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Mentalism/Treasure Effects

58,718 bytes added, 15 September
v435 update
<noinclude>[[Category:Treasure Effects]]</noinclude><includeonly>
==[[{{msg:BASEPAGENAME}}Mentalism/Treasure Effects|Mentalism Treasure Effects]]==</includeonly>See also: [[Mentalism/Treasure Effects:By Slot]] See also: [[Mentalism/Treasure Effects:By Ability]]<!-- This table is from patch v259, June 19, 2016 Updated to v435 on Mon Sep 15 2025 09:08:16 GMT-0600 (Mountain Daylight Time) using FoxnEagle's auto-wiki-generator -->
{| class="table mw-collapsible<includeonly> mw-collapsed</includeonly>" style="width:100%;"
|+<div align! style="leftwidth:8%"><h3>Mentalism</h3></div>! | Prefix !! style="width:8%"| Suffix !! Best Tier style="width:47%"| Max-Level Version !! style="width:8%"| Rarity !! style="width:10%"| Slot !! All Tiersstyle="width:15%"| Other Versions
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| Mentalist's || of Lingering Mindreaves Mentalism || <b>Tier 12Level 120</b> - Mindreave deals Mentalism Base Damage +6 damage and 20 more over 10 seconds 60% || Uncommon || ChestHead, Feet Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Mindreave deals :Mentalism Damage +1 damage and 10 more over 10 seconds5*; Tier 2Level 20*Mindreave deals :Mentalism Base Damage +2 damage and 10 more over 10 seconds%*; Tier 3Level 30*Mindreave deals :Mentalism Base Damage +3 damage and 10 more over 10 seconds15%*; Tier 4Level 40*Mindreave deals :Mentalism Base Damage +4 damage and 10 more over 10 seconds20%*; Tier 5Level 50*Mindreave deals :Mentalism Base Damage +5 damage and 10 more over 10 seconds25%*; Tier 6Level 60*Mindreave deals :Mentalism Base Damage +6 damage and 10 more over 10 seconds30%*; Tier 7Level 70*Mindreave deals :Mentalism Base Damage +1 damage and 20 more over 10 seconds35%*; Tier 8Level 80*Mindreave deals :Mentalism Base Damage +2 damage and 20 more over 10 seconds40%*; Tier 9Level 90*Mindreave deals :Mentalism Base Damage +3 damage and 20 more over 10 seconds45%*; Tier 10Level 100*Mindreave deals :Mentalism Base Damage +4 damage and 20 more over 10 seconds50%*; Tier 11Level 110*Mindreave deals :Mentalism Base Damage +5 damage and 20 more over 10 seconds55%*; Tier 12Level 120*Mindreave deals :Mentalism Base Damage +6 damage and 20 more over 10 seconds60%|Expand}}
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| Wavemaster's || of Critical Hits Effortless Waves || <b>Tier 12Level 125</b> - Archery/Mentalism Critical Hit All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +60% when Mentalism is active 66 Health || Uncommon || HeadChest, Chest Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:All Psi Wave Abilities cost -1Power and your Combat Refresh restores +4 Health*Archery/Mentalism Critical Hit ; Level 10:All Psi Wave Abilities cost -2 Power and your Combat Refresh restores +5% when Mentalism is active6 Health*; Tier 2Level 15:All Psi Wave Abilities cost -3 Power and your Combat Refresh restores +8 Health*Archery/Mentalism Critical Hit ; Level 20:All Psi Wave Abilities cost -4 Power and your Combat Refresh restores +10% when Mentalism is activeHealth*; Level 25:All Psi Wave Abilities cost -5 Power and your Combat Refresh restores +12 Health*; Tier 3Level 30:All Psi Wave Abilities cost -6 Power and your Combat Refresh restores +14 Health*Archery/Mentalism Critical Hit ; Level 35:All Psi Wave Abilities cost -7 Power and your Combat Refresh restores +15% when Mentalism is active16 Health*; Tier 4Level 40:All Psi Wave Abilities cost -8 Power and your Combat Refresh restores +18 Health*Archery/Mentalism Critical Hit ; Level 45:All Psi Wave Abilities cost -9 Power and your Combat Refresh restores +20% when Mentalism is activeHealth*; Tier 5Level 50:All Psi Wave Abilities cost -10 Power and your Combat Refresh restores +22 Health*Archery/Mentalism Critical Hit ; Level 55:All Psi Wave Abilities cost -11 Power and your Combat Refresh restores +25% when Mentalism is active24 Health*; Tier 6Level 60:All Psi Wave Abilities cost -12 Power and your Combat Refresh restores +27 Health*Archery/Mentalism Critical Hit ; Level 65:All Psi Wave Abilities cost -13 Power and your Combat Refresh restores +30% when Mentalism is activeHealth*; Tier 7Level 70:All Psi Wave Abilities cost -14 Power and your Combat Refresh restores +33 Health*Archery/Mentalism Critical Hit ; Level 75:All Psi Wave Abilities cost -15 Power and your Combat Refresh restores +35% when Mentalism is active36 Health*; Tier 8Level 80:All Psi Wave Abilities cost -16 Power and your Combat Refresh restores +39 Health*Archery/Mentalism Critical Hit ; Level 85:All Psi Wave Abilities cost -17 Power and your Combat Refresh restores +40% when Mentalism is active42 Health*; Tier 9Level 90:All Psi Wave Abilities cost -18 Power and your Combat Refresh restores +45 Health*Archery/Mentalism Critical Hit ; Level 95:All Psi Wave Abilities cost -19 Power and your Combat Refresh restores +45% when Mentalism is active48 Health*; Tier 10Level 100:All Psi Wave Abilities cost -20 Power and your Combat Refresh restores +51 Health*Archery/Mentalism Critical Hit ; Level 105:All Psi Wave Abilities cost -21 Power and your Combat Refresh restores +50% when Mentalism is active54 Health*; Tier 11Level 110:All Psi Wave Abilities cost -22 Power and your Combat Refresh restores +57 Health*Archery/Mentalism Critical Hit ; Level 115:All Psi Wave Abilities cost -23 Power and your Combat Refresh restores +55% when Mentalism is active60 Health*; Tier 12Level 120:All Psi Wave Abilities cost -24 Power and your Combat Refresh restores +63 Health*Archery/Mentalism Critical Hit ; Level 125:All Psi Wave Abilities cost -25 Power and your Combat Refresh restores +60% when Mentalism is active66 Health|Expand}}
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| || of Shocking Mindreaves || <b>Tier 5Level 125</b> - Psi Adrenaline Wave increases your Mindreave deals +54 damage done with Slashing attacks by 6% for 10 seconds and deals Electricity damage instead of Psychic || Uncommon || MainHand Chest, Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave deals +6 damage and deals Electricity damage instead of Psychic*Psi Adrenaline Wave increases your ; Level 10:Mindreave deals +8 damage and deals Electricity damage done with Slashing attacks by 2% for instead of Psychic*; Level 15:Mindreave deals +10 secondsdamage and deals Electricity damage instead of Psychic*; Level 20:Mindreave deals +12 damage and deals Electricity damage instead of Psychic*; Level 25:Mindreave deals +14 damage and deals Electricity damage instead of Psychic*; Level 30:Mindreave deals +16 damage and deals Electricity damage instead of Psychic*; Level 35:Mindreave deals +18 damage and deals Electricity damage instead of Psychic*; Level 40:Mindreave deals +20 damage and deals Electricity damage instead of Psychic*; Level 45:Mindreave deals +22 damage and deals Electricity damage instead of Psychic*; Level 50:Mindreave deals +24 damage and deals Electricity damage instead of Psychic*; Level 55:Mindreave deals +26 damage and deals Electricity damage instead of Psychic*; Level 60:Mindreave deals +28 damage and deals Electricity damage instead of Psychic*; Level 65:Mindreave deals +30 damage and deals Electricity damage instead of Psychic*; Level 70:Mindreave deals +32 damage and deals Electricity damage instead of Psychic*; Level 75:Mindreave deals +34 damage and deals Electricity damage instead of Psychic*; Level 80:Mindreave deals +36 damage and deals Electricity damage instead of Psychic*; Level 85:Mindreave deals +38 damage and deals Electricity damage instead of Psychic*; Tier 2Level 90:Mindreave deals +40 damage and deals Electricity damage instead of Psychic*Psi Adrenaline Wave increases your ; Level 95:Mindreave deals +42 damage and deals Electricity damage done with Slashing attacks by 3% for 10 secondsinstead of Psychic*; Tier 3Level 100:Mindreave deals +44 damage and deals Electricity damage instead of Psychic*Psi Adrenaline Wave increases your ; Level 105:Mindreave deals +46 damage done with Slashing attacks by 4% for 10 secondsand deals Electricity damage instead of Psychic*; Tier 4Level 110:Mindreave deals +48 damage and deals Electricity damage instead of Psychic*Psi Adrenaline Wave increases your ; Level 115:Mindreave deals +50 damage done with Slashing attacks by 5% for 10 secondsand deals Electricity damage instead of Psychic*; Tier 5Level 120:Mindreave deals +52 damage and deals Electricity damage instead of Psychic*Psi Adrenaline Wave increases your ; Level 125:Mindreave deals +54 damage and deals Electricity damage done with Slashing attacks by 6% for 10 secondsinstead of Psychic|Expand}}
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| || of Calming Shocks Shocking Dissemination || <b>Tier 12Level 125</b> - System Shock Electrify stuns the target and deals +30 50 damage and generates 65 less Rage || Legs, Ring Uncommon || Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*System Shock :Electrify stuns the target and deals +2 damage and generates 10 less Rage*; Tier 2Level 10*System Shock :Electrify stuns the target and deals +4 damage and generates 15 less Rage*; Tier 3Level 15*System Shock :Electrify stuns the target and deals +6 damage and generates 20 less Rage*; Tier 4Level 20*System Shock :Electrify stuns the target and deals +8 damage and generates 25 less Rage*; Tier 5Level 25*System Shock :Electrify stuns the target and deals +10 damage and generates 30 less Rage*; Tier 6Level 30*System Shock :Electrify stuns the target and deals +12 damage *; Level 35:Electrify stuns the target and generates 35 less Ragedeals +14 damage*; Tier 7Level 40:Electrify stuns the target and deals +16 damage*System Shock ; Level 45:Electrify stuns the target and deals +14 18 damage *; Level 50:Electrify stuns the target and generates 40 less Ragedeals +20 damage*; Tier 8Level 55:Electrify stuns the target and deals +22 damage*System Shock ; Level 60:Electrify stuns the target and deals +16 24 damage *; Level 65:Electrify stuns the target and generates 45 less Ragedeals +26 damage*; Tier 9Level 70:Electrify stuns the target and deals +28 damage*System Shock ; Level 75:Electrify stuns the target and deals +18 30 damage *; Level 80:Electrify stuns the target and generates 50 less Ragedeals +32 damage*; Tier 10Level 85:Electrify stuns the target and deals +34 damage*System Shock ; Level 90:Electrify stuns the target and deals +21 36 damage *; Level 95:Electrify stuns the target and generates 55 less Ragedeals +38 damage*; Tier 11Level 100:Electrify stuns the target and deals +40 damage*System Shock ; Level 105:Electrify stuns the target and deals +27 42 damage *; Level 110:Electrify stuns the target and generates 60 less Ragedeals +44 damage*; Tier 12Level 115:Electrify stuns the target and deals +46 damage*System Shock ; Level 120:Electrify stuns the target and deals +30 48 damage *; Level 125:Electrify stuns the target and generates 65 less Ragedeals +50 damage|Expand}}
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| || of Waves of Instant Armor Healthy Shocks || <b>Tier 6Level 125</b> - Psi Armor Wave Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 60 armor to you 68 Health after a 7 second delay || Uncommon || Legs, Necklace Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify, System Shock, and Panic Charge restore 2 Health after a 7 second delay*Psi Armor Wave ; Level 10:Electrify, System Shock, and Panic Charge restore 4 Health after a 7 second delay*; Level 15:Electrify, System Shock, and Panic Charge restore 6 Health after a 7 second delay*; Level 20:Electrify, System Shock, and Panic Charge restore 8 Health after a 7 second delay*; Level 25:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 10 armor to youHealth after a 7 second delay*; Level 30:Electrify, System Shock, and Panic Charge restore 12 Health after a 7 second delay*; Level 35:Electrify, System Shock, and Panic Charge restore 14 Health after a 7 second delay*; Tier 2Level 40:Electrify, System Shock, and Panic Charge restore 17 Health after a 7 second delay*Psi Armor Wave ; Level 45:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 20 armor to youHealth after a 7 second delay*; Level 50:Electrify, System Shock, and Panic Charge restore 23 Health after a 7 second delay*; Level 55:Electrify, System Shock, and Panic Charge restore 26 Health after a 7 second delay*; Level 60:Electrify, System Shock, and Panic Charge restore 29 Health after a 7 second delay*; Tier 3Level 65:Electrify, System Shock, and Panic Charge restore 32 Health after a 7 second delay*Psi Armor Wave ; Level 70:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 30 armor to you35 Health after a 7 second delay*; Tier 4Level 75:Electrify, System Shock, and Panic Charge restore 38 Health after a 7 second delay*Psi Armor Wave ; Level 80:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 40 armor to you41 Health after a 7 second delay*; Tier 5Level 85:Electrify, System Shock, and Panic Charge restore 44 Health after a 7 second delay*Psi Armor Wave ; Level 90:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 47 Health after a 7 second delay*; Level 95:Electrify, System Shock, and Panic Charge restore 50 armor to youHealth after a 7 second delay*; Level 100:Electrify, System Shock, and Panic Charge restore 53 Health after a 7 second delay*; Level 105:Electrify, System Shock, and Panic Charge restore 56 Health after a 7 second delay*; Level 110:Electrify, System Shock, and Panic Charge restore 59 Health after a 7 second delay*; Level 115:Electrify, System Shock, and Panic Charge restore 62 Health after a 7 second delay*; Tier 6Level 120:Electrify, System Shock, and Panic Charge restore 65 Health after a 7 second delay*Psi Armor Wave ; Level 125:Electrify, System Shock, and Mind Armor Wave instantly Panic Charge restore 60 armor to you68 Health after a 7 second delay|Expand}}
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| || of Armor Surprises Unsuspecting Mindreaves || <b>Tier 12Level 125</b> - Psi Armor Wave restores 58 armor to all targets after a 25 second delay Mindreave Taunt -840 || Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Mindreave Taunt -30*Psi Armor Wave restores ; Level 10 armor to all targets after a 25 second delay:Mindreave Taunt -60*; Level 15:Mindreave Taunt -90*; Tier 2Level 20:Mindreave Taunt -120*Psi Armor Wave restores 14 armor to all targets after a ; Level 25 second delay:Mindreave Taunt -150*; Tier 3Level 30:Mindreave Taunt -180*Psi Armor Wave restores 18 armor to all targets after a 25 second delay; Level 35:Mindreave Taunt -210*; Tier 4Level 40:Mindreave Taunt -245*Psi Armor Wave restores 23 armor to all targets after a 25 second delay; Level 45:Mindreave Taunt -280*; Tier 5Level 50:Mindreave Taunt -315*Psi Armor Wave restores 26 armor to all targets after a 25 second delay; Level 55:Mindreave Taunt -350*; Tier 6Level 60:Mindreave Taunt -385*Psi Armor Wave restores 30 armor to all targets after a 25 second delay; Level 65:Mindreave Taunt -420*; Tier 7Level 70:Mindreave Taunt -455*Psi Armor Wave restores 34 armor to all targets after a 25 second delay; Level 75:Mindreave Taunt -490*; Tier 8Level 80:Mindreave Taunt -525*Psi Armor Wave restores 39 armor to all targets after a 25 second delay; Level 85:Mindreave Taunt -560*; Tier 9Level 90:Mindreave Taunt -595*Psi Armor Wave restores 43 armor to all targets after a 25 second delay; Level 95:Mindreave Taunt -630*; Tier 10Level 100:Mindreave Taunt -665*Psi Armor Wave restores 48 armor to all targets after a 25 second delay; Level 105:Mindreave Taunt -700*; Tier 11Level 110:Mindreave Taunt -735*Psi Armor Wave restores 53 armor to all targets after a 25 second delay; Level 115:Mindreave Taunt -770*; Tier 12Level 120:Mindreave Taunt -805*Psi Armor Wave restores 58 armor to all targets after a 25 second delay; Level 125:Mindreave Taunt -840|Expand}}
