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Lycanthropy/Treasure Effects

17,695 bytes added, 15 September
v435 update
See also: [[Lycanthropy/Treasure Effects:By Ability]]
<!-- Updated to v414 v435 on Fri Oct 04 2024 23Mon Sep 15 2025 09:2408:28 16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
! style="width:8%"| Prefix !! style="width:8%"| Suffix !! style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! style="width:15%"| Other Versions
|-
| Hairy || of Lycanthropy || <b>Level 100120</b> - Lycanthropy Base Damage +5060% || Uncommon || Head, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Lycanthropy Damage +5
*; Level 100
:Lycanthropy Base Damage +50%
*; Level 110
:Lycanthropy Base Damage +55%
*; Level 120
:Lycanthropy Base Damage +60%
}}
|-
| || of Biting || <b>Level 100125</b> - Werewolf Bite deals +2328% damage and boosts your Nice Attack Damage +62 77 for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Bite deals +4% damage and boosts your Nice Attack Damage +5 for 10 seconds
*; Level 100
:Werewolf Bite deals +23% damage and boosts your Nice Attack Damage +62 for 10 seconds
*; Level 105
:Werewolf Bite deals +24% damage and boosts your Nice Attack Damage +65 for 10 seconds
*; Level 110
:Werewolf Bite deals +25% damage and boosts your Nice Attack Damage +68 for 10 seconds
*; Level 115
:Werewolf Bite deals +26% damage and boosts your Nice Attack Damage +71 for 10 seconds
*; Level 120
:Werewolf Bite deals +27% damage and boosts your Nice Attack Damage +74 for 10 seconds
*; Level 125
:Werewolf Bite deals +28% damage and boosts your Nice Attack Damage +77 for 10 seconds
}}
|-
| || of Masseuse Claws || <b>Level 100125</b> - Claw and Double Claw restore 23 30 Health || Rare || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Claw and Double Claw restore 2 Health
*; Level 100
:Claw and Double Claw restore 23 Health
*; Level 105
:Claw and Double Claw restore 24 Health
*; Level 110
:Claw and Double Claw restore 25 Health
*; Level 115
:Claw and Double Claw restore 26 Health
*; Level 120
:Claw and Double Claw restore 28 Health
*; Level 125
:Claw and Double Claw restore 30 Health
}}
|-
| || of Sneaky Wolves || <b>Level 100125</b> - Taunt From Attack Damage -33.541% when Lycanthropy is active || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Taunt From Attack Damage -5% when Lycanthropy is active
*; Level 100
:Taunt From Attack Damage -33.5% when Lycanthropy is active
*; Level 105
:Taunt From Attack Damage -35% when Lycanthropy is active
*; Level 110
:Taunt From Attack Damage -36.5% when Lycanthropy is active
*; Level 115
:Taunt From Attack Damage -38% when Lycanthropy is active
*; Level 120
:Taunt From Attack Damage -39.5% when Lycanthropy is active
*; Level 125
:Taunt From Attack Damage -41% when Lycanthropy is active
}}
|-
| || of Traumatic Wolf Encounters || <b>Level 100125</b> - Trauma Damage (Direct & Per-Tick) +7292% when Lycanthropy is active || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Trauma Damage (Direct & Per-Tick) +7% when Lycanthropy is active
*; Level 100
:Trauma Damage (Direct & Per-Tick) +72% when Lycanthropy is active
*; Level 105
:Trauma Damage (Direct & Per-Tick) +76% when Lycanthropy is active
*; Level 110
:Trauma Damage (Direct & Per-Tick) +80% when Lycanthropy is active
*; Level 115
:Trauma Damage (Direct & Per-Tick) +84% when Lycanthropy is active
*; Level 120
:Trauma Damage (Direct & Per-Tick) +88% when Lycanthropy is active
*; Level 125
:Trauma Damage (Direct & Per-Tick) +92% when Lycanthropy is active
}}
|-
| Biter's || of Biting || <b>Level 100125</b> - Werewolf Bite Damage +4863% || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Bite Damage +6%
*; Level 100
:Werewolf Bite Damage +48%
*; Level 105
:Werewolf Bite Damage +51%
*; Level 110
:Werewolf Bite Damage +54%
*; Level 115
:Werewolf Bite Damage +56.99%
*; Level 120
:Werewolf Bite Damage +60%
*; Level 125
:Werewolf Bite Damage +63%
}}
|-
| || of Healthy Wolves || <b>Level 100125</b> - Max Health +43 53 when Lycanthropy is active || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Max Health +5 when Lycanthropy is active
*; Level 100
