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	<id>https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SpiritFoxOrrion</id>
	<title>Project Gorgon - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.projectgorgon.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=SpiritFoxOrrion"/>
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	<updated>2026-09-25T09:02:17Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Deinonychus&amp;diff=123016</id>
		<title>Deinonychus</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Deinonychus&amp;diff=123016"/>
		<updated>2023-01-24T15:05:02Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Deinonychus&lt;br /&gt;
| type   = Dinosaur&lt;br /&gt;
| health = 28&lt;br /&gt;
| armor  = 18&lt;br /&gt;
| rage   = 71&lt;br /&gt;
| effective   = Crushing, Cold, Trauma&lt;br /&gt;
| ineffective = Psychic, Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Deinonychus]] are a species of dinosaur seemingly native to [[Alharth]]. They are capable of surviving in a wide variety of climates.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge&lt;br /&gt;
| location= Found roaming the mountains.&lt;br /&gt;
| health = 28&lt;br /&gt;
| armor = 18&lt;br /&gt;
| rage = 71&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Sewers&lt;br /&gt;
| location = Found down the newer side-passage.&lt;br /&gt;
| health = 45&lt;br /&gt;
| armor = 16&lt;br /&gt;
| rage = 92&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Crypt&lt;br /&gt;
| location = Found past the Spider area.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Goblin Dungeon&lt;br /&gt;
| location = Found in Green annex.&lt;br /&gt;
| health = 275&lt;br /&gt;
| armor = 167&lt;br /&gt;
| rage = 431&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Winter Nexus&lt;br /&gt;
| location = Second floor.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Wolf Cave&lt;br /&gt;
| location = Scion&#039;s floor.&lt;br /&gt;
| health = 765&lt;br /&gt;
| armor = 599&lt;br /&gt;
| rage = 1071&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= War Cache&lt;br /&gt;
| location = Found in War Caches.&lt;br /&gt;
| health = 849&lt;br /&gt;
| armor = 707&lt;br /&gt;
| rage = 1141&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Rahu&lt;br /&gt;
| location = Open desert east of [[Rahu]]&lt;br /&gt;
| health = 1500&lt;br /&gt;
| armor  = 923&lt;br /&gt;
| rage   = 1506&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Fae Realm&lt;br /&gt;
| location = Southwest region of the [[Fae Realm]]&lt;br /&gt;
| health = 2060&lt;br /&gt;
| armor  = 1168&lt;br /&gt;
| rage   = 1834&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Povus&lt;br /&gt;
| location = All land except islands.&lt;br /&gt;
| health = 2556&lt;br /&gt;
| armor  = 1581&lt;br /&gt;
| rage   = 2191&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;&#039;Evasion; Fast Movement&#039;&#039;&#039;&lt;br /&gt;
{{:AIP:Deinonychus}}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Shoddy Animal Skin}} ([[Anagoge]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Crude Animal Skin}} ([[Goblin Dungeon]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Decent Animal Skin}} ([[Wolf Cave]] &amp;amp; [[Winter Nexus]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Great Animal Skin}} ([[Rahu]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Amazing Animal Skin}} ([[Fae Realm]])&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Dinosaur Eye}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Trophy Deinonychus Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Sinewy Dinosaur Meat}} ([[Goblin Dungeon]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Dinosaur Meat}} ([[Rahu]], [[Fae Realm]])&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Animal Skull}} (Goblin Dungeon)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Stomach}}&lt;br /&gt;
|{{Loot|Spleen}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Heart}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Small Dinosaur Scale}}&lt;br /&gt;
|{{Loot|Dinosaur Eye}}&lt;br /&gt;
|{{Loot|Deinonychus Claw}}&lt;br /&gt;
|{{Loot|Feathers}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Piece of Green Glass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Anagoge]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Anagoge Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Large Strawberry}}&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Sewers]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Serbule Sewers Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Fire Dust}}&lt;br /&gt;
|{{Loot|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Crypt]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Serbule Crypt Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Fire Dust}}&lt;br /&gt;
|{{Loot|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Goblin Dungeon]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Goblin Dungeon Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[Winter Nexus]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Winter Nexus Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Stencil}}&lt;br /&gt;
|{{Loot|Yellow Game Chip}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Wolf Cave]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Wolf Cave Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[War Cache]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; War Cache Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[Rahu]] Loot ====&lt;br /&gt;
; Level 60-65 Jewelry&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Small Dinosaur Scale}}&lt;br /&gt;
|{{Loot|Deinonychus Claw}}&lt;br /&gt;
|{{Loot|Feathers}} x1-2&lt;br /&gt;
|{{Loot|Sharpening Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Screws}}&lt;br /&gt;
|{{Loot|Filigreed Plate}}&lt;br /&gt;
|{{Loot|Candle Stump}}&lt;br /&gt;
|{{Loot|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Big Coin Sack}}&lt;br /&gt;
|{{Loot|Lead Figurine of a Goblin}}&lt;br /&gt;
|{{Loot|Lead Figurine of a War Wizard}}&lt;br /&gt;
|{{Loot|Basic Stoneskin Potion}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Cutting Blade Necklace}}&lt;br /&gt;
|{{Loot|Hexagonal Trendsetter}}&lt;br /&gt;
|{{Loot|Heavy Ring}}&lt;br /&gt;
|{{Loot|Indicator of False Beauty}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Ring of Projectile Expression}}&lt;br /&gt;
|{{Loot|Ring of Increasing Anxiety}}&lt;br /&gt;
|{{Loot|Ring of Mind Insight}}&lt;br /&gt;
|{{Loot|Blatterhorn}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Work Order for Masterwork Barbed Arrows (Fletching)}}&lt;br /&gt;
|{{Loot|Work Order for Cavefish Sticks (Cooking)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Fae Realm]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Fae Realm Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 75 Jewelry &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Lace}}&lt;br /&gt;
|{{Loot|Brass Figurine of a Hag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wide-Ranging Monsters]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Coinpurse&amp;diff=123015</id>
		<title>Coinpurse</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Coinpurse&amp;diff=123015"/>
		<updated>2023-01-24T15:03:39Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{| width=&amp;quot;100%&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Coinpurse&lt;br /&gt;
|description = A small sack of Councils.&lt;br /&gt;
|value = 50&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Coin}}{{KW|Money}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
=== How to Obtain ===&lt;br /&gt;
&lt;br /&gt;
=== Drops ===&lt;br /&gt;
&amp;lt;!-- Include items dropped from monsters, as well as those obtained through skinning, butchering, skull extraction, etc.&lt;br /&gt;
Example section:&lt;br /&gt;
;[[Eltibule]]&lt;br /&gt;
* [[Fire Rat]], sometimes drops 1 [[Fire Dust]]&lt;br /&gt;
* [[Fire Spider]], often drops as much as 3-5 [[Fire Dust]].&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Deinonychus]] and [[Venom Spider]] in [[Anagoge]].&lt;br /&gt;
* [[Brain Bug]] in [[Serbule]] and [[Brain Bug Cave]].&lt;br /&gt;
&lt;br /&gt;
=== Gifting ===&lt;br /&gt;
&lt;br /&gt;
=== Lore ===&lt;br /&gt;
=== Gathering ===&lt;br /&gt;
&amp;lt;!-- Include items obtained from ground spawns such as fruit&lt;br /&gt;
 trees, mushroom patches, ice blocks, serbule crypt urns&lt;br /&gt;
Example line:&lt;br /&gt;
* Randomly from [[Kur]] ice blocks.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* Harvested from a Corpse node in the [[Brain Bug Cave#Harvestables|Brain Bug Cave]]&lt;br /&gt;
&lt;br /&gt;
===Quest Rewards===&lt;br /&gt;
&amp;lt;!-- v337 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[User:Alleryn]] (check page history for link to user page with contact info) if you believe this section is in error. --&amp;gt;&lt;br /&gt;
None.&lt;br /&gt;
=== Other Ways to Obtain === &amp;lt;!-- Add a subsection for any How to Obtain info not included above. Some possible subsections are&lt;br /&gt;
==== Winter Holiday Gifts ====&lt;br /&gt;
or&lt;br /&gt;
==== Hang Outs ====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
== Uses ==&lt;br /&gt;
&amp;lt;!-- Include any general information about using the item here. If there is a single extremely standard use for an item, include that here. Often no information needs to be added here.&lt;br /&gt;
Example:&lt;br /&gt;
Place and harvest after 1 minute to receive {{Item|Beginner&#039;s Arrow Shafts}}.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
===Using in Recipes===&lt;br /&gt;
&amp;lt;!-- v337 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- This section has been added automatically by a bot. Please contact [[User:Alleryn]] (check page history for link to user page with contact info) if you believe this section is in error. --&lt;br /&gt;
&lt;br /&gt;
= Coinpurse =&lt;br /&gt;
{{ITEM infobox&lt;br /&gt;
|name = Coinpurse&lt;br /&gt;
|description = A sack of Councils.&lt;br /&gt;
|value = 100&lt;br /&gt;
|extra = {{Spoiler|&lt;br /&gt;
|{{ITEM EXTRA infobox&lt;br /&gt;
 | stack = 99&lt;br /&gt;
 | keywords = &amp;lt;p&amp;gt;{{KW|Coin}}{{KW|Money}}&amp;lt;/p&amp;gt;&lt;br /&gt;
}}}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Deinonychus&amp;diff=123014</id>
