498
edits
Changes
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[All SkillsAnySkill/Treasure Effects|All Skills AnySkill Treasure Effects]]==</includeonly>See also: [[All SkillsAnySkill/Treasure Effects:By Slot]]
See also: [[All SkillsAnySkill/Treasure Effects:By Ability]]<!-- Updated to v435 on January 22, 2019 from v316 Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
*; Level 0
:Max Health +1
*; Level 110
:Max Health +3
*; Level 515
:Max Health +5
*; Level 1020
:Max Health +10
*; Level 1525
:Max Health +13
*; Level 2030
:Max Health +15
*; Level 2535
:Max Health +18
*; Level 3040
:Max Health +20
*; Level 3545
:Max Health +23
*; Level 4050
:Max Health +25
*; Level 4555
:Max Health +27
*; Level 5060
:Max Health +30
*; Level 5565
:Max Health +32
*; Level 6070
:Max Health +35
*; Level 6575
:Max Health +37
*; Level 7080
:Max Health +40
*; Level 85
:Max Health +43
*; Level 90
:Max Health +46
*; Level 95
:Max Health +49
*; Level 100
:Max Health +51
*; Level 105
:Max Health +54
*; Level 110
:Max Health +57
*; Level 115
:Max Health +60
*; Level 120
:Max Health +63
*; Level 125
:Max Health +66
}}
|-
| || || <b>Level 70125</b> - Max Power +24 67 || Uncommon || Necklace, Ring, OffHand, Hands , Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Max Power +4
*; Level 1:Max Power +5*; Level 510
:Max Power +6
*; Level 15
:Max Power +8
*; Level 20
:Max Power +910
*; Level 25
:Max Power +1012
*; Level 30
:Max Power +1114
*; Level 35
:Max Power +1316
*; Level 40
:Max Power +1419
*; Level 45
:Max Power +1622
*; Level 50
:Max Power +1825
*; Level 55
:Max Power +2028
*; Level 60
:Max Power +2231
*; Level 65
:Max Power +2334
*; Level 70
:Max Power +2437*; Level 75:Max Power +40*; Level 80:Max Power +43*; Level 85:Max Power +46*; Level 90:Max Power +49*; Level 95:Max Power +52*; Level 100:Max Power +55*; Level 105:Max Power +57*; Level 110:Max Power +60*; Level 115:Max Power +62*; Level 120:Max Power +65*; Level 125:Max Power +67
}}
|-
| || || <b>Level 70115</b> - Health from Combat Refresh Abilities +38 56 || Uncommon || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Level 01
:Health from Combat Refresh Abilities +3
*; Level 1
*; Level 70
:Health from Combat Refresh Abilities +38
*; Level 75
:Health from Combat Refresh Abilities +40
*; Level 80
:Health from Combat Refresh Abilities +42
*; Level 85
:Health from Combat Refresh Abilities +44
*; Level 90
:Health from Combat Refresh Abilities +46
*; Level 95
:Health from Combat Refresh Abilities +48
*; Level 100
:Health from Combat Refresh Abilities +50
*; Level 105
:Health from Combat Refresh Abilities +52
*; Level 110
:Health from Combat Refresh Abilities +54
*; Level 115
:Health from Combat Refresh Abilities +56
}}
|-
| Tireless || || <b>Level 70115</b> - Power from Combat Refresh Abilities +18 51 || Rare || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|
*; Level 1
:Power from Combat Refresh Abilities +43*; Level 1:Power from Combat Refresh Abilities +5
*; Level 5
:Power from Combat Refresh Abilities +57
*; Level 10
:Power from Combat Refresh Abilities +69
*; Level 15
:Power from Combat Refresh Abilities +711
*; Level 20
:Power from Combat Refresh Abilities +813
*; Level 25
:Power from Combat Refresh Abilities +915
*; Level 30
:Power from Combat Refresh Abilities +1017
*; Level 35
:Power from Combat Refresh Abilities +1119
*; Level 40
:Power from Combat Refresh Abilities +1221
*; Level 45
:Power from Combat Refresh Abilities +1323
*; Level 50
:Power from Combat Refresh Abilities +1425
*; Level 55
:Power from Combat Refresh Abilities +1527
*; Level 60
:Power from Combat Refresh Abilities +1629
*; Level 65
:Power from Combat Refresh Abilities +1731
*; Level 70
:Power from Combat Refresh Abilities +1833*; Level 75:Power from Combat Refresh Abilities +35*; Level 80:Power from Combat Refresh Abilities +37*; Level 85:Power from Combat Refresh Abilities +39*; Level 90:Power from Combat Refresh Abilities +41*; Level 95:Power from Combat Refresh Abilities +43*; Level 100:Power from Combat Refresh Abilities +45*; Level 105:Power from Combat Refresh Abilities +47*; Level 110:Power from Combat Refresh Abilities +49*; Level 115:Power from Combat Refresh Abilities +51
}}
|-
| || || <b>Level 70115</b> - Armor from Combat Refresh Abilities +44 75 || Uncommon || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Level 1:Armor from Combat Refresh Abilities +3
*; Level 1
:Armor from Combat Refresh Abilities +46
*; Level 5
:Armor from Combat Refresh Abilities +69
*; Level 10
:Armor from Combat Refresh Abilities +812
*; Level 15
:Armor from Combat Refresh Abilities +1015
*; Level 20
:Armor from Combat Refresh Abilities +1218
*; Level 25
:Armor from Combat Refresh Abilities +1521
*; Level 30
:Armor from Combat Refresh Abilities +1824
*; Level 35
:Armor from Combat Refresh Abilities +2127
*; Level 40
:Armor from Combat Refresh Abilities +2430
*; Level 45
:Armor from Combat Refresh Abilities +2733
*; Level 50
:Armor from Combat Refresh Abilities +3036
*; Level 55
:Armor from Combat Refresh Abilities +3339
*; Level 60
:Armor from Combat Refresh Abilities +3642
*; Level 65
:Armor from Combat Refresh Abilities +4045
*; Level 70
:Armor from Combat Refresh Abilities +4448*; Level 75:Armor from Combat Refresh Abilities +51*; Level 80:Armor from Combat Refresh Abilities +54*; Level 85:Armor from Combat Refresh Abilities +57*; Level 90:Armor from Combat Refresh Abilities +60*; Level 95:Armor from Combat Refresh Abilities +63*; Level 100:Armor from Combat Refresh Abilities +66*; Level 105:Armor from Combat Refresh Abilities +69*; Level 110:Armor from Combat Refresh Abilities +72*; Level 115:Armor from Combat Refresh Abilities +75
}}
|-
| || of the Wolf || <b>Level 70115</b> - Health Regen (In-Combat) +16 25 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Health Regen (In-Combat) +1
*; Level 1
:Health Regen (In-Combat) +2
*; Level 70
:Health Regen (In-Combat) +16
*; Level 75
:Health Regen (In-Combat) +17
*; Level 80
:Health Regen (In-Combat) +18
*; Level 85
:Health Regen (In-Combat) +19
*; Level 90
:Health Regen (In-Combat) +20
*; Level 95
:Health Regen (In-Combat) +21
*; Level 100
:Health Regen (In-Combat) +22
*; Level 105
:Health Regen (In-Combat) +23
*; Level 110
:Health Regen (In-Combat) +24
*; Level 115
:Health Regen (In-Combat) +25
}}
|-
| Indefatigable || || <b>Level 70115</b> - Power Regen (In-Combat) +8, Armor Regen (In-Combat) +1 21 || Epic || Necklace, Ring, OffHand, MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Power Regen (In-Combat) +1
*; Level 1
:Power Regen (In-Combat) +1, . Armor Regen (In-Combat) +1
*; Level 5
:Power Regen (In-Combat) +2
*; Level 10
:Power Regen (In-Combat) +2, . Armor Regen (In-Combat) +1
*; Level 15
:Power Regen (In-Combat) +3
*; Level 20
:Power Regen (In-Combat) +3, Armor Regen (In-Combat) +14
*; Level 25
:Power Regen (In-Combat) +45
*; Level 30
:Power Regen (In-Combat) +4, Armor Regen (In-Combat) +16
*; Level 35
:Power Regen (In-Combat) +57
*; Level 40
:Power Regen (In-Combat) +5, Armor Regen (In-Combat) +18
*; Level 45
:Power Regen (In-Combat) +69
*; Level 50
:Power Regen (In-Combat) +6, Armor Regen (In-Combat) +110
*; Level 55
:Power Regen (In-Combat) +711
*; Level 60
:Power Regen (In-Combat) +7, Armor Regen (In-Combat) +112
*; Level 65
:Power Regen (In-Combat) +813
*; Level 70
:Power Regen (In-Combat) +8, 14*; Level 75:Power Regen (In-Combat) +15*; Level 80:Power Regen (In-Combat) +16*; Level 85:Power Regen (In-Combat) +17*; Level 90:Power Regen (In-Combat) +18*; Level 95:Power Regen (In-Combat) +19*; Level 100:Power Regen (In-Combat) +19. Armor Regen (In-Combat) +1*; Level 105:Power Regen (In-Combat) +20*; Level 110:Power Regen (In-Combat) +20. Armor Regen (In-Combat) +1*; Level 115:Power Regen (In-Combat) +21
}}
|-
| Titan's || || <b>Level 7090</b> - Armor Regen (In-Combat) +16 20 || Rare || Necklace, Ring, OffHand, MainHand , Waist || {{Spoiler|Click Expand to reveal|*; Level 1:Armor Regen (In-Combat) +1
*; Level 1
:Armor Regen (In-Combat) +2
*; Level 70
:Armor Regen (In-Combat) +16
*; Level 75
:Armor Regen (In-Combat) +17
*; Level 80
:Armor Regen (In-Combat) +18
*; Level 85
:Armor Regen (In-Combat) +19
*; Level 90
:Armor Regen (In-Combat) +20
}}
|-
| First Responder's || || <b>Level 70125</b> - Healing Received From First Aid +49 110 || Uncommon || Chest, Legs, OffHand , Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Healing Received From First Aid +1014
*; Level 10
:Healing Received From First Aid +1318
*; Level 15
:Healing Received From First Aid +1622
*; Level 20
:Healing Received From First Aid +1926
*; Level 25
:Healing Received From First Aid +2230
*; Level 30
:Healing Received From First Aid +2534
*; Level 35
:Healing Received From First Aid +2838
*; Level 40
:Healing Received From First Aid +3142
*; Level 45
:Healing Received From First Aid +3446
*; Level 50
:Healing Received From First Aid +3750
*; Level 55
:Healing Received From First Aid +4054
*; Level 60
:Healing Received From First Aid +4358
*; Level 65
:Healing Received From First Aid +4662
*; Level 70
:Healing Received From First Aid +4966*; Level 75:Healing Received From First Aid +70*; Level 80:Healing Received From First Aid +74*; Level 85:Healing Received From First Aid +78*; Level 90:Healing Received From First Aid +82*; Level 95:Healing Received From First Aid +86*; Level 100:Healing Received From First Aid +90*; Level 105:Healing Received From First Aid +94*; Level 110:Healing Received From First Aid +98*; Level 115:Healing Received From First Aid +102*; Level 120:Healing Received From First Aid +106*; Level 125:Healing Received From First Aid +110
}}
|-
| Repairman's || || <b>Level 70125</b> - Armor Received from Patch Armor +64 155 || Uncommon || Head, Chest, Feet , Waist || {{Spoiler|Click Expand to reveal|
*; Level 0
:Armor Received from Patch Armor +1220
*; Level 10
:Armor Received from Patch Armor +1626
*; Level 15
:Armor Received from Patch Armor +2032
*; Level 20
:Armor Received from Patch Armor +2438
*; Level 25
:Armor Received from Patch Armor +2844
*; Level 30
:Armor Received from Patch Armor +3250
*; Level 35
:Armor Received from Patch Armor +3656
*; Level 40
:Armor Received from Patch Armor +4062
*; Level 45
:Armor Received from Patch Armor +4468
*; Level 50
:Armor Received from Patch Armor +4874
*; Level 55
:Armor Received from Patch Armor +5280
*; Level 60
:Armor Received from Patch Armor +5686
*; Level 65
:Armor Received from Patch Armor +6092
*; Level 70
:Armor Received from Patch Armor +6498*; Level 75:Armor Received from Patch Armor +104*; Level 80:Armor Received from Patch Armor +110*; Level 85:Armor Received from Patch Armor +115*; Level 90:Armor Received from Patch Armor +120*; Level 95:Armor Received from Patch Armor +125*; Level 100:Armor Received from Patch Armor +130*; Level 105:Armor Received from Patch Armor +135*; Level 110:Armor Received from Patch Armor +140*; Level 115:Armor Received from Patch Armor +145*; Level 120:Armor Received from Patch Armor +150*; Level 125:Armor Received from Patch Armor +155
}}
|-
| Treasure-Hunter's || || <b>Level 70125</b> - Chance of Uncommon Loot +3241% <span style="color:red"><b>(DEPRECATED)</b></span> || Rare || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Chance of Uncommon Loot +42%*; Level 5<span style="color:Chance of Uncommon Loot +6%red"><b>(DEPRECATED)</b></span>
*; Level 10
:Chance of Uncommon Loot +84%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 15
:Chance of Uncommon Loot +106%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 20
:Chance of Uncommon Loot +128%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 25
:Chance of Uncommon Loot +1410%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Chance of Uncommon Loot +1612%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 35
:Chance of Uncommon Loot +1814%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 40
:Chance of Uncommon Loot +2016%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 45
:Chance of Uncommon Loot +2218%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Chance of Uncommon Loot +2420%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 55
:Chance of Uncommon Loot +2622%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 60
