Mastery Sparks: Difference between revisions
mNo edit summary |
No edit summary |
||
| (23 intermediate revisions by 3 users not shown) | |||
| Line 1: | Line 1: | ||
== Mastery Sparks == | |||
Mastery Sparks are a gear upgrade system which allows the addition of extra stats to an item. | |||
==== Infusing Sparks ==== | |||
Once you have a spark and an item to use it on, you must infuse the spark into the item. This requires a spark, item, and recipe. Many of the recipes for infusing weapons drop from the elves in [[Elven Judgement]], and the rest are acquired as a reward from [[Inella]] (but it is currently bugged and the option does not appear). Infusion recipes normally require level 85 in the related skill. Foretold infusion recipes do not work on mastercrafted items, and vice versa, unless it is a recipe for both. | |||
You can infuse 40 sparks on an item. If the item is a mastercrafted or foretold in prophecy legendary rarity item, it can have 60 additional sparks infused. | |||
Jewelry (Rings and Necklaces) can infuse an extra 10 sparks at the bench at the end of the Statehelm Crypt dungeon. This does not require a spark item or recipe (it's free), but has a 3 hour cooldown and requires killing the boss to use the bench. | |||
==== Applying Sparks ==== | |||
Once you have infused sparks on an item, you can visit a bench to apply the stats. The bench I know of is next to [[Winston Veilmoor]] in [[Statehelm]] but I believe there are others (please list if you know). | |||
This will present you with a list of of the type of stats that can be added to the item. Offensive stats for weapons and jewelry, and defensive stats for armor. Belts have a 1/3 chance for either 1 inventory slot, 1 HP, or nothing. | |||
On selecting a type of stat, the window will display the different stat outcomes and the % chance for those outcomes. It costs 100 [[Combat Wisdom]] to roll the dice and apply the stats to the item. | |||
==== Refunding Sparks ==== | |||
An item can be destroyed, refunding 80% of the sparks on it. I'm not sure exactly how this works, someone should fill this in if they have done it. | |||
==== Acquiring Sparks ==== | |||
[[Mastery Sparks]] drop from level 50+ enemies only. Different enemy types drop specific sparks. | |||
* | Some activities will also reward random sparks. | ||
* | * The[[Ratkin Partnership Chest]] always drops a few random sparks. | ||
* Metal Armor: | * Bosses and Secret chests can drop random sparks. | ||
* | |||
* | ;{{Item|Contracted Soul Fragment}} | ||
* | * Statehelm Crypt | ||
* | <dpl> | ||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
* | category = Category:Loot/Contracted Soul Fragment | ||
* | mode = unordered | ||
columns = 1 | |||
* | include = {MOB Location}:area | ||
* | table = class="wikitable ", Monster, Location | ||
* Instruments: | </dpl> | ||
;{{Item|Mastery Spark: Metal Armor}} | |||
* Most Demons? | |||
* | * Elves? | ||
* | <dpl> | ||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal Armor | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth Armor}} | |||
* Undead? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth Armor | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Leather Armor}} | |||
* Most Aktaari? | |||
* Undead? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Leather Armor | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Organic Armor}} | |||
*[[Egg Run]] (This may have been a random boss drop spark) | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Organic Armor | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Main-Hand Weapons}} | |||
* Elves? | |||
* Undead? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Main-Hand Weapons | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Off-Hand Weapons}} | |||
* Rakshasa? (May have just been a random drop from Pask) | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Off-Hand Weapons | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Rings}} | |||
* Statehelm Crypt (Undead?) | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Rings | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Necklace}} | |||
* Statehelm Crypt (Undead?) | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Necklace | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Belts}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Belts | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
* Crafted by a player recipe. | |||
;{{Item|Mastery Spark: Clubs}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Clubs | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Orbs}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Orbs | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Archery}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Archery | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Blades}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Blades | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
* Most Feline enemies starting with Panthers in Kur. | |||
;{{Item|Mastery Spark: Unarmed}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Unarmed | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
* [[Deinonychus]] | |||
;{{Item|Mastery Spark: Hammers}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Hammers | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Battle Chemistry}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Battle Chemistry | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Staves}} | |||
* Plants, Canines? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Staves | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Wands}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Wands | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Instruments}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Instruments | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth or Leather Boots}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth or Leather Boots | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Metal or Organic Boots}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal or Organic Boots | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth or Leather Gloves}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth or Leather Gloves | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Metal or Organic Gauntlets}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal or Organic Gauntlets | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth or Leather Hats}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth or Leather Hats | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Metal or Organic Helms}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal or Organic Helms | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth or Leather Shirts}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth or Leather Shirts | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Metal or Organic Breastplates}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal or Organic Breastplates | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Cloth or Leather Pants}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Cloth or Leather Pants | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Metal or Organic Pants}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Metal or Organic Pants | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Gaudy Jewelry}} | |||
* Undead (Statehelm Crypt)? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Gaudy Jewelry | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Elegant Jewelry}} | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Elegant Jewelry | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
;{{Item|Mastery Spark: Subtle Jewelry}} | |||
* Undead (Statehelm Crypt)? | |||
<dpl> | |||
noresultsheader = This item has not been submitted by an editor as loot, or may not exist as loot | |||
category = Category:Loot/Mastery Spark: Subtle Jewelry | |||
mode = unordered | |||
columns = 1 | |||
include = {MOB Location}:area | |||
table = class="wikitable ", Monster, Location | |||
</dpl> | |||
Latest revision as of 00:47, 8 September 2026
Mastery Sparks
Mastery Sparks are a gear upgrade system which allows the addition of extra stats to an item.
