Performance
“This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on.
Performance Overview
Performance is a general skill leveled alongside the advancement of its many sub-skills.
In-Game Description
This umbrella skill represents your ability to entertain with performances of music, acrobatics, dance, art, recitals, and so on.
Training Performance
- Performance is learned automatically when one of the Sub-Skills is first learned. Often, a which can be purchased from Marna is a memory-wiped traveler's first interaction with the Performance skills.
- Level Sub-Skills to increase Performance.
Connected Skills
Sub-Skills:
- Stringed Instruments - Skill in performing with stringed instruments such as harps, lutes, and guitars.
- Percussion Instruments - Skill in performing with percussion instruments such as drums, bells, and dulcimers.
- Wind Instruments - Skill in performing with brass and woodwind instruments such as trumpets, ocarinas, and flutes.
- Interpretive Dance - Skill in dancing to music in a way that entertains or moves others.
- Oratory - The ability to speak in a public way that moves your audience.
Secondary Skills:
- None
Related Skills:
- Artistry - Just as Performance is the parent skill to many sub-skills, Artistry is a parent skill to many visual art skills, such as painting, sculpting, and mosaic creation.
Synergy Levels:
Bonus Synergy Levels for Performance can be obtained from the following skills and levels:
- Oratory
- Level 5, Level 25, Level 45
- Interpretive Dance
- Level 1, Level 10, Level 30, Level 50, Level 70
- Percussion Instruments
- Level 1, Level 10, Level 15, Level 20
- Stringed Instruments
- Level 1, Level 10, Level 15, Level 20
- Wind Instruments
- Level 1, Level 10, Level 15, Level 20
Performance Sub-Skill Abilities
Stringed Instruments
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 1 | Lute 1 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 2 | Lute 2 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 4 | Lute 3 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 6 | Lute 4 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 8 | Lute 5 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Lute 6 | Play a lute. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 11 | Harp 1 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 12 | Harp 2 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 14 | Harp 3 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 16 | Harp 4 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 18 | Harp 5 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 20 | Harp 6 | Play a harp. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling |
Percussion Instruments
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 1 | Drum 1 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 2 | Drum 2 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 4 | Drum 3 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 6 | Drum 4 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 8 | Drum 5 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Drum 6 | Play a hand drum. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 11 | Dulcimer 1 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 12 | Dulcimer 2 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 14 | Dulcimer 3 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 16 | Dulcimer 4 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 18 | Dulcimer 5 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 20 | Dulcimer 6 | Play a hammered dulcimer. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 21 | Fairy Chime 1 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 22 | Fairy Chime 2 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 24 | Fairy Chime 3 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 26 | Fairy Chime 4 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 28 | Fairy Chime 5 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 30 | Fairy Chime 6 | Play a fairy chime. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling |
Wind Instruments
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 1 | Ocarina 1 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 2 | Ocarina 2 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 4 | Ocarina 3 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 6 | Ocarina 4 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 8 | Ocarina 5 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Ocarina 6 | Play an ocarina or similar wind instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 11 | Tuba 1 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 12 | Tuba 2 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 14 | Tuba 3 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 16 | Tuba 4 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 18 | Tuba 5 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 20 | Tuba 6 | Play a tuba or similar brass instrument. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling |
Interpretive Dance
| Icon | Level | Name | Description | Special | Effects | Stats | Source |
|---|---|---|---|---|---|---|---|
| 1 | Dance 1 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 2 | Dance 2 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 4 | Dance 3 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 6 | Dance 4 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 8 | Dance 5 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Dance 6 | Perform an interpretive dance to music. | Power Cost: 0 Range: 1 Cooldown: 3 |
Leveling | |||
| 10 | Dance 1 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 1, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Felmer | ||
| 10 | Dance 2 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 2, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Rita | ||
| 10 | Dance 3 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 3, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Lana Songtree | ||
| 10 | Dance 4 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 4, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Sir Arif | ||
| 10 | Dance 5 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 5, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Spot | ||
| 10 | Dance 6 (variant B) | Perform an interpretive dance to music. (When prompted to perform Dance 6, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Gasu'um | ||
| 10 | Dance 1 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 1, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Sheyna | ||
| 10 | Dance 2 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 2, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Kalaba | ||
| 10 | Dance 3 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 3, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Dhakmar | ||
| 10 | Dance 4 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 4, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Eveline Rastin | ||