:Chance of Uncommon Loot +2824%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 65
:Chance of Uncommon Loot +3026%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Chance of Uncommon Loot +28% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 75:Chance of Uncommon Loot +30% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 80:Chance of Uncommon Loot +32%<span style="color:red"><b>(DEPRECATED)</b></span>*; Level 85:Chance of Uncommon Loot +33% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Chance of Uncommon Loot +34% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 95:Chance of Uncommon Loot +35% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 100:Chance of Uncommon Loot +36% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 105:Chance of Uncommon Loot +37% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Chance of Uncommon Loot +38% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 115:Chance of Uncommon Loot +39% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 120:Chance of Uncommon Loot +40% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 125:Chance of Uncommon Loot +41% <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Treasure-Hunter's || || <b>Level 70110</b> - Chance of Rare Loot +1216% <span style="color:red"><b>(DEPRECATED)</b></span> || Epic || Chest, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Chance of Rare Loot +3%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 30
:Chance of Rare Loot +6%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 50
:Chance of Rare Loot +9%<span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Chance of Rare Loot +12%<span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Chance of Rare Loot +15% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Chance of Rare Loot +16% <span style="color:red"><b>(DEPRECATED)</b></span>
}}
|-
| Roomy || || <b>Level 70110</b> - Inventory Slots +8 12 || Epic || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Inventory Slots +2
*; Level 70
:Inventory Slots +8
*; Level 90
:Inventory Slots +10
*; Level 110
:Inventory Slots +12
}}
|-
| Provocative || || <b>Level 70125</b> - Taunt From Attack Damage +2850% || Uncommon || Chest, Legs, Head || {{Spoiler|Click Expand to reveal|*; Level 50
:Taunt From Attack Damage +2%
*; Level 10
*; Level 70
:Taunt From Attack Damage +28%
*; Level 75
:Taunt From Attack Damage +30%
*; Level 80
:Taunt From Attack Damage +32%
*; Level 85
:Taunt From Attack Damage +34%
*; Level 90
:Taunt From Attack Damage +36%
*; Level 95
:Taunt From Attack Damage +38%
*; Level 100
:Taunt From Attack Damage +40%
*; Level 105
:Taunt From Attack Damage +42%
*; Level 110
:Taunt From Attack Damage +44%
*; Level 115
:Taunt From Attack Damage +46%
*; Level 120
:Taunt From Attack Damage +48%
*; Level 125
:Taunt From Attack Damage +50%
}}
|-
| Insulated || || <b>Level 70120</b> - Direct Electricity Damage Reduction +24 39 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Electricity Damage Reduction +36
*; Level 20
:Direct Electricity Damage Reduction +79
*; Level 30
:Direct Electricity Damage Reduction +1012
*; Level 40
:Direct Electricity Damage Reduction +1415
*; Level 50
:Direct Electricity Damage Reduction +1718
*; Level 60
:Direct Electricity Damage Reduction +2021
*; Level 70
:Direct Electricity Damage Reduction +24
*; Level 80
:Direct Electricity Damage Reduction +27
*; Level 90
:Direct Electricity Damage Reduction +30
*; Level 100
:Direct Electricity Damage Reduction +33
*; Level 110
:Direct Electricity Damage Reduction +36
*; Level 120
:Direct Electricity Damage Reduction +39
}}
|-
| Foil-Lined || || <b>Level 70120</b> - Direct Psychic Damage Reduction +24 39 || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Direct Psychic Damage Reduction +36
*; Level 20
:Direct Psychic Damage Reduction +79
*; Level 30
:Direct Psychic Damage Reduction +1012
*; Level 40
:Direct Psychic Damage Reduction +1415
*; Level 50
:Direct Psychic Damage Reduction +1718
*; Level 60
:Direct Psychic Damage Reduction +2021
*; Level 70
:Direct Psychic Damage Reduction +24
*; Level 80
:Direct Psychic Damage Reduction +27
*; Level 90
:Direct Psychic Damage Reduction +30
*; Level 100
:Direct Psychic Damage Reduction +33
*; Level 110
:Direct Psychic Damage Reduction +36
*; Level 120
:Direct Psychic Damage Reduction +39
}}
|-
| Waterproof || || <b>Level 70120</b> - Trauma Damage Reduction +7 12 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Trauma Damage Reduction +1
*; Level 70
:Trauma Damage Reduction +7
*; Level 80
:Trauma Damage Reduction +8
*; Level 90
:Trauma Damage Reduction +9
*; Level 100
:Trauma Damage Reduction +10
*; Level 110
:Trauma Damage Reduction +11
*; Level 120
:Trauma Damage Reduction +12
}}
|-
| Antifungal || || <b>Level 70120</b> - Nature Damage Reduction +7 12 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 10
:Nature Damage Reduction +1
*; Level 70
:Nature Damage Reduction +7
*; Level 80
:Nature Damage Reduction +8
*; Level 90
:Nature Damage Reduction +9
*; Level 100
:Nature Damage Reduction +10
*; Level 110
:Nature Damage Reduction +11
*; Level 120
:Nature Damage Reduction +12
}}
|-
| Antitoxic || || <b>Level 70120</b> - Poison Damage Reduction +7 12 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:Poison Damage Reduction +1
*; Level 70
:Poison Damage Reduction +7
*; Level 80
:Poison Damage Reduction +8
*; Level 90
:Poison Damage Reduction +9
*; Level 100
:Poison Damage Reduction +10
*; Level 110
:Poison Damage Reduction +11
*; Level 120
:Poison Damage Reduction +12
}}
|-
| Learner's || || <b>Level 70110</b> - Combat XP Boost +46% || Epic || Head || {{Spoiler|Click Expand to reveal|
*; Level 10
:Combat XP Boost +1%
*; Level 70
:Combat XP Boost +4%
*; Level 90
:Combat XP Boost +5%
*; Level 110
:Combat XP Boost +6%
}}
|-
| Poisoner's || || <b>Level 50125</b> - Poison Damage (Direct&Per-Tick) +10 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Level 50
:Poison Damage (Direct&Per-Tick) +1
*; Level 10
*; Level 50
:Poison Damage (Direct&Per-Tick) +10
*; Level 55
:Poison Damage (Direct&Per-Tick) +11
*; Level 60
:Poison Damage (Direct&Per-Tick) +12
*; Level 65
:Poison Damage (Direct&Per-Tick) +13
*; Level 70
:Poison Damage (Direct&Per-Tick) +14
*; Level 75
:Poison Damage (Direct&Per-Tick) +15
*; Level 80
:Poison Damage (Direct&Per-Tick) +16
*; Level 85
:Poison Damage (Direct&Per-Tick) +17
*; Level 90
:Poison Damage (Direct&Per-Tick) +18
*; Level 95
:Poison Damage (Direct&Per-Tick) +19
*; Level 100
:Poison Damage (Direct&Per-Tick) +20
*; Level 105
:Poison Damage (Direct&Per-Tick) +21
*; Level 110
:Poison Damage (Direct&Per-Tick) +22
*; Level 115
:Poison Damage (Direct&Per-Tick) +23
*; Level 120
:Poison Damage (Direct&Per-Tick) +24
*; Level 125
:Poison Damage (Direct&Per-Tick) +25
}}
|-
| Traumatic || || <b>Level 50125</b> - Trauma Damage (Direct&Per-Tick) +10 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|*; Level 50
:Trauma Damage (Direct&Per-Tick) +1
*; Level 10
*; Level 50
:Trauma Damage (Direct&Per-Tick) +10
*; Level 55
:Trauma Damage (Direct&Per-Tick) +11
*; Level 60
:Trauma Damage (Direct&Per-Tick) +12
*; Level 65
:Trauma Damage (Direct&Per-Tick) +13
*; Level 70
:Trauma Damage (Direct&Per-Tick) +14
*; Level 75
:Trauma Damage (Direct&Per-Tick) +15
*; Level 80
:Trauma Damage (Direct&Per-Tick) +16
*; Level 85
:Trauma Damage (Direct&Per-Tick) +17
*; Level 90
:Trauma Damage (Direct&Per-Tick) +18
*; Level 95
:Trauma Damage (Direct&Per-Tick) +19
*; Level 100
:Trauma Damage (Direct&Per-Tick) +20
*; Level 105
:Trauma Damage (Direct&Per-Tick) +21
*; Level 110
:Trauma Damage (Direct&Per-Tick) +22
*; Level 115
:Trauma Damage (Direct&Per-Tick) +23
*; Level 120
:Trauma Damage (Direct&Per-Tick) +24
*; Level 125
:Trauma Damage (Direct&Per-Tick) +25
}}
|-
| Natural || || <b>Level 50125</b> - Nature Damage (Direct&Per-Tick) +10 25 || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nature Damage (Direct&Per-Tick) +1
*; Level 50
:Nature Damage (Direct&Per-Tick) +10
*; Level 55
:Nature Damage (Direct&Per-Tick) +11
*; Level 60
:Nature Damage (Direct&Per-Tick) +12
*; Level 65
:Nature Damage (Direct&Per-Tick) +13
*; Level 70
:Nature Damage (Direct&Per-Tick) +14
*; Level 75
:Nature Damage (Direct&Per-Tick) +15
*; Level 80
:Nature Damage (Direct&Per-Tick) +16
*; Level 85
:Nature Damage (Direct&Per-Tick) +17
*; Level 90
:Nature Damage (Direct&Per-Tick) +18
*; Level 95
:Nature Damage (Direct&Per-Tick) +19
*; Level 100
:Nature Damage (Direct&Per-Tick) +20
*; Level 105
:Nature Damage (Direct&Per-Tick) +21
*; Level 110
:Nature Damage (Direct&Per-Tick) +22
*; Level 115
:Nature Damage (Direct&Per-Tick) +23
*; Level 120
:Nature Damage (Direct&Per-Tick) +24
*; Level 125
:Nature Damage (Direct&Per-Tick) +25
}}
|-
| Patient's || || <b>Level 70125</b> - Healing Received from Major Healing Abilities +44 77 || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Healing Received from Major Healing Abilities +5
*; Level 70
:Healing Received from Major Healing Abilities +44
*; Level 75
:Healing Received from Major Healing Abilities +47
*; Level 80
:Healing Received from Major Healing Abilities +50
*; Level 85
:Healing Received from Major Healing Abilities +53
*; Level 90
:Healing Received from Major Healing Abilities +56
*; Level 95
:Healing Received from Major Healing Abilities +59
*; Level 100
:Healing Received from Major Healing Abilities +62
*; Level 105
:Healing Received from Major Healing Abilities +65
*; Level 110
:Healing Received from Major Healing Abilities +68
*; Level 115
:Healing Received from Major Healing Abilities +71
*; Level 120
:Healing Received from Major Healing Abilities +74
*; Level 125
:Healing Received from Major Healing Abilities +77
}}
|-
| Calming || || <b>Level 70120</b> - Monster Rage Boost -712% || Rare || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Monster Rage Boost -1%
*; Level 70
:Monster Rage Boost -7%
*; Level 80
:Monster Rage Boost -8%
*; Level 90
:Monster Rage Boost -9%
*; Level 100
:Monster Rage Boost -10%
*; Level 110
:Monster Rage Boost -11%
*; Level 120
:Monster Rage Boost -12%
}}
|-
| Accurate || || <b>Level 65125</b> - Accuracy Boost +18 26 || Uncommon || Chest, Necklace , Waist || {{Spoiler|Click Expand to reveal|
*; Level 5
:Accuracy Boost +2
:Accuracy Boost +4
*; Level 25
:Accuracy Boost +76
*; Level 35
:Accuracy Boost +8
*; Level 45
:Accuracy Boost +10
*; Level 55
:Accuracy Boost +12
*; Level 65
:Accuracy Boost +14
*; Level 75
:Accuracy Boost +16
*; Level 85
:Accuracy Boost +18
*; Level 95
:Accuracy Boost +20
*; Level 105
:Accuracy Boost +22
*; Level 115
:Accuracy Boost +24
*; Level 125
:Accuracy Boost +26
}}
|-
| || || <b>Level 125</b> - Nice Attacks deal +76 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself) || Uncommon || Head || {{Spoiler|Click Expand to reveal|
*; Level 5
:Nice Attacks deal +2 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 10
:Nice Attacks deal +4 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 15
:Nice Attacks deal +6 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 20
:Nice Attacks deal +8 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 25
:Nice Attacks deal +10 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 30
:Nice Attacks deal +12 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 35
:Nice Attacks deal +14 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 40
:Nice Attacks deal +16 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)
*; Level 45