:Max Health +43 when Lycanthropy is active
*; Level 105
:Max Health +45 when Lycanthropy is active
*; Level 110
:Max Health +47 when Lycanthropy is active
*; Level 115
:Max Health +49 when Lycanthropy is active
*; Level 120
:Max Health +51 when Lycanthropy is active
*; Level 125
:Max Health +53 when Lycanthropy is active
}}
|-
| || || <b>Level 100125</b> - Bite restores 38 48 Health to you || Rare || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bite restores 5 Health to you
*; Level 100
:Bite restores 38 Health to you
*; Level 105
:Bite restores 40 Health to you
*; Level 110
:Bite restores 42 Health to you
*; Level 115
:Bite restores 44 Health to you
*; Level 120
:Bite restores 46 Health to you
*; Level 125
:Bite restores 48 Health to you
}}
|-
| || of Gorey Biting || <b>Level 100120</b> - Werewolf Bite hits all enemies within 5 meters and deals +2024% damage, but reuse timer is +2 seconds || Rare || Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:Werewolf Bite hits all enemies within 5 meters, but reuse timer is +2 seconds
*; Level 100
:Werewolf Bite hits all enemies within 5 meters and deals +20% damage, but reuse timer is +2 seconds
*; Level 110
:Werewolf Bite hits all enemies within 5 meters and deals +22% damage, but reuse timer is +2 seconds
*; Level 120
:Werewolf Bite hits all enemies within 5 meters and deals +24% damage, but reuse timer is +2 seconds
}}
|-
| Biter's || of Biting || <b>Level 100125</b> - Skulk boosts the damage of your Core and Nice Attacks +66 81 for 30 seconds || Uncommon || Chest, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Skulk boosts the damage of your Core and Nice Attacks +5 for 30 seconds
*; Level 100
:Skulk boosts the damage of your Core and Nice Attacks +66 for 30 seconds
*; Level 105
:Skulk boosts the damage of your Core and Nice Attacks +69 for 30 seconds
*; Level 110
:Skulk boosts the damage of your Core and Nice Attacks +72 for 30 seconds
*; Level 115
:Skulk boosts the damage of your Core and Nice Attacks +75 for 30 seconds
*; Level 120
:Skulk boosts the damage of your Core and Nice Attacks +78 for 30 seconds
*; Level 125
:Skulk boosts the damage of your Core and Nice Attacks +81 for 30 seconds
}}
|-
| Pouncer's || of Pouncing || <b>Level 100125</b> - Pouncing Rake Damage +161 211 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake Damage +7
*; Level 100
:Pouncing Rake Damage +161
*; Level 105
:Pouncing Rake Damage +171
*; Level 110
:Pouncing Rake Damage +181
*; Level 115
:Pouncing Rake Damage +191
*; Level 120
:Pouncing Rake Damage +201
*; Level 125
:Pouncing Rake Damage +211
}}
|-
| Double Clawed || of Double Clawing || <b>Level 100125</b> - Double Claw Damage +108 133 || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw Damage +13
*; Level 100
:Double Claw Damage +108
*; Level 105
:Double Claw Damage +113
*; Level 110
:Double Claw Damage +118
*; Level 115
:Double Claw Damage +123
*; Level 120
:Double Claw Damage +128
*; Level 125
:Double Claw Damage +133
}}
|-
| Pouncer's || of Pouncing || <b>Level 100125</b> - Pouncing Rake deals +304 394 Armor damage || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake deals +14 Armor damage
*; Level 100
:Pouncing Rake deals +304 Armor damage
*; Level 105
:Pouncing Rake deals +322 Armor damage
*; Level 110
:Pouncing Rake deals +340 Armor damage
*; Level 115
:Pouncing Rake deals +358 Armor damage
*; Level 120
:Pouncing Rake deals +376 Armor damage
*; Level 125
:Pouncing Rake deals +394 Armor damage
}}
|-
| Pouncer's || of Pouncing || <b>Level 100125</b> - Werewolf Claw, Double Claw, and Pouncing Rake Damage +81 106 || Uncommon || Necklace, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +5
*; Level 100
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +81
*; Level 105
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +86
*; Level 110
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +91
*; Level 115
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +96
*; Level 120
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +101
*; Level 125
:Werewolf Claw, Double Claw, and Pouncing Rake Damage +106
}}
|-
