS BUT NOT LIMITED TO WEBPAGES (“WEBPAGES”), PROJECT: GORGON (“GAME”), AND THE GAME LAUNCHER (“LAUNCHER”), YOU HEREBY AGREE TO THESE TERMS AND AGREE THAT THEY ARE ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME strives to foster a friendly environment where you can enjoy ELDER GAME provided PRODUCTS, discuss and share ideas, give gameplay advice, role-play, and converse about any other aspect that may be interesting to other players. The community forums, website, and in-game community is at its best when participants treat everyone with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating in communications on the website, in-game, or any other ELDER GAME provided community area.&lt;br /&gt;
&lt;br /&gt;
The CODE OF CONDUCT explains what type of behavior is expected of you and what behavior that you can expect from other members of the community. Please note: the following guidelines are not exhaustive examples and may not address all manner of offensive behavior. As such, we shall have full discretion to address any behavior that we feel is inappropriate. We reserve the right to suspend or ban your access to ELDER GAME provided PRODUCTS at any time and for any reason including but not limited to your failure to abide by the ELDER GAME TERMS OF SERVICE or this CODE OF CONDUCT. By using ELDER GAME provided PRODUCTS, you explicitly agree to the ELDER GAME TERMS OF SERVICE and the CODE OF CONDUCT as presented here.&lt;br /&gt;
&lt;br /&gt;
We reserve the right to evaluate each incident on a case by case basis. The action we take may be dependent on the individual circumstances of each incident. Any information related to a TERMS OF SERVICE or CODE OF CONDUCT violation is to remain private and shall not be posted or discussed with the general public. Adverse decisions may be appealed by emailing support@projectgorgon.com with a full detailed description of the incident, but the final decision is at our discretion and is final. The ELDER GAME TERMS OF SERVICE AND CODE OF CONDUCT may change from time to time, and you agree to be bound to those changes, so check back periodically to ensure that you are aware of any changes. Your continued use of ELDER GAME provided PRODUCTS signifies your acceptance of these changes.&lt;br /&gt;
&lt;br /&gt;
The following categories of conduct are not allowed on the community forums, website, in-game or other ELDER GAME provided PRODUCTS:&lt;br /&gt;
&lt;br /&gt;
•Discrimination, Harassment, Defamation or hatred or the promotion thereof in regards to race, color, religion, creed, sex, sexual orientation, gender identity, national origin, and disability;&lt;br /&gt;
•Account Trading;&lt;br /&gt;
•Discussions or conduct related to extreme sexuality and/or violence;&lt;br /&gt;
•Real-Life Threats;&lt;br /&gt;
•Distribution of Real-Life Information;&lt;br /&gt;
•Using and/or discussing cheats, hacks, viruses, or other malicious programs;&lt;br /&gt;
•Impersonating Elder Game Staff, Developers, Moderators or volunteers;&lt;br /&gt;
•Using and/or discussing unreleased content and/or hacking data files;&lt;br /&gt;
•Using obscene, vulgar, or inappropriate language;&lt;br /&gt;
•Harassment and/or Defamation;&lt;br /&gt;
•Discussing illegal drugs and/or activities;&lt;br /&gt;
•Spamming and/or Trolling;&lt;br /&gt;
•Creating duplicate threads and/or reposting previously closed threads;&lt;br /&gt;
•Crosslinking threads;&lt;br /&gt;
•Advertising;&lt;br /&gt;
•Circumventing a Suspension and/or Ban;&lt;br /&gt;
•Discussing a Suspension and/or Ban publicly;&lt;br /&gt;
•Conduct and/or discussion that is detrimental to the community as determined solely by ELDER GAME staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PREVIOUS VERSION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Elder Game, LLC End User License Agreement 2.0 released July 11, 2016. ==&lt;br /&gt;
PLEASE READ THIS END USER LICENSE AGREEMENT (&amp;quot;EULA&amp;quot; OR &amp;quot;AGREEMENT&amp;quot;) CAREFULLY. THIS SOFTWARE IS LICENSED, NOT SOLD. BY CLICKING THE &amp;quot;ACCEPT&amp;quot; BUTTON AT THE END OF THE AGREEMENT BELOW, OR BY PARTICIPATING IN THE GAME, OR BY USING ELDER GAME, LLD PROVIDED WEBSITES, YOU AGREE THAT THIS AGREEMENT IS ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THE AGREEMENT, CLICK ON THE BUTTON THAT INDICATES THAT YOU DO NOT AGREE TO ACCEPT THE TERMS OF THIS AGREEMENT (IF APPLICABLE) AND DO NOT CONTINUE THE USE OF THIS SOFTWARE OR PARTICIPATE IN THE GAME OR USE THE WEBSITE.&lt;br /&gt;
 &lt;br /&gt;
This software program, and any files that are delivered to you by Elder Game, LLC via on-line transmission or otherwise to &amp;quot;patch&amp;quot;, update, or otherwise modify the software program (the &amp;quot;Game Client&amp;quot;), as well as any printed materials and any online or electronic documentation (the &amp;quot;Manual&amp;quot;), and any and all copies and derivative works of the Game Client and Manual (collectively, with the &amp;quot;Game Client&amp;quot; and the Manual, the &amp;quot;Game Material&amp;quot;) for the game Project: Gorgon and related modules (the &amp;quot;Game&amp;quot;) is the copyrighted work of Elder Game, LLC or any of its subsidiaries and affiliates, and their licensors (collectively, &amp;quot;Elder Game&amp;quot;). Any and all uses of the Game are governed by the following (herein, collectively, &amp;quot;Elder Game, LLC Terms&amp;quot;) (i) the terms of this EULA, (ii) the Terms of Service, (iii) Elder Game&#039;s Privacy Policy, as any of the foregoing may be amended from time to time, together with any posted rules or instructions regarding a particular activity, poll, or other offering. The Terms of Service and the Elder Game Privacy Policy are incorporated herein by this reference. The Game is distributed solely for use by authorized end users according to the Elder Game Terms. Any use, reproduction, modification or distribution of the Game not expressly authorized by the terms of this EULA is expressly prohibited.&lt;br /&gt;
 &lt;br /&gt;
I.    Limited Use License&lt;br /&gt;
Subject to your agreement and continuing compliance with the Elder Game Terms, Elder Game hereby grants to you a limited, personal, nonexclusive, nontransferable, non-assignable and fully revocable license to (a) install the Game Client on one or more computers owned by you or under your legitimate control, and (b) use the Game Client in conjunction with the online service and Elder Game provided websites for your non-commercial entertainment purposes only. You must accept the Terms of Service on the Website, or, if applicable, on the next following screen to use the Game Client and to play the Game.&lt;br /&gt;
 &lt;br /&gt;
You agree that you will not, under any circumstances:&lt;br /&gt;
&lt;br /&gt;
In whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the Game Material; provided, however, that you may make copies of the Game Client and the Manuals for personal purposes only;&lt;br /&gt;
Use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the Game experience;&lt;br /&gt;
Exploit the Game or any of its parts, including without limitation the Game Client, for any commercial purpose, including without limitation (a) use at a cyber cafe, computer gaming center or any other location-based site; (b) for gathering in-game virtual, items or resources for sale outside the Game; or © performing in-game services in exchange for payment outside the Game, e.g., power-leveling;&lt;br /&gt;
&lt;br /&gt;
Use any unauthorized third-party software that intercepts, &amp;quot;mines&amp;quot;, or otherwise collects information from or through the Game or the Website, including without limitation any software that reads areas of RAM used by the Game to store information about a character or the game environment; provided, however, that Elder Game may, at its sole and absolute discretion, allow the use of certain third party user interfaces;&lt;br /&gt;
Modify or cause to be modified any files that are a part of the Game Client in any way not expressly authorized by Elder Game;&lt;br /&gt;
intercept, emulate or redirect the communication protocols used by Elder Game in any way, for any purpose, including without limitation unauthorized play over the internet, network play, or as part of content aggregation networks;&lt;br /&gt;
Facilitate, create or maintain any unauthorized connection to the Game or the Website, including without limitation (a) any connection to any unauthorized server that emulates, or attempts to emulate, the Website; and (b) any connection using programs or tools not expressly approved by Elder Game;&lt;br /&gt;
Sell, grant a security interest in or transfer reproductions of the Game to other parties in any way not expressly authorized herein, or rent, lease or license the Game to others.&lt;br /&gt;
 &lt;br /&gt;
II.    Elder Game Ownership&lt;br /&gt;
&amp;quot;Content&amp;quot; as used herein includes (1) software, software updates or patches, or other utilities and tools from Elder Game or its licensors (&amp;quot;Elder Game Software&amp;quot;) and (2) other software, technology, text and audio visual material, the design and appearance of the Website. The foregoing includes, without limitation, computer code, titles, objects, artifacts, characters, player character names, locations, location names, stories, story lines, dialog, catch phrases, artwork, graphics, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, character likenesses, user Accounts , and methods of operation. Content is provided by Elder Game and its licensors, and may also be contributed as User Content (see Section V.D below) by you or third parties, including other users of Elder Game Services.&lt;br /&gt;
 &lt;br /&gt;
Content on Elder Game Services is owned by Elder Game or Elder Game&#039;s third party licensors and is protected by US and International copyright, trade dress, patent, and trademark laws, international conventions, and other laws protecting intellectual property and related proprietary rights. You may not copy or download any Content from an Elder Game Service unless our terms expressly authorize you to do so.&lt;br /&gt;
 &lt;br /&gt;
You agree not to remove, obscure, or alter copyright, patent, trademark, or other proprietary rights notices affixed to Content. You may not to sell, license, distribute, copy, modify, publicly perform or display, transmit, publish, edit, adapt, create derivative works from, or otherwise make unauthorized use of Content. Elder Game reserves all rights in Elder Game owned and licensed Content that are not expressly granted to you in Elder Game Terms. You acknowledge that Elder Game and/or third-party content providers remain the owners of all materials posted on the Website and in the Game, and that you do not acquire any of those ownership rights by downloading copyrighted materials.&lt;br /&gt;
Elder Game reserves the right to use owned Content, including but not limited to, player character names, likenesses, and character data, for any purposes, including but not limited to, promotional, advertising, and marketing material.&lt;br /&gt;
 &lt;br /&gt;
Making unauthorized copies of Content found on Elder Game Services may result in the termination of your Account(s), prohibition on use of Elder Game Services, and further legal action. Content owners may take criminal or civil action against you for unauthorized use of intellectual property. You agree to indemnify and hold harmless Elder Game from any unauthorized or illegal conduct by you, or through the use of your Account, on Elder Game Services.&lt;br /&gt;
 &lt;br /&gt;
III.    Patches and Updates&lt;br /&gt;
IMPORTANT: ELDER GAME MAY FIND IT NECESSARY TO MAKE UPDATES, OR PATCHES TO THE GAME CLIENT, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF ELDER GAME SERVICES. THESE UPDATES OR &amp;quot;RESETS&amp;quot; MAY CAUSE YOU SETBACKS WITHIN THE GAME AND MAY AFFECT CHARACTERS, GAMES, GROUPS OR OTHER ENTITLEMENTS UNDER YOUR CONTROL. ELDER GAME RESERVES THE RIGHT TO MAKE THESE UPDATES AND IS NOT LIABLE TO YOU FOR THESE CHANGES.&lt;br /&gt;
 &lt;br /&gt;
IV.    Duration of Online Services&lt;br /&gt;
Parts of this Game are an online game that must be played over the Internet through the Launcher as provided by Elder Game. You understand and agree that the Launcher is provided by Elder Game at its discretion and may be terminated or otherwise discontinued by Elder Game pursuant to the Terms of Service.&lt;br /&gt;
 &lt;br /&gt;
V.    Consent to Monitor&lt;br /&gt;
When you play the Game, or participate in any other Elder Game Service, including the communication features on the Website, your IP address (the Internet protocol address from which you access any of the above) may be stored in our records. When the Game, or any element or module thereof, is updated or &amp;quot;patched,&amp;quot; our patch routine may check your computer to see that you have the most recent version of game-specific files; when you communicate within the Game or any communication feature in the Game or on the Website (e.g. live chat, instant message services and the like), even &amp;quot;privately&amp;quot; to another person, you do so with the understanding that those communications go through our servers, can be monitored by us. Accordingly, you have no expectation of privacy in any of those communications and, accordingly, you expressly consent to monitoring of communications that you send and receive. You may view the Elder Game Privacy Policy at our website.&lt;br /&gt;
 &lt;br /&gt;
