Golems: Difference between revisions

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Fix first golem name and vendor, add unlock table, fix Greater Golem row
 
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==Unlocking==
==Unlocking==
The first Golem skill unlocked is Primal Golem at [[Battle Chemistry]] level 11. When first unlocked, he has only one Rule slot.
The first Golem skill unlocked is Create Primitive Golem at [[Battle Chemistry]] level 11. When first unlocked, he has only one Rule slot.
<!-- I don't have any info on when other Golems or abilities are unlocked, but this should go in here, maybe as a table? -->
{| {{STDT}}
! Ability !! Battle Chemistry Level !! Rule Slots
|-
| Create Primitive Golem || 11 || 1
|-
| Create Simple Golem || 25 || 2
|-
| Create Basic Golem || 31 || 3
|-
| Create Standard Golem || 39 || 4
|-
| Create Armored Standard Golem || 40 || 4
|-
| Create Improved Golem || 51 || 5
|-
| Create Augmented Golem || 61 || 6
|-
| Create Superior Golem || 71 || 7
|-
| Create Greater Golem || 81 || 8
|-
| Create Heightened Golem || 91 || 9
|-
| Create Impressive Golem || 101 || 10
|-
| Create Impressive Bomb Golem || 102 || 10
|}


==Programming==
==Programming==
Line 13: Line 39:


==Conditions==
==Conditions==
Conditions can currently be purchased from [[Chemist]] in [[Rahu]].
Conditions can currently be purchased from [[Durmok Orebinder]] in [[Rahu]].
<!-- A table of conditions could go here, but maybe isn't necessary -->
<!-- A table of conditions could go here, but maybe isn't necessary -->


Line 22: Line 48:
| Primitive Golem || 11 || 75 || 90 || 155
| Primitive Golem || 11 || 75 || 90 || 155
|-
|-
| Simple Golem || 25 || ? || ? || ?
| Simple Golem || 25 || 112 || 145 || 351
|-
|-
| Basic Golem || 31 || ? || ? || ?
| Basic Golem || 31 || 130 || 173 || 435
|-
|-
| Standard Golem || 39 || ? || ? || ?
| Standard Golem || 39 || 163 || 213 || 547
|-
|-
| Standard Armored Golem || 40 || 183 || 419 || 624
| Standard Armored Golem || 40 || 183 || 419 || 624
|-
|-
| Improved Golem || 51 || ? || ? || ?
| Improved Golem || 51 || 217 || 333 || 715
|-
|-
| Augmented Golem || 61 || ? || ? || ?
| Augmented Golem || 61 || 262 || 419 || 855
|-
|-
| Superior Golem || 71 || ? || ? || ?
| Superior Golem || 71 || 307 || 508 || 995
|-
|-
| Basic Golem || 81 || ? || ? || ?
| Greater Golem || 81 || 352 || 612 || 1135
|}
|}


==Abilities==
==Abilities==
Abilities can currently be purchased from [[Chemist]] in [[Serbule]].
Abilities can currently be purchased from [[Durmok Orebinder]] in [[Rahu]].
<!-- A table of conditions could go here, but maybe isn't necessary -->
<!-- A table of conditions could go here, but maybe isn't necessary -->
{{:Golem Abilities}}
{{:Golem Abilities}}


[[Category:Abilities]][[Category:Mechanics]]
[[Category:Abilities]][[Category:Mechanics]]

Latest revision as of 20:49, 7 September 2026

Golems are pets created using Battle Chemistry, which can be programmed by the summoner to perform various actions.

Unlocking

The first Golem skill unlocked is Create Primitive Golem at Battle Chemistry level 11. When first unlocked, he has only one Rule slot.

Ability Battle Chemistry Level Rule Slots
Create Primitive Golem 11 1
Create Simple Golem 25 2
Create Basic Golem 31 3
Create Standard Golem 39 4
Create Armored Standard Golem 40 4
Create Improved Golem 51 5
Create Augmented Golem 61 6
Create Superior Golem 71 7
Create Greater Golem 81 8
Create Heightened Golem 91 9
Create Impressive Golem 101 10
Create Impressive Bomb Golem 102 10

Programming

Once summoned, the Golem can be programmed by clicking the Program button in the Pets window. A player can access the Pets window by clicking the icon to the left of your 12 ability buttons. If the programming window instantly closes, you may have to be closer to your golem.