		<title>Deinonychus</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Deinonychus&amp;diff=123014"/>
		<updated>2023-01-24T15:02:38Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Deinonychus&lt;br /&gt;
| type   = Dinosaur&lt;br /&gt;
| health = 28&lt;br /&gt;
| armor  = 18&lt;br /&gt;
| rage   = 71&lt;br /&gt;
| effective   = Crushing, Cold, Trauma&lt;br /&gt;
| ineffective = Psychic, Poison&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Deinonychus]] are a species of dinosaur seemingly native to [[Alharth]]. They are capable of surviving in a wide variety of climates.&lt;br /&gt;
&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge&lt;br /&gt;
| location= Found roaming the mountains.&lt;br /&gt;
| health = 28&lt;br /&gt;
| armor = 18&lt;br /&gt;
| rage = 71&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Sewers&lt;br /&gt;
| location = Found down the newer side-passage.&lt;br /&gt;
| health = 45&lt;br /&gt;
| armor = 16&lt;br /&gt;
| rage = 92&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Crypt&lt;br /&gt;
| location = Found past the Spider area.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Goblin Dungeon&lt;br /&gt;
| location = Found in Green annex.&lt;br /&gt;
| health = 275&lt;br /&gt;
| armor = 167&lt;br /&gt;
| rage = 431&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Winter Nexus&lt;br /&gt;
| location = Second floor.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Wolf Cave&lt;br /&gt;
| location = Scion&#039;s floor.&lt;br /&gt;
| health = 765&lt;br /&gt;
| armor = 599&lt;br /&gt;
| rage = 1071&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= War Cache&lt;br /&gt;
| location = Found in War Caches.&lt;br /&gt;
| health = 849&lt;br /&gt;
| armor = 707&lt;br /&gt;
| rage = 1141&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Rahu&lt;br /&gt;
| location = Open desert east of [[Rahu]]&lt;br /&gt;
| health = 1500&lt;br /&gt;
| armor  = 923&lt;br /&gt;
| rage   = 1506&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Fae Realm&lt;br /&gt;
| location = Southwest region of the [[Fae Realm]]&lt;br /&gt;
| health = 2060&lt;br /&gt;
| armor  = 1168&lt;br /&gt;
| rage   = 1834&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Povus&lt;br /&gt;
| location = All land except islands.&lt;br /&gt;
| health = 2556&lt;br /&gt;
| armor  = 1581&lt;br /&gt;
| rage   = 2191&lt;br /&gt;
}}&lt;br /&gt;
==Combat Abilities==&lt;br /&gt;
&#039;&#039;&#039;Evasion; Fast Movement&#039;&#039;&#039;&lt;br /&gt;
{{:AIP:Deinonychus}}&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Shoddy Animal Skin}} ([[Anagoge]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Crude Animal Skin}} ([[Goblin Dungeon]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Decent Animal Skin}} ([[Wolf Cave]] &amp;amp; [[Winter Nexus]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Great Animal Skin}} ([[Rahu]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Amazing Animal Skin}} ([[Fae Realm]])&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Dinosaur Eye}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Trophy Deinonychus Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Sinewy Dinosaur Meat}} ([[Goblin Dungeon]])&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Dinosaur Meat}} ([[Rahu]], [[Fae Realm]])&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Animal Skull}} (Goblin Dungeon)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Stomach}}&lt;br /&gt;
|{{Loot|Spleen}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Heart}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Small Dinosaur Scale}}&lt;br /&gt;
|{{Loot|Dinosaur Eye}}&lt;br /&gt;
|{{Loot|Deinonychus Claw}}&lt;br /&gt;
|{{Loot|Feathers}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Piece of Green Glass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Anagoge]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Anagoge Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Sewers]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Serbule Sewers Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Fire Dust}}&lt;br /&gt;
|{{Loot|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Crypt]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Serbule Crypt Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Fire Dust}}&lt;br /&gt;
|{{Loot|Simple Metal Slab}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Goblin Dungeon]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Goblin Dungeon Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[Winter Nexus]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Winter Nexus Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Ancient Stencil}}&lt;br /&gt;
|{{Loot|Yellow Game Chip}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Wolf Cave]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Wolf Cave Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[War Cache]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; War Cache Loot &#039;&#039;&#039;&lt;br /&gt;
* Loot goes here&lt;br /&gt;
&lt;br /&gt;
==== [[Rahu]] Loot ====&lt;br /&gt;
; Level 60-65 Jewelry&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Small Dinosaur Scale}}&lt;br /&gt;
|{{Loot|Deinonychus Claw}}&lt;br /&gt;
|{{Loot|Feathers}} x1-2&lt;br /&gt;
|{{Loot|Sharpening Stone}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Brass Screws}}&lt;br /&gt;
|{{Loot|Filigreed Plate}}&lt;br /&gt;
|{{Loot|Candle Stump}}&lt;br /&gt;
|{{Loot|Wool}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Big Coin Sack}}&lt;br /&gt;
|{{Loot|Lead Figurine of a Goblin}}&lt;br /&gt;
|{{Loot|Lead Figurine of a War Wizard}}&lt;br /&gt;
|{{Loot|Basic Stoneskin Potion}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Cutting Blade Necklace}}&lt;br /&gt;
|{{Loot|Hexagonal Trendsetter}}&lt;br /&gt;
|{{Loot|Heavy Ring}}&lt;br /&gt;
|{{Loot|Indicator of False Beauty}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Ring of Projectile Expression}}&lt;br /&gt;
|{{Loot|Ring of Increasing Anxiety}}&lt;br /&gt;
|{{Loot|Ring of Mind Insight}}&lt;br /&gt;
|{{Loot|Blatterhorn}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Work Order for Masterwork Barbed Arrows (Fletching)}}&lt;br /&gt;
|{{Loot|Work Order for Cavefish Sticks (Cooking)}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Fae Realm]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Fae Realm Loot &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 75 Jewelry &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Lace}}&lt;br /&gt;
|{{Loot|Brass Figurine of a Hag}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wide-Ranging Monsters]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Venom_Spider&amp;diff=123013</id>
		<title>Venom Spider</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Venom_Spider&amp;diff=123013"/>
		<updated>2023-01-24T15:02:06Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Venom Spider&lt;br /&gt;
| type = Arthropod&lt;br /&gt;
| image = [[Image:Venom Spider.png|300px]]&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
| effective = Fire, Cold&lt;br /&gt;
| vineffective = Poison, Acid&lt;br /&gt;
}}&lt;br /&gt;
[[Venom Spider]]s are the weakest of all Spiders.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge&lt;br /&gt;
| location= Found along the northern banks of the island.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Hills Spider Cave&lt;br /&gt;
| location= Found in the upper passages of the cave.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule&lt;br /&gt;
| location= Southeastern hills.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Sewers&lt;br /&gt;
| location= Throughout the dungeon.&lt;br /&gt;
| health = X&lt;br /&gt;
| armor = X&lt;br /&gt;
| rage = X&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule Crypt&lt;br /&gt;
| location= Throughout the first floor, close to the entrance.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Serbule&lt;br /&gt;
| location= Path from Keep to Crypt&lt;br /&gt;
| health = 2018&lt;br /&gt;
| armor = 7&lt;br /&gt;
| rage = 51&lt;br /&gt;
|time = Summoned during [[Halloween]] invasions.&lt;br /&gt;
|variant = Halloween Invasion&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:Spider Venom0}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE: This monster appears in multiple zones. All versions of the monster drop the same General Loot, but the equipment and book/scroll loot may vary from one zone to another&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Spiderweb}} (x1-2)&lt;br /&gt;
|{{Loot|Spider Leg}} (x1-3)&lt;br /&gt;
|{{Loot|Empty Bottle}}&lt;br /&gt;
|{{Loot|Perfectly Round Pebble}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Goblet}}&lt;br /&gt;
|{{Loot|Brass Nail}}&lt;br /&gt;
|{{Loot|Ancient Bronze Coin}}&lt;br /&gt;
|{{Loot|Ancient Silver Coin}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Feathers}}&lt;br /&gt;
|{{Loot|Rubywall Crystal}}&lt;br /&gt;
|{{Loot|Amethyst}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Anagoge]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 5-10 Equipment &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Moldy Ancient Shield}}&lt;br /&gt;
|{{Loot|Moldy Ancient Helm}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shirt}}&lt;br /&gt;
|{{Loot|Moldy Ancient Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Moldy Ancient Pants}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shoes}}&lt;br /&gt;
|{{Loot|Alchemy: Safe Brain Boosts For Beginners}}&lt;br /&gt;
|{{Loot|Alchemy: Weak Poison For Knives}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Hills Spider Cave]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 5-10 Equipment &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Moldy Ancient Shield}}&lt;br /&gt;
|{{Loot|Moldy Ancient Helm}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shirt}}&lt;br /&gt;
|{{Loot|Moldy Ancient Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Moldy Ancient Pants}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shoes}}&lt;br /&gt;
|{{Loot|Alchemy: Safe Brain Boosts For Beginners}}&lt;br /&gt;
|{{Loot|Alchemy: Weak Poison For Knives}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 5-10 Equipment &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Moldy Ancient Shield}}&lt;br /&gt;
|{{Loot|Moldy Ancient Helm}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shirt}}&lt;br /&gt;
