Difference between revisions of "Equipment"

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m (Goblin Armor)
 
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 +
__NOTOC__
 +
 +
To see what the different armor sets look like, refer to the [[Armor Set Identification]] page.
 +
 
=== Looted Armor ===
 
=== Looted Armor ===
 +
==== Looted Armor Chart ====
 +
{| {{STDT|sortable}}
 +
! Armor Set !! Max<br> Armor !! Health from <br>Combat Refresh Abilities!! |  Armor from <br>Combat Refresh Abilities!! Power from <br>Combat Refresh Abilities!! | Material<br>Type!! | Minimum<br>Endurance
 +
|-
 +
|<span class="extimage32px">{{Item icon|Basic Helm}}</span> Basic Armor
 +
|97
 +
|5
 +
|39
 +
|2
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Cheap Goblin Helmet}}</span> Cheap Goblin Armor
 +
|202
 +
|19
 +
|88
 +
|8
 +
|Metal, Leather
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Comfortable Ancient Helm}}</span> Comfortable Ancient Armor
 +
|136
 +
|19
 +
|55
 +
|8
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Council Pathfinder Helm}}</span> Council Pathfinder Armor
 +
|370
 +
|167
 +
|167
 +
|67
 +
|Leather
 +
|20
 +
|-
 +
|<span class="extimage32px">{{Item icon|Death Trooper Helm}}</span> Death Trooper Armor
 +
|665
 +
|0
 +
|280
 +
|0
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|Desert Vagabond Cap}}</span> Desert Vagabond Armor
 +
|430
 +
|167
 +
|167
 +
|67
 +
|Leather
 +
|55
 +
|-
 +
|<span class="extimage32px">{{Item icon|Dwarven Soldier Helm}}</span> Dwarven Soldier Armor
 +
|192
 +
|0
 +
|120
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Elven Officer's Helm}}</span> Elven Armor
 +
|506
 +
|0
 +
|200
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Extra-Fancy Seashell Helm}}</span> Extra-Fancy Seashell Armor
 +
|358
 +
|58
 +
|58
 +
|58
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Fae Navy Harness}}</span> Fae Navy Armor
 +
|695
 +
|98
 +
|98
 +
|98
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Fancy Seashell Helm}}</span> Fancy Seashell Armor
 +
|322
 +
|51
 +
|51
 +
|51
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Gazluk Officer Helm}}</span> Gazluk Officer Armor
 +
|585
 +
|0
 +
|280
 +
|0
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|General Pask's Helm}}</span> General Pask's Armor
 +
|576
 +
|80
 +
|80
 +
|80
 +
|Organic
 +
|58
 +
|-
 +
|<span class="extimage32px">{{Item icon|Goblin Chain Shirt}}</span> Goblin Armor 1
 +
|174
 +
|80
 +
|50
 +
|65
 +
|Leather/Cloth/Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Goblin Breastplate}}</span> Goblin Armor 2
 +
|294
 +
|43
 +
|124
 +
|18
 +
|Leather/Metal
 +
|20
 +
|-
 +
|<span class="extimage32px">{{Item icon|Helm of the Summer Court}}</span> Summer Court Armor
 +
|480
 +
|0
 +
|170
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Helm of the Winter Court}}</span> Winter Court Armor
 +
|536
 +
|0
 +
|200
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Insulated Hood}}</span> Insulated Armor
 +
|254
 +
|109
 +
|109
 +
|56
 +
|Leather
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Kelp Cap}}</span> Kelp Armor
 +
|254
 +
|38
 +
|38
 +
|38
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Misery Trooper Helm}}</span> Misery Trooper Armor
 +
|605
 +
|0
 +
|280