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| || || <b>Tier 6Level 125</b> - Mind Armor Wave restores 27 health and 27 armor to you Agonize deals +900 Psychic damage over 12 seconds || Uncommon || Legs, MainHand Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Agonize deals +36 Psychic damage over 12 seconds*; Level 10:Agonize deals +72 Psychic damage over 12 seconds*; Level 15:Agonize deals +108 Psychic damage over 12 seconds*; Level 20:Agonize deals +144 Psychic damage over 12 seconds*; Level 25:Agonize deals +180 Psychic damage over 12 seconds*; Level 30:Agonize deals +216 Psychic damage over 12 seconds*; Level 35:Agonize deals +252 Psychic damage over 12 seconds*; Level 40:Agonize deals +288 Psychic damage over 12 seconds*; Level 45:Agonize deals +324 Psychic damage over 12 seconds*; Level 50:Agonize deals +360 Psychic damage over 12 seconds*; Level 55:Agonize deals +396 Psychic damage over 12 seconds*; Tier 1Level 60:Agonize deals +432 Psychic damage over 12 seconds*Mind Armor Wave restores 4 health and 4 armor to you; Level 65:Agonize deals +468 Psychic damage over 12 seconds*; Tier 2Level 70:Agonize deals +504 Psychic damage over 12 seconds*Mind Armor Wave restores 8 health and 8 armor to you; Level 75:Agonize deals +540 Psychic damage over 12 seconds*; Tier 3Level 80:Agonize deals +576 Psychic damage over 12 seconds*Mind Armor Wave restores ; Level 85:Agonize deals +612 Psychic damage over 12 health and seconds*; Level 90:Agonize deals +648 Psychic damage over 12 armor to youseconds*; Level 95:Agonize deals +684 Psychic damage over 12 seconds*; Tier 4Level 100:Agonize deals +720 Psychic damage over 12 seconds*Mind Armor Wave restores 16 health and 16 armor to you; Level 105:Agonize deals +756 Psychic damage over 12 seconds*; Tier 5Level 110:Agonize deals +792 Psychic damage over 12 seconds*Mind Armor Wave restores 21 health and 21 armor to you; Level 115:Agonize deals +828 Psychic damage over 12 seconds*; Tier 6Level 120:Agonize deals +864 Psychic damage over 12 seconds*Mind Armor Wave restores 27 health and 27 armor to you; Level 125:Agonize deals +900 Psychic damage over 12 seconds|Expand}}
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| Mentalist's || of Mentalism || <b>Tier 6Level 120</b> - Mentalism Base Damage For 15 seconds after using Mindreave, your Major Healing abilities restore +35% 72 Health (this effect does not stack with itself) || Head, Necklace Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:For 15 seconds after using Mindreave, your Major Healing abilities restore +6 Health (this effect does not stack with itself)*Mentalism Base Damage ; Level 20:For 15 seconds after using Mindreave, your Major Healing abilities restore +10%12 Health (this effect does not stack with itself)*; Tier 2Level 30:For 15 seconds after using Mindreave, your Major Healing abilities restore +18 Health (this effect does not stack with itself)*Mentalism Base Damage ; Level 40:For 15 seconds after using Mindreave, your Major Healing abilities restore +24 Health (this effect does not stack with itself)*; Level 50:For 15%seconds after using Mindreave, your Major Healing abilities restore +30 Health (this effect does not stack with itself)*; Tier 3Level 60:For 15 seconds after using Mindreave, your Major Healing abilities restore +36 Health (this effect does not stack with itself)*Mentalism Base Damage ; Level 70:For 15 seconds after using Mindreave, your Major Healing abilities restore +20%42 Health (this effect does not stack with itself)*; Tier 4Level 80:For 15 seconds after using Mindreave, your Major Healing abilities restore +48 Health (this effect does not stack with itself)*Mentalism Base Damage ; Level 90:For 15 seconds after using Mindreave, your Major Healing abilities restore +25%54 Health (this effect does not stack with itself)*; Tier 5Level 100:For 15 seconds after using Mindreave, your Major Healing abilities restore +60 Health (this effect does not stack with itself)*Mentalism Base Damage ; Level 110:For 15 seconds after using Mindreave, your Major Healing abilities restore +30%66 Health (this effect does not stack with itself)*; Tier 6Level 120*Mentalism Base Damage :For 15 seconds after using Mindreave, your Major Healing abilities restore +35%72 Health (this effect does not stack with itself)|Expand}}
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| || of Aftershocks Critical Hits || <b>Tier 12Level 125</b> - Electrify deals Psychology/Mentalism Critical Hit Damage +50250% damage and restores 50 armor to you when Mentalism is active || Uncommon || Head, Chest, MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psychology/Mentalism Critical Hit Damage +10% when Mentalism is active*Electrify has a ; Level 10:Psychology/Mentalism Critical Hit Damage +20% chance to deal when Mentalism is active*; Level 15:Psychology/Mentalism Critical Hit Damage +5030% damage and restores 50 armor to youwhen Mentalism is active*; Tier 2Level 20:Psychology/Mentalism Critical Hit Damage +40% when Mentalism is active*Electrify has a 27% chance to deal ; Level 25:Psychology/Mentalism Critical Hit Damage +50% damage and restores 50 armor to youwhen Mentalism is active*; Tier 3Level 30:Psychology/Mentalism Critical Hit Damage +60% when Mentalism is active*Electrify has a 34% chance to deal ; Level 35:Psychology/Mentalism Critical Hit Damage +5070% damage and restores 50 armor to youwhen Mentalism is active*; Tier 4Level 40*Electrify has a 41% chance to deal :Psychology/Mentalism Critical Hit Damage +5080% damage and restores 50 armor to youwhen Mentalism is active*; Tier 5Level 45*Electrify has a 48% chance to deal :Psychology/Mentalism Critical Hit Damage +5090% damage and restores 50 armor to youwhen Mentalism is active*; Tier 6Level 50:Psychology/Mentalism Critical Hit Damage +100% when Mentalism is active*Electrify has a ; Level 55:Psychology/Mentalism Critical Hit Damage +110% chance to deal when Mentalism is active*; Level 60:Psychology/Mentalism Critical Hit Damage +50120% damage and restores 50 armor to youwhen Mentalism is active*; Tier 7Level 65:Psychology/Mentalism Critical Hit Damage +130% when Mentalism is active*Electrify has a 62; Level 70:Psychology/Mentalism Critical Hit Damage +140% chance to deal when Mentalism is active*; Level 75:Psychology/Mentalism Critical Hit Damage +50150% damage and restores 50 armor to youwhen Mentalism is active*; Tier 8Level 80:Psychology/Mentalism Critical Hit Damage +160% when Mentalism is active*Electrify has a 69; Level 85:Psychology/Mentalism Critical Hit Damage +170% chance to deal when Mentalism is active*; Level 90:Psychology/Mentalism Critical Hit Damage +50180% damage and restores 50 armor to youwhen Mentalism is active*; Tier 9Level 95:Psychology/Mentalism Critical Hit Damage +190% when Mentalism is active*Electrify has a 76; Level 100:Psychology/Mentalism Critical Hit Damage +200% chance to deal when Mentalism is active*; Level 105:Psychology/Mentalism Critical Hit Damage +50210% damage and restores 50 armor to youwhen Mentalism is active*; Tier 10Level 110:Psychology/Mentalism Critical Hit Damage +220% when Mentalism is active*Electrify has a 83% chance to deal ; Level 115:Psychology/Mentalism Critical Hit Damage +50230% damage and restores 50 armor to youwhen Mentalism is active*; Tier 11Level 120*Electrify has a 90% chance to deal :Psychology/Mentalism Critical Hit Damage +50240% damage and restores 50 armor to youwhen Mentalism is active*; Tier 12Level 125*Electrify deals :Psychology/Mentalism Critical Hit Damage +50250% damage and restores 50 armor to youwhen Mentalism is active|Expand}}
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| || of Power Waves Effortless Pain || <b>Tier 6Level 125</b> - Psi Pain Bubble Power Wave Healing +6 Cost -100 || Uncommon || Chest, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Level 5:Pain Bubble Power Cost -4*; Level 10:Pain Bubble Power Cost -8*; Level 15:Pain Bubble Power Cost -12*; Level 20:Pain Bubble Power Cost -16*; Level 25:Pain Bubble Power Cost -20*; Level 30:Pain Bubble Power Cost -24*; Level 35:Pain Bubble Power Cost -28*; Level 40:Pain Bubble Power Cost -32*; Level 45:Pain Bubble Power Cost -36*; Level 50:Pain Bubble Power Cost -40*; Level 55:Pain Bubble Power Cost -44*; Level 60:Pain Bubble Power Cost -48*; Level 65:Pain Bubble Power Cost -52*; Tier 1Level 70:Pain Bubble Power Cost -56*Psi ; Level 75:Pain Bubble Power Wave Healing +1Cost -60*; Tier 2Level 80:Pain Bubble Power Cost -64*Psi ; Level 85:Pain Bubble Power Wave Healing +2Cost -68*; Tier 3Level 90:Pain Bubble Power Cost -72*Psi ; Level 95:Pain Bubble Power Wave Healing +3Cost -76*; Tier 4Level 100:Pain Bubble Power Cost -80*Psi ; Level 105:Pain Bubble Power Wave Healing +4Cost -84*; Tier 5Level 110:Pain Bubble Power Cost -88*Psi ; Level 115:Pain Bubble Power Wave Healing +5Cost -92*; Tier 6Level 120:Pain Bubble Power Cost -96*Psi ; Level 125:Pain Bubble Power Wave Healing +6Cost -100|Expand}}
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| || of Armor Waves System Shock || <b>Tier 6Level 125</b> - Psi Armor Wave Healing System Shock Damage +6 61.5% || Uncommon || ChestLegs, OffHand MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock Damage +7%*Psi Armor Wave Healing ; Level 10:System Shock Damage +19%*; Tier 2Level 15:System Shock Damage +11%*Psi Armor Wave Healing ; Level 20:System Shock Damage +213%*; Tier 3Level 25:System Shock Damage +15%*Psi Armor Wave Healing ; Level 30:System Shock Damage +317%*; Tier 4Level 35:System Shock Damage +19%*Psi Armor Wave Healing ; Level 40:System Shock Damage +421%*; Tier Level 45:System Shock Damage +23%*; Level 50:System Shock Damage +25%*; Level 55:System Shock Damage +27%*; Level 60:System Shock Damage +29%*; Level 65:System Shock Damage +31.5%*; Level 70:System Shock Damage +34%*Psi Armor Wave Healing ; Level 75:System Shock Damage +36.5%*; Tier 6Level 80:System Shock Damage +39%*; Level 85:System Shock Damage +41.5%*; Level 90:System Shock Damage +44%*; Level 95:System Shock Damage +46.5%*; Level 100:System Shock Damage +49%*; Level 105:System Shock Damage +51.5%*Psi Armor Wave Healing ; Level 110:System Shock Damage +654%*; Level 115:System Shock Damage +56.49%*; Level 120:System Shock Damage +59%*; Level 125:System Shock Damage +61.5%|Expand}}
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| || of Aftershocks || <b>Tier 12Level 125</b> - Psi Armor Wave instantly restores 46 armor to all targets System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds || Uncommon || Head, OffHand, Hands, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:System Shock deals +3 Electricity damage plus 6 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 4 armor to all targets; Level 10:System Shock deals +6 Electricity damage plus 18 Psychic damage over 12 seconds*; Level 15:System Shock deals +9 Electricity damage plus 30 Psychic damage over 12 seconds*; Tier 2Level 20:System Shock deals +12 Electricity damage plus 42 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 8 armor to all targets; Level 25:System Shock deals +15 Electricity damage plus 54 Psychic damage over 12 seconds*; Tier 3Level 30:System Shock deals +18 Electricity damage plus 66 Psychic damage over 12 seconds*Psi Armor Wave instantly restores ; Level 35:System Shock deals +21 Electricity damage plus 78 Psychic damage over 12 armor to all targetsseconds*; Tier 4Level 40:System Shock deals +24 Electricity damage plus 90 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 16 armor to all targets; Level 45:System Shock deals +27 Electricity damage plus 102 Psychic damage over 12 seconds*; Tier 5Level 50:System Shock deals +30 Electricity damage plus 114 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 20 armor to all targets; Level 55:System Shock deals +33 Electricity damage plus 126 Psychic damage over 12 seconds*; Tier 6Level 60:System Shock deals +36 Electricity damage plus 138 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 23 armor to all targets; Level 65:System Shock deals +39 Electricity damage plus 150 Psychic damage over 12 seconds*; Tier 7Level 70:System Shock deals +42 Electricity damage plus 162 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 26 armor to all targets; Level 75:System Shock deals +45 Electricity damage plus 174 Psychic damage over 12 seconds*; Tier 8Level 80:System Shock deals +48 Electricity damage plus 186 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 29 armor to all targets; Level 85:System Shock deals +51 Electricity damage plus 198 Psychic damage over 12 seconds*; Tier 9Level 90:System Shock deals +54 Electricity damage plus 210 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 33 armor to all targets; Level 95:System Shock deals +57 Electricity damage plus 222 Psychic damage over 12 seconds*; Tier 10Level 100:System Shock deals +60 Electricity damage plus 234 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 37 armor to all targets; Level 105:System Shock deals +63 Electricity damage plus 246 Psychic damage over 12 seconds*; Tier 11Level 110:System Shock deals +66 Electricity damage plus 258 Psychic damage over 12 seconds*Psi Armor Wave instantly restores 42 armor to all targets; Level 115:System Shock deals +69 Electricity damage plus 270 Psychic damage over 12 seconds*; Tier Level 120:System Shock deals +72 Electricity damage plus 282 Psychic damage over 12seconds*Psi Armor Wave instantly restores 46 armor to all targets; Level 125:System Shock deals +75 Electricity damage plus 294 Psychic damage over 12 seconds|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 125</b> - Reconstruct also restores 26 power to the target System Shock deals +63 damage, generates no Rage, and reduces Rage by 510 || Uncommon || Legs , Ring || {{Spoiler|Click Expand to reveal|*; Level 5:System Shock deals +2 damage, generates no Rage, and reduces Rage by 30*; Tier 1Level 10:System Shock deals +4 damage, generates no Rage, and reduces Rage by 50*Reconstruct also restores 3 power to the target; Level 15:System Shock deals +6 damage, generates no Rage, and reduces Rage by 70*; Tier 2Level 20:System Shock deals +8 damage, generates no Rage, and reduces Rage by 90*Reconstruct also restores 5 power to the target; Level 25:System Shock deals +10 damage, generates no Rage, and reduces Rage by 110*; Tier 3Level 30:System Shock deals +12 damage, generates no Rage, and reduces Rage by 130*Reconstruct also restores 7 power to the target; Level 35:System Shock deals +14 damage, generates no Rage, and reduces Rage by 150*; Tier 4Level 40:System Shock deals +16 damage, generates no Rage, and reduces Rage by 170*Reconstruct also restores 9 power to the target; Level 45:System Shock deals +18 damage, generates no Rage, and reduces Rage by 190*; Tier 5Level 50:System Shock deals +20 damage, generates no Rage, and reduces Rage by 210*Reconstruct also restores 11 power to the target; Level 55:System Shock deals +22 damage, generates no Rage, and reduces Rage by 230*; Tier 6Level 60:System Shock deals +24 damage, generates no Rage, and reduces Rage by 250*Reconstruct also restores 13 power to the target; Level 65:System Shock deals +27 damage, generates no Rage, and reduces Rage by 270*; Tier 7Level 70:System Shock deals +30 damage, generates no Rage, and reduces Rage by 290*Reconstruct also restores 15 power to the target; Level 75:System Shock deals +33 damage, generates no Rage, and reduces Rage by 310*; Tier 8Level 80:System Shock deals +36 damage, generates no Rage, and reduces Rage by 330*Reconstruct also restores 17 power to the target; Level 85:System Shock deals +39 damage, generates no Rage, and reduces Rage by 350*; Tier 9Level 90:System Shock deals +42 damage, generates no Rage, and reduces Rage by 370*Reconstruct also restores 19 power to the target; Level 95:System Shock deals +45 damage, generates no Rage, and reduces Rage by 390*; Tier 10Level 100:System Shock deals +48 damage, generates no Rage, and reduces Rage by 410*Reconstruct also restores 21 power to the target; Level 105:System Shock deals +51 damage, generates no Rage, and reduces Rage by 430*; Tier 11Level 110:System Shock deals +54 damage, generates no Rage, and reduces Rage by 450*Reconstruct also restores 23 power to the target; Level 115:System Shock deals +57 damage, generates no Rage, and reduces Rage by 470*; Tier 12Level 120:System Shock deals +60 damage, generates no Rage, and reduces Rage by 490*Reconstruct also restores 26 power to the target; Level 125:System Shock deals +63 damage, generates no Rage, and reduces Rage by 510|Expand}}