|{{Loot|Moldy Ancient Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Moldy Ancient Pants}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shoes}}&lt;br /&gt;
|{{Loot|Alchemy: Safe Brain Boosts For Beginners}}&lt;br /&gt;
|{{Loot|Alchemy: Weak Poison For Knives}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Sewers]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 5-10 Equipment &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Moldy Ancient Shield}}&lt;br /&gt;
|{{Loot|Moldy Ancient Helm}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shirt}}&lt;br /&gt;
|{{Loot|Moldy Ancient Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Moldy Ancient Pants}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shoes}}&lt;br /&gt;
|{{Loot|Alchemy: Safe Brain Boosts For Beginners}}&lt;br /&gt;
|{{Loot|Alchemy: Weak Poison For Knives}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== [[Serbule Crypt]] Loot ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039; Level 5-10 Equipment &#039;&#039;&#039;&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Moldy Ancient Shield}}&lt;br /&gt;
|{{Loot|Moldy Ancient Helm}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shirt}}&lt;br /&gt;
|{{Loot|Moldy Ancient Gloves}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Moldy Ancient Pants}}&lt;br /&gt;
|{{Loot|Moldy Ancient Shoes}}&lt;br /&gt;
|{{Loot|Alchemy: Safe Brain Boosts For Beginners}}&lt;br /&gt;
|{{Loot|Alchemy: Weak Poison For Knives}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wide-Ranging Monsters]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Malnourished_Wolf&amp;diff=123012</id>
		<title>Malnourished Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Malnourished_Wolf&amp;diff=123012"/>
		<updated>2023-01-24T15:01:38Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Malnourished Wolf&lt;br /&gt;
| image = [[Image:Malnourished Wolf.png]]&lt;br /&gt;
| type = Canine&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 20&lt;br /&gt;
| rage = 43&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
The [[Malnourished Wolf]] is a form of Wolf found on [[Anagoge Island]]. They are relatively weak compared to their other [[Canine]] brethren.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge&lt;br /&gt;
| location= Found mostly around the southern slopes of the island.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 20&lt;br /&gt;
| rage = 43&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:Animal}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Trophy Wolf Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Heart}}&lt;br /&gt;
|{{Loot|Stomach}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Spleen}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Wolf Teeth}}&lt;br /&gt;
|{{Loot|Wolf Tail}}&lt;br /&gt;
|{{Loot|Simple Armor Patch Kit}}&lt;br /&gt;
|{{Loot|Femur}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Crab}}&lt;br /&gt;
|{{Loot|Clownfish}}&lt;br /&gt;
|{{Loot|Grapefish}}&lt;br /&gt;
|{{Loot|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Pork Shoulder}}&lt;br /&gt;
|{{Loot|Venison}}&lt;br /&gt;
|{{Loot|Salt}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Malnourished_Wolf&amp;diff=123011</id>
		<title>Malnourished Wolf</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Malnourished_Wolf&amp;diff=123011"/>
		<updated>2023-01-24T15:01:18Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Malnourished Wolf&lt;br /&gt;
| image = [[Image:Malnourished Wolf.png]]&lt;br /&gt;
| type = Canine&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 20&lt;br /&gt;
| rage = 43&lt;br /&gt;
| effective = Poison, Trauma&lt;br /&gt;
}}&lt;br /&gt;
The [[Malnourished Wolf]] is a form of Wolf found on [[Anagoge Island]]. They are relatively weak compared to their other [[Canine]] brethren.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge&lt;br /&gt;
| location= Found mostly around the southern slopes of the island.&lt;br /&gt;
| health = 18&lt;br /&gt;
| armor = 20&lt;br /&gt;
| rage = 43&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:Animal}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Skinning]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Shoddy Animal Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Skinning#Skinning Mechanics|Skinning Bonus]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Trophy Wolf Skin}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Sinewy Beast Meat}}&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
{{Header|[[Butchering|Skull Extraction]]}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Small Animal Skull}}&lt;br /&gt;
|}&lt;br /&gt;
{|&lt;br /&gt;
{{Header|[[Butchering#Butchering Mechanics|Butchering Bonus]]|2}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Heart}}&lt;br /&gt;
|{{Loot|Stomach}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Spleen}}&lt;br /&gt;
|}&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Wolf Teeth}}&lt;br /&gt;
|{{Loot|Wolf Tail}}&lt;br /&gt;
|{{Loot|Simple Armor Patch Kit}}&lt;br /&gt;
|{{Loot|Femur}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Crab}}&lt;br /&gt;
|{{Loot|Clownfish}}&lt;br /&gt;
|{{Loot|Grapefish}}&lt;br /&gt;
|{{Loot|Perch}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Pork Shoulder}}&lt;br /&gt;
|{{Loot|Venison}}&lt;br /&gt;
|{{Loot|Salt}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Great_White_Shark&amp;diff=122976</id>
		<title>Great White Shark</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Great_White_Shark&amp;diff=122976"/>
		<updated>2023-01-22T13:21:46Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{MOB infobox&lt;br /&gt;
| title = Great White Shark&lt;br /&gt;
| type      = Fish and Snail&lt;br /&gt;
| health    = 354&lt;br /&gt;
| armor     = 251&lt;br /&gt;
| rage      = 519&lt;br /&gt;
| immune = Acid&lt;br /&gt;
| effective = Slashing, Piercing, Fire, Nature&lt;br /&gt;
| ineffective = Psychic&lt;br /&gt;
| vineffective = Crushing&lt;br /&gt;
}}&lt;br /&gt;
[[Great White Shark]] are aggressive Sharks, and will often attack in swarms.&lt;br /&gt;
== Locations ==&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Anagoge Island&lt;br /&gt;
| location= Underwater, the outer rim of the ocean surrounding the island.&lt;br /&gt;
| health    = 354&lt;br /&gt;
| armor     = 251&lt;br /&gt;
| rage      = 519&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Sun Vale&lt;br /&gt;
| location= Underwater, especially near coral reefs.&lt;br /&gt;
| health    = 354&lt;br /&gt;
| armor     = 251&lt;br /&gt;
| rage      = 519&lt;br /&gt;
}}&lt;br /&gt;
{{MOB Location&lt;br /&gt;
| area= Molybdenum Mine&lt;br /&gt;
| location= Underwater passages&lt;br /&gt;
| health    = 354&lt;br /&gt;
| armor     = 251&lt;br /&gt;
| rage      = 519&lt;br /&gt;
}}&lt;br /&gt;
== Combat Abilities ==&lt;br /&gt;
{{:AIP:Shark}}&lt;br /&gt;
== Miscellaneous ==&lt;br /&gt;
{|&lt;br /&gt;
|&#039;&#039;&#039;Skin&#039;&#039;&#039;:&lt;br /&gt;
|{{Loot|Decent Animal Skin}}, {{Loot|Crude Animal Skin}}(Bonus)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Meat&#039;&#039;&#039;:&lt;br /&gt;
|{{Loot|Shark}}, {{Loot|Shark Fin}}(Bonus)&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skull&#039;&#039;&#039;:&lt;br /&gt;
|None&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Reported Loot ==&lt;br /&gt;
==== General Loot ====&lt;br /&gt;
; Level 30 Jewelry&lt;br /&gt;
{|&lt;br /&gt;
|{{Loot|Shark}}&lt;br /&gt;
|{{Loot|Shark Fin}}&lt;br /&gt;
|{{Loot|Brass Gear}}&lt;br /&gt;
|{{Loot|Raw Chicken}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Stomach}}&lt;br /&gt;
|{{Loot|Glued Coins}}&lt;br /&gt;
|{{Loot|Oregano}}&lt;br /&gt;
|{{Loot|Wasp in Amber}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Goblin Poetry}}&lt;br /&gt;
|{{Loot|Sinewy Beast Meat}}&lt;br /&gt;
|{{Loot|Coinpurse}}&lt;br /&gt;
|{{Loot|Red Game Chip}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Pansy Seeds}}&lt;br /&gt;
|{{Loot|Large Strawberry}}&lt;br /&gt;
|{{Loot|Daisy Seeds}}&lt;br /&gt;
|{{Loot|Sugarcane Seeds}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Squash Seedling}}&lt;br /&gt;
|{{Loot|Shiny Plate}}&lt;br /&gt;
|{{Loot|Peppercorns}}&lt;br /&gt;
|{{Loot|Orange}}&lt;br /&gt;
|-&lt;br /&gt;
|{{Loot|Perch}}&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122975</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122975"/>
		<updated>2023-01-22T13:13:25Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=orange&lt;br /&gt;
|type=Greetings lost traveler. &lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#000000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;You may be feeling somewhat confused. Don’t worry, that’s normal around these parts. You’re without memories in a land filled with mystery and wonder, following a branching path many before you have set forth upon. Within these writings, those with patience may find the near-lost history of a land ravaged by time. Others seek wisdom, glimpses at their future potential. If this is your first time visiting this library, be aware that everything recorded has been so through the contributions of generous adventurers. Perhaps one day you too will record knowledge here!&lt;br /&gt;
&lt;br /&gt;
(Most pages on the Project: Gorgon Wiki contain open spoilers. The page for Anagoge Island is formatted to allow for new players seeking specific answers to retain an essence of exploration and discovery).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Anagoge Island&lt;br /&gt;
 | mapimage    = [[File:AnagogeMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| source = Welcome Message |&lt;br /&gt;
Welcome! This is a game about exploration, and your first task is to find a way off this island. We&#039;ll give you 60 seconds of combat training and then set you off to explore on your own.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a backpack nearby with some useful stuff. Pick it up!&lt;br /&gt;
}}&lt;br /&gt;