:Accuracy Boost Nice Attacks deal +18 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 50:Nice Attacks deal +20 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 55:Nice Attacks deal +22 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 60:Nice Attacks deal +24 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 65:Nice Attacks deal +28 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 70:Nice Attacks deal +32 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 75:Nice Attacks deal +36 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 80:Nice Attacks deal +40 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 85:Nice Attacks deal +44 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 90:Nice Attacks deal +48 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 95:Nice Attacks deal +52 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 100:Nice Attacks deal +56 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 105:Nice Attacks deal +60 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 110:Nice Attacks deal +64 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 115:Nice Attacks deal +68 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 120:Nice Attacks deal +72 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)*; Level 125:Nice Attacks deal +76 damage and cause the target's next Rage Attack to deal -25% damage (debuff cannot stack with itself)}}|-| || || <b>Level 125</b> - Nice Attacks deal +100 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Nice Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second*; Level 10:Nice Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second*; Level 15:Nice Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second*; Level 20:Nice Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second*; Level 25:Nice Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second*; Level 30:Nice Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second*; Level 35:Nice Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second*; Level 40:Nice Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second*; Level 45:Nice Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second*; Level 50:Nice Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second*; Level 55:Nice Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second*; Level 60:Nice Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second*; Level 65:Nice Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second*; Level 70:Nice Attacks deal +56 damage and hasten your current Combat Refresh delay by 1 second*; Level 75:Nice Attacks deal +60 damage and hasten your current Combat Refresh delay by 1 second*; Level 80:Nice Attacks deal +64 damage and hasten your current Combat Refresh delay by 1 second*; Level 85:Nice Attacks deal +68 damage and hasten your current Combat Refresh delay by 1 second*; Level 90:Nice Attacks deal +72 damage and hasten your current Combat Refresh delay by 1 second*; Level 95:Nice Attacks deal +76 damage and hasten your current Combat Refresh delay by 1 second*; Level 100:Nice Attacks deal +80 damage and hasten your current Combat Refresh delay by 1 second*; Level 105:Nice Attacks deal +84 damage and hasten your current Combat Refresh delay by 1 second*; Level 110:Nice Attacks deal +88 damage and hasten your current Combat Refresh delay by 1 second*; Level 115:Nice Attacks deal +92 damage and hasten your current Combat Refresh delay by 1 second*; Level 120:Nice Attacks deal +96 damage and hasten your current Combat Refresh delay by 1 second*; Level 125:Nice Attacks deal +100 damage and hasten your current Combat Refresh delay by 1 second}}|-| || || <b>Level 125</b> - Core Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Core Attacks deal +4 damage and hasten your current Combat Refresh delay by 1 second*; Level 15:Core Attacks deal +8 damage and hasten your current Combat Refresh delay by 1 second*; Level 25:Core Attacks deal +12 damage and hasten your current Combat Refresh delay by 1 second*; Level 35:Core Attacks deal +16 damage and hasten your current Combat Refresh delay by 1 second*; Level 45:Core Attacks deal +20 damage and hasten your current Combat Refresh delay by 1 second*; Level 55:Core Attacks deal +24 damage and hasten your current Combat Refresh delay by 1 second*; Level 65:Core Attacks deal +28 damage and hasten your current Combat Refresh delay by 1 second*; Level 75:Core Attacks deal +32 damage and hasten your current Combat Refresh delay by 1 second*; Level 85:Core Attacks deal +36 damage and hasten your current Combat Refresh delay by 1 second*; Level 95:Core Attacks deal +40 damage and hasten your current Combat Refresh delay by 1 second*; Level 105:Core Attacks deal +44 damage and hasten your current Combat Refresh delay by 1 second*; Level 115:Core Attacks deal +48 damage and hasten your current Combat Refresh delay by 1 second*; Level 125:Core Attacks deal +52 damage and hasten your current Combat Refresh delay by 1 second}}|-| || || <b>Level 125</b> - Basic Attacks restore 17 Power || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Basic Attacks restore 5 Power*; Level 15:Basic Attacks restore 6 Power*; Level 25:Basic Attacks restore 7 Power*; Level 35:Basic Attacks restore 8 Power*; Level 45:Basic Attacks restore 9 Power*; Level 55:Basic Attacks restore 10 Power*; Level 65:Basic Attacks restore 11 Power*; Level 75:Basic Attacks restore 12 Power*; Level 85:Basic Attacks restore 13 Power*; Level 95:Basic Attacks restore 14 Power*; Level 105:Basic Attacks restore 15 Power*; Level 115:Basic Attacks restore 16 Power*; Level 125:Basic Attacks restore 17 Power}}|-| || || <b>Level 125</b> - Core Attacks deal +74 damage and reduce the Power cost of your next Minor Heal ability by -52 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 5:Core Attacks deal +12 damage and reduce the Power cost of your next Minor Heal ability by -9*; Level 10:Core Attacks deal +14 damage and reduce the Power cost of your next Minor Heal ability by -10*; Level 15:Core Attacks deal +16 damage and reduce the Power cost of your next Minor Heal ability by -11*; Level 20:Core Attacks deal +18 damage and reduce the Power cost of your next Minor Heal ability by -12*; Level 25:Core Attacks deal +20 damage and reduce the Power cost of your next Minor Heal ability by -13*; Level 30:Core Attacks deal +22 damage and reduce the Power cost of your next Minor Heal ability by -14*; Level 35:Core Attacks deal +24 damage and reduce the Power cost of your next Minor Heal ability by -16*; Level 40:Core Attacks deal +26 damage and reduce the Power cost of your next Minor Heal ability by -18*; Level 45:Core Attacks deal +28 damage and reduce the Power cost of your next Minor Heal ability by -20*; Level 50:Core Attacks deal +30 damage and reduce the Power cost of your next Minor Heal ability by -22*; Level 55:Core Attacks deal +32 damage and reduce the Power cost of your next Minor Heal ability by -24*; Level 60:Core Attacks deal +35 damage and reduce the Power cost of your next Minor Heal ability by -26*; Level 65:Core Attacks deal +38 damage and reduce the Power cost of your next Minor Heal ability by -28*; Level 70:Core Attacks deal +41 damage and reduce the Power cost of your next Minor Heal ability by -30*; Level 75:Core Attacks deal +44 damage and reduce the Power cost of your next Minor Heal ability by -32*; Level 80:Core Attacks deal +47 damage and reduce the Power cost of your next Minor Heal ability by -34*; Level 85:Core Attacks deal +50 damage and reduce the Power cost of your next Minor Heal ability by -36*; Level 90:Core Attacks deal +53 damage and reduce the Power cost of your next Minor Heal ability by -38*; Level 95:Core Attacks deal +56 damage and reduce the Power cost of your next Minor Heal ability by -40*; Level 100:Core Attacks deal +59 damage and reduce the Power cost of your next Minor Heal ability by -42*; Level 105:Core Attacks deal +62 damage and reduce the Power cost of your next Minor Heal ability by -44*; Level 110:Core Attacks deal +65 damage and reduce the Power cost of your next Minor Heal ability by -46*; Level 115:Core Attacks deal +68 damage and reduce the Power cost of your next Minor Heal ability by -48*; Level 120:Core Attacks deal +71 damage and reduce the Power cost of your next Minor Heal ability by -50*; Level 125:Core Attacks deal +74 damage and reduce the Power cost of your next Minor Heal ability by -52}}|-| || || <b>Level 125</b> - Minor Heals restore +51 Health and reduce the damage of the next attack that hits the target by 20% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Minor Heals restore +3 Health and reduce the damage of the next attack that hits the target by 20%*; Level 10:Minor Heals restore +5 Health and reduce the damage of the next attack that hits the target by 20%*; Level 15:Minor Heals restore +7 Health and reduce the damage of the next attack that hits the target by 20%*; Level 20:Minor Heals restore +9 Health and reduce the damage of the next attack that hits the target by 20%*; Level 25:Minor Heals restore +11 Health and reduce the damage of the next attack that hits the target by 20%*; Level 30:Minor Heals restore +13 Health and reduce the damage of the next attack that hits the target by 20%*; Level 35:Minor Heals restore +15 Health and reduce the damage of the next attack that hits the target by 20%*; Level 40:Minor Heals restore +17 Health and reduce the damage of the next attack that hits the target by 20%*; Level 45:Minor Heals restore +19 Health and reduce the damage of the next attack that hits the target by 20%*; Level 50:Minor Heals restore +21 Health and reduce the damage of the next attack that hits the target by 20%*; Level 55:Minor Heals restore +23 Health and reduce the damage of the next attack that hits the target by 20%*; Level 60:Minor Heals restore +25 Health and reduce the damage of the next attack that hits the target by 20%*; Level 65:Minor Heals restore +27 Health and reduce the damage of the next attack that hits the target by 20%*; Level 70:Minor Heals restore +29 Health and reduce the damage of the next attack that hits the target by 20%*; Level 75:Minor Heals restore +31 Health and reduce the damage of the next attack that hits the target by 20%*; Level 80:Minor Heals restore +33 Health and reduce the damage of the next attack that hits the target by 20%*; Level 85:Minor Heals restore +35 Health and reduce the damage of the next attack that hits the target by 20%*; Level 90:Minor Heals restore +37 Health and reduce the damage of the next attack that hits the target by 20%*; Level 95:Minor Heals restore +39 Health and reduce the damage of the next attack that hits the target by 20%*; Level 100:Minor Heals restore +41 Health and reduce the damage of the next attack that hits the target by 20%*; Level 105:Minor Heals restore +43 Health and reduce the damage of the next attack that hits the target by 20%*; Level 110:Minor Heals restore +45 Health and reduce the damage of the next attack that hits the target by 20%*; Level 115:Minor Heals restore +47 Health and reduce the damage of the next attack that hits the target by 20%*; Level 120:Minor Heals restore +49 Health and reduce the damage of the next attack that hits the target by 20%*; Level 125:Minor Heals restore +51 Health and reduce the damage of the next attack that hits the target by 20%}}|-| || || <b>Level 125</b> - Signature Support abilities restore 80 Power to all allies within 20 meters || Epic || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Support abilities restore 8 Power to all allies within 20 meters*; Level 10:Signature Support abilities restore 11 Power to all allies within 20 meters*; Level 15:Signature Support abilities restore 14 Power to all allies within 20 meters*; Level 20:Signature Support abilities restore 17 Power to all allies within 20 meters*; Level 25:Signature Support abilities restore 20 Power to all allies within 20 meters*; Level 30:Signature Support abilities restore 23 Power to all allies within 20 meters*; Level 35:Signature Support abilities restore 26 Power to all allies within 20 meters*; Level 40:Signature Support abilities restore 29 Power to all allies within 20 meters*; Level 45:Signature Support abilities restore 32 Power to all allies within 20 meters*; Level 50:Signature Support abilities restore 35 Power to all allies within 20 meters*; Level 55:Signature Support abilities restore 38 Power to all allies within 20 meters*; Level 60:Signature Support abilities restore 41 Power to all allies within 20 meters*; Level 65:Signature Support abilities restore 44 Power to all allies within 20 meters*; Level 70:Signature Support abilities restore 47 Power to all allies within 20 meters*; Level 75:Signature Support abilities restore 50 Power to all allies within 20 meters*; Level 80:Signature Support abilities restore 53 Power to all allies within 20 meters*; Level 85:Signature Support abilities restore 56 