Durmok Orebinder: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{NPC infobox | {{NPC infobox | ||
|title = | |title = Durmok Orebinder | ||
|image = [[File: | |image = [[File:Durmok Orebinder (npc).png|300px]] | ||
|caption = | |caption = Visiting Battle Chemist | ||
|zone = Rahu | |zone = Rahu | ||
|town = City of Rahu | |town = City of Rahu | ||
|location = Near the docks. | |location = Near the docks. | ||
|anatomy = | |anatomy = Dwarf | ||
|species = | |species = Dwarf | ||
|skilltrainer = [[Battle Chemistry]] | |skilltrainer = [[Battle Chemistry]] | ||
|vendor = Yes | |vendor = Yes | ||
| Line 14: | Line 14: | ||
|beastlist = No Scary animals. (bats, spiders, wolf) | |beastlist = No Scary animals. (bats, spiders, wolf) | ||
}} | }} | ||
{{Quote|source=[[Durmok Orebinder]]| | |||
Are you ready for more battle chemistry training? I hope you brought your pocketbook!}} | |||
Durmok Orebinder is a chemist teaches the combat skill [[Battle Chemistry]] (requires Alchemy level 50). | |||
== Location == | == Location == | ||
; [[Rahu]] | ; [[Rahu]] | ||
: | : Occupies the building near the docks with [[Ichin the Ice Master]]. Occasionally walks up to the second story. | ||
== Shopkeeper == | == Shopkeeper == | ||
{{Vendor items sold}} | {{Vendor items sold}} | ||
== Favor == | |||
[[Durmok Orebinder]] does not use the favor system. | |||
== Training == | == Training == | ||
{| class = "sortable mw-collapsible mw-collapsed" | {| class = "sortable mw-collapsible mw-collapsed" | ||
| Line 27: | Line 33: | ||
! Cost | ! Cost | ||
! Favor | ! Favor | ||
{{NPC training row | {{NPC training row | ||
|ability=Mycotoxin Formula | |ability=Mycotoxin Formula | ||
| Line 259: | Line 264: | ||
{{NPC training row | {{NPC training row | ||
|recipe= Poison Bomb Toss | |recipe= Golem Ability: Poison Bomb Toss | ||
|cost=91 | |cost=91 | ||
}} | }} | ||
| Line 494: | Line 499: | ||
|} | |} | ||
{| class = "sortable mw-collapsible mw-collapsed" | {| class="sortable mw-collapsible mw-collapsed" | ||
|+ style="white-space:nowrap;" | [[Golem Conditionals]] | |+ style="white-space:nowrap;" | [[Golems#Conditions|Golem Conditionals]] | ||
! Unlock | ! Unlock | ||
! Cost | ! Cost | ||
|- | |||
| Golem Conditional: Always || 242 councils | |||
|- | |||
| Golem Conditional: Never || | |||
|- | |||
| Golem Conditional: Owner Is In Combat || 242 councils | |||
|- | |||
| Golem Conditional: Owner Has Triggered Golem || 242 councils | |||
|- | |||
| Golem Conditional: Owner Has Not Triggered Golem || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health At 100% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Above 50% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 100% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 90% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 80% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 70% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 60% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 50% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 40% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 30% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 20% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Health Is Below 10% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Is On Fire || 242 councils | |||
|- | |||
| Golem Conditional: Golem Rage At 100% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Rage Above 50% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Rage Below 50% || 242 councils | |||
|- | |||
| Golem Conditional: Golem Rage At 0% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health At 100% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Above 50% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 100% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 90% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 80% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 70% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 60% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 50% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 40% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 30% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 20% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Health Is Below 10% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 100% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 90% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 80% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 70% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 60% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 50% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 40% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 30% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 20% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Power Is Below 10% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 100% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 90% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 80% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 70% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 60% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 50% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 40% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 30% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 20% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Armor Is Below 10% || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is Stunned || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is Dead || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is Howling || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is In Water || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is Underwater || 242 councils | |||
|- | |||
| Golem Conditional: Owner Is On Fire || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 100% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 90% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 80% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 70% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 60% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 50% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 40% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 30% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 20% || | |||
|- | |||
| Golem Conditional: Any Group Member's Health Is Below 10% || | |||
|- | |||
| Golem Conditional: Randomly 1% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 2% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 3% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 4% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 5% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 10% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 25% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 33% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 50% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Randomly 75% Of The Time || 242 councils | |||
|- | |||
| Golem Conditional: Every 10 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 20 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 30 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 40 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 50 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 60 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 70 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 80 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 90 Seconds || 242 councils | |||
|- | |||
| Golem Conditional: Every 2 Minutes || 242 councils | |||
|- | |||
| Golem Conditional: Every 3 Minutes || 242 councils | |||
|- | |||
| Golem Conditional: Every 4 Minutes || 242 councils | |||
|- | |||
| Golem Conditional: Every 5 Minutes || 242 councils | |||
|} | |} | ||
== Events == | |||
== Conversations == | == Conversations == | ||
{{Quote|source=[[Durmok Orebinder]]| | |||
{{Quote| | '''What's this about golems?''' | ||
Higher-level battle chemists can create golems. These pets don't do anything by default, but you can program them by clicking the Program button on the pet menu. | |||
You give them a list of orders, like "heal me if I'm below 50% health." Every few seconds it will go down the list to find a rule it can do (It will skip rules where the condition isn't met for where the ability's reset timer isn't up). | |||
'''I see.'''}} | |||
== Trivia == | |||
Prior to the March 10, 2026 update, Battle Chemistry was taught for free by an Elf npc named '''Chemist.''' [[Durmok Orebinder]] replaced them. | |||
[[Category:NoRiShin]] | |||
Latest revision as of 20:49, 7 September 2026
| Durmok Orebinder
| |
|---|---|
Visiting Battle Chemist
| |
| Region: | |
| Town: | |
| Location: | Near the docks.