Programming consists of setting Rules, each of which has a Condition and an Ability. When summoned, every few seconds the Golem will look down his list of Rules until he finds a Condition that is matched. When found, he will perform the associated Ability.

Both Conditions and Abilities need to be learned before they can be applied to a Golem.

Conditions

Conditions can currently be purchased from Durmok Orebinder in Rahu.

Golem Stats

Name Level HP Armor Rage
Primitive Golem 11 75 90 155
Simple Golem 25 112 145 351
Basic Golem 31 130 173 435
Standard Golem 39 163 213 547
Standard Armored Golem 40 183 419 624
Improved Golem 51 217 333 715
Augmented Golem 61 262 419 855
Superior Golem 71 307 508 995
Greater Golem 81 352 612 1135

Abilities

Abilities can currently be purchased from Durmok Orebinder in Rahu. These abilities are used at programmed intervals by the golems summoned by battle chemists. A certain level in Battle Chemistry is required for each of these skills, as noted in the table below. Note that each requires a golem conditional, which, along with the skills listed below, may be purchased from Durmok Orebinder in Rahu and is used to change a golem's AI behavior.

To program your Golem open the Pets interface while being close to your golem.

Level Name Description Special Damage Stats Training Cost
1 Poison Bomb Toss Ranged Poison Damage 5 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
2 Healing Mist Burst Heals 36 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
3 Self Destruct Fire Self-Destruct 28 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
4 Healing Injection Heals Owner 23 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
5 Invigorating Mist Burst Restores 30 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
6 Doom Admixture Heavy Ranged Darkness Damage 28 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
7 Taunting Punch Punch enemy, aggravating them Taunt +100 and temporary Taunt +500 15 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
8 Self Sacrifice Self-Destruct and Burst Heal 92 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
9 Fire Balm Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +7 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
10 Rage Mist Burst Heals 84 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
11 Poison Bomb Toss 2 Ranged Poison Damage 18 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
11 Rage Acid Toss Heavy Burst Acid Damage. Requires Full Rage Bar. 45 Acid to Health and 45 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
12 Healing Mist 2 Burst Heals 49 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
13 Self Destruct 2 Fire Self-Destruct 79 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
14 Healing Injection 2 Heals Owner 31 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
15 Invigorating Mist 2 Burst Restores 40 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
16 Doom Admixture 2 Heavy Ranged Darkness Damage 66 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
17 Taunting Punch 2 Punch enemy, aggravating them Taunt +200 and temporary Taunt +1000 32 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
18 Haste Concoction Disperse chemicals that lets golem and nearby allies run at high speed for a short time. Sprint Speed +6 for 6 seconds. Power Cost: 0
Range: 15
AoE: 20
Cooldown: 44.5
-
18 Self Sacrifice 2 Self-Destruct and Burst Heal 120 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
19 Fire Balm 2 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +9 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
20 Rage Mist 2 Burst Heals 108 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
21 Poison Bomb Toss 3 Ranged Poison Damage 33 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
21 Rage Acid Toss 2 Heavy Burst Acid Damage. Requires Full Rage Bar. 85 Acid to Health and 85 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
22 Healing Mist 3 Burst Heals 62 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
23 Self Destruct 3 Fire Self-Destruct 140 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
24 Healing Injection 3 Heals Owner 39 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
25 Invigorating Mist 3 Burst Restores 50 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
26 Doom Admixture 3 Heavy Ranged Darkness Damage 110 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
27 Taunting Punch 3 Punch enemy, aggravating them Taunt +300 and temporary Taunt +1500 54 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
28 Self Sacrifice 3 Self-Destruct and Burst Heal 148 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
29 Fire Balm 3 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +11 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
30 Rage Mist 3 Burst Heals 132 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
31 Poison Bomb Toss 4 Ranged Poison Damage 53 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
31 Rage Acid Toss 3 Heavy Burst Acid Damage. Requires Full Rage Bar. 136 Acid to Health and 136 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
32 Healing Mist 4 Burst Heals 75 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
33 Self Destruct 4 Fire Self-Destruct 218 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
