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Archery/Treasure Effects

86,881 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[Archery/Treasure Effects|Archery Treasure Effects]]==
</includeonly>See also: [[Archery/Treasure Effects:By Slot]]
See also: [[Archery/Treasure Effects:By Ability]]
<!-- This table is from patch v307, September 21, 2018 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:5547%"| Best Tier Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| All TiersOther Versions
|-
| || of Archery || <b>Tier 7Level 120</b> - Archery Base Damage +2360% . Anatomy-Based Critical Hit Chance +4% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Archery Damage +35*; Tier 2Level 20:Archery Base Damage +810%*; Tier 3:Archery Base Damage +11%*; Tier 4:Archery Base Damage +14%*; Tier 5Level 30:Archery Base Damage +1715%*; Tier 6Level 40
:Archery Base Damage +20%
*; Tier 7Level 50:Archery Base Damage +2325%*; Level 60:Archery Base Damage +30%. Anatomy-Based Critical Hit Chance +1%*; Level 70:Archery Base Damage +35%. Anatomy-Based Critical Hit Chance +1.5%*; Level 80:Archery Base Damage +40%. Anatomy-Based Critical Hit Chance +2%*; Level 90:Archery Base Damage +45%. Anatomy-Based Critical Hit Chance +2.5%*; Level 100:Archery Base Damage +50%. Anatomy-Based Critical Hit Chance +3%*; Level 110:Archery Base Damage +55%. Anatomy-Based Critical Hit Chance +3.5%*; Level 120:Archery Base Damage +60%. Anatomy-Based Critical Hit Chance +4%
}}
|-
| || of Power Archery || <b>Tier 14Level 120</b> - All Archery attacks deal Damage +44 damage but cost +4 Power 110 || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:All Archery attacks deal Damage +6 damage but cost 5*; Level 10:Archery Damage +1 Power9*; Tier 2Level 15:All Archery attacks deal Damage +8 damage but cost 13*; Level 20:Archery Damage +1 Power17*; Tier 3Level 25:All Archery attacks deal Damage +10 damage but cost 21*; Level 30:Archery Damage +1 Power25*; Tier 4Level 35:All Archery attacks deal Damage +12 damage but cost 29*; Level 40:Archery Damage +1 Power33*; Tier 5Level 45:All Archery attacks deal Damage +15 damage but cost 37*; Level 50:Archery Damage +2 Power41*; Tier 6Level 55:All Archery attacks deal Damage +18 damage but cost 45*; Level 60:Archery Damage +2 Power50*; Tier 7Level 65:All Archery attacks deal Damage +21 damage but cost 55*; Level 70:Archery Damage +2 Power60*; Tier 8Level 75:All Archery attacks deal Damage +24 damage but cost 65*; Level 80:Archery Damage +2 Power70*; Tier 9Level 85:All Archery attacks deal Damage +27 damage but cost 75*; Level 90:Archery Damage +2 Power80*; Tier 10Level 95:All Archery attacks deal Damage +30 damage but cost 85*; Level 100:Archery Damage +3 Power90*; Tier 11Level 105:All Archery attacks deal +33 damage but cost Damage +3 Power95*; Tier 12Level 110:All Archery attacks deal +36 damage but cost Damage +3 Power100*; Tier 13Level 115:All Archery attacks deal Damage +40 damage but cost +3 Power105*; Tier 14Level 120:All Archery attacks deal +44 damage but cost Damage +4 Power110
}}
|-
| || of Medicinal Arrows || <b>Tier 7Level 120</b> - Basic Blitz Shot and Aimed Shot heal you for 24 44 health || Rare || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Basic Blitz Shot and Aimed Shot heal you for 5 health*; Tier 2Level 20:Basic Blitz Shot and Aimed Shot heal you for 8 health*; Tier 3Level 30:Basic Blitz Shot and Aimed Shot heal you for 11 health*; Tier 4Level 40:Basic Blitz Shot and Aimed Shot heal you for 14 health*; Tier 5Level 50:Basic Blitz Shot and Aimed Shot heal you for 18 health*; Tier 6Level 60:Basic Blitz Shot and Aimed Shot heal you for 21 health*; Tier 7Level 70:Basic Blitz Shot and Aimed Shot heal you for 24 health*; Level 80:Blitz Shot and Aimed Shot heal you for 28 health*; Level 90:Blitz Shot and Aimed Shot heal you for 32 health*; Level 100:Blitz Shot and Aimed Shot heal you for 36 health*; Level 110:Blitz Shot and Aimed Shot heal you for 40 health*; Level 120:Blitz Shot and Aimed Shot heal you for 44 health
}}
|-
| Crit-Lover's || of Critical Hits || <b>Tier 14Level 125</b> - Max Archery attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Chance +25 when Archery is active 1% for 20 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Max Archery attacks that Critically Hit restore 5 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 10 when :Archery is activeattacks that Critically Hit restore 7 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 2Level 15:Max Archery attacks that Critically Hit restore 9 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 20:Archery attacks that Critically Hit restore 11 when Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Level 25:Archery is activeattacks that Critically Hit restore 13 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 3Level 30:Max Archery attacks that Critically Hit restore 15 Power and boost your Anatomy Critical Hit Chance +12 when 1% for 20 seconds*; Level 35:Archery is activeattacks that Critically Hit restore 17 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 4Level 40:Max Archery attacks that Critically Hit restore 19 Power and boost your Anatomy Critical Hit Chance +13 when 1% for 20 seconds*; Level 45:Archery is activeattacks that Critically Hit restore 21 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 5Level 50:Max Archery attacks that Critically Hit restore 23 Power and boost your Anatomy Critical Hit Chance +14 when 1% for 20 seconds*; Level 55:Archery is activeattacks that Critically Hit restore 25 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 6Level 60:Max Archery attacks that Critically Hit restore 27 Power and boost your Anatomy Critical Hit Chance +15 when 1% for 20 seconds*; Level 65:Archery is activeattacks that Critically Hit restore 29 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 7Level 70:Max Archery attacks that Critically Hit restore 31 Power and boost your Anatomy Critical Hit Chance +16 when 1% for 20 seconds*; Level 75:Archery is activeattacks that Critically Hit restore 33 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 8Level 80:Max Archery attacks that Critically Hit restore 35 Power and boost your Anatomy Critical Hit Chance +17 when 1% for 20 seconds*; Level 85:Archery is activeattacks that Critically Hit restore 37 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 9Level 90:Max Archery attacks that Critically Hit restore 39 Power and boost your Anatomy Critical Hit Chance +18 when 1% for 20 seconds*; Level 95:Archery is activeattacks that Critically Hit restore 41 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 10Level 100:Max Archery attacks that Critically Hit restore 43 Power and boost your Anatomy Critical Hit Chance +19 when 1% for 20 seconds*; Level 105:Archery is activeattacks that Critically Hit restore 45 Power and boost your Anatomy Critical Hit Chance +1% for 20 seconds*; Tier 11Level 110:Max Archery attacks that Critically Hit restore 47 Power and boost your Anatomy Critical Hit Chance +1% for 20 when Archery is activeseconds*; Tier 12Level 115:Max Archery attacks that Critically Hit restore 49 Power and boost your Anatomy Critical Hit Chance +21 when Archery is active1% for 20 seconds*; Tier 13Level 120:Max Archery attacks that Critically Hit restore 51 Power and boost your Anatomy Critical Hit Chance +23 when Archery is active1% for 20 seconds*; Tier 14Level 125:Max Archery attacks that Critically Hit restore 53 Power and boost your Anatomy Critical Hit Chance +25 when Archery is active1% for 20 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Multishot and Heavy Multishot Damage +80 146 and Power Cost -14 47 || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Multishot and Heavy Multishot Damage +16 and Power Cost -1
*; Tier 2Level 10
:Multishot and Heavy Multishot Damage +20 and Power Cost -2
*; Tier 3Level 15
:Multishot and Heavy Multishot Damage +24 and Power Cost -3
*; Tier 4Level 20:Multishot and Heavy Multishot Damage +28 and Power Cost -45*; Tier 5Level 25:Multishot and Heavy Multishot Damage +32 and Power Cost -57*; Tier 6Level 30:Multishot and Heavy Multishot Damage +36 and Power Cost -69*; Tier 7Level 35:Multishot and Heavy Multishot Damage +40 and Power Cost -711*; Tier 8Level 40:Multishot and Heavy Multishot Damage +45 and Power Cost -813*; Tier 9Level 45:Multishot and Heavy Multishot Damage +50 and Power Cost -915*; Tier 10Level 50:Multishot and Heavy Multishot Damage +56 and Power Cost -1117*; Tier 11Level 55:Multishot and Heavy Multishot Damage +62 and Power Cost -1219*; Tier 12Level 60:Multishot and Heavy Multishot Damage +68 and Power Cost -1321*; Tier 13Level 65:Multishot and Heavy Multishot Damage +74 and Power Cost -1323*; Level 70:Multishot and Heavy Multishot Damage +80 and Power Cost -25*; Tier 14Level 75:Multishot and Heavy Multishot Damage +86 and Power Cost -27*; Level 80 :Multishot and Heavy Multishot Damage +92 and Power Cost -29*; Level 85:Multishot and Heavy Multishot Damage +98 and Power Cost -31*; Level 90:Multishot and Heavy Multishot Damage +104 and Power Cost -33*; Level 95:Multishot and Heavy Multishot Damage +110 and Power Cost -35*; Level 100:Multishot and Heavy Multishot Damage +116 and Power Cost -37*; Level 105:Multishot and Heavy Multishot Damage +122 and Power Cost -39*; Level 110:Multishot and Heavy Multishot Damage +128 and Power Cost -41*; Level 115:Multishot and Heavy Multishot Damage +134 and Power Cost -43*; Level 120:Multishot and Heavy Multishot Damage +140 and Power Cost -45*; Level 125:Multishot and Heavy Multishot Damage +146 and Power Cost -1447
}}
|-
| Arrow-Resistant || || <b>Tier 14Level 125</b> - Piercing Damage Reduction +28 59 when Archery is active || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Piercing Damage Reduction +2 when Archery is active
*; Tier 2Level 10
:Piercing Damage Reduction +4 when Archery is active
*; Tier 3Level 15
:Piercing Damage Reduction +6 when Archery is active
*; Tier 4Level 20
:Piercing Damage Reduction +8 when Archery is active
*; Tier 5Level 25
:Piercing Damage Reduction +10 when Archery is active
*; Tier 6Level 30
:Piercing Damage Reduction +12 when Archery is active
*; Tier 7Level 35
:Piercing Damage Reduction +14 when Archery is active
*; Tier 8Level 40
:Piercing Damage Reduction +16 when Archery is active
*; Tier 9Level 45
:Piercing Damage Reduction +18 when Archery is active
*; Tier 10Level 50
:Piercing Damage Reduction +20 when Archery is active
*; Tier 11Level 55
:Piercing Damage Reduction +22 when Archery is active
*; Tier 12Level 60
:Piercing Damage Reduction +24 when Archery is active
*; Tier 13Level 65
:Piercing Damage Reduction +26 when Archery is active
*; Tier 14Level 70
:Piercing Damage Reduction +28 when Archery is active
*; Level 75
:Piercing Damage Reduction +30 when Archery is active
*; Level 80
:Piercing Damage Reduction +32 when Archery is active
*; Level 85
:Piercing Damage Reduction +35 when Archery is active
*; Level 90
:Piercing Damage Reduction +38 when Archery is active
*; Level 95
:Piercing Damage Reduction +41 when Archery is active
*; Level 100
:Piercing Damage Reduction +44 when Archery is active
*; Level 105
:Piercing Damage Reduction +47 when Archery is active
*; Level 110
:Piercing Damage Reduction +50 when Archery is active
*; Level 115
:Piercing Damage Reduction +53 when Archery is active
*; Level 120
:Piercing Damage Reduction +56 when Archery is active
*; Level 125
:Piercing Damage Reduction +59 when Archery is active
}}
|-
| || || <b>Level 125</b> - Direct Poison and Acid Damage +154 and Indirect Poison and Acid +19 (per tick) while Archery skill active. || Exceptional || Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Poison and Acid Damage +10 and Indirect Poison and Acid +1 (per tick) while Archery skill active.*; Level 10:Direct Poison and Acid Damage +16 and Indirect Poison and Acid +2 (per tick) while Archery skill active.*; Level 15:Direct Poison and Acid Damage +22 and Indirect Poison and Acid +3 (per tick) while Archery skill active.*; Level 20:Direct Poison and Acid Damage +28 and Indirect Poison and Acid +4 (per tick) while Archery skill active.*; Level 25:Direct Poison and Acid Damage +34 and Indirect Poison and Acid +4 (per tick) while Archery skill active.*; Level 30:Direct Poison and Acid Damage +40 and Indirect Poison and Acid +5 (per tick) while Archery skill active.*; Level 35:Direct Poison and Acid Damage +46 and Indirect Poison and Acid +6 (per tick) while Archery skill active.*; Level 40:Direct Poison and Acid Damage +52 and Indirect Poison and Acid +7 (per tick) while Archery skill active.*; Level 45:Direct Poison and Acid Damage +58 and Indirect Poison and Acid +7 (per tick) while Archery skill active.*; Level 50:Direct Poison and Acid Damage +64 and Indirect Poison and Acid +8 (per tick) while Archery skill active.*; Level 55:Direct Poison and Acid Damage +70 and Indirect Poison and Acid +9 (per tick) while Archery skill active.*; Level 60:Direct Poison and Acid Damage +76 and Indirect Poison and Acid +10 (per tick) while Archery skill active.*; Level 65:Direct Poison and Acid Damage +82 and Indirect Poison and Acid +10 (per tick) while Archery skill active.*; Level 70:Direct Poison and Acid Damage +88 and Indirect Poison and Acid +11 (per tick) while Archery skill active.*; Level 75:Direct Poison and Acid Damage +94 and Indirect Poison and Acid +12 (per tick) while Archery skill active.*; Level 80:Direct Poison and Acid Damage +100 and Indirect Poison and Acid +13 (per tick) while Archery skill active.*; Level 85:Direct Poison and Acid Damage +106 and Indirect Poison and Acid +13 (per tick) while Archery skill active.*; Level 90:Direct Poison and Acid Damage +112 and Indirect Poison and Acid +14 (per tick) while Archery skill active.*; Level 95:Direct Poison and Acid Damage +118 and Indirect Poison and Acid +15 (per tick) while Archery skill active.*; Level 100:Direct Poison and Acid Damage +124 and Indirect Poison and Acid +16 (per tick) while Archery skill active.*; Level 105:Direct Poison and Acid Damage +130 and Indirect Poison and Acid +16 (per tick) while Archery skill active.*; Level 110:Direct Poison and Acid Damage +136 and Indirect Poison and Acid +17 (per tick) while Archery skill active.*; Level 115:Direct Poison and Acid Damage +142 and Indirect Poison and Acid +18 (per tick) while Archery skill active.*; Level 120:Direct Poison and Acid Damage +148 and Indirect Poison and Acid +19 (per tick) while Archery skill active.*; Level 125:Direct Poison and Acid Damage +154 and Indirect Poison and Acid +19 (per tick) while Archery skill active.}}|-| || || <b>Level 125</b> - Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active. || Exceptional || Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Direct Fire Damage +10 and Indirect Fire +1 (per tick) while Archery skill active.*; Level 10:Direct Fire Damage +16 and Indirect Fire +2 (per tick) while Archery skill active.*; Level 15:Direct Fire Damage +22 and Indirect Fire +3 (per tick) while Archery skill active.*; Level 20:Direct Fire Damage +28 and Indirect Fire +4 (per tick) while Archery skill active.*; Level 25:Direct Fire Damage +34 and Indirect Fire +4 (per tick) while Archery skill active.*; Level 30:Direct Fire Damage +40 and Indirect Fire +5 (per tick) while Archery skill active.*; Level 35:Direct Fire Damage +46 and Indirect Fire +6 (per tick) while Archery skill active.*; Level 40:Direct Fire Damage +52 and Indirect Fire +7 (per tick) while Archery skill active.*; Level 45:Direct Fire Damage +58 and Indirect Fire +7 (per tick) while Archery skill active.*; Level 50:Direct Fire Damage +64 and Indirect Fire +8 (per tick) while Archery skill active.*; Level 55:Direct Fire Damage +70 and Indirect Fire +9 (per tick) while Archery skill active.*; Level 60:Direct Fire Damage +76 and Indirect Fire +10 (per tick) while Archery skill active.*; Level 65:Direct Fire Damage +82 and Indirect Fire +10 (per tick) while Archery skill active.*; Level 70:Direct Fire Damage +88 and Indirect Fire +11 (per tick) while Archery skill active.*; Level 75:Direct Fire Damage +94 and Indirect Fire +12 (per tick) while Archery skill active.*; Level 80:Direct Fire Damage +100 and Indirect Fire +13 (per tick) while Archery skill active.*; Level 85:Direct Fire Damage +106 and Indirect Fire +13 (per tick) while Archery skill active.*; Level 90:Direct Fire Damage +112 and Indirect Fire +14 (per tick) while Archery skill active.*; Level 95:Direct Fire Damage +118 and Indirect Fire +15 (per tick) while Archery skill active.*; Level 100:Direct Fire Damage +124 and Indirect Fire +16 (per tick) while Archery skill active.*; Level 105:Direct Fire Damage +130 and Indirect Fire +16 (per tick) while Archery skill active.*; Level 110:Direct Fire Damage +136 and Indirect Fire +17 (per tick) while Archery skill active.*; Level 115:Direct Fire Damage +142 and Indirect Fire +18 (per tick) while Archery skill active.*; Level 120:Direct Fire Damage +148 and Indirect Fire +19 (per tick) while Archery skill active.*; Level 125:Direct Fire Damage +154 and Indirect Fire +19 (per tick) while Archery skill active.