 +
|0
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|Moldy Ancient Helm}}</span> Moldy Ancient Armor
 +
|40
 +
|18
 +
|18
 +
|7
 +
|Leather
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Mutterer Cabalist Cowl}}</span> Mutterer Cabalist Armor
 +
|325
 +
|280
 +
|0
 +
|247
 +
|Cloth
 +
|35
 +
|-
 +
|<span class="extimage32px">{{Item icon|Mutterer Necromancer Cowl}}</span> Mutterer Necromancer Armor
 +
|353
 +
|280
 +
|0
 +
|247
 +
|Cloth
 +
|35
 +
|-
 +
|<span class="extimage32px">{{Item icon|Ravana Soldier Helm}}</span> Ravana Soldier Armor
 +
|440
 +
|0
 +
|240
 +
|0
 +
|Metal
 +
|60
 +
|-
 +
|<span class="extimage32px">{{Item icon|Orcish Magic Trooper Cowl}}</span> Orcish Magic Trooper Armor
 +
|337
 +
|260
 +
|0
 +
|231
 +
|Cloth
 +
|35
 +
|-
 +
|<span class="extimage32px">{{Item icon|Orcish Cap}}</span> Orcish Armor
 +
|276
 +
|138
 +
|138
 +
|58
 +
|Leather
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Orcish Military Helm}}</span> Orcish Military Armor
 +
|479
 +
|198
 +
|198
 +
|80
 +
|Leather
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|Peltast Hat}}</span> Peltast Armor
 +
|564
 +
|36
 +
|204
 +
|32
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|Rakshasian Elite Helm}}</span> Rakshasian Armor
 +
|431
 +
|198
 +
|198
 +
|80
 +
|Leather
 +
|60
 +
|-
 +
|<span class="extimage32px">{{Item icon|Ratkin Revolutionist Cowl}}</span> Ratkin Revolutionist Armor
 +
|422
 +
|180
 +
|180
 +
|73
 +
|Leather
 +
|35
 +
|-
 +
|<span class="extimage32px">{{Item icon|Scorpiclaw Mask}}</span> Scorpiclaw Armor
 +
|586
 +
|80
 +
|80
 +
|80
 +
|Organic
 +
|55
 +
|-
 +
|<span class="extimage32px">{{Item icon|Seashell Helm}}</span> Seashell Armor
 +
|285
 +
|45
 +
|45
 +
|45
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Snowblood Misery Trooper Helm}}</span> Snowblood Misery Trooper Armor
 +
|656
 +
|0
 +
|280
 +
|0
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|Stalwart Helmet}}</span> Stalwart Armor
 +
|385
 +
|0
 +
|160
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Sturdy Helm}}</span> Sturdy Armor
 +
|200
 +
|0
 +
|80
 +
|0
 +
|Metal
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Thentree Helmet}}</span> Thentree Armor
 +
|334
 +
|0
 +
|160
 +
|0
 +
|Metal
 +
|20
 +
|-
 +
|<span class="extimage32px">{{Item icon|Tough Kelp Cap}}</span> Tough Kelp Armor
 +
|295
 +
|45
 +
|45
 +
|45
 +
|Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Treachery Trooper Helm}}</span> Treachery Trooper Armor
 +
|610
 +
|0
 +
|280
 +
|0
 +
|Metal
 +
|50
 +
|-
 +
|<span class="extimage32px">{{Item icon|War-Wizard Officer Cowl}}</span> War-Wizard Officer Armor
 +
|347
 +
|280
 +
|0
 +
|247
 +
|Cloth
 +
|35
 +
|-
 +
|<span class="extimage32px">{{Item icon|Web-Coated Hat}}</span> Web Armor
 +
|111
 +
|31
 +
|31
 +
|20
 +
|Leather/Organic
 +
|0
 +
|-
 +
|<span class="extimage32px">{{Item icon|Winter Court Battle-Helm}}</span> Winter Court Battle-Armor
 +
|746
 +
|0
 +
|300
 +
|0
 +
|Metal
 +
|60
 +
|-
 +
|<span class="extimage32px">{{Item icon|Winter Court Murder-Helm}}</span> Winter Court Murder-Armor
 +
|900
 +
|0
 +
|320
 +
|0
 +
|Metal
 +
|60
 +
|-
 +
|<span class="extimage32px">{{Item icon|Yeti Mask}}</span> Yeti Armor
 +
|198
 +
|128
 +
|16
 +
|114
 +
|Cloth/Organic
 +
|30
 +
|}
 +
 