34 Healing Injection 4 Heals Owner 47 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
35 Invigorating Mist 4 Burst Restores 60 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
36 Doom Admixture 4 Heavy Ranged Darkness Damage 166 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
37 Taunting Punch 4 Punch enemy, aggravating them Taunt +400 and temporary Taunt +2000 82 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
38 Haste Concoction 2 Disperse chemicals that lets golem and nearby allies run at high speed for a short time. Sprint Speed +8 for 8 seconds. Power Cost: 0
Range: 15
AoE: 20
Cooldown: 44.5
-
38 Self Sacrifice 4 Self-Destruct and Burst Heal 176 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
39 Fire Balm 4 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +13 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
40 Rage Mist 4 Burst Heals 156 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
41 Poison Bomb Toss 5 Ranged Poison Damage 81 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
41 Rage Acid Toss 4 Heavy Burst Acid Damage. Requires Full Rage Bar. 207 Acid to Health and 207 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
42 Healing Mist 5 Burst Heals 88 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
43 Self Destruct 5 Fire Self-Destruct 336 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
44 Healing Injection 5 Heals Owner 55 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
45 Invigorating Mist 5 Burst Restores 70 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
46 Doom Admixture 5 Heavy Ranged Darkness Damage 260 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
47 Taunting Punch 5 Punch enemy, aggravating them Taunt +500 and temporary Taunt +2500 128 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
48 Self Sacrifice 5 Self-Destruct and Burst Heal 204 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
49 Fire Balm 5 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +15 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
50 Rage Mist 5 Burst Heals 180 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
51 Poison Bomb Toss 6 Ranged Poison Damage 124 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
51 Rage Acid Toss 5 Heavy Burst Acid Damage. Requires Full Rage Bar. 317 Acid to Health and 317 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
52 Healing Mist 6 Burst Heals 102 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
53 Haste Concoction 3 Disperse chemicals that lets golem and nearby allies run at high speed for a short time. Sprint Speed +10 for 10 seconds. Power Cost: 0
Range: 15
AoE: 20
Cooldown: 44.5
-
53 Self Destruct 6 Fire Self-Destruct 504 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
54 Healing Injection 6 Heals Owner 63 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
55 Invigorating Mist 6 Burst Restores 80 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
56 Doom Admixture 6 Heavy Ranged Darkness Damage 373 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
57 Taunting Punch 6 Punch enemy, aggravating them Taunt +600 and temporary Taunt +3000 180 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
58 Self Sacrifice 6 Self-Destruct and Burst Heal 232 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
59 Fire Balm 6 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +17 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
60 Rage Mist 6 Burst Heals 204 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
61 Poison Bomb Toss 7 Ranged Poison Damage 168 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
61 Rage Acid Toss 6 Heavy Burst Acid Damage. Requires Full Rage Bar. 428 Acid to Health and 428 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
62 Healing Mist 7 Burst Heals 115 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
63 Self Destruct 7 Fire Self-Destruct 669 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
64 Healing Injection 7 Heals Owner 71 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
65 Invigorating Mist 7 Burst Restores 90 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
66 Doom Admixture 7 Heavy Ranged Darkness Damage 485 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
67 Taunting Punch 7 Punch enemy, aggravating them Taunt +700 and temporary Taunt +3500 233 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
68 Self Sacrifice 7 Self-Destruct and Burst Heal 260 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
69 Fire Balm 7 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +19 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
70 Rage Mist 7 Burst Heals 228 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
71 Poison Bomb Toss 8 Ranged Poison Damage 214 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
71 Rage Acid Toss 7 Heavy Burst Acid Damage. Requires Full Rage Bar. 546 Acid to Health and 546 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
72 Healing Mist 8 Burst Heals 128 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
73 Self Destruct 8 Fire Self-Destruct 852 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
74 Healing Injection 8 Heals Owner 79 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
75 Invigorating Mist 8 Burst Restores 100 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