}}|-| || || <b>Level 125</b> - Anatomy-Based Critical Hit Damage +61% when Archery is active || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Level 1:Anatomy-Based Critical Hit Damage +7% when Archery is active*; Level 10:Anatomy-Based Critical Hit Damage +9% when Archery is active*; Level 15:Anatomy-Based Critical Hit Damage +11% when Archery is active*; Level 20:Anatomy-Based Critical Hit Damage +13% when Archery is active*; Level 25:Anatomy-Based Critical Hit Damage +15% when Archery is active*; Level 30:Anatomy-Based Critical Hit Damage +17% when Archery is active*; Level 35:Anatomy-Based Critical Hit Damage +19% when Archery is active*; Level 40:Anatomy-Based Critical Hit Damage +21% when Archery is active*; Level 45:Anatomy-Based Critical Hit Damage +23% when Archery is active*; Level 50:Anatomy-Based Critical Hit Damage +25% when Archery is active*; Level 55:Anatomy-Based Critical Hit Damage +27% when Archery is active*; Level 60:Anatomy-Based Critical Hit Damage +29% when Archery is active*; Level 65:Anatomy-Based Critical Hit Damage +31% when Archery is active*; Level 70:Anatomy-Based Critical Hit Damage +33.5% when Archery is active*; Level 75:Anatomy-Based Critical Hit Damage +36% when Archery is active*; Level 80:Anatomy-Based Critical Hit Damage +38.5% when Archery is active*; Level 85:Anatomy-Based Critical Hit Damage +41% when Archery is active*; Level 90:Anatomy-Based Critical Hit Damage +43.5% when Archery is active*; Level 95:Anatomy-Based Critical Hit Damage +46% when Archery is active*; Level 100:Anatomy-Based Critical Hit Damage +48.5% when Archery is active*; Level 105:Anatomy-Based Critical Hit Damage +51% when Archery is active*; Level 110:Anatomy-Based Critical Hit Damage +53.5% when Archery is active*; Level 115:Anatomy-Based Critical Hit Damage +56% when Archery is active*; Level 120:Anatomy-Based Critical Hit Damage +58.5% when Archery is active*; Level 125:Anatomy-Based Critical Hit Damage +61% when Archery is active}}|-| || || <b>Level 125</b> - Archery attacks that Critically Hit deal 516 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Archery attacks that Critically Hit deal 30 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 10:Archery attacks that Critically Hit deal 42 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 15:Archery attacks that Critically Hit deal 54 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 20:Archery attacks that Critically Hit deal 66 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 25:Archery attacks that Critically Hit deal 78 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 30:Archery attacks that Critically Hit deal 90 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 35:Archery attacks that Critically Hit deal 102 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 40:Archery attacks that Critically Hit deal 120 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 45:Archery attacks that Critically Hit deal 138 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 50:Archery attacks that Critically Hit deal 156 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 55:Archery attacks that Critically Hit deal 180 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 60:Archery attacks that Critically Hit deal 204 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 65:Archery attacks that Critically Hit deal 228 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 70:Archery attacks that Critically Hit deal 252 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 75:Archery attacks that Critically Hit deal 276 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 80:Archery attacks that Critically Hit deal 300 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 85:Archery attacks that Critically Hit deal 324 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 90:Archery attacks that Critically Hit deal 348 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 95:Archery attacks that Critically Hit deal 372 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 100:Archery attacks that Critically Hit deal 396 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 105:Archery attacks that Critically Hit deal 420 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 110:Archery attacks that Critically Hit deal 444 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 115:Archery attacks that Critically Hit deal 468 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 120:Archery attacks that Critically Hit deal 492 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time*; Level 125:Archery attacks that Critically Hit deal 516 Poison damage over 12 seconds. This amount is further increased by treasure that boosts Poison Arrow's damage-over-time}}|-| Marksman's || of Aimed Shots || <b>Tier 14Level 125</b> - Aimed Shot Damage +4160% || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Aimed Shot Damage +6%*; Level 10:Aimed Shot Damage +8%*; Level 15
:Aimed Shot Damage +10%
*; Tier 2Level 20
:Aimed Shot Damage +12%
*; Tier 3Level 25
:Aimed Shot Damage +14%
*; Tier 4Level 30
:Aimed Shot Damage +16%
*; Tier 5Level 35
:Aimed Shot Damage +18%
*; Tier 6Level 40
:Aimed Shot Damage +20%
*; Tier 7Level 45
:Aimed Shot Damage +22%
*; Tier 8Level 50
:Aimed Shot Damage +24%
*; Tier 9Level 55
:Aimed Shot Damage +26%
*; Tier 10Level 60:Aimed Shot Damage +2928%*; Tier 11Level 65:Aimed Shot Damage +3230%*; Tier 12Level 70:Aimed Shot Damage +3533%*; Tier 13Level 75:Aimed Shot Damage +3836%*; Tier 14Level 80:Aimed Shot Damage +4139%*; Level 85:Aimed Shot Damage +42%*; Level 90:Aimed Shot Damage +45%*; Level 95:Aimed Shot Damage +48%*; Level 100:Aimed Shot Damage +50%*; Level 105:Aimed Shot Damage +52%*; Level 110:Aimed Shot Damage +54%*; Level 115:Aimed Shot Damage +56%*; Level 120:Aimed Shot Damage +58%*; Level 125:Aimed Shot Damage +60%
}}
|-
| Marksman's || of Lingering Arrows || <b>Tier 14Level 125</b> - Aimed Shot deals 120 additional 360 Trauma damage to health damage over 12 seconds || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Aimed Shot deals 12 additional Trauma damage to health damage over 12 seconds*; Tier 2Level 10:Aimed Shot deals 24 additional Trauma damage to health damage over 12 seconds*; Tier 3Level 15:Aimed Shot deals 30 additional Trauma damage to health damage over 12 seconds*; Tier 4Level 20:Aimed Shot deals 36 additional Trauma damage to health damage over 12 seconds*; Tier 5Level 25:Aimed Shot deals 48 additional Trauma damage to health over 12 seconds*; Level 30:Aimed Shot deals 60 Trauma damage to health over 12 seconds*; Tier 6Level 35:Aimed Shot deals 54 additional 72 Trauma damage to health over 12 seconds*; Level 40:Aimed Shot deals 84 Trauma damage to health over 12 seconds*; Tier 7Level 45:Aimed Shot deals 60 additional 96 Trauma damage to health over 12 seconds*; Level 50:Aimed Shot deals 114 Trauma damage to health over 12 seconds*; Tier 8Level 55:Aimed Shot deals 72 additional 132 Trauma damage to health over 12 seconds*; Level 60:Aimed Shot deals 150 Trauma damage to health over 12 seconds*; Tier 9Level 65:Aimed Shot deals 78 additional 162 Trauma damage to health over 12 seconds*; Level 70:Aimed Shot deals 180 Trauma damage to health over 12 seconds*; Tier 10Level 75:Aimed Shot deals 90 additional 192 Trauma damage to health over 12 seconds*; Level 80:Aimed Shot deals 210 Trauma damage to health over 12 seconds*; Tier 11Level 85:Aimed Shot deals 96 additional 222 Trauma damage to health over 12 seconds*; Level 90:Aimed Shot deals 240 Trauma damage to health over 12 seconds*; Tier Level 95:Aimed Shot deals 252 Trauma damage to health over 12seconds*; Level 100:Aimed Shot deals 102 additional 270 Trauma damage to health over 12 seconds*; Level 105:Aimed Shot deals 288 Trauma damage to health over 12 seconds*; Tier 13Level 110:Aimed Shot deals 108 additional 306 Trauma damage to health over 12 seconds*; Level 115:Aimed Shot deals 324 Trauma damage to health over 12 seconds*; Tier 14Level 120:Aimed Shot deals 120 additional 342 Trauma damage to health over 12 seconds*; Level 125:Aimed Shot deals 360 Trauma damage to health over 12 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Aimed Shot boosts your Nice Attack Damage +94 171 for 10 seconds || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Aimed Shot boosts your Nice Attack Damage +25 for 10 seconds
*; Tier 2Level 10
:Aimed Shot boosts your Nice Attack Damage +30 for 10 seconds
*; Tier 3Level 15
:Aimed Shot boosts your Nice Attack Damage +35 for 10 seconds
*; Tier 4Level 20
:Aimed Shot boosts your Nice Attack Damage +40 for 10 seconds
*; Tier 5Level 25
:Aimed Shot boosts your Nice Attack Damage +45 for 10 seconds
*; Tier 6Level 30
:Aimed Shot boosts your Nice Attack Damage +50 for 10 seconds
*; Tier 7Level 35
:Aimed Shot boosts your Nice Attack Damage +55 for 10 seconds
*; Tier 8Level 40
:Aimed Shot boosts your Nice Attack Damage +60 for 10 seconds
*; Tier 9Level 45
:Aimed Shot boosts your Nice Attack Damage +65 for 10 seconds
*; Tier 10Level 50
:Aimed Shot boosts your Nice Attack Damage +70 for 10 seconds
*; Tier 11Level 55
:Aimed Shot boosts your Nice Attack Damage +75 for 10 seconds
*; Tier 12Level 60
:Aimed Shot boosts your Nice Attack Damage +80 for 10 seconds
*; Tier 13Level 65
:Aimed Shot boosts your Nice Attack Damage +87 for 10 seconds
*; Tier 14Level 70
:Aimed Shot boosts your Nice Attack Damage +94 for 10 seconds
*; Level 75
:Aimed Shot boosts your Nice Attack Damage +101 for 10 seconds
*; Level 80
:Aimed Shot boosts your Nice Attack Damage +108 for 10 seconds
*; Level 85
:Aimed Shot boosts your Nice Attack Damage +115 for 10 seconds
*; Level 90
:Aimed Shot boosts your Nice Attack Damage +122 for 10 seconds
*; Level 95
:Aimed Shot boosts your Nice Attack Damage +129 for 10 seconds
*; Level 100
:Aimed Shot boosts your Nice Attack Damage +136 for 10 seconds
*; Level 105
:Aimed Shot boosts your Nice Attack Damage +143 for 10 seconds
*; Level 110
:Aimed Shot boosts your Nice Attack Damage +150 for 10 seconds
*; Level 115
:Aimed Shot boosts your Nice Attack Damage +157 for 10 seconds
*; Level 120
:Aimed Shot boosts your Nice Attack Damage +164 for 10 seconds
*; Level 125
:Aimed Shot boosts your Nice Attack Damage +171 for 10 seconds
}}
|-
| Marksman's || of Accurate Archery || <b>Tier 14Level 125</b> - Aimed Shot deals +2948% damage and boosts your Accuracy +18 29 for 10 seconds || Rare || Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Aimed Shot deals +36% damage and boosts your Accuracy +5 for 10 seconds*; Tier 2Level 10:Aimed Shot deals +57% damage and boosts your Accuracy +6 for 10 seconds*; Tier 3Level 15:Aimed Shot deals +78% damage and boosts your Accuracy +7 for 10 seconds*; Tier 4Level 20
:Aimed Shot deals +9% damage and boosts your Accuracy +8 for 10 seconds
*; Tier 5Level 25:Aimed Shot deals +1110% damage and boosts your Accuracy +9 for 10 seconds*; Tier 6Level 30:Aimed Shot deals +1311% damage and boosts your Accuracy +10 for 10 seconds*; Tier 7Level 35:Aimed Shot deals +1512% damage and boosts your Accuracy +11 for 10 seconds*; Tier 8Level 40:Aimed Shot deals +1714% damage and boosts your Accuracy +12 for 10 seconds*; Tier 9Level 45:Aimed Shot deals +1916% damage and boosts your Accuracy +13 for 10 seconds*; Tier Level 50:Aimed Shot deals +18% damage and boosts your Accuracy +14 for 10 seconds*; Level 55:Aimed Shot deals +20% damage and boosts your Accuracy +15 for 10 seconds*; Level 60:Aimed Shot deals +22% damage and boosts your Accuracy +16 for 10 seconds*; Level 65:Aimed Shot deals +24% damage and boosts your Accuracy +17 for 10 seconds*; Level 70:Aimed Shot deals +26% damage and boosts your Accuracy +18 for 10seconds*; Level 75:Aimed Shot deals +28% damage and boosts your Accuracy +19 for 10 seconds*; Level 80:Aimed Shot deals +30% damage and boosts your Accuracy +20 for 10 seconds*; Level 85:Aimed Shot deals +32% damage and boosts your Accuracy +21for 10 seconds*; Level 90:Aimed Shot deals +34% damage and boosts your Accuracy +14 22 for 10 seconds*; Tier 11Level 95:Aimed Shot deals +36% damage and boosts your Accuracy +23for 10 seconds*; Level 100:Aimed Shot deals +38% damage and boosts your Accuracy +15 24 for 10 seconds*; Tier 12Level 105:Aimed Shot deals +40% damage and boosts your Accuracy +25for 10 seconds*; Level 110:Aimed Shot deals +42% damage and boosts your Accuracy +16 26 for 10 seconds*; Tier 13Level 115:Aimed Shot deals +44% damage and boosts your Accuracy +27for 10 seconds*; Level 120:Aimed Shot deals +46% damage and boosts your Accuracy +17 28 for 10 seconds*; Tier 14Level 125:Aimed Shot deals +2948% damage and boosts your Accuracy +18 29 for 10 seconds}}|-| || of Pinpoint Archery || <b>Level 125</b> - Aimed Shot deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack || Rare || Legs || {{Spoiler|Click Expand to reveal|*; Level 5:Aimed Shot deals +4 damage, has +4% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 10:Aimed Shot deals +8 damage, has +4.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 15:Aimed Shot deals +12 damage, has +5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 20:Aimed Shot deals +16 damage, has +5.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 25:Aimed Shot deals +20 damage, has +6% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 30:Aimed Shot deals +24 damage, has +6.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 35:Aimed Shot deals +28 damage, has +7% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 40:Aimed Shot deals +32 damage, has +7.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 45:Aimed Shot deals +36 damage, has +8% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 50:Aimed Shot deals +40 damage, has +8.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 55:Aimed Shot deals +44 damage, has +9% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 60:Aimed Shot deals +48 damage, has +9.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 65:Aimed Shot deals +53 damage, has +10% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 70:Aimed Shot deals +58 damage, has +10.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 75:Aimed Shot deals +63 damage, has +11% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 80:Aimed Shot deals +68 damage, has +11.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 85:Aimed Shot deals +73 damage, has +12% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 90:Aimed Shot deals +78 damage, has +12.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 95:Aimed Shot deals +83 damage, has +13% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 100:Aimed Shot deals +88 damage, has +13.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 105:Aimed Shot deals +93 damage, has +14% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 110:Aimed Shot deals +98 damage, has +14.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 115:Aimed Shot deals +103 damage, has +15% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 120:Aimed Shot deals +108 damage, has +15.5% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack*; Level 125:Aimed Shot deals +113 damage, has +16% Critical Hit Chance, and also grants this Critical Hit Chance bonus to your next Archery attack
}}
|-
| || of The Porcupine || <b>Tier 14Level 125</b> - Multishot Damage +3656% || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Multishot Damage +5%*; Level 10:Multishot Damage +7%*; Level 15:Multishot Damage +89%*; Tier 2Level 20:Multishot Damage +1011%*; Tier 3Level 25:Multishot Damage +1213%*; Tier 4Level 30:Multishot Damage +1415%*; Tier 5Level 35:Multishot Damage +1617%*; Tier 6Level 40:Multishot Damage +1819%*; Tier 7Level 45:Multishot Damage +2021%*; Tier 8Level 50:Multishot Damage +2223%*; Tier 9Level 55:Multishot Damage +2425%*; Tier 10Level 60:Multishot Damage +2627%*; Tier 11Level 65:Multishot Damage +2829%*; Tier 12Level 70:Multishot Damage +3031%*; Tier 13Level 75:Multishot Damage +3334%*; Tier 14Level 80
:Multishot Damage +36%
*; Level 85
:Multishot Damage +39%
*; Level 90
:Multishot Damage +41%
*; Level 95
:Multishot Damage +44%
*; Level 100
:Multishot Damage +46%
*; Level 105
:Multishot Damage +48%
*; Level 110
:Multishot Damage +50%
*; Level 115
:Multishot Damage +52%
*; Level 120
:Multishot Damage +54%
*; Level 125
:Multishot Damage +56%
}}
|-
| || || <b>Tier 7Level 120</b> - Multishot restores 60 162 Health to you after a 15 an 8 second delay || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Multishot restores 12 Health to you after an 8 second delay*; Level 20:Multishot restores 24 Health to you after an 8 second delay*; Level 30:Multishot restores 11 36 Health to you after a 15 an 8 second delay*; Tier 2Level 40:Multishot restores 19 48 Health to you after a 15 an 8 second delay*; Tier 3Level 50:Multishot restores 27 60 Health to you after a 15 an 8 second delay*; Tier 4Level 60:Multishot restores 35 72 Health to you after a 15 an 8 second delay*; Tier 5Level 70:Multishot restores 43 87 Health to you after a 15 an 8 second delay*; Tier 6Level 80:Multishot restores 51 102 Health to you after a 15 an 8 second delay*; Tier 7Level 90:Multishot restores 60 117 Health to you after an 8 second delay*; Level 100:Multishot restores 132 Health to you after an 8 second delay*; Level 110:Multishot restores 147 Health to you after an 8 second delay*; Level 120:Multishot restores 162 Health to you after a 15 an 8 second delay
}}
|-
| || of Long Shots Flaming Rain || <b>Tier 14Level 125</b> - Long Shot Damage Multishot deals +58% 124 damage, and the damage type becomes Fire. || Uncommon || Legs, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Long Shot Damage Multishot deals +12%4 damage, and the damage type becomes Fire.*; Tier 2Level 10:Long Shot Damage Multishot deals +9 damage, and the damage type becomes Fire.*; Level 15%:Multishot deals +14 damage, and the damage type becomes Fire.*; Level 20:Multishot deals +19 damage, and the damage type becomes Fire.*; Level 25:Multishot deals +24 damage, and the damage type becomes Fire.*; Level 30:Multishot deals +29 damage, and the damage type becomes Fire.*; Level 35:Multishot deals +34 damage, and the damage type becomes Fire.*; Level 40:Multishot deals +39 damage, and the damage type becomes Fire.*; Level 45:Multishot deals +44 damage, and the damage type becomes Fire.*; Level 50:Multishot deals +49 damage, and the damage type becomes Fire.*; Level 55:Multishot deals +54 damage, and the damage type becomes Fire.*; Level 60:Multishot deals +59 damage, and the damage type becomes Fire.*; Level 65:Multishot deals +64 damage, and the damage type becomes Fire.*; Tier 3Level 70:Long Shot Damage Multishot deals +18%69 damage, and the damage type becomes Fire.*; Tier 4Level 75:Long Shot Damage Multishot deals +21%74 damage, and the damage type becomes Fire.*; Tier 5Level 80:Long Shot Damage Multishot deals +24%79 damage, and the damage type becomes Fire.*; Tier 6Level 85:Long Shot Damage Multishot deals +27%84 damage, and the damage type becomes Fire.*; Tier 7Level 90:Long Shot Damage Multishot deals +30%89 damage, and the damage type becomes Fire.*; Tier 8Level 95:Long Shot Damage Multishot deals +34%94 damage, and the damage type becomes Fire.*; Tier 9Level 100:Long Shot Damage Multishot deals +38%99 damage, and the damage type becomes Fire.*; Tier 10Level 105:Long Shot Damage Multishot deals +42%104 damage, and the damage type becomes Fire.*; Tier 11Level 110:Long Shot Damage Multishot deals +46%109 damage, and the damage type becomes Fire.*; Tier 12Level 115:Long Shot Damage Multishot deals +50%114 damage, and the damage type becomes Fire.*; Tier 13Level 120:Long Shot Damage Multishot deals +54%119 damage, and the damage type becomes Fire.*; Tier 14Level 125:Long Shot Damage Multishot deals +58%124 damage, and the damage type becomes Fire.