|
| Anatomy: | |
| Species: | Dwarf
|
| Beast Speak: | Yes
|
| Speaks With: | No Scary animals. (bats, spiders, wolf)
|
| Skill Trainer: | |
| Vendor | |
“Are you ready for more battle chemistry training? I hope you brought your pocketbook!
Durmok Orebinder is a chemist teaches the combat skill Battle Chemistry (requires Alchemy level 50).
Location
- Rahu
- Occupies the building near the docks with Ichin the Ice Master. Occasionally walks up to the second story.
Shopkeeper
Items Sold[view/edit]
| ? councils | [Neutral] | |
| ? councils | [Neutral] |
Favor
Durmok Orebinder does not use the favor system.
Training
| Unlock | Cost
| ||
|---|---|---|---|
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils | |||
| 91 councils | |||
| 455 councils | |||
| 910 councils | |||
| 4500 councils | |||
| 9100 councils |
| Unlock | Cost |
|---|---|
| Golem Conditional: Always | 242 councils |
| Golem Conditional: Never | |
| Golem Conditional: Owner Is In Combat | 242 councils |
| Golem Conditional: Owner Has Triggered Golem | 242 councils |
| Golem Conditional: Owner Has Not Triggered Golem | 242 councils |
| Golem Conditional: Golem Health At 100% | 242 councils |
| Golem Conditional: Golem Health Above 50% | 242 councils |
| Golem Conditional: Golem Health Is Below 100% | 242 councils |
| Golem Conditional: Golem Health Is Below 90% | 242 councils |
| Golem Conditional: Golem Health Is Below 80% | 242 councils |
| Golem Conditional: Golem Health Is Below 70% | 242 councils |
| Golem Conditional: Golem Health Is Below 60% | 242 councils |
| Golem Conditional: Golem Health Is Below 50% | 242 councils |
| Golem Conditional: Golem Health Is Below 40% | 242 councils |
| Golem Conditional: Golem Health Is Below 30% | 242 councils |
| Golem Conditional: Golem Health Is Below 20% | 242 councils |
| Golem Conditional: Golem Health Is Below 10% | 242 councils |
| Golem Conditional: Golem Is On Fire | 242 councils |
| Golem Conditional: Golem Rage At 100% | 242 councils |
| Golem Conditional: Golem Rage Above 50% | 242 councils |
| Golem Conditional: Golem Rage Below 50% | 242 councils |
| Golem Conditional: Golem Rage At 0% | 242 councils |
| Golem Conditional: Owner Health At 100% | 242 councils |
| Golem Conditional: Owner Health Above 50% | 242 councils |
| Golem Conditional: Owner Health Is Below 100% | 242 councils |
| Golem Conditional: Owner Health Is Below 90% | 242 councils |
| Golem Conditional: Owner Health Is Below 80% | 242 councils |
| Golem Conditional: Owner Health Is Below 70% | 242 councils |
| Golem Conditional: Owner Health Is Below 60% | 242 councils |
| Golem Conditional: Owner Health Is Below 50% | 242 councils |
| Golem Conditional: Owner Health Is Below 40% | 242 councils |
| Golem Conditional: Owner Health Is Below 30% | 242 councils |
| Golem Conditional: Owner Health Is Below 20% | 242 councils |
| Golem Conditional: Owner Health Is Below 10% | 242 councils |
| Golem Conditional: Owner Power Is Below 100% | 242 councils |
| Golem Conditional: Owner Power Is Below 90% | 242 councils |
| Golem Conditional: Owner Power Is Below 80% | 242 councils |
| Golem Conditional: Owner Power Is Below 70% | 242 councils |
| Golem Conditional: Owner Power Is Below 60% | 242 councils |
| Golem Conditional: Owner Power Is Below 50% | 242 councils |
| Golem Conditional: Owner Power Is Below 40% | 242 councils |
| Golem Conditional: Owner Power Is Below 30% | 242 councils |
| Golem Conditional: Owner Power Is Below 20% | 242 councils |
| Golem Conditional: Owner Power Is Below 10% | 242 councils |