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| || || <b>Tier 6Level 125</b> - Psi Health Wave instantly heals you System Shock boosts the damage of your Signature Debuffs by +146 for 38 health 8 seconds || Uncommon || ChestMainHand, OffHand Ring || {{Spoiler|Click Expand to reveal|*; Level 5:System Shock boosts the damage of your Signature Debuffs by +5 for 8 seconds*; Level 10:System Shock boosts the damage of your Signature Debuffs by +10 for 8 seconds*; Level 15:System Shock boosts the damage of your Signature Debuffs by +15 for 8 seconds*; Level 20:System Shock boosts the damage of your Signature Debuffs by +20 for 8 seconds*; Level 25:System Shock boosts the damage of your Signature Debuffs by +26 for 8 seconds*; Level 30:System Shock boosts the damage of your Signature Debuffs by +32 for 8 seconds*; Level 35:System Shock boosts the damage of your Signature Debuffs by +38 for 8 seconds*; Level 40:System Shock boosts the damage of your Signature Debuffs by +44 for 8 seconds*; Level 45:System Shock boosts the damage of your Signature Debuffs by +50 for 8 seconds*; Level 50:System Shock boosts the damage of your Signature Debuffs by +56 for 8 seconds*; Level 55:System Shock boosts the damage of your Signature Debuffs by +62 for 8 seconds*; Tier 1Level 60:System Shock boosts the damage of your Signature Debuffs by +68 for 8 seconds*Psi Health Wave instantly heals you ; Level 65:System Shock boosts the damage of your Signature Debuffs by +74 for 8 seconds*; Level 70:System Shock boosts the damage of your Signature Debuffs by +80 for 8 seconds*; Level 75:System Shock boosts the damage of your Signature Debuffs by +86 for 10 health8 seconds*; Tier 2Level 80:System Shock boosts the damage of your Signature Debuffs by +92 for 8 seconds*Psi Health Wave instantly heals you ; Level 85:System Shock boosts the damage of your Signature Debuffs by +98 for 17 health8 seconds*; Tier 3Level 90:System Shock boosts the damage of your Signature Debuffs by +104 for 8 seconds*Psi Health Wave instantly heals you ; Level 95:System Shock boosts the damage of your Signature Debuffs by +110 for 22 health8 seconds*; Tier 4Level 100:System Shock boosts the damage of your Signature Debuffs by +116 for 8 seconds*Psi Health Wave instantly heals you ; Level 105:System Shock boosts the damage of your Signature Debuffs by +122 for 27 health8 seconds*; Tier 5Level 110:System Shock boosts the damage of your Signature Debuffs by +128 for 8 seconds*Psi Health Wave instantly heals you ; Level 115:System Shock boosts the damage of your Signature Debuffs by +134 for 33 health8 seconds*; Tier 6Level 120:System Shock boosts the damage of your Signature Debuffs by +140 for 8 seconds*Psi Health Wave instantly heals you ; Level 125:System Shock boosts the damage of your Signature Debuffs by +146 for 38 health8 seconds|Expand}}
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| || of Stunning Mindreaves System Shocks || <b>Tier 12Level 125</b> - Mindreave has a 12% chance to stun the target System Shock Damage +103. System Critical-Hit Bonus Damage +0.5 || Rare || Feet Head, Hands || {{Spoiler|Click Expand to reveal|*; Level 5:System Shock Damage +3. System Critical-Hit Bonus Damage +0.02*; Tier 1Level 10:System Shock Damage +6. System Critical-Hit Bonus Damage +0.04*Mindreave has a 1% chance to stun the target; Level 15:System Shock Damage +9. System Critical-Hit Bonus Damage +0.06*; Tier 2Level 20:System Shock Damage +12. System Critical-Hit Bonus Damage +0.08*Mindreave has a 2% chance to stun the target; Level 25:System Shock Damage +15. System Critical-Hit Bonus Damage +0.1*; Tier 3Level 30:System Shock Damage +18. System Critical-Hit Bonus Damage +0.12*Mindreave has a 3% chance to stun the target; Level 35:System Shock Damage +21. System Critical-Hit Bonus Damage +0.14*; Tier 4Level 40:System Shock Damage +24. System Critical-Hit Bonus Damage +0.16*Mindreave has a 4% chance to stun the target; Level 45:System Shock Damage +28. System Critical-Hit Bonus Damage +0.18*; Tier 5Level 50:System Shock Damage +32. System Critical-Hit Bonus Damage +0.2*Mindreave has a 5% chance to stun the target; Level 55:System Shock Damage +36. System Critical-Hit Bonus Damage +0.22*; Tier 6Level 60:System Shock Damage +40. System Critical-Hit Bonus Damage +0.24*Mindreave has a 6% chance to stun the target; Level 65:System Shock Damage +44. System Critical-Hit Bonus Damage +0.26*; Tier 7Level 70:System Shock Damage +48. System Critical-Hit Bonus Damage +0.28*Mindreave has a 7% chance to stun the target; Level 75:System Shock Damage +53. System Critical-Hit Bonus Damage +0.3*; Tier 8Level 80:System Shock Damage +58. System Critical-Hit Bonus Damage +0.32*Mindreave has a 8% chance to stun the target; Level 85:System Shock Damage +63. System Critical-Hit Bonus Damage +0.34*; Tier 9Level 90:System Shock Damage +68. System Critical-Hit Bonus Damage +0.36*Mindreave has a 9% chance to stun the target; Level 95:System Shock Damage +73. System Critical-Hit Bonus Damage +0.38*; Tier 10Level 100:System Shock Damage +78. System Critical-Hit Bonus Damage +0.4*Mindreave has a 10% chance to stun the target; Level 105:System Shock Damage +83. System Critical-Hit Bonus Damage +0.42*; Tier 11Level 110:System Shock Damage +88. System Critical-Hit Bonus Damage +0.44*Mindreave has a 11% chance to stun the target; Level 115:System Shock Damage +93. System Critical-Hit Bonus Damage +0.46*; Tier 12Level 120:System Shock Damage +98. System Critical-Hit Bonus Damage +0.48*Mindreave has a 12% chance to stun the target; Level 125:System Shock Damage +103. System Critical-Hit Bonus Damage +0.5|Expand}}
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| Mindreaver's || of Mindreaving Reconstruction || <b>Tier 12Level 125</b> - Mindreave deals Reconstruct Healing +16 damage 150 || ChestUncommon || OffHand, Feet , Ring || {{Spoiler|Click Expand to reveal|*; Tier Level 1:Reconstruct Healing +6*Mindreave deals ; Level 10:Reconstruct Healing +1 damage12*; Level 15:Reconstruct Healing +18*; Tier 2Level 20:Reconstruct Healing +24*Mindreave deals ; Level 25:Reconstruct Healing +2 damage30*; Tier 3Level 30:Reconstruct Healing +36*Mindreave deals ; Level 35:Reconstruct Healing +3 damage42*; Tier 4Level 40:Reconstruct Healing +48*Mindreave deals ; Level 45:Reconstruct Healing +4 damage54*; Tier 5Level 50:Reconstruct Healing +60*Mindreave deals ; Level 55:Reconstruct Healing +5 damage66*; Tier 6Level 60:Reconstruct Healing +72*Mindreave deals ; Level 65:Reconstruct Healing +6 damage78*; Tier 7Level 70:Reconstruct Healing +84*Mindreave deals ; Level 75:Reconstruct Healing +8 damage90*; Tier 8Level 80:Reconstruct Healing +96*Mindreave deals ; Level 85:Reconstruct Healing +10 damage102*; Tier 9Level 90:Reconstruct Healing +108*Mindreave deals ; Level 95:Reconstruct Healing +12 damage114*; Tier 10Level 100:Reconstruct Healing +120*Mindreave deals ; Level 105:Reconstruct Healing +14 damage126*; Tier 11Level 110:Reconstruct Healing +132*Mindreave deals ; Level 115:Reconstruct Healing +15 damage138*; Tier 12Level 120:Reconstruct Healing +144*Mindreave deals ; Level 125:Reconstruct Healing +16 damage150|Expand}}
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| || of Refreshing Shocks Revitalization || <b>Tier 12Level 125</b> - System Shock restores 21 Armor to you Revitalize Healing +75 || Uncommon || Legs, Ring MainHand, Head || {{Spoiler|Click Expand to reveal|*; Level 5:Revitalize Healing +3*; Tier 1Level 10:Revitalize Healing +6*System Shock restores 1 Armor to you; Level 15:Revitalize Healing +9*; Tier 2Level 20:Revitalize Healing +12*System Shock restores 2 Armor to you; Level 25:Revitalize Healing +15*; Tier 3Level 30:Revitalize Healing +18*System Shock restores 3 Armor to you; Level 35:Revitalize Healing +21*; Tier 4Level 40:Revitalize Healing +24*System Shock restores 4 Armor to you; Level 45:Revitalize Healing +27*; Tier 5Level 50:Revitalize Healing +30*System Shock restores 5 Armor to you; Level 55:Revitalize Healing +33*; Tier 6Level 60:Revitalize Healing +36*System Shock restores 7 Armor to you; Level 65:Revitalize Healing +39*; Tier 7Level 70:Revitalize Healing +42*System Shock restores 9 Armor to you; Level 75:Revitalize Healing +45*; Tier 8Level 80:Revitalize Healing +48*System Shock restores 11 Armor to you; Level 85:Revitalize Healing +51*; Tier 9Level 90:Revitalize Healing +54*System Shock restores 13 Armor to you; Level 95:Revitalize Healing +57*; Tier 10Level 100:Revitalize Healing +60*System Shock restores 15 Armor to you; Level 105:Revitalize Healing +63*; Tier 11Level 110:Revitalize Healing +66*System Shock restores 18 Armor to you; Level 115:Revitalize Healing +69*; Tier 12Level 120:Revitalize Healing +72*System Shock restores 21 Armor to you; Level 125:Revitalize Healing +75|Expand}}
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| || of Psi-Padding || <b>Tier 6Level 120</b> - Mind Armor Wave Reconstruct causes all targets' melee the target to take 22 less damage from attacks to cost -6 Power for 20 30 seconds || Hands Rare || Head, Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Reconstruct causes the target to take 4 less damage from attacks for 30 seconds*Mind Armor Wave ; Level 20:Reconstruct causes all targets' melee the target to take 5 less damage from attacks for 30 seconds*; Level 30:Reconstruct causes the target to cost -1 Power take 6 less damage from attacks for 20 30 seconds*; Tier 2Level 40:Reconstruct causes the target to take 7 less damage from attacks for 30 seconds*Mind Armor Wave ; Level 50:Reconstruct causes all targets' melee the target to take 8 less damage from attacks for 30 seconds*; Level 60:Reconstruct causes the target to cost -2 Power take 10 less damage from attacks for 20 30 seconds*; Tier 3Level 70:Reconstruct causes the target to take 12 less damage from attacks for 30 seconds*Mind Armor Wave ; Level 80:Reconstruct causes all targets' melee the target to take 14 less damage from attacks for 30 seconds*; Level 90:Reconstruct causes the target to cost -3 Power take 16 less damage from attacks for 20 30 seconds*; Tier 4Level 100*Mind Armor Wave :Reconstruct causes all targets' melee the target to take 18 less damage from attacks to cost -4 Power for 20 30 seconds*; Tier 5Level 110*Mind Armor Wave :Reconstruct causes all targets' melee the target to take 20 less damage from attacks to cost -5 Power for 20 30 seconds*; Tier 6Level 120*Mind Armor Wave :Reconstruct causes all targets' melee the target to take 22 less damage from attacks to cost -6 Power for 20 30 seconds|Expand}}
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| || of Painful Bubbles Mind Protection || <b>Tier 12Level 120</b> - Pain Bubble deals 144 Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic damage before applying the bubble and Nature attacks for 12 seconds || Uncommon || NecklaceHands, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Pain Bubble deals :Revitalize restores +3 Health and causes the target to take 4 less damage from Psychic and Nature attacks for 12 Psychic damage before applying the bubbleseconds*; Tier 2Level 20*Pain Bubble deals 24 :Revitalize restores +5 Health and causes the target to take 6 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 3Level 30*Pain Bubble deals 36 :Revitalize restores +7 Health and causes the target to take 9 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 4Level 40*Pain Bubble deals 48 :Revitalize restores +9 Health and causes the target to take 12 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 5Level 50*Pain Bubble deals 60 :Revitalize restores +10 Health and causes the target to take 14 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 6Level 60*Pain Bubble deals 72 :Revitalize restores +14 Health and causes the target to take 17 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 7Level 70*Pain Bubble deals 84 :Revitalize restores +18 Health and causes the target to take 19 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 8Level 80*Pain Bubble deals 96 :Revitalize restores +22 Health and causes the target to take 21 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 9Level 90*Pain Bubble deals 108 :Revitalize restores +26 Health and causes the target to take 24 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 10Level 100*Pain Bubble deals 120 :Revitalize restores +30 Health and causes the target to take 26 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 11Level 110*Pain Bubble deals 132 :Revitalize restores +30 Health and causes the target to take 28 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds*; Tier 12Level 120*Pain Bubble deals 144 :Revitalize restores +30 Health and causes the target to take 30 less damage from Psychic damage before applying the bubbleand Nature attacks for 12 seconds|Expand}}
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| || of Calming Shocks || <b>Tier 12Level 125</b> - Electrify depletes 800 Rage Reconstruct restores 126 Power to the target || Necklace, Chest Rare || Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Reconstruct restores 6 Power to the target*Electrify depletes 200 Rage; Level 10:Reconstruct restores 11 Power to the target*; Tier 2Level 15:Reconstruct restores 16 Power to the target*Electrify depletes 250 Rage; Level 20:Reconstruct restores 21 Power to the target*; Tier 3Level 25:Reconstruct restores 26 Power to the target*Electrify depletes 300 Rage; Level 30:Reconstruct restores 31 Power to the target*; Tier 4Level 35:Reconstruct restores 36 Power to the target*Electrify depletes 350 Rage; Level 40:Reconstruct restores 41 Power to the target*; Tier 5Level 45:Reconstruct restores 46 Power to the target*; Level 50:Reconstruct restores 51 Power to the target*Electrify depletes 400 Rage; Level 55:Reconstruct restores 56 Power to the target*; Tier 6Level 60:Reconstruct restores 61 Power to the target*Electrify depletes 450 Rage; Level 65:Reconstruct restores 66 Power to the target*; Tier 7Level 70:Reconstruct restores 71 Power to the target*Electrify depletes 500 Rage; Level 75:Reconstruct restores 76 Power to the target*; Tier 8Level 80:Reconstruct restores 81 Power to the target*Electrify depletes 550 Rage; Level 85:Reconstruct restores 86 Power to the target*; Tier 9Level 90:Reconstruct restores 91 Power to the target*Electrify depletes 600 Rage; Level 95:Reconstruct restores 96 Power to the target*; Tier 10Level 100:Reconstruct restores 101 Power to the target*Electrify depletes 650 Rage; Level 105:Reconstruct restores 106 Power to the target*; Tier 11Level 110:Reconstruct restores 111 Power to the target*Electrify depletes 700 Rage; Level 115:Reconstruct restores 116 Power to the target*; Tier 12Level 120:Reconstruct restores 121 Power to the target*Electrify depletes 800 Rage; Level 125:Reconstruct restores 126 Power to the target|Expand}}
