Difference between revisions of "Template:Attribute label"
From Project: Gorgon Wiki
(Updating icon labels to match the attributes.json file from v392) |
(Bot added info for game version v426, bot version 118. Contact User:Shupitsu for issues concerning this bot edit.) |
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<noinclude> | <noinclude> | ||
| − | <!-- | + | <!-- v426 --> |
| − | <!-- This section has been added automatically by a bot. Please contact [[ | + | <!-- This section has been added automatically by a bot. Please contact [[user:Shupitsu]] if you believe this section is in error. --> |
</noinclude>{{ #if: {{{1|}}} | | </noinclude>{{ #if: {{{1|}}} | | ||
{{ #replace:{{ #switch: {{{1|None}}} | {{ #replace:{{ #switch: {{{1|None}}} | ||
| + | | ABILITYDEBUFF_BOOST_MARKWEAKNESS = Mark Weakness Debuff Boost % | ||
| ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse | | ABILITY_AMMOSTICK_DELTA_KNIFE = Chance for Thrown Knives to Stick in Corpse | ||
| + | | ABILITY_AOE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range | ||
| + | | ABILITY_AOE_DELTA_RIPPLEOFAMNESIA = Ripple of Amnesia Burst Area | ||
| + | | ABILITY_AOE_DELTA_STORMSHIELD = Storm Shield Burst Area | ||
| + | | ABILITY_BUFF_DELTA_SONGOFBRAVERY = Song of Bravery Bonus Power Cost Reduction | ||
| ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot % | | ABILITY_CONSUMECHANCE_MOD_CARROTPOWER = Carrot Power Chance To Consume Carrot % | ||
| ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass % | | ABILITY_CONSUMECHANCE_MOD_CHEWCUD = Chew Cud Chance To Consume Grass % | ||
| Line 89: | Line 94: | ||
| ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost % | | ABILITY_COST_MOD_POUNDTOSLAG = Pound To Slag Power Cost % | ||
| ABILITY_COST_MOD_TRIAGE = Triage Power Cost % | | ABILITY_COST_MOD_TRIAGE = Triage Power Cost % | ||
| + | | ABILITY_COST_MOD_TSUNAMI = Tsunami Power Cost % | ||
| + | | ABILITY_CRITICAL_HIT_DAMAGE_MOD_SYSTEMSHOCK = System Critical-Hit Bonus Damage % | ||
| + | | ABILITY_CRIT_CHANCE_DELTA_AIMEDSHOT = Aimed Shot Crit Chance Bonus % | ||
| + | | ABILITY_CRIT_CHANCE_DELTA_BLITZSHOT = Blitz Shot Crit Chance Bonus % | ||
| + | | ABILITY_DEBUFF_DELTA_PLAYDEAD = Play Dead Debuff Potency | ||
| ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time | | ABILITY_DELAYLOOP_DELTA_EXHILARATE = Exhilarate Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time | | ABILITY_DELAYLOOP_DELTA_INVIGORATE = Invigorate Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time | | ABILITY_DELAYLOOP_DELTA_PREMEDITATEDDOOM = Premeditated Doom Channeling Time | ||
| ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time | | ABILITY_DELAYLOOP_DELTA_TRIAGE = Triage Channeling Time | ||
| + | | ABILITY_DELAYLOOP_DELTA_WEATHERWITCHING = Weather Witching Channeling Time | ||
| + | | ABILITY_DELAYLOOP_IS_ABORTED_BY_ATTACKS_WEATHERWITCHING = Weather Witching Channeling Aborted by Attacks? | ||
| ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost | | ABILITY_RAGE_DELTA_ACIDARROW = Acid Arrow Rage Boost | ||
| ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage | | ABILITY_RAGE_DELTA_BLASTOFDESPAIR = Blast of Despair Rage | ||
| Line 138: | Line 150: | ||
| ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage % | | ABILITY_RAGE_MOD_SUPERFIREBALL = Super Fireball Rage % | ||
| ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage % | | ABILITY_RAGE_MOD_SYSTEMSHOCK = System Shock Rage % | ||
| + | | ABILITY_RANGE_DELTA_AGGRESSIONDETERRENT = Aggression Deterrent Range | ||
| ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range | | ABILITY_RANGE_DELTA_BARDBLAST = Bard Blast-Ability Range | ||
| + | | ABILITY_RANGE_DELTA_DAMPEN = Dampen Range | ||
| ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range | | ABILITY_RANGE_DELTA_DEATHSCREAM = Deathscream Range | ||
| + | | ABILITY_RANGE_DELTA_DOMINATE = DominateRange | ||
| + | | ABILITY_RANGE_DELTA_ECLIPSEOFSHADOWS = Eclipse of Shadows Range | ||
| + | | ABILITY_RANGE_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Range | ||
| + | | ABILITY_RANGE_DELTA_ENTHRALL = Enthrall Range | ||
| ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range | | ABILITY_RANGE_DELTA_FAIRYFIRE = Fairy Fire Range | ||
| ABILITY_RANGE_DELTA_LIGHTNINGBOLT = Lightning Bolt Range | | ABILITY_RANGE_DELTA_LIGHTNINGBOLT = Lightning Bolt Range | ||
| + | | ABILITY_RANGE_DELTA_LONGSHOT = Long Shot Range | ||
| + | | ABILITY_RANGE_DELTA_NECROTICGRASP = Necrotic Grasp Range | ||
| ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range | | ABILITY_RANGE_DELTA_PIXIEFLARE = Pixie Flare Range | ||
| + | | ABILITY_RANGE_DELTA_PLAYDEAD = Play Dead Debuff Potency | ||
| ABILITY_RANGE_DELTA_PSYCHOANALYZE = Psychoanalyze Range | | ABILITY_RANGE_DELTA_PSYCHOANALYZE = Psychoanalyze Range | ||
| + | | ABILITY_RANGE_DELTA_RIDICULE = Ridicule Range | ||
| ABILITY_RANGE_DELTA_SHOCKINGGRASP = Shocking Grasp Range | | ABILITY_RANGE_DELTA_SHOCKINGGRASP = Shocking Grasp Range | ||
| ABILITY_RANGE_DELTA_SOOTHE = Soothe Range | | ABILITY_RANGE_DELTA_SOOTHE = Soothe Range | ||
| ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range | | ABILITY_RANGE_DELTA_SPIRITBOLT = Spirit Bolt Range | ||
| ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range | | ABILITY_RANGE_DELTA_THUNDEROUSNOTE = Thunderous Note Range | ||
| + | | ABILITY_RANGE_DELTA_TOXICIRRITANT = Toxic Irritant Range | ||
| ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range | | ABILITY_RANGE_DELTA_WARNINGJOLT = Warning Jolt Range | ||
| ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer | | ABILITY_RESETTIME_BASICATTACK_DELTA = Basic Attack Reuse Timer | ||
| + | | ABILITY_RESETTIME_BLASTOFDEFIANCE_DELTA = Blast of Defiance Reuse Timer | ||
| ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer | | ABILITY_RESETTIME_BLASTOFFURY_DELTA = Blast of Fury Reuse Timer | ||
| ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer | | ABILITY_RESETTIME_BODYSLAM_DELTA = Bodyslam Reuse Timer | ||
| Line 179: | Line 203: | ||
| ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer | | ABILITY_RESETTIME_DELTA_DEFENSIVECHILL = Defensive Chill Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer | | ABILITY_RESETTIME_DELTA_DOEEYES = Doe Eyes Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_DOMINATE = Dominate Reuse Time | ||
| ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer | | ABILITY_RESETTIME_DELTA_DOUBLECLAW = Double Claw Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_EMBRACEOFDESPAIR = Embrace of Despair Reuse Time | ||
| ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer | | ABILITY_RESETTIME_DELTA_FAECONDUIT = Fae Conduit Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FASTTALK = Fast Talk Reuse Timer | | ABILITY_RESETTIME_DELTA_FASTTALK = Fast Talk Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer | | ABILITY_RESETTIME_DELTA_FIREBOLTS = Fire Bolts Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer | | ABILITY_RESETTIME_DELTA_FIREBREATH = Fire Breath Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FIREWALL = Firewall Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer | | ABILITY_RESETTIME_DELTA_FLASHINGSTRIKE = Flashing Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer | | ABILITY_RESETTIME_DELTA_FORESTCHALLENGE = Forest Challenge Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_FREEZINGMIST = Freezing Mist Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer | | ABILITY_RESETTIME_DELTA_FROSTBALL = Frostball Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_GALVANIZE = Galvanize Reuse Time | | ABILITY_RESETTIME_DELTA_GALVANIZE = Galvanize Reuse Time | ||