You agree that you are responsible for the content of all communications associated with your account. In the event of unacceptable content within such communications, you understand that Elder Game may exercise its rights to remove said content and possibly initiate further action. Inappropriate language, inflammatory or combative behavior, personal attacks, threats of litigation, adult content, privacy violations, spam, and solicitations are some of the reasons that can be cause for content moderation or further action. You understand that the application of Elder Game&#039;s right to take action against these communications are at the discretion of Elder Game management, employees, and moderators. In extraordinary cases permanent actions against the user&#039;s account may be instituted. Any such permanent actions are reviewed by Elder Game management.&lt;br /&gt;
You agree that we may communicate with you via telephone, email and any similar technology for any purpose relating to the Game, and any Elder Game Service or Elder Game Software which may in the future be provided by us or on our behalf. You expressly permit Elder Game to upload CPU, operating system, video card, sound card and memory information from your computer to analyze and optimize your Game experience, improve and maintain the Game and/or provide you with customer service. In the event that the Game detects an unauthorized third party program, (a) the Game may communicate information back to us, including without limitation your Account username, details about the unauthorized third party program detected and the activities or functions performed thereby, and/or (b) we may exercise any or all of its rights and remedies under the Elder Game Terms without prior notice to the user(s) linked to such unauthorized third party program.&lt;br /&gt;
 &lt;br /&gt;
VI.    Disclaimers &amp;amp; Indemnification&lt;br /&gt;
A.    Limitations on Warranty &amp;amp; Liability&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU EXPRESSLY AGREE THAT THE USE OF THE GAME, THE WEBSITE, OR ANY OTHER ELDER GAME SERVICES, ELDER GAME SOFTWARE, AND THE INTERNET IS AT YOUR SOLE RISK. ELDER GAME SERVICES, ELDER GAME SOFTWARE, ELDER GAME&#039;S PRODUCTS AND THIRD-PARTY SERVICES AND PRODUCTS ARE PROVIDED ON AN &amp;quot;AS IS&amp;quot; AND &amp;quot;AS AVAILABLE&amp;quot; BASIS FOR YOUR USE, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, UNLESS SUCH WARRANTIES MAY NOT BE EXCLUDED BY LAW. ELDER GAME PROVIDES ELDER GAME SERVICES ON A COMMERCIALLY REASONABLE BASIS AND DOES NOT WARRANT MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR THAT YOU WILL BE ABLE TO ACCESS OR USE ELDER GAME SERVICES AT TIMES OR LOCATIONS OF YOUR CHOOSING, OR THAT ELDER GAME WILL HAVE ADEQUATE CAPACITY FOR ELDER GAME SERVICES AS A WHOLE OR IN ANY SPECIFIC GEOGRAPHIC AREA. USE OF THE WEBSITE, INCLUDING, WITHOUT LIMITATION, ALL COMMUNICATION FEATURES OF THE WEBSITE, IS AT YOUR SOLE RISK TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU ACKNOWLEDGE AND AGREE THAT YOUR SOLE AND EXCLUSIVE REMEDY FOR ANY DISPUTE WITH ELDER G AME OR ITS LICENSORS IS TO STOP USING ELDER GAME SERVICES, AND TO CANCEL YOUR ELDER GAME ACCOUNT. YOU ACKNOWLEDGE AND AGREE THAT ELDER GAME, ITS LICENSORS AND AFFILIATES ARE NOT LIABLE FOR ANY ACT OR FAILURE TO ACT BY THEM OR ANY OTHER PERSON REGARDING CONDUCT, COMMUNICATION OR CONTENT ON ANY ELDER GAME SERVICES OR USE OF ELDER GAME SOFTWARE. IN NO CASE SHALL ELDER GAME OR ITS LICENSORS, AFFILIATES&#039;, EMPLOYEES&#039;, OFFICERS&#039;, OR DIRECTORS&#039; (COLLECTIVELY, &amp;quot;ELDER GAME AFFILIATES&amp;quot;) LIABILITY TO YOU EXCEED THE AMOUNT THAT YOU PAID TO ELDER GAME FOR ELDER GAME SERVICES. IN NO CASE SHALL ELDER GAME OR ELDER GAME AFFILIATES BE LIABLE FOR DIRECT, GENERAL, INCIDENTAL, SPECIAL. OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF PROFIT OR REVENUES, ARISING FROM YOUR USE OF ELDER GAME SERVICES, ELDER GAME SOFTWARE, THE INTERNET OR FOR ANY OTHER CLAIM RELATED IN ANY WAY TO YOUR USE OF ELDER GAME SERVICES OR ACCOUNTS. BECAUSE SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR THE LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, IN SUCH STATES OR JURISDICTIONS, ELDER GAME&#039;S AND ELDER GAME AFFILIATES&#039; LIABILITY SHALL BE LIMITED TO THE FULLEST EXTENT PERMITTED BY LAW. ELDER GAME DOES NOT ENDORSE, WARRANT OR GUARANTEE ANY THIRD PARTY PRODUCT OR SERVICE OFFERED THROUGH ELDER GAME AND WILL NOT BE A PARTY TO OR IN ANY WAY BE RESPONSIBLE FOR MONITORING ANY TRANSACTION BETWEEN YOU AND THIRD-PARTY PROVIDERS OF PRODUCTS OR SERVICES.&lt;br /&gt;
 &lt;br /&gt;
B.    Indemnification&lt;br /&gt;
Upon Elder Game&#039;s request, you agree to defend, indemnify and hold harmless Elder Game and its affiliates, employees, contractors, officers, directors, vendors, and content providers from all liabilities, claims and expenses, including attorneys&#039; fees, that arise from a breach of these Terms of Service, or any other Elder Game Terms, for which you are responsible or in connection with your distribution of any Content on or through Elder Game Services. Without limiting the generality of the foregoing, you agree to indemnify and hold Elder Game harmless for any improper or illegal use of your Account, including the illegal or improper use of your Account by someone to whom you have given permission to use your Account. You agree that you will be personally responsible for your use of Elder Game Services and for all of your communication and activity on Elder Game Services, including any User Content you contribute, and that you will indemnify and hold harmless Elder Game, its affiliates, employees, officers, and directors from any liability or damages arising from your conduct on Elder Game Services, including any User Content that you contribute.&lt;br /&gt;
 &lt;br /&gt;
Elder Game reserves the right, at its own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by you. In that event, you shall have no further obligation to provide indemnification to Elder Game in that matter.&lt;br /&gt;
 &lt;br /&gt;
VII.    Disputes &amp;amp; Binding Arbitration&lt;br /&gt;
A.    Equitable Remedies&lt;br /&gt;
You hereby acknowledge and agree that Elder Game would suffer irreparable harm if this EULA or any of the Elder Game Terms were not specifically enforced. Consequently, in addition to such monetary and other relief as may be recoverable at law, you agree that Elder Game shall be entitled to specific performance or other injunctive relief, without bond, other security, or proof of damages, as remedy for any breach or threatened breach of this EULA or any other Elder Game Terms. Additionally, in the event any legal or administrative action or proceeding is brought by either party in connection with this EULA or the Elder Game Terms and consistent with the terms of this Section, the prevailing party in such action or proceeding shall be entitled to recover from the other party all the costs, attorneys&#039; fees and other expenses incurred by such prevailing party as the result of the action or proceeding.&lt;br /&gt;
 &lt;br /&gt;
B.    Informal Negotiations&lt;br /&gt;
To expedite resolution and control the cost of any dispute, controversy or claim related to this EULA or any other Elder Game Terms (&amp;quot;Dispute&amp;quot;), you and Elder Game agree to first attempt to negotiate any Dispute (except those Disputes expressly provided below) informally for at least 30 days before initiating any arbitration or court proceeding. Such informal negotiations commence upon written notice from one person to the other. Elder Game will send its notice to your billing address (if provided) and email you a copy to the email address you have provided to us. You agree to send your notice to Elder Game, 304 S. Jones Blvd #743, Las Vegas NV 89107 Attn: DISPUTE RESOLUTION with a copy via email to support@projectgorgon.com. &lt;br /&gt;
 &lt;br /&gt;
C.    Binding Arbitration&lt;br /&gt;
If you and Elder Game are unable to resolve a Dispute through informal negotiations, either you or Elder Game may elect to have the Dispute (except those Disputes expressly excluded below) finally and exclusively resolved by binding arbitration. Any election to arbitrate by one party shall be final and binding on the other. YOU UNDERSTAND AND HEREBY AGREE THAT YOU HEREBY WAIVE THE RIGHT TO SUE IN COURT AND HAVE A JURY TRIAL. The arbitration shall be commenced and conducted under the Commercial Arbitration Rules of the American Arbitration Association (&amp;quot;AAA&amp;quot;) and, where appropriate, the AAA&#039;s Supplementary Procedures for Consumer Related Disputes (&amp;quot;AAA Consumer Rules&amp;quot;), both of which are available at the AAA website www.adr.org. The determination of whether a Dispute is subject to arbitration shall be governed by the Federal Arbitration Act and determined by a court rather than an arbitrator. Your arbitration fees and your share of arbitrator compensation shall be governed by the AAA Rules and, where appropriate, limited by the AAA Consumer Rules. If such costs are determined by the arbitrator to be excessive, Elder Game will pay all arbitration fees and expenses. The arbitration may be conducted in person, through the submission of documents, by phone or online. The arbitrator will make a decision in writing, but need not provide a statement of reasons unless requested by a party. The arbitrator must follow applicable law, and any award may be challenged if the arbitrator fails to do so. Except as otherwise provided in this EULA, you and Elder Game may litigate in court to compel arbitration, stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator. &lt;br /&gt;
 &lt;br /&gt;
D.    Restrictions on Dispute Proceedings&lt;br /&gt;
You and Elder Game agree that any arbitration shall be limited to the Dispute between Elder Game and you individually. To the fullest extent permitted by law, (1) no arbitration shall be joined with any other; (2) there is no right or authority for any Dispute to be arbitrated on a class-action basis or to utilize class action procedures; and (3) there is no right or authority for any Dispute to be brought in a purported representative capacity on behalf of the general public or any other persons. You  agree that maximum compensation of a lawsuit, mediation, or arbitration shall be limited to the purchase price of Project: Gorgon.&lt;br /&gt;
 &lt;br /&gt;
E.    Location&lt;br /&gt;
Any arbitration shall be initiated in the County of Orlando, State of Florida, United States of America. Any Dispute not subject to arbitration, or where no election to arbitrate has been made, shall be decided by a court of competent jurisdiction within the County of Orlando, State of Florida, United States of America, and you and Elder Game agree to submit to the personal jurisdiction of that court. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded.&lt;br /&gt;
 &lt;br /&gt;
VIII.    Termination&lt;br /&gt;
This EULA (and all subsequent modifications, if any) shall remain effective until terminated. Both you and Elder Game may terminate this EULA at any time for any reason or for no reason. Termination by Elder Game will be effective upon notice to you, termination or deletion of your Account, or its decision to permanently discontinue offering and/or supporting the Game, which it may do at any time in its sole discretion. You may terminate this EULA (and, consequently, your Account, at any time by notifying Elder Game at support@projectgorgon.com. Upon termination of this Agreement, your right to use the Elder Game Services shall immediately cease. The following provisions shall survive any termination of this Agreement: Sections IV; V.A, B, D, and E; VII. , VIII, and X.&lt;br /&gt;
 &lt;br /&gt;
IX.    General Terms&lt;br /&gt;
 &lt;br /&gt;
A. Remedies. You agree that this EULA are not intended to confer and do not confer any rights or remedies upon any person other than the parties to this EULA. You also understand and agree that this EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms, including Elder Game&#039;s enforcement thereof, are not intended to confer, and do not confer, any rights or remedies upon any person.&lt;br /&gt;
 &lt;br /&gt;
B. Severability. If any part of this EULA or the Elder Game Terms is held invalid or unenforceable, that portion shall be interpreted in a manner consistent with applicable law to reflect, as nearly as possible, the original intentions of Elder Game, and the remaining portions shall remain in full force and effect.&lt;br /&gt;
 &lt;br /&gt;
C. Waiver. The failure of Elder Game to exercise or enforce any right or provision of this EULA or any Elder Game Terms will not constitute a waiver of such right or provision, any such waiver being effective only if in a writing signed by Elder Game.&lt;br /&gt;
 &lt;br /&gt;
D. Force Majeure. Elder Game shall not be liable for any delay or failure to perform resulting from causes outside the reasonable control of Elder Game, including, without limitation, any failure to perform hereunder due to unforeseen circumstances or cause beyond Elder Game&#039;s control such as acts of god, war, terrorism, riots, embargoes, acts of civil or military authorities, fire, floods, accidents, strikes, or shortages of transportation facilities, fuel, energy, labor or materials.&lt;br /&gt;
 &lt;br /&gt;
F. Governing Law. The laws of Florida, excluding its conflicts-of-law rules, govern this EULA, any other Elder Game Terms, and your Account(s); and (ii) you expressly agree that exclusive jurisdiction for any claim or dispute with Elder Game or relating in any way to this EULA, any other Elder Game Terms, your Account(s), or your use of any Elder Game Services resides in the Courts of the State of Florida, and you further agree and expressly consent to the exercise of personal jurisdiction in the courts of the State of Florida in connection with any such dispute including any claim involving Elder Game or its affiliates, employees, contractors, officers, directors, vendors and content providers. As noted in the Terms of Service, your conduct may also be subject to other local, state, national, and international laws.&lt;br /&gt;