===== Basic Armor =====
 
===== Basic Armor =====
 
{|
 
{|
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!colspan="2"|'''Total Bonus'''
 
!colspan="2"|'''Total Bonus'''
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
|{{Item|Elven Officer's Helm}}<br>{{Item|Elven Plate Leggings}}<br>{{Item|Elven Plate Boots}}<br>
+
|{{Item|Elven Officer's Helm}}<br>{{Item|Elven Ceremonial Suit}}<br>{{Item|Elven Gauntlets}}<br>{{Item|Elven Plate Leggings}}<br>{{Item|Elven Plate Boots}}<br>
|{{Attribute|MAX_ARMOR|+00}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+00}}<br>
+
|{{Attribute|MAX_ARMOR|+506}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+200}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+0}}<br>
 +
|{{Attribute|MAX_POWER|+6}}<br>{{Attribute|MAX_CLEANLINESS|+10}}<br>{{Attribute|HYGIENE_BONUS|+2}}<br>{{Attribute|BOOST_SKILL_ARCHERY|-8}}<br>
 
|}
 
|}
 +
 
===== Extra-Fancy Seashell Armor =====
 
===== Extra-Fancy Seashell Armor =====
 
{|
 
{|
Line 320: Line 675:
 
|- style="vertical-align:top;"
 
|- style="vertical-align:top;"
 
|{{Item|Snowblood Misery Trooper Helm}}<br>{{Item|Snowblood Misery Trooper Armor}}<br>{{Item|Snowblood Misery Trooper Gauntlets}}<br>{{Item|Snowblood Misery Trooper Leggings}}<br>{{Item|Snowblood Misery Trooper Boots}}<br>
 
|{{Item|Snowblood Misery Trooper Helm}}<br>{{Item|Snowblood Misery Trooper Armor}}<br>{{Item|Snowblood Misery Trooper Gauntlets}}<br>{{Item|Snowblood Misery Trooper Leggings}}<br>{{Item|Snowblood Misery Trooper Boots}}<br>
|{{Attribute|MAX_ARMOR|+00}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+00}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+00}}<br>
+
|{{Attribute|MAX_ARMOR|+656}}<br>{{Attribute|COMBAT_REFRESH_HEALTH_DELTA|+0}}<br>{{Attribute|COMBAT_REFRESH_ARMOR_DELTA|+280}}<br>{{Attribute|COMBAT_REFRESH_POWER_DELTA|+0}}<br>
 +
|{{Attribute|MAX_BODYHEAT|+50}}<br>
 
|}
 
|}
 +
 
===== Stalwart Armor =====
 
===== Stalwart Armor =====
 
{|
 
{|

Latest revision as of 09:34, 25 January 2024


To see what the different armor sets look like, refer to the Armor Set Identification page.