| Line 205: | Line 233: | ||
| ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer | | ABILITY_RESETTIME_DELTA_MAMBASTRIKE = Mamba Strike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer | | ABILITY_RESETTIME_DELTA_MANGLINGSHOT = Mangling Shot Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_MARKWEAKNESS = Mark Weakness Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer | | ABILITY_RESETTIME_DELTA_MOCK = Mock Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer | | ABILITY_RESETTIME_DELTA_MOMENTOFRESOLVE = Moment of Resolve Reuse Timer | ||
| Line 213: | Line 242: | ||
| ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer | | ABILITY_RESETTIME_DELTA_POSITIVEATTITUDE = Positive Attitude Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer | | ABILITY_RESETTIME_DELTA_PRECISIONPIERCE = Precision Pierce Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_PROVOKEUNDEAD = Provoke Undead Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time | | ABILITY_RESETTIME_DELTA_PULSEOFLIFE = Pulse of Life Reset Time | ||
| ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer | | ABILITY_RESETTIME_DELTA_RABBITSFOOT = Rabbit's Foot Reuse Timer | ||
| Line 218: | Line 248: | ||
| ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer | | ABILITY_RESETTIME_DELTA_RESTORATIVEARROW = Restorative Arrow Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer | | ABILITY_RESETTIME_DELTA_RINGOFFIRE = Ring of Fire Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_SHOCKINGGRASP = Shocking Grasp Reuse Time | ||
| ABILITY_RESETTIME_DELTA_SOOTHE = Soothe Reuse Timer | | ABILITY_RESETTIME_DELTA_SOOTHE = Soothe Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_STORMSHIELD = Storm Shield Reuse Time | ||
| ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer | | ABILITY_RESETTIME_DELTA_STRATEGICTHRUST = Strategic Thrust Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time | | ABILITY_RESETTIME_DELTA_STUNTRAP = Stun Trap Reuse Time | ||
| Line 226: | Line 258: | ||
| ABILITY_RESETTIME_DELTA_THUNDERSTRIKE = Thunderstrike Reuse Timer | | ABILITY_RESETTIME_DELTA_THUNDERSTRIKE = Thunderstrike Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer | | ABILITY_RESETTIME_DELTA_TOUGHHOOF = Tough Hoof Reuse Timer | ||
| + | | ABILITY_RESETTIME_DELTA_TRUE_ROTSKIN = Rotskin (but not Rotflesh) Reset Time | ||
| ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer | | ABILITY_RESETTIME_DELTA_VIRTUOSOSBALLAD = Virtuoso's Ballad Reuse Timer | ||
| ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer | | ABILITY_RESETTIME_DELTA_WAVEOFDARKNESS = Wave of Darkness Reuse Timer | ||
| Line 255: | Line 288: | ||
| ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt | | ABILITY_TAUNT_DELTA_FORESTCHALLENGE = Forest Challenge Taunt | ||
| ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt + | | ABILITY_TAUNT_DELTA_HEEDTHESTICK = Heed The Stick Taunt + | ||
| + | | ABILITY_TAUNT_DELTA_ICESPEAR = Ice Spear Taunt | ||
| ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt + | | ABILITY_TAUNT_DELTA_INFURIATINGBASH = Infuriating Bash Taunt + | ||
| ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt + | | ABILITY_TAUNT_DELTA_INFURIATINGFIST = Infuriating Fist Taunt + | ||
| Line 280: | Line 314: | ||
| ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt | | ABILITY_TAUNT_DELTA_WARNINGJOLT = Warning Jolt Taunt | ||
| ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt % | | ABILITY_TAUNT_MOD_ACIDARROW = Acid Arrow Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PETATTACK = Animal Handling Pet's Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PET_SPECIALATTACK = Pet's "Sic 'Em" Attack Taunt % | ||
| + | | ABILITY_TAUNT_MOD_PET_SPECIALTRICK = Pet's "Special Trick" Attack Taunt % | ||
| ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt | | ABILITY_TEMP_TAUNT_DELTA_FEIGNINJURY = Feign Injury Temp-Taunt | ||
| + | | ABILITY_WORKSWHILESTUNNED_DELTA_MOMENTOFRESOLVE = Moment of Resolve works while stunned? | ||
| ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned? | | ABILITY_WORKSWHILESTUNNED_DELTA_UNARMEDSTRIKE = Unarmed Strikes work while stunned? | ||
| ACCURACY_BOOST = Accuracy Boost % | | ACCURACY_BOOST = Accuracy Boost % | ||
| Line 287: | Line 325: | ||
| ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost % | | ACCURACY_BOOST_PROJECTILE = Projectile Accuracy Boost % | ||
| ACCURACY_BOOST_RANGED = Ranged Accuracy Boost % | | ACCURACY_BOOST_RANGED = Ranged Accuracy Boost % | ||
| + | | ACCURACY_DELTA_ARCHERY = Archery Ability Accuracy | ||
| ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost | | ACCURACY_DELTA_BASICATTACK = Basic Attack Accuracy Boost | ||
| ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost | | ACCURACY_DELTA_COREATTACK = Core Attack Accuracy Boost | ||
| ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost | | ACCURACY_DELTA_EPICATTACK = Epic Attack Accuracy Boost | ||
| + | | ACCURACY_DELTA_KNIFE = Knife Ability Accuracy | ||
| ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost | | ACCURACY_DELTA_NICEATTACK = Nice Attack Accuracy Boost | ||
| ACCURACY_DELTA_SHOCKINGGRASP = ShockIng Grasp Accuracy | | ACCURACY_DELTA_SHOCKINGGRASP = ShockIng Grasp Accuracy | ||
| ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost | | ACCURACY_DELTA_SIGNATUREDEBUFF = Signature Debuff Accuracy Boost | ||
| + | | ACCURACY_DELTA_SWORD = Sword Ability Accuracy | ||
| + | | ACCURACY_DELTA_UNARMED = Unarmed Ability Accuracy | ||
| ACTIVE_TITLE = Current Title | | ACTIVE_TITLE = Current Title | ||
| ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate % | | ALCOHOL_LIVER_RECOVERY_MOD = Alcohol Liver Recovery Rate % | ||
| Line 306: | Line 348: | ||
| AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) % | | AUTOHEAL_ARMOR_MOD = Auto-Heal Armor (Per Sec) % | ||
| AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) % | | AUTOHEAL_HEALTH_MOD = Auto-Heal Health (Per Sec) % | ||
| + | | AUTOLOOT_RADIUS = Corpse-Loot Radius | ||
| + | | AVOID_DEATH_ARMOR_MOD = Armor Restored After Death-Avoidance % | ||
| AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death % | | AVOID_DEATH_CHANCE = Chance to Miraculously Avoid Death % | ||
| + | | AVOID_DEATH_HEALTH_MOD = Healing After Death-Avoidance % | ||
| + | | AVOID_DEATH_POWER_MOD = Power Restored After Death-Avoidance % | ||
| AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets | | AVOID_DEATH_RESETTIME = Seconds Before Death-Avoidance Resets | ||
| BALL_KICK_BOOST = Ball-Kick Boost | | BALL_KICK_BOOST = Ball-Kick Boost | ||
| Line 321: | Line 367: | ||
| BOOSTLATE_SKILL_SWORD = Do Nothing | | BOOSTLATE_SKILL_SWORD = Do Nothing | ||
| BOOST_ABILITYBUFF_INFECTIOUSINSTINCTS = Infectious Instincts Bonus Damage to Next Attack | | BOOST_ABILITYBUFF_INFECTIOUSINSTINCTS = Infectious Instincts Bonus Damage to Next Attack | ||