 &lt;br /&gt;
G) Entire Agreement. This EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms constitute the entire agreement between you and Elder Game relating to your rights and obligations in the use of Elder Game Services. If there is any conflict between this EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms, Elder Game shall resolve the conflict in its sole discretion.&lt;br /&gt;
You must be 13 years or older to register. Any post in violation of the Code of Conduct can be removed without warning and your account is subject to being banned.&lt;br /&gt;
&lt;br /&gt;
==End User License Agreement - January 16, 2016 ==&lt;br /&gt;
[[File:EULA1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA3.png ]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA4.png ]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA5.png ]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=EULA&amp;diff=46288</id>
		<title>EULA</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=EULA&amp;diff=46288"/>
		<updated>2020-01-25T17:55:13Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: Elder Game, LLC Terms of Service Agreement Version 1.0 Released 03/08/2018&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Also see [[Code of Conduct]].&lt;br /&gt;
Project: Gorgon Terms of Service Agreement&lt;br /&gt;
&lt;br /&gt;
Elder Game, LLC Terms of Service Agreement Version 1.0 Released 03/08/2018.&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THESE TERMS OF SERVICE (“TERMS OF SERVICE”) CAREFULLY AND IN ITS ENTIRETY. BY CLICKING THE “ACCEPT” BUTTON AT THE END OF THE AGREEMENT OR BY USING ELDER GAME, LLC (“ELDER GAME”) PRODUCTS AND/OR SERVICES (“PRODUCTS”), SUCH AS BUT NOT LIMITED TO WEBPAGES (“WEBPAGES”), PROJECT: GORGON (“GAME”), AND THE GAME LAUNCHER (“LAUNCHER”), YOU HEREBY AGREE TO THESE TERMS AND AGREE THAT THEY ARE ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME, at times, may elect to raise funds for PRODUCTS outside standard purchasing avenues. You, the Contributor, may select one or more pledges and pay the indicated amount(s) in accordance with the following agreement between ELDER GAME and you, the Contributor. Any contribution shall be made as a non-refundable donation rather than a standard purchase. Once a donation is made, it is final and will not be refundable under any circumstance. Standard sales and Contributor donations are non-refundable and all sales are final.&lt;br /&gt;
&lt;br /&gt;
Purchasing ELDER GAME related accounts, game keys, virtual items or services from unauthorized third parties is strictly prohibited and associated accounts are subject to permanent termination. If your account is terminated for a breach of the ELDER GAME TERMS, you agree you are not entitled to a refund and agree not to seek one.&lt;br /&gt;
&lt;br /&gt;
This software program, and any files that are provided by ELDER GAME via online transmission or otherwise to “patch”, update, or otherwise modify the software program (the “GAME CLIENT”), as well as any printed materials and any online or electronic documentation (the “MANUAL”), and any and all copies and derivative works of the GAME CLIENT and MANUAL (collectively, with the “GAME CLIENT” and MANUAL, the “GAME MATERIAL”) for the game Project: Gorgon and related modules (the “GAME”) is copyrighted work of ELDER GAME or any of its subsidiaries and affiliates, and their licensors (collectively, “ELDER GAME”). Any and all uses of PRODUCTS are governed by the following, herein, collectively, “ELDER GAMES TERMS” (I) the Terms of Service, (II) the ELDER GAME Privacy Policy and (III) the ELDER GAME Code of Conduct, as any of the foregoing may be amended from time to time. The ELDER GAME Privacy Policy and ELDER GAME Code of Conduct are incorporated herein by this reference. The GAME is distributed solely for the use by authorized end users according to the ELDER GAME TERMS. Any use, reproduction, modification, or distribution of the GAME not expressly authorized by the TERMS OF SERVICE is expressly prohibited.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME may, at its sole discretion, modify or revise these TERMS OF SERVICE and policies at any time, and you agree to be bound by such modifications or revisions. Nothing in these TERMS OF SERVICE shall be deemed to confer any third-party rights or benefits.&lt;br /&gt;
&lt;br /&gt;
IF YOU DO NOT AGREE TO THE TERMS OF SERVICE IN ITS ENTIRETY YOU MUST IMMEDIATELY CEASE USE OF ELDER GAME PRODUCTS. IF YOU DO NOT AGREE TO THE TERMS OF SERVICE IN ITS ENTIRETY, YOU ARE NOT ABLE TO ACCESS THE ELDER GAME PRODUCTS (OR ANY PART THEREOF).&lt;br /&gt;
&lt;br /&gt;
I. SECTION ONE: Limited Use License&lt;br /&gt;
Subject to the TERMS OF SERVICE and continuing compliance with the ELDER GAME TERMS, ELDER GAME hereby grants to you a limited, personal, non-exclusive, nontransferable, non-assignable, and fully revocable license to (a) install the GAME CLIENT on one or more computers owned by you or under your legitimate control, and (b) use the GAME CLIENT in conjunction with the online service and ELDER GAME provided websites and content for your non-commercial entertainment purposes only. You must accept the TERMS OF SERVICE to use the GAME CLIENT, access ELDER GAME provided content, and to play the GAME. The license is revocable at our sole discretion.&lt;br /&gt;
&lt;br /&gt;
You agree that you will not, under any circumstances:&lt;br /&gt;
&lt;br /&gt;
•In whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the GAME MATERIAL; provided, however, that you may make copies of the GAME CLIENT and MANUAL for personal purposes only;&lt;br /&gt;
•Exploit the GAME or any of its parts, including without limitation the GAME CLIENT, for any commercial purpose, including without limitation (a) use at a cyber café, computer gaming center or any other location-based site; (b) for gathering in-game virtual items or resources for sale outside the GAME; or (C) perform in-game services in exchange for payment outside the GAME, e.g., power-leveling;&lt;br /&gt;
•Use any unauthorized third-party software that intercepts, “mines” or otherwise collects information from or through the GAME of the WEBPAGES, including without limitation any software that reads areas of RAM used by the GAME to store information about a character or the game environment; provided however, that ELDER GAME may, at its sole and absolute discretion, allow the use of certain third-party modifications;&lt;br /&gt;
•Modify or cause to be modified any files that are part of the GAME CLIENT in any way not expressly authorized by ELDER GAME;&lt;br /&gt;
•Intercept, emulate or redirect the communication protocols used by ELDER GAME in any way, for any purpose, including without limitation unauthorized play over the internet, network play, or as part of content aggregation networks;&lt;br /&gt;
•Facilitate, create or maintain any unauthorized connection to the GAME or the WEBPAGES including without limitation (a) any connection to any unauthorized server that emulates, or attempts to emulate, the GAME or WEBPAGES; and (b) any connection using programs or tools not expressly approved by ELDER GAME;&lt;br /&gt;
•Sell, grant a security interest in or transfer reproductions6 of the GAME to other parties in any way not expressly authorized herein, or rent, lease or license the GAME to others.&lt;br /&gt;
•Access the GAME using more than one accounts simultaneously, e.g., multi-boxing.&lt;br /&gt;
&lt;br /&gt;
II. SECTION TWO: ELDER GAME Ownership&lt;br /&gt;
“CONTENT” as used herein includes (a) software, software updates or patches, or other utilities and tools from ELDER GAME or its licensors (“ELDER GAME SOFTWARE”) and (b) other software, technology, text and audiovisual material, the design and appearance of the WEBPAGES. The foregoing includes, without limitation, computer code, titles, objects, artifacts, characters, player character names, locations, location names, stories, story lines, dialog, catch phrases, artwork, graphics, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, character likenesses, user accounts, and methods of operation, Content is provided by ELDER GAME and its licensors, and may also be contributed as USER CONTENT by you or third parties, including other users of ELDER GAME PRODUCTS.&lt;br /&gt;
&lt;br /&gt;
CONTENT on ELDER GAME PRODUCTS are owned by ELDER GAME or ELDER GAME’S third-party licensors and is protected by the US and International copyright, trade dress, patent, and trademark laws, international conventions, and other laws protecting intellectual property and related proprietary rights. You may not copy or download any CONTENT from ELDER GAME PRODUCTS unless the ELDER GAME TERMS expressly authorize you to do so.&lt;br /&gt;
&lt;br /&gt;
You agree not to remove, obscure, or alter copyright, patent, trademark, or other proprietary rights notices affixed to CONTENT. You may not sell, license, distribute, copy, modify, publicly perform or display, transmit, publish, edit, adapt, create derivative works from, or otherwise make unauthorized use of CONTENT. ELDER GAME reserves all rights in ELDER GAME owned and licensed CONTENT that are not expressly granted to you in the TERMS OF SERVICE. You acknowledge that ELDER GAME and/or third-party content providers remain the owners of all materials posted on the WEBPAGES and in the GAME and that you do not acquire any of those ownership rights by downloading copyrighted materials.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME reserves the right to use owned CONTENT, including but not limited to, player character names, likenesses, and character data, for any purposes, including but not limited to, promotional, advertising, and marketing material.&lt;br /&gt;
Making unauthorized copies of CONTENT found on ELDER GAME PRODUCTS may result in the termination of your Account(s), the prohibition of the use of ELDER GAME PRODUCTS, and further legal action. CONTENT owners may take criminal or civil action against you for unauthorized use of intellectual property. You agree to indemnify and hold harmless ELDER GAME from any unauthorized or illegal conduct by you, or through the use of your Account, on ELDER GAME PRODUCTS.&lt;br /&gt;
&lt;br /&gt;
III. SECTION THREE: Patches and Updates&lt;br /&gt;
IMPORTANT: ELDER GAME MAY FIND IT NECESSARY TO MAKE UPDATES, OR PATCHES TO THE GAME CLIENT, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF ELDER GAME PRODUCTS. THESE UPDATES OR &amp;quot;RESETS&amp;quot; MAY CAUSE YOU SETBACKS WITHIN THE GAME AND MAY AFFECT CHARACTERS, GAMES, GROUPS OR OTHER ENTITLEMENTS UNDER YOUR CONTROL. ELDER GAME RESERVES THE RIGHT TO MAKE THESE UPDATES AND IS NOT LIABLE TO YOU FOR THESE CHANGES.&lt;br /&gt;
&lt;br /&gt;
IV. SECTION FOUR: Duration of Online Services&lt;br /&gt;
This GAME is an online game that must be played over the internet through the launcher as provided by ELDER GAME. You understand and agree that the GAME is provided by ELDER GAME and at its discretion may be terminated or otherwise discontinued by ELDER GAME pursuant to the TERMS OF SERVICE.&lt;br /&gt;
&lt;br /&gt;
V. SECTION FIVE: Consent to Monitor&lt;br /&gt;
When you play the GAME or participate in any other ELDER GAME Service, including the communication features on the WEBPAGES, your IP address (the Internet protocol address from which you access any of the above) may be stored in our records. When the GAME, or any element or module thereof, is updated or &amp;quot;patched,&amp;quot; our patch routine may check your computer to see that you have the most recent version of game-specific files; when you communicate within the GAME or any communication feature in the GAME or on the WEBPAGES (e.g. live chat, instant message services and the like), even &amp;quot;privately&amp;quot; to another person, you do so with the understanding that those communications go through our servers, can be monitored by us. Accordingly, you have no expectation of privacy in any of those communications and, accordingly, you expressly consent to the monitoring of communications that you send and receive. You may view the ELDER GAME Privacy Policy on our website.&lt;br /&gt;
&lt;br /&gt;
You agree that you are responsible for the content of all communications associated with your account. In the event of unacceptable content within such communications, you understand that ELDER GAME may exercise its rights to remove said content and possibly initiate further action. Inappropriate language, inflammatory or combative behavior, personal attacks, threats of litigation, adult content, privacy violations, spam, and solicitations are some of the reasons that can be cause for content moderation or further action. You understand that the application of ELDER GAME’S right to take action against these communications is at the discretion of ELDER GAME management, employees, and moderators. In certain cases, permanent actions against the user&#039;s account may be instituted. Any such permanent actions are reviewed by ELDER GAME management.&lt;br /&gt;
&lt;br /&gt;