}}
|-
| || of Long Shots || <b>Level 125</b> - Long Shot Damage +91% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Level 1:Long Shot Damage +5%*; Level 10:Long Shot Damage +8%*; Level 15:Long Shot Damage +11%*; Level 20:Long Shot Damage +14%*; Level 25:Long Shot Damage +17%*; Level 30:Long Shot Damage +20%*; Level 35:Long Shot Damage +23%*; Level 40:Long Shot Damage +26%*; Level 45:Long Shot Damage +29%*; Level 50:Long Shot Damage +32%*; Level 55:Long Shot Damage +35%*; Level 60:Long Shot Damage +39%*; Level 65:Long Shot Damage +43%*; Level 70:Long Shot Damage +47%*; Level 75:Long Shot Damage +51%*; Level 80:Long Shot Damage +55%*; Level 85:Long Shot Damage +59%*; Level 90:Long Shot Damage +63%*; Level 95:Long Shot Damage +67%*; Level 100:Long Shot Damage +71%*; Level 105:Long Shot Damage +75%*; Level 110:Long Shot Damage +79%*; Level 115:Long Shot Damage +83%*; Level 120:Long Shot Damage +87%*; Level 125:Long Shot Damage +91%}}|-| || of Epic Preparatory Shots || <b>Tier 14Level 125</b> - Long Shot boosts your Epic Attack Damage +1425% for 15 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Long Shot boosts your Epic Attack Damage +1% for 15 seconds
*; Tier 2Level 10
:Long Shot boosts your Epic Attack Damage +2% for 15 seconds
*; Tier 3Level 15
:Long Shot boosts your Epic Attack Damage +3% for 15 seconds
*; Tier 4Level 20
:Long Shot boosts your Epic Attack Damage +4% for 15 seconds
*; Tier 5Level 25
:Long Shot boosts your Epic Attack Damage +5% for 15 seconds
*; Tier 6Level 30
:Long Shot boosts your Epic Attack Damage +6% for 15 seconds
*; Tier 7Level 35
:Long Shot boosts your Epic Attack Damage +7% for 15 seconds
*; Tier 8Level 40
:Long Shot boosts your Epic Attack Damage +8% for 15 seconds
*; Tier 9Level 45
:Long Shot boosts your Epic Attack Damage +9% for 15 seconds
*; Tier 10Level 50
:Long Shot boosts your Epic Attack Damage +10% for 15 seconds
*; Tier 11Level 55
:Long Shot boosts your Epic Attack Damage +11% for 15 seconds
*; Tier 12Level 60
:Long Shot boosts your Epic Attack Damage +12% for 15 seconds
*; Tier 13Level 65
:Long Shot boosts your Epic Attack Damage +13% for 15 seconds
*; Tier 14Level 70
:Long Shot boosts your Epic Attack Damage +14% for 15 seconds
*; Level 75
:Long Shot boosts your Epic Attack Damage +15% for 15 seconds
*; Level 80
:Long Shot boosts your Epic Attack Damage +16% for 15 seconds
*; Level 85
:Long Shot boosts your Epic Attack Damage +17% for 15 seconds
*; Level 90
:Long Shot boosts your Epic Attack Damage +18% for 15 seconds
*; Level 95
:Long Shot boosts your Epic Attack Damage +19% for 15 seconds
*; Level 100
:Long Shot boosts your Epic Attack Damage +20% for 15 seconds
*; Level 105
:Long Shot boosts your Epic Attack Damage +21% for 15 seconds
*; Level 110
:Long Shot boosts your Epic Attack Damage +22% for 15 seconds
*; Level 115
:Long Shot boosts your Epic Attack Damage +23% for 15 seconds
*; Level 120
:Long Shot boosts your Epic Attack Damage +24% for 15 seconds
*; Level 125
:Long Shot boosts your Epic Attack Damage +25% for 15 seconds
}}
|-
| || of Long Armor || <b>Tier 14Level 125</b> - Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +14 for 15 seconds 156 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Long Shot and Hook Shot Damage +10*; Level 10:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +1 for 15 seconds*; Tier 2Level 15:Long Shot and Hook Shot Damage +20*; Level 20:Long Shot and Hook Shot Damage +25*; Level 25:Long Shot and Hook Shot Damage +30*; Level 30:Long Shot and Hook Shot Damage +35*; Level 35:Long Shot and Hook Shot Damage +40*; Level 40:Long Shot and Hook Shot Damage +45*; Level 45:Long Shot and Hook Shot Damage +50*; Level 50:Long Shot and Hook Shot Damage +55*; Level 55:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +60*; Level 60:Long Shot and Hook Shot Damage +65*; Level 65:Long Shot and Hook Shot Damage +2 for 15 seconds72*; Tier 3Level 70:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +3 for 15 seconds79*; Tier 4Level 75:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +4 for 15 seconds86*; Tier 5Level 80:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +5 for 15 seconds93*; Tier 6Level 85:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +6 for 15 seconds100*; Tier 7Level 90:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +7 for 15 seconds107*; Tier 8Level 95:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +8 for 15 seconds114*; Tier 9Level 100:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +9 for 15 seconds121*; Tier 10Level 105:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +10 for 15 seconds128*; Tier 11Level 110:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +11 for 15 seconds135*; Tier 12Level 115:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +12 for 15 seconds142*; Tier 13Level 120:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +13 for 15 seconds149*; Tier 14Level 125:Long Shot boosts your Armor Regeneration (in-combat) and Hook Shot Damage +14 for 15 seconds156
}}
|-
| || || <b>Tier 14Level 125</b> - Long Shot restores 43 106 health to you after a 15 an 8 second delay || Uncommon || Hands, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Long Shot restores 10 health to you after an 8 second delay*; Level 10:Long Shot restores 14 health to you after an 8 second delay*; Level 15 :Long Shot restores 18 health to you after an 8 second delay*; Level 20:Long Shot restores 22 health to you after an 8 second delay*; Level 25:Long Shot restores 26 health to you after an 8 second delay*; Level 30:Long Shot restores 30 health to you after an 8 second delay*; Level 35:Long Shot restores 34 health to you after an 8 second delay*; Level 40:Long Shot restores 38 health to you after a 15 an 8 second delay*; Level 45:Long Shot restores 42 health to you after an 8 second delay*; Level 50:Long Shot restores 46 health to you after an 8 second delay*; Level 55:Long Shot restores 50 health to you after an 8 second delay*; Tier 2Level 60:Long Shot restores 17 54 health to you after a 15 an 8 second delay*; Tier 3Level 65:Long Shot restores 19 58 health to you after a 15 an 8 second delay*; Tier 4Level 70:Long Shot restores 21 62 health to you after a 15 an 8 second delay*; Tier 5Level 75:Long Shot restores 23 66 health to you after a 15 an 8 second delay*; Tier 6Level 80:Long Shot restores 25 70 health to you after a 15 an 8 second delay*; Tier 7Level 85:Long Shot restores 27 74 health to you after a 15 an 8 second delay*; Tier Level 90:Long Shot restores 78 health to you after an 8second delay*; Level 95:Long Shot restores 29 82 health to you after a 15 an 8 second delay*; Tier 9Level 100:Long Shot restores 31 86 health to you after a 15 an 8 second delay*; Tier 10Level 105:Long Shot restores 33 90 health to you after a 15 an 8 second delay*; Tier 11Level 110:Long Shot restores 35 94 health to you after a 15 an 8 second delay*; Tier 12Level 115:Long Shot restores 37 98 health to you after a 15 an 8 second delay*; Tier 13Level 120:Long Shot restores 40 102 health to you after a 15 an 8 second delay*; Tier 14Level 125:Long Shot restores 43 106 health to you after a 15 an 8 second delay
}}
|-
| || of Traumatic Vulnerability || <b>Level 120</b> - Long Shot increases target's vulnerability to Poison, Trauma, and Acid +12% for 20 seconds. (Max of 2 stacks.) || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|*; Level 10:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +1% for 20 seconds. (Max of 2 stacks.)*; Level 20:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +2% for 20 seconds. (Max of 2 stacks.)*; Level 30:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +3% for 20 seconds. (Max of 2 stacks.)*; Level 40:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +4% for 20 seconds. (Max of 2 stacks.)*; Level 50:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +5% for 20 seconds. (Max of 2 stacks.)*; Level 60:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +6% for 20 seconds. (Max of 2 stacks.)*; Level 70:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +7% for 20 seconds. (Max of 2 stacks.)*; Level 80:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +8% for 20 seconds. (Max of 2 stacks.)*; Level 90:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +9% for 20 seconds. (Max of 2 stacks.)*; Level 100:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +10% for 20 seconds. (Max of 2 stacks.)*; Level 110:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +11% for 20 seconds. (Max of 2 stacks.)*; Level 120:Long Shot increases target's vulnerability to Poison, Trauma, and Acid +12% for 20 seconds. (Max of 2 stacks.)}}|-| || || <b>Tier 14Level 125</b> - Heavy Shot Damage +4362.5% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Heavy Shot Damage +6%*; Level 10:Heavy Shot Damage +8%*; Level 15
:Heavy Shot Damage +10%
*; Tier 2Level 20
:Heavy Shot Damage +12%
*; Tier 3Level 25
:Heavy Shot Damage +14%
*; Tier 4Level 30
:Heavy Shot Damage +16%
*; Tier 5Level 35
:Heavy Shot Damage +18%
*; Tier 6Level 40
:Heavy Shot Damage +20%
*; Tier 7Level 45:Heavy Shot Damage +22.5%*; Tier 8Level 50
:Heavy Shot Damage +25%
*; Tier 9Level 55:Heavy Shot Damage +2827.5%*; Tier 10Level 60:Heavy Shot Damage +3130%*; Tier 11Level 65:Heavy Shot Damage +3432.5%*; Tier 12Level 70:Heavy Shot Damage +35%*; Level 75:Heavy Shot Damage +37.5%*; Tier 13Level 80
:Heavy Shot Damage +40%
*; Tier 14Level 85:Heavy Shot Damage +42.5%*; Level 90:Heavy Shot Damage +45%*; Level 95:Heavy Shot Damage +47.5%*; Level 100:Heavy Shot Damage +50%*; Level 105:Heavy Shot Damage +52.5%*; Level 110:Heavy Shot Damage +55%*; Level 115:Heavy Shot Damage +57.5%*; Level 120:Heavy Shot Damage +60%*; Level 125:Heavy Shot Damage +4362.5%}}|-| || of Recuperative Blitzing || <b>Level 120</b> - Blitz Shot boosts your healing from Combat Refreshes +24 for 30 seconds || Rare || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 10:Blitz Shot boosts your healing from Combat Refreshes +2 for 30 seconds*; Level 20:Blitz Shot boosts your healing from Combat Refreshes +4 for 30 seconds*; Level 30:Blitz Shot boosts your healing from Combat Refreshes +6 for 30 seconds*; Level 40:Blitz Shot boosts your healing from Combat Refreshes +8 for 30 seconds*; Level 50:Blitz Shot boosts your healing from Combat Refreshes +10 for 30 seconds*; Level 60:Blitz Shot boosts your healing from Combat Refreshes +12 for 30 seconds*; Level 70:Blitz Shot boosts your healing from Combat Refreshes +14 for 30 seconds*; Level 80:Blitz Shot boosts your healing from Combat Refreshes +16 for 30 seconds*; Level 90:Blitz Shot boosts your healing from Combat Refreshes +18 for 30 seconds*; Level 100:Blitz Shot boosts your healing from Combat Refreshes +20 for 30 seconds*; Level 110:Blitz Shot boosts your healing from Combat Refreshes +22 for 30 seconds*; Level 120:Blitz Shot boosts your healing from Combat Refreshes +24 for 30 seconds
}}
|-
| || of Recuperative Blitzing Poisoned Tips || <b>Tier 7Level 125</b> - Blitz Shot deals +74 damage, and Basic Shot boost your healing from Combat Refreshes +7 for 30 seconds the damage type becomes Poison. || Rare || Chest, OffHand Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Blitz Shot deals +3 damage, and Basic the damage type becomes Poison.*; Level 10:Blitz Shot boost your healing from Combat Refreshes deals +1 for 5 damage, and the damage type becomes Poison.*; Level 15:Blitz Shot deals +8 damage, and the damage type becomes Poison.*; Level 20:Blitz Shot deals +11 damage, and the damage type becomes Poison.*; Level 25:Blitz Shot deals +14 damage, and the damage type becomes Poison.*; Level 30 seconds:Blitz Shot deals +17 damage, and the damage type becomes Poison.*; Level 35:Blitz Shot deals +20 damage, and the damage type becomes Poison.*; Level 40:Blitz Shot deals +23 damage, and the damage type becomes Poison.*; Tier 2Level 45:Blitz Shot deals +26 damage, and Basic the damage type becomes Poison.*; Level 50:Blitz Shot boost your healing from Combat Refreshes deals +2 for 30 seconds29 damage, and the damage type becomes Poison.*; Level 55:Blitz Shot deals +32 damage, and the damage type becomes Poison.*; Level 60:Blitz Shot deals +35 damage, and the damage type becomes Poison.*; Level 65:Blitz Shot deals +38 damage, and the damage type becomes Poison.*; Level 70:Blitz Shot deals +41 damage, and the damage type becomes Poison.*; Level 75:Blitz Shot deals +44 damage, and the damage type becomes Poison.*; Tier 3Level 80:Blitz Shot deals +47 damage, and Basic the damage type becomes Poison.*; Level 85:Blitz Shot boost your healing from Combat Refreshes deals +3 for 30 seconds50 damage, and the damage type becomes Poison.*; Tier 4Level 90:Blitz Shot deals +53 damage, and Basic the damage type becomes Poison.*; Level 95:Blitz Shot boost your healing from Combat Refreshes deals +4 for 30 seconds56 damage, and the damage type becomes Poison.*; Tier 5Level 100:Blitz Shot deals +59 damage, and Basic the damage type becomes Poison.*; Level 105:Blitz Shot boost your healing from Combat Refreshes deals +5 for 30 seconds62 damage, and the damage type becomes Poison.*; Tier 6Level 110:Blitz Shot deals +65 damage, and Basic the damage type becomes Poison.*; Level 115:Blitz Shot boost your healing from Combat Refreshes deals +6 for 30 seconds68 damage, and the damage type becomes Poison.*; Tier 7Level 120:Blitz Shot deals +71 damage, and Basic the damage type becomes Poison.*; Level 125:Blitz Shot boost your healing from Combat Refreshes deals +7 for 30 seconds74 damage, and the damage type becomes Poison.
