User:BetaNotus

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Hello, BetaNotus here. The website update has rendered me unable to access User:NotesOfNotus, so I'll be using this account now.
I'm fascinated with the Lore of the world, and have some maps to add soon.

The Council Lands page is my baby right now.

To-Do List

- Begin construction on the Register of Lore.
- Update Myconian Cave map and post. -Done
- Finish mapping all other dungeons, from easiest to hardest.

Quick Reference Locations

Sylvia in Havule
Template:Gear_table_row
Equipment
Special Behavior Badges

Alamyneth = elven runes on a chain.

Code reference

<spoiler show="Text for the spoiler box goes here"> Yeah, type everything you want here. Remember this. </spoiler>

Test

NPC Name Favor
Archery

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Battle Chemistry

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Fire Magic

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Mentalism

 Belt of The Alchemist increases Base Damage dealt with Mentalism and Battle Chemistry skills by 6%. Can be bought from Marna.

 Belt of The Monk increases Base Damage dealt with Mentalism and Unarmed combat skills by 6%. Can be bought from Echur.

 Belt of The Medic increases Base Damage dealt with Mentalism and Psychology combat skills by 6%. Can be bought from Echur.

 Belt of The Mindfist increases Base Damage dealt with Mentalism and Hammer combat skills by 6%. Can be bought from Agrashab.

 Belt of The Freeze Wizard increases Base Damage dealt with Mentalism and Ice Magic combat skills by 6%. Can be bought from Ukorga.

 Belt of The Wise Duelist increases Base Damage dealt with Mentalism and Sword combat skills by 6%. Can be found through rare drops.

 Belt of The Cruel Tormenter increases Base Damage dealt with Mentalism and Necromancy combat skills by 6%. Can be found through rare drops.

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Necromancy

Weapons Which Enable Necromancy

Armor Which Enable Necromancy

Belts

Note: Information in this section may be out of date.

 Belt of the Necromancer increases Base Damage dealt with Necromancy by 8%. Can be created with Toolcrafting 38.

 Belt of the Defiler increases Base Damage dealt with Necromancy and Fire Magic combat skills by 6%. Can be bought from Azalak.

 Belt of the Vile General increases Base Damage dealt with Necromancy and Archery combat skills by 6%. Can be bought from Azalak.

 Belt of the Wraith increases Base Damage dealt with Necromancy and Unarmed combat skills by 6%. Can be found through rare drops and chests.

 Belt of the Cruel Tormentor increases Base Damage dealt with Necromancy and Mentalism combat skills by 6%. Can drop from Lomas.

 Belt of the Crypt Keeper increases Base Damage dealt with Necromancy and Ice Magic combat skills by 6%. Drops in Yeti Cave.

 Belt of the Death Doctor increases Base Damage dealt with Necromancy and Knife Fighting combat skills by 6%. Can be bought from ???.


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Psychology

 Belt of the Psychologist increases Base Damage dealt with Psychology by 8%. Can be created with Toolcrafting 18.

 Belt of the Gladiator increases Base Damage dealt with Psychology and Sword combat skills by 7%. Can be bought from Joeh.

 Belt of the Medic increases Base Damage dealt with Psychology and Mentalism combat skills by 7%. Can be bought from Echur.

 Belt of the Sneak increases Base Damage dealt with Psychology and Unarmed combat skills by 7%. Can be bought from Echur.

 Belt of the Cunning Wolf increases Base Damage dealt with Psychology and Lycanthropy combat skills by 7%. Can be bought from Harry the Wolf.

 Belt of the Controller increases Base Damage dealt with Psychology and Druid combat skills by 7%. Can be bought from Agrashab.

 Belt of the Cunning Assailant increases Base Damage dealt with Psychology and Knife Fighting combat skills by 7%. Can be bought from ???.

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Sword

 Belt of the Swordsman increases Base Damage dealt with Sword by 8%. Can be created with Toolcrafting 16.

 Belt of the Swordsman increases Base Damage dealt with Sword and Shield combat skills by 6%. Can be bought from Joeh.

 Belt of the Gladiator increases damage dealt with Sword and Psychology combat skills by 6%. Can be bought from Joeh.

 Belt of the Hunter increases damage dealt with Sword and Archery combat skills by 6%. Can be bought from Elahil.

 Belt of the Feral Intendant increases damage dealt with Sword and Animal Handling combat skills by 6%. Can be found through rare drops and chests.

 Belt of the Wise Duelist increases damage dealt with Sword and Mentalism combat skills by 6%. Can be found through rare drops and chests.

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Unarmed
Staff

 Belt of the Staff Fighter increases Base Damage dealt with Staff by 8%. Can be created with Toolcrafting 34.