You agree that we may communicate with you via telephone, email and any similar technology for any purpose relating to the GAME, and any ELDER GAME Service or ELDER GAME SOFTWARE which may in the future be provided by us or on our behalf. You expressly permit ELDER GAME to upload CPU, operating system, video card, sound card and memory information from your computer to analyze and optimize your GAME experience, improve and maintain the Game and/or provide you with customer service. In the event that the GAME detects an unauthorized third party program, (a) the GAME may communicate information back to us, including without limitation your Account username, details about the unauthorized third party program detected and the activities or functions performed thereby, and/or (b) we may exercise any or all of its rights and remedies under the TERMS OF SERVICE without prior notice to the user(s) linked to such unauthorized third party program.&lt;br /&gt;
&lt;br /&gt;
VI. SECTION SIX: Disclaimers &amp;amp; Indemnification&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU EXPRESSLY AGREE THAT THE USE OF THE GAME, THE WEBPAGES, OR ANY OTHER ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, AND THE INTERNET IS AT YOUR SOLE RISK. ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, ELDER GAME&#039;S PRODUCTS, AND THIRD-PARTY SERVICES AND PRODUCTS ARE PROVIDED ON AN &amp;quot;AS IS&amp;quot; AND &amp;quot;AS AVAILABLE&amp;quot; BASIS FOR YOUR USE, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, UNLESS SUCH WARRANTIES MAY NOT BE EXCLUDED BY LAW. ELDER GAME PROVIDES ELDER GAME PRODUCTS ON A COMMERCIALLY REASONABLE BASIS AND DOES NOT WARRANT MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR THAT YOU WILL BE ABLE TO ACCESS OR USE ELDER GAME PRODUCTS AT TIMES OR LOCATIONS OF YOUR CHOOSING, OR THAT ELDER GAME WILL HAVE ADEQUATE CAPACITY FOR ELDER GAME PRODUCTS AS A WHOLE OR IN ANY SPECIFIC GEOGRAPHIC AREA. USE OF THE WEBSITE, INCLUDING, WITHOUT LIMITATION, ALL COMMUNICATION FEATURES OF THE WEBSITE, IS AT YOUR SOLE RISK.&lt;br /&gt;
&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU ACKNOWLEDGE AND AGREE THAT YOUR SOLE AND EXCLUSIVE REMEDY FOR ANY DISPUTE WITH ELDER GAME OR ITS LICENSORS IS TO STOP USING ELDER GAME PRODUCTS, AND TO CANCEL YOUR ELDER GAME ACCOUNT. YOU ACKNOWLEDGE AND AGREE THAT ELDER GAME, ITS LICENSORS AND AFFILIATES ARE NOT LIABLE FOR ANY ACT OR FAILURE TO ACT BY THEM OR ANY OTHER PERSON REGARDING CONDUCT, COMMUNICATION OR CONTENT ON ANY ELDER GAME PRODUCTS OR USE OF ELDER GAME SOFTWARE. IN NO CASE SHALL ELDER GAME OR ITS LICENSORS, AFFILIATES&#039;, EMPLOYEES&#039;, OFFICERS&#039;, OR DIRECTORS&#039; (COLLECTIVELY, &amp;quot;ELDER GAME AFFILIATES&amp;quot;) LIABILITY TO YOU EXCEED THE AMOUNT THAT YOU PAID TO ELDER GAME FOR ELDER GAME PRODUCTS. IN NO CASE SHALL ELDER GAME OR ELDER GAME AFFILIATES BE LIABLE FOR DIRECT, GENERAL, INCIDENTAL, SPECIAL. OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF PROFIT OR REVENUES, ARISING FROM YOUR USE OF ELDER GAME PRODUCTS, ELDER GAME SOFTWARE, THE INTERNET OR FOR ANY OTHER CLAIM RELATED IN ANY WAY TO YOUR USE OF ELDER GAME PRODUCTS OR ACCOUNTS. BECAUSE SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR THE LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, IN SUCH STATES OR JURISDICTIONS, ELDER GAME&#039;S AND ELDER GAME AFFILIATES&#039; LIABILITY SHALL BE LIMITED TO THE FULLEST EXTENT PERMITTED BY LAW. ELDER GAME DOES NOT ENDORSE, WARRANT OR GUARANTEE ANY THIRD PARTY PRODUCT OR SERVICE OFFERED THROUGH ELDER GAME AND WILL NOT BE A PARTY TO OR IN ANY WAY BE RESPONSIBLE FOR MONITORING ANY TRANSACTION BETWEEN YOU AND THIRD-PARTY PROVIDERS OF PRODUCTS OR SERVICES.&lt;br /&gt;
&lt;br /&gt;
B. Indemnification&lt;br /&gt;
&lt;br /&gt;
Upon ELDER GAME’S request, you agree to defend, indemnify and hold harmless ELDER GAME and its affiliates, employees, contractors, officers, directors, vendors, and content providers from all liabilities, claims and expenses, including attorneys&#039; fees, that arise from a breach of these TERMS OF SERVICE, or any other ELDER GAME Terms, for which you are responsible or in connection with your distribution of any CONTENT on or through ELDER GAME PRODUCTS. Without limiting the generality of the foregoing, you agree to indemnify and hold ELDER GAME harmless for any improper or illegal use of your Account, including the illegal or improper use of your Account by someone to whom you have given permission to use your Account. You agree that you will be personally responsible for your use of ELDER GAME PRODUCTS and for all of your communication and activity on ELDER GAME PRODUCTS, including any User Content you contribute, and that you will indemnify and hold harmless ELDER GAME, its affiliates, employees, officers, and directors from any liability or damages arising from your conduct on ELDER GAME PRODUCTS, including any User Content that you contribute.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME reserves the right, at its own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by you. In that event, you shall have no further obligation to provide indemnification to ELDER GAME in that matter.&lt;br /&gt;
&lt;br /&gt;
VII. SECTION SEVEN: Disputes &amp;amp; Binding Arbitration&lt;br /&gt;
A. Equitable Remedies&lt;br /&gt;
You hereby acknowledge and agree that ELDER GAME would suffer irreparable harm if this TERMS OF SERVICE or any of the ELDER GAME Terms were not specifically enforced. Consequently, in addition to such monetary and other relief as may be recoverable at law, you agree that ELDER GAME shall be entitled to specific performance or other injunctive relief, without bond, other security, or proof of damages, as remedy for any breach or threatened breach of this TERMS OF SERVICE or any other ELDER GAME Terms. Additionally, in the event any legal or administrative action or proceeding is brought by either party in connection with this TERMS OF SERVICE or the ELDER GAME TERMS and consistent with the terms of this Section, the prevailing party in such action or proceeding shall be entitled to recover from the other party all the costs, attorneys&#039; fees and other expenses incurred by such prevailing party as the result of the action or proceeding.&lt;br /&gt;
&lt;br /&gt;
B. Informal Negotiations&lt;br /&gt;
To expedite resolution and control the cost of any dispute, controversy or claim related to this TERMS OF SERVICE or any other ELDER GAME TERMS (&amp;quot;Dispute&amp;quot;), you and ELDER GAME agree to first attempt to negotiate any DISPUTE (except those Disputes expressly provided below) informally for at least 30 days before initiating any arbitration or court proceeding. Such informal negotiations commence upon written notice from one person to the other. ELDER GAME will send its notice to your billing address (if provided) and email you a copy to the email address you have provided to us. You agree to send your notice to ELDER GAME, 304 S. Jones Blvd #3287, Las Vegas NV 89107 Attn: DISPUTE RESOLUTION with a copy via email to support@projectgorgon.com.&lt;br /&gt;
&lt;br /&gt;
C. Binding Arbitration&lt;br /&gt;
If you and ELDER GAME are unable to resolve a DISPUTE through informal negotiations, either you or ELDER GAME may elect to have the DISPUTE (except those Disputes expressly excluded below) finally and exclusively resolved by binding arbitration. Any election to arbitrate by one party shall be final and binding on the other. YOU UNDERSTAND AND HEREBY AGREE THAT YOU HEREBY WAIVE THE RIGHT TO SUE IN COURT AND HAVE A JURY TRIAL. You understand and hereby agree that you hereby waive the right to participate in class action proceedings against ELDER GAME and its affiliates, employees, contractors, officers, directors, vendors, and content providers. The arbitration shall be commenced and conducted under the Commercial Arbitration Rules of the American Arbitration Association (&amp;quot;AAA&amp;quot;) and, where appropriate, the AAA&#039;s Supplementary Procedures for Consumer-Related Disputes (&amp;quot;AAA Consumer Rules&amp;quot;), both of which are available at the AAA website www.adr.org. The determination of whether a DISPUTE is subject to arbitration shall be governed by the Federal Arbitration Act and determined by a court rather than an arbitrator. Your arbitration fees and your share of arbitrator compensation shall be governed by the AAA Rules and, where appropriate, limited by the AAA Consumer Rules. If such costs are determined by the arbitrator to be excessive, ELDER GAME will pay all arbitration fees and expenses. The arbitration may be conducted in person, through the submission of documents, by phone or online. The arbitrator will make a decision in writing, but need not provide a statement of reasons unless requested by a party. The arbitrator must follow applicable law, and any award may be challenged if the arbitrator fails to do so. Except as otherwise provided in this TERMS OF SERVICE, you and ELDER GAME may litigate in court to compel arbitration, stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator.&lt;br /&gt;
&lt;br /&gt;
D. Restrictions on Dispute Proceedings&lt;br /&gt;
You and ELDER GAME agree that any arbitration shall be limited to the DISPUTE between ELDER GAME and you individually. To the fullest extent permitted by law, (1) no arbitration shall be joined with any other; (2) there is no right or authority for any DISPUTE to be arbitrated on a class-action basis or to utilize class action procedures; and (3) there is no right or authority for any DISPUTE to be brought in a purported representative capacity on behalf of the general public or any other persons. You agree that maximum compensation of a lawsuit, mediation, or arbitration shall be limited to the purchase price of Project: Gorgon.&lt;br /&gt;
&lt;br /&gt;
E. Location&lt;br /&gt;
Any arbitration shall be initiated in the County of Orlando, State of Florida, United States of America. Any DISPUTE not subject to arbitration, or where no election to arbitrate has been made, shall be decided by a court of competent jurisdiction within the County of Orlando, State of Florida, United States of America, and you and ELDER GAME agree to submit to the personal jurisdiction of that court. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded.&lt;br /&gt;
&lt;br /&gt;
VIII. SECTION EIGHT: Termination&lt;br /&gt;
This TERMS OF SERVICE (and all subsequent modifications, if any) shall remain effective until terminated. Both you and ELDER GAME may terminate this TERMS OF SERVICE at any time for any reason or for no reason. Termination by ELDER GAME will be effective upon notice to you, termination or deletion of your Account, or its decision to permanently discontinue offering and/or supporting the GAME, which it may do at any time in its sole discretion. You may terminate this TERMS OF SERVICE (and, consequently, your Account, at any time by notifying ELDER GAME at support@projectgorgon.com. Upon termination of this Agreement, your right to use the ELDER GAME PRODUCTS shall immediately cease. The following provisions shall survive any termination of this Agreement: Sections VI., VII., and VIII.&lt;br /&gt;
&lt;br /&gt;
IX. SECTION NINE: General Terms&lt;br /&gt;
A. Remedies. You agree that this TERMS OF SERVICE are not intended to confer and do not confer any rights or remedies upon any person other than the parties to this TERMS OF SERVICE. You also understand and agree that this TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME Terms, including ELDER GAME’S enforcement thereof, are not intended to confer, and do not confer, any rights or remedies upon any person.&lt;br /&gt;
&lt;br /&gt;
B. Severability. If any part of this TERMS OF SERVICE is held invalid or unenforceable, that portion shall be interpreted in a manner consistent with applicable law to reflect, as nearly as possible, the original intentions of ELDER GAME, and the remaining portions shall remain in full force and effect.&lt;br /&gt;
&lt;br /&gt;
C. Waiver. The failure of ELDER GAME to exercise or enforce any right or provision of this TERMS OF SERVICE or any Elder Game Terms will not constitute a waiver of such right or provision, any such waiver being effective only if in a writing signed by ELDER GAME.&lt;br /&gt;
&lt;br /&gt;
D. Force Majeure. ELDER GAME shall not be liable for any delay or failure to perform resulting from causes outside the reasonable control of Elder Game, including, without limitation, any failure to perform hereunder due to unforeseen circumstances or cause beyond ELDER GAME’S control such as acts of God, war, terrorism, riots, embargoes, acts of civil or military authorities, fire, floods, accidents, strikes, or shortages of transportation facilities, fuel, energy, labor or materials.&lt;br /&gt;
&lt;br /&gt;
F. Governing Law. The laws of Florida, excluding its conflicts-of-law rules, govern this TERMS OF SERVICE, any other ELDER GAME TERMS, and your Account(s); and (ii) you expressly agree that exclusive jurisdiction for any claim or dispute with ELDER GAME or relating in any way to this TERMS OF SERVICE, any other ELDER GAME TERMS, your Account(s), or your use of any ELDER GAME PRODUCTS resides in the Courts of the State of Florida, and you further agree and expressly consent to the exercise of personal jurisdiction in the courts of the State of Florida in connection with any such dispute including any claim involving ELDER GAME or its affiliates, employees, contractors, officers, directors, vendors and content providers. As noted in the TERMS OF SERVICE your conduct may also be subject to other local, state, national, and international laws.&lt;br /&gt;
&lt;br /&gt;