Power to all allies within 20 meters*; Level 90:Signature Support abilities restore 59 Power to all allies within 20 meters*; Level 95:Signature Support abilities restore 62 Power to all allies within 20 meters*; Level 100:Signature Support abilities restore 65 Power to all allies within 20 meters*; Level 105:Signature Support abilities restore 68 Power to all allies within 20 meters*; Level 110:Signature Support abilities restore 71 Power to all allies within 20 meters*; Level 115:Signature Support abilities restore 74 Power to all allies within 20 meters*; Level 120:Signature Support abilities restore 77 Power to all allies within 20 meters*; Level 125:Signature Support abilities restore 80 Power to all allies within 20 meters}}|-| || || <b>Level 125</b> - Signature Debuffs deal +34% damage and also deal 275 Armor damage || Rare || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +10% damage and also deal 11 Armor damage*; Level 10:Signature Debuffs deal +11% damage and also deal 22 Armor damage*; Level 15:Signature Debuffs deal +12% damage and also deal 33 Armor damage*; Level 20:Signature Debuffs deal +13% damage and also deal 44 Armor damage*; Level 25:Signature Debuffs deal +14% damage and also deal 55 Armor damage*; Level 30:Signature Debuffs deal +15% damage and also deal 66 Armor damage*; Level 35:Signature Debuffs deal +16% damage and also deal 77 Armor damage*; Level 40:Signature Debuffs deal +17% damage and also deal 88 Armor damage*; Level 45:Signature Debuffs deal +18% damage and also deal 99 Armor damage*; Level 50:Signature Debuffs deal +19% damage and also deal 110 Armor damage*; Level 55:Signature Debuffs deal +20% damage and also deal 121 Armor damage*; Level 60:Signature Debuffs deal +21% damage and also deal 132 Armor damage*; Level 65:Signature Debuffs deal +22% damage and also deal 143 Armor damage*; Level 70:Signature Debuffs deal +23% damage and also deal 154 Armor damage*; Level 75:Signature Debuffs deal +24% damage and also deal 165 Armor damage*; Level 80:Signature Debuffs deal +25% damage and also deal 176 Armor damage*; Level 85:Signature Debuffs deal +26% damage and also deal 187 Armor damage*; Level 90:Signature Debuffs deal +27% damage and also deal 198 Armor damage*; Level 95:Signature Debuffs deal +28% damage and also deal 209 Armor damage*; Level 100:Signature Debuffs deal +29% damage and also deal 220 Armor damage*; Level 105:Signature Debuffs deal +30% damage and also deal 231 Armor damage*; Level 110:Signature Debuffs deal +31% damage and also deal 242 Armor damage*; Level 115:Signature Debuffs deal +32% damage and also deal 253 Armor damage*; Level 120:Signature Debuffs deal +33% damage and also deal 264 Armor damage*; Level 125:Signature Debuffs deal +34% damage and also deal 275 Armor damage}}|-| || || <b>Level 125</b> - Signature Support abilities restore 126 Armor to all allies within 20 meters || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Support abilities restore 20 Armor to all allies within 20 meters*; Level 10:Signature Support abilities restore 24 Armor to all allies within 20 meters*; Level 15:Signature Support abilities restore 28 Armor to all allies within 20 meters*; Level 20:Signature Support abilities restore 32 Armor to all allies within 20 meters*; Level 25:Signature Support abilities restore 36 Armor to all allies within 20 meters*; Level 30:Signature Support abilities restore 40 Armor to all allies within 20 meters*; Level 35:Signature Support abilities restore 44 Armor to all allies within 20 meters*; Level 40:Signature Support abilities restore 48 Armor to all allies within 20 meters*; Level 45:Signature Support abilities restore 52 Armor to all allies within 20 meters*; Level 50:Signature Support abilities restore 56 Armor to all allies within 20 meters*; Level 55:Signature Support abilities restore 60 Armor to all allies within 20 meters*; Level 60:Signature Support abilities restore 64 Armor to all allies within 20 meters*; Level 65:Signature Support abilities restore 68 Armor to all allies within 20 meters*; Level 70:Signature Support abilities restore 72 Armor to all allies within 20 meters*; Level 75:Signature Support abilities restore 76 Armor to all allies within 20 meters*; Level 80:Signature Support abilities restore 81 Armor to all allies within 20 meters*; Level 85:Signature Support abilities restore 86 Armor to all allies within 20 meters*; Level 90:Signature Support abilities restore 91 Armor to all allies within 20 meters*; Level 95:Signature Support abilities restore 96 Armor to all allies within 20 meters*; Level 100:Signature Support abilities restore 101 Armor to all allies within 20 meters*; Level 105:Signature Support abilities restore 106 Armor to all allies within 20 meters*; Level 110:Signature Support abilities restore 111 Armor to all allies within 20 meters*; Level 115:Signature Support abilities restore 116 Armor to all allies within 20 meters*; Level 120:Signature Support abilities restore 121 Armor to all allies within 20 meters*; Level 125:Signature Support abilities restore 126 Armor to all allies within 20 meters}}|-| Healer's || of Major Healing || <b>Level 125</b> - Healing of your Major Healing Abilities +110 || Epic || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing of your Major Healing Abilities +12*; Level 30:Healing of your Major Healing Abilities +18*; Level 35:Healing of your Major Healing Abilities +24*; Level 40:Healing of your Major Healing Abilities +30*; Level 45:Healing of your Major Healing Abilities +36*; Level 50:Healing of your Major Healing Abilities +42*; Level 55:Healing of your Major Healing Abilities +48*; Level 60:Healing of your Major Healing Abilities +54*; Level 65:Healing of your Major Healing Abilities +59*; Level 70:Healing of your Major Healing Abilities +64*; Level 75:Healing of your Major Healing Abilities +69*; Level 80:Healing of your Major Healing Abilities +74*; Level 85:Healing of your Major Healing Abilities +78*; Level 90:Healing of your Major Healing Abilities +82*; Level 95:Healing of your Major Healing Abilities +86*; Level 100:Healing of your Major Healing Abilities +90*; Level 105:Healing of your Major Healing Abilities +94*; Level 110:Healing of your Major Healing Abilities +98*; Level 115:Healing of your Major Healing Abilities +102*; Level 120:Healing of your Major Healing Abilities +106*; Level 125:Healing of your Major Healing Abilities +110}}|-| || || <b>Level 125</b> - Major Healing abilities also restore 166 Armor || Rare || Head || {{Spoiler|Click Expand to reveal|*; Level 25:Major Healing abilities also restore 35 Armor*; Level 30:Major Healing abilities also restore 42 Armor*; Level 35:Major Healing abilities also restore 49 Armor*; Level 40:Major Healing abilities also restore 56 Armor*; Level 45:Major Healing abilities also restore 63 Armor*; Level 50:Major Healing abilities also restore 70 Armor*; Level 55:Major Healing abilities also restore 77 Armor*; Level 60:Major Healing abilities also restore 84 Armor*; Level 65:Major Healing abilities also restore 91 Armor*; Level 70:Major Healing abilities also restore 98 Armor*; Level 75:Major Healing abilities also restore 105 Armor*; Level 80:Major Healing abilities also restore 112 Armor*; Level 85:Major Healing abilities also restore 118 Armor*; Level 90:Major Healing abilities also restore 124 Armor*; Level 95:Major Healing abilities also restore 130 Armor*; Level 100:Major Healing abilities also restore 136 Armor*; Level 105:Major Healing abilities also restore 142 Armor*; Level 110:Major Healing abilities also restore 148 Armor*; Level 115:Major Healing abilities also restore 154 Armor*; Level 120:Major Healing abilities also restore 160 Armor*; Level 125:Major Healing abilities also restore 166 Armor}}|-| || || <b>Level 125</b> - Major Healing abilities have a 65% chance to restore an additional 209 Health || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Level 25:Major Healing abilities have a 65% chance to restore an additional 24 Health*; Level 30:Major Healing abilities have a 65% chance to restore an additional 35 Health*; Level 35:Major Healing abilities have a 65% chance to restore an additional 46 Health*; Level 40:Major Healing abilities have a 65% chance to restore an additional 57 Health*; Level 45:Major Healing abilities have a 65% chance to restore an additional 68 Health*; Level 50:Major Healing abilities have a 65% chance to restore an additional 79 Health*; Level 55:Major Healing abilities have a 65% chance to restore an additional 90 Health*; Level 60:Major Healing abilities have a 65% chance to restore an additional 101 Health*; Level 65:Major Healing abilities have a 65% chance to restore an additional 110 Health*; Level 70:Major Healing abilities have a 65% chance to restore an additional 119 Health*; Level 75:Major Healing abilities have a 65% chance to restore an additional 128 Health*; Level 80:Major Healing abilities have a 65% chance to restore an additional 137 Health*; Level 85:Major Healing abilities have a 65% chance to restore an additional 145 Health*; Level 90:Major Healing abilities have a 65% chance to restore an additional 153 Health*; Level 95:Major Healing abilities have a 65% chance to restore an additional 161 Health*; Level 100:Major Healing abilities have a 65% chance to restore an additional 169 Health*; Level 105:Major Healing abilities have a 65% chance to restore an additional 177 Health*; Level 110:Major Healing abilities have a 65% chance to restore an additional 185 Health*; Level 115:Major Healing abilities have a 65% chance to restore an additional 193 Health*; Level 120:Major Healing abilities have a 65% chance to restore an additional 201 Health*; Level 125:Major Healing abilities have a 65% chance to restore an additional 209 Health}}|-| || || <b>Level 125</b> - Signature Debuffs deal +125 damage and restore 126 Armor to you after a 10-second delay || Uncommon || Chest, Waist || {{Spoiler|Click Expand to reveal|*; Level 5:Signature Debuffs deal +5 damage and restore 6 Armor to you after a 10-second delay*; Level 10:Signature Debuffs deal +10 damage and restore 12 Armor to you after a 10-second delay*; Level 15:Signature Debuffs deal +15 damage and restore 18 Armor to you after a 10-second delay*; Level 20:Signature Debuffs deal +20 damage and restore 24 Armor to you after a 10-second delay*; Level 25:Signature Debuffs deal +25 damage and restore 30 Armor to you after a 10-second delay*; Level 30:Signature Debuffs deal +30 damage and restore 36 Armor to you after a 10-second delay*; Level 35:Signature Debuffs deal +35 damage and restore 42 Armor to you after a 10-second delay*; Level 40:Signature Debuffs deal +40 damage and restore 48 Armor to you after a 10-second delay*; Level 45:Signature Debuffs deal +45 damage and restore 54 Armor to you after a 10-second delay*; Level 50:Signature Debuffs deal +50 damage and restore 60 Armor to you after a 10-second delay
*; Level 55
:Accuracy Boost Signature Debuffs deal +1555 damage and restore 65 Armor to you after a 10-second delay*; Level 60:Signature Debuffs deal +60 damage and restore 70 Armor to you after a 10-second delay
*; Level 65
:Accuracy Boost Signature Debuffs deal +1865 damage and restore 75 Armor to you after a 10-second delay*; Level 70:Signature Debuffs deal +70 damage and restore 80 Armor to you after a 10-second delay*; Level 75:Signature Debuffs deal +75 damage and restore 85 Armor to you after a 10-second delay*; Level 80:Signature Debuffs deal +80 damage and restore 90 Armor to you after a 10-second delay*; Level 85:Signature Debuffs deal +85 damage and restore 94 Armor to you after a 10-second delay*; Level 90:Signature Debuffs deal +90 damage and restore 98 Armor to you after a 10-second delay*; Level 95:Signature Debuffs deal +95 damage and restore 102 Armor to you after a 10-second delay*; Level 100:Signature Debuffs deal +100 damage and restore 106 Armor to you after a 10-second delay*; Level 105:Signature Debuffs deal +105 damage and restore 110 Armor to you after a 10-second delay*; Level 110:Signature Debuffs deal +110 damage and restore 114 Armor to you after a 10-second delay*; Level 115:Signature Debuffs deal +115 damage and restore 118 Armor to you after a 10-second delay*; Level 120:Signature Debuffs deal +120 damage and restore 122 Armor to you after a 10-second delay*; Level 125:Signature Debuffs deal +125 damage and restore 126 Armor to you after a 10-second delay