 Belt of the War Wizard increases Base Damage dealt with Staff and Fire Magic combat skills by 6%. Can be bought from Velkort.

 Belt of the Defender increases Base Damage dealt with Staff and Shield combat skills by 6%. Can be bought from Hogan.

 Belt of the Wandering Do-Gooder increases Base Damage dealt with Staff and Animal Handling combat skills by 6%. Can be bought from Hogan.

 Belt of the Forest Traveler increases Base Damage dealt with Staff and Druid combat skills by 6%. Can be bought from Agrashab.

 Belt of the Tundra Guardian increases Base Damage dealt with Staff and Ice Magic combat skills by 6%. Can be bought from Ukorga.

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Spider Crafters producing equipment for use by Spiders should obtain the Sigil Scripting recipe Spider Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Spider Treasure Effects.

There are items that only Spiders can wear. Some of them will turn you blue! (Spider Casings other than Shoddy/Rough/Crude)

Item Level to Equip Slot Description Source
Spider 30 Waist A strange mechanism that can augment an arthropod's venomous attack capabilities. (Only wearable by spiders.) ???
None Chest Pieces of chitin and scraps of metal are held together with thick webbing. This would fit on a spider. Tailoring 1/3(e)
Spider 10 Chest Pieces of chitin and scraps of metal are held together with thick webbing. This should make a spider somewhat tougher. Tailoring 10/13(e)
Spider 20 Chest Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. Tailoring 20/23(e)
Spider 30 Chest Pieces of chitin and metal are sewn into reinforced webbing to create a suit for spiders. Tailoring 30(e)
Spider 40 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 40(e)/42(m)
Spider 50 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 50(e)/52(m)
Spider 60 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 60(e)/62(m)
Spider 70 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 70(e)/72(m)
Spider 80 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 80(e)/82(m)
Spider 90 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. Tailoring 90(e)/92(m)
Spider 100 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. ???
Spider 110 Chest Pieces of chitin and strong metal are sewn into reinforced webbing to create a powerful armor suit for spiders. ???
Spider 20 Waist A belt adorned with an odd rune that gives the wearer a certain kind of luck. It has been custom-sized to fit around the middle of a gigantic spider. Purchased from Strange Spider
Spider 15 Waist This uncomfortable wooden spider suit was designed with the best of intentions. It just sucks. But the wood can act as a focal point for druidic spiders. Toolcrafting 15
Spider 30 Waist Carefully crafted of dozens of little jointed sections, this harness can hold a lot of weight. The wood can also act as a focal point for druidic spiders. Toolcrafting 30
Spider 45 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. Toolcrafting 45
Spider 60 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. Toolcrafting 60
Spider 75 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. Toolcrafting 75
Spider 85 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. Toolcrafting 90
Spider 95 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. ???
Spider 105 Waist Lovingly crafted to a high standard, this wooden spider suit makes spiders even more adaptable than normal. Its wood can also act as a focal point for druidic spiders. ???
Spider 50 Waist This spider equipment features a system of discrete tubes that can dispense chemicals. Enables Battle Chemistry. Toolcrafting 55
Spider 60 Waist This spider equipment features a system of discrete tubes that can dispense chemicals. Enables Battle Chemistry. Toolcrafting 65
Spider 70 Waist This spider equipment features a system of discrete tubes that can dispense chemicals. Enables Battle Chemistry. Toolcrafting 75
Spider 80 Waist This spider equipment features a system of discrete tubes that can dispense chemicals. Enables Battle Chemistry. Toolcrafting 85
Spider 90 Waist This spider equipment features a system of discrete tubes that can dispense chemicals. Enables Battle Chemistry. Toolcrafting 95
Spider 75 Head A well-recognized hat in Spider culture that denotes friendliness and approachability. The hat has been enhanced with powerful magic that shrinks the spider to seem less scary. Purchased from Skitters

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Cow

Cow armor can be crafted through Blacksmithing (shoes) and Toolcrafting (champron and barding). The Champron (Head slot) gives extra resistance to Piercing and Slashing damage, while the Barding (Chest) gives resistance to just Piercing. Cow Shoes give you extra speed while sprinting.

Crafters producing equipment for use by Cows should obtain the Sigil Scripting recipe Cow Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Cow Treasure Effects.

Equipment Not Crafted

Blacksmithing Equipment

Carpentry Equipment

Equipment which enables a Cow to use the Druid skill is crafted through Carpentry.

Toolcrafting Equipment

Through Toolcrafting, Cow equipment for the head slot (champrons) and chest slot (barding) can be crafted. Starting at Nice level, Max-Enchanted versions can be crafted.