| + | | BOOST_ABILITYBUFF_POISONERSCUT_DIRECT = Poisoner's Cut's Direct Poison Damage Buff | ||
| + | | BOOST_ABILITYBUFF_POISONERSCUT_INDIRECT = Poisoner's Cut's Indirect Poison Damage Buff | ||
| BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time | | BOOST_ABILITYDOT2_DRINKBLOOD = Drink Blood Damage over Time | ||
| BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage | | BOOST_ABILITYDOT2_FIREARROW = Fire Arrow Delayed Damage | ||
| Line 327: | Line 375: | ||
| BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick) | | BOOST_ABILITYDOT2_SPITACID = Spit Acid Health Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT3_HEARTTHORN = Heart Thorn Acid Damage Over Time (Per Tick) | | BOOST_ABILITYDOT3_HEARTTHORN = Heart Thorn Acid Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_ACIDARROW = Acid Arrow Delayed Poison Damage | ||
| + | | BOOST_ABILITYDOT_ACIDBOMB = Acid Bomb Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick) | | BOOST_ABILITYDOT_AGGRESSIONDETERRENT = Aggression Deterrent Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick) | | BOOST_ABILITYDOT_AGONIZE = Agonize Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_AIMEDSHOT = Aimed Shot Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_AIMEDSHOT = Aimed Shot Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_ARCHERYPOISONCRIT = Archery Crit Poison Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick) | | BOOST_ABILITYDOT_ASTRALSTRIKE = Astral Strike Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick | | BOOST_ABILITYDOT_BACKSTAB = Backstab Damage-over-Time Per Tick | ||
| + | | BOOST_ABILITYDOT_BARDBLAST = Bard Blast-Ability Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick) | | BOOST_ABILITYDOT_BARRAGE = Barrage/Headbutt Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_BLOODMISTBURST = Blood Mist Damage (per tick) | ||
| BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick | | BOOST_ABILITYDOT_BLURCUT = Blur Cut Damage-over-Time Per Tick | ||
| BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick) | | BOOST_ABILITYDOT_BOMB = All Bomb Damage over Time (Per Tick) | ||
| Line 351: | Line 404: | ||
| BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick) | | BOOST_ABILITYDOT_DOUBLEHIT = Double Hit Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal | | BOOST_ABILITYDOT_DRINKBLOOD = Drink Blood Health-Steal | ||
| + | | BOOST_ABILITYDOT_EXSANGUINATE = Exsanguinate Damage (per tick) | ||
| BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick) | | BOOST_ABILITYDOT_FAIRYFIRE = Fairy Fire Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_FIERY_BOLT = Fiery Bolt Damage Over Time (Per Tick) | ||
| Line 370: | Line 424: | ||
| BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage | | BOOST_ABILITYDOT_LATENTCHARGE = Latent Charge Delayed Damage | ||
| BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick) | | BOOST_ABILITYDOT_LETHALFORCE = Lethal Force Damage over Time (per tick) | ||
| + | | BOOST_ABILITYDOT_LIFEDRAIN = Lifedrain Bleed Damage (per tick) | ||
| BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick) | | BOOST_ABILITYDOT_LIFESTEAL = Life Steal Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_MANGLINGSHOT = Mangling Shot Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_MANYCUTS = Many Cuts Damage over Time (Per Tick) | | BOOST_ABILITYDOT_MANYCUTS = Many Cuts Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_MINDWORM = Mindworm Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick) | | BOOST_ABILITYDOT_MOLTENVEINS = Molten Veins Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_MYCOTOXINBOMB = Mycotoxin Formula Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_OVERWHELMINGBITE = Overwhelming Bite Damage (per tick) | ||
| BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick) | | BOOST_ABILITYDOT_PIGREND = Pig Rend Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_PLAYDEAD = Play Dead Delayed Damage | ||
| BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_POISONARROW = Poison Arrow Damage Over Time (Per Tick) | ||
| BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick) | | BOOST_ABILITYDOT_PRIVACYFIELD = Privacy Field Reaction Damage over Time (per tick) | ||
| Line 398: | Line 457: | ||
| BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage | | BOOST_ABILITYDOT_TOUGHHOOF = Tough Hoof Reactive Damage | ||
| BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick) | | BOOST_ABILITYDOT_TOXINBALL = Toxinball Damage Over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_TOXINBOMB = Toxin Bomb Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_TSUNAMI = Tsunami Damage over Time (per tick) | | BOOST_ABILITYDOT_TSUNAMI = Tsunami Damage over Time (per tick) | ||
| BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick | | BOOST_ABILITYDOT_VENOMSTRIKE = Venomstrike Damage-over-Time Per Tick | ||
| Line 403: | Line 463: | ||
| BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick) | | BOOST_ABILITYDOT_WAVEOFDARKNESS = Wave of Darkness Damage over Time (Per Tick) | ||
| BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick) | | BOOST_ABILITYDOT_WEREWOLFBLEED = Werewolf Ability Damage over Time (Per Tick) | ||
| + | | BOOST_ABILITYDOT_WILLBREAKER = Willbreaker Psychic Damage (per tick) | ||
| + | | BOOST_ABILITYDOT_WITHERINGSHROUD = Withering Shroud Psychic Damage (per tick) | ||
| BOOST_ABILITY_ACIDARROW = Acid Arrow Damage | | BOOST_ABILITY_ACIDARROW = Acid Arrow Damage | ||
| BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage | | BOOST_ABILITY_ACIDBOMB = Acid Bomb Damage | ||
| Line 414: | Line 476: | ||
| BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage | | BOOST_ABILITY_ASTRALSTRIKE = Astral Strike Damage | ||
| BOOST_ABILITY_BACKSTAB = Backstab Damage | | BOOST_ABILITY_BACKSTAB = Backstab Damage | ||
| + | | BOOST_ABILITY_BARDBLAST = Bard Blast-Ability Damage | ||
| BOOST_ABILITY_BARRAGE = Barrage Damage | | BOOST_ABILITY_BARRAGE = Barrage Damage | ||
| BOOST_ABILITY_BASICATTACK = Basic Attack Damage | | BOOST_ABILITY_BASICATTACK = Basic Attack Damage | ||
| Line 423: | Line 486: | ||
| BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage | | BOOST_ABILITY_BLITZSHOT = Blitz Shot Damage | ||
| BOOST_ABILITY_BLIZZARD = Blizzard Damage | | BOOST_ABILITY_BLIZZARD = Blizzard Damage | ||
| + | | BOOST_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst | ||
| BOOST_ABILITY_BLURCUT = Blur Cut Damage | | BOOST_ABILITY_BLURCUT = Blur Cut Damage | ||
| BOOST_ABILITY_BODYSLAM = Bodyslam Damage | | BOOST_ABILITY_BODYSLAM = Bodyslam Damage | ||
| Line 472: | Line 536: | ||
| BOOST_ABILITY_DOUBLEHIT = Double Hit Damage | | BOOST_ABILITY_DOUBLEHIT = Double Hit Damage | ||
| BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage | | BOOST_ABILITY_DRINKBLOOD = Drink Blood Damage | ||
| + | | BOOST_ABILITY_DUELISTSSLASH = Duelist's Slash Damage | ||
| + | | BOOST_ABILITY_DURATION_DOMINATE = Dominate Duration | ||
| + | | BOOST_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage | ||
| BOOST_ABILITY_ELECTRIFY = Electrify Damage | | BOOST_ABILITY_ELECTRIFY = Electrify Damage | ||
| + | | BOOST_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage | ||
| + | | BOOST_ABILITY_ENTHRALL = Enthrall Damage | ||
| BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage | | BOOST_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage | ||
| BOOST_ABILITY_EPICATTACK = Epic Attack Damage | | BOOST_ABILITY_EPICATTACK = Epic Attack Damage | ||
| + | | BOOST_ABILITY_EXSANGUINATE = Exsanguinate Damage | ||
| BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage | | BOOST_ABILITY_FAIRYFIRE = Fairy Fire Damage | ||
| BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage | | BOOST_ABILITY_FANOFBLADES = Fan of Blades Damage | ||
| Line 521: | Line 591: | ||
| BOOST_ABILITY_INJECTVENOM = Inject Venom Damage | | BOOST_ABILITY_INJECTVENOM = Inject Venom Damage | ||
| BOOST_ABILITY_JAB = Jab Damage | | BOOST_ABILITY_JAB = Jab Damage | ||
| + | | BOOST_ABILITY_KEYWORD_BITE = Bite Attack Damage | ||
| + | | BOOST_ABILITY_KEYWORD_SONIC = Sonic Attack Damage | ||
| BOOST_ABILITY_KICK = Kick Damage | | BOOST_ABILITY_KICK = Kick Damage | ||
| BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage | | BOOST_ABILITY_KINGOFTHEFOREST = King of The Forest Damage | ||
| BOOST_ABILITY_KNEEKICK = Knee Kick Damage | | BOOST_ABILITY_KNEEKICK = Knee Kick Damage | ||
| + | | BOOST_ABILITY_KNIFE_THROWS = Thrown Knife Damage | ||
| BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage | | BOOST_ABILITY_KNOCKBACK_BOLT = Knockback Bolt Damage | ||
| BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage | | BOOST_ABILITY_LATENTCHARGE = Latent Charge Direct Damage | ||
| Line 529: | Line 602: | ||
| BOOST_ABILITY_LETHALFORCE = Lethal Force Damage | | BOOST_ABILITY_LETHALFORCE = Lethal Force Damage | ||
| BOOST_ABILITY_LIFECRUSH = Life Crush Damage | | BOOST_ABILITY_LIFECRUSH = Life Crush Damage | ||
| + | | BOOST_ABILITY_LIFEDRAIN = Lifedrain Damage | ||
| BOOST_ABILITY_LIFESTEAL = Life Steal Damage | | BOOST_ABILITY_LIFESTEAL = Life Steal Damage | ||
| BOOST_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage | | BOOST_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage | ||
| Line 538: | Line 612: | ||
| BOOST_ABILITY_MANYCUTS = Many Cuts Damage | | BOOST_ABILITY_MANYCUTS = Many Cuts Damage | ||
| BOOST_ABILITY_MARKINGCUT = Marking Cut Damage | | BOOST_ABILITY_MARKINGCUT = Marking Cut Damage | ||
| + | | BOOST_ABILITY_MARKWEAKNESS = Mark Weakness Damage | ||
| BOOST_ABILITY_MELEE = Melee Attack Damage | | BOOST_ABILITY_MELEE = Melee Attack Damage | ||
| BOOST_ABILITY_MINDREAVE = Mindreave Damage | | BOOST_ABILITY_MINDREAVE = Mindreave Damage | ||
| + | | BOOST_ABILITY_MINDWORM = Mindworm Damage | ||
| BOOST_ABILITY_MOCK = Mock Damage | | BOOST_ABILITY_MOCK = Mock Damage | ||
| BOOST_ABILITY_MULTISHOT = Multishot Damage | | BOOST_ABILITY_MULTISHOT = Multishot Damage | ||
| BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage | | BOOST_ABILITY_MYCOTOXINBOMB = Mycotoxin Bomb Damage | ||
| + | | BOOST_ABILITY_NECROTICGRASP = Necrotic Grasp Damage | ||
| BOOST_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) | | BOOST_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) | ||
| BOOST_ABILITY_NICEATTACK = Nice Attack Damage | | BOOST_ABILITY_NICEATTACK = Nice Attack Damage | ||
| Line 549: | Line 626: | ||
| BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage | | BOOST_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage | ||
| BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage | | BOOST_ABILITY_OPENINGTHRUST = Opening Thrust Damage | ||
| + | | BOOST_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage | ||
| BOOST_ABILITY_PACKATTACK = Pack Attack Damage | | BOOST_ABILITY_PACKATTACK = Pack Attack Damage | ||
| BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage | | BOOST_ABILITY_PACKATTACK_BONUS = Pack-Attack Ability Damage | ||
| Line 638: | Line 716: | ||
| BOOST_ABILITY_TEAR = Tear Damage | | BOOST_ABILITY_TEAR = Tear Damage | ||
| BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage | | BOOST_ABILITY_TELLMEABOUTYOURMOTHER = Tell Me About Your Mother Damage | ||
| + | | BOOST_ABILITY_TELLMEABOUTYOURMOTHER_REDUCE_TSYS = Tell Me About Your Mother Target Damage Decrease | ||
| BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage | | BOOST_ABILITY_TERRIFYINGBITE = Terrifying Bite Damage | ||
| BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage | | BOOST_ABILITY_THRUSTINGBLADE = Thrusting Blade Damage | ||
| Line 644: | Line 723: | ||
| BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage | | BOOST_ABILITY_THUNDERSTRIKE = Thunderstrike Damage | ||
| BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage | | BOOST_ABILITY_TOUGHHOOF = Tough Hoof Damage | ||
| + | | BOOST_ABILITY_TOXICIRRITANT = Toxic Irritant Damage | ||
| BOOST_ABILITY_TOXINBALL = Toxinball Damage | | BOOST_ABILITY_TOXINBALL = Toxinball Damage | ||
| BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage | | BOOST_ABILITY_TOXINBOMB = Toxin Bomb Damage | ||
| Line 654: | Line 734: | ||
| BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage | | BOOST_ABILITY_WEREWOLFBITE = Werewolf Bite Damage | ||
| BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage | | BOOST_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage | ||
| + | | BOOST_ABILITY_WILLBREAKER = Willbreaker Damage | ||
| BOOST_ABILITY_WINDSTRIKE = Windstrike Damage | | BOOST_ABILITY_WINDSTRIKE = Windstrike Damage | ||
| BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage | | BOOST_ABILITY_WINGVORTEX = Wing Vortex Damage | ||
| + | | BOOST_ABILITY_WITHERINGSHROUD = Withering Shroud Damage | ||
| BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage | | BOOST_ABILITY_YOUWEREADOPTED = You Were Adopted Damage | ||
| BOOST_ACID = Acid Damage (Direct&Per-Tick) | | BOOST_ACID = Acid Damage (Direct&Per-Tick) | ||
| Line 667: | Line 749: | ||
| BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec) | | BOOST_AUTOHEAL_ARMOR_SENDER = Auto-Heal Armor (Per Sec) | ||
| BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec) | | BOOST_AUTOHEAL_HEALTH_SENDER = Auto-Heal Health (Per Sec) | ||
| + | | BOOST_BACKSTAB_HEALTH_SENDER = Backstab Healing (per tick) | ||
| BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount | | BOOST_BACON_HEALTH_SENDER = Bacon Healing Amount | ||
| BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal | | BOOST_BATSTABILITY_ARMOR_SENDER = Bat Stability Armor Heal | ||
| Line 704: | Line 787: | ||
| BOOST_CRUSHING_DIRECT = Direct Crushing Damage | | BOOST_CRUSHING_DIRECT = Direct Crushing Damage | ||
| BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick) | | BOOST_CRUSHING_INDIRECT = Indirect Crushing Damage (Per Tick) | ||
| + | | BOOST_DAMAGEBUFF_VIRTUOSOSBALLAD = Virtuoso's Ballad Next Attack Damage Bonus | ||
| BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect | | BOOST_DAMAGE_SHIELDWAX_ACID = Shield Acid Reflect | ||
| BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick) | | BOOST_DARKNESS = Darkness Damage (Direct&Per-Tick) | ||
| Line 719: | Line 803: | ||
| BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites | | BOOST_DOEEYES_ELITEMITIGATION = Doe Eyes Mitigation vs. Elites | ||
| BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation | | BOOST_DOEEYES_PHYSICALMITIGATION = Doe Eyes Physical Mitigation | ||