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| || of Organ Repair || <b>Tier 12Level 125</b> - Revitalize restores +38 Health and removes ongoing Trauma effects (up to 22 35 dmg/sec) || Uncommon || Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Revitalize restores +1 Health and removes ongoing Trauma effects (up to 1 dmg/sec)*; Tier 2Level 10*:Revitalize restores +2 Health and removes ongoing Trauma effects (up to 2 dmg/sec)*; Tier Level 15:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3dmg/sec)*; Level 20:Revitalize restores +3 Health and removes ongoing Trauma effects (up to 3 4 dmg/sec)*; Tier Level 25:Revitalize restores +4Health and removes ongoing Trauma effects (up to 6 dmg/sec)*; Level 30:Revitalize restores +5 Health and removes ongoing Trauma effects (up to 4 8 dmg/sec)*; Tier Level 35:Revitalize restores +5Health and removes ongoing Trauma effects (up to 10 dmg/sec)*; Level 40:Revitalize restores +6 Health and removes ongoing Trauma effects (up to 6 12 dmg/sec)*; Tier 6Level 45:Revitalize restores +7 Health and removes ongoing Trauma effects (up to 14 dmg/sec)*; Level 50:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 16 dmg/sec)*; Level 55:Revitalize restores +8 Health and removes ongoing Trauma effects (up to 19 dmg/sec)*; Tier 7Level 60:Revitalize restores +9 Health and removes ongoing Trauma effects (up to 22 dmg/sec)*; Level 65:Revitalize restores +12 Health and removes ongoing Trauma effects (up to 23 dmg/sec)*; Level 70:Revitalize restores +14 Health and removes ongoing Trauma effects (up to 24 dmg/sec)*; Level 75:Revitalize restores +17 Health and removes ongoing Trauma effects (up to 10 25 dmg/sec)*; Tier 8Level 80:Revitalize restores +20 Health and removes ongoing Trauma effects (up to 26 dmg/sec)*; Level 85:Revitalize restores +22 Health and removes ongoing Trauma effects (up to 12 27 dmg/sec)*; Tier 9Level 90:Revitalize restores +24 Health and removes ongoing Trauma effects (up to 28 dmg/sec)*; Level 95:Revitalize restores +26 Health and removes ongoing Trauma effects (up to 14 29 dmg/sec)*; Tier 10Level 100:Revitalize restores +28 Health and removes ongoing Trauma effects (up to 30 dmg/sec)*; Level 105:Revitalize restores +30 Health and removes ongoing Trauma effects (up to 16 31 dmg/sec)*; Tier 11Level 110:Revitalize restores +32 Health and removes ongoing Trauma effects (up to 32 dmg/sec)*; Level 115:Revitalize restores +34 Health and removes ongoing Trauma effects (up to 19 33 dmg/sec)*; Tier 12Level 120:Revitalize restores +36 Health and removes ongoing Trauma effects (up to 34 dmg/sec)*; Level 125:Revitalize restores +38 Health and removes ongoing Trauma effects (up to 22 35 dmg/sec)|Expand}}
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| || of Miraculous Psi Waves Reconstructed Feet || <b>Tier 12Level 125</b> - Psi Health Wave heals all targets Reconstruct restores 80 power and boosts target's sprint speed by 5 for 46 health after a 25 second delay 10 seconds || Epic || Chest, OffHand Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Reconstruct restores 2 power and boosts target's sprint speed by 1for 10 seconds*Psi Health Wave heals all targets ; Level 10:Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 health after a 25 second delayseconds*; Tier 2Level 15:Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds*Psi Health Wave heals all targets ; Level 20:Reconstruct restores 8 power and boosts target's sprint speed by 1.5 for 13 health after a 10 seconds*; Level 25 second delay:Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds*; Tier 3Level 30:Reconstruct restores 13 power and boosts target's sprint speed by 2 for 10 seconds*Psi Health Wave heals all targets ; Level 35:Reconstruct restores 16 power and boosts target's sprint speed by 2.5 for 16 health after a 25 second delay10 seconds*; Tier 4Level 40:Reconstruct restores 19 power and boosts target's sprint speed by 2.5 for 10 seconds*Psi Health Wave heals all targets ; Level 45:Reconstruct restores 22 power and boosts target's sprint speed by 3 for 19 health after a 10 seconds*; Level 50:Reconstruct restores 25 second delaypower and boosts target's sprint speed by 3 for 10 seconds*; Tier Level 55:Reconstruct restores 28 power and boosts target's sprint speed by 3.5for 10 seconds*Psi Health Wave heals all targets ; Level 60:Reconstruct restores 31 power and boosts target's sprint speed by 3.5 for 23 health after a 25 second delay10 seconds*; Tier 6Level 65:Reconstruct restores 34 power and boosts target's sprint speed by 4 for 10 seconds*Psi Health Wave heals all targets ; Level 70:Reconstruct restores 37 power and boosts target's sprint speed by 4 for 26 health after a 25 second delay10 seconds*; Tier 7Level 75:Reconstruct restores 40 power and boosts target's sprint speed by 4.5 for 10 seconds*Psi Health Wave heals all targets ; Level 80:Reconstruct restores 44 power and boosts target's sprint speed by 4.5 for 29 health after a 25 second delay10 seconds*; Tier 8Level 85:Reconstruct restores 48 power and boosts target's sprint speed by 4.5 for 10 seconds*Psi Health Wave heals all targets ; Level 90:Reconstruct restores 52 power and boosts target's sprint speed by 5 for 33 health after a 25 second delay10 seconds*; Tier 9Level 95:Reconstruct restores 56 power and boosts target's sprint speed by 5 for 10 seconds*Psi Health Wave heals all targets ; Level 100:Reconstruct restores 60 power and boosts target's sprint speed by 5 for 36 health after a 25 second delay10 seconds*; Tier Level 105:Reconstruct restores 64 power and boosts target's sprint speed by 5 for 10seconds*Psi Health Wave heals all targets ; Level 110:Reconstruct restores 68 power and boosts target's sprint speed by 5 for 39 health after a 25 second delay10 seconds*; Tier 11Level 115:Reconstruct restores 72 power and boosts target's sprint speed by 5 for 10 seconds*Psi Health Wave heals all targets ; Level 120:Reconstruct restores 76 power and boosts target's sprint speed by 5 for 43 health after a 25 second delay10 seconds*; Tier 12Level 125*Psi Health Wave heals all targets :Reconstruct restores 80 power and boosts target's sprint speed by 5 for 46 health after a 25 second delay10 seconds|Expand}}
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| || of Recuperative Mindreaves Armored Reconstruction || <b>Tier 12Level 125</b> - Pain Bubble gives you 30 Power Revitalize restores 103 armor to YOU (regardless of the target of the ability) || Rare || MainHand Necklace, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Revitalize restores 7 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 3 Power; Level 10:Revitalize restores 11 armor to YOU (regardless of the target of the ability)*; Tier 2Level 15:Revitalize restores 15 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 6 Power; Level 20:Revitalize restores 19 armor to YOU (regardless of the target of the ability)*; Tier 3Level 25:Revitalize restores 23 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 9 Power; Level 30:Revitalize restores 27 armor to YOU (regardless of the target of the ability)*; Tier 4Level 35:Revitalize restores 31 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 12 Power; Level 40:Revitalize restores 35 armor to YOU (regardless of the target of the ability)*; Tier 5Level 45:Revitalize restores 39 armor to YOU (regardless of the target of the ability)*; Level 50:Revitalize restores 43 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 15 Power; Level 55:Revitalize restores 47 armor to YOU (regardless of the target of the ability)*; Tier 6Level 60:Revitalize restores 51 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 17 Power; Level 65:Revitalize restores 55 armor to YOU (regardless of the target of the ability)*; Tier 7Level 70:Revitalize restores 59 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 19 Power; Level 75:Revitalize restores 63 armor to YOU (regardless of the target of the ability)*; Tier 8Level 80:Revitalize restores 67 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 21 Power; Level 85:Revitalize restores 71 armor to YOU (regardless of the target of the ability)*; Tier 9Level 90:Revitalize restores 75 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 23 Power; Level 95:Revitalize restores 79 armor to YOU (regardless of the target of the ability)*; Tier 10Level 100:Revitalize restores 83 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 25 Power; Level 105:Revitalize restores 87 armor to YOU (regardless of the target of the ability)*; Tier 11Level 110:Revitalize restores 91 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 28 Power; Level 115:Revitalize restores 95 armor to YOU (regardless of the target of the ability)*; Tier 12Level 120:Revitalize restores 99 armor to YOU (regardless of the target of the ability)*Pain Bubble gives you 30 Power; Level 125:Revitalize restores 103 armor to YOU (regardless of the target of the ability)|Expand}}
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| || || <b>Tier 12Level 125</b> - Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 37 50 health || Uncommon || Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 10 health*; Tier 2Level 10*:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 12 health*; Tier 3Level 15:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 13 health*; Level 20:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 14 15 health*; Tier 4Level 25*:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 16 health*; Tier 5Level 30:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 17 health*; Level 35:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 18 health*; Tier 6Level 40*:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 20 health*; Tier 7Level 45:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 21 health*; Level 50:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 22 health*; Tier 8Level 55:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 23 health*; Level 60:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 25 24 health*; Tier 9Level 65:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 26 health*; Level 70:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 28 health*; Tier 10Level 75:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 30 health*; Level 80:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 32 health*; Level 85:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 34 health*; Level 90:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 36 health*; Level 95:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 38 health*; Level 100:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 30 40 health*; Tier 11Level 105:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 42 health*; Level 110:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 33 44 health*; Tier 12Level 115:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 46 health*; Level 120:Psi Health Wave and Psi Adrenaline Wave instantly heal all targets for 48 health*; Level 125:Psi Health Wave and Psi Adrenaline Wave instantly heals heal all targets for 37 50 health|Expand}}
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| || of Painful Bubbles Miraculous Health Waves || <b>Tier 12Level 125</b> - Pain Bubble has Psi Health Wave heals all targets for 106 health after a 50% chance to deal 300 Psychic damage before applying the bubble 15 second delay || Uncommon || RingChest, Feet OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Health Wave heals all targets for 10 health after a 15 second delay*Pain Bubble has ; Level 10:Psi Health Wave heals all targets for 14 health after a 50% chance to deal 25 Psychic damage before applying the bubble15 second delay*; Tier 2Level 15:Psi Health Wave heals all targets for 18 health after a 15 second delay*Pain Bubble has ; Level 20:Psi Health Wave heals all targets for 22 health after a 50% chance to deal 50 Psychic damage before applying the bubble15 second delay*; Tier 3Level 25:Psi Health Wave heals all targets for 26 health after a 15 second delay*Pain Bubble has ; Level 30:Psi Health Wave heals all targets for 30 health after a 50% chance to deal 75 Psychic damage before applying the bubble15 second delay*; Tier 4Level 35:Psi Health Wave heals all targets for 34 health after a 15 second delay*Pain Bubble has ; Level 40:Psi Health Wave heals all targets for 38 health after a 50% chance to deal 100 Psychic damage before applying the bubble15 second delay*; Tier 5Level 45:Psi Health Wave heals all targets for 42 health after a 15 second delay*Pain Bubble has ; Level 50:Psi Health Wave heals all targets for 46 health after a 15 second delay*; Level 55:Psi Health Wave heals all targets for 50% chance to deal 125 Psychic damage before applying the bubblehealth after a 15 second delay*; Tier 6Level 60:Psi Health Wave heals all targets for 54 health after a 15 second delay*Pain Bubble has ; Level 65:Psi Health Wave heals all targets for 58 health after a 50% chance to deal 150 Psychic damage before applying the bubble15 second delay*; Tier 7Level 70:Psi Health Wave heals all targets for 62 health after a 15 second delay*Pain Bubble has ; Level 75:Psi Health Wave heals all targets for 66 health after a 50% chance to deal 175 Psychic damage before applying the bubble15 second delay*; Tier 8Level 80:Psi Health Wave heals all targets for 70 health after a 15 second delay*Pain Bubble has ; Level 85:Psi Health Wave heals all targets for 74 health after a 50% chance to deal 200 Psychic damage before applying the bubble15 second delay*; Tier 9Level 90:Psi Health Wave heals all targets for 78 health after a 15 second delay*Pain Bubble has ; Level 95:Psi Health Wave heals all targets for 82 health after a 50% chance to deal 225 Psychic damage before applying the bubble15 second delay*; Tier 10Level 100:Psi Health Wave heals all targets for 86 health after a 15 second delay*Pain Bubble has ; Level 105:Psi Health Wave heals all targets for 90 health after a 50% chance to deal 250 Psychic damage before applying the bubble15 second delay*; Tier 11Level 110:Psi Health Wave heals all targets for 94 health after a 15 second delay*Pain Bubble has ; Level 115:Psi Health Wave heals all targets for 98 health after a 50% chance to deal 275 Psychic damage before applying the bubble15 second delay*; Tier 12Level 120:Psi Health Wave heals all targets for 102 health after a 15 second delay*Pain Bubble has ; Level 125:Psi Health Wave heals all targets for 106 health after a 50% chance to deal 300 Psychic damage before applying the bubble15 second delay|Expand}}
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| || of Revitalization || <b>Tier 12Level 120</b> - Revitalize Healing +36 Psi Health Wave and Psi Armor Wave instantly heal you for 71 health || Legs, MainHandRare || Hands, Necklace Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Revitalize Healing +3:Psi Health Wave and Psi Armor Wave instantly heal you for 10 health*; Tier 2Level 20*Revitalize Healing +6:Psi Health Wave and Psi Armor Wave instantly heal you for 15 health*; Tier 3Level 30*Revitalize Healing +9:Psi Health Wave and Psi Armor Wave instantly heal you for 20 health*; Tier 4Level 40*Revitalize Healing +12:Psi Health Wave and Psi Armor Wave instantly heal you for 25 health*; Tier 5Level 50*Revitalize Healing +15:Psi Health Wave and Psi Armor Wave instantly heal you for 30 health*; Tier 6Level 60*Revitalize Healing +18:Psi Health Wave and Psi Armor Wave instantly heal you for 35 health*; Tier 7Level 70*Revitalize Healing +21:Psi Health Wave and Psi Armor Wave instantly heal you for 41 health*; Tier 8Level 80*Revitalize Healing +24:Psi Health Wave and Psi Armor Wave instantly heal you for 47 health*; Tier 9Level 90*Revitalize Healing +27:Psi Health Wave and Psi Armor Wave instantly heal you for 53 health*; Tier 10Level 100*Revitalize Healing +30:Psi Health Wave and Psi Armor Wave instantly heal you for 59 health*; Tier 11Level 110*Revitalize Healing +33:Psi Health Wave and Psi Armor Wave instantly heal you for 65 health*; Tier 12Level 120*Revitalize Healing +36:Psi Health Wave and Psi Armor Wave instantly heal you for 71 health|Expand}}