}}
|-
| || of Fish Gutting || <b>Level 70125</b> - Fish Gut Damage +47% Minor Heals restore 107 Armor || HandsRare || Legs, MainHand OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fish Gut Damage +5%Minor Heals restore 11 Armor
*; Level 10
:Fish Gut Damage +8%Minor Heals restore 15 Armor
*; Level 15
:Fish Gut Damage +11%Minor Heals restore 19 Armor
*; Level 20
:Minor Heals restore 23 Armor
*; Level 25
:Minor Heals restore 27 Armor
*; Level 30
:Minor Heals restore 31 Armor
*; Level 35
:Minor Heals restore 35 Armor
*; Level 40
:Minor Heals restore 39 Armor
*; Level 45
:Minor Heals restore 43 Armor
*; Level 50
:Minor Heals restore 47 Armor
*; Level 55
:Minor Heals restore 51 Armor
*; Level 60
:Minor Heals restore 55 Armor
*; Level 65
:Minor Heals restore 59 Armor
*; Level 70
:Minor Heals restore 63 Armor
*; Level 75
:Minor Heals restore 67 Armor
*; Level 80
:Minor Heals restore 71 Armor
*; Level 85
:Minor Heals restore 75 Armor
*; Level 90
:Minor Heals restore 79 Armor
*; Level 95
:Minor Heals restore 83 Armor
*; Level 100
:Minor Heals restore 87 Armor
*; Level 105
:Minor Heals restore 91 Armor
*; Level 110
:Minor Heals restore 95 Armor
*; Level 115
:Minor Heals restore 99 Armor
*; Level 120
:Minor Heals restore 103 Armor
*; Level 125
:Minor Heals restore 107 Armor
}}
|-
| || of Fish Gutting || <b>Level 125</b> - Fish Gut Damage +115% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Fish Gut Damage +10%
*; Level 10
:Fish Gut Damage +14%
*; Level 15
:Fish Gut Damage +18%
*; Level 20
:Fish Gut Damage +22%
*; Level 25
:Fish Gut Damage +1726%
*; Level 30
:Fish Gut Damage +2030%
*; Level 35
:Fish Gut Damage +2334%
*; Level 40
:Fish Gut Damage +2639%
*; Level 45
:Fish Gut Damage +2944%
*; Level 50
:Fish Gut Damage +3249%
*; Level 55
:Fish Gut Damage +3554%
*; Level 60
:Fish Gut Damage +3959%
*; Level 65
:Fish Gut Damage +4364%
*; Level 70
:Fish Gut Damage +4768.99%*; Level 75:Fish Gut Damage +74%*; Level 80:Fish Gut Damage +79%*; Level 85:Fish Gut Damage +83%*; Level 90:Fish Gut Damage +87%*; Level 95:Fish Gut Damage +91%*; Level 100:Fish Gut Damage +95%*; Level 105:Fish Gut Damage +99%*; Level 110:Fish Gut Damage +103%*; Level 115:Fish Gut Damage +107%*; Level 120:Fish Gut Damage +111%*; Level 125:Fish Gut Damage +115%
}}
|-
| Heart-Staking || of Deadly Stakes || <b>Level 70125</b> - Stake The Heart Damage +75130% || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Stake The Heart Damage +10%
:Stake The Heart Damage +40%
*; Level 40
:Stake The Heart Damage +4546%
*; Level 45
:Stake The Heart Damage +5052%
*; Level 50
:Stake The Heart Damage +5558%
*; Level 55
:Stake The Heart Damage +6064%
*; Level 60
:Stake The Heart Damage +6570%
*; Level 65
:Stake The Heart Damage +7076%
*; Level 70
:Stake The Heart Damage +82%*; Level 75:Stake The Heart Damage +88%*; Level 80:Stake The Heart Damage +94%*; Level 85:Stake The Heart Damage +98%*; Level 90:Stake The Heart Damage +102%*; Level 95:Stake The Heart Damage +106%*; Level 100:Stake The Heart Damage +110%*; Level 105:Stake The Heart Damage +113.99%*; Level 110:Stake The Heart Damage +118%*; Level 115:Stake The Heart Damage +122%*; Level 120:Stake The Heart Damage +126%*; Level 125:Stake The Heart Damage +130%
}}
|-
| Spore-Bomby || of Spore Bombs || <b>Level 70125</b> - Spore Bomb Damage +3055% || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Spore Bomb Damage +4%
:Spore Bomb Damage +28%
*; Level 70
:Spore Bomb Damage +3031%*; Level 75:Spore Bomb Damage +34%*; Level 80:Spore Bomb Damage +37%*; Level 85:Spore Bomb Damage +39%*; Level 90:Spore Bomb Damage +41%*; Level 95:Spore Bomb Damage +43%*; Level 100:Spore Bomb Damage +45%*; Level 105:Spore Bomb Damage +47%*; Level 110:Spore Bomb Damage +49%*; Level 115:Spore Bomb Damage +51%*; Level 120:Spore Bomb Damage +53%*; Level 125:Spore Bomb Damage +55%
}}
|-
| Crossbowman's || of Deadly Quarrels || <b>Level 70125</b> - Crossbow Base Damage +4166% || Uncommon || MainHand, OffHand, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Base Damage +8%
*; Level 10
:Crossbow Base Damage +10%
*; Level 1015
:Crossbow Base Damage +12%
*; Level 1520
:Crossbow Base Damage +14%
*; Level 2025
:Crossbow Base Damage +16%
*; Level 2530
:Crossbow Base Damage +18%
*; Level 35
:Crossbow Base Damage +2221%
*; Level 40
:Crossbow Base Damage +24%
*; Level 45
:Crossbow Base Damage +2627%
*; Level 50
:Crossbow Base Damage +2930%
*; Level 55
:Crossbow Base Damage +3233%
*; Level 60
:Crossbow Base Damage +3536%
*; Level 65
:Crossbow Base Damage +3839%
*; Level 70
:Crossbow Base Damage +4142%*; Level 75:Crossbow Base Damage +45%*; Level 80:Crossbow Base Damage +48%*; Level 85:Crossbow Base Damage +50%*; Level 90:Crossbow Base Damage +52%*; Level 95:Crossbow Base Damage +54%*; Level 100:Crossbow Base Damage +56%*; Level 105:Crossbow Base Damage +58%*; Level 110:Crossbow Base Damage +60%*; Level 115:Crossbow Base Damage +62%*; Level 120:Crossbow Base Damage +64%*; Level 125:Crossbow Base Damage +66%
}}
|-
| Hasty || of Fast Quarrels || <b>Level 70125</b> - Crossbow Reuse Timer -714.5 || Uncommon || MainHand, OffHand, Necklace Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow Reuse Timer -1
*; Level 70
:Crossbow Reuse Timer -7.5
*; Level 75
:Crossbow Reuse Timer -8
*; Level 80
:Crossbow Reuse Timer -10
*; Level 85
:Crossbow Reuse Timer -10.5
*; Level 90
:Crossbow Reuse Timer -11
*; Level 95
:Crossbow Reuse Timer -11.5
*; Level 100
:Crossbow Reuse Timer -12
*; Level 105
:Crossbow Reuse Timer -12.5
*; Level 110
:Crossbow Reuse Timer -13
*; Level 115
:Crossbow Reuse Timer -13.5
*; Level 120
:Crossbow Reuse Timer -14
*; Level 125
:Crossbow Reuse Timer -14.5
}}
|-
| || of Epic Destruction || <b>Level 70125</b> - Crossbow abilities boost your Epic Attack Damage +3658% for 15 seconds || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities boost your Epic Attack Damage +10% for 15 seconds
*; Level 70
:Crossbow abilities boost your Epic Attack Damage +36% for 15 seconds
*; Level 75
:Crossbow abilities boost your Epic Attack Damage +38% for 15 seconds
*; Level 80
:Crossbow abilities boost your Epic Attack Damage +40% for 15 seconds
*; Level 85
:Crossbow abilities boost your Epic Attack Damage +42% for 15 seconds
*; Level 90
:Crossbow abilities boost your Epic Attack Damage +44% for 15 seconds
*; Level 95
:Crossbow abilities boost your Epic Attack Damage +46% for 15 seconds
*; Level 100
:Crossbow abilities boost your Epic Attack Damage +48% for 15 seconds
*; Level 105
:Crossbow abilities boost your Epic Attack Damage +50% for 15 seconds
*; Level 110
:Crossbow abilities boost your Epic Attack Damage +52% for 15 seconds
*; Level 115
:Crossbow abilities boost your Epic Attack Damage +54% for 15 seconds
*; Level 120
:Crossbow abilities boost your Epic Attack Damage +56% for 15 seconds
*; Level 125
:Crossbow abilities boost your Epic Attack Damage +58% for 15 seconds
}}
|-
| Soothing || of Soothing Bolts || <b>Level 125</b> - Crossbow abilities restore 375 health after a 15 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 15 health after a 15 second delay
*; Level 10
:Crossbow abilities restore 30 health after a 15 second delay
*; Level 15
:Crossbow abilities restore 45 health after a 15 second delay
*; Level 20
:Crossbow abilities restore 60 health after a 15 second delay
*; Level 25
:Crossbow abilities restore 75 health after a 15 second delay
*; Level 30
:Crossbow abilities restore 90 health after a 15 second delay
*; Level 35
:Crossbow abilities restore 105 health after a 15 second delay
*; Level 40
:Crossbow abilities restore 120 health after a 15 second delay
*; Level 45
:Crossbow abilities restore 135 health after a 15 second delay
*; Level 50
:Crossbow abilities restore 150 health after a 15 second delay
*; Level 55
:Crossbow abilities restore 165 health after a 15 second delay
*; Level 60
:Crossbow abilities restore 180 health after a 15 second delay
*; Level 65
:Crossbow abilities restore 195 health after a 15 second delay
*; Level 70
:Crossbow abilities restore 210 health after a 15 second delay
*; Level 75
:Crossbow abilities restore 225 health after a 15 second delay
*; Level 80
:Crossbow abilities restore 240 health after a 15 second delay
*; Level 85
:Crossbow abilities restore 255 health after a 15 second delay
*; Level 90
:Crossbow abilities restore 270 health after a 15 second delay
*; Level 95
:Crossbow abilities restore 285 health after a 15 second delay
*; Level 100
:Crossbow abilities restore 300 health after a 15 second delay
*; Level 105
:Crossbow abilities restore 315 health after a 15 second delay
*; Level 110
:Crossbow abilities restore 330 health after a 15 second delay
*; Level 115
:Crossbow abilities restore 345 health after a 15 second delay
*; Level 120
:Crossbow abilities restore 360 health after a 15 second delay
*; Level 125
:Crossbow abilities restore 375 health after a 15 second delay
}}
|-
| Soothing || of Soothing Bolts || <b>Level 125</b> - Crossbow abilities restore 369 armor after a 12 second delay || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 17 armor after a 12 second delay
*; Level 10
:Crossbow abilities restore 34 armor after a 12 second delay
*; Level 15
:Crossbow abilities restore 51 armor after a 12 second delay
*; Level 20
:Crossbow abilities restore 68 armor after a 12 second delay
*; Level 25
:Crossbow abilities restore 85 armor after a 12 second delay
*; Level 30
:Crossbow abilities restore 102 armor after a 12 second delay
*; Level 35
:Crossbow abilities restore 119 armor after a 12 second delay
*; Level 40
:Crossbow abilities restore 136 armor after a 12 second delay
*; Level 45
:Crossbow abilities restore 153 armor after a 12 second delay
*; Level 50
:Crossbow abilities restore 170 armor after a 12 second delay
*; Level 55
:Crossbow abilities restore 187 armor after a 12 second delay
*; Level 60
:Crossbow abilities restore 200 armor after a 12 second delay
*; Level 65
:Crossbow abilities restore 213 armor after a 12 second delay
*; Level 70
:Crossbow abilities restore 226 armor after a 12 second delay
*; Level 75
:Crossbow abilities restore 239 armor after a 12 second delay
*; Level 80
:Crossbow abilities restore 252 armor after a 12 second delay
*; Level 85
:Crossbow abilities restore 265 armor after a 12 second delay
*; Level 90
:Crossbow abilities restore 278 armor after a 12 second delay
*; Level 95
:Crossbow abilities restore 291 armor after a 12 second delay
*; Level 100
:Crossbow abilities restore 304 armor after a 12 second delay
*; Level 105
:Crossbow abilities restore 317 armor after a 12 second delay
*; Level 110
:Crossbow abilities restore 330 armor after a 12 second delay
*; Level 115
:Crossbow abilities restore 343 armor after a 12 second delay
*; Level 120
:Crossbow abilities restore 356 armor after a 12 second delay
*; Level 125
:Crossbow abilities restore 369 armor after a 12 second delay
}}
|-
| Sharp || || <b>Level 125</b> - Direct Slashing Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Slashing Damage +4
*; Level 10
:Direct Slashing Damage +9
*; Level 15
:Direct Slashing Damage +14
*; Level 20
:Direct Slashing Damage +19
*; Level 25
:Direct Slashing Damage +23
*; Level 30
:Direct Slashing Damage +28
*; Level 35
:Direct Slashing Damage +33
*; Level 40
:Direct Slashing Damage +38
*; Level 45
:Direct Slashing Damage +43
*; Level 50
:Direct Slashing Damage +48
*; Level 55
:Direct Slashing Damage +53
*; Level 60
:Direct Slashing Damage +58
*; Level 65
:Direct Slashing Damage +63
*; Level 70
:Direct Slashing Damage +68
*; Level 75
:Direct Slashing Damage +73
*; Level 80
:Direct Slashing Damage +78
*; Level 85
:Direct Slashing Damage +83
*; Level 90
:Direct Slashing Damage +88
*; Level 95
:Direct Slashing Damage +93
*; Level 100
:Direct Slashing Damage +98
*; Level 105
:Direct Slashing Damage +103
*; Level 110
:Direct Slashing Damage +108
*; Level 115
:Direct Slashing Damage +113
*; Level 120
:Direct Slashing Damage +118
*; Level 125
:Direct Slashing Damage +123
}}