G) Entire Agreement. These TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME TERMS constitute the entire agreement between you and ELDER GAME relating to your rights and obligations in the use of ELDER GAME PRODUCTS. If there is any conflict between these TERMS OF SERVICE, the Code of Conduct, the ELDER GAME Privacy Policy, and any other ELDER GAME TERMS, ELDER GAME shall resolve the conflict in its sole discretion.&lt;br /&gt;
&lt;br /&gt;
Project: Gorgon Code of Conduct&lt;br /&gt;
&lt;br /&gt;
Elder Game, LLC. Code of Conduct Version 1.0 Released 03/08/2018.&lt;br /&gt;
&lt;br /&gt;
PLEASE READ THIS CODE OF CONDUCT (“CODE OF CONDUCT”) CAREFULLY AND IN ITS ENTIRETY. BY CLICKING THE “ACCEPT” BUTTON AT THE END OF THE AGREEMENT OR BY USING ELDER GAME, LLC (“ELDER GAME”) PRODUCTS AND/OR SERVICES (“PRODUCTS”), SUCH AS BUT NOT LIMITED TO WEBPAGES (“WEBPAGES”), PROJECT: GORGON (“GAME”), AND THE GAME LAUNCHER (“LAUNCHER”), YOU HEREBY AGREE TO THESE TERMS AND AGREE THAT THEY ARE ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU.&lt;br /&gt;
&lt;br /&gt;
ELDER GAME strives to foster a friendly environment where you can enjoy ELDER GAME provided PRODUCTS, discuss and share ideas, give gameplay advice, role-play, and converse about any other aspect that may be interesting to other players. The community forums, website, and in-game community is at its best when participants treat everyone with respect and courtesy. Therefore, we ask that you conduct yourself in a civilized manner when participating in communications on the website, in-game, or any other ELDER GAME provided community area.&lt;br /&gt;
&lt;br /&gt;
The CODE OF CONDUCT explains what type of behavior is expected of you and what behavior that you can expect from other members of the community. Please note: the following guidelines are not exhaustive examples and may not address all manner of offensive behavior. As such, we shall have full discretion to address any behavior that we feel is inappropriate. We reserve the right to suspend or ban your access to ELDER GAME provided PRODUCTS at any time and for any reason including but not limited to your failure to abide by the ELDER GAME TERMS OF SERVICE or this CODE OF CONDUCT. By using ELDER GAME provided PRODUCTS, you explicitly agree to the ELDER GAME TERMS OF SERVICE and the CODE OF CONDUCT as presented here.&lt;br /&gt;
&lt;br /&gt;
We reserve the right to evaluate each incident on a case by case basis. The action we take may be dependent on the individual circumstances of each incident. Any information related to a TERMS OF SERVICE or CODE OF CONDUCT violation is to remain private and shall not be posted or discussed with the general public. Adverse decisions may be appealed by emailing support@projectgorgon.com with a full detailed description of the incident, but the final decision is at our discretion and is final. The ELDER GAME TERMS OF SERVICE AND CODE OF CONDUCT may change from time to time, and you agree to be bound to those changes, so check back periodically to ensure that you are aware of any changes. Your continued use of ELDER GAME provided PRODUCTS signifies your acceptance of these changes.&lt;br /&gt;
&lt;br /&gt;
The following categories of conduct are not allowed on the community forums, website, in-game or other ELDER GAME provided PRODUCTS:&lt;br /&gt;
&lt;br /&gt;
•Discrimination, Harassment, Defamation or hatred or the promotion thereof in regards to race, color, religion, creed, sex, sexual orientation, gender identity, national origin, and disability;&lt;br /&gt;
•Account Trading;&lt;br /&gt;
•Discussions or conduct related to extreme sexuality and/or violence;&lt;br /&gt;
•Real-Life Threats;&lt;br /&gt;
•Distribution of Real-Life Information;&lt;br /&gt;
•Using and/or discussing cheats, hacks, viruses, or other malicious programs;&lt;br /&gt;
•Impersonating Elder Game Staff, Developers, Moderators or volunteers;&lt;br /&gt;
•Using and/or discussing unreleased content and/or hacking data files;&lt;br /&gt;
•Using obscene, vulgar, or inappropriate language;&lt;br /&gt;
•Harassment and/or Defamation;&lt;br /&gt;
•Discussing illegal drugs and/or activities;&lt;br /&gt;
•Spamming and/or Trolling;&lt;br /&gt;
•Creating duplicate threads and/or reposting previously closed threads;&lt;br /&gt;
•Crosslinking threads;&lt;br /&gt;
•Advertising;&lt;br /&gt;
•Circumventing a Suspension and/or Ban;&lt;br /&gt;
•Discussing a Suspension and/or Ban publicly;&lt;br /&gt;
•Conduct and/or discussion that is detrimental to the community as determined solely by ELDER GAME staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PREVIOUS VERSION:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Elder Game, LLC End User License Agreement 2.0 released July 11, 2016. ==&lt;br /&gt;
PLEASE READ THIS END USER LICENSE AGREEMENT (&amp;quot;EULA&amp;quot; OR &amp;quot;AGREEMENT&amp;quot;) CAREFULLY. THIS SOFTWARE IS LICENSED, NOT SOLD. BY CLICKING THE &amp;quot;ACCEPT&amp;quot; BUTTON AT THE END OF THE AGREEMENT BELOW, OR BY PARTICIPATING IN THE GAME, OR BY USING ELDER GAME, LLD PROVIDED WEBSITES, YOU AGREE THAT THIS AGREEMENT IS ENFORCEABLE LIKE ANY WRITTEN CONTRACT SIGNED BY YOU. IF YOU DO NOT AGREE TO ALL OF THE TERMS OF THE AGREEMENT, CLICK ON THE BUTTON THAT INDICATES THAT YOU DO NOT AGREE TO ACCEPT THE TERMS OF THIS AGREEMENT (IF APPLICABLE) AND DO NOT CONTINUE THE USE OF THIS SOFTWARE OR PARTICIPATE IN THE GAME OR USE THE WEBSITE.&lt;br /&gt;
 &lt;br /&gt;
This software program, and any files that are delivered to you by Elder Game, LLC via on-line transmission or otherwise to &amp;quot;patch&amp;quot;, update, or otherwise modify the software program (the &amp;quot;Game Client&amp;quot;), as well as any printed materials and any online or electronic documentation (the &amp;quot;Manual&amp;quot;), and any and all copies and derivative works of the Game Client and Manual (collectively, with the &amp;quot;Game Client&amp;quot; and the Manual, the &amp;quot;Game Material&amp;quot;) for the game Project: Gorgon and related modules (the &amp;quot;Game&amp;quot;) is the copyrighted work of Elder Game, LLC or any of its subsidiaries and affiliates, and their licensors (collectively, &amp;quot;Elder Game&amp;quot;). Any and all uses of the Game are governed by the following (herein, collectively, &amp;quot;Elder Game, LLC Terms&amp;quot;) (i) the terms of this EULA, (ii) the Terms of Service, (iii) Elder Game&#039;s Privacy Policy, as any of the foregoing may be amended from time to time, together with any posted rules or instructions regarding a particular activity, poll, or other offering. The Terms of Service and the Elder Game Privacy Policy are incorporated herein by this reference. The Game is distributed solely for use by authorized end users according to the Elder Game Terms. Any use, reproduction, modification or distribution of the Game not expressly authorized by the terms of this EULA is expressly prohibited.&lt;br /&gt;
 &lt;br /&gt;
I.    Limited Use License&lt;br /&gt;
Subject to your agreement and continuing compliance with the Elder Game Terms, Elder Game hereby grants to you a limited, personal, nonexclusive, nontransferable, non-assignable and fully revocable license to (a) install the Game Client on one or more computers owned by you or under your legitimate control, and (b) use the Game Client in conjunction with the online service and Elder Game provided websites for your non-commercial entertainment purposes only. You must accept the Terms of Service on the Website, or, if applicable, on the next following screen to use the Game Client and to play the Game.&lt;br /&gt;
 &lt;br /&gt;
You agree that you will not, under any circumstances:&lt;br /&gt;
&lt;br /&gt;
In whole or in part, copy, photocopy, reproduce, translate, reverse engineer, derive source code from, modify, disassemble, decompile, or create derivative works based on the Game Material; provided, however, that you may make copies of the Game Client and the Manuals for personal purposes only;&lt;br /&gt;
Use cheats, automation software (bots), hacks, mods or any other unauthorized third-party software designed to modify the Game experience;&lt;br /&gt;
Exploit the Game or any of its parts, including without limitation the Game Client, for any commercial purpose, including without limitation (a) use at a cyber cafe, computer gaming center or any other location-based site; (b) for gathering in-game virtual, items or resources for sale outside the Game; or © performing in-game services in exchange for payment outside the Game, e.g., power-leveling;&lt;br /&gt;
&lt;br /&gt;
Use any unauthorized third-party software that intercepts, &amp;quot;mines&amp;quot;, or otherwise collects information from or through the Game or the Website, including without limitation any software that reads areas of RAM used by the Game to store information about a character or the game environment; provided, however, that Elder Game may, at its sole and absolute discretion, allow the use of certain third party user interfaces;&lt;br /&gt;
Modify or cause to be modified any files that are a part of the Game Client in any way not expressly authorized by Elder Game;&lt;br /&gt;
intercept, emulate or redirect the communication protocols used by Elder Game in any way, for any purpose, including without limitation unauthorized play over the internet, network play, or as part of content aggregation networks;&lt;br /&gt;
Facilitate, create or maintain any unauthorized connection to the Game or the Website, including without limitation (a) any connection to any unauthorized server that emulates, or attempts to emulate, the Website; and (b) any connection using programs or tools not expressly approved by Elder Game;&lt;br /&gt;
Sell, grant a security interest in or transfer reproductions of the Game to other parties in any way not expressly authorized herein, or rent, lease or license the Game to others.&lt;br /&gt;
 &lt;br /&gt;
II.    Elder Game Ownership&lt;br /&gt;
&amp;quot;Content&amp;quot; as used herein includes (1) software, software updates or patches, or other utilities and tools from Elder Game or its licensors (&amp;quot;Elder Game Software&amp;quot;) and (2) other software, technology, text and audio visual material, the design and appearance of the Website. The foregoing includes, without limitation, computer code, titles, objects, artifacts, characters, player character names, locations, location names, stories, story lines, dialog, catch phrases, artwork, graphics, structural or landscape designs, animations, sounds, musical compositions and recordings, audio-visual effects, character likenesses, user Accounts , and methods of operation. Content is provided by Elder Game and its licensors, and may also be contributed as User Content (see Section V.D below) by you or third parties, including other users of Elder Game Services.&lt;br /&gt;
 &lt;br /&gt;
Content on Elder Game Services is owned by Elder Game or Elder Game&#039;s third party licensors and is protected by US and International copyright, trade dress, patent, and trademark laws, international conventions, and other laws protecting intellectual property and related proprietary rights. You may not copy or download any Content from an Elder Game Service unless our terms expressly authorize you to do so.&lt;br /&gt;
 &lt;br /&gt;
You agree not to remove, obscure, or alter copyright, patent, trademark, or other proprietary rights notices affixed to Content. You may not to sell, license, distribute, copy, modify, publicly perform or display, transmit, publish, edit, adapt, create derivative works from, or otherwise make unauthorized use of Content. Elder Game reserves all rights in Elder Game owned and licensed Content that are not expressly granted to you in Elder Game Terms. You acknowledge that Elder Game and/or third-party content providers remain the owners of all materials posted on the Website and in the Game, and that you do not acquire any of those ownership rights by downloading copyrighted materials.&lt;br /&gt;
Elder Game reserves the right to use owned Content, including but not limited to, player character names, likenesses, and character data, for any purposes, including but not limited to, promotional, advertising, and marketing material.&lt;br /&gt;
 &lt;br /&gt;
Making unauthorized copies of Content found on Elder Game Services may result in the termination of your Account(s), prohibition on use of Elder Game Services, and further legal action. Content owners may take criminal or civil action against you for unauthorized use of intellectual property. You agree to indemnify and hold harmless Elder Game from any unauthorized or illegal conduct by you, or through the use of your Account, on Elder Game Services.&lt;br /&gt;
 &lt;br /&gt;
III.    Patches and Updates&lt;br /&gt;
IMPORTANT: ELDER GAME MAY FIND IT NECESSARY TO MAKE UPDATES, OR PATCHES TO THE GAME CLIENT, OR RESET CERTAIN PARAMETERS TO BALANCE GAME PLAY AND USAGE OF ELDER GAME SERVICES. THESE UPDATES OR &amp;quot;RESETS&amp;quot; MAY CAUSE YOU SETBACKS WITHIN THE GAME AND MAY AFFECT CHARACTERS, GAMES, GROUPS OR OTHER ENTITLEMENTS UNDER YOUR CONTROL. ELDER GAME RESERVES THE RIGHT TO MAKE THESE UPDATES AND IS NOT LIABLE TO YOU FOR THESE CHANGES.&lt;br /&gt;
 &lt;br /&gt;
IV.    Duration of Online Services&lt;br /&gt;
Parts of this Game are an online game that must be played over the Internet through the Launcher as provided by Elder Game. You understand and agree that the Launcher is provided by Elder Game at its discretion and may be terminated or otherwise discontinued by Elder Game pursuant to the Terms of Service.&lt;br /&gt;
 &lt;br /&gt;
V.    Consent to Monitor&lt;br /&gt;