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| || of Recuperative Mindreaves || <b>Tier 12Level 120</b> - Mindreave deals Psi Health Wave grants all targets +12 damage 45 Mitigation vs. Electricity, Acid, and gives you 3 Power Nature attacks for 20 seconds || Necklace Uncommon || Head, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Mindreave deals :Psi Health Wave grants all targets +1 damage 6 Mitigation vs. Electricity, Acid, and gives you 1 PowerNature attacks for 20 seconds*; Tier 2Level 20*Mindreave deals :Psi Health Wave grants all targets +2 damage 9 Mitigation vs. Electricity, Acid, and gives you 1 PowerNature attacks for 20 seconds*; Tier 3Level 30*Mindreave deals :Psi Health Wave grants all targets +3 damage 13 Mitigation vs. Electricity, Acid, and gives you 1 PowerNature attacks for 20 seconds*; Tier 4Level 40*Mindreave deals :Psi Health Wave grants all targets +4 damage 17 Mitigation vs. Electricity, Acid, and gives you 2 PowerNature attacks for 20 seconds*; Tier 5Level 50*Mindreave deals :Psi Health Wave grants all targets +5 damage 20 Mitigation vs. Electricity, Acid, and gives you 2 PowerNature attacks for 20 seconds*; Tier 6Level 60*Mindreave deals :Psi Health Wave grants all targets +6 damage 23 Mitigation vs. Electricity, Acid, and gives you 2 PowerNature attacks for 20 seconds*; Tier 7Level 70*Mindreave deals :Psi Health Wave grants all targets +7 damage 25 Mitigation vs. Electricity, Acid, and gives you 2 PowerNature attacks for 20 seconds*; Tier 8Level 80*Mindreave deals :Psi Health Wave grants all targets +8 damage 28 Mitigation vs. Electricity, Acid, and gives you 3 PowerNature attacks for 20 seconds*; Tier 9Level 90*Mindreave deals :Psi Health Wave grants all targets +9 damage 30 Mitigation vs. Electricity, Acid, and gives you 3 PowerNature attacks for 20 seconds*; Tier 10Level 100*Mindreave deals :Psi Health Wave grants all targets +10 damage 35 Mitigation vs. Electricity, Acid, and gives you 3 PowerNature attacks for 20 seconds*; Tier 11Level 110*Mindreave deals :Psi Health Wave grants all targets +11 damage 40 Mitigation vs. Electricity, Acid, and gives you 3 PowerNature attacks for 20 seconds*; Tier 12Level 120*Mindreave deals :Psi Health Wave grants all targets +12 damage 45 Mitigation vs. Electricity, Acid, and gives you 3 PowerNature attacks for 20 seconds|Expand}}
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| || of Aftershocks Health Waves || <b>Tier 12Level 120</b> - System Shock deals Psi Health Wave, Armor Wave, and Power Wave restore +22 damage 21 Health, Armor, and 30 more over 10 Power respectively every few seconds || LegsUncommon || Chest, MainHand, Ring OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +1 damage Health, Armor, and 10 more over 10 Power respectively every few seconds*; Tier 2Level 20*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +3 damage 2 Health, Armor, and 10 more over 10 Power respectively every few seconds*; Tier 3Level 30*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +5 damage 3 Health, Armor, and 10 more over 10 Power respectively every few seconds*; Tier 4Level 40*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +7 damage 5 Health, Armor, and 10 more over 10 Power respectively every few seconds*; Tier 5Level 50*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +5 damage 7 Health, Armor, and 20 more over 10 Power respectively every few seconds*; Tier 6Level 60*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +7 damage 10 Health, Armor, and 20 more over 10 Power respectively every few seconds*; Tier 7Level 70*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +9 damage 11 Health, Armor, and 20 more over 10 Power respectively every few seconds*; Tier 8Level 80*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +10 damage 13 Health, Armor, and 20 more over 10 Power respectively every few seconds*; Tier 9Level 90*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +12 damage 15 Health, Armor, and 30 more over 10 Power respectively every few seconds*; Tier 10Level 100*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +15 damage 17 Health, Armor, and 30 more over 10 Power respectively every few seconds*; Tier 11Level 110*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +18 damage 19 Health, Armor, and 30 more over 10 Power respectively every few seconds*; Tier 12Level 120*System Shock deals :Psi Health Wave, Armor Wave, and Power Wave restore +22 damage 21 Health, Armor, and 30 more over 10 Power respectively every few seconds|Expand}}
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| || || <b>Tier 6Level 125</b> - Mind Psi Armor Wave grants instantly restores 88 armor to all targets +6 Psychic Damage for 60 seconds || LegsUncommon || Hands, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Armor Wave instantly restores 7 armor to all targets*; Level 10:Psi Armor Wave instantly restores 10 armor to all targets*; Level 15:Psi Armor Wave instantly restores 13 armor to all targets*; Level 20:Psi Armor Wave instantly restores 16 armor to all targets*; Level 25:Psi Armor Wave instantly restores 19 armor to all targets*; Level 30:Psi Armor Wave instantly restores 22 armor to all targets*; Level 35:Psi Armor Wave instantly restores 25 armor to all targets*; Level 40:Psi Armor Wave instantly restores 28 armor to all targets*; Level 45:Psi Armor Wave instantly restores 31 armor to all targets*; Tier 1Level 50:Psi Armor Wave instantly restores 34 armor to all targets*Mind ; Level 55:Psi Armor Wave grants instantly restores 37 armor to all targets +1 Psychic Damage for *; Level 60 seconds:Psi Armor Wave instantly restores 40 armor to all targets*; Level 65:Psi Armor Wave instantly restores 43 armor to all targets*; Tier 2Level 70:Psi Armor Wave instantly restores 46 armor to all targets*Mind ; Level 75:Psi Armor Wave grants instantly restores 49 armor to all targets +2 Psychic Damage for 60 seconds*; Tier 3Level 80:Psi Armor Wave instantly restores 52 armor to all targets*Mind ; Level 85:Psi Armor Wave grants instantly restores 56 armor to all targets +3 Psychic Damage for *; Level 90:Psi Armor Wave instantly restores 60 secondsarmor to all targets*; Level 95:Psi Armor Wave instantly restores 64 armor to all targets*; Tier 4Level 100:Psi Armor Wave instantly restores 68 armor to all targets*Mind ; Level 105:Psi Armor Wave grants instantly restores 72 armor to all targets +4 Psychic Damage for 60 seconds*; Tier 5Level 110:Psi Armor Wave instantly restores 76 armor to all targets*Mind ; Level 115:Psi Armor Wave grants instantly restores 80 armor to all targets +5 Psychic Damage for 60 seconds*; Tier 6Level 120:Psi Armor Wave instantly restores 84 armor to all targets*Mind ; Level 125:Psi Armor Wave grants instantly restores 88 armor to all targets +6 Psychic Damage for 60 seconds|Expand}}
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| || of Armor Surprises || <b>Tier 5Level 125</b> - Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 6% for 10 seconds restore 174 armor to all targets after a 15 second delay || Uncommon || MainHand Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Level 5:Psi Armor Wave and Psi Adrenaline Wave restore 6 armor to all targets after a 15 second delay*; Level 10:Psi Armor Wave and Psi Adrenaline Wave restore 13 armor to all targets after a 15 second delay*; Level 15:Psi Armor Wave and Psi Adrenaline Wave restore 20 armor to all targets after a 15 second delay*; Level 20:Psi Armor Wave and Psi Adrenaline Wave restore 27 armor to all targets after a 15 second delay*; Level 25:Psi Armor Wave and Psi Adrenaline Wave restore 34 armor to all targets after a 15 second delay*; Level 30:Psi Armor Wave and Psi Adrenaline Wave restore 41 armor to all targets after a 15 second delay*; Level 35:Psi Armor Wave and Psi Adrenaline Wave restore 48 armor to all targets after a 15 second delay*; Level 40:Psi Armor Wave and Psi Adrenaline Wave restore 55 armor to all targets after a 15 second delay*; Level 45:Psi Armor Wave and Psi Adrenaline Wave restore 62 armor to all targets after a 15 second delay*; Tier 1Level 50:Psi Armor Wave and Psi Adrenaline Wave restore 69 armor to all targets after a 15 second delay*; Level 55:Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 2% for 10 secondsrestore 76 armor to all targets after a 15 second delay*; Level 60:Psi Armor Wave and Psi Adrenaline Wave restore 83 armor to all targets after a 15 second delay*; Level 65:Psi Armor Wave and Psi Adrenaline Wave restore 90 armor to all targets after a 15 second delay*; Level 70:Psi Armor Wave and Psi Adrenaline Wave restore 97 armor to all targets after a 15 second delay*; Level 75:Psi Armor Wave and Psi Adrenaline Wave restore 104 armor to all targets after a 15 second delay*; Level 80:Psi Armor Wave and Psi Adrenaline Wave restore 111 armor to all targets after a 15 second delay*; Level 85:Psi Armor Wave and Psi Adrenaline Wave restore 118 armor to all targets after a 15 second delay*; Tier 2Level 90:Psi Armor Wave and Psi Adrenaline Wave restore 125 armor to all targets after a 15 second delay*; Level 95:Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 3% for 10 secondsrestore 132 armor to all targets after a 15 second delay*; Tier 3Level 100:Psi Armor Wave and Psi Adrenaline Wave restore 139 armor to all targets after a 15 second delay*; Level 105:Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 4% for 10 secondsrestore 146 armor to all targets after a 15 second delay*; Tier 4Level 110:Psi Armor Wave and Psi Adrenaline Wave restore 153 armor to all targets after a 15 second delay*; Level 115:Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 5% for 10 secondsrestore 160 armor to all targets after a 15 second delay*; Tier 5Level 120:Psi Armor Wave and Psi Adrenaline Wave restore 167 armor to all targets after a 15 second delay*; Level 125:Psi Armor Wave and Psi Adrenaline Wave increases your damage done with Crushing attacks by 6% for 10 secondsrestore 174 armor to all targets after a 15 second delay|Expand}}
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| || of System Shock Waves of Instant Armor || <b>Tier 12Level 120</b> - System Shock deals +53% damage Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you || Uncommon || Legs, MainHand Necklace || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*System Shock deals +9% damage:Psi Health Wave and Psi Armor Wave instantly restore 10 armor to you*; Tier 2Level 20*System Shock deals +13% damage:Psi Health Wave and Psi Armor Wave instantly restore 20 armor to you*; Tier 3Level 30*System Shock deals +17% damage:Psi Health Wave and Psi Armor Wave instantly restore 30 armor to you*; Tier 4Level 40*System Shock deals +21% damage:Psi Health Wave and Psi Armor Wave instantly restore 40 armor to you*; Tier 5Level 50*System Shock deals +25% damage:Psi Health Wave and Psi Armor Wave instantly restore 50 armor to you*; Tier 6Level 60*System Shock deals +29% damage:Psi Health Wave and Psi Armor Wave instantly restore 60 armor to you*; Tier 7Level 70*System Shock deals +33% damage:Psi Health Wave and Psi Armor Wave instantly restore 72 armor to you*; Tier 8Level 80*System Shock deals +37% damage:Psi Health Wave and Psi Armor Wave instantly restore 84 armor to you*; Tier 9Level 90*System Shock deals +41% damage:Psi Health Wave and Psi Armor Wave instantly restore 96 armor to you*; Tier 10Level 100*System Shock deals +45% damage:Psi Health Wave and Psi Armor Wave instantly restore 106 armor to you*; Tier 11Level 110*System Shock deals +49% damage:Psi Health Wave and Psi Armor Wave instantly restore 116 armor to you*; Tier 12Level 120*System Shock deals +53% damage:Psi Health Wave and Psi Armor Wave instantly restore 126 armor to you|Expand}}
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| || of Refreshing Shocks Shielding Agony || <b>Tier 12Level 125</b> - Electrify restores 78 Armor to Agonize deals +40% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || Hands, Legs Uncommon || Head || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Agonize deals +3% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1minute (or until 100 damage is mitigated).*Electrify restores 12 Armor to ; Level 10:Agonize deals +4% damage and conjures a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Level 15:Agonize deals +5% damage and conjures a magical field that mitigates 10% of all physical damage youtake for 1 minute (or until 100 damage is mitigated).*; Tier 2Level 20:Agonize deals +6% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*Electrify restores 18 Armor to ; Level 25:Agonize deals +7% damage and conjures a magical field that mitigates 15% of all physical damage youtake for 1 minute (or until 150 damage is mitigated).*; Tier 3Level 30:Agonize deals +8% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*Electrify restores 24 Armor to ; Level 35:Agonize deals +9% damage and conjures a magical field that mitigates 15% of all physical damage youtake for 1 minute (or until 150 damage is mitigated).*; Tier 4Level 40:Agonize deals +10% damage and conjures a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*Electrify restores 30 Armor to ; Level 45:Agonize deals +11% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 5Level 50:Agonize deals +12% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 36 Armor to ; Level 55:Agonize deals +13% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 6Level 60:Agonize deals +14% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 42 Armor to ; Level 65:Agonize deals +16% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 7Level 70:Agonize deals +18% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 48 Armor to ; Level 75:Agonize deals +20% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 8Level 80:Agonize deals +22% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 54 Armor to ; Level 85:Agonize deals +24% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 9Level 90:Agonize deals +26% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 60 Armor to ; Level 95:Agonize deals +28% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 10Level 100:Agonize deals +30% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 66 Armor to ; Level 105:Agonize deals +32% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 11Level 110:Agonize deals +34% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 72 Armor to ; Level 115:Agonize deals +36% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).*; Tier 12Level 120:Agonize deals +38% damage and conjures a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*Electrify restores 78 Armor to ; Level 125:Agonize deals +40% damage and conjures a magical field that mitigates 20% of all physical damage youtake for 1 minute (or until 200 damage is mitigated).|Expand}}
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| || of System Shock Mental Prowess || <b>Tier 12Level 120</b> - Panic Charge boosts the damage of all your attacks Max Power +13 for 20 seconds 96 when Mentalism is active || Uncommon || RingHands, OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Panic Charge boosts the damage of all your attacks :Max Power +2 for 20 seconds8 when Mentalism is active*; Tier 2Level 20*Panic Charge boosts the damage of all your attacks :Max Power +3 for 20 seconds16 when Mentalism is active*; Tier 3Level 30*Panic Charge boosts the damage of all your attacks :Max Power +4 for 20 seconds24 when Mentalism is active*; Tier 4Level 40*Panic Charge boosts the damage of all your attacks :Max Power +5 for 20 seconds32 when Mentalism is active*; Tier 5Level 50*Panic Charge boosts the damage of all your attacks :Max Power +6 for 20 seconds40 when Mentalism is active*; Tier 6Level 60*Panic Charge boosts the damage of all your attacks :Max Power +7 for 20 seconds48 when Mentalism is active*; Tier 7Level 70*Panic Charge boosts the damage of all your attacks :Max Power +8 for 20 seconds56 when Mentalism is active*; Tier 8Level 80*Panic Charge boosts the damage of all your attacks :Max Power +9 for 20 seconds64 when Mentalism is active*; Tier 9Level 90*Panic Charge boosts the damage of all your attacks :Max Power +10 for 20 seconds72 when Mentalism is active*; Tier 10Level 100*Panic Charge boosts the damage of all your attacks :Max Power +11 for 20 seconds80 when Mentalism is active*; Tier 11Level 110*Panic Charge boosts the damage of all your attacks :Max Power +12 for 20 seconds88 when Mentalism is active*; Tier 12Level 120*Panic Charge boosts the damage of all your attacks :Max Power +13 for 20 seconds96 when Mentalism is active|Expand}}