[[Anagoge Island]] is a remote storm-blown island off the coast of the Council Lands of [[Alharth]]. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby [[Serbule]] region. In recent years, an increased number of mind-wiped adventurers have been showing up in [[Serbule]] and the surrounding duchies. Many of these individuals claim to have washed ashore on [[Anagoge]] with nothing but the clothes on their back. While mostly barren, [[Anagoge Island]] is rumored to have been the site of a Council Academy for those deemed [[Prodigy|Prodigies]]. Unlucky sailors report that ruins dot the coastline, and a lighthouse marks the center of the island. Marooned Adventurers who attempt to swim off the island will be met with deadly sharks and strong currents.&lt;br /&gt;
  &lt;br /&gt;
[[Anagoge Island]] is the starting area in Project:Gorgon for [[Human|Humans]], [[Elven|Elves]], and [[Rakshasa]]. You will have the opportunity to learn a few basic skills before reaching the neighboring lands of [[Serbule]] and [[Serbule Hills]]. There are two methods to leave the island, although it is advised to find the island&#039;s inhabitants first.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
* [[Serbule]]&lt;br /&gt;
* [[Serbule Hills]]&lt;br /&gt;
{{Spoiler|Returning to [[Anagoge Island]]|&lt;br /&gt;
Travelers insistent on returning to [[Anagoge Island]] should speak with [[Jurl the Boatman]] at the [[Serbule]] dock. Ask him &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
===The Lighthouse===&lt;br /&gt;
An old [[Elven|Elf]] named [[Elmetaph]] makes his home in the Lighthouse in the North-West hills of the island. Once a teacher, [[Elmetaph]] may be your best hope at escaping the island. He sure has a lot of books.&lt;br /&gt;
{{Spoiler|Elmetaph&#039;s Teachings|&lt;br /&gt;
In order to escape the island, [[Teleportation]] may be learned from [[Elmetaph]]. The spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; must be cast on the Teleportation Circle on the southern side of the island, then Elmetaph must be consulted for further guidance. [[Elmetaph]] will explain a problem, then ask you to discover the coordinates for a new Teleportation bind, by finding up the four obelisks on the island. }}&lt;br /&gt;
====Riger&#039;s Shack====&lt;br /&gt;
[[Riger]], a depressed elf, lives out of a small dilapidated shack near the [[Anagoge Island]] dock.  &lt;br /&gt;
{{Spoiler|A solution to Riger&#039;s woe.|&lt;br /&gt;
The useful art of [[Alchemy]] can be learned inside the island&#039;s Lighthouse. You may discover a useful recipe using ingredients found across the island.&lt;br /&gt;
}}&lt;br /&gt;
====Lawara&#039;s camp====&lt;br /&gt;
[[Lawara]] is another amnesiac resident of [[Anagoge Island]]. She lives out of a small tent, staying alive through her retained knowledge of cooking porridge. Near her campfire, there is a locked chest she has been unable to open.&lt;br /&gt;
====Strange platform====&lt;br /&gt;
A raised, broken platform etched with strange symbols.&lt;br /&gt;
====Pedestal Puzzle====&lt;br /&gt;
The Pedestal Puzzle was designed to test the critical thinking skills of students under [[Elmetaph]]&#039;s tutelage. It still seems operational. Perhaps a student left a clue somewhere...&lt;br /&gt;
{{Spoiler|Click for location of the Student&#039;s Clue|&lt;br /&gt;
In a shack nearby, a piece of paper can be found on the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click for solution to the Pedestal Puzzle|&lt;br /&gt;
The hint &amp;quot;Help me, I&#039;m sewn&amp;quot; suggests that the pedestals should be activated in the order South, East, West, North.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click to see reward to Pedestal Puzzle|&lt;br /&gt;
* {{Item|Instructions for Rat Taming}}&lt;br /&gt;
* {{Item|Mild Cheddar Cheese}} x5&lt;br /&gt;
* {{Item|Salt}} x5&lt;br /&gt;
* {{Item|Sugar}} x5&lt;br /&gt;
}}&lt;br /&gt;
==== Teleportation Platform ====&lt;br /&gt;
A raised, glowing platform etched with meaningless symbols. If only you knew anything about [[Teleportation]], you might be able to use it to escape.&lt;br /&gt;
{{Spoiler| Finding Extra Teleportation Necessities|&lt;br /&gt;
Prodigies recovering their memories of Teleportation may find themselves in need of additional {{Item|Amethyst}}. The easiest source is from a pair of dropped sacks on the island. One sack can be found in a shack east of the Teleportation Platform. The other sack is found next to the Teleportation Platform. Whichever sack is opened first will have an Amethyst inside.&lt;br /&gt;
}}&lt;br /&gt;
==== Obelisks ====&lt;br /&gt;
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region&#039;s [[Ley Lines]], to assist in long-range [[Teleportation]].&lt;br /&gt;
{{Spoiler|A solution for Elmetaph.|&lt;br /&gt;
The correct code is 6918. A mostly correct code of 9618 will put you in [[Serbule Keep]], a location you would eventually discover. Many other binding combinations exist, most leading to places hostile to memory-wiped adventurers.&lt;br /&gt;
}}&lt;br /&gt;
==== The Enchanted Dummy ====&lt;br /&gt;
Another trial for Academy students, the [[Enchanted Dummy]] tests the magical affinity of test takers. The wooden dummy is immune to Physical Attacks, and appears to have withstood the passage of time.&lt;br /&gt;
{{Spoiler|Magical Trickery|&lt;br /&gt;
As the [[Enchanted Dummy]] can be defeated by any attack not Physical, multiple methods exist to complete this trial. While the intention of the test was to have students use purely Magical attacks, Mental combat attacks such as [[Psychology]] and explosives created through [[Mycology]] can do the trick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise a line break gets inserted here --&amp;gt;&lt;br /&gt;
==== Anagoge Training, Records, and Storage Facility ====&lt;br /&gt;
The [[Anagoge Records Facility]] once served as a backup of Council records of Academy students. Faculty areas, storage rooms, and a golem maintained record complex are buried under the island.&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
There are two Council constructed Teleportation Circles on [[Anagoge Island]]. Unfortunately, one appears to be damaged beyond repair. &lt;br /&gt;
* Found among the southern hills of the island.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
There are no Event related NPCs on Anagoge Island.&amp;lt;!--&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;--&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Creatures&lt;br /&gt;
notnamespace=User&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Special Foes===&lt;br /&gt;
There are no monsters on Anagoge Island that grant [[Notoriety]] when defeated.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{{Item|Red Apple}}&lt;br /&gt;
&lt;br /&gt;
==== Plants ====&lt;br /&gt;
None&lt;br /&gt;
==== Wood ====&lt;br /&gt;
None&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Strange Dirt}}&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
None&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Ancient Tutorial}}&lt;br /&gt;
|{{Item|Ancient Sketchbook}}&lt;br /&gt;
|{{Item|Elven Verse}}&lt;br /&gt;
|{{Item|Genealogy Chart}}&lt;br /&gt;
|{{Item|Goblet}}&lt;br /&gt;
|{{Item|Goblin Orders}}&lt;br /&gt;
|{{Item|Spoon}}&lt;br /&gt;
|{{Item|Plate}}&lt;br /&gt;
|{{Item|Plea For Food}}&lt;br /&gt;
|}&lt;br /&gt;
== Guides ==&lt;br /&gt;
=====ANAGOGE ISLAND SPEED PASS=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; I can not stress enough that a big part of this game is about exploration and discovery.&lt;br /&gt;
Please approach the game with that mindset whenever possible.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|That being said, if it is NOT your first time on the island and you just wanna use a &amp;quot;Speed Pass&amp;quot; to get to the main game as fast as possible, then follow the steps hidden below.|&lt;br /&gt;
&lt;br /&gt;
Escaping the Island in six easy steps:&lt;br /&gt;
:# Wake up on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;.&lt;br /&gt;
:# Head to the broken &amp;lt;Strange Platform&amp;gt; just past [[Lawara]] and loot an {{Item|Amethyst}} from the nearby &amp;lt;Dropped sack&amp;gt;.&lt;br /&gt;
:# Head to the Lighthouse and speak to [[Elmetaph]] to learn the [[Teleportation|Teleportation Skill]] and the &#039;Bind Circle&#039; recipe.&lt;br /&gt;
:# Head to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Bind Circle&#039; which should then get you the &#039;Recall Circle&#039; recipe.&lt;br /&gt;
:# Head back to [[Elmetaph]] and go through the prompts until you can tell him the Obelisk&#039;s code ( 6 9 1 8 ) so he can change your Recall point.&lt;br /&gt;
:# Head back to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Recall Circle&#039; to be teleported to the northern side of [[Serbule_Keep|Serbule Keep]].&lt;br /&gt;
&lt;br /&gt;
Welcome to the region of [[Serbule]]!}}&lt;br /&gt;
&amp;lt;!-- An introduction and link to Anagoge Travel Log can be placed in this section oncecompleted! --&amp;gt;&lt;br /&gt;
===== New Character Checklist =====&lt;br /&gt;
{{Spoiler|[[Anagoge Island]] offers many opportunities to learn new skills, recipes, and abilities.|&lt;br /&gt;
Skills that can be learned on the island: [[Teleportation]], [[Psychology]], [[Archery]], [[Mycology]], [[Skinning]], [[Anatomy]], [[Sword]], [[Unarmed]], [[Alchemy]], [[Fishing]], [[Dying]], [[Endurance]], [[Gourmand]], [[Lore]], [[Carpentry]], [[Foraging]], [[Butchering]], [[Cartography]].&lt;br /&gt;
&lt;br /&gt;
Abilities: Learn [[Charm Rat]].&lt;br /&gt;
&lt;br /&gt;
Notoriety: Defeat [[Gajus the Big-Headed]] under the island.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122974</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122974"/>
		<updated>2023-01-22T13:11:12Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=orange&lt;br /&gt;
|type=Greetings lost traveler. &lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#000000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;You may be feeling somewhat confused. Don’t worry, that’s normal around these parts. You’re without memories in a land filled with mystery and wonder, following a branching path many before you have set forth upon. Within these writings, those with patience may find the near-lost history of a land ravaged by time. Others seek wisdom, glimpses at their future potential. If this is your first time visiting this library, be aware that everything recorded has been so through the contributions of generous adventurers. Perhaps one day you too will record knowledge here!&lt;br /&gt;
&lt;br /&gt;