|-
| Extra-Pointy || || <b>Level 125</b> - Direct Piercing Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Piercing Damage +4
*; Level 10
:Direct Piercing Damage +9
*; Level 15
:Direct Piercing Damage +14
*; Level 20
:Direct Piercing Damage +19
*; Level 25
:Direct Piercing Damage +23
*; Level 30
:Direct Piercing Damage +28
*; Level 35
:Direct Piercing Damage +33
*; Level 40
:Direct Piercing Damage +38
*; Level 45
:Direct Piercing Damage +43
*; Level 50
:Direct Piercing Damage +48
*; Level 55
:Direct Piercing Damage +53
*; Level 60
:Direct Piercing Damage +58
*; Level 65
:Direct Piercing Damage +63
*; Level 70
:Direct Piercing Damage +68
*; Level 75
:Direct Piercing Damage +73
*; Level 80
:Direct Piercing Damage +78
*; Level 85
:Direct Piercing Damage +83
*; Level 90
:Direct Piercing Damage +88
*; Level 95
:Direct Piercing Damage +93
*; Level 100
:Direct Piercing Damage +98
*; Level 105
:Direct Piercing Damage +103
*; Level 110
:Direct Piercing Damage +108
*; Level 115
:Direct Piercing Damage +113
*; Level 120
:Direct Piercing Damage +118
*; Level 125
:Direct Piercing Damage +123
}}
|-
| Heavy || || <b>Level 125</b> - Direct Crushing Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Crushing Damage +4
*; Level 10
:Direct Crushing Damage +9
*; Level 15
:Direct Crushing Damage +14
*; Level 20
:Direct Crushing Damage +19
*; Level 25
:Direct Crushing Damage +23
*; Level 30
:Direct Crushing Damage +28
*; Level 35
:Direct Crushing Damage +33
*; Level 40
:Direct Crushing Damage +38
*; Level 45
:Direct Crushing Damage +43
*; Level 50
:Direct Crushing Damage +48
*; Level 55
:Direct Crushing Damage +53
*; Level 60
:Direct Crushing Damage +58
*; Level 65
:Direct Crushing Damage +63
*; Level 70
:Direct Crushing Damage +68
*; Level 75
:Direct Crushing Damage +73
*; Level 80
:Direct Crushing Damage +78
*; Level 85
:Direct Crushing Damage +83
*; Level 90
:Direct Crushing Damage +88
*; Level 95
:Direct Crushing Damage +93
*; Level 100
:Direct Crushing Damage +98
*; Level 105
:Direct Crushing Damage +103
*; Level 110
:Direct Crushing Damage +108
*; Level 115
:Direct Crushing Damage +113
*; Level 120
:Direct Crushing Damage +118
*; Level 125
:Direct Crushing Damage +123
}}
|-
| Fiery || || <b>Level 125</b> - Direct Fire Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Fire Damage +4
*; Level 10
:Direct Fire Damage +9
*; Level 15
:Direct Fire Damage +14
*; Level 20
:Direct Fire Damage +19
*; Level 25
:Direct Fire Damage +23
*; Level 30
:Direct Fire Damage +28
*; Level 35
:Direct Fire Damage +33
*; Level 40
:Direct Fire Damage +38
*; Level 45
:Direct Fire Damage +43
*; Level 50
:Direct Fire Damage +48
*; Level 55
:Direct Fire Damage +53
*; Level 60
:Direct Fire Damage +58
*; Level 65
:Direct Fire Damage +63
*; Level 70
:Direct Fire Damage +68
*; Level 75
:Direct Fire Damage +73
*; Level 80
:Direct Fire Damage +78
*; Level 85
:Direct Fire Damage +83
*; Level 90
:Direct Fire Damage +88
*; Level 95
:Direct Fire Damage +93
*; Level 100
:Direct Fire Damage +98
*; Level 105
:Direct Fire Damage +103
*; Level 110
:Direct Fire Damage +108
*; Level 115
:Direct Fire Damage +113
*; Level 120
:Direct Fire Damage +118
*; Level 125
:Direct Fire Damage +123
}}
|-
| Icy || || <b>Level 125</b> - Direct Cold Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Cold Damage +4
*; Level 10
:Direct Cold Damage +9
*; Level 15
:Direct Cold Damage +14
*; Level 20
:Direct Cold Damage +19
*; Level 25
:Direct Cold Damage +23
*; Level 30
:Direct Cold Damage +28
*; Level 35
:Direct Cold Damage +33
*; Level 40
:Direct Cold Damage +38
*; Level 45
:Direct Cold Damage +43
*; Level 50
:Direct Cold Damage +48
*; Level 55
:Direct Cold Damage +53
*; Level 60
:Direct Cold Damage +58
*; Level 65
:Direct Cold Damage +63
*; Level 70
:Direct Cold Damage +68
*; Level 75
:Direct Cold Damage +73
*; Level 80
:Direct Cold Damage +78
*; Level 85
:Direct Cold Damage +83
*; Level 90
:Direct Cold Damage +88
*; Level 95
:Direct Cold Damage +93
*; Level 100
:Direct Cold Damage +98
*; Level 105
:Direct Cold Damage +103
*; Level 110
:Direct Cold Damage +108
*; Level 115
:Direct Cold Damage +113
*; Level 120
:Direct Cold Damage +118
*; Level 125
:Direct Cold Damage +123
}}
|-
| Shocking || || <b>Level 125</b> - Direct Electricity Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Electricity Damage +4
*; Level 10
:Direct Electricity Damage +9
*; Level 15
:Direct Electricity Damage +14
*; Level 20
:Direct Electricity Damage +19
*; Level 25
:Direct Electricity Damage +23
*; Level 30
:Direct Electricity Damage +28
*; Level 35
:Direct Electricity Damage +33
*; Level 40
:Direct Electricity Damage +38
*; Level 45
:Direct Electricity Damage +43
*; Level 50
:Direct Electricity Damage +48
*; Level 55
:Direct Electricity Damage +53
*; Level 60
:Direct Electricity Damage +58
*; Level 65
:Direct Electricity Damage +63
*; Level 70
:Direct Electricity Damage +68
*; Level 75
:Direct Electricity Damage +73
*; Level 80
:Direct Electricity Damage +78
*; Level 85
:Direct Electricity Damage +83
*; Level 90
:Direct Electricity Damage +88
*; Level 95
:Direct Electricity Damage +93
*; Level 100
:Direct Electricity Damage +98
*; Level 105
:Direct Electricity Damage +103
*; Level 110
:Direct Electricity Damage +108
*; Level 115
:Direct Electricity Damage +113
*; Level 120
:Direct Electricity Damage +118
*; Level 125
:Direct Electricity Damage +123
}}
|-
| Poisonous || || <b>Level 125</b> - Direct Poison Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Poison Damage +4
*; Level 10
:Direct Poison Damage +9
*; Level 15
:Direct Poison Damage +14
*; Level 20
:Direct Poison Damage +19
*; Level 25
:Direct Poison Damage +23
*; Level 30
:Direct Poison Damage +28
*; Level 35
:Direct Poison Damage +33
*; Level 40
:Direct Poison Damage +38
*; Level 45
:Direct Poison Damage +43
*; Level 50
:Direct Poison Damage +48
*; Level 55
:Direct Poison Damage +53
*; Level 60
:Direct Poison Damage +58
*; Level 65
:Direct Poison Damage +63
*; Level 70
:Direct Poison Damage +68
*; Level 75
:Direct Poison Damage +73
*; Level 80
:Direct Poison Damage +78
*; Level 85
:Direct Poison Damage +83
*; Level 90
:Direct Poison Damage +88
*; Level 95
:Direct Poison Damage +93
*; Level 100
:Direct Poison Damage +98
*; Level 105
:Direct Poison Damage +103
*; Level 110
:Direct Poison Damage +108
*; Level 115
:Direct Poison Damage +113
*; Level 120
:Direct Poison Damage +118
*; Level 125
:Direct Poison Damage +123
}}
|-
| || || <b>Level 125</b> - Direct Trauma Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Trauma Damage +4
*; Level 10
:Direct Trauma Damage +9
*; Level 15
:Direct Trauma Damage +14
*; Level 20
:Direct Trauma Damage +19
*; Level 25
:Direct Trauma Damage +23
*; Level 30
:Direct Trauma Damage +28
*; Level 35
:Direct Trauma Damage +33
*; Level 40
:Direct Trauma Damage +38
*; Level 45
:Direct Trauma Damage +43
*; Level 50
:Direct Trauma Damage +48
*; Level 55
:Direct Trauma Damage +53
*; Level 60
:Direct Trauma Damage +58
*; Level 65
:Direct Trauma Damage +63
*; Level 70
:Direct Trauma Damage +68
*; Level 75
:Direct Trauma Damage +73
*; Level 80
:Direct Trauma Damage +78
*; Level 85
:Direct Trauma Damage +83
*; Level 90
:Direct Trauma Damage +88
*; Level 95
:Direct Trauma Damage +93
*; Level 100
:Direct Trauma Damage +98
*; Level 105
:Direct Trauma Damage +103
*; Level 110
:Direct Trauma Damage +108
*; Level 115
:Direct Trauma Damage +113
*; Level 120
:Direct Trauma Damage +118
*; Level 125
:Direct Trauma Damage +123
}}
|-
| Psychic || || <b>Level 125</b> - Direct Psychic Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Psychic Damage +4
*; Level 10
:Direct Psychic Damage +9
*; Level 15
:Direct Psychic Damage +14
*; Level 20
:Direct Psychic Damage +19
*; Level 25
:Direct Psychic Damage +23
*; Level 30
:Direct Psychic Damage +28
*; Level 35
:Direct Psychic Damage +33
*; Level 40
:Direct Psychic Damage +38
*; Level 45
:Direct Psychic Damage +43
*; Level 50
:Direct Psychic Damage +48
*; Level 55
:Direct Psychic Damage +53
*; Level 60
:Direct Psychic Damage +58
*; Level 65
:Direct Psychic Damage +63
*; Level 70
:Direct Psychic Damage +68
*; Level 75
:Direct Psychic Damage +73
*; Level 80
:Direct Psychic Damage +78
*; Level 85
:Direct Psychic Damage +83
*; Level 90
:Direct Psychic Damage +88
*; Level 95
:Direct Psychic Damage +93
*; Level 100
:Direct Psychic Damage +98
*; Level 105
:Direct Psychic Damage +103
*; Level 110
:Direct Psychic Damage +108
*; Level 115
:Direct Psychic Damage +113
*; Level 120
:Direct Psychic Damage +118
*; Level 125
:Direct Psychic Damage +123
}}
|-
| Acidic || || <b>Level 125</b> - Direct Acid Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Acid Damage +4
*; Level 10
:Direct Acid Damage +9
*; Level 15
:Direct Acid Damage +14
*; Level 20
:Direct Acid Damage +19
*; Level 25
:Direct Acid Damage +23
*; Level 30
:Direct Acid Damage +28
*; Level 35
:Direct Acid Damage +33
*; Level 40
:Direct Acid Damage +38
*; Level 45
:Direct Acid Damage +43
*; Level 50
:Direct Acid Damage +48
*; Level 55
:Direct Acid Damage +53
*; Level 60
:Direct Acid Damage +58
*; Level 65
:Direct Acid Damage +63
*; Level 70
:Direct Acid Damage +68
*; Level 75
:Direct Acid Damage +73
*; Level 80
:Direct Acid Damage +78
*; Level 85
:Direct Acid Damage +83
*; Level 90
:Direct Acid Damage +88
*; Level 95
:Direct Acid Damage +93
*; Level 100
:Direct Acid Damage +98
*; Level 105
:Direct Acid Damage +103
*; Level 110
:Direct Acid Damage +108
*; Level 115
:Direct Acid Damage +113
*; Level 120
:Direct Acid Damage +118
*; Level 125
:Direct Acid Damage +123
}}
|-
| Natural || || <b>Level 125</b> - Direct Nature Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Direct Nature Damage +4
*; Level 10
:Direct Nature Damage +9
*; Level 15
:Direct Nature Damage +14
*; Level 20
:Direct Nature Damage +19
*; Level 25
:Direct Nature Damage +23
*; Level 30
:Direct Nature Damage +28
*; Level 35
:Direct Nature Damage +33
*; Level 40
:Direct Nature Damage +38
*; Level 45
:Direct Nature Damage +43
*; Level 50
:Direct Nature Damage +48
*; Level 55
:Direct Nature Damage +53
*; Level 60
:Direct Nature Damage +58
*; Level 65
:Direct Nature Damage +63
*; Level 70
:Direct Nature Damage +68
*; Level 75
:Direct Nature Damage +73
*; Level 80
:Direct Nature Damage +78
*; Level 85
:Direct Nature Damage +83
*; Level 90
:Direct Nature Damage +88
*; Level 95
:Direct Nature Damage +93
*; Level 100
:Direct Nature Damage +98
*; Level 105
:Direct Nature Damage +103
*; Level 110
:Direct Nature Damage +108
*; Level 115
:Direct Nature Damage +113
*; Level 120
:Direct Nature Damage +118
*; Level 125
:Direct Nature Damage +123
}}
|-
| Soothing Dark || of Soothing Bolts || <b>Level 70125</b> - Crossbow abilities restore 116 health after a 15 second delay Direct Darkness Damage +123 || Uncommon || MainHand, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 12 health after a 15 second delayDirect Darkness Damage +4
*; Level 10
:Crossbow abilities restore 20 health after a 15 second delayDirect Darkness Damage +9
*; Level 15
:Crossbow abilities restore 28 health after a 15 second delayDirect Darkness Damage +14
*; Level 20
:Crossbow abilities restore 36 health after a 15 second delayDirect Darkness Damage +19
*; Level 25
:Crossbow abilities restore 44 health after a 15 second delayDirect Darkness Damage +23
*; Level 30
:Crossbow abilities restore 52 health after a 15 second delayDirect Darkness Damage +28
*; Level 35
