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Anagoge Island

311 bytes added, 23 April
Obelisks
There are four obelisks constructed on the island by the Council. They were once used to help account for fluctuation in the region's [[Ley Lines]], to assist in long-range [[Teleportation]].
{{Spoiler|A solution for Elmetaph.|
The correct code is 6918. A mostly correct code of 9618 will put you in [[Serbule Keep]], a location you would eventually discover. Many other binding combinations exist, most leading to places hostile to memory-wiped adventurers; a list of possible destinations is [[Teleportation Machine|here]], though the codes do not actually correspond in a direct way and should not be trusted.
}}
 
==== The Enchanted Dummy ====
Another trial for Academy students, the [[Enchanted Dummy]] tests the magical affinity of test takers. The wooden dummy is immune to Physical Attacks, and appears to have withstood the passage of time.
includetrim = true
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===Special Foes===
There are no monsters on Anagoge Island that grant [[Notoriety]] when defeated.
==== Minerals & Metal ====
None
==== Miscellaneous ====
{|
|{{Item|Empty Bottle}}
|{{Item|Goblet}}
|{{Item|Plate}}
|{{Item|Spoon}}
|-
|{{Item|Ancient Sketchbook}}
|{{Item|Ancient Tutorial}}
|{{Item|Elven Verse}}
|{{Item|Genealogy Chart}}
|-
|{{Item|Goblin Orders}}
|{{Item|Plea For Food}}
|}
 
== Guides ==
=====ANAGOGE ISLAND SPEED PASS=====
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