Racial Slot

- Designed to be worn in a cow's nose, this brass ring further enhances natural bovine strength.
- Designed to be worn in a cow's nose, this brass ring makes attractive cattle even more attractive.
- Designed to be worn in a cow's nose, this brass ring aggravates bovine sensibilities, causing violence.
- Designed for a ratkin's nose, but perhaps also wearable by a cow or pig.
- Designed to be worn in a cow or pig's nose, this ring helps protect against the sickness that comes from being too close to glowy yellow crystals.


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Lycanthropy

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Animal Handling
Shield

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Hammer

 Belt of the Woodland Warrior increases damage dealt with Hammer and Druid combat skills by 6%. Can be bought from Agrashab.

 Belt of the Barbarian increases damage dealt with Hammer and Shield combat skills by 6%. Can be bought from Agrashab.

 Belt of the Mindfist increases damage dealt with Hammer and Mentalism combat skills by 6%. Can be bought from Agrashab.

 Belt of the Hammerer can be crafted. Requires 40 Toolcrafting.


Additionally, players can craft buckles with the Buckle Artistry skill. This skill involves crafting unique Belts that give bonuses to Hammer users only. These buckles are attuned to the crafter, that means that they can only be equipped by the player who made them. Unlike the belts listed above, buckles have durability and and will degrade over time while in combat, eventually disappearing.

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Druid
Deer Crafters producing equipment for use by Deer should obtain the Sigil Scripting recipe Deer Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Deer Treasure Effects.

Deer Shoes

While basic can be purchased from NPCs, Deer seeking stronger footwear should seek out shoes crafted through Carpentry or Blacksmithing.
Carpentry Shoes
Blacksmithing Shoes


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Pig Crafters producing equipment for use by Pigs should obtain the Sigil Scripting recipe Pig Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Pig Treasure Effects.

- A belt adorned with an odd rune that gives the wearer a certain kind of luck."
  • Increases Base Damage dealt with Pig by 8%. Can be created with Toolcrafting 40.
- Horseshoes, but fitted for a pig's hooves.

Pig Headgear

- Perfect for the pig that wishes it were something else. A symbol of Arisetsu has been hidden inside.
- A helmet sized for a large sow, with a simple but extremely durable design. It's hard to fathom why this exists, but it does.
- This dwarven-made pig helm was no doubt worn in an illicit pig-fighting competition. The powerful combat runes are carefully hidden on the inside of the band.
- It's a high-quality hat, sized to fit snugly around a pig's ears.
- It's a high-quality hat, sized to fit snugly around a pig's ears.
- It's a high-quality hat, sized to fit snugly around a pig's ears.
- A wool hat made by a sentient sheep. It's very comfy! (Can also be worn by Cow or Deer).

Other

- very powerful wooden pig shoes found in Statehelm. Enables pigs to use Druid abilities.

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Ice Magic

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Giant Bat Crafters producing equipment for use by Giant Bats should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Giant Bat Treasure Effects.

Witch Hats
Giant Bat characters can equip Witch Hats crafted through Tailoring. To begin crafting hats, the Halloween quest Halloween Event: A Hat Fit for a Bat must be completed, unlocking the recipe for .

Higher level hats are learned through recipe scrolls also obtainable during Halloween, however you must unlock the Decent hat recipe first.

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Knife Fighting
Bard
Equipment, Instruments

See Performance for additional information.

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    - Equipping this item grants you basic proficiency in percussion instrument performance.
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    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the ocarina.
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    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the drum.
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    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the lute.
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    - Equipping this item grants you basic proficiency in its use, assuming you already have mastery of the dulcimer AND the harp.
  • - Equipping this item grants you basic proficiency in wind instrument performance.
Crossbow

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Rabbit Crafters producing equipment for use by Rabbits should obtain the Sigil Scripting recipe Bat Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Rabbit Treasure Effects.

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Priest

Items Which Enable Priest

Main Hand
Off Hand
Armor & Others

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Warden

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Fairy Magic Crafters producing equipment for use by Fairy Magic users should obtain the Sigil Scripting recipe Fairy Magic Inscription, which allows for the creation of .

This attuned gemstone can be used in any recipe which calls for the use of Crystals to create equipment with Fairy Magic Treasure Effects.

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Spirit Fox

Spirit Fox Lapises are the Crystals for creating Spirit Fox equipment, and can be made using the Sigil Scripting recipe Spirit Fox Inscription. They can be used in any recipe which calls for the use of Crystals to create equipment, and result in Spirit Fox treasure effects.

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Weather Witching

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Vampirism