Looted Armor

Looted Armor Chart

Armor Set Max
Armor
Health from
Combat Refresh Abilities
Armor from
Combat Refresh Abilities
Power from
Combat Refresh Abilities
Material
Type
Minimum
Endurance
icon_16029.png Basic Armor 97 5 39 2 Metal 0
icon_16022.png Cheap Goblin Armor 202 19 88 8 Metal, Leather 0
icon_16001.png Comfortable Ancient Armor 136 19 55 8 Metal 0
icon_16032.png Council Pathfinder Armor 370 167 167 67 Leather 20
icon_16010.png Death Trooper Armor 665 0 280 0 Metal 50
icon_16024.png Desert Vagabond Armor 430 167 167 67 Leather 55
icon_16023.png Dwarven Soldier Armor 192 0 120 0 Metal 0
icon_16020.png Elven Armor 506 0 200 0 Metal 0
icon_16009.png Extra-Fancy Seashell Armor 358 58 58 58 Organic 0
icon_11033.png Fae Navy Armor 695 98 98 98 Organic 0
icon_16009.png Fancy Seashell Armor 322 51 51 51 Organic 0
icon_16010.png Gazluk Officer Armor 585 0 280 0 Metal 50
icon_16009.png General Pask's Armor 576 80 80 80 Organic 58
icon_12004.png Goblin Armor 1 174 80 50 65 Leather/Cloth/Metal 0
icon_12022.png Goblin Armor 2 294 43 124 18 Leather/Metal 20
icon_16019.png Summer Court Armor 480 0 170 0 Metal 0
icon_16019.png Winter Court Armor 536 0 200 0 Metal 0
icon_16008.png Insulated Armor 254 109 109 56 Leather 0
icon_16016.png Kelp Armor 254 38 38 38 Organic 0
icon_16010.png Misery Trooper Armor 605 0 280 0 Metal 50
icon_16001.png Moldy Ancient Armor 40 18 18 7 Leather 0
icon_16015.png Mutterer Cabalist Armor 325 280 0 247 Cloth 35
icon_16015.png Mutterer Necromancer Armor 353 280 0 247 Cloth 35
icon_16021.png Ravana Soldier Armor 440 0 240 0 Metal 60
icon_16015.png Orcish Magic Trooper Armor 337 260 0 231 Cloth 35
icon_16014.png Orcish Armor 276 138 138 58 Leather 0
icon_16014.png Orcish Military Armor 479 198 198 80 Leather 50
icon_16017.png Peltast Armor 564 36 204 32 Metal 50
icon_16026.png Rakshasian Armor 431 198 198 80 Leather 60
icon_16031.png Ratkin Revolutionist Armor 422 180 180 73 Leather 35
icon_16009.png Scorpiclaw Armor 586 80 80 80 Organic 55
icon_16009.png Seashell Armor 285 45 45 45 Organic 0
icon_16010.png Snowblood Misery Trooper Armor 656 0 280 0 Metal 50
icon_16012.png Stalwart Armor 385 0 160 0 Metal 0
icon_16002.png Sturdy Armor 200 0 80 0 Metal 0
icon_16006.png Thentree Armor 334 0 160 0 Metal 20
icon_16016.png Tough Kelp Armor 295 45 45 45 Organic 0
icon_16010.png Treachery Trooper Armor 610 0 280 0 Metal 50
icon_16015.png War-Wizard Officer Armor 347 280 0 247 Cloth 35
icon_16010.png Web Armor 111 31 31 20 Leather/Organic 0
icon_16019.png Winter Court Battle-Armor 746 0 300 0 Metal 60
icon_16019.png Winter Court Murder-Armor 900 0 320 0 Metal 60
icon_16027.png Yeti Armor 198 128 16 114 Cloth/Organic 30
Basic Armor
Equipment Total Bonus




icon_101.png Max Armor
 
+97

icon_105.png Health from Combat Refresh Abilities
 
+5

icon_105.png Armor from Combat Refresh Abilities
 
+39

icon_105.png Power from Combat Refresh Abilities
 
+2

Cheap Goblin Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+202

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+88

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_106.png Slashing Damage Reduction
 
+3

icon_108.png Unarmed Damage
 
+1

Comfortable Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+136

icon_105.png Health from Combat Refresh Abilities
 
+19

icon_105.png Armor from Combat Refresh Abilities
 
+55

icon_105.png Power from Combat Refresh Abilities
 
+8

icon_103.png Power Regen (Non-Combat)
 
+1

Council Pathfinder Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+370

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_106.png Nature Damage Reduction
 
+8

icon_3470.png Dig Deep Power Restoration
 
+20

icon_106.png Indirect Cold Damage Reduction
 
+5

icon_108.png Inventory Slots
 
+2

icon_108.png Max Body Heat Points (In Cold Environments)
 