| Pouncer's || of Pouncing || <b>Level 100125</b> - Pouncing Rake Damage +5570% || Uncommon || Ring, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pouncing Rake Damage +7%
*; Level 100
:Pouncing Rake Damage +55%
*; Level 105
:Pouncing Rake Damage +58%
*; Level 110
:Pouncing Rake Damage +61%
*; Level 115
:Pouncing Rake Damage +64%
*; Level 120
:Pouncing Rake Damage +67%
*; Level 125
:Pouncing Rake Damage +70%
}}
|-
| Double Clawed || of Double Clawing || <b>Level 100125</b> - Double Claw Damage +4252% || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw Damage +4%
*; Level 100
:Double Claw Damage +42%
*; Level 105
:Double Claw Damage +44%
*; Level 110
:Double Claw Damage +46%
*; Level 115
:Double Claw Damage +48%
*; Level 120
:Double Claw Damage +50%
*; Level 125
:Double Claw Damage +52%
}}
|-
| Double Clawed || of Power Clawing || <b>Level 100125</b> - Double Claw deals +40 50 damage and reuse time is -2 seconds || Uncommon || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Double Claw deals +2 damage and reuse time is -1 second
*; Level 100
:Double Claw deals +40 damage and reuse time is -2 seconds
*; Level 105
:Double Claw deals +42 damage and reuse time is -2 seconds
*; Level 110
:Double Claw deals +44 damage and reuse time is -2 seconds
*; Level 115
:Double Claw deals +46 damage and reuse time is -2 seconds
*; Level 120
:Double Claw deals +48 damage and reuse time is -2 seconds
*; Level 125
:Double Claw deals +50 damage and reuse time is -2 seconds
}}
|-
| || of Pack Blood || <b>Level 100125</b> - Blood of the Pack restores 110 135 Health over 10 seconds to you and your allies || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blood of the Pack restores 15 Health over 10 seconds to you and your allies
*; Level 100
:Blood of the Pack restores 110 Health over 10 seconds to you and your allies
*; Level 105
:Blood of the Pack restores 115 Health over 10 seconds to you and your allies
*; Level 110
:Blood of the Pack restores 120 Health over 10 seconds to you and your allies
*; Level 115
:Blood of the Pack restores 125 Health over 10 seconds to you and your allies
*; Level 120
:Blood of the Pack restores 130 Health over 10 seconds to you and your allies
*; Level 125
:Blood of the Pack restores 135 Health over 10 seconds to you and your allies
}}
|-
| || of Pack Attacking || <b>Level 100125</b> - Pack Attack Damage +5163.5% || Uncommon || Legs, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pack Attack Damage +9%
*; Level 100
:Pack Attack Damage +51%
*; Level 105
:Pack Attack Damage +53.5%
*; Level 110
:Pack Attack Damage +56%
*; Level 115
:Pack Attack Damage +58.5%
*; Level 120
:Pack Attack Damage +61%
*; Level 125
:Pack Attack Damage +63.5%
}}
|-
| || of Pack Attacking || <b>Level 100120</b> - Future Pack Attacks to the same target deal +610 750 damage || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 10
:Future Pack Attacks to the same target deal +30 damage
*; Level 100
:Future Pack Attacks to the same target deal +610 damage
*; Level 110
:Future Pack Attacks to the same target deal +680 damage
*; Level 120
:Future Pack Attacks to the same target deal +750 damage
}}
|-
| || of Slinking Murder || <b>Level 100120</b> - After using Pack Attack, your Lycanthropy Base Damage increases +105125% for 7 seconds or until you are attacked || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:After using Pack Attack, your Lycanthropy Base Damage increases +15% for 7 seconds or until you are attacked
*; Level 100
:After using Pack Attack, your Lycanthropy Base Damage increases +105% for 7 seconds or until you are attacked
*; Level 110
:After using Pack Attack, your Lycanthropy Base Damage increases +115% for 7 seconds or until you are attacked
*; Level 120
:After using Pack Attack, your Lycanthropy Base Damage increases +125% for 7 seconds or until you are attacked
}}
|-
| || || <b>Level 100125</b> - Bite, Pack Attack, and Smell Fear Damage +3037.5% || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Bite, Pack Attack, and Smell Fear Damage +7%
*; Level 100
:Bite, Pack Attack, and Smell Fear Damage +30%
*; Level 105
:Bite, Pack Attack, and Smell Fear Damage +31.5%
*; Level 110
:Bite, Pack Attack, and Smell Fear Damage +33%