| 10 | Dance 5 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 5, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Melandria | ||
| 10 | Dance 6 (variant C) | Perform an interpretive dance to music. (When prompted to perform Dance 6, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Janet Lews | ||
| 10 | Dance 1 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 1, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Gift: Shala | ||
| 10 | Dance 2 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 2, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
VIP Reward (unconfirmed): June 2024 | ||
| 10 | Dance 3 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 3, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
VIP Reward: July 2024 | ||
| 10 | Dance 4 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 4, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
VIP Reward: October 2024 | ||
| 10 | Dance 5 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 5, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
VIP Reward: August 2024 | ||
| 10 | Dance 6 (variant D) | Perform an interpretive dance to music. (When prompted to perform Dance 6, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
VIP Reward: September 2024 | ||
| 1 | Dance 1 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 1, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 2 | Dance 2 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 2, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 4 | Dance 3 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 3, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 6 | Dance 4 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 4, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 8 | Dance 5 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 5, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 10 | Dance 6 (variant E) | Perform an interpretive dance to music. (When prompted to perform Dance 6, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 1 | Dance 1 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 1, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 2 | Dance 2 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 2, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 4 | Dance 3 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 3, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 6 | Dance 4 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 4, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 8 | Dance 5 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 5, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 10 | Dance 6 (variant F) | Perform an interpretive dance to music. (When prompted to perform Dance 6, you can use this dance instead.) | Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 30 | Pole Dance 1 | Perform an enticing dance to music. (When prompted to perform Dance 1, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 32 | Pole Dance 2 | Perform an enticing dance to music. (When prompted to perform Dance 2, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 34 | Pole Dance 3 | Perform an enticing dance to music. (When prompted to perform Dance 3, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 36 | Pole Dance 4 | Perform an enticing dance to music. (When prompted to perform Dance 4, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 38 | Pole Dance 5 | Perform an enticing dance to music. (When prompted to perform Dance 5, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found | ||
| 40 | Pole Dance 6 | Perform an enticing dance to music. (When prompted to perform Dance 6, you can use this dance instead.) |
Can Be On Sidebar | Power Cost: 0 Range: 1 Cooldown: 3 |
Unknown Source: Not Found |
Performance Mechanics
Music
Playing or listening to music grants the Music Appreciation Buff which has the following benefit:
- +1% Combat Experience gained per level
- +4 Out-of-combat Armor Regeneration per level
Your music appreciation level increases or decreases over time to match the music performance level you're currently appreciating. If you have a high music appreciation level, be careful when moving through areas where others may be playing music. Your music appreciation level will not decrease if you are not currently appreciating a performance.
Dance
Dancing to music or watching an interpretive dance performance grants the Dance Appreciation buff which grants the following benefit:
- +1% Crafting Experience gained per level
- Metabolism Regeneration based on the level
Your dance appreciation level increases or decreases over time to match the dance performance level you're currently appreciating. If you have a high dance appreciation level, be careful when moving through areas where others may be dancing. Your dance appreciation level will not decrease if you are not currently appreciating a performance.
Extra Effects
While dancing with a group of 3 or more players, players will receive synchronized dance prompts. Based on the number of players that perform the synchronized dance before the prompt expires, participating dancers will have a small chance of activating an extra effect that can last for several hours.
| Buff | Extra Effect | Description |
|---|---|---|
| Live Longer! | +20 Max Health | Recent Choreographed Dancing has inspired you to be healthier! |
| Be Vital! | +20 Max Power | Recent Choreographed Dancing has inspired you to be more active! |
| Run Faster! | +1 Non-Combat Sprint Speed | Recent Choreographed Dancing has inspired you to move those legs! |
| Jump Higher! | +Jump Height | Recent Choreographed Dancing has inspired you to new heights! |
| Precise Aim! | +20% Accuracy | Recent Choreographed Dancing has inspired you to take careful aim against evasive enemies! |
| Dodge and Weave! | +10% Melee Evasion | Recent Choreographed Dancing has inspired you to avoid getting hit |
| Sure Footed! | +100% Knockback Resistance | Recent Choreographed Dancing has inspired you to never get pushed around! |
| Faster than Lightning! | +25% Lightning Resistance | Recent Choreographed Dancing has inspired you to move with supernatural grace to avoid injuries! |
| Shrooming! | +20% Chance to Obtain Extra Mushrooms | Recent Choreographed Dancing has inspired you to be more careful when you pick mushrooms! |
| Lumberjack! | +20% Chance to Chop Bonus Perfect Wood | Recent Choreographed Dancing has inspired you to be more careful when you chop wood! |
| Savvy Shopkeeper! | -50% to hire vendor-stall shopkeepers | Recent Choreographed Dancing has inspired you to open a shop! |
Equipment
Only some instruments will grant proficiency in the Sub-skills of Performance.
Performance Experience Table
Performance is an umbrella skill. It has no experience table.
Trivia
Performance was added in April 12, 2015.
Gallery
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Players playing instruments.