76 Doom Admixture 8 Heavy Ranged Darkness Damage 613 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
77 Taunting Punch 8 Punch enemy, aggravating them Taunt +800 and temporary Taunt +4000 294 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
78 Haste Concoction 4 Disperse chemicals that lets golem and nearby allies run at high speed for a short time. Sprint Speed +11 for 11 seconds. Power Cost: 0
Range: 15
AoE: 20
Cooldown: 44.5
-
78 Self Sacrifice 8 Self-Destruct and Burst Heal 288 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
79 Fire Balm 8 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +21 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
80 Rage Mist 8 Burst Heals 252 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
81 Poison Bomb Toss 9 Ranged Poison Damage 266 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
81 Rage Acid Toss 8 Heavy Burst Acid Damage. Requires Full Rage Bar. 680 Acid to Health and 680 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
82 Healing Mist 9 Burst Heals 141 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
83 Self Destruct 9 Fire Self-Destruct 1052 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
84 Healing Injection 9 Heals Owner 87 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
85 Invigorating Mist 9 Burst Restores 110 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
86 Doom Admixture 9 Heavy Ranged Darkness Damage 748 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
88 Self Sacrifice 9 Self-Destruct and Burst Heal 316 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
88 Taunting Punch 9 Punch enemy, aggravating them Taunt +900 and temporary Taunt +4500 364 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
89 Fire Balm 9 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +23 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
90 Rage Mist 9 Burst Heals 276 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
91 Poison Bomb Toss 10 Ranged Poison Damage 321 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
91 Rage Acid Toss 9 Heavy Burst Acid Damage. Requires Full Rage Bar. 819 Acid to Health and 819 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
92 Healing Mist 10 Burst Heals 154 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
93 Self Destruct 10 Fire Self-Destruct 1261 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
94 Healing Injection 10 Heals Owner 95 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
95 Invigorating Mist 10 Burst Restores 120 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
96 Doom Admixture 10 Heavy Ranged Darkness Damage 889 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
98 Self Sacrifice 10 Self-Destruct and Burst Heal 344 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
98 Taunting Punch 10 Punch enemy, aggravating them Taunt +1000 and temporary Taunt +5000 430 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
99 Fire Balm 10 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +25 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
100 Rage Mist 10 Burst Heals 300 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
101 Poison Bomb Toss 11 Ranged Poison Damage 377 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
101 Rage Acid Toss 10 Heavy Burst Acid Damage. Requires Full Rage Bar. 962 Acid to Health and 962 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
102 Healing Mist 11 Burst Heals 168 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
103 Haste Concoction 5 Disperse chemicals that lets golem and nearby allies run at high speed for a short time. Sprint Speed +12 for 12 seconds. Power Cost: 0
Range: 15
AoE: 20
Cooldown: 44.5
-
103 Self Destruct 11 Fire Self-Destruct 1484 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
104 Healing Injection 11 Heals Owner 103 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
105 Invigorating Mist 11 Burst Restores 130 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
106 Doom Admixture 11 Heavy Ranged Darkness Damage 1043 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-
108 Self Sacrifice 11 Self-Destruct and Burst Heal 372 Health Power Cost: 0
Range: 15
AoE: 20
Cooldown: 2.5
-
108 Taunting Punch 11 Punch enemy, aggravating them Taunt +1100 and temporary Taunt +5500 506 Crushing Power Cost: 0
Range: 5
Cooldown: 2.5
-
109 Fire Balm 11 Apply a light protective coating to golem's owner, insulating from fire. Direct and Indirect Fire Mitigation +27 for 15 seconds Power Cost: 0
Range: 15
Cooldown: 14.5
-
110 Rage Mist 11 Burst Heals 324 Health, Armor, and Power. Requires Full Rage Bar. Power Cost: 0
Range: 20
AoE: 20
Cooldown: 2.5
-
111 Poison Bomb Toss 12 Ranged Poison Damage 440 Poison Power Cost: 0
Range: 25
Cooldown: 2.5
-
111 Rage Acid Toss 11 Heavy Burst Acid Damage. Requires Full Rage Bar. 1124 Acid to Health and 1124 to Armor Power Cost: 0
Range: 35
AoE: 20
Cooldown: 2.5
-
112 Healing Mist 12 Burst Heals 181 Health Power Cost: 0
Range: 20
AoE: 20
Cooldown: 14.5
-
113 Self Destruct 12 Fire Self-Destruct 1725 Fire Power Cost: 0
Range: 8
AoE: 20
Cooldown: 2.5
-
114 Healing Injection 12 Heals Owner 111 Health Power Cost: 0
Range: 20
Cooldown: 2.5
-
115 Invigorating Mist 12 Burst Restores 140 Power Power Cost: 0
Range: 15
AoE: 20
Cooldown: 19.5
-
116 Doom Admixture 12 Heavy Ranged Darkness Damage 1205 Darkness Power Cost: 0
Range: 25
Cooldown: 29.5
-