*; Level 115
:Bite, Pack Attack, and Smell Fear Damage +34.5%
*; Level 120
:Bite, Pack Attack, and Smell Fear Damage +36%
*; Level 125
:Bite, Pack Attack, and Smell Fear Damage +37.5%
}}
|-
| || of Blood Brothers || <b>Level 100125</b> - Blood of the Pack causes you and your allies' attacks to deal +47 62 damage for 30 seconds || Uncommon || Feet, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Blood of the Pack causes you and your allies' attacks to deal +5 damage for 30 seconds
*; Level 100
:Blood of the Pack causes you and your allies' attacks to deal +47 damage for 30 seconds
*; Level 105
:Blood of the Pack causes you and your allies' attacks to deal +50 damage for 30 seconds
*; Level 110
:Blood of the Pack causes you and your allies' attacks to deal +53 damage for 30 seconds
*; Level 115
:Blood of the Pack causes you and your allies' attacks to deal +56 damage for 30 seconds
*; Level 120
:Blood of the Pack causes you and your allies' attacks to deal +59 damage for 30 seconds
*; Level 125
:Blood of the Pack causes you and your allies' attacks to deal +62 damage for 30 seconds
}}
|-
| || || <b>Level 100125</b> - Pack Attack deals +100 135 damage and causes target to be 1213% more vulnerable to Trauma damage for 10 seconds || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Pack Attack deals +4 damage and causes target to be 10% more vulnerable to Trauma damage for 10 seconds
*; Level 100
:Pack Attack deals +100 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 105
:Pack Attack deals +107 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 110
:Pack Attack deals +114 damage and causes target to be 12% more vulnerable to Trauma damage for 10 seconds
*; Level 115
:Pack Attack deals +121 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds
*; Level 120
:Pack Attack deals +128 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds
*; Level 125
:Pack Attack deals +135 damage and causes target to be 13% more vulnerable to Trauma damage for 10 seconds
}}
|-
| || of Sanguine Fangs || <b>Level 100125</b> - Sanguine Fangs Damage +79104% || Uncommon || Head, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs Damage +10%
*; Level 100
:Sanguine Fangs Damage +79%
*; Level 105
:Sanguine Fangs Damage +84%
*; Level 110
:Sanguine Fangs Damage +89%
*; Level 115
:Sanguine Fangs Damage +94%
*; Level 120
:Sanguine Fangs Damage +99%
*; Level 125
:Sanguine Fangs Damage +104%
}}
|-
| Sanguine || of Sanguine Fangs || <b>Level 100120</b> - Sanguine Fangs deals +360 432 trauma damage over 8 seconds || Uncommon || Necklace, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs deals +36 trauma damage over 8 seconds
*; Level 100
:Sanguine Fangs deals +360 trauma damage over 8 seconds
*; Level 110
:Sanguine Fangs deals +396 trauma damage over 8 seconds
*; Level 120
:Sanguine Fangs deals +432 trauma damage over 8 seconds
}}
|-
| || || <b>Level 100120</b> - Sanguine Fangs causes the target to take +1820% damage from Slashing attacks for 15 seconds || Uncommon || Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs causes the target to take +5% damage from Slashing attacks for 15 seconds
*; Level 100
:Sanguine Fangs causes the target to take +18% damage from Slashing attacks for 15 seconds
*; Level 110
:Sanguine Fangs causes the target to take +19% damage from Slashing attacks for 15 seconds
*; Level 120
:Sanguine Fangs causes the target to take +20% damage from Slashing attacks for 15 seconds
}}
|-
| || of Sanguine Fangs || <b>Level 100120</b> - Sanguine Fangs suddenly deals 450 540 Trauma damage after an 8-second delay || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 10
:Sanguine Fangs suddenly deals 45 Trauma damage after an 8-second delay
*; Level 100
:Sanguine Fangs suddenly deals 450 Trauma damage after an 8-second delay
*; Level 110
:Sanguine Fangs suddenly deals 495 Trauma damage after an 8-second delay
*; Level 120
:Sanguine Fangs suddenly deals 540 Trauma damage after an 8-second delay
}}
|-
| || of Sanguine Fangs || <b>Level 100125</b> - Sanguine Fangs deals +3338% Crushing damage and doesn't cause the target to yell for help || Uncommon || Hands, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:Sanguine Fangs deals +14% Crushing damage and doesn't cause the target to yell for help