+10

icon_108.png Max Hydration
 
+10

Death Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+665

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Attack Damage
 
+20

icon_108.png Shield Skill Damage
 
+5

icon_2112.png Kick Damage
 
+10

Desert Vagabond Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+430

icon_105.png Health from Combat Refresh Abilities
 
+167

icon_105.png Armor from Combat Refresh Abilities
 
+167

icon_105.png Power from Combat Refresh Abilities
 
+67

icon_3323.png Headbutt Damage
 
+50

icon_2110.png Hip Throw Damage
 
+40

icon_2119.png Punch Damage
 
+20

icon_2204.png Knee Kick Damage
 
+35

icon_108.png Sprint Speed Boost
 
+1

icon_2112.png Kick Damage
 
+25

Dwarven Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+192

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+120

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+72

icon_108.png Hygiene
 
-2

Elven Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+506

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+200

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_103.png Max Power
 
+6

icon_108.png Max Cleanliness
 
+10

icon_108.png Hygiene
 
+2

icon_108.png Archery Damage
 
-8

Extra-Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+358

icon_105.png Health from Combat Refresh Abilities
 
+58

icon_105.png Armor from Combat Refresh Abilities
 
+58

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_108.png Max Underwater Held Breath
 
+9

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+7

icon_108.png Knife Damage
 
+20

Fae Navy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+695

icon_105.png Health from Combat Refresh Abilities
 
+98

icon_105.png Armor from Combat Refresh Abilities
 
+98

icon_105.png Power from Combat Refresh Abilities
 
+98

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_106.png Vulnerability to Electricity %
 
-10.0

icon_106.png Vulnerability to Darkness %
 
-10.0

icon_106.png Vulnerability to Demonic %
 
-10.0

icon_108.png Projectile Accuracy Boost %
 
+10.0

icon_107.png Direct Darkness Damage %
 
+10.0

icon_107.png Direct Demonic Damage %
 
+10.0

icon_108.png Inventory Slots
 
+5

icon_108.png Sprint Boost (Out of Combat)
 
+1

icon_108.png Fast-Flying Speed Boost (Out of Combat)
 
+1

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1
Fancy Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+322

icon_105.png Health from Combat Refresh Abilities
 
+51

icon_105.png Armor from Combat Refresh Abilities
 
+51

icon_105.png Power from Combat Refresh Abilities
 
+51

icon_108.png Max Underwater Held Breath
 
+7

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+6

icon_108.png Knife Damage
 
+15

Gazluk Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+585

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Melee Accuracy Boost %
 
+5.0

icon_108.png Projectile Accuracy Boost %
 
+5.0

icon_108.png Healing Received from Major Healing Abilities
 
+10

icon_108.png Chance to Miraculously Avoid Death %
 
+20.0

icon_108.png Taunt From Attack Damage %
 
+10.0

icon_108.png Seconds Before Death-Avoidance Resets
 
-60

icon_108.png Max Body Heat Points (In Cold Environments)
 
+12

General Pask's Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+576

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Inventory Slots
 
+1

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Goblin Armor 1
Equipment Total Bonus





icon_101.png Max Armor
 
+174

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+50

icon_105.png Power from Combat Refresh Abilities
 
+65

icon_106.png Slashing Damage Reduction
 
+6

icon_108.png Unarmed Damage
 
+1

icon_103.png Power Regen (Non-Combat)
 
+5

Goblin Armor 2
Equipment Total Bonus





icon_101.png Max Armor
 
+294

icon_105.png Health from Combat Refresh Abilities
 
+43

icon_105.png Armor from Combat Refresh Abilities
 
+124

icon_105.png Power from Combat Refresh Abilities
 
+18

icon_106.png Slashing Damage Reduction
 
+3

icon_108.png Unarmed Damage
 
+1

Summer Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+480

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+170

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Direct Psychic Damage Reduction
 
+3

icon_108.png Bonus XP When Feeling Peaceable %
 
+1.0

icon_106.png Cold Damage Reduction
 
+1

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+5.0

Winter Court Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+536

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+200

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+4.0

icon_107.png Direct Psychic Damage
 
+3

icon_108.png XP Penalty When Feeling Lonely %
 
+1.0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+6.0

icon_108.png Archery Damage
 
+1

icon_108.png Meditation Effect Duration %
 
+5.0

icon_108.png Movement Speed
 
+0.25

Insulated Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+109

icon_105.png Armor from Combat Refresh Abilities
 
+109

icon_105.png Power from Combat Refresh Abilities
 
+56

icon_106.png Indirect Cold Damage Reduction
 
+4

icon_108.png Max Body Heat Points (In Cold Environments)
 