(Most pages on the Project: Gorgon Wiki contain open spoilers. The page for Anagoge Island is formatted to allow for new players seeking specific answers to retain an essence of exploration and discovery).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Anagoge Island&lt;br /&gt;
 | mapimage    = [[File:AnagogeMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| source = Welcome Message |&lt;br /&gt;
Welcome! This is a game about exploration, and your first task is to find a way off this island. We&#039;ll give you 60 seconds of combat training and then set you off to explore on your own.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a backpack nearby with some useful stuff. Pick it up!&lt;br /&gt;
}}&lt;br /&gt;
[[Anagoge Island]] is a remote storm-blown island off the coast of the Council Lands of [[Alharth]]. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby [[Serbule]] region. In recent years, an increased number of mind-wiped adventurers have been showing up in [[Serbule]] and the surrounding duchies. Many of these individuals claim to have washed ashore on [[Anagoge]] with nothing but the clothes on their back. While mostly barren, [[Anagoge Island]] is rumored to have been the site of a Council Academy for those deemed [[Prodigy|Prodigies]]. Unlucky sailors report that ruins dot the coastline, and a lighthouse marks the center of the island. Marooned Adventurers who attempt to swim off the island will be met with deadly sharks and strong currents.&lt;br /&gt;
  &lt;br /&gt;
[[Anagoge Island]] is the starting area in Project:Gorgon for [[Human|Humans]], [[Elven|Elves]], and [[Rakshasa]]. You will have the opportunity to learn a few basic skills before reaching the neighboring lands of [[Serbule]] and [[Serbule Hills]]. There are two methods to leave the island, although it is advised to find the island&#039;s inhabitants first.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
* [[Serbule]]&lt;br /&gt;
* [[Serbule Hills]]&lt;br /&gt;
{{Spoiler|Returning to [[Anagoge Island]]|&lt;br /&gt;
Travelers insistent on returning to [[Anagoge Island]] should speak with [[Jurl the Boatman]] at the [[Serbule]] dock. Ask him &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
===The Lighthouse===&lt;br /&gt;
An old [[Elven|Elf]] named [[Elmetaph]] makes his home in the Lighthouse in the North-West hills of the island. Once a teacher, [[Elmetaph]] may be your best hope at escaping the island. He sure has a lot of books.&lt;br /&gt;
{{Spoiler|Elmetaph&#039;s Teachings|&lt;br /&gt;
In order to escape the island, [[Teleportation]] may be learned from [[Elmetaph]]. The spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; must be cast on the Teleportation Circle on the southern side of the island, then Elmetaph must be consulted for further guidance. [[Elmetaph]] will explain a problem, then ask you to discover the coordinates for a new Teleportation bind, by finding up the four obelisks on the island. }}&lt;br /&gt;
====Riger&#039;s Shack====&lt;br /&gt;
[[Riger]], a depressed elf, lives out of a small dilapidated shack near the [[Anagoge Island]] dock.  &lt;br /&gt;
{{Spoiler|A solution to Riger&#039;s woe.|&lt;br /&gt;
The useful art of [[Alchemy]] can be learned inside the island&#039;s Lighthouse. You may discover a useful recipe using ingredients found across the island.&lt;br /&gt;
}}&lt;br /&gt;
====Lawara&#039;s camp====&lt;br /&gt;
[[Lawara]] is another amnesiac resident of [[Anagoge Island]]. She lives out of a small tent, staying alive through her retained knowledge of cooking porridge. Near her campfire, there is a locked chest she has been unable to open.&lt;br /&gt;
====Strange platform====&lt;br /&gt;
A raised, broken platform etched with strange symbols.&lt;br /&gt;
====Pedestal Puzzle====&lt;br /&gt;
The Pedestal Puzzle was designed to test the critical thinking skills of students under [[Elmetaph]]&#039;s tutelage. It still seems operational. Perhaps a student left a clue somewhere...&lt;br /&gt;
{{Spoiler|Click for location of the Student&#039;s Clue|&lt;br /&gt;
In a shack nearby, a piece of paper can be found on the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click for solution to the Pedestal Puzzle|&lt;br /&gt;
The hint &amp;quot;Help me, I&#039;m sewn&amp;quot; suggests that the pedestals should be activated in the order South, East, West, North.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click to see reward to Pedestal Puzzle|&lt;br /&gt;
* {{Item|Instructions for Rat Taming}}&lt;br /&gt;
* {{Item|Mild Cheddar Cheese}} x5&lt;br /&gt;
* {{Item|Salt}} x5&lt;br /&gt;
* {{Item|Sugar}} x5&lt;br /&gt;
}}&lt;br /&gt;
==== Teleportation Platform ====&lt;br /&gt;
A raised, glowing platform etched with meaningless symbols. If only you knew anything about [[Teleportation]], you might be able to use it to escape.&lt;br /&gt;
{{Spoiler| Finding Extra Teleportation Necessities|&lt;br /&gt;
Prodigies recovering their memories of Teleportation may find themselves in need of additional {{Item|Amethyst}}. The easiest source is from a pair of dropped sacks on the island. One sack can be found in a shack east of the Teleportation Platform. The other sack is found next to the Teleportation Platform. Whichever sack is opened first will have an Amethyst inside.&lt;br /&gt;
}}&lt;br /&gt;
==== Obelisks ====&lt;br /&gt;
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region&#039;s [[Ley Lines]], to assist in long-range [[Teleportation]].&lt;br /&gt;
{{Spoiler|A solution for Elmetaph.|&lt;br /&gt;
The correct code is 6918. A mostly correct code of 9618 will put you in [[Serbule Keep]], a location you would eventually discover. Many other binding combinations exist, most leading to places hostile to memory-wiped adventurers.&lt;br /&gt;
}}&lt;br /&gt;
==== The Enchanted Dummy ====&lt;br /&gt;
Another trial for Academy students, the [[Enchanted Dummy]] tests the magical affinity of test takers. The wooden dummy is immune to Physical Attacks, and appears to have withstood the passage of time.&lt;br /&gt;
{{Spoiler|Magical Trickery|&lt;br /&gt;
As the [[Enchanted Dummy]] can be defeated by any attack not Physical, multiple methods exist to complete this trial. While the intention of the test was to have students use purely Magical attacks, Mental combat attacks such as [[Psychology]] and explosives created through [[Mycology]] can do the trick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise a line break gets inserted here --&amp;gt;&lt;br /&gt;
==== Anagoge Training, Records, and Storage Facility ====&lt;br /&gt;
The [[Anagoge Records Facility]] once served as a backup of Council records of Academy students. Faculty areas, storage rooms, and a golem maintained record complex are buried under the island.&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
There are two Council constructed Teleportation Circles on [[Anagoge Island]]. Unfortunately, one appears to be damaged beyond repair. &lt;br /&gt;
* Found among the southern hills of the island.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
There are no Event related NPCs on Anagoge Island.&amp;lt;!--&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;--&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Creatures&lt;br /&gt;
notnamespace=User&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Special Foes===&lt;br /&gt;
There are no monsters on Anagoge Island that grant [[Notoriety]] when defeated.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{{Item|Red Apple}}&lt;br /&gt;
&lt;br /&gt;
==== Plants ====&lt;br /&gt;
None&lt;br /&gt;
==== Wood ====&lt;br /&gt;
None&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Strange Dirt}}&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
None&lt;br /&gt;
==== Miscellaneous ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Ancient Tutorial}}&lt;br /&gt;
|{{Item|Ancient Sketchbook}}&lt;br /&gt;
|{{Item|Elven Verse}}&lt;br /&gt;
|{{Item|Geneaology Chart}}&lt;br /&gt;
|{{Item|Goblet}}&lt;br /&gt;
|{{Item|Spoon}}&lt;br /&gt;
|{{Item|Plate}}&lt;br /&gt;
|{{Item|Plea For Food}}&lt;br /&gt;
|}&lt;br /&gt;
== Guides ==&lt;br /&gt;
=====ANAGOGE ISLAND SPEED PASS=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; I can not stress enough that a big part of this game is about exploration and discovery.&lt;br /&gt;
Please approach the game with that mindset whenever possible.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|That being said, if it is NOT your first time on the island and you just wanna use a &amp;quot;Speed Pass&amp;quot; to get to the main game as fast as possible, then follow the steps hidden below.|&lt;br /&gt;
&lt;br /&gt;
Escaping the Island in six easy steps:&lt;br /&gt;
:# Wake up on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;.&lt;br /&gt;
:# Head to the broken &amp;lt;Strange Platform&amp;gt; just past [[Lawara]] and loot an {{Item|Amethyst}} from the nearby &amp;lt;Dropped sack&amp;gt;.&lt;br /&gt;
:# Head to the Lighthouse and speak to [[Elmetaph]] to learn the [[Teleportation|Teleportation Skill]] and the &#039;Bind Circle&#039; recipe.&lt;br /&gt;
:# Head to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Bind Circle&#039; which should then get you the &#039;Recall Circle&#039; recipe.&lt;br /&gt;
:# Head back to [[Elmetaph]] and go through the prompts until you can tell him the Obelisk&#039;s code ( 6 9 1 8 ) so he can change your Recall point.&lt;br /&gt;
:# Head back to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Recall Circle&#039; to be teleported to the northern side of [[Serbule_Keep|Serbule Keep]].&lt;br /&gt;
&lt;br /&gt;
Welcome to the region of [[Serbule]]!}}&lt;br /&gt;
&amp;lt;!-- An introduction and link to Anagoge Travel Log can be placed in this section oncecompleted! --&amp;gt;&lt;br /&gt;
===== New Character Checklist =====&lt;br /&gt;
{{Spoiler|[[Anagoge Island]] offers many opportunities to learn new skills, recipes, and abilities.|&lt;br /&gt;
Skills that can be learned on the island: [[Teleportation]], [[Psychology]], [[Archery]], [[Mycology]], [[Skinning]], [[Anatomy]], [[Sword]], [[Unarmed]], [[Alchemy]], [[Fishing]], [[Dying]], [[Endurance]], [[Gourmand]], [[Lore]], [[Carpentry]], [[Foraging]], [[Butchering]], [[Cartography]].&lt;br /&gt;
&lt;br /&gt;
Abilities: Learn [[Charm Rat]].&lt;br /&gt;
&lt;br /&gt;