*; Level 100
:Sanguine Fangs deals +33% Crushing damage and doesn't cause the target to yell for help
*; Level 105
:Sanguine Fangs deals +34% Crushing damage and doesn't cause the target to yell for help
*; Level 110
:Sanguine Fangs deals +35% Crushing damage and doesn't cause the target to yell for help
*; Level 115
:Sanguine Fangs deals +36% Crushing damage and doesn't cause the target to yell for help
*; Level 120
:Sanguine Fangs deals +37% Crushing damage and doesn't cause the target to yell for help
*; Level 125
:Sanguine Fangs deals +38% Crushing damage and doesn't cause the target to yell for help
}}
|-
| Bleeder's || of Blood Geysers || <b>Level 100125</b> - For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 220 Trauma damage over 8 seconds || Rare || Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 16 Trauma damage over 8 seconds
*; Level 100
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds
*; Level 105
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds
*; Level 110
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 196 Trauma damage over 8 seconds
*; Level 115
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 204 Trauma damage over 8 seconds
*; Level 120
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 212 Trauma damage over 8 seconds
*; Level 125
:For 10 seconds after using Sanguine Fangs, all other Lycanthropy attacks deal 220 Trauma damage over 8 seconds
}}
|-
| || of Bloody Mists || <b>Level 100125</b> - See Red heals you for 46 56 health || Uncommon || Ring, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red heals you for 8 health
*; Level 100
:See Red heals you for 46 health
*; Level 105
:See Red heals you for 48 health
*; Level 110
:See Red heals you for 50 health
*; Level 115
:See Red heals you for 52 health
*; Level 120
:See Red heals you for 54 health
*; Level 125
:See Red heals you for 56 health
}}
|-
| || of Blood-Fueled Fury || <b>Level 100125</b> - See Red deals +48 63 damage and Power cost is -32 42 || Uncommon || Head, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red deals +3 damage and Power cost is -1
*; Level 100
:See Red deals +48 damage and Power cost is -32
*; Level 105
:See Red deals +51 damage and Power cost is -34
*; Level 110
:See Red deals +54 damage and Power cost is -36
*; Level 115
:See Red deals +57 damage and Power cost is -38
*; Level 120
:See Red deals +60 damage and Power cost is -40
*; Level 125
:See Red deals +63 damage and Power cost is -42
}}
|-
| Bleeder's || of Blood Geysers || <b>Level 100125</b> - For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 188 Trauma damage over 8 seconds || Rare || Hands, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 8 Trauma damage over 8 seconds
*; Level 100
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 148 Trauma damage over 8 seconds
*; Level 105
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 156 Trauma damage over 8 seconds
*; Level 110
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 164 Trauma damage over 8 seconds
*; Level 115
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 172 Trauma damage over 8 seconds
*; Level 120
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 180 Trauma damage over 8 seconds
*; Level 125
:For 10 seconds after using See Red, all other Lycanthropy attacks deal 188 Trauma damage over 8 seconds
}}
|-
| || || <b>Level 100125</b> - See Red increases the damage of your next attack by +119 149 || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:See Red increases the damage of your next attack by +5
*; Level 100
:See Red increases the damage of your next attack by +119
*; Level 105
:See Red increases the damage of your next attack by +125
*; Level 110
:See Red increases the damage of your next attack by +131
*; Level 115
:See Red increases the damage of your next attack by +137
*; Level 120
:See Red increases the damage of your next attack by +143
*; Level 125
:See Red increases the damage of your next attack by +149
}}
|-
