Raise Skeletal Swordsman: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
{{Ability infobox | {{Ability infobox | ||
|skill = | |skill = Necromancy | ||
|level = 7 | |level = 7 | ||
|power cost = 50 | |power cost = 50 | ||
|reuse time = 5 seconds | |reuse time = 5 seconds | ||
|special = Can be on sidebar | |special = Can be on sidebar | ||
}} | }} | ||
<noinclude>[[Category:Abilities]]</noinclude><includeonly> | <noinclude>[[Category:Abilities]]</noinclude><includeonly> | ||
Revision as of 22:23, 5 May 2019
| name
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| Error: Ability not found | |
| Description | -
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| Skill | |
| Level | 7
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| Damage | -
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| Range | -
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| Power Cost | 50
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| Reuse Time | 5 seconds
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| Special | Can be on sidebar
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Click "Expand" on the box below to view a complete list of Abilities for the Raise Skeletal Swordsman skill.
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 7 | Raise Skeletal Swordsman | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 50 Range: 3 Cooldown: 5 |
Leveling | ||
| 22 | Raise Skeletal Swordsman 2 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 75 Range: 3 Cooldown: 5 |
Leveling | ||
| 38 | Raise Skeletal Swordsman 3 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 100 Range: 3 Cooldown: 5 |
Leveling | ||
| 49 | Raise Skeletal Swordsman 4 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Leveling | ||
| 58 | Raise Skeletal Swordsman 5 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark | ||
| 70 | Raise Skeletal Swordsman 6 | Raise a skeletal warrior from death to serve you. Skeletal swordsmen are melee fighters that can occasionally stun their enemies. (You must be in a graveyard to use this ability. It consumes one Femur.) | Can Be On Sidebar | Power Cost: 125 Range: 3 Cooldown: 5 |
Training: Daniel Murderdark |