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| || of Panicked Healing || <b>Tier 12Level 125</b> - Panic Charge instantly restores 68 armor Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay || FeetUncommon || Chest, Head OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Power Wave and Psi Adrenaline Wave restore 10 power to all targets after a 15 second delay*Panic Charge instantly restores 6 armor; Level 10:Psi Power Wave and Psi Adrenaline Wave restore 13 power to all targets after a 15 second delay*; Tier 2Level 15:Psi Power Wave and Psi Adrenaline Wave restore 16 power to all targets after a 15 second delay*Panic Charge instantly restores 12 armor; Level 20:Psi Power Wave and Psi Adrenaline Wave restore 19 power to all targets after a 15 second delay*; Tier 3Level 25:Psi Power Wave and Psi Adrenaline Wave restore 22 power to all targets after a 15 second delay*Panic Charge instantly restores 18 armor; Level 30:Psi Power Wave and Psi Adrenaline Wave restore 26 power to all targets after a 15 second delay*; Tier 4Level 35:Psi Power Wave and Psi Adrenaline Wave restore 30 power to all targets after a 15 second delay*Panic Charge instantly restores 24 armor; Level 40:Psi Power Wave and Psi Adrenaline Wave restore 34 power to all targets after a 15 second delay*; Tier 5Level 45:Psi Power Wave and Psi Adrenaline Wave restore 38 power to all targets after a 15 second delay*; Level 50:Psi Power Wave and Psi Adrenaline Wave restore 42 power to all targets after a 15 second delay*Panic Charge instantly restores 30 armor; Level 55:Psi Power Wave and Psi Adrenaline Wave restore 46 power to all targets after a 15 second delay*; Tier 6Level 60:Psi Power Wave and Psi Adrenaline Wave restore 50 power to all targets after a 15 second delay*Panic Charge instantly restores 36 armor; Level 65:Psi Power Wave and Psi Adrenaline Wave restore 54 power to all targets after a 15 second delay*; Tier 7Level 70:Psi Power Wave and Psi Adrenaline Wave restore 58 power to all targets after a 15 second delay*Panic Charge instantly restores 42 armor; Level 75:Psi Power Wave and Psi Adrenaline Wave restore 64 power to all targets after a 15 second delay*; Tier 8Level 80:Psi Power Wave and Psi Adrenaline Wave restore 70 power to all targets after a 15 second delay*Panic Charge instantly restores 48 armor; Level 85:Psi Power Wave and Psi Adrenaline Wave restore 76 power to all targets after a 15 second delay*; Tier 9Level 90:Psi Power Wave and Psi Adrenaline Wave restore 82 power to all targets after a 15 second delay*Panic Charge instantly restores 54 armor; Level 95:Psi Power Wave and Psi Adrenaline Wave restore 88 power to all targets after a 15 second delay*; Tier 10Level 100:Psi Power Wave and Psi Adrenaline Wave restore 94 power to all targets after a 15 second delay*Panic Charge instantly restores 60 armor; Level 105:Psi Power Wave and Psi Adrenaline Wave restore 100 power to all targets after a 15 second delay*; Tier 11Level 110:Psi Power Wave and Psi Adrenaline Wave restore 106 power to all targets after a 15 second delay*Panic Charge instantly restores 64 armor; Level 115:Psi Power Wave and Psi Adrenaline Wave restore 112 power to all targets after a 15 second delay*; Tier 12Level 120:Psi Power Wave and Psi Adrenaline Wave restore 118 power to all targets after a 15 second delay*Panic Charge instantly restores 68 armor; Level 125:Psi Power Wave and Psi Adrenaline Wave restore 124 power to all targets after a 15 second delay|Expand}}
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| || of Sudden Power Overloads || <b>Tier 12Level 125</b> - Psi Power Wave instantly restores 22 62 power to all targets after a 25 second delay || ChestUncommon || Head, OffHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Psi Power Wave instantly restores 5 power to all targets*; Level 10:Psi Power Wave instantly restores 3 6 power to all targets after a 25 second delay*; Tier 2Level 15:Psi Power Wave instantly restores 7 power to all targets*; Level 20:Psi Power Wave instantly restores 4 8 power to all targets after a *; Level 25 second delay:Psi Power Wave instantly restores 9 power to all targets*; Tier 3Level 30:Psi Power Wave instantly restores 11 power to all targets*; Level 35:Psi Power Wave instantly restores 5 13 power to all targets after a 25 second delay*; Tier 4Level 40:Psi Power Wave instantly restores 15 power to all targets*; Level 45:Psi Power Wave instantly restores 6 17 power to all targets after a 25 second delay*; Tier 5Level 50:Psi Power Wave instantly restores 19 power to all targets*; Level 55:Psi Power Wave instantly restores 7 21 power to all targets after a 25 second delay*; Tier 6Level 60:Psi Power Wave instantly restores 23 power to all targets*; Level 65:Psi Power Wave instantly restores 8 26 power to all targets after a 25 second delay*; Tier 7Level 70:Psi Power Wave instantly restores 29 power to all targets*; Level 75:Psi Power Wave instantly restores 10 32 power to all targets after a 25 second delay*; Tier 8Level 80:Psi Power Wave instantly restores 35 power to all targets*; Level 85:Psi Power Wave instantly restores 12 38 power to all targets after a 25 second delay*; Tier 9Level 90:Psi Power Wave instantly restores 41 power to all targets*; Level 95:Psi Power Wave instantly restores 14 44 power to all targets after a 25 second delay*; Tier 10Level 100:Psi Power Wave instantly restores 47 power to all targets*; Level 105:Psi Power Wave instantly restores 17 50 power to all targets after a 25 second delay*; Tier 11Level 110:Psi Power Wave instantly restores 53 power to all targets*; Level 115:Psi Power Wave instantly restores 19 56 power to all targets after a 25 second delay*; Tier 12Level 120:Psi Power Wave instantly restores 59 power to all targets*; Level 125:Psi Power Wave instantly restores 22 62 power to all targets after a 25 second delay|Expand}}
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| || of Electrification || <b>Tier 12Level 120</b> - Electrify deals +110% damage Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you || Rare || FeetChest, MainHand OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Electrify deals +10% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 15 power to you*; Tier 2Level 20*Electrify deals +15% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 19 power to you*; Tier 3Level 30*Electrify deals +20% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 23 power to you*; Tier 4Level 40*Electrify deals +30% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 28 power to you*; Tier 5Level 50*Electrify deals +40% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 33 power to you*; Tier 6Level 60*Electrify deals +50% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 39 power to you*; Tier 7Level 70*Electrify deals +60% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 45 power to you*; Tier 8Level 80*Electrify deals +70% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 52 power to you*; Tier 9Level 90*Electrify deals +80% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 59 power to you*; Tier 10Level 100*Electrify deals +90% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 66 power to you*; Tier 11Level 110*Electrify deals +100% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 73 power to you*; Tier 12Level 120*Electrify deals +110% damage:Psi Power Wave and Psi Adrenaline Wave instantly restore 80 power to you|Expand}}
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| || of Health Waves || <b>Tier 6Level 120</b> - Psi Health Power Wave Healing +6 and Psi Armor Wave cause all targets' melee attacks to cost -21 Power for 20 seconds ||Uncommon | Chest, OffHand | Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*:Psi Power Wave and Psi Health Armor Wave Healing +cause all targets' melee attacks to cost -1Power for 20 seconds*; Tier Level 20:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -2Power for 20 seconds*; Level 30:Psi Health Power Wave Healing +2and Psi Armor Wave cause all targets' melee attacks to cost -3 Power for 20 seconds*; Tier 3Level 40:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -5 Power for 20 seconds*; Level 50:Psi Health Power Wave Healing +3and Psi Armor Wave cause all targets' melee attacks to cost -7 Power for 20 seconds*; Level 60:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -9 Power for 20 seconds*; Tier 4Level 70:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -11 Power for 20 seconds*; Level 80:Psi Health Power Wave Healing +4and Psi Armor Wave cause all targets' melee attacks to cost -13 Power for 20 seconds*; Tier 5Level 90:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -15 Power for 20 seconds*; Level 100:Psi Health Power Wave Healing +5and Psi Armor Wave cause all targets' melee attacks to cost -17 Power for 20 seconds*; Tier 6Level 110:Psi Power Wave and Psi Armor Wave cause all targets' melee attacks to cost -19 Power for 20 seconds*; Level 120:Psi Power Wave and Psi Health Armor Wave Healing +6cause all targets' melee attacks to cost -21 Power for 20 seconds|Expand}}
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| Supercharging || || <b>Tier 6Level 120</b> - Psi Adrenaline Wave has a 50% chance to boost all targets' attack damage Max Health +10 for 20 seconds 95 when Mentalism is active || Uncommon || ChestLegs, Hands OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Max Health +12 when Mentalism is active*Psi Adrenaline Wave has a 25% chance to boost all targets' attack damage ; Level 20:Max Health +10 for 20 seconds19 when Mentalism is active*; Tier 2Level 30:Max Health +26 when Mentalism is active*Psi Adrenaline Wave has a 30% chance to boost all targets' attack damage ; Level 40:Max Health +10 for 20 seconds33 when Mentalism is active*; Tier 3Level 50:Max Health +40 when Mentalism is active*Psi Adrenaline Wave has a 35% chance to boost all targets' attack damage ; Level 60:Max Health +10 for 20 seconds48 when Mentalism is active*; Tier 4Level 70:Max Health +58 when Mentalism is active*Psi Adrenaline Wave has a 40% chance to boost all targets' attack damage ; Level 80:Max Health +10 for 20 seconds68 when Mentalism is active*; Tier 5Level 90:Max Health +80 when Mentalism is active*Psi Adrenaline Wave has a 45% chance to boost all targets' attack damage ; Level 100:Max Health +10 for 20 seconds85 when Mentalism is active*; Tier 6Level 110:Max Health +90 when Mentalism is active*Psi Adrenaline Wave has a 50% chance to boost all targets' attack damage ; Level 120:Max Health +10 for 20 seconds95 when Mentalism is active|Expand}}
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| || of System Shock || <b>Tier 12Level 120</b> - Panic Charge deals Psi Health Wave, Armor Wave, and Power Wave grant all targets +155% damage 66 Psychic Damage for 60 seconds ||Uncommon | Ring| Legs, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +34% damage10 Psychic Damage for 60 seconds*; Tier 2Level 20*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +45% damage14 Psychic Damage for 60 seconds*; Tier 3Level 30*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +56% damage18 Psychic Damage for 60 seconds*; Tier 4Level 40*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +67% damage22 Psychic Damage for 60 seconds*; Tier 5Level 50*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +78% damage26 Psychic Damage for 60 seconds*; Tier 6Level 60*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +89% damage30 Psychic Damage for 60 seconds*; Tier 7Level 70*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +100% damage36 Psychic Damage for 60 seconds*; Tier 8Level 80*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +111% damage42 Psychic Damage for 60 seconds*; Tier 9Level 90*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +122% damage48 Psychic Damage for 60 seconds*; Tier 10Level 100*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +133% damage54 Psychic Damage for 60 seconds*; Tier 11Level 110*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +144% damage60 Psychic Damage for 60 seconds*; Tier 12Level 120*Panic Charge deals :Psi Health Wave, Armor Wave, and Power Wave grant all targets +155% damage66 Psychic Damage for 60 seconds|Expand}}
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| || || <b>Tier 6Level 120</b> - After using Mindreave, your Reconstruct ability heals Psi Adrenaline Wave increases all targets' Slashing damage +43 - <span style="color:red"><b>THIS MOD IS RETIRED. IF YOUR GEAR HAS IT, IT'LL BREAK SOON UNLESS YOU TRANSMUTE IT AWAY</b></span> 11% for 20 seconds || Rare || Legs, Necklace MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Psi Adrenaline Wave increases all targets' Slashing damage +2% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 20:Psi Adrenaline Wave increases all targets' Slashing damage +83% for 20 seconds*; Tier 2Level 30:Psi Adrenaline Wave increases all targets' Slashing damage +4% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 40:Psi Adrenaline Wave increases all targets' Slashing damage +155% for 20 seconds*; Tier 3Level 50:Psi Adrenaline Wave increases all targets' Slashing damage +6% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 60:Psi Adrenaline Wave increases all targets' Slashing damage +227% for 20 seconds*; Tier 4Level 70:Psi Adrenaline Wave increases all targets' Slashing damage +8% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 80:Psi Adrenaline Wave increases all targets' Slashing damage +299% for 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Slashing damage +9.5% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 100:Psi Adrenaline Wave increases all targets' Slashing damage +3610% for 20 seconds*; Tier 6Level 110:Psi Adrenaline Wave increases all targets' Slashing damage +10.5% for 20 seconds*After using Mindreave, your Reconstruct ability heals ; Level 120:Psi Adrenaline Wave increases all targets' Slashing damage +4311% for 20 seconds|Expand}}
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| || of Critical Shocks || <b>Tier 12Level 120</b> - System Shock has a 66Psi Adrenaline Wave increases all targets' Electricity damage +11% chance to deal +65 damage for 20 seconds || Rare || MainHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +2% chance to deal +10 damagefor 20 seconds*; Tier 2Level 20*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +3% chance to deal +15 damagefor 20 seconds*; Tier 3Level 30*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +4% chance to deal +for 20 damageseconds*; Tier 4Level 40*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +5% chance to deal +25 damagefor 20 seconds*; Tier 5Level 50*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +6% chance to deal +30 damagefor 20 seconds*; Tier 6Level 60*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +7% chance to deal +35 damagefor 20 seconds*; Tier 7Level 70*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +8% chance to deal +40 damagefor 20 seconds*; Tier 8Level 80*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +9% chance to deal +45 damagefor 20 seconds*; Tier Level 90:Psi Adrenaline Wave increases all targets' Electricity damage +9*System Shock has a 66.5% chance to deal +50 damagefor 20 seconds*; Tier Level 100:Psi Adrenaline Wave increases all targets' Electricity damage +10*System Shock has a 66% chance to deal +55 damagefor 20 seconds*; Tier 11Level 110*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +10.5% chance to deal +60 damagefor 20 seconds*; Tier 12Level 120*System Shock has a 66:Psi Adrenaline Wave increases all targets' Electricity damage +11% chance to deal +65 damagefor 20 seconds|Expand}}
