Difference between revisions of "Elven Judgement"

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(Created page with "__NOTOC__ {{DUNGEON infobox | name = Elven Judgement | connects = Nightmare Caves | arealevel = 95 }} Elven Judgement is a dungeon that can be reached by traversing...")
 
(Elven Judgement - Overview)
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==Points of Interest==
 
==Points of Interest==
  
====TBA====
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====Elven Judgment or Dragon Run====
To be filled out.
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Starting just past the trainer section in nightmare caves, a long and dangerous dungeon with spiders, mummies and bandits and elves leads to a beautiful series of gardens inhabited by wondrous plants and strangely named flowers as well as sages and their students.
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The dungeon typically requires a full, experienced team (tank, healer, dps) with good gear and modding at level 90+. In the first stretches of the area good mitigation of one's own damage is especially important. In later parts the team profits from nature mitigation.
  
 
== {{msg:BASEPAGENAME}} Inhabitants ==
 
== {{msg:BASEPAGENAME}} Inhabitants ==

Revision as of 10:32, 21 April 2025

Button Maroon.png
Elven Judgement
File:Elven Judgement (map).png
Map of Elven Judgement (click for larger size)
Connects to
Area Level
95
File:Elven JudgementPlayerMap.png
Portal or entrance caption.

Elven Judgement is a dungeon that can be reached by traversing deep into Nightmare Caves.

Points of Interest

Elven Judgment or Dragon Run

Starting just past the trainer section in nightmare caves, a long and dangerous dungeon with spiders, mummies and bandits and elves leads to a beautiful series of gardens inhabited by wondrous plants and strangely named flowers as well as sages and their students. The dungeon typically requires a full, experienced team (tank, healer, dps) with good gear and modding at level 90+. In the first stretches of the area good mitigation of one's own damage is especially important. In later parts the team profits from nature mitigation.

Elven Judgement Inhabitants

Friends

      Foes

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      Bosses