When you play the Game, or participate in any other Elder Game Service, including the communication features on the Website, your IP address (the Internet protocol address from which you access any of the above) may be stored in our records. When the Game, or any element or module thereof, is updated or &amp;quot;patched,&amp;quot; our patch routine may check your computer to see that you have the most recent version of game-specific files; when you communicate within the Game or any communication feature in the Game or on the Website (e.g. live chat, instant message services and the like), even &amp;quot;privately&amp;quot; to another person, you do so with the understanding that those communications go through our servers, can be monitored by us. Accordingly, you have no expectation of privacy in any of those communications and, accordingly, you expressly consent to monitoring of communications that you send and receive. You may view the Elder Game Privacy Policy at our website.&lt;br /&gt;
 &lt;br /&gt;
You agree that you are responsible for the content of all communications associated with your account. In the event of unacceptable content within such communications, you understand that Elder Game may exercise its rights to remove said content and possibly initiate further action. Inappropriate language, inflammatory or combative behavior, personal attacks, threats of litigation, adult content, privacy violations, spam, and solicitations are some of the reasons that can be cause for content moderation or further action. You understand that the application of Elder Game&#039;s right to take action against these communications are at the discretion of Elder Game management, employees, and moderators. In extraordinary cases permanent actions against the user&#039;s account may be instituted. Any such permanent actions are reviewed by Elder Game management.&lt;br /&gt;
You agree that we may communicate with you via telephone, email and any similar technology for any purpose relating to the Game, and any Elder Game Service or Elder Game Software which may in the future be provided by us or on our behalf. You expressly permit Elder Game to upload CPU, operating system, video card, sound card and memory information from your computer to analyze and optimize your Game experience, improve and maintain the Game and/or provide you with customer service. In the event that the Game detects an unauthorized third party program, (a) the Game may communicate information back to us, including without limitation your Account username, details about the unauthorized third party program detected and the activities or functions performed thereby, and/or (b) we may exercise any or all of its rights and remedies under the Elder Game Terms without prior notice to the user(s) linked to such unauthorized third party program.&lt;br /&gt;
 &lt;br /&gt;
VI.    Disclaimers &amp;amp; Indemnification&lt;br /&gt;
A.    Limitations on Warranty &amp;amp; Liability&lt;br /&gt;
TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU EXPRESSLY AGREE THAT THE USE OF THE GAME, THE WEBSITE, OR ANY OTHER ELDER GAME SERVICES, ELDER GAME SOFTWARE, AND THE INTERNET IS AT YOUR SOLE RISK. ELDER GAME SERVICES, ELDER GAME SOFTWARE, ELDER GAME&#039;S PRODUCTS AND THIRD-PARTY SERVICES AND PRODUCTS ARE PROVIDED ON AN &amp;quot;AS IS&amp;quot; AND &amp;quot;AS AVAILABLE&amp;quot; BASIS FOR YOUR USE, WITHOUT WARRANTIES OF ANY KIND, EITHER EXPRESS OR IMPLIED, UNLESS SUCH WARRANTIES MAY NOT BE EXCLUDED BY LAW. ELDER GAME PROVIDES ELDER GAME SERVICES ON A COMMERCIALLY REASONABLE BASIS AND DOES NOT WARRANT MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE OR THAT YOU WILL BE ABLE TO ACCESS OR USE ELDER GAME SERVICES AT TIMES OR LOCATIONS OF YOUR CHOOSING, OR THAT ELDER GAME WILL HAVE ADEQUATE CAPACITY FOR ELDER GAME SERVICES AS A WHOLE OR IN ANY SPECIFIC GEOGRAPHIC AREA. USE OF THE WEBSITE, INCLUDING, WITHOUT LIMITATION, ALL COMMUNICATION FEATURES OF THE WEBSITE, IS AT YOUR SOLE RISK TO THE MAXIMUM EXTENT PERMITTED BY APPLICABLE LAW, YOU ACKNOWLEDGE AND AGREE THAT YOUR SOLE AND EXCLUSIVE REMEDY FOR ANY DISPUTE WITH ELDER G AME OR ITS LICENSORS IS TO STOP USING ELDER GAME SERVICES, AND TO CANCEL YOUR ELDER GAME ACCOUNT. YOU ACKNOWLEDGE AND AGREE THAT ELDER GAME, ITS LICENSORS AND AFFILIATES ARE NOT LIABLE FOR ANY ACT OR FAILURE TO ACT BY THEM OR ANY OTHER PERSON REGARDING CONDUCT, COMMUNICATION OR CONTENT ON ANY ELDER GAME SERVICES OR USE OF ELDER GAME SOFTWARE. IN NO CASE SHALL ELDER GAME OR ITS LICENSORS, AFFILIATES&#039;, EMPLOYEES&#039;, OFFICERS&#039;, OR DIRECTORS&#039; (COLLECTIVELY, &amp;quot;ELDER GAME AFFILIATES&amp;quot;) LIABILITY TO YOU EXCEED THE AMOUNT THAT YOU PAID TO ELDER GAME FOR ELDER GAME SERVICES. IN NO CASE SHALL ELDER GAME OR ELDER GAME AFFILIATES BE LIABLE FOR DIRECT, GENERAL, INCIDENTAL, SPECIAL. OR CONSEQUENTIAL DAMAGES, INCLUDING LOSS OF PROFIT OR REVENUES, ARISING FROM YOUR USE OF ELDER GAME SERVICES, ELDER GAME SOFTWARE, THE INTERNET OR FOR ANY OTHER CLAIM RELATED IN ANY WAY TO YOUR USE OF ELDER GAME SERVICES OR ACCOUNTS. BECAUSE SOME STATES OR JURISDICTIONS DO NOT ALLOW THE EXCLUSION OR THE LIMITATION OF LIABILITY FOR CONSEQUENTIAL OR INCIDENTAL DAMAGES, IN SUCH STATES OR JURISDICTIONS, ELDER GAME&#039;S AND ELDER GAME AFFILIATES&#039; LIABILITY SHALL BE LIMITED TO THE FULLEST EXTENT PERMITTED BY LAW. ELDER GAME DOES NOT ENDORSE, WARRANT OR GUARANTEE ANY THIRD PARTY PRODUCT OR SERVICE OFFERED THROUGH ELDER GAME AND WILL NOT BE A PARTY TO OR IN ANY WAY BE RESPONSIBLE FOR MONITORING ANY TRANSACTION BETWEEN YOU AND THIRD-PARTY PROVIDERS OF PRODUCTS OR SERVICES.&lt;br /&gt;
 &lt;br /&gt;
B.    Indemnification&lt;br /&gt;
Upon Elder Game&#039;s request, you agree to defend, indemnify and hold harmless Elder Game and its affiliates, employees, contractors, officers, directors, vendors, and content providers from all liabilities, claims and expenses, including attorneys&#039; fees, that arise from a breach of these Terms of Service, or any other Elder Game Terms, for which you are responsible or in connection with your distribution of any Content on or through Elder Game Services. Without limiting the generality of the foregoing, you agree to indemnify and hold Elder Game harmless for any improper or illegal use of your Account, including the illegal or improper use of your Account by someone to whom you have given permission to use your Account. You agree that you will be personally responsible for your use of Elder Game Services and for all of your communication and activity on Elder Game Services, including any User Content you contribute, and that you will indemnify and hold harmless Elder Game, its affiliates, employees, officers, and directors from any liability or damages arising from your conduct on Elder Game Services, including any User Content that you contribute.&lt;br /&gt;
 &lt;br /&gt;
Elder Game reserves the right, at its own expense, to assume the exclusive defense and control of any matter otherwise subject to indemnification by you. In that event, you shall have no further obligation to provide indemnification to Elder Game in that matter.&lt;br /&gt;
 &lt;br /&gt;
VII.    Disputes &amp;amp; Binding Arbitration&lt;br /&gt;
A.    Equitable Remedies&lt;br /&gt;
You hereby acknowledge and agree that Elder Game would suffer irreparable harm if this EULA or any of the Elder Game Terms were not specifically enforced. Consequently, in addition to such monetary and other relief as may be recoverable at law, you agree that Elder Game shall be entitled to specific performance or other injunctive relief, without bond, other security, or proof of damages, as remedy for any breach or threatened breach of this EULA or any other Elder Game Terms. Additionally, in the event any legal or administrative action or proceeding is brought by either party in connection with this EULA or the Elder Game Terms and consistent with the terms of this Section, the prevailing party in such action or proceeding shall be entitled to recover from the other party all the costs, attorneys&#039; fees and other expenses incurred by such prevailing party as the result of the action or proceeding.&lt;br /&gt;
 &lt;br /&gt;
B.    Informal Negotiations&lt;br /&gt;
To expedite resolution and control the cost of any dispute, controversy or claim related to this EULA or any other Elder Game Terms (&amp;quot;Dispute&amp;quot;), you and Elder Game agree to first attempt to negotiate any Dispute (except those Disputes expressly provided below) informally for at least 30 days before initiating any arbitration or court proceeding. Such informal negotiations commence upon written notice from one person to the other. Elder Game will send its notice to your billing address (if provided) and email you a copy to the email address you have provided to us. You agree to send your notice to Elder Game, 304 S. Jones Blvd #743, Las Vegas NV 89107 Attn: DISPUTE RESOLUTION with a copy via email to support@projectgorgon.com. &lt;br /&gt;
 &lt;br /&gt;
C.    Binding Arbitration&lt;br /&gt;
If you and Elder Game are unable to resolve a Dispute through informal negotiations, either you or Elder Game may elect to have the Dispute (except those Disputes expressly excluded below) finally and exclusively resolved by binding arbitration. Any election to arbitrate by one party shall be final and binding on the other. YOU UNDERSTAND AND HEREBY AGREE THAT YOU HEREBY WAIVE THE RIGHT TO SUE IN COURT AND HAVE A JURY TRIAL. The arbitration shall be commenced and conducted under the Commercial Arbitration Rules of the American Arbitration Association (&amp;quot;AAA&amp;quot;) and, where appropriate, the AAA&#039;s Supplementary Procedures for Consumer Related Disputes (&amp;quot;AAA Consumer Rules&amp;quot;), both of which are available at the AAA website www.adr.org. The determination of whether a Dispute is subject to arbitration shall be governed by the Federal Arbitration Act and determined by a court rather than an arbitrator. Your arbitration fees and your share of arbitrator compensation shall be governed by the AAA Rules and, where appropriate, limited by the AAA Consumer Rules. If such costs are determined by the arbitrator to be excessive, Elder Game will pay all arbitration fees and expenses. The arbitration may be conducted in person, through the submission of documents, by phone or online. The arbitrator will make a decision in writing, but need not provide a statement of reasons unless requested by a party. The arbitrator must follow applicable law, and any award may be challenged if the arbitrator fails to do so. Except as otherwise provided in this EULA, you and Elder Game may litigate in court to compel arbitration, stay proceeding pending arbitration, or to confirm, modify, vacate or enter judgment on the award entered by the arbitrator. &lt;br /&gt;
 &lt;br /&gt;
D.    Restrictions on Dispute Proceedings&lt;br /&gt;
You and Elder Game agree that any arbitration shall be limited to the Dispute between Elder Game and you individually. To the fullest extent permitted by law, (1) no arbitration shall be joined with any other; (2) there is no right or authority for any Dispute to be arbitrated on a class-action basis or to utilize class action procedures; and (3) there is no right or authority for any Dispute to be brought in a purported representative capacity on behalf of the general public or any other persons. You  agree that maximum compensation of a lawsuit, mediation, or arbitration shall be limited to the purchase price of Project: Gorgon.&lt;br /&gt;
 &lt;br /&gt;
E.    Location&lt;br /&gt;
Any arbitration shall be initiated in the County of Orlando, State of Florida, United States of America. Any Dispute not subject to arbitration, or where no election to arbitrate has been made, shall be decided by a court of competent jurisdiction within the County of Orlando, State of Florida, United States of America, and you and Elder Game agree to submit to the personal jurisdiction of that court. The application of the United Nations Convention on Contracts for the International Sale of Goods is expressly excluded.&lt;br /&gt;
 &lt;br /&gt;
VIII.    Termination&lt;br /&gt;
This EULA (and all subsequent modifications, if any) shall remain effective until terminated. Both you and Elder Game may terminate this EULA at any time for any reason or for no reason. Termination by Elder Game will be effective upon notice to you, termination or deletion of your Account, or its decision to permanently discontinue offering and/or supporting the Game, which it may do at any time in its sole discretion. You may terminate this EULA (and, consequently, your Account, at any time by notifying Elder Game at support@projectgorgon.com. Upon termination of this Agreement, your right to use the Elder Game Services shall immediately cease. The following provisions shall survive any termination of this Agreement: Sections IV; V.A, B, D, and E; VII. , VIII, and X.&lt;br /&gt;
 &lt;br /&gt;
IX.    General Terms&lt;br /&gt;
 &lt;br /&gt;
A. Remedies. You agree that this EULA are not intended to confer and do not confer any rights or remedies upon any person other than the parties to this EULA. You also understand and agree that this EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms, including Elder Game&#039;s enforcement thereof, are not intended to confer, and do not confer, any rights or remedies upon any person.&lt;br /&gt;
 &lt;br /&gt;
B. Severability. If any part of this EULA or the Elder Game Terms is held invalid or unenforceable, that portion shall be interpreted in a manner consistent with applicable law to reflect, as nearly as possible, the original intentions of Elder Game, and the remaining portions shall remain in full force and effect.&lt;br /&gt;
 &lt;br /&gt;