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| || || <b>Tier 12Level 120</b> - After using Mindreave, you gain Psi Adrenaline Wave increases all targets' Crushing damage +12 Piercing Mitigation 11% for 5 20 seconds || Head, Ring Rare || MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1*After using Mindreave, you gain +1 Piercing Mitigation for 5 seconds*; Tier 2Level 10*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +2 Piercing Mitigation % for 5 20 seconds*; Tier 3Level 20*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +3 Piercing Mitigation % for 5 20 seconds*; Tier 4Level 30*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +4 Piercing Mitigation % for 5 20 seconds*; Tier 5Level 40*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +5 Piercing Mitigation % for 5 20 seconds*; Tier 6Level 50*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +6 Piercing Mitigation % for 5 20 seconds*; Tier 7Level 60*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +7 Piercing Mitigation % for 5 20 seconds*; Tier 8Level 70*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +8 Piercing Mitigation % for 5 20 seconds*; Tier Level 80:Psi Adrenaline Wave increases all targets' Crushing damage +9% for 20 seconds*After using Mindreave, you gain ; Level 90:Psi Adrenaline Wave increases all targets' Crushing damage +9 Piercing Mitigation .5% for 5 20 seconds*; Tier 10Level 100*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +10 Piercing Mitigation % for 5 20 seconds*; Tier 11Level 110*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +11 Piercing Mitigation 10.5% for 5 20 seconds*; Tier 12Level 120*After using Mindreave, you gain :Psi Adrenaline Wave increases all targets' Crushing damage +12 Piercing Mitigation 11% for 5 20 seconds|Expand}}
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| || of Mind Protection Agonizing Feedback || <b>Tier 6Level 120</b> - Revitalize causes the target to take 30 less Agonize deals +110% damage from Psychic and Nature attacks for 10 reuse timer is -12 seconds , but the ability deals 180 health damage to YOU || Uncommon || Hands, Feet MainHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 10:Agonize deals +10% damage and reuse timer is -6 seconds, but the ability deals 15 health damage to YOU*Revitalize causes ; Level 20:Agonize deals +18% damage and reuse timer is -7 seconds, but the target ability deals 30 health damage to take 5 less YOU*; Level 30:Agonize deals +26% damage from Psychic and Nature attacks for 10 reuse timer is -8 seconds, but the ability deals 45 health damage to YOU*; Tier 2Level 40*Revitalize causes :Agonize deals +34% damage and reuse timer is -9 seconds, but the target ability deals 60 health damage to take 10 less YOU*; Level 50:Agonize deals +42% damage from Psychic and Nature attacks for reuse timer is -10 seconds, but the ability deals 75 health damage to YOU*; Tier 3Level 60*Revitalize causes :Agonize deals +50% damage and reuse timer is -11 seconds, but the target ability deals 90 health damage to take 15 less YOU*; Level 70:Agonize deals +60% damage from Psychic and Nature attacks for 10 reuse timer is -11 seconds, but the ability deals 105 health damage to YOU*; Tier 4Level 80*Revitalize causes :Agonize deals +70% damage and reuse timer is -11 seconds, but the target ability deals 120 health damage to take 20 less YOU*; Level 90:Agonize deals +80% damage from Psychic and Nature attacks for 10 reuse timer is -12 seconds, but the ability deals 135 health damage to YOU*; Tier 5Level 100*Revitalize causes :Agonize deals +90% damage and reuse timer is -12 seconds, but the target ability deals 150 health damage to take 25 less YOU*; Level 110:Agonize deals +100% damage from Psychic and Nature attacks for 10 reuse timer is -12 seconds, but the ability deals 165 health damage to YOU*; Tier 6Level 120*Revitalize causes the target to take 30 less :Agonize deals +110% damage from Psychic and Nature attacks for 10 reuse timer is -12 seconds, but the ability deals 180 health damage to YOU|Expand}}
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| Agonizing || of Reconstructed Feet Agony || <b>Tier 12Level 125</b> - Reconstruct restores 19 power and boosts target's sprint speed by 3.5 for 10 seconds Agonize Damage +103% || Uncommon || Feet Chest, Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Agonize Damage +7%*Reconstruct restores 2 power and boosts target's sprint speed by 1 for ; Level 10 seconds:Agonize Damage +11%*; Level 15:Agonize Damage +15%*; Tier 2Level 20:Agonize Damage +19%*Reconstruct restores 4 power and boosts target's sprint speed by 1 for 10 seconds; Level 25:Agonize Damage +23%*; Tier 3Level 30:Agonize Damage +27%*Reconstruct restores 6 power and boosts target's sprint speed by 1.5 for 10 seconds; Level 35:Agonize Damage +31%*; Tier 4Level 40:Agonize Damage +35%*Reconstruct restores 7 power and boosts target's sprint speed by 1.5 for 10 seconds; Level 45:Agonize Damage +39%*; Tier 5Level 50:Agonize Damage +43%*Reconstruct restores 8 power and boosts target's sprint speed by 2 for 10 seconds; Level 55:Agonize Damage +47%*; Tier 6Level 60:Agonize Damage +51%*Reconstruct restores 10 power and boosts target's sprint speed by 2 for 10 seconds; Level 65:Agonize Damage +55%*; Tier 7Level 70:Agonize Damage +59%*Reconstruct restores 11 power and boosts target's sprint speed by 2.5 for 10 seconds; Level 75:Agonize Damage +63%*; Tier 8Level 80:Agonize Damage +67%*Reconstruct restores 13 power and boosts target's sprint speed by 2.5 for 10 seconds; Level 85:Agonize Damage +71%*; Tier 9Level 90:Agonize Damage +75%*Reconstruct restores 14 power and boosts target's sprint speed by 3 for 10 seconds; Level 95:Agonize Damage +79%*; Tier 10Level 100:Agonize Damage +83%*Reconstruct restores 16 power and boosts target's sprint speed by 3 for 10 seconds; Level 105:Agonize Damage +87%*; Tier 11Level 110:Agonize Damage +91%*Reconstruct restores 17 power and boosts target's sprint speed by 3.5 for 10 seconds; Level 115:Agonize Damage +95%*; Tier 12Level 120:Agonize Damage +99%*Reconstruct restores 19 power and boosts target's sprint speed by 3.5 for 10 seconds; Level 125:Agonize Damage +103%|Expand}}
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| || of Armored Reconstruction System Shock || <b>Tier 12Level 125</b> - Revitalize restores 33 armor to YOU (regardless of the target of the ability) Panic Charge Damage +154% || Uncommon || NecklaceRing, Ring Feet || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge Damage +10%*Revitalize restores 8 armor to YOU (regardless of the target of the ability); Level 10:Panic Charge Damage +16%*; Level 15:Panic Charge Damage +22%*; Tier 2Level 20:Panic Charge Damage +28%*Revitalize restores 10 armor to YOU (regardless of the target of the ability); Level 25:Panic Charge Damage +34%*; Tier 3Level 30:Panic Charge Damage +40%*Revitalize restores 12 armor to YOU (regardless of the target of the ability); Level 35:Panic Charge Damage +46%*; Tier 4Level 40:Panic Charge Damage +52%*Revitalize restores 14 armor to YOU (regardless of the target of the ability); Level 45:Panic Charge Damage +58%*; Tier 5Level 50:Panic Charge Damage +64%*Revitalize restores 16 armor to YOU (regardless of the target of the ability); Level 55:Panic Charge Damage +70%*; Tier 6Level 60:Panic Charge Damage +76%*Revitalize restores 18 armor to YOU (regardless of the target of the ability); Level 65:Panic Charge Damage +82%*; Tier 7Level 70:Panic Charge Damage +88%*Revitalize restores 20 armor to YOU (regardless of the target of the ability); Level 75:Panic Charge Damage +94%*; Tier 8Level 80:Panic Charge Damage +100%*Revitalize restores 21 armor to YOU (regardless of the target of the ability); Level 85:Panic Charge Damage +106%*; Tier 9Level 90:Panic Charge Damage +112%*Revitalize restores 24 armor to YOU (regardless of the target of the ability); Level 95:Panic Charge Damage +118%*; Tier 10Level 100:Panic Charge Damage +124%*Revitalize restores 27 armor to YOU (regardless of the target of the ability); Level 105:Panic Charge Damage +130%*; Tier 11Level 110:Panic Charge Damage +136%*Revitalize restores 30 armor to YOU (regardless of the target of the ability); Level 115:Panic Charge Damage +142%*; Tier 12Level 120:Panic Charge Damage +148%*Revitalize restores 33 armor to YOU (regardless of the target of the ability); Level 125:Panic Charge Damage +154%|Expand}}
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| || of Reconstruction Panicked Pain || <b>Tier 12Level 125</b> - Reconstruct Healing Panic Charge boosts the damage of all your attacks +96 72 for 20 seconds || Uncommon || ChestRing, OffHand, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge boosts the damage of all your attacks +2 for 20 seconds*Reconstruct Healing ; Level 10:Panic Charge boosts the damage of all your attacks +4 for 20 seconds*; Level 15:Panic Charge boosts the damage of all your attacks +86 for 20 seconds*; Tier 2Level 20:Panic Charge boosts the damage of all your attacks +9 for 20 seconds*Reconstruct Healing ; Level 25:Panic Charge boosts the damage of all your attacks +1612 for 20 seconds*; Tier 3Level 30:Panic Charge boosts the damage of all your attacks +15 for 20 seconds*Reconstruct Healing ; Level 35:Panic Charge boosts the damage of all your attacks +2418 for 20 seconds*; Tier 4Level 40:Panic Charge boosts the damage of all your attacks +21 for 20 seconds*Reconstruct Healing ; Level 45:Panic Charge boosts the damage of all your attacks +3224 for 20 seconds*; Tier 5Level 50:Panic Charge boosts the damage of all your attacks +27 for 20 seconds*Reconstruct Healing ; Level 55:Panic Charge boosts the damage of all your attacks +4030 for 20 seconds*; Tier 6Level 60:Panic Charge boosts the damage of all your attacks +33 for 20 seconds*Reconstruct Healing ; Level 65:Panic Charge boosts the damage of all your attacks +4836 for 20 seconds*; Tier 7Level 70:Panic Charge boosts the damage of all your attacks +39 for 20 seconds*Reconstruct Healing ; Level 75:Panic Charge boosts the damage of all your attacks +5642 for 20 seconds*; Tier 8Level 80:Panic Charge boosts the damage of all your attacks +45 for 20 seconds*Reconstruct Healing ; Level 85:Panic Charge boosts the damage of all your attacks +6448 for 20 seconds*; Tier 9Level 90:Panic Charge boosts the damage of all your attacks +51 for 20 seconds*Reconstruct Healing ; Level 95:Panic Charge boosts the damage of all your attacks +7254 for 20 seconds*; Tier 10Level 100:Panic Charge boosts the damage of all your attacks +57 for 20 seconds*Reconstruct Healing ; Level 105:Panic Charge boosts the damage of all your attacks +8060 for 20 seconds*; Tier 11Level 110:Panic Charge boosts the damage of all your attacks +63 for 20 seconds*Reconstruct Healing ; Level 115:Panic Charge boosts the damage of all your attacks +8866 for 20 seconds*; Tier 12Level 120:Panic Charge boosts the damage of all your attacks +69 for 20 seconds*Reconstruct Healing ; Level 125:Panic Charge boosts the damage of all your attacks +9672 for 20 seconds|Expand}}
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| || of Panicked Healing || <b>Tier 6Level 125</b> - Reconstruct Reuse Time -3 Panic Charge knocks all targets back and restores 141 armor to you || Uncommon || MainHandFeet, Necklace Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Panic Charge knocks all targets back and restores 6 armor to you*Reconstruct Reuse Time -; Level 10:Panic Charge knocks all targets back and restores 10 armor to you*; Level 15:Panic Charge knocks all targets back and restores 14 armor to you*; Level 20:Panic Charge knocks all targets back and restores 18 armor to you*; Level 25:Panic Charge knocks all targets back and restores 22 armor to you*; Level 30:Panic Charge knocks all targets back and restores 26 armor to you*; Level 35:Panic Charge knocks all targets back and restores 30 armor to you*; Level 40:Panic Charge knocks all targets back and restores 34 armor to you*; Level 45:Panic Charge knocks all targets back and restores 38 armor to you*; Level 50:Panic Charge knocks all targets back and restores 42 armor to you*; Level 55:Panic Charge knocks all targets back and restores 46 armor to you*; Level 60:Panic Charge knocks all targets back and restores 50armor to you*; Level 65:Panic Charge knocks all targets back and restores 57 armor to you*; Level 70:Panic Charge knocks all targets back and restores 64 armor to you*; Tier 2Level 75:Panic Charge knocks all targets back and restores 71 armor to you*Reconstruct Reuse Time -1; Level 80:Panic Charge knocks all targets back and restores 78 armor to you*; Level 85:Panic Charge knocks all targets back and restores 85 armor to you*; Tier 3Level 90:Panic Charge knocks all targets back and restores 92 armor to you*Reconstruct Reuse Time -150; Level 95:Panic Charge knocks all targets back and restores 99 armor to you*; Tier 4Level 100:Panic Charge knocks all targets back and restores 106 armor to you*Reconstruct Reuse Time -2; Level 105:Panic Charge knocks all targets back and restores 113 armor to you*; Tier 5Level 110:Panic Charge knocks all targets back and restores 120 armor to you*Reconstruct Reuse Time -250; Level 115:Panic Charge knocks all targets back and restores 127 armor to you*; Tier 6Level 120:Panic Charge knocks all targets back and restores 134 armor to you*Reconstruct Reuse Time -3; Level 125:Panic Charge knocks all targets back and restores 141 armor to you|Expand}}
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| || of Reinforced Reconstruction Electrification || <b>Tier 6Level 125</b> - Reconstruct causes the target to take 24 less damage from any attack for 10 seconds Electrify Damage +72% || Uncommon || NecklaceMainHand, Head Legs || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify Damage +5%*Reconstruct causes the target to take 4 less damage from any attack for ; Level 10 seconds:Electrify Damage +7%*; Level 15:Electrify Damage +9%*; Level 20:Electrify Damage +11%*; Level 25:Electrify Damage +13%*; Level 30:Electrify Damage +15%*; Level 35:Electrify Damage +18%*; Level 40:Electrify Damage +21%*; Level 45:Electrify Damage +24%*; Level 50:Electrify Damage +27%*; Level 55:Electrify Damage +30%*; Tier 2Level 60:Electrify Damage +33%*Reconstruct causes the target to take 8 less damage from any attack for 10 seconds; Level 65:Electrify Damage +36%*; Level 70:Electrify Damage +39%*; Level 75:Electrify Damage +42%*; Level 80:Electrify Damage +45%*; Level 85:Electrify Damage +48%*; Tier 3Level 90:Electrify Damage +51%*Reconstruct causes the target to take 12 less damage from any attack for 10 seconds; Level 95:Electrify Damage +54%*; Tier 4Level 100:Electrify Damage +56.99%*Reconstruct causes the target to take 16 less damage from any attack for 10 seconds; Level 105:Electrify Damage +60%*; Tier 5Level 110:Electrify Damage +63%*Reconstruct causes the target to take 20 less damage from any attack for 10 seconds; Level 115:Electrify Damage +66%*; Tier 6Level 120:Electrify Damage +68.99%*Reconstruct causes the target to take 24 less damage from any attack for 10 seconds; Level 125:Electrify Damage +72%|Expand}}