| || || <b>Level 100120</b> - See Red grants you 1618% melee evasion for 8 seconds || Uncommon || Head, Hands || {{Spoiler|Click Expand to reveal|
*; Level 10
:See Red grants you 7% melee evasion for 8 seconds
*; Level 100
:See Red grants you 16% melee evasion for 8 seconds
*; Level 110
:See Red grants you 17% melee evasion for 8 seconds
*; Level 120
:See Red grants you 18% melee evasion for 8 seconds
}}
|-
| Fear-Scented || || <b>Level 100125</b> - Smell Fear Damage +6782% || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear Damage +10%
*; Level 100
:Smell Fear Damage +67%
*; Level 105
:Smell Fear Damage +70%
*; Level 110
:Smell Fear Damage +73%
*; Level 115
:Smell Fear Damage +76%
*; Level 120
:Smell Fear Damage +79%
*; Level 125
:Smell Fear Damage +82%
}}
|-
| Fear-Scented || || <b>Level 100125</b> - Smell Fear deals +3545% damage and further reduces Rage by 500 625 || Uncommon || Legs, OffHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear deals +8% damage and further reduces Rage by 25
*; Level 100
:Smell Fear deals +35% damage and further reduces Rage by 500
*; Level 105
:Smell Fear deals +37% damage and further reduces Rage by 525
*; Level 110
:Smell Fear deals +39% damage and further reduces Rage by 550
*; Level 115
:Smell Fear deals +41% damage and further reduces Rage by 575
*; Level 120
:Smell Fear deals +43% damage and further reduces Rage by 600
*; Level 125
:Smell Fear deals +45% damage and further reduces Rage by 625
}}
|-
| || of Pack Blood || <b>Level 100125</b> - Blood of the Pack Healing Boost +105 130 || Uncommon || Chest, Legs || {{Spoiler|Click Expand to reveal|
*; Level 5
:Blood of the Pack Healing Boost +10
*; Level 100
:Blood of the Pack Healing Boost +105
*; Level 105
:Blood of the Pack Healing Boost +110
*; Level 110
:Blood of the Pack Healing Boost +115
*; Level 115
:Blood of the Pack Healing Boost +120
*; Level 120
:Blood of the Pack Healing Boost +125
*; Level 125
:Blood of the Pack Healing Boost +130
}}
|-
| || || <b>Level 100125</b> - Smell Fear deals +4454% damage and taunts -600 750 || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Smell Fear deals +6% damage and taunts -30
*; Level 100
:Smell Fear deals +44% damage and taunts -600
*; Level 105
:Smell Fear deals +46% damage and taunts -630
*; Level 110
:Smell Fear deals +48% damage and taunts -660
*; Level 115
:Smell Fear deals +50% damage and taunts -690
*; Level 120
:Smell Fear deals +52% damage and taunts -720
*; Level 125
:Smell Fear deals +54% damage and taunts -750
}}
|-
| || || <b>Level 100125</b> - Skulk grants you +32 42 Mitigation against all attacks || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk grants you +4 Mitigation against all attacks
*; Level 100
:Skulk grants you +32 Mitigation against all attacks
*; Level 105
:Skulk grants you +34 Mitigation against all attacks
*; Level 110
:Skulk grants you +36 Mitigation against all attacks
*; Level 115
:Skulk grants you +38 Mitigation against all attacks
*; Level 120
:Skulk grants you +40 Mitigation against all attacks
*; Level 125
:Skulk grants you +42 Mitigation against all attacks
}}
|-
| || of Pack Blood || <b>Level 100125</b> - Blood of the Pack restores +80 105 Health to you and costs -31 41 Power || Uncommon || OffHand, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 30
:Blood of the Pack restores +10 Health to you and costs -3 Power
*; Level 100
:Blood of the Pack restores +80 Health to you and costs -31 Power
*; Level 105
:Blood of the Pack restores +85 Health to you and costs -33 Power
*; Level 110
:Blood of the Pack restores +90 Health to you and costs -35 Power
*; Level 115
:Blood of the Pack restores +95 Health to you and costs -37 Power
*; Level 120
:Blood of the Pack restores +100 Health to you and costs -39 Power
*; Level 125
:Blood of the Pack restores +105 Health to you and costs -41 Power
}}
|-
| || of Bonechewing || <b>Level 100125</b> - Corpse-Eating Health Regeneration +20 25 || Uncommon || Chest, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:Corpse-Eating Health Regeneration +1
*; Level 100
:Corpse-Eating Health Regeneration +20
*; Level 105
:Corpse-Eating Health Regeneration +21
*; Level 110