C. Waiver. The failure of Elder Game to exercise or enforce any right or provision of this EULA or any Elder Game Terms will not constitute a waiver of such right or provision, any such waiver being effective only if in a writing signed by Elder Game.&lt;br /&gt;
 &lt;br /&gt;
D. Force Majeure. Elder Game shall not be liable for any delay or failure to perform resulting from causes outside the reasonable control of Elder Game, including, without limitation, any failure to perform hereunder due to unforeseen circumstances or cause beyond Elder Game&#039;s control such as acts of god, war, terrorism, riots, embargoes, acts of civil or military authorities, fire, floods, accidents, strikes, or shortages of transportation facilities, fuel, energy, labor or materials.&lt;br /&gt;
 &lt;br /&gt;
F. Governing Law. The laws of Florida, excluding its conflicts-of-law rules, govern this EULA, any other Elder Game Terms, and your Account(s); and (ii) you expressly agree that exclusive jurisdiction for any claim or dispute with Elder Game or relating in any way to this EULA, any other Elder Game Terms, your Account(s), or your use of any Elder Game Services resides in the Courts of the State of Florida, and you further agree and expressly consent to the exercise of personal jurisdiction in the courts of the State of Florida in connection with any such dispute including any claim involving Elder Game or its affiliates, employees, contractors, officers, directors, vendors and content providers. As noted in the Terms of Service, your conduct may also be subject to other local, state, national, and international laws.&lt;br /&gt;
 &lt;br /&gt;
G) Entire Agreement. This EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms constitute the entire agreement between you and Elder Game relating to your rights and obligations in the use of Elder Game Services. If there is any conflict between this EULA, the Terms of Service, the Elder Game Privacy Policy, and any other Elder Game Terms, Elder Game shall resolve the conflict in its sole discretion.&lt;br /&gt;
You must be 13 years or older to register. Any post in violation of the Code of Conduct can be removed without warning and your account is subject to being banned.&lt;br /&gt;
&lt;br /&gt;
==End User License Agreement - January 16, 2016 ==&lt;br /&gt;
[[File:EULA1.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA2.png]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA3.png ]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA4.png ]]&lt;br /&gt;
&lt;br /&gt;
[[File:EULA5.png ]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Main_Page&amp;diff=38361</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Main_Page&amp;diff=38361"/>
		<updated>2019-03-03T17:48:42Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=&lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#c80000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;The wiki is no longer experiencing email related trouble. Everyone should be able to confirm their accounts, reset passwords, and perform other previously broken tasks!&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| style=&amp;quot;width:100%; align:center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:25%;&amp;quot; |&lt;br /&gt;
&amp;lt;div style=&amp;quot;font-weight:bold;font-size:15px;padding:0 0 0.5em;&amp;quot;&amp;gt;Welcome to the Project Gorgon Wiki&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0 0 1em&amp;quot;&amp;gt;&amp;lt;!-- we do this to have a nicer spacing than default --&amp;gt;&lt;br /&gt;
This wiki is dedicated to [http://projectgorgon.com/ Project Gorgon]. A sandbox MMORPG in development by Eric Heimburg and Sandra Powers. This game is not your typical MMO and features many innovative ideas such as morphing into animals and a unique, intricate combat system.&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;p style=&amp;quot;margin:0 0 1em&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#484;&amp;quot;&amp;gt;&#039;&#039;&#039;Latest game update: &amp;lt;dpl&amp;gt;&lt;br /&gt;
 category       = Game updates&lt;br /&gt;
 ordermethod    = title&lt;br /&gt;
 order          = descending&lt;br /&gt;
 count          = 1&lt;br /&gt;
 replaceintitle = /Game updates\//,&lt;br /&gt;
 format         = ,[[%PAGE%|²{ #time: j F Y | %TITLE% }²]],&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&#039;&#039;&#039; ([[Game updates|archive]])&amp;lt;/span&amp;gt;&amp;lt;!-- &#039;&#039;&#039;The game is currently in Alpha and new content is being added very frequently.&#039;&#039;&#039;--&amp;gt;&lt;br /&gt;
&amp;lt;/p&amp;gt;&lt;br /&gt;
: &#039;&#039;&#039;[https://forum.projectgorgon.com/blog.php Developer&#039;s Blog]&#039;&#039;&#039; &lt;br /&gt;
: &#039;&#039;&#039;[http://projectgorgon.com/ Official Website]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[http://forum.projectgorgon.com/ Official Forum]&#039;&#039;&#039;&lt;br /&gt;
: &#039;&#039;&#039;[[EULA]] &amp;amp; [[Code of Conduct]]&#039;&#039;&#039;&lt;br /&gt;
| [[File:Project Gorgon (logo with dropshadow).png|800px|center|]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Table of gameplay information --&amp;gt;&lt;br /&gt;
{| style=&amp;quot;width:100%;&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;0&amp;quot;&lt;br /&gt;
| style=&amp;quot;width:334px; position:relative; vertical-align:top; background:#1e1615ff; border-style:solid;border-color:#423930; border-width:1px; border-radius:10px; padding:1px;color:#ffffff;&amp;quot; |&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hd&amp;quot;&amp;gt;[[File:Main Page Headers Bg.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hdt&amp;quot;&amp;gt;Gameplay&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;block2&amp;quot; style=&amp;quot;padding:9px;&amp;quot;&amp;gt;&lt;br /&gt;
; Running the game&lt;br /&gt;
: [[User interface]] • [[Controls]] • [[User Interface#The_Chat_Window|Chat commands]]&lt;br /&gt;
&lt;br /&gt;
; Basics&lt;br /&gt;
: [[Races]] • [[Combat]] • [[Armor]] • [[Level]] • [[Favor]] • [[Hang Out]] • [[Metabolism]] • [[Curse]] • [[Guilds]] • [[Guild Quests]]&lt;br /&gt;
&lt;br /&gt;
; Economy&lt;br /&gt;
: [[Items]] • [[Storage]] • [[Consignment|Consignment sales]] • [[Redeem]]&lt;br /&gt;
&lt;br /&gt;
; [[Council Lands|World]]&lt;br /&gt;
: [[Zones]] • [[Dungeons]] • [[Quests]] • [[Crown Quests]]&lt;br /&gt;
&lt;br /&gt;
; NPCs &lt;br /&gt;
: [[:Category:NPCs|All NPCs]] • [[:Category:Skill Trainer|Skill trainers]]&lt;br /&gt;
: [[:Category:Creatures|Creatures]] • [[:Category:Bosses|Bosses]] &lt;br /&gt;
&lt;br /&gt;
; Advanced&lt;br /&gt;
: [[Words of Power]] • [[Augmentation]]&lt;br /&gt;
: [[Hardcore Mode]] • [[Transmutation]]&lt;br /&gt;
: [[Level Up Rewards]]&lt;br /&gt;
&lt;br /&gt;
; [[:Category:Guides|Guides]]&lt;br /&gt;
: [[General gameplay tips|&amp;lt;span style=&amp;quot;color:#484;font-weight:bold&amp;quot;&amp;gt;New players guide&amp;lt;/span&amp;gt;]] • [[Making Money]]&lt;br /&gt;
: [[Merchants]] • [[Bartering]] • [[Gifting]]&lt;br /&gt;
: [[Belt|Lucky Belts]] • [[Haste|Sprint speed]]&lt;br /&gt;
: [[GorgonEye]]&lt;br /&gt;
: [[How to Report a Client Crash|&amp;lt;span style=&amp;quot;color:maroon;font-weight:bold&amp;quot;&amp;gt;How to Report a Client Crash&amp;lt;/span&amp;gt;]]&lt;br /&gt;
: [[Project Gorgon Wiki:How to help|&amp;lt;span style=&amp;quot;color:#484;font-weight:bold&amp;quot;&amp;gt;New Editors &amp;amp; How to help Guide&amp;lt;/span&amp;gt;]]&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Table for skills --&amp;gt;&lt;br /&gt;
| style=&amp;quot;width:640px; position:relative; vertical-align:top; background:#1e1615ff; border:1px solid#423930;border-radius:10px; padding:1px;&amp;quot; |&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hd&amp;quot;&amp;gt;[[File:Main Page Headers Bg.png]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;gg-tbl-hdt&amp;quot;&amp;gt;[[Skills]]&amp;lt;/div&amp;gt;&lt;br /&gt;
  &amp;lt;div class=&amp;quot;block2&amp;quot; style=&amp;quot;padding:9px;&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;gg-light-bullets&amp;quot; style=&amp;quot;width:100%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Combat_Skills|Combat Skills]] !! [[:Category:Beast_Skills|Beast Skills]] !! [[:Category:Trade_Skills|Trade Skills]] !! [[:Category:Other_Skills|Other Skills]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Combat Skills&lt;br /&gt;
notcategory = Beast Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Beast Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Trade Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&lt;br /&gt;
| width=&amp;quot;25%&amp;quot; valign=&amp;quot;top&amp;quot; |&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Other Skills&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
  &amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Content]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=A Note About SPOILERS !&lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#c80000; font-weight:bold;&amp;quot;&amp;gt;By using this wiki you are depriving yourself of the experience of the very essence of this game: &#039;&#039;&#039;exploration and discovery&#039;&#039;&#039;.&amp;lt;br/&amp;gt;&lt;br /&gt;
When looking through articles, some things will be hidden by a &#039;&#039;&#039;Spoiler!&#039;&#039;&#039; button. Many things will not. Tread carefully.&amp;lt;br/&amp;gt;&lt;br /&gt;
Please be aware that not all content is recorded in this Wiki, quite a bit is outdated, and we&#039;re a small team working to get everything updated. Some things, such as zone levels, are just suggestions.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Ambox&lt;br /&gt;
|border=blue&lt;br /&gt;
|type=We are maintaining [[Special:Statistics|{{NUMBEROFARTICLES}}]] [[Special:Allpages|articles]] • &amp;lt;b&amp;gt;Help wanted&amp;lt;/b&amp;gt; !&lt;br /&gt;
|info=As such if you like to help-out&amp;lt;sup&amp;gt;([[Special:Userlogin|Register]])&amp;lt;/sup&amp;gt; check the following pages:&amp;lt;br/&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;[[Project Gorgon Wiki:How to help|&amp;lt;span style=&amp;quot;color:#484&amp;quot;&amp;gt;How to help&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; • [[Project Gorgon Wiki:Formatting|Guidelines]] • [[Special:Recentchanges|Recent changes]] • [[Special:Newpages|New pages]] • [[Special:Wantedpages|Missing pages]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Sword&amp;diff=19771</id>
		<title>Sword</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Sword&amp;diff=19771"/>
		<updated>2017-01-23T23:08:20Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Sword&lt;br /&gt;
|image            = [[File:Sword_skill.png|300px]]&lt;br /&gt;
|caption          =&lt;br /&gt;
|skilltype        = Combat Skill &amp;lt;!-- Combat Skill, Trade Skill, Beast Skill (EX: Beast Speech, but NOT Lycanthropy), Other Skill (Used for skills that don&#039;t fit the other categories) --&amp;gt;&lt;br /&gt;
|maxlevel         = 60 &amp;lt;!-- List without bonus levels --&amp;gt;&lt;br /&gt;
|req              =  &amp;lt;!-- Any other skills needed to gain this skill --&amp;gt;&lt;br /&gt;
|skilltrainers    = [[Nelson Ballard]], [[Malvol]], [[Janet Lews]] &amp;lt;!-- List skill trainers, 3 max --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|&lt;br /&gt;
Expertise with swords, rapiers, and the like. Swords are very damaging and can reduce an opponent&#039;s rage.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Sword&#039;&#039;&#039; is typically one of the first combat skills a new player finds, along with [[Unarmed]]. Predictably, it requires a sword to be equipped in your main hand. Sword focuses on damage and rage reduction, with a side of armor shred. A well-geared swordsman can completely block a monster from using Rage attacks!&lt;br /&gt;
&lt;br /&gt;
[[Calligraphy]] serves as the secondary skill for Sword, and provides various sword combos and special insights.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Expertise with swords, rapiers, and the like. Swords are very damaging, and can reduce an opponent&#039;s Rage.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* New players learn/obtain Sword by picking up the starting backpack on [[Anagoge]]&lt;br /&gt;
&lt;br /&gt;
* [[Nelson Ballard]] teaches Flashing Strike 1-4 and Precision Pierce 1-4&lt;br /&gt;
&lt;br /&gt;
* [[Malvol]] teaches Decapitate 1-3, Thrusting Blade 1-3, and Heart Piercer 1-4&lt;br /&gt;
&lt;br /&gt;
* [[Janet Lews]] will unlock levels 51-60 and teaches level 51+ abilities&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Connected Skills==&lt;br /&gt;
&#039;&#039;&#039;Sub-Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&#039;&#039;&#039;Secondary Skills:&#039;&#039;&#039;&lt;br /&gt;
* [[Calligraphy]]&lt;br /&gt;
: Calligraphy is Sword&#039;s secondary skill. Every time you level Calligraphy, you will learn a new recipe. Performing these recipes will give you a combo: if you execute that combo, it will have some extra effect. For example, the first recipe is &amp;quot;Pain: If you execute SwordSlash + SwordSlash + ManyCuts in that order, the final step deals 5 extra damage.&amp;quot; Some recipes have passive insights that will be applied for the duration - Pain+ increases all your Direct Slashing damage by 1.&lt;br /&gt;
&lt;br /&gt;
: The duration of Calligraphy effects can be extended by performing them on Calligraphy Benches, learned through [[Carpentry]].&lt;br /&gt;
&#039;&#039;&#039;Related Skills:&#039;&#039;&#039;&lt;br /&gt;
* None&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Basic Abilities==&lt;br /&gt;
