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→Dungeon Progression: exclude New Prestonbule Cave, Sacred Grotto, from output. Leave in Hogan's Basement.
__NOTOC__ [[Category: Mechanics]]''Dungeon''' is a common name for caves, castles, abandoned ruins, and otherworldly realms accessible across [[Alharth]] and beyond. While many [[Dungeons ]] have a long-forgotten history, others are where quests take placehomes of sentient Monstrous Races, recently abandoned Council structures, bosses resideor natural caverns. Adventurers should usually prepare for hostiles, although occasionally paradise and high level gear is obtained fromfriends can be found. Dungeons Caves overflowing with Undead, Wolf Dens, and unusually smart insect dwellings are generally harder than most other content in common sights across the game and provide some of the best rewards:continent.
Only experienced adventurers should seek out [[CryptDungeons]] , prepared for the [[Under the HandBosses]], traps, and deadly puzzles within. Loot and lost abilities can be discovered in dungeons, some dangerous enough that a party of adventurers should brave the mysteries together.== Dungeon Mechanics ===== No Instancing ===[[Myconian CaveDungeons]] in Project: Gorgon are not instanced, and players who enter a dungeon are placed on the same map as all others. In this shared world, loot is usually given to the adventurer who first damages a creature, although '''Elite''' Monsters, [[Goblin DungeonBosses]], and World Bosses are an exception. If a player opens the loot window for a corpse and closes it without claiming anything, the loot becomes available to everyone else in the area. {{Quote|source= [[Tutorial CaveGame updates/2017-03-25]]|* When fighting elite and boss monsters, only the first group that attacks it will be able to loot it. (It will become "locked" to the first attacker's group, with a little lock icon visible to other groups to let them know.) Each member of the locked group will get their own share of treasure, just as before, but non-group members don't get any loot.* Solo monsters now become "open-lootable" once the original looter closes the corpse. (Meaning that any other player can take leftover loot, autopsy, bury the corpse, etc.)[[Boarded up Basement]]* Clicking on a boss's corpse can now dispel the boss curse even if you don't have loot permissions for the boss* Previously when a monster was killed, only the player who had done the highest damage to the monster was recorded as having killed it for certain purposes (such as special behavior badges). Now, anyone who did damage to the creature is counted as a killer}}==Dungeon Progression=={{ #dpl: | category = Dungeons | notcategory = Dungeon Towns | notcategory = Removed Content | include = {DUNGEON infobox}:arealevel,{DUNGEON infobox}:connects,#Bosses, | table = class="sortable table" style="width:100%",Dungeon, Level, Connects to, Bosses | reset = categories[[Werewolf Den]]}}