Notoriety: Defeat [[Gajus the Big-Headed]] under the island.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122973</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122973"/>
		<updated>2023-01-22T13:07:42Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=orange&lt;br /&gt;
|type=Greetings lost traveler. &lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#000000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;You may be feeling somewhat confused. Don’t worry, that’s normal around these parts. You’re without memories in a land filled with mystery and wonder, following a branching path many before you have set forth upon. Within these writings, those with patience may find the near-lost history of a land ravaged by time. Others seek wisdom, glimpses at their future potential. If this is your first time visiting this library, be aware that everything recorded has been so through the contributions of generous adventurers. Perhaps one day you too will record knowledge here!&lt;br /&gt;
&lt;br /&gt;
(Most pages on the Project: Gorgon Wiki contain open spoilers. The page for Anagoge Island is formatted to allow for new players seeking specific answers to retain an essence of exploration and discovery).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Anagoge Island&lt;br /&gt;
 | mapimage    = [[File:AnagogeMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| source = Welcome Message |&lt;br /&gt;
Welcome! This is a game about exploration, and your first task is to find a way off this island. We&#039;ll give you 60 seconds of combat training and then set you off to explore on your own.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a backpack nearby with some useful stuff. Pick it up!&lt;br /&gt;
}}&lt;br /&gt;
[[Anagoge Island]] is a remote storm-blown island off the coast of the Council Lands of [[Alharth]]. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby [[Serbule]] region. In recent years, an increased number of mind-wiped adventurers have been showing up in [[Serbule]] and the surrounding duchies. Many of these individuals claim to have washed ashore on [[Anagoge]] with nothing but the clothes on their back. While mostly barren, [[Anagoge Island]] is rumored to have been the site of a Council Academy for those deemed [[Prodigy|Prodigies]]. Unlucky sailors report that ruins dot the coastline, and a lighthouse marks the center of the island. Marooned Adventurers who attempt to swim off the island will be met with deadly sharks and strong currents.&lt;br /&gt;
  &lt;br /&gt;
[[Anagoge Island]] is the starting area in Project:Gorgon for [[Human|Humans]], [[Elven|Elves]], and [[Rakshasa]]. You will have the opportunity to learn a few basic skills before reaching the neighboring lands of [[Serbule]] and [[Serbule Hills]]. There are two methods to leave the island, although it is advised to find the island&#039;s inhabitants first.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
* [[Serbule]]&lt;br /&gt;
* [[Serbule Hills]]&lt;br /&gt;
{{Spoiler|Returning to [[Anagoge Island]]|&lt;br /&gt;
Travelers insistent on returning to [[Anagoge Island]] should speak with [[Jurl the Boatman]] at the [[Serbule]] dock. Ask him &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
===The Lighthouse===&lt;br /&gt;
An old [[Elven|Elf]] named [[Elmetaph]] makes his home in the Lighthouse in the North-West hills of the island. Once a teacher, [[Elmetaph]] may be your best hope at escaping the island. He sure has a lot of books.&lt;br /&gt;
{{Spoiler|Elmetaph&#039;s Teachings|&lt;br /&gt;
In order to escape the island, [[Teleportation]] may be learned from [[Elmetaph]]. The spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; must be cast on the Teleportation Circle on the southern side of the island, then Elmetaph must be consulted for further guidance. [[Elmetaph]] will explain a problem, then ask you to discover the coordinates for a new Teleportation bind, by finding up the four obelisks on the island. }}&lt;br /&gt;
====Riger&#039;s Shack====&lt;br /&gt;
[[Riger]], a depressed elf, lives out of a small dilapidated shack near the [[Anagoge Island]] dock.  &lt;br /&gt;
{{Spoiler|A solution to Riger&#039;s woe.|&lt;br /&gt;
The useful art of [[Alchemy]] can be learned inside the island&#039;s Lighthouse. You may discover a useful recipe using ingredients found across the island.&lt;br /&gt;
}}&lt;br /&gt;
====Lawara&#039;s camp====&lt;br /&gt;
[[Lawara]] is another amnesiac resident of [[Anagoge Island]]. She lives out of a small tent, staying alive through her retained knowledge of cooking porridge. Near her campfire, there is a locked chest she has been unable to open.&lt;br /&gt;
====Strange platform====&lt;br /&gt;
A raised, broken platform etched with strange symbols.&lt;br /&gt;
====Pedestal Puzzle====&lt;br /&gt;
The Pedestal Puzzle was designed to test the critical thinking skills of students under [[Elmetaph]]&#039;s tutelage. It still seems operational. Perhaps a student left a clue somewhere...&lt;br /&gt;
{{Spoiler|Click for location of the Student&#039;s Clue|&lt;br /&gt;
In a shack nearby, a piece of paper can be found on the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click for solution to the Pedestal Puzzle|&lt;br /&gt;
The hint &amp;quot;Help me, I&#039;m sewn&amp;quot; suggests that the pedestals should be activated in the order South, East, West, North.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click to see reward to Pedestal Puzzle|&lt;br /&gt;
* {{Item|Instructions for Rat Taming}}&lt;br /&gt;
* {{Item|Mild Cheddar Cheese}} x5&lt;br /&gt;
* {{Item|Salt}} x5&lt;br /&gt;
* {{Item|Sugar}} x5&lt;br /&gt;
}}&lt;br /&gt;
==== Teleportation Platform ====&lt;br /&gt;
A raised, glowing platform etched with meaningless symbols. If only you knew anything about [[Teleportation]], you might be able to use it to escape.&lt;br /&gt;
{{Spoiler| Finding Extra Teleportation Necessities|&lt;br /&gt;
Prodigies recovering their memories of Teleportation may find themselves in need of additional {{Item|Amethyst}}. The easiest source is from a pair of dropped sacks on the island. One sack can be found in a shack east of the Teleportation Platform. The other sack is found next to the Teleportation Platform. Whichever sack is opened first will have an Amethyst inside.&lt;br /&gt;
}}&lt;br /&gt;
==== Obelisks ====&lt;br /&gt;
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region&#039;s [[Ley Lines]], to assist in long-range [[Teleportation]].&lt;br /&gt;
{{Spoiler|A solution for Elmetaph.|&lt;br /&gt;
The correct code is 6918. A mostly correct code of 9618 will put you in [[Serbule Keep]], a location you would eventually discover. Many other binding combinations exist, most leading to places hostile to memory-wiped adventurers.&lt;br /&gt;
}}&lt;br /&gt;
==== The Enchanted Dummy ====&lt;br /&gt;
Another trial for Academy students, the [[Enchanted Dummy]] tests the magical affinity of test takers. The wooden dummy is immune to Physical Attacks, and appears to have withstood the passage of time.&lt;br /&gt;
{{Spoiler|Magical Trickery|&lt;br /&gt;
As the [[Enchanted Dummy]] can be defeated by any attack not Physical, multiple methods exist to complete this trial. While the intention of the test was to have students use purely Magical attacks, Mental combat attacks such as [[Psychology]] and explosives created through [[Mycology]] can do the trick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise a line break gets inserted here --&amp;gt;&lt;br /&gt;
==== Anagoge Training, Records, and Storage Facility ====&lt;br /&gt;
The [[Anagoge Records Facility]] once served as a backup of Council records of Academy students. Faculty areas, storage rooms, and a golem maintained record complex are buried under the island.&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
There are two Council constructed Teleportation Circles on [[Anagoge Island]]. Unfortunately, one appears to be damaged beyond repair. &lt;br /&gt;
* Found among the southern hills of the island.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
There are no Event related NPCs on Anagoge Island.&amp;lt;!--&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;--&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Creatures&lt;br /&gt;
notnamespace=User&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Special Foes===&lt;br /&gt;
There are no monsters on Anagoge Island that grant [[Notoriety]] when defeated.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{{Item|Red Apple}}&lt;br /&gt;
&lt;br /&gt;
==== Plants ====&lt;br /&gt;
None&lt;br /&gt;
==== Wood ====&lt;br /&gt;
None&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Strange Dirt}}&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Goblet}}&lt;br /&gt;
|{{Item|Spoon}}&lt;br /&gt;
|{{Item|Plate}}&lt;br /&gt;
|}&lt;br /&gt;
== Guides ==&lt;br /&gt;
=====ANAGOGE ISLAND SPEED PASS=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; I can not stress enough that a big part of this game is about exploration and discovery.&lt;br /&gt;
Please approach the game with that mindset whenever possible.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|That being said, if it is NOT your first time on the island and you just wanna use a &amp;quot;Speed Pass&amp;quot; to get to the main game as fast as possible, then follow the steps hidden below.|&lt;br /&gt;
&lt;br /&gt;
Escaping the Island in six easy steps:&lt;br /&gt;
:# Wake up on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;.&lt;br /&gt;
:# Head to the broken &amp;lt;Strange Platform&amp;gt; just past [[Lawara]] and loot an {{Item|Amethyst}} from the nearby &amp;lt;Dropped sack&amp;gt;.&lt;br /&gt;
:# Head to the Lighthouse and speak to [[Elmetaph]] to learn the [[Teleportation|Teleportation Skill]] and the &#039;Bind Circle&#039; recipe.&lt;br /&gt;
:# Head to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Bind Circle&#039; which should then get you the &#039;Recall Circle&#039; recipe.&lt;br /&gt;
:# Head back to [[Elmetaph]] and go through the prompts until you can tell him the Obelisk&#039;s code ( 6 9 1 8 ) so he can change your Recall point.&lt;br /&gt;
:# Head back to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Recall Circle&#039; to be teleported to the northern side of [[Serbule_Keep|Serbule Keep]].&lt;br /&gt;
&lt;br /&gt;
Welcome to the region of [[Serbule]]!}}&lt;br /&gt;