}}
|-
| || of Heavy Arrows || <b>Tier 14Level 125</b> - Heavy Shot and Heavy Multishot Damage +1926% || Rare || Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Heavy Shot and Heavy Multishot Damage +6%
*; Tier 2Level 10:Heavy Shot and Heavy Multishot Damage +6.5%*; Level 15
:Heavy Shot and Heavy Multishot Damage +7%
*; Tier 3Level 20:Heavy Shot and Heavy Multishot Damage +7.5%*; Level 25
:Heavy Shot and Heavy Multishot Damage +8%
*; Tier 4Level 30:Heavy Shot and Heavy Multishot Damage +8.5%*; Level 35
:Heavy Shot and Heavy Multishot Damage +9%
*; Tier Level 40:Heavy Shot and Heavy Multishot Damage +9.5%*; Level 45
:Heavy Shot and Heavy Multishot Damage +10%
*; Tier 6Level 50
:Heavy Shot and Heavy Multishot Damage +11%
*; Tier 7Level 55
:Heavy Shot and Heavy Multishot Damage +12%
*; Tier 8Level 60
:Heavy Shot and Heavy Multishot Damage +13%
*; Tier 9Level 65
:Heavy Shot and Heavy Multishot Damage +14%
*; Tier 10Level 70
:Heavy Shot and Heavy Multishot Damage +15%
*; Tier 11Level 75
:Heavy Shot and Heavy Multishot Damage +16%
*; Tier 12Level 80
:Heavy Shot and Heavy Multishot Damage +17%
*; Tier 13Level 85
:Heavy Shot and Heavy Multishot Damage +18%
*; Tier 14Level 90
:Heavy Shot and Heavy Multishot Damage +19%
*; Level 95
:Heavy Shot and Heavy Multishot Damage +20%
*; Level 100
:Heavy Shot and Heavy Multishot Damage +21%
*; Level 105
:Heavy Shot and Heavy Multishot Damage +22%
*; Level 110
:Heavy Shot and Heavy Multishot Damage +23%
*; Level 115
:Heavy Shot and Heavy Multishot Damage +24%
*; Level 120
:Heavy Shot and Heavy Multishot Damage +25%
*; Level 125
:Heavy Shot and Heavy Multishot Damage +26%
}}
|-
| || of Fast and Heavy Arrows || <b>Tier 14Level 125</b> - Heavy Shot deals +2223% damage and reuse timer is -5 6 seconds || Uncommon || Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Heavy Shot deals +5% damage and reuse timer is -1 seconds
*; Tier 2Level 10:Heavy Shot deals +5.5% damage and reuse timer is -1 seconds*; Level 15
:Heavy Shot deals +6% damage and reuse timer is -1 seconds
*; Tier 3Level 20:Heavy Shot deals +6.5% damage and reuse timer is -2 seconds*; Level 25:Heavy Shot deals +7% damage and reuse timer is -2 seconds*; Level 30:Heavy Shot deals +7.5% damage and reuse timer is -1 2 seconds*; Tier 4Level 35:Heavy Shot deals +8% damage and reuse timer is -2 3 seconds*; Tier Level 40:Heavy Shot deals +8.5% damage and reuse timer is -3 seconds*; Level 45:Heavy Shot deals +9% damage and reuse timer is -2 3 seconds*; Level 50:Heavy Shot deals +9.5% damage and reuse timer is -4 seconds*; Level 55:Heavy Shot deals +10% damage and reuse timer is -4 seconds*; Tier 6Level 60:Heavy Shot deals +10.5% damage and reuse timer is -4 seconds*; Level 65:Heavy Shot deals +11% damage and reuse timer is -2 5 seconds*; Tier 7Level 70:Heavy Shot deals +12% damage and reuse timer is -3 5 seconds*; Tier 8Level 75:Heavy Shot deals +13% damage and reuse timer is -3 5.5 seconds*; Level 80:Heavy Shot deals +14% damage and reuse timer is -5.5 seconds*; Tier 9Level 85:Heavy Shot deals +15% damage and reuse timer is -3 6 seconds*; Tier 10Level 90:Heavy Shot deals +16% damage and reuse timer is -4 6 seconds*; Tier 11Level 95:Heavy Shot deals +17% damage and reuse timer is -4 6 seconds*; Tier 12Level 100:Heavy Shot deals +18% damage and reuse timer is -4 6 seconds*; Level 105:Heavy Shot deals +19% damage and reuse timer is -6 seconds*; Tier 13Level 110:Heavy Shot deals +20% damage and reuse timer is -5 6 seconds*; Level 115:Heavy Shot deals +21% damage and reuse timer is -6 seconds*; Tier 14Level 120:Heavy Shot deals +22% damage and reuse timer is -5 6 seconds*; Level 125:Heavy Shot deals +23% damage and reuse timer is -6 seconds
}}
|-
| || || <b>Level 125</b> - Heavy Shot Damage +490 || Uncommon || Chest, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Heavy Shot Damage +10*; Level 10:Heavy Shot Damage +30*; Level 15:Heavy Shot Damage +50*; Level 20:Heavy Shot Damage +70*; Level 25:Heavy Shot Damage +90*; Level 30:Heavy Shot Damage +110*; Level 35:Heavy Shot Damage +130*; Level 40:Heavy Shot Damage +150*; Level 45:Heavy Shot Damage +170*; Level 50:Heavy Shot Damage +190*; Level 55:Heavy Shot Damage +210*; Level 60:Heavy Shot Damage +230*; Level 65:Heavy Shot Damage +250*; Level 70:Heavy Shot Damage +270*; Level 75:Heavy Shot Damage +290*; Level 80:Heavy Shot Damage +310*; Level 85:Heavy Shot Damage +330*; Level 90:Heavy Shot Damage +350*; Level 95:Heavy Shot Damage +370*; Level 100:Heavy Shot Damage +390*; Level 105:Heavy Shot Damage +410*; Level 110:Heavy Shot Damage +430*; Level 115:Heavy Shot Damage +450*; Level 120:Heavy Shot Damage +470*; Level 125:Heavy Shot Damage +490}}|-| || of Burning Arrows || <b>Tier 14Level 125</b> - Fire Arrow deals an additional 210 375 Fire damage over 10 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Arrow deals an additional 15 Fire damage over 10 seconds
*; Tier 2Level 10
:Fire Arrow deals an additional 30 Fire damage over 10 seconds
*; Tier 3Level 15
:Fire Arrow deals an additional 45 Fire damage over 10 seconds
*; Tier 4Level 20
:Fire Arrow deals an additional 60 Fire damage over 10 seconds
*; Tier 5Level 25
:Fire Arrow deals an additional 75 Fire damage over 10 seconds
*; Tier 6Level 30
:Fire Arrow deals an additional 90 Fire damage over 10 seconds
*; Tier 7Level 35
:Fire Arrow deals an additional 105 Fire damage over 10 seconds
*; Tier 8Level 40
:Fire Arrow deals an additional 120 Fire damage over 10 seconds
*; Tier 9Level 45
:Fire Arrow deals an additional 135 Fire damage over 10 seconds
*; Tier 10Level 50
:Fire Arrow deals an additional 150 Fire damage over 10 seconds
*; Tier 11Level 55
:Fire Arrow deals an additional 165 Fire damage over 10 seconds
*; Tier 12Level 60
:Fire Arrow deals an additional 180 Fire damage over 10 seconds
*; Tier 13Level 65
:Fire Arrow deals an additional 195 Fire damage over 10 seconds
*; Tier 14Level 70
:Fire Arrow deals an additional 210 Fire damage over 10 seconds
*; Level 75
:Fire Arrow deals an additional 225 Fire damage over 10 seconds
*; Level 80
:Fire Arrow deals an additional 240 Fire damage over 10 seconds
*; Level 85
:Fire Arrow deals an additional 255 Fire damage over 10 seconds
*; Level 90
:Fire Arrow deals an additional 270 Fire damage over 10 seconds
*; Level 95
:Fire Arrow deals an additional 285 Fire damage over 10 seconds
*; Level 100
:Fire Arrow deals an additional 300 Fire damage over 10 seconds
*; Level 105
:Fire Arrow deals an additional 315 Fire damage over 10 seconds
*; Level 110
:Fire Arrow deals an additional 330 Fire damage over 10 seconds
*; Level 115
:Fire Arrow deals an additional 345 Fire damage over 10 seconds
*; Level 120
:Fire Arrow deals an additional 360 Fire damage over 10 seconds
*; Level 125
:Fire Arrow deals an additional 375 Fire damage over 10 seconds
}}
|-
| || of Acid Arrows || <b>Tier 14Level 125</b> - Acid Arrow Damage +70110% || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Acid Arrow Damage +5%
*; Tier 2Level 10:Acid Arrow Damage +8%*; Level 15:Acid Arrow Damage +11%*; Level 20:Acid Arrow Damage +1014%*; Tier 3Level 25:Acid Arrow Damage +1517%*; Tier 4Level 30
:Acid Arrow Damage +20%
*; Tier 5Level 35:Acid Arrow Damage +23%*; Level 40:Acid Arrow Damage +2527%*; Tier 6Level 45:Acid Arrow Damage +3031%*; Tier 7Level 50:Acid Arrow Damage +3536%*; Tier 8Level 55:Acid Arrow Damage +4041%*; Tier 9Level 60:Acid Arrow Damage +4546%*; Tier 10Level 65
:Acid Arrow Damage +50%
*; Tier 11Level 70
:Acid Arrow Damage +55%
*; Tier 12Level 75
:Acid Arrow Damage +60%
*; Tier 13Level 80
:Acid Arrow Damage +65%
*; Tier 14Level 85
:Acid Arrow Damage +70%
*; Level 90
:Acid Arrow Damage +75%
*; Level 95
:Acid Arrow Damage +80%
*; Level 100
:Acid Arrow Damage +85%
*; Level 105
:Acid Arrow Damage +90%
*; Level 110
:Acid Arrow Damage +95%
*; Level 115
:Acid Arrow Damage +100%
*; Level 120
:Acid Arrow Damage +105%
*; Level 125
:Acid Arrow Damage +110%
}}
|-
| || of Poison Arrows || <b>Tier 14Level 125</b> - Poison Arrow Damage +6195% || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Poison Arrow Damage +810%*; Tier 2Level 10:Poison Arrow Damage +1213%*; Tier 3Level 15
:Poison Arrow Damage +16%
*; Tier 4Level 20:Poison Arrow Damage +19%*; Level 25:Poison Arrow Damage +2022%*; Tier 5Level 30:Poison Arrow Damage +2425%*; Tier 6Level 35
:Poison Arrow Damage +28%
*; Tier 7Level 40:Poison Arrow Damage +3231%*; Tier 8Level 45:Poison Arrow Damage +3634%*; Tier 9Level 50:Poison Arrow Damage +37%*; Level 55
:Poison Arrow Damage +40%
*; Tier 10Level 60:Poison Arrow Damage +4443%*; Tier 11Level 65:Poison Arrow Damage +4847%*; Tier 12Level 70:Poison Arrow Damage +5251%*; Tier 13Level 75:Poison Arrow Damage +5655%*; Tier 14Level 80:Poison Arrow Damage +6159%*; Level 85:Poison Arrow Damage +63%*; Level 90:Poison Arrow Damage +67%*; Level 95:Poison Arrow Damage +71%*; Level 100:Poison Arrow Damage +75%*; Level 105:Poison Arrow Damage +79%*; Level 110:Poison Arrow Damage +83%*; Level 115:Poison Arrow Damage +87%*; Level 120:Poison Arrow Damage +91%*; Level 125:Poison Arrow Damage +95%
}}
|-
| || of Elemental Arrows || <b>Tier 14Level 125</b> - Fire Arrow, Poison Arrow, and Acid Arrow Damage +3450% || Epic || Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +6%
*; Tier 2Level 10:Fire Arrow, Poison Arrow, and Acid Arrow Damage +7.5%*; Level 15:Fire Arrow, Poison Arrow, and Acid Arrow Damage +89%*; Tier 3Level 20:Fire Arrow, Poison Arrow, and Acid Arrow Damage +10.5%*; Tier 4Level 25
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +12%
*; Tier Level 30:Fire Arrow, Poison Arrow, and Acid Arrow Damage +13.5%*; Level 35:Fire Arrow, Poison Arrow, and Acid Arrow Damage +1415%*; Tier 6Level 40:Fire Arrow, Poison Arrow, and Acid Arrow Damage +16.5%*; Tier 7Level 45
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +18%
*; Tier 8Level 50
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +20%
*; Tier 9Level 55
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +22%
*; Tier 10Level 60
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +24%
*; Tier 11Level 65
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +26%
*; Tier 12Level 70
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +28%
*; Tier 13Level 75:Fire Arrow, Poison Arrow, and Acid Arrow Damage +3130%*; Tier 14Level 80:Fire Arrow, Poison Arrow, and Acid Arrow Damage +32%*; Level 85
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +34%
*; Level 90
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +36%
*; Level 95
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +38%
*; Level 100
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +40%
*; Level 105
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +42%
*; Level 110
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +44%
*; Level 115
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +46%
*; Level 120
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +48%
*; Level 125
:Fire Arrow, Poison Arrow, and Acid Arrow Damage +50%
}}
|-
| || of Infuriating Arrows || <b>Tier 14Level 125</b> - Fire Arrow deals +23% 200 damage and taunts +1025 1850 || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Fire Arrow deals +10% 8 damage and taunts +50*; Tier 2Level 10:Fire Arrow deals +11% 16 damage and taunts +125*; Tier 3Level 15:Fire Arrow deals +12% 24 damage and taunts +200*; Tier 4Level 20:Fire Arrow deals +13% 32 damage and taunts +275*; Tier 5Level 25:Fire Arrow deals +14% 40 damage and taunts +350*; Tier 6Level 30:Fire Arrow deals +15% 48 damage and taunts +425*; Tier 7Level 35:Fire Arrow deals +16% 56 damage and taunts +500*; Tier 8Level 40:Fire Arrow deals +17% 64 damage and taunts +575*; Tier 9Level 45:Fire Arrow deals +18% 72 damage and taunts +650*; Tier 10Level 50:Fire Arrow deals +19% 80 damage and taunts +725*; Tier 11Level 55:Fire Arrow deals +20% 88 damage and taunts +800*; Tier 12Level 60:Fire Arrow deals +21% 96 damage and taunts +875*; Tier 13Level 65:Fire Arrow deals +22% 104 damage and taunts +950*; Tier 14Level 70:Fire Arrow deals +23% 112 damage and taunts +1025*; Level 75:Fire Arrow deals +120 damage and taunts +1100*; Level 80:Fire Arrow deals +128 damage and taunts +1175*; Level 85:Fire Arrow deals +136 damage and taunts +1250*; Level 90:Fire Arrow deals +144 damage and taunts +1325*; Level 95:Fire Arrow deals +152 damage and taunts +1400*; Level 100:Fire Arrow deals +160 damage and taunts +1475*; Level 105:Fire Arrow deals +168 damage and taunts +1550*; Level 110:Fire Arrow deals +176 damage and taunts +1625*; Level 115:Fire Arrow deals +184 damage and taunts +1700*; Level 120:Fire Arrow deals +192 damage and taunts +1775*; Level 125:Fire Arrow deals +200 damage and taunts +1850
}}
|-