| + | | BOOST_DOMINATED_VICTIM_MOD_ABILITY_NONRAGEATTACK = Dominated Victim Non-Rage Attack Damage Bonus % | ||
| + | | BOOST_DOMINATED_VICTIM_MOD_DAMAGE_DIRECT = Dominated Victim Direct Damage Bonus % | ||
| + | | BOOST_DOMINATED_VICTIM_TAUNT_MOD = Dominated Victim Taunt Bonus % | ||
| + | | BOOST_DOT_FLAMINGSWORD = Flaming Sword Damage over Time (Per Second) | ||
| BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal | | BOOST_DRUIDAURAHEAL_ARMOR_SENDER = Healing Sanctuary Armor Heal | ||
| BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal | | BOOST_DRUIDAURAHEAL_POWER_SENDER = Healing Sanctuary Power Heal | ||
| Line 753: | Line 841: | ||
| BOOST_GIVEWARMTH_SENDER = Give Warmth Healing | | BOOST_GIVEWARMTH_SENDER = Give Warmth Healing | ||
| BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing | | BOOST_GRUNTOFABEYANCE_HEALTH_SENDER = Grunt of Abeyance Healing | ||
| + | | BOOST_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor | ||
| BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall | | BOOST_HEALFIREWALL_SENDER = Molten Veins Heals Fire Wall | ||
| BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing | | BOOST_HEALINGINJECTION_SENDER = Healing Injection Healing | ||
| + | | BOOST_HEALINGMIST_TSYS_ARMOR_SENDER = Healing Mist Armor (Per Tick) | ||
| + | | BOOST_HEALINGMIST_TSYS_HEALTH_SENDER = Healing Mist Healing (Per Tick) | ||
| BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing | | BOOST_HEALTHWAVE_SENDER = Psi Health Wave Healing | ||
| + | | BOOST_HEALUNDEAD_HOT_SENDER = Heal Undead Healing Over Time (Per Tick) | ||
| BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites | | BOOST_ICEARMOR_ELITEMITIGATION = Ice Armor Mitigation vs. Elites | ||
| BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation | | BOOST_ICEARMOR_PHYSICALMITIGATION = Ice Armor Mitigation | ||
| Line 763: | Line 855: | ||
| BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration | | BOOST_INVIGORATE_POWER_SENDER = Invigorate Power Restoration | ||
| BOOST_INVIGORATE_SENDER = Invigorate Healing | | BOOST_INVIGORATE_SENDER = Invigorate Healing | ||
| + | | BOOST_LEAPINGSMASH_ARMOR_SENDER = Leaping Smash Delayed Armor | ||
| + | | BOOST_LIFEDRAIN_DOT_POWER_SENDER = Lifedrain Bleed Power Recovery (per tick) | ||
| + | | BOOST_LIFEDRAIN_DOT_SENDER = Lifedrain Bleed Healing (per tick) | ||
| + | | BOOST_LIFEDRAIN_SENDER = Lifedrain Healing | ||
| BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration | | BOOST_LOOKATMYHAMMER_ARMOR_SENDER = Look At My Hammer Armor Restoration | ||
| BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration | | BOOST_LOOKATMYHAMMER_POWER_SENDER = Look At My Hammer Power Restoration | ||
| Line 773: | Line 869: | ||
| BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities | | BOOST_MINORHEAL_SENDER = Healing of your Minor Healing Abilities | ||
| BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities | | BOOST_MISCPLAYERHEAL_RECEIVER = Healing from Misc. Player Abilities | ||
| − | | BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Armor Restoration | + | | BOOST_MOMENTOFRESOLVE_SENDER = Moment of Resolve Health/Armor Restoration |
| BOOST_NATURE = Nature Damage (Direct&Per-Tick) | | BOOST_NATURE = Nature Damage (Direct&Per-Tick) | ||
| BOOST_NATURE_DIRECT = Direct Nature Damage | | BOOST_NATURE_DIRECT = Direct Nature Damage | ||
| BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick) | | BOOST_NATURE_INDIRECT = Indirect Nature Damage (Per Tick) | ||
| + | | BOOST_OVERWHELMINGBITE_HEALTH_SENDER = Overwhelming Bite Healing | ||
| BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost | | BOOST_PARADOXTROT_SPRINTSPEED = Paradox Trot Sprint Speed Boost | ||
| BOOST_PEPTALK_SENDER = Pep Talk Healing | | BOOST_PEPTALK_SENDER = Pep Talk Healing | ||
| BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time | | BOOST_PET_DOT = Animal-Handling Pet Damage-over-Time | ||
| + | | BOOST_PET_GOLEM_DAMAGE = Golem Minion Damage | ||
| BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration | | BOOST_PET_POWERGLYPH_DELAYEDPOWER = Power Glyph Delayed Power Restoration | ||
| BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration | | BOOST_PET_POWERGLYPH_HEALTH = Power Glyph Health Restoration | ||
| Line 812: | Line 910: | ||
| BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor | | BOOST_REVERBERATINGSTRIKE_SENDER = Reverberating Strike Delayed Armor | ||
| BOOST_REVITALIZE_SENDER = Revitalize Healing | | BOOST_REVITALIZE_SENDER = Revitalize Healing | ||
| − | | BOOST_RIBSHATTER_SENDER = Rib Shatter | + | | BOOST_RIBSHATTER_SENDER = Rib Shatter Delayed Armor |
| BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick) | | BOOST_SEAFOOD = Seafood Damage (Direct&Per-Tick) | ||
| BOOST_SEAFOOD_DIRECT = Direct Seafood Damage | | BOOST_SEAFOOD_DIRECT = Direct Seafood Damage | ||
| BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick) | | BOOST_SEAFOOD_INDIRECT = Indirect Seafood Damage (Per Tick) | ||
| + | | BOOST_SEISMICIMPACT_ARMOR_SENDER = Seismic Impact Delayed Armor | ||
| BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration | | BOOST_SHIELDTEAM_SENDER = Shield Team Armor Restoration | ||
| BOOST_SKILL_ARCHERY = Archery Damage | | BOOST_SKILL_ARCHERY = Archery Damage | ||
| Line 841: | Line 940: | ||
| BOOST_SKILL_STAFF = Staff Damage | | BOOST_SKILL_STAFF = Staff Damage | ||
| BOOST_SKILL_SWORD = Sword Damage | | BOOST_SKILL_SWORD = Sword Damage | ||
| + | | BOOST_SKILL_SWORD_VS_VULNERABLE = Sword Ability Damage to Vulnerable Enemies | ||
| BOOST_SKILL_UNARMED = Unarmed Damage | | BOOST_SKILL_UNARMED = Unarmed Damage | ||
| + | | BOOST_SKILL_VAMPIRISM = Vampirism Damage | ||
| BOOST_SKILL_WARDEN = Warden Damage | | BOOST_SKILL_WARDEN = Warden Damage | ||
| − | | BOOST_SKILL_WEATHERWITCHING = Weather Witching Damage | + | | BOOST_SKILL_WEATHERWITCHING = Weather Witching Direct Damage |
| BOOST_SKILL_WEREWOLF = Lycanthropy Damage | | BOOST_SKILL_WEREWOLF = Lycanthropy Damage | ||
| BOOST_SLASHING = Slashing Damage | | BOOST_SLASHING = Slashing Damage | ||
| BOOST_SLASHING_DIRECT = Direct Slashing Damage | | BOOST_SLASHING_DIRECT = Direct Slashing Damage | ||
| BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick) | | BOOST_SLASHING_INDIRECT = Indirect Slashing Damage (Per Tick) | ||
| + | | BOOST_SONGOFRESURGENCE_POWER_SENDER = Song Of Resurgence Power Restoration | ||
| BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing | | BOOST_SONGOFRESURGENCE_SENDER = Song Of Resurgence Healing | ||
| BOOST_SONIC = Sonic Damage (Direct&Per-Tick) | | BOOST_SONIC = Sonic Damage (Direct&Per-Tick) | ||
| Line 853: | Line 955: | ||
| BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick) | | BOOST_SONIC_INDIRECT = Indirect Sonic Damage (Per Tick) | ||
| BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing | | BOOST_STABLEDPETHEAL_SENDER = Animal Handling Healing | ||
| + | | BOOST_SUN_DAMAGE = Current Sun Damage | ||
| BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal | | BOOST_SUPERZOMBIE_RECEIVER = Raise Zombie Existing-Zombie Heal | ||
| + | | BOOST_SURGECUT_HEALTH_SENDER = Surge Cut Healing | ||
| BOOST_TEMPESTFLIGHT_SPEED = Tempest Flight Speed | | BOOST_TEMPESTFLIGHT_SPEED = Tempest Flight Speed | ||
