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	<id>https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KayJay</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=KayJay"/>
	<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/wiki/Special:Contributions/KayJay"/>
	<updated>2026-09-27T21:41:06Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.45.3</generator>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Foraging/Level_Up_Rewards&amp;diff=281343</id>
		<title>Foraging/Level Up Rewards</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Foraging/Level_Up_Rewards&amp;diff=281343"/>
		<updated>2026-08-03T18:52:23Z</updated>

		<summary type="html">&lt;p&gt;KayJay: /* Foraging Level Up Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;[[Category:Level Up Rewards]]Also see: [[Foraging/Stat Bonuses]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==[[Foraging/Level Up Rewards|Foraging Level Up Rewards]]==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&amp;lt;!-- Updated on November 17, 2022 from v374 --&amp;gt;&lt;br /&gt;
{| {{STDT| mw-collapsible&amp;lt;includeonly&amp;gt; mw-collapsed&amp;lt;/includeonly&amp;gt;}}&lt;br /&gt;
! Level || Reward&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Gain Ability: Seek Objective&lt;br /&gt;
|-&lt;br /&gt;
| 15 || Gain Ability: Objective Orienteering&lt;br /&gt;
|-&lt;br /&gt;
| 22 || +1 to Fishing&lt;br /&gt;
|-&lt;br /&gt;
| 25 || +1 to Deer&lt;br /&gt;
|-&lt;br /&gt;
| 26 || +1 to Cow&lt;br /&gt;
|-&lt;br /&gt;
| 28 || +1 to Rabbit&lt;br /&gt;
|-&lt;br /&gt;
| 30 || +1 to Mycology&lt;br /&gt;
|-&lt;br /&gt;
| 35 || +1 to Pig&lt;br /&gt;
|-&lt;br /&gt;
| 40 || +1 to Surveying&lt;br /&gt;
|-&lt;br /&gt;
| 45 || +1 to Pig&lt;br /&gt;
|-&lt;br /&gt;
| 47 || +1 to Spirit Fox&lt;br /&gt;
|-&lt;br /&gt;
| 50 || +1 to Geology&lt;br /&gt;
|-&lt;br /&gt;
| 55 || +1 to Mycology&lt;br /&gt;
|-&lt;br /&gt;
| 60 || +1 to Endurance&lt;br /&gt;
|-&lt;br /&gt;
| 65 || +1 to Fishing&lt;br /&gt;
|-&lt;br /&gt;
| 70 || +1 to Weather Witching&lt;br /&gt;
|-&lt;br /&gt;
| 75 || +1 to Situational Awareness&lt;br /&gt;
|-&lt;br /&gt;
| 80 || +1 to Angling&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>KayJay</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Situational_Awareness&amp;diff=281342</id>
		<title>Situational Awareness</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Situational_Awareness&amp;diff=281342"/>
		<updated>2026-08-03T18:50:01Z</updated>