| || || <b>Tier 14Level 125</b> - Poison Arrow increases the damage target takes from 's Poison by 20Vulnerability +28% for 10 seconds || Uncommon || Head, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Poison Arrow increases the target's Poison Vulnerability +4% for 10 seconds*; Level 10:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +5% for 10 seconds*; Level 15:Poison Arrow increases the target's Poison Vulnerability +6% for 10 seconds*; Tier 2Level 20:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +7% for 10 seconds*; Tier 3Level 25:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +8% for 10 seconds*; Tier 4Level 30:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +9% for 10 seconds*; Tier 5Level 35:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +10% for 10 seconds*; Tier 6Level 40:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +11% for 10 seconds*; Tier 7Level 45:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +12% for 10 seconds*; Tier 8Level 50:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +13% for 10 seconds*; Tier 9Level 55:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +14% for 10 seconds*; Tier 10Level 60:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +15% for 10 seconds*; Tier 11Level 65:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +16% for 10 seconds*; Tier 12Level 70:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +17% for 10 seconds*; Tier 13Level 75:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +18% for 10 seconds*; Tier 14Level 80:Poison Arrow increases the target's Poison Vulnerability +19% for 10 seconds*; Level 85:Poison Arrow increases the damage target takes from 's Poison by Vulnerability +20% for 10 seconds*; Level 90:Poison Arrow increases the target's Poison Vulnerability +21% for 10 seconds*; Level 95:Poison Arrow increases the target's Poison Vulnerability +22% for 10 seconds*; Level 100:Poison Arrow increases the target's Poison Vulnerability +23% for 10 seconds*; Level 105:Poison Arrow increases the target's Poison Vulnerability +24% for 10 seconds*; Level 110:Poison Arrow increases the target's Poison Vulnerability +25% for 10 seconds*; Level 115:Poison Arrow increases the target's Poison Vulnerability +26% for 10 seconds*; Level 120:Poison Arrow increases the target's Poison Vulnerability +27% for 10 seconds*; Level 125:Poison Arrow increases the target's Poison Vulnerability +28% for 10 seconds
}}
|-
| || of Armor Destruction || <b>Tier 14Level 125</b> - Acid Arrow Taunt -900 deals +350 damage to Armor || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Acid Arrow Taunt -120deals +14 damage to Armor*; Level 10:Acid Arrow deals +28 damage to Armor*; Level 15:Acid Arrow deals +42 damage to Armor*; Level 20:Acid Arrow deals +56 damage to Armor*; Level 25:Acid Arrow deals +70 damage to Armor*; Level 30:Acid Arrow deals +84 damage to Armor*; Level 35:Acid Arrow deals +98 damage to Armor*; Level 40:Acid Arrow deals +112 damage to Armor*; Level 45:Acid Arrow deals +126 damage to Armor*; Level 50:Acid Arrow deals +140 damage to Armor*; Level 55:Acid Arrow deals +154 damage to Armor*; Level 60:Acid Arrow deals +168 damage to Armor*; Tier 2Level 65:Acid Arrow Taunt -180deals +182 damage to Armor*; Tier 3Level 70:Acid Arrow Taunt -240deals +196 damage to Armor*; Tier 4Level 75:Acid Arrow Taunt -300deals +210 damage to Armor*; Tier 5Level 80:Acid Arrow Taunt -360deals +224 damage to Armor*; Tier 6Level 85:Acid Arrow Taunt -420deals +238 damage to Armor*; Tier 7Level 90:Acid Arrow Taunt -480deals +252 damage to Armor*; Tier 8Level 95:Acid Arrow Taunt -540deals +266 damage to Armor*; Tier 9Level 100:Acid Arrow Taunt -600deals +280 damage to Armor*; Tier 10Level 105:Acid Arrow Taunt -660deals +294 damage to Armor*; Tier 11Level 110:Acid Arrow Taunt -720deals +308 damage to Armor*; Tier 12Level 115:Acid Arrow Taunt -780deals +322 damage to Armor*; Tier 13Level 120:Acid Arrow Taunt -840deals +336 damage to Armor*; Tier 14Level 125:Acid Arrow Taunt -900deals +350 damage to Armor
}}
|-
| Detonating || || <b>Tier 7Level 120</b> - Fire Arrow suddenly deals an additional 280 600 indirect Fire damage after a 12 6 second delay || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Fire Arrow suddenly deals an additional 50 indirect Fire damage after a 6 second delay*; Level 20:Fire Arrow suddenly deals an additional 100 indirect Fire damage after a 6 second delay*; Level 30:Fire Arrow suddenly deals an additional 150 indirect Fire damage after a 6 second delay*; Level 40 :Fire Arrow suddenly deals an additional 200 indirect Fire damage after a 6 second delay*; Level 50:Fire Arrow suddenly deals an additional 250 indirect Fire damage after a 12 6 second delay*; Tier 2Level 60:Fire Arrow suddenly deals an additional 80 300 indirect Fire damage after a 12 6 second delay*; Tier 3Level 70:Fire Arrow suddenly deals an additional 120 350 indirect Fire damage after a 12 6 second delay*; Tier 4Level 80:Fire Arrow suddenly deals an additional 160 400 indirect Fire damage after a 12 6 second delay*; Tier 5Level 90:Fire Arrow suddenly deals an additional 200 450 indirect Fire damage after a 12 6 second delay*; Tier Level 100:Fire Arrow suddenly deals an additional 500 indirect Fire damage after a 6second delay*; Level 110:Fire Arrow suddenly deals an additional 240 550 indirect Fire damage after a 12 6 second delay*; Tier 7Level 120:Fire Arrow suddenly deals an additional 280 600 indirect Fire damage after a 12 6 second delay
}}
|-
| || || <b>Tier 7Level 120</b> - Poison Arrow makes target's attacks deal -8 19 damage for 20 seconds || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1:Poison Arrow makes target's attacks deal -1 damage for Level 10 seconds*; Tier 2:Poison Arrow makes target's attacks deal -2 damage for 10 20 seconds*; Tier 3Level 20:Poison Arrow makes target's attacks deal -3 damage for 15 20 seconds*; Tier 4Level 30:Poison Arrow makes target's attacks deal -4 5 damage for 15 20 seconds*; Tier 5Level 40
:Poison Arrow makes target's attacks deal -6 damage for 20 seconds
*; Tier 6:Poison Arrow makes target's attacks deal -7 damage for 20 seconds*; Tier 7Level 50
:Poison Arrow makes target's attacks deal -8 damage for 20 seconds
*; Level 60
:Poison Arrow makes target's attacks deal -9 damage for 20 seconds
*; Level 70
:Poison Arrow makes target's attacks deal -11 damage for 20 seconds
*; Level 80
:Poison Arrow makes target's attacks deal -12 damage for 20 seconds
*; Level 90
:Poison Arrow makes target's attacks deal -13 damage for 20 seconds
*; Level 100
:Poison Arrow makes target's attacks deal -15 damage for 20 seconds
*; Level 110
:Poison Arrow makes target's attacks deal -17 damage for 20 seconds
*; Level 120
:Poison Arrow makes target's attacks deal -19 damage for 20 seconds
}}
|-
| || || <b>Level 120</b> - Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 1145 || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 40
*; Level 20
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 105
*; Level 30
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 170
*; Level 40
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 235
*; Level 50
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 300
*; Level 60
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 365
*; Level 70
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 495
*; Level 80
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 625
*; Level 90
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 755
*; Level 100
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 885
*; Level 110
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 1015
*; Level 120
:Acid Arrow generates no Taunt, generates no Rage, and reduces Rage by 1145
}}
|-
| || of Poison Arrows || <b>Level 125</b> - Poison Arrow deals +600 Poison damage over 12 seconds || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Poison Arrow deals +24 Poison damage over 12 seconds
*; Level 10
:Poison Arrow deals +48 Poison damage over 12 seconds
*; Level 15
:Poison Arrow deals +72 Poison damage over 12 seconds
*; Level 20
:Poison Arrow deals +96 Poison damage over 12 seconds
*; Level 25
:Poison Arrow deals +120 Poison damage over 12 seconds
*; Level 30
:Poison Arrow deals +144 Poison damage over 12 seconds
*; Level 35
:Poison Arrow deals +168 Poison damage over 12 seconds
*; Level 40
:Poison Arrow deals +192 Poison damage over 12 seconds
*; Level 45
:Poison Arrow deals +216 Poison damage over 12 seconds
*; Level 50
:Poison Arrow deals +240 Poison damage over 12 seconds
*; Level 55
:Poison Arrow deals +264 Poison damage over 12 seconds
*; Level 60
:Poison Arrow deals +288 Poison damage over 12 seconds
*; Level 65
:Poison Arrow deals +312 Poison damage over 12 seconds
*; Level 70
:Poison Arrow deals +336 Poison damage over 12 seconds
*; Level 75
:Poison Arrow deals +360 Poison damage over 12 seconds
*; Level 80
:Poison Arrow deals +384 Poison damage over 12 seconds
*; Level 85
:Poison Arrow deals +408 Poison damage over 12 seconds
*; Level 90
:Poison Arrow deals +432 Poison damage over 12 seconds
*; Level 95
:Poison Arrow deals +456 Poison damage over 12 seconds
*; Level 100
:Poison Arrow deals +480 Poison damage over 12 seconds
*; Level 105
:Poison Arrow deals +504 Poison damage over 12 seconds
*; Level 110
:Poison Arrow deals +528 Poison damage over 12 seconds
*; Level 115
:Poison Arrow deals +552 Poison damage over 12 seconds
*; Level 120
:Poison Arrow deals +576 Poison damage over 12 seconds
*; Level 125
:Poison Arrow deals +600 Poison damage over 12 seconds
}}
|-
| || of Poisonous Acid || <b>Level 125</b> - Acid Arrow deals 465 Poison damage after a 6-second delay || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Acid Arrow deals 15 Poison damage after a 6-second delay
*; Level 10
:Acid Arrow deals 30 Poison damage after a 6-second delay
*; Level 15
:Acid Arrow deals 45 Poison damage after a 6-second delay
*; Level 20
:Acid Arrow deals 60 Poison damage after a 6-second delay
*; Level 25
:Acid Arrow deals 75 Poison damage after a 6-second delay
*; Level 30
:Acid Arrow deals 90 Poison damage after a 6-second delay
*; Level 35
:Acid Arrow deals 105 Poison damage after a 6-second delay
*; Level 40
:Acid Arrow deals 125 Poison damage after a 6-second delay
*; Level 45
:Acid Arrow deals 145 Poison damage after a 6-second delay
*; Level 50
:Acid Arrow deals 165 Poison damage after a 6-second delay
*; Level 55
:Acid Arrow deals 185 Poison damage after a 6-second delay
*; Level 60
:Acid Arrow deals 205 Poison damage after a 6-second delay
*; Level 65
:Acid Arrow deals 225 Poison damage after a 6-second delay
*; Level 70
:Acid Arrow deals 245 Poison damage after a 6-second delay
*; Level 75
:Acid Arrow deals 265 Poison damage after a 6-second delay
*; Level 80
:Acid Arrow deals 285 Poison damage after a 6-second delay
*; Level 85
:Acid Arrow deals 305 Poison damage after a 6-second delay
*; Level 90
:Acid Arrow deals 325 Poison damage after a 6-second delay
*; Level 95
:Acid Arrow deals 345 Poison damage after a 6-second delay
*; Level 100
:Acid Arrow deals 365 Poison damage after a 6-second delay
*; Level 105
:Acid Arrow deals 385 Poison damage after a 6-second delay
*; Level 110
:Acid Arrow deals 405 Poison damage after a 6-second delay
*; Level 115
:Acid Arrow deals 425 Poison damage after a 6-second delay
*; Level 120
:Acid Arrow deals 445 Poison damage after a 6-second delay
*; Level 125
:Acid Arrow deals 465 Poison damage after a 6-second delay
}}
|-
| || of Splitfire Arrows || <b>Level 120</b> - After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal. || Epic || Chest || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 1 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 20
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 2 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 30
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 3 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 40
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 4 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 50
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 5 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 60
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 6 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 70
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 7 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 80
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 8 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 90
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 9 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 100
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 10 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 110
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 11 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
*; Level 120
:After using Fire Arrow, your next Archery attack will simultaneously shoot a Fire Arrow 12 at a separate target within 8 meters of that attack's main target. This extra Fire Arrow consumes ammunition as normal.