| + | | BOOST_THUNDERSTRIKE_ARMOR_SENDER = Thunderstrike Delayed Armor | ||
| BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing | | BOOST_TOUGHHOOF_RECEIVER = Tough Hoof Activation Healing | ||
| BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick) | | BOOST_TRAUMA = Trauma Damage (Direct&Per-Tick) | ||
| Line 869: | Line 974: | ||
| BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick) | | BOOST_UNIVERSAL_INDIRECT = All Indirect Damage (Per Tick) | ||
| BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete) | | BOOST_VIGOROUSDEFENSE_POWER_SENDER = Vigorous Defense Power Restoration (obsolete) | ||
| + | | BOOST_VIRTUOSOSBALLAD_POWER_SENDER = Virtuoso's Ballad Power Restoration | ||
| + | | BOOST_VIRTUOSOSBALLAD_SENDER = Virtuoso's Ballad Health (or Armor if Health is Full) Restoration | ||
| BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery | | BOOST_WARNINGJOLT_ARMOR_SENDER = Warning Jolt Armor Recovery | ||
| BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery | | BOOST_WARNINGJOLT_POWER_SENDER = Warning Jolt Power Recovery | ||
| Line 906: | Line 1,013: | ||
| CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented % | | CURSE_RANDOM_DIRECTION = Chance of Changing Direction When Disoriented % | ||
| CUR_ARMOR = Current Armor | | CUR_ARMOR = Current Armor | ||
| + | | CUR_BLOOD = Current Blood Satiation | ||
| CUR_BODYHEAT = Current Body Heat Points | | CUR_BODYHEAT = Current Body Heat Points | ||
| CUR_BREATH = Current Underwater Held Breath | | CUR_BREATH = Current Underwater Held Breath | ||
| Line 923: | Line 1,031: | ||
| DANCE_APPRECIATION_BOOST = Dance Appreciation Boost | | DANCE_APPRECIATION_BOOST = Dance Appreciation Boost | ||
| DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost % | | DANCE_APPRECIATION_EXTRAEFFECT_CHANCE_DELTA = Dance Appreciation Extra-Effect Chance Boost % | ||
| + | | DEATH_NOTIFICATION_RADIUS = Death Notification Range | ||
| DEER_COST_MOD = Deer Ability Power Cost % | | DEER_COST_MOD = Deer Ability Power Cost % | ||
| + | | DELTA_ANATOMY_CRITICAL_CHANCE = Anatomy-Based Critical Hit Chance % | ||
| DELTA_TEMPESTFLIGHT_COST = Tempest Flight Power Cost (per sec while active) | | DELTA_TEMPESTFLIGHT_COST = Tempest Flight Power Cost (per sec while active) | ||
| DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range | | DETECTABLE_RANGE_DELTA = Detected-By-Monsters Range | ||
| Line 949: | Line 1,059: | ||
| HAMMER_COST_DELTA = Hammer Ability Power Cost | | HAMMER_COST_DELTA = Hammer Ability Power Cost | ||
| HAMMER_COST_MOD = Hammer Ability Power Cost % | | HAMMER_COST_MOD = Hammer Ability Power Cost % | ||
| + | | HELLFIRE_COST_MOD = Demonic Hellfire Ability Cost Mod | ||
| + | | HELLFIRE_PROTECTION = Demonic Hellfire Protection | ||
| HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean % | | HIGH_CLEANLINESS_XP_EARNED_MOD = Bonus XP When Feeling Clean % | ||
| HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded % | | HIGH_COMMUNITY_XP_EARNED_MOD = XP Bonus When Feeling Community-Minded % | ||
| Line 982: | Line 1,094: | ||
| IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects % | | IGNORE_CHANCE_SLOW = Chance to Ignore Slowing Effects % | ||
| IGNORE_CHANCE_STUN = Chance to Ignore Stuns % | | IGNORE_CHANCE_STUN = Chance to Ignore Stuns % | ||
| + | | IGNORE_TAGS_FOR_MONSTER_SEARCH = Monster Searchable? | ||
| INDEPENDENCE_BONUS = Independence | | INDEPENDENCE_BONUS = Independence | ||
| INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill | | INTERPRETIVE_DANCE_COMPETENCE = Interpretive Dance Skill | ||
| Line 993: | Line 1,106: | ||
| IS_STUNNED = Is Stunned? | | IS_STUNNED = Is Stunned? | ||
| IS_UNDEAD = Is Undead? | | IS_UNDEAD = Is Undead? | ||
| + | | IS_VAMPIRE = Is Vampire? | ||
| IS_VULNERABLE = Is Combat-Vulnerable? | | IS_VULNERABLE = Is Combat-Vulnerable? | ||
| IS_WARDEN = Is Warden? | | IS_WARDEN = Is Warden? | ||
| Line 1,013: | Line 1,127: | ||
| LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys % | | LOOT_CHANCE_EXTRA_GEMS = Chance for Extra Gems from Surveys % | ||
| LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys % | | LOOT_CHANCE_EXTRA_MINING = Chance for Extra Minerals from Surveys % | ||
| + | | LOOT_CHANCE_EXTRA_MINING_MANUAL = Chance for Extra Minerals when Mining % | ||
| LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms % | | LOOT_CHANCE_EXTRA_MUSHROOMS = Chance to Forage Extra Mushrooms % | ||
| LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood % | | LOOT_CHANCE_EXTRA_PERFECTWOOD = Chance to Chop Extra Perfect Wood % | ||
| Line 1,023: | Line 1,138: | ||
| MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders | | MAX_ACTIVE_WORKORDERS = Maximum Active Work Orders | ||
| MAX_ARMOR = Max Armor | | MAX_ARMOR = Max Armor | ||
| + | | MAX_BLOOD = Max Blood Satiation | ||
| MAX_BODYHEAT = Max Body Heat Points (In Cold Environments) | | MAX_BODYHEAT = Max Body Heat Points (In Cold Environments) | ||
| MAX_BREATH = Max Underwater Held Breath | | MAX_BREATH = Max Underwater Held Breath | ||
| Line 1,041: | Line 1,157: | ||
| MAX_POVUS_VAULT_SIZE = Povus Town Storage | | MAX_POVUS_VAULT_SIZE = Povus Town Storage | ||
| MAX_POWER = Max Power | | MAX_POWER = Max Power | ||
| + | | MAX_PRIMARY_HOME_VAULT_SIZE = Home Vault Size | ||
| MAX_RAGE = Max Rage | | MAX_RAGE = Max Rage | ||
| MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size | | MAX_SADDLEBAG_VAULT_SIZE = Saddlebag Size | ||
| Line 1,141: | Line 1,258: | ||
| MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage % | | MOD_ABILITY_ASTRALSTRIKE = Astral Strike Damage % | ||
| MOD_ABILITY_BACKSTAB = Backstab Damage % | | MOD_ABILITY_BACKSTAB = Backstab Damage % | ||
| + | | MOD_ABILITY_BARDBLAST = Bard Blast-Ability Damage % | ||
| MOD_ABILITY_BARRAGE = Barrage Damage % | | MOD_ABILITY_BARRAGE = Barrage Damage % | ||
| MOD_ABILITY_BASICATTACK = Basic Attack Damage % | | MOD_ABILITY_BASICATTACK = Basic Attack Damage % | ||
| Line 1,150: | Line 1,268: | ||
| MOD_ABILITY_BLITZSHOT = Blitz Shot Damage % | | MOD_ABILITY_BLITZSHOT = Blitz Shot Damage % | ||
| MOD_ABILITY_BLIZZARD = Blizzard Damage % | | MOD_ABILITY_BLIZZARD = Blizzard Damage % | ||
| + | | MOD_ABILITY_BLOODMISTBURST = Blood Mist Damage per Burst % | ||
| MOD_ABILITY_BLURCUT = Blur Cut Damage % | | MOD_ABILITY_BLURCUT = Blur Cut Damage % | ||
| MOD_ABILITY_BODYSLAM = Bodyslam Damage % | | MOD_ABILITY_BODYSLAM = Bodyslam Damage % | ||
| Line 1,171: | Line 1,290: | ||
| MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage % | | MOD_ABILITY_CONTROLLEDBURN = Controlled Burn Damage % | ||
| MOD_ABILITY_COREATTACK = Core Attack Damage % | | MOD_ABILITY_COREATTACK = Core Attack Damage % | ||
| + | | MOD_ABILITY_COREPOISONATTACK = Core Attack Damage (Poison Only) % | ||
| MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage % | | MOD_ABILITY_CORRUPTHATE = Corrupt Hate Damage % | ||
| MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage % | | MOD_ABILITY_COSMICSTRIKE = Cosmic Strike Damage % | ||
| Line 1,197: | Line 1,317: | ||
| MOD_ABILITY_DOUBLEHIT = Double Hit Damage % | | MOD_ABILITY_DOUBLEHIT = Double Hit Damage % | ||
| MOD_ABILITY_DRINKBLOOD = Drink Blood Damage % | | MOD_ABILITY_DRINKBLOOD = Drink Blood Damage % | ||