As you level {{msg:BASEPAGENAME}}, you will learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword Slash&#039;&#039;&#039; (1-4) || 0/12/33/47 || Level Up || Attack with a sword. || Slashing ||  Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parry&#039;&#039;&#039; (1-4) || 1/18/35/45 || Level Up || Defensive maneuver that diminishes enemy&#039;s Rage and weakens their next attack. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Many Cuts&#039;&#039;&#039; (1-4) || 3/15/27/40 || Level Up || A flurry of attacks that leave the enemy disoriented and disheveled. || Slashing ||  Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wind Strike&#039;&#039;&#039; (1-4) || 5/20/36/48 || Level Up || A flurry of attacks that does extra damage to vulnerable targets, and creates an opening for your next attack to be more successful. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Riposte&#039;&#039;&#039; (1-4) || 7/16/28/39 || Scrolls || Defensive maneuver that diminishes enemy&#039;s Rage. For combos that require Parry, you can use Riposte instead. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finishing Blow&#039;&#039;&#039; (1-3) || 7/30/50 || Level Up || A slow horrific cut across the midsection. || Slashing ||  Nice Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Precision Pierce&#039;&#039;&#039; (1-4) || 8/19/33/44 || [[Nelson Ballard]], Scrolls || A carefully-aimed attack that bypasses armor entirely. || Piercing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Debilitating Blow&#039;&#039;&#039; (1-3) || 9/28/43 || Level Up || Attack the target&#039;s offense, leaving them less able to deal damage. || Slashing ||  Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hacking Blade&#039;&#039;&#039; (1-3) || 10/31/49 || Level Up || Cut deep, causing the target to bleed. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flashing Strike&#039;&#039;&#039; (1-3) || 13/34/45 || [[Nelson Ballard]] || A solemn strike that does extra damage to undead. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Decapitate&#039;&#039;&#039; (1-3) || 15/30/50 || [[Malvol]] || A devastating attack. || Slashing || n Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Thrusting Blade&#039;&#039;&#039; (1-3) || 18/33/48 || [[Malvol]] || A quick attack. For equipment and combos that require Sword Slash, you can use Thrusting Blade instead. || Piercing ||  Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heart Piercer&#039;&#039;&#039; (1-4) || 20/30/40/50 || [[Malvol]] || Surprise the target with a stab to the chest, turning their Rage into pain. || Piercing || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== {{msg:BASEPAGENAME}} Advanced Abilities===&lt;br /&gt;
Upon reaching higher levels, advanced swordsmen may learn the following abilities:&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;width:100%; border:1px solid silver;margin:0 0 1em;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;3&amp;quot; rules=all&lt;br /&gt;
|- style=&amp;quot;background: #ec81bf;&amp;quot;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:200px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Ability&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:80px;&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Req. Level&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Learn From&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:800px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Description&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
! align=&amp;quot;left&amp;quot; style=&amp;quot;width:120px&amp;quot; | &amp;lt;span style=&amp;quot;cursor: pointer;&amp;quot;&amp;gt;&#039;&#039;&#039;Damage Type&#039;&#039;&#039;&amp;lt;/span&amp;gt; &lt;br /&gt;
! align=&amp;quot;left&amp;quot; | &#039;&#039;&#039;Ability Type&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Riposte&#039;&#039;&#039; 5 || 51 || [[Janet Lews]] || Defensive maneuver that diminishes enemy&#039;s Rage. For combos that require Parry, you can use Riposte instead. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Many Cuts&#039;&#039;&#039; 5 || 52 || [[Janet Lews]] || A flurry of attacks that leave the enemy disoriented and disheveled. || Slashing || Core Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flashing Strike&#039;&#039;&#039; 4 || 54 || [[Janet Lews]] || A solemn strike that does extra damage to undead. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Precision Pierce&#039;&#039;&#039; 5 || 55 || [[Janet Lews]] || A carefully-aimed attack that bypasses armor entirely. || Piercing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Debilitating Blow&#039;&#039;&#039; 4 || 56 || [[Janet Lews]] || Attack the target&#039;s offense, leaving them less able to deal damage. || Slashing || Signature Debuff&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Parry&#039;&#039;&#039; 5 || 57 || [[Janet Lews]] || Defensive maneuver that diminishes enemy&#039;s Rage and weakens their next attack. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Wind Strike&#039;&#039;&#039; 5 || 58 || [[Janet Lews]] || A flurry of attacks that does extra damage to vulnerable targets, and creates an opening for your next attack to be more successful. || Slashing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Sword Slash&#039;&#039;&#039; 5 || 59 || [[Janet Lews]] || Attack with a sword. || Slashing || Basic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Heart Piercer&#039;&#039;&#039; 5 || 60 || [[Janet Lews]] || Surprise the target with a stab to the chest, turning their Rage into pain. || Piercing || &lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Decapitate&#039;&#039;&#039; 4 || 61 || [[Janet Lews]] || A devastating attack. || Slashing || Epic Attack&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Finishing Blow&#039;&#039;&#039; 4 || 62 || [[Janet Lews]] || A slow horrific cut across the midsection. || Slashing || Nice Attack&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Abilities}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&amp;lt;Add list of Calligraphy combos here&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Equipment===&lt;br /&gt;
&amp;lt;!-- Special equipment that is intended to be used by the skill goes here, including belts. --&amp;gt;&lt;br /&gt;
{{belt|Lucky Belt of the Swordsman}} increases Base Damage dealt with Sword by 8%. Can be created with [[Toolcrafting]] 16.&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Swordsman}} increases Base Damage dealt with Sword and [[Shield]] combat skills by 6%. Can be bought from [[Joeh]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Gladiator}} increases damage dealt with Sword and [[Psychology]] combat skills by 6%. Can be bought from [[Joeh]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Hunter}} increases damage dealt with Sword and [[Archery]] combat skills by 6%. Can be bought from [[Elahil]].&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Feral Intendant}} increases damage dealt with Sword and [[Animal Handling]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{belt|Lucky Belt of the Wise Duelist}} increases damage dealt with Sword and [[Mentalism]] combat skills by 6%. Can be found through rare drops and chests.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Treasure Effects}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&#039;&#039;&#039;Write a little about this history of the skill, or things that don&#039;t belong in above areas&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Transmutation&amp;diff=19262</id>
		<title>Transmutation</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Transmutation&amp;diff=19262"/>
		<updated>2017-01-18T02:57:12Z</updated>

		<summary type="html">&lt;p&gt;Greyfyn: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt; [[File:Table.PNG|200px|thumb|right|a transmutation table]]&lt;br /&gt;
{{Quote|&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Along with [[Augmentation]] and [[Shamanic Infusion]], &#039;&#039;&#039;Transmutation&#039;&#039;&#039; forms the mechanism for enchanting gear in Project Gorgon. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transmutation&#039;&#039;&#039; is a skill learned from [[Makara]]. Through the use of strange phlogistons, it allows you to change a mod (treasure effect) on a piece of gear. Doing so will [[attune]] the item to you and reduce its durability. But don&#039;t worry! You can sacrifice prisms to restore durability. &lt;br /&gt;
&lt;br /&gt;
Makara is located slightly off of the default map in Ilmari desert. Because the map does not yet have a graphic, Makara is currently located at a place due south of the space between the words &amp;quot;No&amp;quot; and &amp;quot;Map&amp;quot; on where the map says &amp;quot;No Map Available&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Transmutation&#039;&#039;&#039; versus &#039;&#039;&#039;Augmentation&#039;&#039;&#039;: Transmutation lets you &#039;&#039;&#039;change&#039;&#039;&#039; the treasure effects (mods) on your gear, whereas Augmentation lets you &#039;&#039;&#039;add&#039;&#039;&#039; one additional treasure effect (mod) to a piece of gear. With Transmutation you &#039;&#039;distill&#039;&#039; items into phlogiston and use a transmutation table to make changes. With Augmentation you &#039;&#039;decompose&#039;&#039; items into beads and baubles in order to extract a mod from one item and place it on a different item.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The transmutation process summarized:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 1&#039;&#039;&#039;) First, using Transmutation recipes, you &amp;quot;distill&amp;quot; pieces of gear that you don&#039;t need into &amp;quot;phlogiston&amp;quot; (these items are destroyed - so make sure you only distill items you don&#039;t want!)&lt;br /&gt;
* Note that distilling items yields different qualities of phlogiston: shoddy, rough, crude, decent, and nice. Depending on the level of the item you want to transmute/change, you will need a particular type. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 2&#039;&#039;&#039;) After you have enough phlogiston saved up, you go to a transmutation table (one is located near Marna in Serbule and another in Rahu). The table will prompt you for the item that you want to enchant/change.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 3&#039;&#039;&#039;) You will then be able to view which treasure effects (mods) you can change, as well as the amount of phlogiston one &amp;quot;re-roll&amp;quot; change will require. Generally, you can choose to re-roll to a &#039;&#039;&#039;generic mod&#039;&#039;&#039; (+ armor, health, inventory etc.) OR a &#039;&#039;&#039;class-specific mod&#039;&#039;&#039; (fire magic, necromancy, psychology, etc.)&lt;br /&gt;
* When you roll a mod, it is RANDOMLY chosen from a fixed pool of mods available for each gear slot. You can visit [[www.gorgonexplorer.com]] (spoilers) for a player-run database of every mod to really customize and perfect your build. They are also available on the wiki at &amp;quot;/wiki/&amp;lt;skill name&amp;gt;/Treasure_Effects&amp;quot;. Example: [[Fire Magic/Treasure Effects|Fire Magic]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Step 4&#039;&#039;&#039;) For each change you make, your item&#039;s durability will be reduced by 20-25%. All items start with 100% durability, so you basically get 4-5 transmutation table rolls before you need to repair the item. *** &#039;&#039;&#039;You can still use/equip the item even if it has 0% durability&#039;&#039;&#039;; you just won&#039;t be able to use the transmutation table again to make further changes until you repair the item.&lt;br /&gt;
* The &amp;quot;Repair&amp;quot; durability recipes require prisms (see Augmentation for more info on acquiring prisms) and you can only repair an item a certain amount of times per week.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Magic Table Locations==&lt;br /&gt;
; [[Serbule]]&lt;br /&gt;
: Located in [[Marna]]&#039;s shop.&lt;br /&gt;
; [[Ilmari]]&lt;br /&gt;
: Located in [[Makara|Makara&#039;s]] &amp;quot;house.&amp;quot;&lt;br /&gt;
; [[Rahu]]&lt;br /&gt;
: Located in the City of Rahu, look for the building housing the Community Library.&lt;br /&gt;
&lt;br /&gt;
==Transmutation Costs==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! General Power !! Skill-Specific Power&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 0 - 10&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Shoddy Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Shoddy Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 15 - 25&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Rough Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Rough Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 30 - 40&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Crude Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Crude Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 45 - 55&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Decent Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Decent Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;b&amp;gt;Item level 60&amp;lt;/b&amp;gt; || style=&amp;quot;text-align: center;&amp;quot; | 10x Nice Phlogistons&amp;lt;br&amp;gt;20% Durability || style=&amp;quot;text-align: center;&amp;quot; | 20x Nice Phlogistons&amp;lt;br&amp;gt;25% Durability&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Recipes==&lt;br /&gt;
{{:Transmutation Recipes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Trade Skills]]&lt;/div&gt;</summary>
		<author><name>Greyfyn</name></author>
	</entry>
</feed>