}}
|-
| || of Elemental Assault || <b>Level 50</b> - Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds || Epic || Feet || {{Spoiler|Click Expand to reveal|
*; Level 50
:Acid Arrow and Poison Arrow hasten the current reuse timer of Fire Arrow by -5 seconds
}}
|-
| || || <b>Tier 7Level 120</b> - Acid Arrow generates no TauntWhen an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 119 Health and reduces Rage 119 Armor Damage to all foes within 8 meters. This effect is increased by 520 treasure that boosts Acid Arrow || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 4 Health and 4 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow generates no Taunt*; Level 20:When an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 8 Health and reduces Rage 8 Armor Damage to all foes within 8 meters. This effect is increased by 65treasure that boosts Acid Arrow*; Tier 2Level 30:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 12 Health and 12 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow generates no Taunt*; Level 40:When an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 19 Health and reduces Rage 19 Armor Damage to all foes within 8 meters. This effect is increased by 130treasure that boosts Acid Arrow*; Tier 3Level 50:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 29 Health and 29 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow generates no Taunt*; Level 60:When an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 39 Health and reduces Rage 39 Armor Damage to all foes within 8 meters. This effect is increased by 195treasure that boosts Acid Arrow*; Tier 4Level 70:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 50 Health and 50 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow generates no Taunt*; Level 80:When an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 63 Health and reduces Rage 63 Armor Damage to all foes within 8 meters. This effect is increased by 260treasure that boosts Acid Arrow*; Tier 5Level 90:When an Archery attack Critically Hits, you erupt in a burst of acid, dealing 76 Health and 76 Armor Damage to all foes within 8 meters. This effect is increased by treasure that boosts Acid Arrow generates no Taunt*; Level 100:When an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 89 Health and reduces Rage 89 Armor Damage to all foes within 8 meters. This effect is increased by 325treasure that boosts Acid Arrow*; Tier 6Level 110:Acid Arrow generates no TauntWhen an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 104 Health and reduces Rage 104 Armor Damage to all foes within 8 meters. This effect is increased by 390treasure that boosts Acid Arrow*; Tier 7Level 120:Acid Arrow generates no TauntWhen an Archery attack Critically Hits, generates no Rageyou erupt in a burst of acid, dealing 119 Health and reduces Rage 119 Armor Damage to all foes within 8 meters. This effect is increased by 520treasure that boosts Acid Arrow
}}
|-
| || of Snared Recoveries || <b>Tier 14Level 125</b> - Snare Arrow boosts the healing of your Major Healing abilities +62 118 for 15 seconds || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Snare Arrow boosts the healing of your Major Healing abilities +10 for 15 seconds
*; Tier 2Level 10
:Snare Arrow boosts the healing of your Major Healing abilities +14 for 15 seconds
*; Tier 3Level 15
:Snare Arrow boosts the healing of your Major Healing abilities +18 for 15 seconds
*; Tier 4Level 20
:Snare Arrow boosts the healing of your Major Healing abilities +22 for 15 seconds
*; Tier 5Level 25
:Snare Arrow boosts the healing of your Major Healing abilities +26 for 15 seconds
*; Tier 6Level 30
:Snare Arrow boosts the healing of your Major Healing abilities +30 for 15 seconds
*; Tier 7Level 35
:Snare Arrow boosts the healing of your Major Healing abilities +34 for 15 seconds
*; Tier 8Level 40
:Snare Arrow boosts the healing of your Major Healing abilities +38 for 15 seconds
*; Tier 9Level 45
:Snare Arrow boosts the healing of your Major Healing abilities +42 for 15 seconds
*; Tier 10Level 50
:Snare Arrow boosts the healing of your Major Healing abilities +46 for 15 seconds
*; Tier 11Level 55
:Snare Arrow boosts the healing of your Major Healing abilities +50 for 15 seconds
*; Tier 12Level 60
:Snare Arrow boosts the healing of your Major Healing abilities +54 for 15 seconds
*; Tier 13Level 65
:Snare Arrow boosts the healing of your Major Healing abilities +58 for 15 seconds
*; Tier 14Level 70:Snare Arrow boosts the healing of your Major Healing abilities +62 63 for 15 seconds*; Level 75:Snare Arrow boosts the healing of your Major Healing abilities +68 for 15 seconds*; Level 80:Snare Arrow boosts the healing of your Major Healing abilities +73 for 15 seconds*; Level 85:Snare Arrow boosts the healing of your Major Healing abilities +78 for 15 seconds*; Level 90:Snare Arrow boosts the healing of your Major Healing abilities +83 for 15 seconds*; Level 95:Snare Arrow boosts the healing of your Major Healing abilities +88 for 15 seconds*; Level 100:Snare Arrow boosts the healing of your Major Healing abilities +93 for 15 seconds*; Level 105:Snare Arrow boosts the healing of your Major Healing abilities +98 for 15 seconds*; Level 110:Snare Arrow boosts the healing of your Major Healing abilities +103 for 15 seconds*; Level 115:Snare Arrow boosts the healing of your Major Healing abilities +108 for 15 seconds*; Level 120:Snare Arrow boosts the healing of your Major Healing abilities +113 for 15 seconds*; Level 125:Snare Arrow boosts the healing of your Major Healing abilities +118 for 15 seconds
}}
|-
| || of Blitzing || <b>Tier 14Level 125</b> - Basic Shot and Blitz Shot Damage +3463% and Critical Hit Chance +15% || Uncommon || Legs, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Basic Blitz Shot and Damage +15%*; Level 10:Blitz Shot Damage +817%*; Tier 2Level 15:Basic Blitz Shot and Damage +19%*; Level 20:Blitz Shot Damage +1021%*; Tier 3Level 25:Basic Blitz Shot and Damage +23%*; Level 30:Blitz Shot Damage +1225%*; Tier 4Level 35:Basic Blitz Shot and Damage +27%*; Level 40:Blitz Shot Damage +1429%*; Tier 5Level 45:Basic Shot and Blitz Shot Damage +1631%*; Tier 6Level 50:Basic Shot and Blitz Shot Damage +1833%*; Tier 7Level 55:Basic Blitz Shot Damage +35% and Critical Hit Chance +1%*; Level 60:Blitz Shot Damage +2037% and Critical Hit Chance +2%*; Tier 8Level 65:Basic Blitz Shot Damage +39% and Critical Hit Chance +3%*; Level 70:Blitz Shot Damage +2241% and Critical Hit Chance +4%*; Tier 9Level 75:Basic Blitz Shot Damage +43% and Critical Hit Chance +5%*; Level 80:Blitz Shot Damage +2445% and Critical Hit Chance +6%*; Tier 10Level 85:Basic Blitz Shot Damage +47% and Critical Hit Chance +7%*; Level 90:Blitz Shot Damage +2649% and Critical Hit Chance +8%*; Tier 11Level 95:Basic Blitz Shot Damage +51% and Critical Hit Chance +9%*; Level 100:Blitz Shot Damage +2853% and Critical Hit Chance +10%*; Tier 12Level 105:Basic Blitz Shot Damage +55% and Critical Hit Chance +11%*; Level 110:Blitz Shot Damage +3057% and Critical Hit Chance +12%*; Tier 13Level 115:Basic Blitz Shot Damage +59% and Critical Hit Chance +13%*; Level 120:Blitz Shot Damage +3261% and Critical Hit Chance +14%*; Tier 14Level 125:Basic Shot and Blitz Shot Damage +3463% and Critical Hit Chance +15%
}}
|-
| || of Soothing Snares || <b>Tier 14Level 125</b> - Snare Arrow raises target's Max Rage by 11001650, requiring more Rage to use their Rage Abilities || Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Snare Arrow raises target's Max Rage by 120, requiring more Rage to use their Rage Abilities
*; Tier 2Level 10
:Snare Arrow raises target's Max Rage by 200, requiring more Rage to use their Rage Abilities
*; Tier 3Level 15
:Snare Arrow raises target's Max Rage by 280, requiring more Rage to use their Rage Abilities
*; Tier 4Level 20
:Snare Arrow raises target's Max Rage by 360, requiring more Rage to use their Rage Abilities
*; Tier 5Level 25
:Snare Arrow raises target's Max Rage by 440, requiring more Rage to use their Rage Abilities
*; Tier 6Level 30
:Snare Arrow raises target's Max Rage by 520, requiring more Rage to use their Rage Abilities
*; Tier 7Level 35
:Snare Arrow raises target's Max Rage by 600, requiring more Rage to use their Rage Abilities
*; Tier 8Level 40
:Snare Arrow raises target's Max Rage by 680, requiring more Rage to use their Rage Abilities
*; Tier 9Level 45
:Snare Arrow raises target's Max Rage by 760, requiring more Rage to use their Rage Abilities
*; Tier 10Level 50
:Snare Arrow raises target's Max Rage by 840, requiring more Rage to use their Rage Abilities
*; Tier 11Level 55
:Snare Arrow raises target's Max Rage by 920, requiring more Rage to use their Rage Abilities
*; Tier 12Level 60
:Snare Arrow raises target's Max Rage by 1000, requiring more Rage to use their Rage Abilities
*; Tier 13Level 65
:Snare Arrow raises target's Max Rage by 1050, requiring more Rage to use their Rage Abilities
*; Tier 14Level 70
:Snare Arrow raises target's Max Rage by 1100, requiring more Rage to use their Rage Abilities
*; Level 75
:Snare Arrow raises target's Max Rage by 1150, requiring more Rage to use their Rage Abilities
*; Level 80
:Snare Arrow raises target's Max Rage by 1200, requiring more Rage to use their Rage Abilities
*; Level 85
:Snare Arrow raises target's Max Rage by 1250, requiring more Rage to use their Rage Abilities
*; Level 90
:Snare Arrow raises target's Max Rage by 1300, requiring more Rage to use their Rage Abilities
*; Level 95
:Snare Arrow raises target's Max Rage by 1350, requiring more Rage to use their Rage Abilities
*; Level 100
:Snare Arrow raises target's Max Rage by 1400, requiring more Rage to use their Rage Abilities
*; Level 105
:Snare Arrow raises target's Max Rage by 1450, requiring more Rage to use their Rage Abilities
*; Level 110
:Snare Arrow raises target's Max Rage by 1500, requiring more Rage to use their Rage Abilities
*; Level 115
:Snare Arrow raises target's Max Rage by 1550, requiring more Rage to use their Rage Abilities
*; Level 120
:Snare Arrow raises target's Max Rage by 1600, requiring more Rage to use their Rage Abilities
*; Level 125
:Snare Arrow raises target's Max Rage by 1650, requiring more Rage to use their Rage Abilities
}}
|-
| || || <b>Tier 14Level 125</b> - Snare Arrow restores 39 70 Health and 39 70 Armor to you || Uncommon || OffHand, Chest || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Snare Arrow restores 2 Health and 2 Armor to you
*; Tier 2Level 10
:Snare Arrow restores 5 Health and 5 Armor to you
*; Tier 3Level 15
:Snare Arrow restores 8 Health and 8 Armor to you
*; Tier 4Level 20
:Snare Arrow restores 11 Health and 11 Armor to you
*; Tier 5Level 25
:Snare Arrow restores 14 Health and 14 Armor to you
*; Tier 6Level 30
:Snare Arrow restores 17 Health and 17 Armor to you
*; Tier 7Level 35
:Snare Arrow restores 20 Health and 20 Armor to you
*; Tier 8Level 40
:Snare Arrow restores 23 Health and 23 Armor to you
*; Tier 9Level 45
:Snare Arrow restores 26 Health and 26 Armor to you
*; Tier 10Level 50
:Snare Arrow restores 29 Health and 29 Armor to you
*; Tier 11Level 55
:Snare Arrow restores 32 Health and 32 Armor to you
*; Tier 12Level 60
:Snare Arrow restores 35 Health and 35 Armor to you
*; Tier 13Level 65
:Snare Arrow restores 37 Health and 37 Armor to you
*; Tier 14Level 70
:Snare Arrow restores 39 Health and 39 Armor to you
*; Level 75
:Snare Arrow restores 41 Health and 41 Armor to you
*; Level 80
:Snare Arrow restores 43 Health and 43 Armor to you
*; Level 85
:Snare Arrow restores 46 Health and 46 Armor to you
*; Level 90
:Snare Arrow restores 49 Health and 49 Armor to you
*; Level 95
:Snare Arrow restores 52 Health and 52 Armor to you
*; Level 100
:Snare Arrow restores 55 Health and 55 Armor to you
*; Level 105
:Snare Arrow restores 58 Health and 58 Armor to you
*; Level 110
:Snare Arrow restores 61 Health and 61 Armor to you
*; Level 115
:Snare Arrow restores 64 Health and 64 Armor to you
*; Level 120
:Snare Arrow restores 67 Health and 67 Armor to you
*; Level 125
:Snare Arrow restores 70 Health and 70 Armor to you
}}
|-
| || of Defensive Bashing || <b>Tier 7Level 120</b> - Bow Bash gives you +7 12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.) || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Bow Bash gives you +1 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 2Level 20
:Bow Bash gives you +2 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 3Level 30
:Bow Bash gives you +3 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 4Level 40
:Bow Bash gives you +4 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 5Level 50
:Bow Bash gives you +5 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 6Level 60
:Bow Bash gives you +6 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Tier 7Level 70
:Bow Bash gives you +7 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 80
:Bow Bash gives you +8 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 90
:Bow Bash gives you +9 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 100
:Bow Bash gives you +10 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 110
:Bow Bash gives you +11 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
*; Level 120
:Bow Bash gives you +12 mitigation of any physical damage for 20 seconds. (This effect does not stack with itself.)
}}
|-
| || of Recuperative Bashing || <b>Tier 14Level 125</b> - Bow Bash heals you for 14 25 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Bow Bash heals you for 1 health
*; Tier 2Level 10
:Bow Bash heals you for 2 health
*; Tier 3Level 15
:Bow Bash heals you for 3 health
*; Tier 4Level 20
:Bow Bash heals you for 4 health
*; Tier 5Level 25
:Bow Bash heals you for 5 health
*; Tier 6Level 30
:Bow Bash heals you for 6 health
*; Tier 7Level 35
:Bow Bash heals you for 7 health
*; Tier 8Level 40
:Bow Bash heals you for 8 health
*; Tier 9Level 45
:Bow Bash heals you for 9 health
*; Tier 10Level 50
:Bow Bash heals you for 10 health
*; Tier 11Level 55
:Bow Bash heals you for 11 health
*; Tier 12Level 60
:Bow Bash heals you for 12 health
*; Tier 13Level 65
:Bow Bash heals you for 13 health
*; Tier 14Level 70
:Bow Bash heals you for 14 health
*; Level 75
:Bow Bash heals you for 15 health
*; Level 80
:Bow Bash heals you for 16 health
*; Level 85
:Bow Bash heals you for 17 health
*; Level 90
:Bow Bash heals you for 18 health
*; Level 95
:Bow Bash heals you for 19 health
*; Level 100
:Bow Bash heals you for 20 health
*; Level 105
:Bow Bash heals you for 21 health
*; Level 110
:Bow Bash heals you for 22 health
*; Level 115
:Bow Bash heals you for 23 health
*; Level 120
:Bow Bash heals you for 24 health
*; Level 125
:Bow Bash heals you for 25 health
}}
|-
| || || <b>Tier 14Level 125</b> - Heavy Multishot Damage +3243.5% || Uncommon || Ring, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Heavy Multishot Damage +7.5%*; Tier 2Level 10
:Heavy Multishot Damage +9%
*; Tier 3Level 15:Heavy Multishot Damage +1110.5%*; Tier 4Level 20:Heavy Multishot Damage +12%*; Level 25:Heavy Multishot Damage +13.5%*; Tier 5Level 30
:Heavy Multishot Damage +15%
*; Tier 6Level 35:Heavy Multishot Damage +1716.5%*; Tier 7Level 40:Heavy Multishot Damage +18%*; Level 45:Heavy Multishot Damage +19.5%*; Tier 8Level 50
:Heavy Multishot Damage +21%
*; Tier 9Level 55:Heavy Multishot Damage +2322.5%*; Tier 10Level 60:Heavy Multishot Damage +24%*; Level 65:Heavy Multishot Damage +25.5%*; Tier 11Level 70
:Heavy Multishot Damage +27%
*; Tier 12Level 75:Heavy Multishot Damage +2928.49%*; Tier 13Level 80
:Heavy Multishot Damage +30%
*; Tier 14Level 85:Heavy Multishot Damage +3231.5%*; Level 90:Heavy Multishot Damage +33%*; Level 95:Heavy Multishot Damage +34.49%*; Level 100:Heavy Multishot Damage +36%*; Level 105:Heavy Multishot Damage +37.5%*; Level 110:Heavy Multishot Damage +39%*; Level 115:Heavy Multishot Damage +40.5%*; Level 120:Heavy Multishot Damage +42%*; Level 125:Heavy Multishot Damage +43.5%
}}
|-
| || || <b>Tier 7Level 120</b> - Bow Bash deals +160 260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10
:Bow Bash deals +40 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 2Level 20
:Bow Bash deals +60 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 3Level 30
:Bow Bash deals +80 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 4Level 40
:Bow Bash deals +100 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 5Level 50
:Bow Bash deals +120 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 6Level 60
:Bow Bash deals +140 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Tier 7Level 70
:Bow Bash deals +160 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 80
:Bow Bash deals +180 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 90
:Bow Bash deals +200 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 100
:Bow Bash deals +220 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 110
:Bow Bash deals +240 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
*; Level 120
:Bow Bash deals +260 damage and knocks the target backwards, but ability's reuse timer is +3 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Bow Bash deals +10% damage and taunts +285 685 || Uncommon || Necklace, Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Bow Bash deals +10% damage and taunts +5*; Level 10
:Bow Bash deals +10% damage and taunts +25
*; Tier 2Level 15
:Bow Bash deals +10% damage and taunts +45
*; Tier 3Level 20
:Bow Bash deals +10% damage and taunts +65
*; Tier 4Level 25
:Bow Bash deals +10% damage and taunts +85
*; Tier 5Level 30
:Bow Bash deals +10% damage and taunts +105
*; Tier 6Level 35
:Bow Bash deals +10% damage and taunts +125
*; Tier 7Level 40
:Bow Bash deals +10% damage and taunts +145
*; Tier 8Level 45
:Bow Bash deals +10% damage and taunts +165
*; Tier 9Level 50
:Bow Bash deals +10% damage and taunts +185
*; Tier 10Level 55
:Bow Bash deals +10% damage and taunts +205