+60

icon_106.png Indirect Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+254

icon_105.png Health from Combat Refresh Abilities
 
+38

icon_105.png Armor from Combat Refresh Abilities
 
+38

icon_105.png Power from Combat Refresh Abilities
 
+38

icon_108.png Max Underwater Held Breath
 
+2

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1

icon_108.png Chance to Evade Projectiles %
 
+11.0

icon_108.png Unarmed Damage
 
+8

Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+605

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+65

icon_108.png Max Hydration
 
+45

icon_108.png Chance to Ignore Stuns %
 
+20.0

icon_108.png Archery Damage
 
+10

Moldy Ancient Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+40

icon_105.png Health from Combat Refresh Abilities
 
+18

icon_105.png Armor from Combat Refresh Abilities
 
+18

icon_105.png Power from Combat Refresh Abilities
 
+7

Mutterer Cabalist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+325

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_103.png Max Power
 
+40

icon_107.png Direct Fire Damage %
 
+10.0

icon_107.png Direct Electricity Damage %
 
+5.0

icon_107.png Direct Acid Damage
 
+5

icon_108.png Fire Magic Damage
 
+10

icon_108.png Ice Magic Damage
 
+10

Mutterer Necromancer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+353

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_102.png Max Health
 
+15

icon_108.png Signature Debuff Power Cost
 
-5

icon_108.png Necromancy Damage
 
+20

icon_107.png Direct Darkness Damage
 
+10

icon_108.png Mentalism Damage
 
+10

icon_106.png Vulnerability to Darkness %
 
-5.0

Orcish Magic Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+337

icon_105.png Health from Combat Refresh Abilities
 
+260

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+231

icon_103.png Max Power
 
+40

icon_108.png Max Body Heat Points (In Cold Environments)
 
+15

Orcish Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+276

icon_105.png Health from Combat Refresh Abilities
 
+138

icon_105.png Armor from Combat Refresh Abilities
 
+138

icon_105.png Power from Combat Refresh Abilities
 
+58

icon_103.png Max Power
 
+5

icon_106.png Cold Damage Reduction
 
+6

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Psychic Damage Reduction
 
+6

icon_108.png Max Body Heat Points (In Cold Environments)
 
+30

icon_106.png Slashing Damage Reduction
 
+3

icon_106.png Crushing Damage Reduction
 
+3

icon_106.png Indirect Electricity Damage Reduction
 
+1

icon_106.png Piercing Damage Reduction
 
+3

Orcish Military Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+479

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_108.png Max Body Heat Points (In Cold Environments)
 
+50

icon_106.png Indirect Cold Damage Reduction
 
+1

icon_106.png Indirect Electricity Damage Reduction
 
+1

Peltast Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+564

icon_105.png Health from Combat Refresh Abilities
 
+36

icon_105.png Armor from Combat Refresh Abilities
 
+204

icon_105.png Power from Combat Refresh Abilities
 
+32

Rakshasian Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+431

icon_105.png Health from Combat Refresh Abilities
 
+198

icon_105.png Armor from Combat Refresh Abilities
 
+198

icon_105.png Power from Combat Refresh Abilities
 
+80

icon_106.png Fire Damage Reduction
 
+3

icon_106.png Direct Fire Damage Reduction
 
+5

icon_106.png Indirect Fire Damage Reduction
 
+1

icon_106.png Electricity Damage Reduction
 
+2

icon_106.png Direct Electricity Damage Reduction
 
+12

icon_106.png Indirect Electricity Damage Reduction
 
+2

icon_108.png Sprint Speed Boost
 
+1

Ratkin Revolutionist Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+422

icon_105.png Health from Combat Refresh Abilities
 
+180

icon_105.png Armor from Combat Refresh Abilities
 
+180

icon_105.png Power from Combat Refresh Abilities
 
+73

icon_108.png Taunt From Attack Damage %
 
-5.0

icon_108.png Unarmed Base Damage %
 
+5.0

icon_2112.png Kick Damage
 
+10

icon_108.png Chance to Ignore Slowing Effects %
 
+5.0

Ravana Soldier Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+440

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+240

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_106.png Indirect Damage Reduction
 
