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Archery

3,582 bytes added, 9 February
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Changed wording of povus unlock to be in line with others
__NOTOC__{{Skill infobox|title = Archery|image = [[File:Archery (skill)Archery_skill.png|64px]]|caption = Expertise with using bows to hunt and kill.jpg|thumbskilltype = Combat Skill|rightmaxlevel = 90 <!-- List without bonus levels -->|300pxreq = None|skilltrainers = [[Elahil]], [[Alravesa the All-Hunter]], [[Floxie]]}}{{Quote|source=An Arrow |SWISH... THWANG!}}== {{msg:BASEPAGENAME}} Overview=='''Archery''' is a combat skill often learned by many across [[Alharth]]. A basic skill used by hunters, farmers, and warriors alike, Archery focuses on providing ranged attacks that can cover a wide area.=== In-Game Description ===
Expertise with using bows to hunt and kill.
=== Training {{msg:BASEPAGENAME}}==='''* An old rumor suggests that Archery was one of many skills taught on the Island of [[Anagoge]], once home to a Council Academy. Travelers whisper of a magical bow empowered with the ability to instantly teach the skill of Archeryto anyone who successfully finds it. * [[Elahil]] is [[Serbule]]''' is s resident Bowyer & Fletcher. For a combat skill focused on ranged combatprice, having a supply he can train travelers in the basics of Archery. * [[Alravesa the All-Hunter]] is willing to teach experienced Archers more advanced techniques. Found in the remote Town of aoe attacks[[Amulna]], minor CC'Alravesa will help her friends unlock Levels 51-60 and 61-70 of Archery. She is also willing to teach advanced abilities to those willing and able to learn them.* [[Floxie]] in the [[Fae Realm]] unlocks Archery Skill Levels 71-80 and teaches level 70+ abilities.* Levels 81-90 are unlocked by [[Emersil the Ever-Gloating]] deep beneath [[Povus]]. == Connected Skills ======= Sub-Skills: =====* None===== Secondary Skills: =====* [[Fletching]] - The craft of arrow-making. This crafting skill is generally picked up by any Archer wanting to produce their own [[arrow]]s .===== Related Skills: =====* [[Alchemy]] - The corrosive [[Weak Acidic Cleanser|Acidic Cleaner]] series of alchemical liquids is often used in [[Fletching]], so Archers interested in crafting arrows should study this skill.* [[Carpentry]] - A skill that goes hand-in-hand with Fletching, and dotsproduces some materials required by [[Fletching]].
==Equipment=== Synergy Levels ====='''Lucky Belts''' of Bonus [[Synergy Levels]] for [[Archery]] can be obtained from the following skills and levels::; [[Belt#List_of_Lucky_Belts|Support ArcherCrossbow]]:: Level 25, RangerLevel 50, HunterLevel 75:; [[Fletching]]:: Level 15, and Vile GeneralLevel 29, Level 43:; [[Human Anatomy]]:: Level 19:; [[Meditation]] can attune random-generated treasure to this skill.:: Level 25
==Advanced{{msg:BASEPAGENAME}} Basic Abilities=={| class(Under Construction)=="sortable" style="width{{msg:100%; border:1px solid silver;margin:0 0 1em;" cellspacingBASEPAGENAME}} Advanced Abilities="2" cellpadding="3" rules=all{| {{AATST}}
|- style="background: #ec81bf;"
! align="left" style="width:120px;"|<span style="cursor:pointer;">'''Ability'''</span> || style="width:120px"|<span style="cursor: pointer;">'''Learn From'''</span> || style="width:100px"|<span style="cursor: pointer;">'''Req.'''</span> || align="left"|Misc. Notes
|-
| '''Acid Arrow''' || [[Squidlips]] || - || Fire an acid-covered arrow at your target that burns armor.''Requires Beginner's Reservoir Arrows or better''.|-| '''Fire Arrow''' || [[Velkort]] || - || ''Requires Beginner's Reservoir Arrows or better''.|-| '''Poison Arrow''' || [[Marna]] || - || Fire a poison-tipped arrow at your target, causing Poison damage over time. ''Requires Beginner's Reservoir Arrow or better.''|-| '''Snare Arrow''' || [[Elahil]] || - || '''Special''': Target becomes mesmerized for 10 seconds or until attacked.|-| '''Heavy Shot''' || [[Elahil]] || - || |-| '''Heavy Multishot''' || [[Elahil]] || - || '''Special''': Hits all targets within range. (But always consumes exactly 5 arrows.)
|}
{{:{{msg:BASEPAGENAME}}/Abilities}} == {{msg:BASEPAGENAME}} Mechanics ===== Arrow Recovery ===Sometimes, Archers will be able to recover their arrows from defeated monsters. This is especially likely when using higher quality arrows.=== Weapons ===<!-- COPY PASTERINOdpl> category = Items/Bow notnamespace = User reset = categories columns = 3 mode = userformat format = ,\n* {{Item|-%PAGE%}},, allowcachedresults=true</dpl> ==Equipment==* {{belt| Belt of the Support Archer}} (Battle Chemistry, '''AbilityArchery''' )* {{belt|Belt of the Ranger}} ('''Archery''', Animal Handling)* {{belt| [[npc]] || favor || notesBelt of the Vile General}} (Necromancy, '''Archery''') {{:{{msg:BASEPAGENAME}}/Treasure Effects}}{{:{{msg:BASEPAGENAME}}/Stat Bonuses}}-->{{:{{msg:BASEPAGENAME}}/Level Up Rewards}}
==AbilitiesArchery Experience Table ==<!-- transclusion ... should {{Spoiler|Click Expand to view the abilities be a Template instead of a general page? -->Experience Table for Archery|{{:Archery AbilitiesXptables/TypicalCombatSkill}}}}== Trivia =='''Archery''' used to be obtained by players in the Tutorial Cave, an introductory area to the game that was replaced by [[Anagoge]].
[[Category:Skills]][[Category:Combat Skills]]
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