*; Tier 11Level 60
:Bow Bash deals +10% damage and taunts +225
*; Tier 12Level 65
:Bow Bash deals +10% damage and taunts +245
*; Tier 13Level 70
:Bow Bash deals +10% damage and taunts +265
*; Tier 14Level 75
:Bow Bash deals +10% damage and taunts +285
*; Level 80
:Bow Bash deals +10% damage and taunts +325
*; Level 85
:Bow Bash deals +10% damage and taunts +365
*; Level 90
:Bow Bash deals +10% damage and taunts +405
*; Level 95
:Bow Bash deals +10% damage and taunts +445
*; Level 100
:Bow Bash deals +10% damage and taunts +485
*; Level 105
:Bow Bash deals +10% damage and taunts +525
*; Level 110
:Bow Bash deals +10% damage and taunts +565
*; Level 115
:Bow Bash deals +10% damage and taunts +605
*; Level 120
:Bow Bash deals +10% damage and taunts +645
*; Level 125
:Bow Bash deals +10% damage and taunts +685
}}
|-
| || || <b>Level 125</b> - Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds || Epic || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +15 for 10 seconds
*; Level 10
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +23 for 10 seconds
*; Level 15
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +31 for 10 seconds
*; Level 20
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +39 for 10 seconds
*; Level 25
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +47 for 10 seconds
*; Level 30
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +55 for 10 seconds
*; Level 35
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +63 for 10 seconds
*; Level 40
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +71 for 10 seconds
*; Level 45
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +79 for 10 seconds
*; Level 50
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +87 for 10 seconds
*; Level 55
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +95 for 10 seconds
*; Level 60
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +103 for 10 seconds
*; Level 65
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +111 for 10 seconds
*; Level 70
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +119 for 10 seconds
*; Level 75
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +127 for 10 seconds
*; Level 80
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +135 for 10 seconds
*; Level 85
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +143 for 10 seconds
*; Level 90
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +151 for 10 seconds
*; Level 95
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +159 for 10 seconds
*; Level 100
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +167 for 10 seconds
*; Level 105
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +175 for 10 seconds
*; Level 110
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +183 for 10 seconds
*; Level 115
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +191 for 10 seconds
*; Level 120
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +199 for 10 seconds
*; Level 125
:Heavy Multishot boosts the damage of your Nice Attacks and Epic Attacks +207 for 10 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Mangling Shot deals +4670% damage and slows target's movement by 25% || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Mangling Shot deals +7% damage and slows target's movement by 25%
*; Tier 2Level 10:Mangling Shot deals +9% damage and slows target's movement by 25%*; Level 15:Mangling Shot deals +1011% damage and slows target's movement by 25%*; Tier 3Level 20
:Mangling Shot deals +13% damage and slows target's movement by 25%
*; Tier 4Level 25:Mangling Shot deals +1615.5% damage and slows target's movement by 25%*; Tier 5Level 30:Mangling Shot deals +18% damage and slows target's movement by 25%*; Level 35:Mangling Shot deals +1920.5% damage and slows target's movement by 25%*; Tier 6Level 40:Mangling Shot deals +2223% damage and slows target's movement by 25%*; Tier 7Level 45:Mangling Shot deals +25.5% damage and slows target's movement by 25%*; Tier 8Level 50
:Mangling Shot deals +28% damage and slows target's movement by 25%
*; Tier 9Level 55:Mangling Shot deals +3130.5% damage and slows target's movement by 25%*; Tier 10Level 60:Mangling Shot deals +3433% damage and slows target's movement by 25%*; Tier 11Level 65:Mangling Shot deals +3735.5% damage and slows target's movement by 25%*; Tier 12Level 70:Mangling Shot deals +38% damage and slows target's movement by 25%*; Level 75:Mangling Shot deals +40.5% damage and slows target's movement by 25%*; Tier 13Level 80
:Mangling Shot deals +43% damage and slows target's movement by 25%
*; Tier 14Level 85
:Mangling Shot deals +46% damage and slows target's movement by 25%
*; Level 90
:Mangling Shot deals +49% damage and slows target's movement by 25%
*; Level 95
:Mangling Shot deals +52% damage and slows target's movement by 25%
*; Level 100
:Mangling Shot deals +55% damage and slows target's movement by 25%
*; Level 105
:Mangling Shot deals +58% damage and slows target's movement by 25%
*; Level 110
:Mangling Shot deals +61% damage and slows target's movement by 25%
*; Level 115
:Mangling Shot deals +64% damage and slows target's movement by 25%
*; Level 120
:Mangling Shot deals +67% damage and slows target's movement by 25%
*; Level 125
:Mangling Shot deals +70% damage and slows target's movement by 25%
}}
|-
| || || <b>Tier 14Level 125</b> - Mangling Shot deals 402 726 Trauma damage over 12 seconds || Uncommon || Hands, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Mangling Shot deals 24 Trauma damage over 12 seconds
*; Tier 2Level 10
:Mangling Shot deals 48 Trauma damage over 12 seconds
*; Tier 3Level 15:Mangling Shot deals 72 66 Trauma damage over 12 seconds*; Tier 4Level 20:Mangling Shot deals 102 96 Trauma damage over 12 seconds*; Tier 5Level 25:Mangling Shot deals 132 126 Trauma damage over 12 seconds*; Tier 6Level 30:Mangling Shot deals 162 156 Trauma damage over 12 seconds*; Tier 7Level 35:Mangling Shot deals 192 186 Trauma damage over 12 seconds*; Tier 8Level 40:Mangling Shot deals 222 216 Trauma damage over 12 seconds*; Tier 9Level 45:Mangling Shot deals 252 246 Trauma damage over 12 seconds*; Tier 10Level 50:Mangling Shot deals 282 276 Trauma damage over 12 seconds*; Tier 11Level 55:Mangling Shot deals 312 306 Trauma damage over 12 seconds*; Tier Level 60:Mangling Shot deals 336 Trauma damage over 12 seconds*; Level 65:Mangling Shot deals 366 Trauma damage over 12 seconds*; Level 70:Mangling Shot deals 396 Trauma damage over 12 seconds*; Level 75:Mangling Shot deals 426 Trauma damage over 12 seconds*; Level 80:Mangling Shot deals 456 Trauma damage over 12 seconds*; Level 85:Mangling Shot deals 486 Trauma damage over 12 seconds*; Level 90:Mangling Shot deals 516 Trauma damage over 12 seconds*; Level 95:Mangling Shot deals 546 Trauma damage over 12seconds*; Level 100:Mangling Shot deals 576 Trauma damage over 12 seconds*; Level 105:Mangling Shot deals 606 Trauma damage over 12 seconds*; Level 110:Mangling Shot deals 636 Trauma damage over 12 seconds*; Level 115:Mangling Shot deals 342 666 Trauma damage over 12 seconds*; Tier 13Level 120:Mangling Shot deals 372 696 Trauma damage over 12 seconds*; Tier 14Level 125:Mangling Shot deals 402 726 Trauma damage over 12 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Mangling Shot causes target to take +10.516% damage from Piercing for 10 seconds || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Mangling Shot causes target to take +4% damage from Piercing for 10 seconds
*; Tier 2Level 10
:Mangling Shot causes target to take +4.5% damage from Piercing for 10 seconds
*; Tier 3Level 15
:Mangling Shot causes target to take +5% damage from Piercing for 10 seconds
*; Tier 4Level 20
:Mangling Shot causes target to take +5.5% damage from Piercing for 10 seconds
*; Tier 5Level 25
:Mangling Shot causes target to take +6% damage from Piercing for 10 seconds
*; Tier 6Level 30
:Mangling Shot causes target to take +6.5% damage from Piercing for 10 seconds
*; Tier 7Level 35
:Mangling Shot causes target to take +7% damage from Piercing for 10 seconds
*; Tier 8Level 40
:Mangling Shot causes target to take +7.5% damage from Piercing for 10 seconds
*; Tier 9Level 45
:Mangling Shot causes target to take +8% damage from Piercing for 10 seconds
*; Tier 10Level 50
:Mangling Shot causes target to take +8.5% damage from Piercing for 10 seconds
*; Tier 11Level 55
:Mangling Shot causes target to take +9% damage from Piercing for 10 seconds
*; Tier 12Level 60
:Mangling Shot causes target to take +9.5% damage from Piercing for 10 seconds
*; Tier 13Level 65
:Mangling Shot causes target to take +10% damage from Piercing for 10 seconds
*; Tier 14Level 70
:Mangling Shot causes target to take +10.5% damage from Piercing for 10 seconds
*; Level 75
:Mangling Shot causes target to take +11% damage from Piercing for 10 seconds
*; Level 80
:Mangling Shot causes target to take +11.5% damage from Piercing for 10 seconds
*; Level 85
:Mangling Shot causes target to take +12% damage from Piercing for 10 seconds
*; Level 90
:Mangling Shot causes target to take +12.5% damage from Piercing for 10 seconds
*; Level 95
:Mangling Shot causes target to take +13% damage from Piercing for 10 seconds
*; Level 100
:Mangling Shot causes target to take +13.5% damage from Piercing for 10 seconds
*; Level 105
:Mangling Shot causes target to take +14% damage from Piercing for 10 seconds
*; Level 110
:Mangling Shot causes target to take +14.5% damage from Piercing for 10 seconds
*; Level 115
:Mangling Shot causes target to take +15% damage from Piercing for 10 seconds
*; Level 120
:Mangling Shot causes target to take +15.5% damage from Piercing for 10 seconds
*; Level 125
:Mangling Shot causes target to take +16% damage from Piercing for 10 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Mangling Shot deals +1825% damage and causes target's attacks to deal -14 25 damage for 20 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Mangling Shot deals +5% damage and causes target's attacks to deal -1 damage for 20 seconds
*; Tier Level 10:Mangling Shot deals +5.5% damage and causes target's attacks to deal -2damage for 20 seconds*; Level 15:Mangling Shot deals +6% damage and causes target's attacks to deal -2 3 damage for 20 seconds*; Level 20:Mangling Shot deals +6.5% damage and causes target's attacks to deal -4 damage for 20 seconds*; Level 25:Mangling Shot deals +7% damage and causes target's attacks to deal -5 damage for 20 seconds*; Tier 3Level 30:Mangling Shot deals +7.5% damage and causes target's attacks to deal -3 6 damage for 20 seconds*; Tier 4Level 35:Mangling Shot deals +8% damage and causes target's attacks to deal -4 7 damage for 20 seconds*; Tier Level 40:Mangling Shot deals +8.5% damage and causes target's attacks to deal -8 damage for 20 seconds*; Level 45:Mangling Shot deals +9% damage and causes target's attacks to deal -5 9 damage for 20 seconds*; Tier 6Level 50:Mangling Shot deals +10% damage and causes target's attacks to deal -6 10 damage for 20 seconds*; Tier 7Level 55:Mangling Shot deals +11% damage and causes target's attacks to deal -7 11 damage for 20 seconds*; Tier 8Level 60:Mangling Shot deals +12% damage and causes target's attacks to deal -8 12 damage for 20 seconds*; Tier 9Level 65:Mangling Shot deals +13% damage and causes target's attacks to deal -9 13 damage for 20 seconds*; Tier 10Level 70:Mangling Shot deals +14% damage and causes target's attacks to deal -10 14 damage for 20 seconds*; Tier 11Level 75:Mangling Shot deals +15% damage and causes target's attacks to deal -11 15 damage for 20 seconds*; Tier 12Level 80:Mangling Shot deals +16% damage and causes target's attacks to deal -12 16 damage for 20 seconds*; Tier 13Level 85:Mangling Shot deals +17% damage and causes target's attacks to deal -13 17 damage for 20 seconds*; Tier 14Level 90:Mangling Shot deals +18% damage and causes target's attacks to deal -14 18 damage for 20 seconds*; Level 95:Mangling Shot deals +19% damage and causes target's attacks to deal -19 damage for 20 seconds*; Level 100:Mangling Shot deals +20% damage and causes target's attacks to deal -20 damage for 20 seconds*; Level 105:Mangling Shot deals +21% damage and causes target's attacks to deal -21 damage for 20 seconds*; Level 110:Mangling Shot deals +22% damage and causes target's attacks to deal -22 damage for 20 seconds*; Level 115:Mangling Shot deals +23% damage and causes target's attacks to deal -23 damage for 20 seconds*; Level 120:Mangling Shot deals +24% damage and causes target's attacks to deal -24 damage for 20 seconds*; Level 125:Mangling Shot deals +25% damage and causes target's attacks to deal -25 damage for 20 seconds
}}
|-
| || || <b>Tier 14Level 125</b> - Restorative Arrow Healing +68 125 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Restorative Arrow Healing +6
*; Tier 2Level 10
:Restorative Arrow Healing +12
*; Tier 3Level 15
:Restorative Arrow Healing +18
*; Tier 4Level 20
:Restorative Arrow Healing +24
*; Tier 5Level 25
:Restorative Arrow Healing +30
*; Tier 6Level 30
:Restorative Arrow Healing +36
*; Tier 7Level 35
:Restorative Arrow Healing +42
*; Tier 8Level 40
:Restorative Arrow Healing +45
*; Tier 9Level 45
:Restorative Arrow Healing +51
*; Tier 10Level 50
:Restorative Arrow Healing +54
*; Tier 11Level 55
:Restorative Arrow Healing +57
*; Tier 12Level 60
:Restorative Arrow Healing +60
*; Tier 13Level 65:Restorative Arrow Healing +6465*; Tier 14Level 70:Restorative Arrow Healing +6870*; Level 75:Restorative Arrow Healing +75*; Level 80:Restorative Arrow Healing +80*; Level 85:Restorative Arrow Healing +85*; Level 90:Restorative Arrow Healing +90*; Level 95:Restorative Arrow Healing +95*; Level 100:Restorative Arrow Healing +100*; Level 105:Restorative Arrow Healing +105*; Level 110:Restorative Arrow Healing +110*; Level 115:Restorative Arrow Healing +115*; Level 120:Restorative Arrow Healing +120*; Level 125:Restorative Arrow Healing +125
}}
|-
| || || <b>Tier 14Level 125</b> - Restorative Arrow heals YOU for 80 135 Health || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5
:Restorative Arrow heals YOU for 5 Health
*; Tier 2Level 10
:Restorative Arrow heals YOU for 11 Health
*; Tier 3Level 15
:Restorative Arrow heals YOU for 17 Health
*; Tier 4Level 20
:Restorative Arrow heals YOU for 23 Health
*; Tier 5Level 25
:Restorative Arrow heals YOU for 29 Health
*; Tier 6Level 30
:Restorative Arrow heals YOU for 35 Health
*; Tier 7Level 35
:Restorative Arrow heals YOU for 41 Health
*; Tier 8Level 40
:Restorative Arrow heals YOU for 47 Health
*; Tier 9Level 45
:Restorative Arrow heals YOU for 53 Health
*; Tier 10Level 50
:Restorative Arrow heals YOU for 59 Health
*; Tier 11Level 55
:Restorative Arrow heals YOU for 65 Health
*; Tier 12Level 60
:Restorative Arrow heals YOU for 70 Health
*; Tier 13Level 65
:Restorative Arrow heals YOU for 75 Health
*; Tier 14Level 70
:Restorative Arrow heals YOU for 80 Health
*; Level 75
:Restorative Arrow heals YOU for 85 Health
*; Level 80
:Restorative Arrow heals YOU for 90 Health
*; Level 85
:Restorative Arrow heals YOU for 95 Health
*; Level 90
:Restorative Arrow heals YOU for 100 Health
*; Level 95
:Restorative Arrow heals YOU for 105 Health
*; Level 100
:Restorative Arrow heals YOU for 110 Health
*; Level 105
:Restorative Arrow heals YOU for 115 Health
*; Level 110
:Restorative Arrow heals YOU for 120 Health
*; Level 115
:Restorative Arrow heals YOU for 125 Health
*; Level 120
:Restorative Arrow heals YOU for 130 Health
*; Level 125
:Restorative Arrow heals YOU for 135 Health
}}
|-
| || || <b>Level 125</b> - Restorative Arrow restores 125 Power || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow restores 5 Power
*; Level 10
:Restorative Arrow restores 10 Power
*; Level 15
:Restorative Arrow restores 15 Power
*; Level 20
:Restorative Arrow restores 20 Power
*; Level 25
:Restorative Arrow restores 25 Power
*; Level 30
:Restorative Arrow restores 30 Power
*; Level 35
:Restorative Arrow restores 35 Power
*; Level 40
:Restorative Arrow restores 40 Power
*; Level 45
:Restorative Arrow restores 45 Power
*; Level 50
:Restorative Arrow restores 50 Power
*; Level 55
:Restorative Arrow restores 55 Power
*; Level 60
:Restorative Arrow restores 60 Power
*; Level 65
:Restorative Arrow restores 65 Power
*; Level 70
:Restorative Arrow restores 70 Power
*; Level 75
:Restorative Arrow restores 75 Power
*; Level 80
:Restorative Arrow restores 80 Power
*; Level 85
:Restorative Arrow restores 85 Power
*; Level 90
:Restorative Arrow restores 90 Power
*; Level 95
:Restorative Arrow restores 95 Power
*; Level 100
:Restorative Arrow restores 100 Power
*; Level 105
:Restorative Arrow restores 105 Power
*; Level 110
:Restorative Arrow restores 110 Power
*; Level 115
:Restorative Arrow restores 115 Power
*; Level 120
:Restorative Arrow restores 120 Power
*; Level 125
:Restorative Arrow restores 125 Power
}}
|-
| || of Bubble Arrows || <b>Level 125</b> - Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage. || Uncommon || Feet, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow covers the target in a barrier that mitigates 2 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 10 total damage.
*; Level 10
:Restorative Arrow covers the target in a barrier that mitigates 4 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 20 total damage.
*; Level 15
:Restorative Arrow covers the target in a barrier that mitigates 6 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 30 total damage.
*; Level 20
:Restorative Arrow covers the target in a barrier that mitigates 8 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 40 total damage.
*; Level 25
:Restorative Arrow covers the target in a barrier that mitigates 10 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 50 total damage.
*; Level 30
:Restorative Arrow covers the target in a barrier that mitigates 12 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 60 total damage.