+8

icon_108.png Sprint Speed Boost
 
+1

Scorpiclaw Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+586

icon_105.png Health from Combat Refresh Abilities
 
+80

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+80

-You reflect 22% of any physical attack damage (Slashing, Piercing, or Crushing) back at the attacker.
Seashell Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+285

icon_105.png Health from Combat Refresh Abilities
 
+45

icon_105.png Armor from Combat Refresh Abilities
 
+45

icon_105.png Power from Combat Refresh Abilities
 
+45

icon_108.png Max Underwater Held Breath
 
+5

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+5

icon_108.png Knife Damage
 
+10

Snowblood Misery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+656

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+50

Stalwart Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+385

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_102.png Max Health
 
+10

icon_3471.png Pound To Slag Damage
 
+40

Sturdy Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+200

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+80

icon_105.png Power from Combat Refresh Abilities
 
+0

Thentree Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+334

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+160

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Archery Base Damage %
 
+11.0

icon_107.png Nature Damage (Direct & Per-Tick) %
 
+16.0

Tough Kelp Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+295

icon_105.png Health from Combat Refresh Abilities
 
+45

icon_105.png Armor from Combat Refresh Abilities
 
+45

icon_105.png Power from Combat Refresh Abilities
 
+45

icon_108.png Max Underwater Held Breath
 
+2.5

icon_108.png Sprint-Swimming Speed Boost (Out of Combat)
 
+1

icon_108.png Chance to Evade Projectiles %
 
+11.0

icon_108.png Unarmed Damage
 
+10

Treachery Trooper Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+610

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+280

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_108.png Psychology Damage
 
+10

icon_108.png Battle Chemistry Damage
 
+10

icon_108.png Healing Received from Major Healing Abilities
 
+10

icon_108.png Chance to Ignore Slowing Effects %
 
+25.0

War-Wizard Officer Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+347

icon_105.png Health from Combat Refresh Abilities
 
+280

icon_105.png Armor from Combat Refresh Abilities
 
+0

icon_105.png Power from Combat Refresh Abilities
 
+247

icon_103.png Max Power
 
+15

icon_108.png Chance to Evade Bursts %
 
+20.0

icon_108.png Max Body Heat Points (In Cold Environments)
 
+30

icon_106.png Indirect Damage Reduction
 
+3

icon_108.png Max Hydration
 
+5

Web Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+111

icon_105.png Health from Combat Refresh Abilities
 
+31

icon_105.png Armor from Combat Refresh Abilities
 
+31

icon_105.png Power from Combat Refresh Abilities
 
+20

icon_102.png Max Health
 
+15

icon_103.png Max Power
 
-5

icon_107.png Fire Damage (Direct&Per-Tick)
 
-1

icon_106.png Acid Damage Reduction
 
+3

Winter Court Battle-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+746

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+300

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+24.0

icon_107.png Cold Damage (Direct & Per-Tick) %
 
+16.0

Winter Court Murder-Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+900

icon_105.png Health from Combat Refresh Abilities
 
+0

icon_105.png Armor from Combat Refresh Abilities
 
+320

icon_105.png Power from Combat Refresh Abilities
 
+0

icon_107.png Electricity Damage (Direct & Per-Tick) %
 
+30.0

icon_107.png Cold Damage (Direct & Per-Tick) %
 
+20.0

icon_108.png Psychology Base Damage %
 
+10.0

icon_108.png Sprint Speed Boost
 
+1

Yeti Armor
Equipment Total Bonus





icon_101.png Max Armor
 
+198

icon_105.png Health from Combat Refresh Abilities
 
+128

icon_105.png Armor from Combat Refresh Abilities
 
+16

icon_105.png Power from Combat Refresh Abilities
 
+114

icon_103.png Max Power
 
+5

icon_106.png Cold Damage Reduction
 
+5

icon_108.png Max Body Heat Points (In Cold Environments)
 
+20

icon_106.png Indirect Damage Reduction
 
+2

Crafted Armor