		<summary type="html">&lt;p&gt;KayJay: /* Synergy Levels: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Skill infobox&lt;br /&gt;
|title            = Situational Awareness&lt;br /&gt;
|image            = [[File:Situational Awareness Icon.png|300px]]&lt;br /&gt;
|caption          = Honing your senses and intuition to detect threats in your environment.&lt;br /&gt;
|skilltype        = Other Skill&lt;br /&gt;
|maxlevel         = 100&lt;br /&gt;
|req              = &lt;br /&gt;
|skilltrainers    = [[Jake the Buckler]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Quote|source = [[Game updates/2026-07-30]]|&lt;br /&gt;
Situational Awareness is most useful indoors, especially in tight dungeon corridors.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Overview==&lt;br /&gt;
&#039;&#039;&#039;Situational Awareness&#039;&#039;&#039; is a sidebar skill that allows you to see enemies on your minimap (and regular map) while it is active. It also turns off any speed bonuses, however, as you need to focus on your surroundings to activate the ability. Elites will look different than regular monsters, and the dots will be different (configurable) colors based on their state (in/out of combat, and neutral). At higher levels, it will even show enemy tooltips upon hovering over their dots.&lt;br /&gt;
&lt;br /&gt;
=== In-Game Description ===&lt;br /&gt;
Honing your senses and intuition to detect threats in your environment. You earn XP in Situational Awareness by defeating enemies while using the Situational Awareness ability.&lt;br /&gt;
&lt;br /&gt;
=== Training {{msg:BASEPAGENAME}} ===&lt;br /&gt;
&amp;lt;!-- A list of methods to learn and level the skill --&amp;gt;&lt;br /&gt;
* [[Jake the Buckler]] currently teaches the skill for 10k councils at Comfortable favor level.&lt;br /&gt;
&lt;br /&gt;
* To train the skill, have it active during combat (similar to [[First Aid]])&lt;br /&gt;
&lt;br /&gt;
== Connected Skills ==&lt;br /&gt;
&lt;br /&gt;
===== Sub-Skills: =====&lt;br /&gt;
* None.&lt;br /&gt;
===== Secondary Skills: =====&lt;br /&gt;
* None.&lt;br /&gt;
===== Related Skills: =====&lt;br /&gt;
* None.&lt;br /&gt;
===== Synergy Levels: =====&lt;br /&gt;
Bonus [[Synergy Levels]] for [[Situational Awareness]] can be obtained from the following skills and levels:&lt;br /&gt;
:; [[Foraging]] &lt;br /&gt;
:: Level 75&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Mechanics ==&lt;br /&gt;
&lt;br /&gt;
===Enemy Tooltips===&lt;br /&gt;
In order to see an enemy tooltip upon hover, your [[Situational Awareness]] skill must be at least the enemy&#039;s combat [[level]].&lt;br /&gt;
&lt;br /&gt;
===Enemy Targeting===&lt;br /&gt;
If you can sense an enemy with this skill in your minimap, they are able to be tab-targeted even without line of sight! However, this does not allow you to cast any spells upon them that require line of sight if you don&#039;t have it.&lt;br /&gt;
You are also able to target a specific enemy via clicking them on your minimap.&lt;br /&gt;
&lt;br /&gt;
===[[Stealthy]] Enemies===&lt;br /&gt;
Some monsters are [[Stealthy]], which means you must succeed a skill check against their Stealth in order to see them on the minimap. Entering combat permanently breaks their stealth (for the player they are in combat with). Selecting them manually will also make their minimap dot appear.&lt;br /&gt;
Currently, the following types of monsters are [[Stealthy]]: [[Panther]]s, [[Biting Vine]]s, some spiders (such as the &amp;quot;[[Black Widow Spider]]&amp;quot; varieties), smaller Snakes, [[Bear Trap]]s, [[Drakeworm]]s, and [[Lamia]]s.&lt;br /&gt;
&lt;br /&gt;
{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}&lt;br /&gt;
&lt;br /&gt;
== {{msg:BASEPAGENAME}} Experience Table ==&lt;br /&gt;
{{Spoiler|Click Expand to view the Experience Table for {{msg:BASEPAGENAME}}|&lt;br /&gt;
{{:Xptables/AuxCombatSkill}}}} &lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
* This skill was added in the July 30, 2026 update.&lt;br /&gt;
&lt;br /&gt;
* This skill will be taught as part of the main storyline quests, but is temporarily available from [[Jake the Buckler]].&lt;br /&gt;
&lt;br /&gt;
== Gallery==&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=200px&amp;gt;&lt;br /&gt;
File:Situational Awareness in Action.png|The example from the Patch Notes showing Situational Awareness at work.&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>KayJay</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Sand_Worm&amp;diff=277986</id>
		<title>Sand Worm</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Sand_Worm&amp;diff=277986"/>
		<updated>2026-08-02T15:14:40Z</updated>

		<summary type="html">&lt;p&gt;KayJay: /* General Loot */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Sand Worm&lt;br /&gt;
| type      = Fish and Snail&lt;br /&gt;
| health    = 1129&lt;br /&gt;
| armor     = 916&lt;br /&gt;
| rage      = 1398&lt;br /&gt;
| effective = Cold&lt;br /&gt;
| vineffective = Nature&lt;br /&gt;
| immune = Crushing, Trauma&lt;br /&gt;
}}&lt;br /&gt;
[[Sand Worm]]s are an uncommon [[Fish and Snail]] creature.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area = War Cache&lt;br /&gt;
| location = War Caches&lt;br /&gt;
| health    = 1129&lt;br /&gt;
| armor     = 916&lt;br /&gt;
| rage      = 1398&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:SandWorm}}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|Quest Items|4}}|-&lt;br /&gt;
|{{Loot|Sand Worm Silk}}&lt;br /&gt;
|}&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Level 60 Equipment&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Minotaur Vault Master Key}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|{{Item|Grass}}&lt;br /&gt;
|}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>KayJay</name></author>
	</entry>
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