| + | | MOD_ABILITY_DUELISTSSLASH = Duelist's Slash Damage % | ||
| + | | MOD_ABILITY_ECLIPSEOFSHADOWS = Eclipse of Shadows Damage % | ||
| MOD_ABILITY_ELECTRIFY = Electrify Damage % | | MOD_ABILITY_ELECTRIFY = Electrify Damage % | ||
| + | | MOD_ABILITY_EMBRACEOFDESPAIR = Embrace of Despair Damage % | ||
| + | | MOD_ABILITY_ENTHRALL = Enthrall Damage % | ||
| MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage % | | MOD_ABILITY_ENTRANCINGLULLABY = Entrancing Lullaby Damage % | ||
| MOD_ABILITY_EPICATTACK = Epic Attack Damage % | | MOD_ABILITY_EPICATTACK = Epic Attack Damage % | ||
| + | | MOD_ABILITY_EXSANGUINATE = Exsanguinate Damage % | ||
| MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage % | | MOD_ABILITY_FAIRYFIRE = Fairy Fire Damage % | ||
| MOD_ABILITY_FANOFBLADES = Fan of Blades Damage % | | MOD_ABILITY_FANOFBLADES = Fan of Blades Damage % | ||
| Line 1,245: | Line 1,370: | ||
| MOD_ABILITY_INJECTVENOM = Inject Venom Damage % | | MOD_ABILITY_INJECTVENOM = Inject Venom Damage % | ||
| MOD_ABILITY_JAB = Jab Damage % | | MOD_ABILITY_JAB = Jab Damage % | ||
| + | | MOD_ABILITY_KEYWORD_BITE = Bite Attack Damage % | ||
| + | | MOD_ABILITY_KEYWORD_SONIC = Sonic Attack Damage % | ||
| MOD_ABILITY_KICK = Kick Damage % | | MOD_ABILITY_KICK = Kick Damage % | ||
| MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage % | | MOD_ABILITY_KINGOFTHEFOREST = King of The Forest Damage % | ||
| Line 1,254: | Line 1,381: | ||
| MOD_ABILITY_LETHALFORCE = Lethal Force Damage % | | MOD_ABILITY_LETHALFORCE = Lethal Force Damage % | ||
| MOD_ABILITY_LIFECRUSH = Life Crush Damage % | | MOD_ABILITY_LIFECRUSH = Life Crush Damage % | ||
| + | | MOD_ABILITY_LIFEDRAIN = Lifedrain Damage % | ||
| MOD_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage % | | MOD_ABILITY_LIGHTNINGBOLT = Lightning Bolt Damage % | ||
| MOD_ABILITY_LONGSHOT = Long Shot Damage % | | MOD_ABILITY_LONGSHOT = Long Shot Damage % | ||
| Line 1,261: | Line 1,389: | ||
| MOD_ABILITY_MANYCUTS = Many Cuts Damage % | | MOD_ABILITY_MANYCUTS = Many Cuts Damage % | ||
| MOD_ABILITY_MARKINGCUT = Marking Cut Damage % | | MOD_ABILITY_MARKINGCUT = Marking Cut Damage % | ||
| + | | MOD_ABILITY_MARKWEAKNESS = Mark Weakness Damage % | ||
| MOD_ABILITY_MELEE = Melee Attack Damage % | | MOD_ABILITY_MELEE = Melee Attack Damage % | ||
| MOD_ABILITY_MINDREAVE = Mindreave Damage % | | MOD_ABILITY_MINDREAVE = Mindreave Damage % | ||
| + | | MOD_ABILITY_MINDWORM = Mindworm Damage % | ||
| MOD_ABILITY_MOCK = Mock Damage % | | MOD_ABILITY_MOCK = Mock Damage % | ||
| MOD_ABILITY_MULTISHOT = Multishot Damage % | | MOD_ABILITY_MULTISHOT = Multishot Damage % | ||
| MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage % | | MOD_ABILITY_MYCOTOXINBOMB = Mycotoxin Formula Damage % | ||
| + | | MOD_ABILITY_NECROTICGRASP = Necrotic Grasp Damage % | ||
| + | | MOD_ABILITY_NICEACIDATTACK = Nice Attack Damage (Acid Only) % | ||
| MOD_ABILITY_NICEATTACK = Nice Attack Damage % | | MOD_ABILITY_NICEATTACK = Nice Attack Damage % | ||
| + | | MOD_ABILITY_NICEPOISONATTACK = Nice Attack Damage (Poison Only) % | ||
| MOD_ABILITY_NIP = Nip Damage % | | MOD_ABILITY_NIP = Nip Damage % | ||
| MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage % | | MOD_ABILITY_NONRAGEATTACK = Non-Rage Attack Damage % | ||
| MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage % | | MOD_ABILITY_OPENINGTHRUST = Opening Thrust Damage % | ||
| + | | MOD_ABILITY_OVERWHELMINGBITE = Overwelming Bite Damage % | ||
| MOD_ABILITY_PACKATTACK = Pack Attack Damage % | | MOD_ABILITY_PACKATTACK = Pack Attack Damage % | ||
| MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage % | | MOD_ABILITY_PAINBUBBLE = Pain Bubble Damage % | ||
| Line 1,362: | Line 1,496: | ||
| MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage % | | MOD_ABILITY_THUNDERSTRIKE = Thunderstrike Damage % | ||
| MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage % | | MOD_ABILITY_TOUGHHOOF = Tough Hoof Damage % | ||
| + | | MOD_ABILITY_TOXICIRRITANT = Toxic Irritant Damage % | ||
| MOD_ABILITY_TOXINBALL = Toxinball Damage % | | MOD_ABILITY_TOXINBALL = Toxinball Damage % | ||
| MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage % | | MOD_ABILITY_TOXINBOMB = Toxin Bomb Damage % | ||
| Line 1,372: | Line 1,507: | ||
| MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage % | | MOD_ABILITY_WEREWOLFBITE = Werewolf Bite Damage % | ||
| MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage % | | MOD_ABILITY_WEREWOLFCLAW = Werewolf Claw Damage % | ||
| + | | MOD_ABILITY_WILLBREAKER = Willbreaker Damage % | ||
| MOD_ABILITY_WINDSTRIKE = Windstrike Damage % | | MOD_ABILITY_WINDSTRIKE = Windstrike Damage % | ||
| MOD_ABILITY_WINGVORTEX = Wing Vortex Damage % | | MOD_ABILITY_WINGVORTEX = Wing Vortex Damage % | ||
| + | | MOD_ABILITY_WITHERINGSHROUD = Withering Shroud Damage % | ||
| MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage % | | MOD_ABILITY_YOUWEREADOPTED = You Were Adopted Damage % | ||
| MOD_ACID = Acid Damage (Direct & Per-Tick) % | | MOD_ACID = Acid Damage (Direct & Per-Tick) % | ||
| Line 1,382: | Line 1,519: | ||
| MOD_COLD_DIRECT = Direct Cold Damage % | | MOD_COLD_DIRECT = Direct Cold Damage % | ||
| MOD_COLD_INDIRECT = Indirect Cold Damage % | | MOD_COLD_INDIRECT = Indirect Cold Damage % | ||
| + | | MOD_COMFORT = Comfort Effects % | ||
| MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage % | | MOD_CRITICAL_HIT_DAMAGE = Psychology/Mentalism Critical Hit Damage % | ||
| + | | MOD_CRITICAL_HIT_DAMAGE_ANATOMY = Anatomy-Based Critical Hit Damage % | ||
| + | | MOD_CRITICAL_HIT_DAMAGE_NONRAGEATTACK = Monster Critical-Hit Damage % | ||
| MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage % | | MOD_CRITICAL_HIT_DAMAGE_RAGEATTACK = Rage Attack Critical Hit Damage % | ||
| MOD_CRUSHING = Crushing Damage % | | MOD_CRUSHING = Crushing Damage % | ||
| Line 1,406: | Line 1,546: | ||
| MOD_FUNGUS_DIRECT = Direct Fungus Damage % | | MOD_FUNGUS_DIRECT = Direct Fungus Damage % | ||
| MOD_FUNGUS_INDIRECT = Indirect Fungus Damage % | | MOD_FUNGUS_INDIRECT = Indirect Fungus Damage % | ||
| + | | MOD_HAMMER_ARMOR_SENDER = Hammer 6-Second Delayed Armor % | ||
| + | | MOD_HAMMER_ARMOR_TO_POWER_SENDER = Power Recovered when Receiving Hammer 6-Second Delayed Armor % | ||
| MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities % | | MOD_MAJORHEAL_RECEIVER = Healing Received From Major Healing abilities % | ||
| MOD_MEDITATION_DURATION = Meditation Effect Duration % | | MOD_MEDITATION_DURATION = Meditation Effect Duration % | ||
| Line 1,427: | Line 1,569: | ||
| MOD_SEAFOOD_DIRECT = Direct Seafood Damage % | | MOD_SEAFOOD_DIRECT = Direct Seafood Damage % | ||
| MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage % | | MOD_SEAFOOD_INDIRECT = Indirect Seafood Damage % | ||
| + | | MOD_SKILL_ALL_ARCHERY = Archery Damage % | ||
| + | | MOD_SKILL_ALL_BARD = Bard Damage % | ||
| MOD_SKILL_ALL_KNIFE = Knife Damage % | | MOD_SKILL_ALL_KNIFE = Knife Damage % | ||
| MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage % | | MOD_SKILL_ALL_PSYCHOLOGY = Psychology Damage % | ||
| MOD_SKILL_ALL_SWORD = Sword Damage % | | MOD_SKILL_ALL_SWORD = Sword Damage % | ||
| + | | MOD_SKILL_ALL_WEATHERWITCHING = Weather Witching Direct Damage % | ||
| MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage % | | MOD_SKILL_ANIMALHANDLING = Animal Handling Base Damage % | ||
| MOD_SKILL_ARCHERY = Archery Base Damage % | | MOD_SKILL_ARCHERY = Archery Base Damage % | ||
| Line 1,456: | Line 1,601: | ||
| MOD_SKILL_SWORD = Sword Base Damage % | | MOD_SKILL_SWORD = Sword Base Damage % | ||
| MOD_SKILL_UNARMED = Unarmed Base Damage % | | MOD_SKILL_UNARMED = Unarmed Base Damage % | ||
| + | | MOD_SKILL_VAMPIRISM = Vampirism Base Damage % | ||
| MOD_SKILL_WARDEN = Warden Base Damage % | | MOD_SKILL_WARDEN = Warden Base Damage % | ||
| MOD_SKILL_WEATHERWITCHING = Weather Witching Base Damage % | | MOD_SKILL_WEATHERWITCHING = Weather Witching Base Damage % | ||
| Line 1,475: | Line 1,621: | ||
| MOUNTED_ACCELERATION_WATER_DEEP = Acceleration (When Swimming) | | MOUNTED_ACCELERATION_WATER_DEEP = Acceleration (When Swimming) | ||
| MOUNTED_ACCELERATION_WATER_SHALLOW = Acceleration (Shallow Water) | | MOUNTED_ACCELERATION_WATER_SHALLOW = Acceleration (Shallow Water) | ||
| − | | MOUNTED_JUMP_BURST = Jump Power | + | | MOUNTED_JUMP_BURST = Mount Jump Power |
| − | | MOUNTED_JUMP_BURST_DURATION = Jump Duration | + | | MOUNTED_JUMP_BURST_DURATION = Mount Jump Duration |
| MOUNTED_TOP_SPEED_LAND = Top Speed (Land) | | MOUNTED_TOP_SPEED_LAND = Top Speed (Land) | ||
| MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming) | | MOUNTED_TOP_SPEED_WATER_DEEP = Top Speed (When Swimming) | ||
| Line 1,483: | Line 1,629: | ||
| MOUNTED_TURN_SPEED_WATER_DEEP = Turning Radius (When Swimming) | | MOUNTED_TURN_SPEED_WATER_DEEP = Turning Radius (When Swimming) | ||
| MOUNTED_TURN_SPEED_WATER_SHALLOW = Turning Radius (Shallow Water) | | MOUNTED_TURN_SPEED_WATER_SHALLOW = Turning Radius (Shallow Water) | ||
| + | | MOUNT_ABILITY_COST_MOD = Mounted Ability Power Cost % | ||
| + | | MOUNT_ABILITY_RESETTIME_DELTA = Mounted Ability Reuse Timer | ||
| + | | MOUNT_ANXIETY_COST_FLOATING = Anxiety Induced By Jumping (/sec) | ||
| + | | MOUNT_ANXIETY_COST_FROM_ENEMIES_MOD = Mount Anxiety From Enemies | ||
| + | | MOUNT_ANXIETY_COST_FROM_ENVIRONMENT_MOD = Mount Anxiety From Environment | ||
| + | | MOUNT_ANXIETY_COST_LAND = Anxiety Induced By Being on Land (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_DEEP = Anxiety Induced By Deep Water (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_SHALLOW = Anxiety Induced By Shallow Water (/sec) | ||
| + | | MOUNT_ANXIETY_COST_WATER_SPLASHING = Anxiety Induced By Splashing in Water (/sec) | ||
| MOUNT_ANXIETY_REGEN_INACTIVE = Anxiety Reduction Per Sec (Stabled) | | MOUNT_ANXIETY_REGEN_INACTIVE = Anxiety Reduction Per Sec (Stabled) | ||
| MOUNT_ANXIETY_REGEN_RIDING = Anxiety Reduction Per Sec (Riding) | | MOUNT_ANXIETY_REGEN_RIDING = Anxiety Reduction Per Sec (Riding) | ||
| Line 1,500: | Line 1,655: | ||
| NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | | NONCOMBAT_SPRINT_BOOST = Sprint Boost (Out of Combat) | ||
| NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat) | | NONCOMBAT_SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost (Out of Combat) | ||
| + | | NON_PSYCHIC_ABILITY_COST_DELTA = Non-Psychic Ability Power Cost | ||
| NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | | NPC_MOD_FAVORFROMGIFTS = Favor Earned From Gifts % | ||
| NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % | | NPC_MOD_FAVORFROMHANGOUTS = Favor Earned From Hanging Out % | ||
| Line 1,517: | Line 1,673: | ||
| PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost | | PET_SPECIALATTACK_COST_DELTA = Pet's "Sic 'Em" Attack Power Cost | ||
| PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost | | PET_SPECIALTRICK_COST_DELTA = Pet's "Special Trick" Power Cost | ||
| + | | PET_TEMPERAMENT = Temperament | ||
| PET_TOUGHNESS = Toughness | | PET_TOUGHNESS = Toughness | ||
| PET_VIRILITY = Virility | | PET_VIRILITY = Virility | ||
| Line 1,526: | Line 1,683: | ||
| PVP = Is PvP? | | PVP = Is PvP? | ||
| RABBIT_COST_MOD = Rabbit Ability Power Cost % | | RABBIT_COST_MOD = Rabbit Ability Power Cost % | ||
| + | | RACING_MAX_MOUNT_ANXIETY = Max Mount Anxiety (Bonus While Racing) | ||
| + | | RACING_MOUNTED_JUMP_BURST = Mount Jump Power (Bonus While Racing) | ||
| + | | RACING_MOUNTED_TOP_SPEED_LAND = Mounted Top Speed (Bonus While Racing) (Land) | ||
| + | | RACING_MOUNT_ANXIETY_REGEN_NORACINGBOOST = Anxiety Reduction Per Sec While Not Speed-Boosted (While Racing) | ||
| + | | RACING_MOUNT_RESILIENCE = Mount Resilience to Damage (Bonus While Racing) | ||
| + | | RACING_XP_EARNED_MOD = Racing XP Boost from Races % | ||
| RADIATION_PROTECTION = Radiation Protection | | RADIATION_PROTECTION = Radiation Protection | ||
| RAGE_INFLICT_MOD = Monster Rage Boost % | | RAGE_INFLICT_MOD = Monster Rage Boost % | ||
| Line 1,585: | Line 1,748: | ||
| STAFF_COST_MOD = Staff Ability Power Cost % | | STAFF_COST_MOD = Staff Ability Power Cost % | ||
| STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill | | STRINGED_INSTRUMENT_COMPETENCE = Stringed Instrument Skill | ||
| + | | SUN_DAMAGE_RECOVERY_MOD = Sun Damage Post-Exposure Recovery Rate % | ||
| SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost | | SWIM_FASTSPEED_BOOST = Sprint-Swimming Speed Boost | ||
| + | | SWIM_FASTSPEED_COST_PER_SEC = Sprint-Swimming Cost (Per Second in Combat) | ||
| SWIM_SPEED_MOD = Swimming Speed % | | SWIM_SPEED_MOD = Swimming Speed % | ||
| SWORD_COST_MOD = Sword Ability Power Cost % | | SWORD_COST_MOD = Sword Ability Power Cost % | ||
| Line 1,634: | Line 1,799: | ||
| VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature % | | VULN_NATURE_ELITE_DIRECT = Vulnerability to Elite Nature % | ||
| VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature % | | VULN_NATURE_INDIRECT = Vulnerability to Indirect Nature % | ||
| + | | VULN_PET_UNIVERSAL = Direct Pet Attack Vulnerability % | ||
| VULN_PIERCING = Vulnerability to Piercing % | | VULN_PIERCING = Vulnerability to Piercing % | ||
| VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing % | | VULN_PIERCING_DIRECT = Vulnerability to Direct Piercing % | ||
| Line 1,677: | Line 1,843: | ||
| #default = {{ #if: {{ #pos: {{{1|}}} | : }} | 4003 | <span style="color:red">Error: Attribute not found</span> }} | | #default = {{ #if: {{ #pos: {{{1|}}} | : }} | 4003 | <span style="color:red">Error: Attribute not found</span> }} | ||
}}| | }}| | ||
| − | http://cdn.projectgorgon.com/ | + | http://cdn.projectgorgon.com/v426/icons/icon_<span style="color:red">Error: Attribute not found</span>.png | |
<span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude> | <span style="color:red">Error: Attribute not found</span> }} | [[File:Item-icon-none.png]] }}<noinclude> | ||
{{Attribute label/Explanation}} | {{Attribute label/Explanation}} | ||
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
</noinclude> | </noinclude> | ||
Revision as of 11:21, 21 April 2025
Description
This accepts an Attribute name as input and returns the in-game label.
Syntax
{{Attribute label|<name>}}
Parameters
- <name>
- The name of the Attribute. It must match exactly what the Attributes json uses. NOT the Label.
Examples
Basic Use
{{Attribute label|ABILITY_AMMOSTICK_DELTA_KNIFE}}
Chance for Thrown Knives to Stick in Corpse