:Crossbow abilities restore Direct Darkness Damage +33*; Level 40:Direct Darkness Damage +38*; Level 45:Direct Darkness Damage +43*; Level 50:Direct Darkness Damage +48*; Level 55:Direct Darkness Damage +53*; Level 60 health after a :Direct Darkness Damage +58*; Level 65:Direct Darkness Damage +63*; Level 70:Direct Darkness Damage +68*; Level 75:Direct Darkness Damage +73*; Level 80:Direct Darkness Damage +78*; Level 85:Direct Darkness Damage +83*; Level 90:Direct Darkness Damage +88*; Level 95:Direct Darkness Damage +93*; Level 100:Direct Darkness Damage +98*; Level 105:Direct Darkness Damage +103*; Level 110:Direct Darkness Damage +108*; Level 115:Direct Darkness Damage +113*; Level 120:Direct Darkness Damage +118*; Level 125:Direct Darkness Damage +123}}|-| Armored || || <b>Level 125</b> - Max Armor +75 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +3*; Level 10:Max Armor +6*; Level 15 second delay:Max Armor +9*; Level 20:Max Armor +12*; Level 25:Max Armor +15*; Level 30:Max Armor +18*; Level 35:Max Armor +21*; Level 40:Max Armor +24*; Level 45:Max Armor +27*; Level 50:Max Armor +30*; Level 55:Max Armor +33*; Level 60:Max Armor +36*; Level 65:Max Armor +39*; Level 70:Max Armor +42*; Level 75:Max Armor +45*; Level 80:Max Armor +48*; Level 85:Max Armor +51*; Level 90:Max Armor +54*; Level 95:Max Armor +57*; Level 100:Max Armor +60*; Level 105:Max Armor +63*; Level 110:Max Armor +66*; Level 115:Max Armor +69*; Level 120:Max Armor +72*; Level 125:Max Armor +75}}|-| Armored || || <b>Level 125</b> - Max Armor +65 || Uncommon || Head, Feet, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:Max Armor +2*; Level 10:Max Armor +4*; Level 15:Max Armor +6*; Level 20:Max Armor +8*; Level 25:Max Armor +10*; Level 30:Max Armor +12*; Level 35:Max Armor +14*; Level 40:Max Armor +17*; Level 45:Max Armor +20*; Level 50:Max Armor +23*; Level 55:Max Armor +26*; Level 60:Max Armor +28*; Level 65:Max Armor +31*; Level 70:Max Armor +33*; Level 75:Max Armor +36*; Level 80:Max Armor +39*; Level 85:Max Armor +41*; Level 90:Max Armor +44*; Level 95:Max Armor +47*; Level 100:Max Armor +50*; Level 105:Max Armor +53*; Level 110:Max Armor +56*; Level 115:Max Armor +59*; Level 120:Max Armor +62*; Level 125:Max Armor +65}}|-| Unslashable || || <b>Level 125</b> - Slashing Damage Reduction +50 || Uncommon || OffHand, Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Slashing Damage Reduction +2*; Level 10:Slashing Damage Reduction +4*; Level 15:Slashing Damage Reduction +6*; Level 20:Slashing Damage Reduction +8*; Level 25:Slashing Damage Reduction +10*; Level 30:Slashing Damage Reduction +12*; Level 35:Slashing Damage Reduction +14*; Level 40:Slashing Damage Reduction +16*; Level 45:Slashing Damage Reduction +18*; Level 50:Slashing Damage Reduction +20*; Level 55:Slashing Damage Reduction +22*; Level 60:Slashing Damage Reduction +24*; Level 65:Slashing Damage Reduction +26*; Level 70:Slashing Damage Reduction +28*; Level 75:Slashing Damage Reduction +30*; Level 80:Slashing Damage Reduction +32*; Level 85:Slashing Damage Reduction +34*; Level 90:Slashing Damage Reduction +36*; Level 95:Slashing Damage Reduction +38*; Level 100:Slashing Damage Reduction +40*; Level 105:Slashing Damage Reduction +42*; Level 110:Slashing Damage Reduction +44*; Level 115:Slashing Damage Reduction +46*; Level 120:Slashing Damage Reduction +48*; Level 125:Slashing Damage Reduction +50}}|-| Pierce-Resistant || || <b>Level 125</b> - Piercing Damage Reduction +50 || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Level 5:Piercing Damage Reduction +2*; Level 10:Piercing Damage Reduction +4*; Level 15:Piercing Damage Reduction +6*; Level 20:Piercing Damage Reduction +8*; Level 25:Piercing Damage Reduction +10*; Level 30:Piercing Damage Reduction +12*; Level 35:Piercing Damage Reduction +14*; Level 40:Piercing Damage Reduction +16*; Level 45:Piercing Damage Reduction +18*; Level 50:Piercing Damage Reduction +20*; Level 55:Piercing Damage Reduction +22*; Level 60:Piercing Damage Reduction +24*; Level 65:Piercing Damage Reduction +26*; Level 70:Piercing Damage Reduction +28*; Level 75:Piercing Damage Reduction +30*; Level 80:Piercing Damage Reduction +32*; Level 85:Piercing Damage Reduction +34*; Level 90:Piercing Damage Reduction +36*; Level 95:Piercing Damage Reduction +38*; Level 100:Piercing Damage Reduction +40*; Level 105:Piercing Damage Reduction +42*; Level 110:Piercing Damage Reduction +44*; Level 115:Piercing Damage Reduction +46*; Level 120:Piercing Damage Reduction +48*; Level 125:Piercing Damage Reduction +50}}|-| Crushproof || || <b>Level 125</b> - Crushing Damage Reduction +50 || Uncommon || OffHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Crushing Damage Reduction +2*; Level 10:Crushing Damage Reduction +4*; Level 15:Crushing Damage Reduction +6*; Level 20:Crushing Damage Reduction +8*; Level 25:Crushing Damage Reduction +10*; Level 30:Crushing Damage Reduction +12*; Level 35:Crushing Damage Reduction +14*; Level 40:Crushing Damage Reduction +16*; Level 45:Crushing Damage Reduction +18*; Level 50:Crushing Damage Reduction +20*; Level 55:Crushing Damage Reduction +22*; Level 60:Crushing Damage Reduction +24*; Level 65:Crushing Damage Reduction +26*; Level 70:Crushing Damage Reduction +28*; Level 75:Crushing Damage Reduction +30*; Level 80:Crushing Damage Reduction +32*; Level 85:Crushing Damage Reduction +34*; Level 90:Crushing Damage Reduction +36*; Level 95:Crushing Damage Reduction +38*; Level 100:Crushing Damage Reduction +40*; Level 105:Crushing Damage Reduction +42*; Level 110:Crushing Damage Reduction +44*; Level 115:Crushing Damage Reduction +46*; Level 120:Crushing Damage Reduction +48*; Level 125:Crushing Damage Reduction +50}}|-| Fireproof || || <b>Level 125</b> - Fire Damage Reduction +55 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Fire Damage Reduction +7*; Level 10:Fire Damage Reduction +9*; Level 15:Fire Damage Reduction +11*; Level 20:Fire Damage Reduction +13*; Level 25:Fire Damage Reduction +15*; Level 30:Fire Damage Reduction +17*; Level 35:Fire Damage Reduction +19*; Level 40:Fire Damage Reduction +21*; Level 45:Fire Damage Reduction +23*; Level 50:Fire Damage Reduction +25*; Level 55:Fire Damage Reduction +27*; Level 60:Fire Damage Reduction +29*; Level 65:Fire Damage Reduction +31*; Level 70:Fire Damage Reduction +33*; Level 75:Fire Damage Reduction +35*; Level 80:Fire Damage Reduction +37*; Level 85:Fire Damage Reduction +39*; Level 90:Fire Damage Reduction +41*; Level 95:Fire Damage Reduction +43*; Level 100:Fire Damage Reduction +45*; Level 105:Fire Damage Reduction +47*; Level 110:Fire Damage Reduction +49*; Level 115:Fire Damage Reduction +51*; Level 120:Fire Damage Reduction +53*; Level 125:Fire Damage Reduction +55}}|-| Cold-Resistant || || <b>Level 125</b> - Direct Cold Damage Reduction +55 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Cold Damage Reduction +7*; Level 10:Direct Cold Damage Reduction +9*; Level 15:Direct Cold Damage Reduction +11*; Level 20:Direct Cold Damage Reduction +13*; Level 25:Direct Cold Damage Reduction +15*; Level 30:Direct Cold Damage Reduction +17*; Level 35:Direct Cold Damage Reduction +19
*; Level 40
:Crossbow abilities restore 68 health after a 15 second delayDirect Cold Damage Reduction +21
*; Level 45
:Crossbow abilities restore 76 health after a 15 second delayDirect Cold Damage Reduction +23
*; Level 50
:Crossbow abilities restore 84 health after a 15 second delayDirect Cold Damage Reduction +25
*; Level 55
:Crossbow abilities restore 92 health after a 15 second delayDirect Cold Damage Reduction +27
*; Level 60
:Crossbow abilities restore 100 health after a 15 second delayDirect Cold Damage Reduction +29
*; Level 65
:Crossbow abilities restore 108 health after a 15 second delayDirect Cold Damage Reduction +31
*; Level 70
:Crossbow abilities restore 116 health after a 15 second delayDirect Cold Damage Reduction +33*; Level 75:Direct Cold Damage Reduction +35*; Level 80:Direct Cold Damage Reduction +37*; Level 85:Direct Cold Damage Reduction +39*; Level 90:Direct Cold Damage Reduction +41*; Level 95:Direct Cold Damage Reduction +43*; Level 100:Direct Cold Damage Reduction +45*; Level 105:Direct Cold Damage Reduction +47*; Level 110:Direct Cold Damage Reduction +49*; Level 115:Direct Cold Damage Reduction +51*; Level 120:Direct Cold Damage Reduction +53*; Level 125:Direct Cold Damage Reduction +55
}}
|-
| Soothing Grounded || of Soothing Bolts || <b>Level 70125</b> - Crossbow abilities restore 174 armor after a 15 second delay Direct Electricity Damage Reduction +55 || OffHand Uncommon || Feet, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Crossbow abilities restore 18 armor after a 15 second delayDirect Electricity Damage Reduction +7
*; Level 10
:Crossbow abilities restore 30 armor after a 15 second delayDirect Electricity Damage Reduction +9
*; Level 15
:Crossbow abilities restore 42 armor after a 15 second delayDirect Electricity Damage Reduction +11
*; Level 20
:Crossbow abilities restore 54 armor after a 15 second delayDirect Electricity Damage Reduction +13
*; Level 25
:Crossbow abilities restore 66 armor after a Direct Electricity Damage Reduction +15 second delay
*; Level 30
:Crossbow abilities restore 78 armor after a 15 second delayDirect Electricity Damage Reduction +17
*; Level 35
:Crossbow abilities restore 90 armor after a 15 second delayDirect Electricity Damage Reduction +19
*; Level 40
:Crossbow abilities restore 102 armor after a 15 second delayDirect Electricity Damage Reduction +21
*; Level 45
:Crossbow abilities restore 114 armor after a 15 second delayDirect Electricity Damage Reduction +23
*; Level 50
:Crossbow abilities restore 126 armor after a 15 second delayDirect Electricity Damage Reduction +25
*; Level 55
:Crossbow abilities restore 138 armor after a 15 second delayDirect Electricity Damage Reduction +27
*; Level 60
:Crossbow abilities restore 150 armor after a 15 second delayDirect Electricity Damage Reduction +29
*; Level 65
:Crossbow abilities restore 162 armor after a 15 second delayDirect Electricity Damage Reduction +31
*; Level 70
:Crossbow abilities restore 174 armor after a 15 second delayDirect Electricity Damage Reduction +33*; Level 75:Direct Electricity Damage Reduction +35*; Level 80:Direct Electricity Damage Reduction +37*; Level 85:Direct Electricity Damage Reduction +39*; Level 90:Direct Electricity Damage Reduction +41*; Level 95:Direct Electricity Damage Reduction +43*; Level 100:Direct Electricity Damage Reduction +45*; Level 105:Direct Electricity Damage Reduction +47*; Level 110:Direct Electricity Damage Reduction +49*; Level 115:Direct Electricity Damage Reduction +51*; Level 120:Direct Electricity Damage Reduction +53*; Level 125:Direct Electricity Damage Reduction +55
}}
|-
| Healer's Extra Thick || of Major Healing || <b>Level 70125</b> - Healing of your Major Healing Abilities Direct Acid Damage Reduction +42 65 || HandsUncommon || Legs, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Acid Damage Reduction +4*; Level 10:Direct Acid Damage Reduction +6*; Level 15:Direct Acid Damage Reduction +8*; Level 20:Direct Acid Damage Reduction +10
*; Level 25
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +1512
*; Level 30
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +1814
*; Level 35
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +2116
*; Level 40
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +2418
*; Level 45
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +2721
*; Level 50
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +3024
*; Level 55
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +3327
*; Level 60
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +3629
*; Level 65
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +3932
*; Level 70
:Healing of your Major Healing Abilities Direct Acid Damage Reduction +34*; Level 75:Direct Acid Damage Reduction +37*; Level 80:Direct Acid Damage Reduction +39*; Level 85:Direct Acid Damage Reduction +42*; Level 90:Direct Acid Damage Reduction +44*; Level 95:Direct Acid Damage Reduction +47*; Level 100:Direct Acid Damage Reduction +50*; Level 105:Direct Acid Damage Reduction +53*; Level 110:Direct Acid Damage Reduction +56*; Level 115:Direct Acid Damage Reduction +59*; Level 120:Direct Acid Damage Reduction +62*; Level 125:Direct Acid Damage Reduction +65
}}
|-
| Living || || <b>Level 70125</b> - Major Healing abilities have a Direct Darkness Damage Reduction +65% chance to also restore 114 Armor || Uncommon || Head, OffHand Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Darkness Damage Reduction +4*; Level 10:Direct Darkness Damage Reduction +6*; Level 15:Direct Darkness Damage Reduction +8*; Level 20:Direct Darkness Damage Reduction +10
*; Level 25
:Major Healing abilities have a 65% chance to also restore Direct Darkness Damage Reduction +12 Armor
*; Level 30
:Major Healing abilities have a 65% chance to also restore 24 ArmorDirect Darkness Damage Reduction +14
*; Level 35