*; Level 35
:Restorative Arrow covers the target in a barrier that mitigates 14 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 70 total damage.
*; Level 40
:Restorative Arrow covers the target in a barrier that mitigates 16 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 80 total damage.
*; Level 45
:Restorative Arrow covers the target in a barrier that mitigates 18 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 90 total damage.
*; Level 50
:Restorative Arrow covers the target in a barrier that mitigates 20 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 100 total damage.
*; Level 55
:Restorative Arrow covers the target in a barrier that mitigates 22 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 110 total damage.
*; Level 60
:Restorative Arrow covers the target in a barrier that mitigates 24 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 120 total damage.
*; Level 65
:Restorative Arrow covers the target in a barrier that mitigates 26 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 130 total damage.
*; Level 70
:Restorative Arrow covers the target in a barrier that mitigates 28 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 140 total damage.
*; Level 75
:Restorative Arrow covers the target in a barrier that mitigates 30 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 150 total damage.
*; Level 80
:Restorative Arrow covers the target in a barrier that mitigates 32 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 160 total damage.
*; Level 85
:Restorative Arrow covers the target in a barrier that mitigates 34 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 170 total damage.
*; Level 90
:Restorative Arrow covers the target in a barrier that mitigates 36 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 180 total damage.
*; Level 95
:Restorative Arrow covers the target in a barrier that mitigates 38 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 190 total damage.
*; Level 100
:Restorative Arrow covers the target in a barrier that mitigates 40 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 200 total damage.
*; Level 105
:Restorative Arrow covers the target in a barrier that mitigates 42 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 210 total damage.
*; Level 110
:Restorative Arrow covers the target in a barrier that mitigates 44 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 220 total damage.
*; Level 115
:Restorative Arrow covers the target in a barrier that mitigates 46 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 230 total damage.
*; Level 120
:Restorative Arrow covers the target in a barrier that mitigates 48 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 240 total damage.
*; Level 125
:Restorative Arrow covers the target in a barrier that mitigates 50 damage from Crushing, Slashing, Piercing, Acid, and Fire attacks. Lasts for 20 seconds or until it has absorbed 250 total damage.
}}
|-
| || || <b>Level 125</b> - Restorative Arrow targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Restorative Arrow targets yourself and all allies within 30 meters and restores +6 Health, but reuse time is +10 seconds
*; Level 10
:Restorative Arrow targets yourself and all allies within 30 meters and restores +8 Health, but reuse time is +10 seconds
*; Level 15
:Restorative Arrow targets yourself and all allies within 30 meters and restores +10 Health, but reuse time is +10 seconds
*; Level 20
:Restorative Arrow targets yourself and all allies within 30 meters and restores +12 Health, but reuse time is +10 seconds
*; Level 25
:Restorative Arrow targets yourself and all allies within 30 meters and restores +14 Health, but reuse time is +10 seconds
*; Level 30
:Restorative Arrow targets yourself and all allies within 30 meters and restores +16 Health, but reuse time is +10 seconds
*; Level 35
:Restorative Arrow targets yourself and all allies within 30 meters and restores +18 Health, but reuse time is +10 seconds
*; Level 40
:Restorative Arrow targets yourself and all allies within 30 meters and restores +20 Health, but reuse time is +10 seconds
*; Level 45
:Restorative Arrow targets yourself and all allies within 30 meters and restores +22 Health, but reuse time is +10 seconds
*; Level 50
:Restorative Arrow targets yourself and all allies within 30 meters and restores +24 Health, but reuse time is +10 seconds
*; Level 55
:Restorative Arrow targets yourself and all allies within 30 meters and restores +26 Health, but reuse time is +10 seconds
*; Level 60
:Restorative Arrow targets yourself and all allies within 30 meters and restores +28 Health, but reuse time is +10 seconds
*; Level 65
:Restorative Arrow targets yourself and all allies within 30 meters and restores +31 Health, but reuse time is +10 seconds
*; Level 70
:Restorative Arrow targets yourself and all allies within 30 meters and restores +34 Health, but reuse time is +10 seconds
*; Level 75
:Restorative Arrow targets yourself and all allies within 30 meters and restores +37 Health, but reuse time is +10 seconds
*; Level 80
:Restorative Arrow targets yourself and all allies within 30 meters and restores +40 Health, but reuse time is +10 seconds
*; Level 85
:Restorative Arrow targets yourself and all allies within 30 meters and restores +43 Health, but reuse time is +10 seconds
*; Level 90
:Restorative Arrow targets yourself and all allies within 30 meters and restores +46 Health, but reuse time is +10 seconds
*; Level 95
:Restorative Arrow targets yourself and all allies within 30 meters and restores +49 Health, but reuse time is +10 seconds
*; Level 100
:Restorative Arrow targets yourself and all allies within 30 meters and restores +52 Health, but reuse time is +10 seconds
*; Level 105
:Restorative Arrow targets yourself and all allies within 30 meters and restores +55 Health, but reuse time is +10 seconds
*; Level 110
:Restorative Arrow targets yourself and all allies within 30 meters and restores +58 Health, but reuse time is +10 seconds
*; Level 115
:Restorative Arrow targets yourself and all allies within 30 meters and restores +61 Health, but reuse time is +10 seconds
*; Level 120
:Restorative Arrow targets yourself and all allies within 30 meters and restores +64 Health, but reuse time is +10 seconds
*; Level 125
:Restorative Arrow targets yourself and all allies within 30 meters and restores +67 Health, but reuse time is +10 seconds
}}
|-
| Mangleflow || || <b>Level 120</b> - After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal. || Epic || Legs || {{Spoiler|Click Expand to reveal|
*; Level 20
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 1 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 30
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 2 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 40
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 3 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 50
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 4 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 60
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 5 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 70
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 6 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 80
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 7 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 90
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 8 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 100
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 9 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 110
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 10 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
*; Level 120
:After using Mangling Shot, your next Archery attack will simultaneously shoot a Mangling Shot 11 at a separate target within 8 meters of that attack's main target. This extra Mangling Shot consumes ammunition as normal.
}}
|-
| || || <b>Level 125</b> - Hook Shot Damage +167. Non-Elite targets do not call for help. || Uncommon || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hook Shot Damage +5. Non-Elite targets do not call for help.
*; Level 10
:Hook Shot Damage +10. Non-Elite targets do not call for help.
*; Level 15
:Hook Shot Damage +15. Non-Elite targets do not call for help.
*; Level 20
:Hook Shot Damage +20. Non-Elite targets do not call for help.
*; Level 25
:Hook Shot Damage +27. Non-Elite targets do not call for help.
*; Level 30
:Hook Shot Damage +34. Non-Elite targets do not call for help.
*; Level 35
:Hook Shot Damage +41. Non-Elite targets do not call for help.
*; Level 40
:Hook Shot Damage +48. Non-Elite targets do not call for help.
*; Level 45
:Hook Shot Damage +55. Non-Elite targets do not call for help.
*; Level 50
:Hook Shot Damage +62. Non-Elite targets do not call for help.
*; Level 55
:Hook Shot Damage +69. Non-Elite targets do not call for help.
*; Level 60
:Hook Shot Damage +76. Non-Elite targets do not call for help.
*; Level 65
:Hook Shot Damage +83. Non-Elite targets do not call for help.
*; Level 70
:Hook Shot Damage +90. Non-Elite targets do not call for help.
*; Level 75
:Hook Shot Damage +97. Non-Elite targets do not call for help.
*; Level 80
:Hook Shot Damage +104. Non-Elite targets do not call for help.
*; Level 85
:Hook Shot Damage +111. Non-Elite targets do not call for help.
*; Level 90
:Hook Shot Damage +118. Non-Elite targets do not call for help.
*; Level 95
:Hook Shot Damage +125. Non-Elite targets do not call for help.
*; Level 100
:Hook Shot Damage +132. Non-Elite targets do not call for help.
*; Level 105
:Hook Shot Damage +139. Non-Elite targets do not call for help.
*; Level 110
:Hook Shot Damage +146. Non-Elite targets do not call for help.
*; Level 115
:Hook Shot Damage +153. Non-Elite targets do not call for help.
*; Level 120
:Hook Shot Damage +160. Non-Elite targets do not call for help.
*; Level 125
:Hook Shot Damage +167. Non-Elite targets do not call for help.
}}
|-
| || || <b>Level 120</b> - Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.) || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hook Shot increases target's vulnerability to Fire and Poison +1% for 20 seconds. (Max of 2 stacks.)
*; Level 20
:Hook Shot increases target's vulnerability to Fire and Poison +2% for 20 seconds. (Max of 2 stacks.)
*; Level 30
:Hook Shot increases target's vulnerability to Fire and Poison +3% for 20 seconds. (Max of 2 stacks.)
*; Level 40
:Hook Shot increases target's vulnerability to Fire and Poison +4% for 20 seconds. (Max of 2 stacks.)
*; Level 50
:Hook Shot increases target's vulnerability to Fire and Poison +5% for 20 seconds. (Max of 2 stacks.)
*; Level 60
:Hook Shot increases target's vulnerability to Fire and Poison +6% for 20 seconds. (Max of 2 stacks.)
*; Level 70
:Hook Shot increases target's vulnerability to Fire and Poison +7% for 20 seconds. (Max of 2 stacks.)
*; Level 80
:Hook Shot increases target's vulnerability to Fire and Poison +8% for 20 seconds. (Max of 2 stacks.)
*; Level 90
:Hook Shot increases target's vulnerability to Fire and Poison +9% for 20 seconds. (Max of 2 stacks.)
*; Level 100
:Hook Shot increases target's vulnerability to Fire and Poison +10% for 20 seconds. (Max of 2 stacks.)
*; Level 110
:Hook Shot increases target's vulnerability to Fire and Poison +11% for 20 seconds. (Max of 2 stacks.)
*; Level 120
:Hook Shot increases target's vulnerability to Fire and Poison +12% for 20 seconds. (Max of 2 stacks.)
}}
|-
| || || <b>Level 120</b> - Hook Shot and Bow Bash deal +240% damage to Stunned targets. || Uncommon || Head, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Hook Shot and Bow Bash deal +20% damage to Stunned targets.
*; Level 20
:Hook Shot and Bow Bash deal +40% damage to Stunned targets.
*; Level 30
:Hook Shot and Bow Bash deal +60% damage to Stunned targets.
*; Level 40
:Hook Shot and Bow Bash deal +80% damage to Stunned targets.
*; Level 50
:Hook Shot and Bow Bash deal +100% damage to Stunned targets.
*; Level 60
:Hook Shot and Bow Bash deal +120% damage to Stunned targets.
*; Level 70
:Hook Shot and Bow Bash deal +140% damage to Stunned targets.
*; Level 80
:Hook Shot and Bow Bash deal +160% damage to Stunned targets.
*; Level 90
:Hook Shot and Bow Bash deal +180% damage to Stunned targets.
*; Level 100
:Hook Shot and Bow Bash deal +200% damage to Stunned targets.
*; Level 110
:Hook Shot and Bow Bash deal +220% damage to Stunned targets.
*; Level 120
:Hook Shot and Bow Bash deal +240% damage to Stunned targets.
}}
|-
| || of Poisoned Hooks || <b>Level 125</b> - Hook Shot deals +558 Poison damage over 12 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Hook Shot deals +18 Poison damage over 12 seconds
*; Level 10
:Hook Shot deals +36 Poison damage over 12 seconds
*; Level 15
:Hook Shot deals +54 Poison damage over 12 seconds
*; Level 20
:Hook Shot deals +78 Poison damage over 12 seconds
*; Level 25
:Hook Shot deals +96 Poison damage over 12 seconds
*; Level 30
:Hook Shot deals +120 Poison damage over 12 seconds
*; Level 35
:Hook Shot deals +138 Poison damage over 12 seconds
*; Level 40
:Hook Shot deals +162 Poison damage over 12 seconds
*; Level 45
:Hook Shot deals +180 Poison damage over 12 seconds
*; Level 50
:Hook Shot deals +204 Poison damage over 12 seconds
*; Level 55
:Hook Shot deals +222 Poison damage over 12 seconds
*; Level 60
:Hook Shot deals +246 Poison damage over 12 seconds
*; Level 65
:Hook Shot deals +270 Poison damage over 12 seconds
*; Level 70
:Hook Shot deals +294 Poison damage over 12 seconds
*; Level 75
:Hook Shot deals +318 Poison damage over 12 seconds
*; Level 80
:Hook Shot deals +342 Poison damage over 12 seconds
*; Level 85
:Hook Shot deals +366 Poison damage over 12 seconds
*; Level 90
:Hook Shot deals +390 Poison damage over 12 seconds
*; Level 95
:Hook Shot deals +414 Poison damage over 12 seconds
*; Level 100
:Hook Shot deals +438 Poison damage over 12 seconds
*; Level 105
:Hook Shot deals +462 Poison damage over 12 seconds
*; Level 110
:Hook Shot deals +486 Poison damage over 12 seconds
*; Level 115
:Hook Shot deals +510 Poison damage over 12 seconds
*; Level 120
:Hook Shot deals +534 Poison damage over 12 seconds
*; Level 125
:Hook Shot deals +558 Poison damage over 12 seconds
}}
|-
| || || <b>Tier 14Level 100</b> - Restorative Arrow restores an additional 114 Health over 30 seconds Archery Accuracy +25 || Uncommon || Head, Hands OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 0:Archery Accuracy +5*; Level 5:Archery Accuracy +6*; Level 10:Restorative Arrow restores an additional Archery Accuracy +7*; Level 15:Archery Accuracy +8*; Level 20:Archery Accuracy +9*; Level 25:Archery Accuracy +10*; Level 30 Health over 30 seconds:Archery Accuracy +11*; Tier 2Level 35:Restorative Arrow restores an additional 36 Health over 30 secondsArchery Accuracy +12*; Tier 3Level 40:Restorative Arrow restores an additional 42 Health over 30 secondsArchery Accuracy +13*; Tier 4Level 45:Restorative Arrow restores an additional 48 Health over 30 secondsArchery Accuracy +14*; Tier 5Level 50:Restorative Arrow restores an additional 54 Health over 30 secondsArchery Accuracy +15*; Tier 6Level 55:Restorative Arrow restores an additional Archery Accuracy +16*; Level 60 Health over 30 seconds:Archery Accuracy +17*; Tier 7Level 65:Restorative Arrow restores an additional 66 Health over 30 secondsArchery Accuracy +18*; Tier 8Level 70:Restorative Arrow restores an additional 72 Health over 30 secondsArchery Accuracy +19*; Tier 9Level 75:Restorative Arrow restores an additional 78 Health over 30 secondsArchery Accuracy +20*; Tier 10Level 80:Restorative Arrow restores an additional 90 Health over 30 secondsArchery Accuracy +21*; Tier 11Level 85:Restorative Arrow restores an additional 96 Health over 30 secondsArchery Accuracy +22*; Tier 12Level 90:Restorative Arrow restores an additional 102 Health over 30 secondsArchery Accuracy +23*; Tier 13Level 95:Restorative Arrow restores an additional 108 Health over 30 secondsArchery Accuracy +24*; Tier 14Level 100:Restorative Arrow restores an additional 114 Health over 30 secondsArchery Accuracy +25
}}
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| || || <b>Tier 14Level 100</b> - Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +122 for 10 seconds 26% || Uncommon || Feet, Necklace OffHand || {{Spoiler|Click Expand to reveal|*; Tier Level 0:Anatomy Critical Hit Damage +1%*; Level 5:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +12 for 2%*; Level 10 seconds:Anatomy Critical Hit Damage +3%*; Tier 2Level 15:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +4%*; Level 20 for 10 seconds:Anatomy Critical Hit Damage +5%*; Level 25:Anatomy Critical Hit Damage +6%*; Level 30:Anatomy Critical Hit Damage +7%*; Tier 3Level 35:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +28 for 10 seconds8%*; Tier 4Level 40:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +36 for 10 seconds9%*; Tier 5Level 45:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +44 for 10 seconds%*; Tier 6Level 50:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +52 for 10 seconds11%*; Tier 7Level 55:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +12%*; Level 60 for 10 seconds:Anatomy Critical Hit Damage +13%*; Level 65:Anatomy Critical Hit Damage +14%*; Tier 8Level 70:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +68 for 10 seconds15%*; Tier 9Level 75:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +76 for 10 seconds16%*; Tier 10Level 80:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +84 for 10 seconds18%*; Tier 11Level 85:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +92 for 10 seconds20%*; Tier 12Level 90:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +100 for 10 seconds22%*; Tier 13Level 95:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +111 for 10 seconds24%*; Tier 14Level 100:Restorative Arrow boosts target's Nice Attack and Epic Attack Anatomy Critical Hit Damage +122 for 10 seconds26%
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