&amp;lt;!-- An introduction and link to Anagoge Travel Log can be placed in this section oncecompleted! --&amp;gt;&lt;br /&gt;
===== New Character Checklist =====&lt;br /&gt;
{{Spoiler|[[Anagoge Island]] offers many opportunities to learn new skills, recipes, and abilities.|&lt;br /&gt;
Skills that can be learned on the island: [[Teleportation]], [[Psychology]], [[Archery]], [[Mycology]], [[Skinning]], [[Anatomy]], [[Sword]], [[Unarmed]], [[Alchemy]], [[Fishing]], [[Dying]], [[Endurance]], [[Gourmand]], [[Lore]], [[Carpentry]], [[Foraging]], [[Butchering]], [[Cartography]].&lt;br /&gt;
&lt;br /&gt;
Abilities: Learn [[Charm Rat]].&lt;br /&gt;
&lt;br /&gt;
Notoriety: Defeat [[Gajus the Big-Headed]] under the island.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122972</id>
		<title>Anagoge Island</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Anagoge_Island&amp;diff=122972"/>
		<updated>2023-01-22T13:07:19Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Ambox&lt;br /&gt;
|border=orange&lt;br /&gt;
|type=Greetings lost traveler. &lt;br /&gt;
|info=&amp;lt;span style=&amp;quot;color:#000000; font-weight:bold;font-size:15px;&amp;quot;&amp;gt;You may be feeling somewhat confused. Don’t worry, that’s normal around these parts. You’re without memories in a land filled with mystery and wonder, following a branching path many before you have set forth upon. Within these writings, those with patience may find the near-lost history of a land ravaged by time. Others seek wisdom, glimpses at their future potential. If this is your first time visiting this library, be aware that everything recorded has been so through the contributions of generous adventurers. Perhaps one day you too will record knowledge here!&lt;br /&gt;
&lt;br /&gt;
(Most pages on the Project: Gorgon Wiki contain open spoilers. The page for Anagoge Island is formatted to allow for new players seeking specific answers to retain an essence of exploration and discovery).&lt;br /&gt;
&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
{{MAP infobox&lt;br /&gt;
 | name        = Anagoge Island&lt;br /&gt;
 | mapimage    = [[File:AnagogeMarkedMap.jpg|400px]]&lt;br /&gt;
 | portaldesc  = Quest Given&lt;br /&gt;
 | connects    = [[Serbule]]&lt;br /&gt;
 | pclevel     = 1-10&lt;br /&gt;
}}&lt;br /&gt;
{{Quote| source = Welcome Message |&lt;br /&gt;
Welcome! This is a game about exploration, and your first task is to find a way off this island. We&#039;ll give you 60 seconds of combat training and then set you off to explore on your own.&lt;br /&gt;
&lt;br /&gt;
There&#039;s a backpack nearby with some useful stuff. Pick it up!&lt;br /&gt;
}}&lt;br /&gt;
[[Anagoge Island]] is a remote storm-blown island off the coast of the Council Lands of [[Alharth]]. Few sailors are willing to tempt the treacherous waters, preferring to stick to the coast of the nearby [[Serbule]] region. In recent years, an increased number of mind-wiped adventurers have been showing up in [[Serbule]] and the surrounding duchies. Many of these individuals claim to have washed ashore on [[Anagoge]] with nothing but the clothes on their back. While mostly barren, [[Anagoge Island]] is rumored to have been the site of a Council Academy for those deemed [[Prodigy|Prodigies]]. Unlucky sailors report that ruins dot the coastline, and a lighthouse marks the center of the island. Marooned Adventurers who attempt to swim off the island will be met with deadly sharks and strong currents.&lt;br /&gt;
  &lt;br /&gt;
[[Anagoge Island]] is the starting area in Project:Gorgon for [[Human|Humans]], [[Elven|Elves]], and [[Rakshasa]]. You will have the opportunity to learn a few basic skills before reaching the neighboring lands of [[Serbule]] and [[Serbule Hills]]. There are two methods to leave the island, although it is advised to find the island&#039;s inhabitants first.&lt;br /&gt;
== Neighboring Regions ==&lt;br /&gt;
* [[Serbule]]&lt;br /&gt;
* [[Serbule Hills]]&lt;br /&gt;
{{Spoiler|Returning to [[Anagoge Island]]|&lt;br /&gt;
Travelers insistent on returning to [[Anagoge Island]] should speak with [[Jurl the Boatman]] at the [[Serbule]] dock. Ask him &#039;&#039;&amp;quot;Where else can you take me?&amp;quot;&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
== Points of Interest ==&lt;br /&gt;
===The Lighthouse===&lt;br /&gt;
An old [[Elven|Elf]] named [[Elmetaph]] makes his home in the Lighthouse in the North-West hills of the island. Once a teacher, [[Elmetaph]] may be your best hope at escaping the island. He sure has a lot of books.&lt;br /&gt;
{{Spoiler|Elmetaph&#039;s Teachings|&lt;br /&gt;
In order to escape the island, [[Teleportation]] may be learned from [[Elmetaph]]. The spell &#039;&#039;&#039;&amp;quot;Bind Circle&amp;quot;&#039;&#039;&#039; must be cast on the Teleportation Circle on the southern side of the island, then Elmetaph must be consulted for further guidance. [[Elmetaph]] will explain a problem, then ask you to discover the coordinates for a new Teleportation bind, by finding up the four obelisks on the island. }}&lt;br /&gt;
====Riger&#039;s Shack====&lt;br /&gt;
[[Riger]], a depressed elf, lives out of a small dilapidated shack near the [[Anagoge Island]] dock.  &lt;br /&gt;
{{Spoiler|A solution to Riger&#039;s woe.|&lt;br /&gt;
The useful art of [[Alchemy]] can be learned inside the island&#039;s Lighthouse. You may discover a useful recipe using ingredients found across the island.&lt;br /&gt;
}}&lt;br /&gt;
====Lawara&#039;s camp====&lt;br /&gt;
[[Lawara]] is another amnesiac resident of [[Anagoge Island]]. She lives out of a small tent, staying alive through her retained knowledge of cooking porridge. Near her campfire, there is a locked chest she has been unable to open.&lt;br /&gt;
====Strange platform====&lt;br /&gt;
A raised, broken platform etched with strange symbols.&lt;br /&gt;
====Pedestal Puzzle====&lt;br /&gt;
The Pedestal Puzzle was designed to test the critical thinking skills of students under [[Elmetaph]]&#039;s tutelage. It still seems operational. Perhaps a student left a clue somewhere...&lt;br /&gt;
{{Spoiler|Click for location of the Student&#039;s Clue|&lt;br /&gt;
In a shack nearby, a piece of paper can be found on the ground.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click for solution to the Pedestal Puzzle|&lt;br /&gt;
The hint &amp;quot;Help me, I&#039;m sewn&amp;quot; suggests that the pedestals should be activated in the order South, East, West, North.&lt;br /&gt;
}}&lt;br /&gt;
{{Spoiler|Click to see reward to Pedestal Puzzle|&lt;br /&gt;
* {{Item|Instructions for Rat Taming}}&lt;br /&gt;
* {{Item|Mild Cheddar Cheese}} x5&lt;br /&gt;
* {{Item|Salt}} x5&lt;br /&gt;
* {{Item|Sugar}} x5&lt;br /&gt;
}}&lt;br /&gt;
==== Teleportation Platform ====&lt;br /&gt;
A raised, glowing platform etched with meaningless symbols. If only you knew anything about [[Teleportation]], you might be able to use it to escape.&lt;br /&gt;
{{Spoiler| Finding Extra Teleportation Necessities|&lt;br /&gt;
Prodigies recovering their memories of Teleportation may find themselves in need of additional {{Item|Amethyst}}. The easiest source is from a pair of dropped sacks on the island. One sack can be found in a shack east of the Teleportation Platform. The other sack is found next to the Teleportation Platform. Whichever sack is opened first will have an Amethyst inside.&lt;br /&gt;
}}&lt;br /&gt;
==== Obelisks ====&lt;br /&gt;
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region&#039;s [[Ley Lines]], to assist in long-range [[Teleportation]].&lt;br /&gt;
{{Spoiler|A solution for Elmetaph.|&lt;br /&gt;
The correct code is 6918. A mostly correct code of 9618 will put you in [[Serbule Keep]], a location you would eventually discover. Many other binding combinations exist, most leading to places hostile to memory-wiped adventurers.&lt;br /&gt;
}}&lt;br /&gt;
==== The Enchanted Dummy ====&lt;br /&gt;
Another trial for Academy students, the [[Enchanted Dummy]] tests the magical affinity of test takers. The wooden dummy is immune to Physical Attacks, and appears to have withstood the passage of time.&lt;br /&gt;
{{Spoiler|Magical Trickery|&lt;br /&gt;
As the [[Enchanted Dummy]] can be defeated by any attack not Physical, multiple methods exist to complete this trial. While the intention of the test was to have students use purely Magical attacks, Mental combat attacks such as [[Psychology]] and explosives created through [[Mycology]] can do the trick.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Dungeons ==&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Dungeons&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
&amp;lt;!-- This is for formatting, otherwise a line break gets inserted here --&amp;gt;&lt;br /&gt;
==== Anagoge Training, Records, and Storage Facility ====&lt;br /&gt;
The [[Anagoge Records Facility]] once served as a backup of Council records of Academy students. Faculty areas, storage rooms, and a golem maintained record complex are buried under the island.&lt;br /&gt;
== Teleportation Circles ==&lt;br /&gt;
There are two Council constructed Teleportation Circles on [[Anagoge Island]]. Unfortunately, one appears to be damaged beyond repair. &lt;br /&gt;
* Found among the southern hills of the island.&lt;br /&gt;
== {{msg:BASEPAGENAME}} Inhabitants ==&lt;br /&gt;
==== Friendly NPCs ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
notcategory = Dungeon NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
==== Event NPCs ====&lt;br /&gt;
There are no Event related NPCs on Anagoge Island.&amp;lt;!--&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;--&amp;gt;&lt;br /&gt;
==== Friendly NPCs in {{msg:BASEPAGENAME}} Dungeons ====&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge NPCs&lt;br /&gt;
category = Dungeon NPCs&lt;br /&gt;
notcategory = Event NPCs&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Foes===&lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Creatures&lt;br /&gt;
notnamespace=User&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 3&lt;br /&gt;
includetrim = true&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
===Special Foes===&lt;br /&gt;
There are no monsters on Anagoge Island that grant [[Notoriety]] when defeated.&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
&amp;lt;dpl&amp;gt;&lt;br /&gt;