:Major Healing abilities have a 65% chance to also restore 36 ArmorDirect Darkness Damage Reduction +16
*; Level 40
:Major Healing abilities have a 65% chance to also restore 48 ArmorDirect Darkness Damage Reduction +18
*; Level 45
:Major Healing abilities have a 65% chance to also restore 60 ArmorDirect Darkness Damage Reduction +21
*; Level 50
:Major Healing abilities have a 65% chance to also restore 72 ArmorDirect Darkness Damage Reduction +24
*; Level 55
:Major Healing abilities have a 65% chance to also restore 84 ArmorDirect Darkness Damage Reduction +27
*; Level 60
:Major Healing abilities have a 65% chance to also restore 96 ArmorDirect Darkness Damage Reduction +29
*; Level 65
:Major Healing abilities have a 65% chance to also restore 105 ArmorDirect Darkness Damage Reduction +32
*; Level 70
:Major Healing abilities have a Direct Darkness Damage Reduction +34*; Level 75:Direct Darkness Damage Reduction +37*; Level 80:Direct Darkness Damage Reduction +39*; Level 85:Direct Darkness Damage Reduction +42*; Level 90:Direct Darkness Damage Reduction +44*; Level 95:Direct Darkness Damage Reduction +47*; Level 100:Direct Darkness Damage Reduction +50*; Level 105:Direct Darkness Damage Reduction +53*; Level 110:Direct Darkness Damage Reduction +56*; Level 115:Direct Darkness Damage Reduction +59*; Level 120:Direct Darkness Damage Reduction +62*; Level 125:Direct Darkness Damage Reduction +65% chance to also restore 114 Armor
}}
|-
| All-Natural || || <b>Level 70125</b> - Major Healing abilities have a Direct Nature Damage Reduction +65% chance to restore an additional 76 Health || Uncommon || Chest, Legs Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Nature Damage Reduction +4*; Level 10:Direct Nature Damage Reduction +6*; Level 15:Direct Nature Damage Reduction +8*; Level 20:Direct Nature Damage Reduction +10
*; Level 25
:Major Healing abilities have a 65% chance to restore an additional 8 HealthDirect Nature Damage Reduction +12
*; Level 30
:Major Healing abilities have a 65% chance to restore an additional 16 HealthDirect Nature Damage Reduction +14
*; Level 35
:Major Direct Nature Damage Reduction +16*; Level 40:Direct Nature Damage Reduction +18*; Level 45:Direct Nature Damage Reduction +21*; Level 50:Direct Nature Damage Reduction +24*; Level 55:Direct Nature Damage Reduction +27*; Level 60:Direct Nature Damage Reduction +29*; Level 65:Direct Nature Damage Reduction +32*; Level 70:Direct Nature Damage Reduction +34*; Level 75:Direct Nature Damage Reduction +37*; Level 80:Direct Nature Damage Reduction +39*; Level 85:Direct Nature Damage Reduction +42*; Level 90:Direct Nature Damage Reduction +44*; Level 95:Direct Nature Damage Reduction +47*; Level 100:Direct Nature Damage Reduction +50*; Level 105:Direct Nature Damage Reduction +53*; Level 110:Direct Nature Damage Reduction +56*; Level 115:Direct Nature Damage Reduction +59*; Level 120:Direct Nature Damage Reduction +62*; Level 125:Direct Nature Damage Reduction +65}}|-| || || <b>Level 125</b> - Max Underwater Held Breath +12. Breath Recovered In Partial Water +8. Sprint-Swimming Cost (Per Second in Combat) -1 || Epic || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Level 25:Max Underwater Held Breath +8. Breath Recovered In Partial Water +4. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 50:Max Underwater Held Breath +9. Breath Recovered In Partial Water +5. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 75:Max Underwater Held Breath +10. Breath Recovered In Partial Water +6. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 100:Max Underwater Held Breath +11. Breath Recovered In Partial Water +7. Sprint-Swimming Cost (Per Second in Combat) -1*; Level 125:Max Underwater Held Breath +12. Breath Recovered In Partial Water +8. Sprint-Swimming Cost (Per Second in Combat) -1}}|-| || || <b>Level 125</b> - Healing After Death-Avoidance +45%. Power Restored After Death-Avoidance +25% || Epic || Chest || {{Spoiler|Click Expand to reveal|*; Level 25:Healing After Death-Avoidance +25%. Power Restored After Death-Avoidance +5%*; Level 50:Healing After Death-Avoidance +30%. Power Restored After Death-Avoidance +10%*; Level 75:Healing After Death-Avoidance +35%. Power Restored After Death-Avoidance +15%*; Level 100:Healing abilities have a 65After Death-Avoidance +40%. Power Restored After Death-Avoidance +20%*; Level 125:Healing After Death-Avoidance +45%. Power Restored After Death-Avoidance +25%}}|-| || || <b>Level 125</b> - Chance to Miraculously Avoid Death +130% || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Chance to Miraculously Avoid Death +10%*; Level 10:Chance to Miraculously Avoid Death +15%*; Level 15:Chance to Miraculously Avoid Death +20%*; Level 20:Chance to Miraculously Avoid Death +25%*; Level 25:Chance to Miraculously Avoid Death +30%*; Level 30:Chance to Miraculously Avoid Death +35% chance *; Level 35:Chance to restore an additional 24 HealthMiraculously Avoid Death +40%
*; Level 40
:Major Healing abilities have a 65Chance to Miraculously Avoid Death +45% chance to restore an additional 32 Health
*; Level 45
:Major Healing abilities have a 65Chance to Miraculously Avoid Death +50% chance to restore an additional 40 Health
*; Level 50
:Major Healing abilities have a 65Chance to Miraculously Avoid Death +55% chance to restore an additional 48 Health
*; Level 55
:Major Healing abilities have a 65Chance to Miraculously Avoid Death +60% chance to restore an additional 56 Health
*; Level 60
:Major Healing abilities have a Chance to Miraculously Avoid Death +65% chance to restore an additional 64 Health
*; Level 65
:Major Healing abilities have a 65Chance to Miraculously Avoid Death +70%*; Level 70:Chance to Miraculously Avoid Death +75%*; Level 75:Chance to Miraculously Avoid Death +80%*; Level 80:Chance to Miraculously Avoid Death +85%*; Level 85:Chance to Miraculously Avoid Death +90%*; Level 90:Chance to Miraculously Avoid Death +95%*; Level 95:Chance to Miraculously Avoid Death +100%*; Level 100:Chance to Miraculously Avoid Death +105%*; Level 105:Chance to Miraculously Avoid Death +110% chance *; Level 110:Chance to restore an additional Miraculously Avoid Death +115%*; Level 115:Chance to Miraculously Avoid Death +120%*; Level 120:Chance to Miraculously Avoid Death +125%*; Level 125:Chance to Miraculously Avoid Death +130%}}|-| || of Mediocrity || <b>Level 110</b> - Max Health +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Max Health +1 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Max Health +2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Max Health +3 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70 :Max Health +4 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Max Health +5 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Max Health+6 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| || of Pathetic Power || <b>Level 110</b> - Max Power +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Max Power +1 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Max Power +2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Max Power +3 <span style="color:red"><b>(DEPRECATED)</b></span>
*; Level 70
:Major Healing abilities have a Max Power +4 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Max Power +5 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Max Power +6 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| Hole-Filled || of Poor Craftsmanship || <b>Level 110</b> - Inventory Slots -1 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Inventory Slots -6 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Inventory Slots -5 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Inventory Slots -4 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70:Inventory Slots -3 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Inventory Slots -2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Inventory Slots -1 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| || of Hot But Not Cold || <b>Level 110</b> - Direct Fire Damage +6. Direct Cold Damage -12 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Direct Fire Damage +1. Direct Cold Damage -2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Direct Fire Damage +2. Direct Cold Damage -4 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Direct Fire Damage +3. Direct Cold Damage -6 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70:Direct Fire Damage +4. Direct Cold Damage -8 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Direct Fire Damage +5. Direct Cold Damage -10 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Direct Fire Damage +6. Direct Cold Damage -12 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| Inattentive || of Learning Disabilities || <b>Level 110</b> - Combat XP Boost -15% <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Combat XP Boost -40% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Combat XP Boost -35% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Combat XP Boost -30% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70:Combat XP Boost -25% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Combat XP Boost -20% <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Combat XP Boost -15% <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| || of Paper Armor || <b>Level 110</b> - Max Armor +6 <span style="color:red"><b>(DEPRECATED)</b></span> || Uncommon || Head, Hands, Feet, Necklace, Ring, OffHand, MainHand, Chest, Legs, Waist || {{Spoiler|Click Expand to reveal|*; Level 10:Max Armor +1 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 30:Max Armor +2 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 50:Max Armor +3 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 70:Max Armor +4 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 90:Max Armor +5 <span style="color:red"><b>(DEPRECATED)</b></span>*; Level 110:Max Armor +6 <span style="color:red"><b>(DEPRECATED)</b></span>}}|-| Odor-Eating || of Odor-Eating || <b>Level 1</b> - Hygiene +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Stain-Resistant || of Stain Resistance || <b>Level 1</b> - Hygiene +1 || Uncommon || Chest || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Tidy || || <b>Level 1</b> - Hygiene +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 1:Hygiene +1}}|-| Sprinter's || || <b>Level 5</b> - Sprint Speed Boost +1 || Uncommon || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Sprint Speed Boost +1}}|-| Featherlight || of Light Feet || <b>Level 125</b> - Falling Damage -75% || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 10:Falling Damage -10%*; Level 20:Falling Damage -20%*; Level 30:Falling Damage -30%*; Level 40:Falling Damage -40%*; Level 50:Falling Damage -50%*; Level 65:Falling Damage -55%*; Level 80:Falling Damage -60%*; Level 95:Falling Damage -65%*; Level 110:Falling Damage -70%*; Level 125:Falling Damage -75% chance }}|-| || || <b>Level 120</b> - Max Underwater Held Breath +10 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Underwater Held Breath +2*; Level 15:Max Underwater Held Breath +3*; Level 30:Max Underwater Held Breath +4*; Level 45:Max Underwater Held Breath +5*; Level 60:Max Underwater Held Breath +6*; Level 75:Max Underwater Held Breath +7*; Level 90:Max Underwater Held Breath +8*; Level 105:Max Underwater Held Breath +9*; Level 120:Max Underwater Held Breath +10}}|-| || || <b>Level 0</b> - Inventory Slots +1 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to restore an additional 76 reveal|*; Level 0:Inventory Slots +1}}|-| || || <b>Level 120</b> - Max Power +40 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Power +5*; Level 30:Max Power +10*; Level 60:Max Power +20*; Level 90:Max Power +30*; Level 120:Max Power +40}}|-| || || <b>Level 120</b> - Max Health+60 || Uncommon || Head, Chest, Legs, Hands, Feet, Ring, Necklace, MainHand, OffHand, Waist || {{Spoiler|Click Expand to reveal|*; Level 0:Max Health +5*; Level 30:Max Health +15*; Level 60:Max Health +30*; Level 90:Max Health +45*; Level 120:Max Health +60}}|-| || || <b>Level 25</b> - Sprint Boost (Out of Combat) +1 || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Level 25:Sprint Boost (Out of Combat) +1
}}
|}