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'''Security Golem'''s are ancient Dwarven guards patrolling the depths of [[Borghild]].
==Location==
; [[Borghild]]
: Guarding the deeper cave portions of the ruins.
* Punch enemy'''Regeneration, briefly aggravating themSlight Armor Regeneration'''* Ranged Poison Damage{{:AIP:SecurityGolem}}== Miscellaneous =={|*{{Header|[[Image:RageSkinning]]}}|-icon| None|-20px.gif{{Header|Rage[[Butchering]] Heavy Ranged Acid Damage}}|-| None==Miscellaneous==|-* Level: ?{{Header|[[Butchering|Skull Extraction]]}}* Skin: None|-* Meat: | None* Skull: None|}
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__NOTOC__
{{MOB infobox
| title = Security Golem
| type = Construct
| armor = 96161| health = 155223| rage = 181353| effective = Fire, Nature| ineffective vineffective = Psychic, Poison}}[[Security Golem]]s are ancient Dwarven guards patrolling the depths of [[Borghild]]. Between one and four of these golems will spawn alongside the [[Forgotten Loading Golem]]. [[Security Golem]]s will not respawn until after the defeat of the boss they spawned with. == Locations =={{MOB Location| area= Borghild| location= Guarding the deeper cave portions of the ruins.| armor = 161| health = 223| rage = 353
}}
==Combat Abilities==
==Reported Loot==* ==== General Loot ====;Level 35 Equipment{||{{Loot|Brass Gear}}* |{{Loot|Brass Nail}}|{{Loot|Peppercorns}}|-|{{Loot|Nightmare Pants}}|{{Loot|Quality Dagger}}|{{Loot|Splash Beaker}}[[Category:Construct]][[Category:Borghild Creatures]]|}