category = Anagoge Bosses&lt;br /&gt;
mode = unordered&lt;br /&gt;
columns = 1&lt;br /&gt;
&amp;lt;/dpl&amp;gt;&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Harvestables ==&lt;br /&gt;
==== Fish ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Crab}}&lt;br /&gt;
|}&lt;br /&gt;
==== Fruit ====&lt;br /&gt;
{{Item|Red Apple}}&lt;br /&gt;
&lt;br /&gt;
==== Plants ====&lt;br /&gt;
None&lt;br /&gt;
==== Wood ====&lt;br /&gt;
None&lt;br /&gt;
==== Mushrooms ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Strange Dirt}}&lt;br /&gt;
|{{Item|Parasol Mushroom}}&lt;br /&gt;
|}&lt;br /&gt;
==== Minerals &amp;amp; Metal ====&lt;br /&gt;
{|&lt;br /&gt;
|{{Item|Goblet}}&lt;br /&gt;
|{{Item|Old Spoon}}&lt;br /&gt;
|{{Item|Plate}}&lt;br /&gt;
|}&lt;br /&gt;
== Guides ==&lt;br /&gt;
=====ANAGOGE ISLAND SPEED PASS=====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; I can not stress enough that a big part of this game is about exploration and discovery.&lt;br /&gt;
Please approach the game with that mindset whenever possible.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Spoiler|That being said, if it is NOT your first time on the island and you just wanna use a &amp;quot;Speed Pass&amp;quot; to get to the main game as fast as possible, then follow the steps hidden below.|&lt;br /&gt;
&lt;br /&gt;
Escaping the Island in six easy steps:&lt;br /&gt;
:# Wake up on &#039;&#039;&#039;Anagoge Island&#039;&#039;&#039;.&lt;br /&gt;
:# Head to the broken &amp;lt;Strange Platform&amp;gt; just past [[Lawara]] and loot an {{Item|Amethyst}} from the nearby &amp;lt;Dropped sack&amp;gt;.&lt;br /&gt;
:# Head to the Lighthouse and speak to [[Elmetaph]] to learn the [[Teleportation|Teleportation Skill]] and the &#039;Bind Circle&#039; recipe.&lt;br /&gt;
:# Head to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Bind Circle&#039; which should then get you the &#039;Recall Circle&#039; recipe.&lt;br /&gt;
:# Head back to [[Elmetaph]] and go through the prompts until you can tell him the Obelisk&#039;s code ( 6 9 1 8 ) so he can change your Recall point.&lt;br /&gt;
:# Head back to the working &amp;lt;Strange Platform&amp;gt; and cast &#039;Recall Circle&#039; to be teleported to the northern side of [[Serbule_Keep|Serbule Keep]].&lt;br /&gt;
&lt;br /&gt;
Welcome to the region of [[Serbule]]!}}&lt;br /&gt;
&amp;lt;!-- An introduction and link to Anagoge Travel Log can be placed in this section oncecompleted! --&amp;gt;&lt;br /&gt;
===== New Character Checklist =====&lt;br /&gt;
{{Spoiler|[[Anagoge Island]] offers many opportunities to learn new skills, recipes, and abilities.|&lt;br /&gt;
Skills that can be learned on the island: [[Teleportation]], [[Psychology]], [[Archery]], [[Mycology]], [[Skinning]], [[Anatomy]], [[Sword]], [[Unarmed]], [[Alchemy]], [[Fishing]], [[Dying]], [[Endurance]], [[Gourmand]], [[Lore]], [[Carpentry]], [[Foraging]], [[Butchering]], [[Cartography]].&lt;br /&gt;
&lt;br /&gt;
Abilities: Learn [[Charm Rat]].&lt;br /&gt;
&lt;br /&gt;
Notoriety: Defeat [[Gajus the Big-Headed]] under the island.&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Zones]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectgorgon.com/index.php?title=Armor&amp;diff=122971</id>
		<title>Armor</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectgorgon.com/index.php?title=Armor&amp;diff=122971"/>
		<updated>2023-01-22T05:27:14Z</updated>

		<summary type="html">&lt;p&gt;SpiritFoxOrrion: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
==Basics==&lt;br /&gt;
Armor is one of three vital stats that every character and most creatures utilize for damage mitigation in [[Combat]], represented by a yellow bar. Armor provides 1 point of damage mitigation for every 25 points of armor remaining.&lt;br /&gt;
&lt;br /&gt;
During combat armor is depleted as the player or creature takes damage, resulting in the gradual loss of mitigation. Some abilities and attacks specifically target and deplete armor, particularly &#039;&#039;&#039;acid&#039;&#039;&#039; type damage as used by [[Slime|Slimes]] and [[Acid Spider|Acid Spiders]]. Some creatures, such as [[Snail (mob)|Snails]], have &#039;&#039;&#039;thick armor&#039;&#039;&#039; which makes them even more resilient. In contrast, there are also abilities that bypass armor completely to damage health directly.&lt;br /&gt;
&lt;br /&gt;
[[Items]] that are primarily responsible for a characters armor stat include: head, chest, legs, gloves and boots. Other items may be randomly generated to grant small amounts of armor. Cows, wolves and spiders have unique armor items.&lt;br /&gt;
&lt;br /&gt;
==Damage Mitigation==&lt;br /&gt;
Armor can be generated or crafted with modifiers that mitigate specific in-direct damage types, for example cold, nature or heat damage.&lt;br /&gt;
&lt;br /&gt;
==Types of Armor==&lt;br /&gt;
There are currently four classes of [[:Category:Items/Armor|armor]]: &#039;&#039;&#039;[[:Category:Items/ClothArmor|cloth]]&#039;&#039;&#039;, &#039;&#039;&#039;[[:Category:Items/LeatherArmor|leather]] &#039;&#039;&#039;, &#039;&#039;&#039;[[:Category:Items/MetalArmor|metal]]&#039;&#039;&#039; and &#039;&#039;&#039;[[:Category:Items/OrganicArmor|organic]]&#039;&#039;&#039;. The following list are generalities, especially for the combat refresh boost, and as with everything during beta subject to change.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align:center; width: 100%;&amp;quot;&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; | &#039;&#039;&#039;Armor Comparison&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width: 25%;&amp;quot;| &#039;&#039;&#039;Cloth&#039;&#039;&#039; &lt;br /&gt;
|&#039;&#039;&#039;Leather&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Metal&#039;&#039;&#039;&lt;br /&gt;
|&#039;&#039;&#039;Organic&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;text-align:left; vertical-align: text-top;&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
*Lowest armor values&lt;br /&gt;
*Boost combat refresh for Health (largest boost) and Power (largest boost)&lt;br /&gt;
*Ability to add pockets (2 inventory spaces each)&lt;br /&gt;
*120 enchantment points if crafted, 100 if looted&lt;br /&gt;
*Craft-able by [[Tailoring|Tailors]]&lt;br /&gt;
*Can be max enchanted&lt;br /&gt;
|&lt;br /&gt;
*Medium armor values&lt;br /&gt;
*Boost combat refresh for Health (large boost), Armor (large boost), and Power (small boost)&lt;br /&gt;
*Ability to add pockets (1 inv space each)&lt;br /&gt;
*120 enchantment points if crafted, 100 if looted&lt;br /&gt;
*Craft-able by [[Leatherworking|Leatherworkers]]&lt;br /&gt;
*Can be max enchanted&lt;br /&gt;
|&lt;br /&gt;
*Highest armor values&lt;br /&gt;
*Boost combat refresh for Armor only (largest boost)&lt;br /&gt;
*Craft-able by [[Armorsmithing|Armorsmiths]], and for cows and wolves by [[Toolcrafting|Toolcrafters]] and [[Blacksmithing|Blacksmiths]]&lt;br /&gt;
*All other metal armor must found in in loot&lt;br /&gt;
*120 enchantment point if crafted, 100 if looted&lt;br /&gt;
|&lt;br /&gt;
*Boost combat refresh for Health (small boost), Armor (small boost), and Power (small boost)&lt;br /&gt;
*Can&#039;t be dyed&lt;br /&gt;
*Includes snail armor (craft-able and max enchant) and wintertide ensign gear &lt;br /&gt;
*Craft-able by [[Toolcrafting|Toolcrafters]] (Note that Spring Fairy armor, however, is considered Cloth, not Organic.)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Crafting Armor==&lt;br /&gt;
When crafting armor either from [[Tailoring]], [[Leatherworking]], [[Blacksmithing]], or [[Toolcrafting]] the final armor piece is of a random rarity from {{ItemRarity|Uncommon}} to {{ItemRarity|Legendary}}.&lt;br /&gt;
&lt;br /&gt;
==Armor-Material Set Bonuses==&lt;br /&gt;
There are five main armor slots: head, chest, legs, feet, and hands. If at least three of these are made of the same material (cloth, leather, metal, or organic), your Basic Attack has a special bonus:&lt;br /&gt;
&lt;br /&gt;
:*&amp;lt;b&amp;gt;3+ Cloths:&amp;lt;/b&amp;gt; If your Power is below 20% of max, your Basic Attack restores Power equal to 20% of your Max Power. (Max once per minute.)&lt;br /&gt;
:*&amp;lt;b&amp;gt;3+ Leather:&amp;lt;/b&amp;gt; If your Health is below 33% of max, your Basic Attack restores Health equal to 33% of your Max Health, plus your Combat Refresh Healing amount. (Max once per minute.)&lt;br /&gt;
:*&amp;lt;b&amp;gt;3+ Metal:&amp;lt;/b&amp;gt; You mitigate 1 point of direct damage for every 50 points of Max Armor.&lt;br /&gt;
:*&amp;lt;b&amp;gt;3+ Organic:&amp;lt;/b&amp;gt; Your Combat Refresh happens every 12 seconds (instead of every 15.)&lt;br /&gt;
&lt;br /&gt;
Once you have enough pieces for the bonus, the bonus shows up on the ability description for your Basic Attack like normal, but nothing in the game tells you that wearing 3 pieces of same-material gear will give you that bonus. This reflects the fact that this system is extremely experimental and may be removed or dramatically altered (experimental version introduced [[Game_updates/2019-09-20|20 Sept, 2019]]).&lt;br /&gt;
&lt;br /&gt;
==Additional Modifiers==&lt;br /&gt;
Armor may modify specific skill sets. For example metal gloves may decrease archery damage by a set percentage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Replenishing Armor==&lt;br /&gt;
Armor will regenerate when outside of combat at a fairly fast rate (every 4 seconds). In combat however options are more limited.&lt;br /&gt;
&lt;br /&gt;
[[Combat Refresh]] is the most basic way of regenerating armor in combat and can be activated every 15 seconds using a basic attack capable of triggering [[Combat Refresh]]. This refresh can be enhanced by a characters equipment and skills.&lt;br /&gt;
&lt;br /&gt;
[[Armor Patching]], much like [[First Aid]] for health, provides a direct replenishment of armor using a {{Item|Simple Armor Patch Kit}} or better. This ability also requires power and is on a 30 second cool down.&lt;br /&gt;
;&lt;br /&gt;
{{Item|Armor Potion}} will instantly replenish armor during combat upon use. There are several levels of armor potion, however currently these potions cannot be crafted and must be bought or found.&lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]][[Category:Gameplay]]&lt;/div&gt;</summary>
		<author><name>SpiritFoxOrrion</name></author>
	</entry>
</feed>