:Corpse-Eating Health Regeneration +22
*; Level 115
:Corpse-Eating Health Regeneration +23
*; Level 120
:Corpse-Eating Health Regeneration +24
*; Level 125
:Corpse-Eating Health Regeneration +25
}}
|-
| || of Marrow Power || <b>Level 100125</b> - Corpse-Eating Power Regeneration +14 19 || Uncommon || MainHand || {{Spoiler|Click Expand to reveal|
*; Level 40
:Corpse-Eating Power Regeneration +2
*; Level 100
:Corpse-Eating Power Regeneration +14
*; Level 105
:Corpse-Eating Power Regeneration +15
*; Level 110
:Corpse-Eating Power Regeneration +16
*; Level 115
:Corpse-Eating Power Regeneration +17
*; Level 120
:Corpse-Eating Power Regeneration +18
*; Level 125
:Corpse-Eating Power Regeneration +19
}}
|-
| || of Shadow Killing || <b>Level 100125</b> - Shadow Feint raises your Lycanthropy Base Damage +6479% until you trigger the teleport || Uncommon || Chest, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint raises your Lycanthropy Base Damage +7% until you trigger the teleport
*; Level 100
:Shadow Feint raises your Lycanthropy Base Damage +64% until you trigger the teleport
*; Level 105
:Shadow Feint raises your Lycanthropy Base Damage +67% until you trigger the teleport
*; Level 110
:Shadow Feint raises your Lycanthropy Base Damage +70% until you trigger the teleport
*; Level 115
:Shadow Feint raises your Lycanthropy Base Damage +73% until you trigger the teleport
*; Level 120
:Shadow Feint raises your Lycanthropy Base Damage +76% until you trigger the teleport
*; Level 125
:Shadow Feint raises your Lycanthropy Base Damage +79% until you trigger the teleport
}}
|-
| Feinter's || of Loping || <b>Level 100125</b> - Shadow Feint causes your next attack to deal +240 300 damage if it is a Werewolf ability || Uncommon || Legs, MainHand || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint causes your next attack to deal +12 damage if it is a Werewolf ability
*; Level 100
:Shadow Feint causes your next attack to deal +240 damage if it is a Werewolf ability
*; Level 105
:Shadow Feint causes your next attack to deal +252 damage if it is a Werewolf ability
*; Level 110
:Shadow Feint causes your next attack to deal +264 damage if it is a Werewolf ability
*; Level 115
:Shadow Feint causes your next attack to deal +276 damage if it is a Werewolf ability
*; Level 120
:Shadow Feint causes your next attack to deal +288 damage if it is a Werewolf ability
*; Level 125
:Shadow Feint causes your next attack to deal +300 damage if it is a Werewolf ability
}}
|-
| Feinter's || || <b>Level 100125</b> - When you teleport via Shadow Feint, you recover 103 128 Armor and your Sprint Speed is +3 for 10 seconds || Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint, you recover 8 Armor and your Sprint Speed is +1 for 10 seconds
*; Level 100
:When you teleport via Shadow Feint, you recover 103 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 105
:When you teleport via Shadow Feint, you recover 108 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 110
:When you teleport via Shadow Feint, you recover 113 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 115
:When you teleport via Shadow Feint, you recover 118 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 120
:When you teleport via Shadow Feint, you recover 123 Armor and your Sprint Speed is +3 for 10 seconds
*; Level 125
:When you teleport via Shadow Feint, you recover 128 Armor and your Sprint Speed is +3 for 10 seconds
}}
|-
| Feinter's || || <b>Level 100125</b> - When you teleport via Shadow Feint, you recover 124 154 Health || Uncommon || Hands, Feet || {{Spoiler|Click Expand to reveal|
*; Level 5
:When you teleport via Shadow Feint, you recover 10 Health
*; Level 100
:When you teleport via Shadow Feint, you recover 124 Health
*; Level 105
:When you teleport via Shadow Feint, you recover 130 Health
*; Level 110
:When you teleport via Shadow Feint, you recover 136 Health
*; Level 115
:When you teleport via Shadow Feint, you recover 142 Health
*; Level 120
:When you teleport via Shadow Feint, you recover 148 Health
*; Level 125
:When you teleport via Shadow Feint, you recover 154 Health
}}
|-