| Golem Conditional: Owner Armor Is Below 100% | 242 councils |
| Golem Conditional: Owner Armor Is Below 90% | 242 councils |
| Golem Conditional: Owner Armor Is Below 80% | 242 councils |
| Golem Conditional: Owner Armor Is Below 70% | 242 councils |
| Golem Conditional: Owner Armor Is Below 60% | 242 councils |
| Golem Conditional: Owner Armor Is Below 50% | 242 councils |
| Golem Conditional: Owner Armor Is Below 40% | 242 councils |
| Golem Conditional: Owner Armor Is Below 30% | 242 councils |
| Golem Conditional: Owner Armor Is Below 20% | 242 councils |
| Golem Conditional: Owner Armor Is Below 10% | 242 councils |
| Golem Conditional: Owner Is Stunned | 242 councils |
| Golem Conditional: Owner Is Dead | 242 councils |
| Golem Conditional: Owner Is Howling | 242 councils |
| Golem Conditional: Owner Is In Water | 242 councils |
| Golem Conditional: Owner Is Underwater | 242 councils |
| Golem Conditional: Owner Is On Fire | |
| Golem Conditional: Any Group Member's Health Is Below 100% | |
| Golem Conditional: Any Group Member's Health Is Below 90% | |
| Golem Conditional: Any Group Member's Health Is Below 80% | |
| Golem Conditional: Any Group Member's Health Is Below 70% | |
| Golem Conditional: Any Group Member's Health Is Below 60% | |
| Golem Conditional: Any Group Member's Health Is Below 50% | |
| Golem Conditional: Any Group Member's Health Is Below 40% | |
| Golem Conditional: Any Group Member's Health Is Below 30% | |
| Golem Conditional: Any Group Member's Health Is Below 20% | |
| Golem Conditional: Any Group Member's Health Is Below 10% | |
| Golem Conditional: Randomly 1% Of The Time | 242 councils |
| Golem Conditional: Randomly 2% Of The Time | 242 councils |
| Golem Conditional: Randomly 3% Of The Time | 242 councils |
| Golem Conditional: Randomly 4% Of The Time | 242 councils |
| Golem Conditional: Randomly 5% Of The Time | 242 councils |
| Golem Conditional: Randomly 10% Of The Time | 242 councils |
| Golem Conditional: Randomly 25% Of The Time | 242 councils |
| Golem Conditional: Randomly 33% Of The Time | 242 councils |
| Golem Conditional: Randomly 50% Of The Time | 242 councils |
| Golem Conditional: Randomly 75% Of The Time | 242 councils |
| Golem Conditional: Every 10 Seconds | 242 councils |
| Golem Conditional: Every 20 Seconds | 242 councils |
| Golem Conditional: Every 30 Seconds | 242 councils |
| Golem Conditional: Every 40 Seconds | 242 councils |
| Golem Conditional: Every 50 Seconds | 242 councils |
| Golem Conditional: Every 60 Seconds | 242 councils |
| Golem Conditional: Every 70 Seconds | 242 councils |
| Golem Conditional: Every 80 Seconds | 242 councils |
| Golem Conditional: Every 90 Seconds | 242 councils |
| Golem Conditional: Every 2 Minutes | 242 councils |
| Golem Conditional: Every 3 Minutes | 242 councils |
| Golem Conditional: Every 4 Minutes | 242 councils |
| Golem Conditional: Every 5 Minutes | 242 councils |
Events
Conversations
“What's this about golems?
Higher-level battle chemists can create golems. These pets don't do anything by default, but you can program them by clicking the Program button on the pet menu.
You give them a list of orders, like "heal me if I'm below 50% health." Every few seconds it will go down the list to find a rule it can do (It will skip rules where the condition isn't met for where the ability's reset timer isn't up).
I see.
Trivia
Prior to the March 10, 2026 update, Battle Chemistry was taught for free by an Elf npc named Chemist. Durmok Orebinder replaced them.