Infusing Sparks
Once you have a spark and an item to use it on, you must infuse the spark into the item. This requires a spark, item, and recipe. Many of the recipes for infusing weapons drop from the elves in Elven Judgement, and the rest are acquired as a reward from Inella (but it is currently bugged and the option does not appear). Infusion recipes normally require level 85 in the related skill. Foretold infusion recipes do not work on mastercrafted items, and vice versa, unless it is a recipe for both.
You can infuse 40 sparks on an item. If the item is a mastercrafted or foretold in prophecy legendary rarity item, it can have 60 additional sparks infused.
Jewelry (Rings and Necklaces) can infuse an extra 10 sparks at the bench at the end of the Statehelm Crypt dungeon. This does not require a spark item or recipe (it's free), but has a 3 hour cooldown and requires killing the boss to use the bench.
Applying Sparks
Once you have infused sparks on an item, you can visit a bench to apply the stats. The bench I know of is next to Winston Veilmoor in Statehelm but I believe there are others (please list if you know).
This will present you with a list of of the type of stats that can be added to the item. Offensive stats for weapons and jewelry, and defensive stats for armor. Belts have a 1/3 chance for either 1 inventory slot, 1 HP, or nothing.
On selecting a type of stat, the window will display the different stat outcomes and the % chance for those outcomes. It costs 100 Combat Wisdom to roll the dice and apply the stats to the item.
Refunding Sparks
An item can be destroyed, refunding 80% of the sparks on it. I'm not sure exactly how this works, someone should fill this in if they have done it.
Acquiring Sparks
Mastery Sparks drop from level 50+ enemies only. Different enemy types drop specific sparks.
Some activities will also reward random sparks.
- TheRatkin Partnership Chest always drops a few random sparks.
- Bosses and Secret chests can drop random sparks.
- Statehelm Crypt
| Monster | Location |
|---|---|
| Seaworm | Statehelm |
- Most Demons?
- Elves?
| Monster | Location |
|---|---|
| Demonic Swarmer | Vidaria |
| Demon Soldier | Vidaria |
| Infernal Rat | Vidaria |
- Undead?
| Monster | Location |
|---|---|
| Refraction Spider | Gazluk Keep |
- Most Aktaari?
- Undead?
| Monster | Location |
|---|---|
| Aktaari Guardian | Aktaari Cave |
| Aktaari Hall Monitor | Errruka's Cave |
| The Eternal Trifle | Statehelm |
- Egg Run (This may have been a random boss drop spark)
This item has not been submitted by an editor as loot, or may not exist as loot
- Elves?
- Undead?
| Monster | Location |
|---|---|
| The Eternal Trifle | Statehelm |
- Rakshasa? (May have just been a random drop from Pask)
| Monster | Location |
|---|---|
| General Pask | Rahu |
- Statehelm Crypt (Undead?)
This item has not been submitted by an editor as loot, or may not exist as loot
- Statehelm Crypt (Undead?)
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
- Crafted by a player recipe.
| Monster | Location |
|---|---|
| Young Grickling | Errruka's Cave |
| Young Grickling | Forthragarian Caves |
| Big Grickling | Errruka's Cave |
| Trained Grickling | Errruka's Cave |
| Trained Grickling | Forthragarian Caves |
| Monster | Location |
|---|---|
| Deep Sadness Gazelle | Nightmare Caves |
| Hexapus | Povus |
| Deep Hexapus | Nightmare Caves |
| Infernal Buck | Vidaria |
| Infernal Buck | Statehelm Sewers |
| Monster | Location |
|---|---|
| Dread Pixie | Statehelm |
| Treant | Rahu Sewer |
| Monster | Location |
|---|---|
| Fae Panther | Fae Realm |
- Most Feline enemies starting with Panthers in Kur.
| Monster | Location |
|---|---|
| Brain Demon | Vidaria |
| Monster | Location |
|---|---|
| Phoenix | Fae Realm |
| Monster | Location |
|---|---|
| Vidarian Viper | Vidaria |
| Infected Swarm | Statehelm |
- Plants, Canines?
| Monster | Location |
|---|---|
| Barghest | Amaluk Valley Cave |
| Barghest | Povus |
| Monster | Location |
|---|---|
| Kuvou | Povus |
| Vidarian Doe | Vidaria |
| Monster | Location |
|---|---|
| Tentakiller | Povus |
| Monster | Location |
|---|---|
| Necro Rat | Rahu Sewer |
This item has not been submitted by an editor as loot, or may not exist as loot
| Monster | Location |
|---|---|
| Cinderboar | Ilmari |
| Cinderboar | Vidaria |
This item has not been submitted by an editor as loot, or may not exist as loot
| Monster | Location |
|---|---|
| Fae Bear | Fae Realm |
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
- Undead (Statehelm Crypt)?
This item has not been submitted by an editor as loot, or may not exist as loot
This item has not been submitted by an editor as loot, or may not exist as loot
- Undead (Statehelm Crypt)?
This item has not been submitted by an editor as loot, or may not exist as loot