| || || <b>Level 100125</b> - Shadow Feint reduces the taunt of all your attacks by 5873% until you trigger the teleport || Uncommon || Hands || {{Spoiler|Click Expand to reveal|
*; Level 5
:Shadow Feint reduces the taunt of all your attacks by 5% until you trigger the teleport
*; Level 100
:Shadow Feint reduces the taunt of all your attacks by 58% until you trigger the teleport
*; Level 105
:Shadow Feint reduces the taunt of all your attacks by 61% until you trigger the teleport
*; Level 110
:Shadow Feint reduces the taunt of all your attacks by 64% until you trigger the teleport
*; Level 115
:Shadow Feint reduces the taunt of all your attacks by 67% until you trigger the teleport
*; Level 120
:Shadow Feint reduces the taunt of all your attacks by 70% until you trigger the teleport
*; Level 125
:Shadow Feint reduces the taunt of all your attacks by 73% until you trigger the teleport
}}
|-
| Skulker's || of Skulking Away || <b>Level 100125</b> - When Skulk is used, you recover 68 88 Health and all enemies within 10 meters are taunted -860 1060 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:When Skulk is used, you recover 15 Health and all enemies within 10 meters are taunted -100
*; Level 100
:When Skulk is used, you recover 68 Health and all enemies within 10 meters are taunted -860
*; Level 105
:When Skulk is used, you recover 72 Health and all enemies within 10 meters are taunted -900
*; Level 110
:When Skulk is used, you recover 76 Health and all enemies within 10 meters are taunted -940
*; Level 115
:When Skulk is used, you recover 80 Health and all enemies within 10 meters are taunted -980
*; Level 120
:When Skulk is used, you recover 84 Health and all enemies within 10 meters are taunted -1020
*; Level 125
:When Skulk is used, you recover 88 Health and all enemies within 10 meters are taunted -1060
}}
|-
| Skulker's || of Skulking || <b>Level 100125</b> - Skulk causes your next attack to deal +5570% damage if it is a Crushing attack || Epic || Head, Ring || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk causes your next attack to deal +8% damage if it is a Crushing attack
*; Level 100
:Skulk causes your next attack to deal +55% damage if it is a Crushing attack
*; Level 105
:Skulk causes your next attack to deal +58% damage if it is a Crushing attack
*; Level 110
:Skulk causes your next attack to deal +61% damage if it is a Crushing attack
*; Level 115
:Skulk causes your next attack to deal +64% damage if it is a Crushing attack
*; Level 120
:Skulk causes your next attack to deal +67% damage if it is a Crushing attack
*; Level 125
:Skulk causes your next attack to deal +70% damage if it is a Crushing attack
}}
|-
| Skulker's || of Skulking || <b>Level 100125</b> - Skulk grants you +86106% Projectile Evasion || Rare || OffHand || {{Spoiler|Click Expand to reveal|
*; Level 30
:Skulk grants you +20% Projectile Evasion
*; Level 100
:Skulk grants you +86% Projectile Evasion
*; Level 105
:Skulk grants you +90% Projectile Evasion
*; Level 110
:Skulk grants you +94% Projectile Evasion
*; Level 115
:Skulk grants you +98% Projectile Evasion
*; Level 120
:Skulk grants you +102% Projectile Evasion
*; Level 125
:Skulk grants you +106% Projectile Evasion
}}
|-
| || || <b>Level 100125</b> - If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 26 until triggered. || Epic || Necklace || {{Spoiler|Click Expand to reveal|
*; Level 5
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +2 until triggered.
*; Level 100
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +21 until triggered.
*; Level 105
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +22 until triggered.
*; Level 110
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +23 until triggered.
*; Level 115
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +24 until triggered.
*; Level 120
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +25 until triggered.
*; Level 125
:If you are reduced to 0 health while Shadow Feint is active, it automatically triggers and cancels the damage. In addition, Shadow Feint boosts your accuracy +26 until triggered.
}}
|}
498
edits

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