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| || of Shielding Waves || <b>Tier 12Level 125</b> - Psi Armor Wave has a 55% chance Pain Bubble deals +125 damage and restores 70 armor to conjure a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated). || HeadUncommon || Chest, MainHand Hands || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5*Psi Armor Wave has a 10% chance :Pain Bubble deals +5 damage and restores 40 armor to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 2Level 10*Psi Armor Wave has a 20% chance to conjure a magical field that mitigates :Pain Bubble deals +10% of all physical damage and restores 40 armor to you take for 1 minute (or until 100 damage is mitigated).*; Tier 3Level 15*Psi Armor Wave has a 25% chance :Pain Bubble deals +15 damage and restores 40 armor to conjure a magical field that mitigates 10% of all physical damage you take for 1 minute (or until 100 damage is mitigated).*; Tier 4Level 20*Psi Armor Wave has a :Pain Bubble deals +20% chance damage and restores 40 armor to conjure a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 5Level 25*Psi Armor Wave has a :Pain Bubble deals +25% chance damage and restores 40 armor to conjure a magical field that mitigates 15% of all physical damage you take for 1 minute (or until 150 damage is mitigated).*; Tier 6Level 30*Psi Armor Wave has a :Pain Bubble deals +30% chance damage and restores 40 armor to conjure a magical field that mitigates 15% of all physical you*; Level 35:Pain Bubble deals +35 damage and restores 40 armor to you take for 1 minute (or until 150 damage is mitigated).*; Tier 7Level 40*Psi Armor Wave has a :Pain Bubble deals +40 damage and restores 40% chance armor to conjure a magical field that mitigates 15% of all physical you*; Level 45:Pain Bubble deals +45 damage and restores 45 armor to you take for 1 minute (or until 150 *; Level 50:Pain Bubble deals +50 damage is mitigated).and restores 45 armor to you*; Tier 8Level 55:Pain Bubble deals +55 damage and restores 45 armor to you*Psi Armor Wave has a ; Level 60:Pain Bubble deals +60 damage and restores 45% chance armor to conjure a magical field that mitigates 15% of all physical you*; Level 65:Pain Bubble deals +65 damage and restores 50 armor to you take for 1 minute (or until 150 *; Level 70:Pain Bubble deals +70 damage is mitigated).and restores 50 armor to you*; Tier 9Level 75:Pain Bubble deals +75 damage and restores 60 armor to you*Psi Armor Wave has a 40% chance ; Level 80:Pain Bubble deals +80 damage and restores 60 armor to conjure a magical field that mitigates 20% of all physical you*; Level 85:Pain Bubble deals +85 damage and restores 60 armor to you take for 1 minute (or until 200 *; Level 90:Pain Bubble deals +90 damage is mitigated).and restores 60 armor to you*; Tier 10Level 95:Pain Bubble deals +95 damage and restores 70 armor to you*Psi Armor Wave has a 45% chance ; Level 100:Pain Bubble deals +100 damage and restores 70 armor to conjure a magical field that mitigates 20% of all physical you*; Level 105:Pain Bubble deals +105 damage and restores 70 armor to you take for 1 minute (or until 200 *; Level 110:Pain Bubble deals +110 damage is mitigated).and restores 70 armor to you*; Tier 11Level 115:Pain Bubble deals +115 damage and restores 70 armor to you*Psi Armor Wave has a 50% chance ; Level 120:Pain Bubble deals +120 damage and restores 70 armor to conjure a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).*; Tier 12Level 125*Psi Armor Wave has a 55% chance :Pain Bubble deals +125 damage and restores 70 armor to conjure a magical field that mitigates 20% of all physical damage you take for 1 minute (or until 200 damage is mitigated).|Expand}}
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| || of Calming Shocks || <b>Tier 6Level 125</b> - Psi Power Wave Electrify generates no rage and Mind Armor Wave instantly restores 22 power to you removes 2100 Rage || Uncommon || Necklace, Chest, OffHand || {{Spoiler|Click Expand to reveal|*; Level 5:Electrify generates no rage and removes 250 Rage*; Tier 1Level 10:Electrify generates no rage and removes 300 Rage*; Level 15:Electrify generates no rage and removes 350 Rage*Psi Power Wave ; Level 20:Electrify generates no rage and Mind Armor Wave instantly restores 4 power to youremoves 400 Rage*; Level 25:Electrify generates no rage and removes 450 Rage*; Level 30:Electrify generates no rage and removes 500 Rage*; Level 35:Electrify generates no rage and removes 550 Rage*; Level 40:Electrify generates no rage and removes 600 Rage*; Level 45:Electrify generates no rage and removes 650 Rage*; Level 50:Electrify generates no rage and removes 700 Rage*; Level 55:Electrify generates no rage and removes 750 Rage*; Level 60:Electrify generates no rage and removes 800 Rage*; Level 65:Electrify generates no rage and removes 900 Rage*; Level 70:Electrify generates no rage and removes 1000 Rage*; Level 75:Electrify generates no rage and removes 1100 Rage*; Tier 2Level 80:Electrify generates no rage and removes 1200 Rage*Psi Power Wave ; Level 85:Electrify generates no rage and Mind Armor Wave instantly restores 7 power to youremoves 1300 Rage*; Tier 3Level 90:Electrify generates no rage and removes 1400 Rage*Psi Power Wave ; Level 95:Electrify generates no rage and Mind Armor Wave instantly restores 10 power to youremoves 1500 Rage*; Tier 4Level 100:Electrify generates no rage and removes 1600 Rage*Psi Power Wave ; Level 105:Electrify generates no rage and Mind Armor Wave instantly restores 14 power to youremoves 1700 Rage*; Tier 5Level 110:Electrify generates no rage and removes 1800 Rage*Psi Power Wave ; Level 115:Electrify generates no rage and Mind Armor Wave instantly restores 18 power to youremoves 1900 Rage*; Tier 6Level 120:Electrify generates no rage and removes 2000 Rage*Psi Power Wave ; Level 125:Electrify generates no rage and Mind Armor Wave instantly restores 22 power to youremoves 2100 Rage|Expand}}
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| || of Recharging Refreshing Shocks || <b>Tier 12Level 125</b> - Electrify restores 33 power 100 Health to you || Head Rare || Feet, Ring || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify restores 8 Health to you*; Level 10:Electrify restores 3 power 11 Health to you*; Tier 2Level 15:Electrify restores 14 Health to you*; Level 20:Electrify restores 6 power 17 Health to you*; Tier 3Level 25:Electrify restores 20 Health to you*; Level 30:Electrify restores 9 power 24 Health to you*; Tier 4Level 35:Electrify restores 28 Health to you*; Level 40:Electrify restores 12 power 32 Health to you*; Tier 5Level 45:Electrify restores 36 Health to you*; Level 50:Electrify restores 15 power 40 Health to you*; Tier 6Level 55:Electrify restores 44 Health to you*; Level 60:Electrify restores 18 power 48 Health to you*; Tier 7Level 65:Electrify restores 52 Health to you*; Level 70:Electrify restores 21 power 56 Health to you*; Tier 8Level 75:Electrify restores 60 Health to you*; Level 80:Electrify restores 24 power 64 Health to you*; Tier 9Level 85:Electrify restores 68 Health to you*; Level 90:Electrify restores 27 power 72 Health to you*; Tier 10Level 95:Electrify restores 76 Health to you*; Level 100:Electrify restores 80 Health to you*; Level 105:Electrify restores 29 power 84 Health to you*; Tier 11Level 110:Electrify restores 88 Health to you*; Level 115:Electrify restores 31 power 92 Health to you*; Tier 12Level 120:Electrify restores 96 Health to you*; Level 125:Electrify restores 33 power 100 Health to you|Expand}}
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| || of Shocking Dissemination || <b>Tier 12Level 120</b> - Electrify hits all targets within 20 meters and deals +48 damage Reconstruct Reuse Timer -6.5 || Rare || Hands MainHand, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 10:Reconstruct Reuse Timer -1*Electrify hits all targets within ; Level 20 meters and deals +2 damage*; Tier 2*Electrify hits all targets within 20 meters and deals +:Reconstruct Reuse Timer -1.5 damage*; Tier 3Level 30*Electrify hits all targets within 20 meters and deals +10 damage:Reconstruct Reuse Timer -2*; Tier 4Level 40*Electrify hits all targets within 20 meters and deals +14 damage:Reconstruct Reuse Timer -2.5*; Tier 5Level 50*Electrify hits all targets within 20 meters and deals +20 damage:Reconstruct Reuse Timer -3*; Tier 6Level 60*Electrify hits all targets within 20 meters and deals +24 damage:Reconstruct Reuse Timer -3.5*; Tier 7Level 70*Electrify hits all targets within 20 meters and deals +28 damage:Reconstruct Reuse Timer -4*; Tier 8Level 80*Electrify hits all targets within 20 meters and deals +32 damage:Reconstruct Reuse Timer -4.5*; Tier 9Level 90*Electrify hits all targets within 20 meters and deals +36 damage:Reconstruct Reuse Timer -5*; Tier 10Level 100*Electrify hits all targets within 20 meters and deals +40 damage:Reconstruct Reuse Timer -5.5*; Tier 11Level 110*Electrify hits all targets within 20 meters and deals +44 damage:Reconstruct Reuse Timer -6*; Tier 12Level 120*Electrify hits all targets within 20 meters and deals +48 damage:Reconstruct Reuse Timer -6.5|Expand}}
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| || of Recharging Shocks || <b>Tier 5Level 125</b> - Psi Adrenaline Wave increases your damage done with Electricity attacks by 6% for 10 seconds Electrify restores 100 power to you || Epic || MainHand Head || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Electrify restores 4 power to you*Psi Adrenaline Wave increases your damage done with Electricity attacks by 2% for ; Level 10 seconds:Electrify restores 8 power to you*; Level 15:Electrify restores 12 power to you*; Level 20:Electrify restores 16 power to you*; Level 25:Electrify restores 20 power to you*; Tier 2Level 30:Electrify restores 24 power to you*Psi Adrenaline Wave increases your damage done with Electricity attacks by 3% for 10 seconds; Level 35:Electrify restores 28 power to you*; Level 40:Electrify restores 32 power to you*; Level 45:Electrify restores 36 power to you*; Level 50:Electrify restores 40 power to you*; Level 55:Electrify restores 44 power to you*; Level 60:Electrify restores 48 power to you*; Level 65:Electrify restores 52 power to you*; Level 70:Electrify restores 56 power to you*; Level 75:Electrify restores 60 power to you*; Level 80:Electrify restores 64 power to you*; Level 85:Electrify restores 68 power to you*; Level 90:Electrify restores 72 power to you*; Level 95:Electrify restores 76 power to you*; Tier 3Level 100:Electrify restores 80 power to you*Psi Adrenaline Wave increases your damage done with Electricity attacks by 4% for 10 seconds; Level 105:Electrify restores 84 power to you*; Tier 4Level 110:Electrify restores 88 power to you*Psi Adrenaline Wave increases your damage done with Electricity attacks by 5% for 10 seconds; Level 115:Electrify restores 92 power to you*; Tier 5Level 120:Electrify restores 96 power to you*Psi Adrenaline Wave increases your damage done with Electricity attacks by 6% for 10 seconds; Level 125:Electrify restores 100 power to you|Expand}}
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| || of Sudden Power Overloads Painful Bubbles || <b>Tier 12Level 125</b> - Psi Power Wave instantly restores 18 power to all targets Pain Bubble Damage +300 || Uncommon || ChestNecklace, Hands OffHand || {{Spoiler|Click Expand to reveal|*; Tier 1Level 5:Pain Bubble Damage +12*Psi Power Wave instantly restores 1 power to all targets; Level 10:Pain Bubble Damage +24*; Tier 2Level 15:Pain Bubble Damage +36*Psi Power Wave instantly restores 2 power to all targets; Level 20:Pain Bubble Damage +48*; Level 25:Pain Bubble Damage +60*; Tier 3Level 30:Pain Bubble Damage +72*Psi Power Wave instantly restores 3 power to all targets; Level 35:Pain Bubble Damage +84*; Tier 4Level 40:Pain Bubble Damage +96*Psi Power Wave instantly restores 4 power to all targets; Level 45:Pain Bubble Damage +108*; Tier 5Level 50:Pain Bubble Damage +120*Psi Power Wave instantly restores 5 power to all targets; Level 55:Pain Bubble Damage +132*; Tier 6Level 60:Pain Bubble Damage +144*Psi Power Wave instantly restores 6 power to all targets; Level 65:Pain Bubble Damage +156*; Tier 7Level 70:Pain Bubble Damage +168*Psi Power Wave instantly restores 8 power to all targets; Level 75:Pain Bubble Damage +180*; Tier 8Level 80:Pain Bubble Damage +192*Psi Power Wave instantly restores 10 power to all targets; Level 85:Pain Bubble Damage +204*; Tier 9Level 90:Pain Bubble Damage +216*Psi Power Wave instantly restores 12 power to all targets; Level 95:Pain Bubble Damage +228*; Tier 10Level 100:Pain Bubble Damage +240*Psi Power Wave instantly restores 14 power to all targets; Level 105:Pain Bubble Damage +252*; Tier 11Level 110:Pain Bubble Damage +264*Psi Power Wave instantly restores 16 power to all targets; Level 115:Pain Bubble Damage +276*; Tier 12Level 120:Pain Bubble Damage +288*Psi Power Wave instantly restores 18 power to all targets; Level 125:Pain Bubble Damage +300|Expand}}
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| || of Bursting Bubbles || <b>Tier 6Level 125</b> - Psi Health Wave grants all targets +23 Mitigation vsPain Bubble increases the damage of your ranged attacks by 17. Electricity, Acid, and Nature attacks 5% for 20 10 seconds || HeadUncommon || Ring, Ring Feet || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Pain Bubble increases the damage of your ranged attacks by 1% for 10 seconds*; Level 10:Pain Bubble increases the damage of your ranged attacks by 2% for 10 seconds*; Level 15:Pain Bubble increases the damage of your ranged attacks by 3% for 10 seconds*; Level 20:Pain Bubble increases the damage of your ranged attacks by 4% for 10 seconds*; Level 25:Pain Bubble increases the damage of your ranged attacks by 5% for 10 seconds*; Level 30:Pain Bubble increases the damage of your ranged attacks by 5.5% for 10 seconds*Psi Health Wave grants all targets +; Level 35:Pain Bubble increases the damage of your ranged attacks by 6% for 10 seconds*; Level 40:Pain Bubble increases the damage of your ranged attacks by 6 Mitigation vs. Electricity, Acid, and Nature 5% for 10 seconds*; Level 45:Pain Bubble increases the damage of your ranged attacks by 7% for 20 10 seconds*; Tier 2Level 50:Pain Bubble increases the damage of your ranged attacks by 8% for 10 seconds*Psi Health Wave grants all targets +; Level 55:Pain Bubble increases the damage of your ranged attacks by 9 Mitigation vs% for 10 seconds*; Level 60:Pain Bubble increases the damage of your ranged attacks by 10% for 10 seconds*; Level 65:Pain Bubble increases the damage of your ranged attacks by 11% for 10 seconds*; Level 70:Pain Bubble increases the damage of your ranged attacks by 12% for 10 seconds*; Level 75:Pain Bubble increases the damage of your ranged attacks by 12. Electricity, Acid, and Nature 5% for 10 seconds*; Level 80:Pain Bubble increases the damage of your ranged attacks by 13% for 10 seconds*; Level 85:Pain Bubble increases the damage of your ranged attacks by 13.5% for 10 seconds*; Level 90:Pain Bubble increases the damage of your ranged attacks by 14% for 10 seconds*; Level 95:Pain Bubble increases the damage of your ranged attacks by 14.5% for 20 10 seconds*; Tier 3Level 100:Pain Bubble increases the damage of your ranged attacks by 15% for 10 seconds*Psi Health Wave grants all targets +13 Mitigation vs; Level 105:Pain Bubble increases the damage of your ranged attacks by 15. Electricity, Acid, and Nature 5% for 10 seconds*; Level 110:Pain Bubble increases the damage of your ranged attacks by 16% for 10 seconds*; Level 115:Pain Bubble increases the damage of your ranged attacks by 16.5% for 20 10 seconds*; Tier 4Level 120:Pain Bubble increases the damage of your ranged attacks by 17% for 10 seconds*Psi Health Wave grants all targets +; Level 125:Pain Bubble increases the damage of your ranged attacks by 17 Mitigation vs. Electricity5% for 10 seconds}}|-| || || <b>Level 125</b> - Mindworm Damage +232 || Uncommon || Chest, AcidLegs || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm Damage +8*; Level 10:Mindworm Damage +16*; Level 15:Mindworm Damage +24*; Level 20:Mindworm Damage +32*; Level 25:Mindworm Damage +40*; Level 30:Mindworm Damage +48*; Level 35:Mindworm Damage +56*; Level 40:Mindworm Damage +64*; Level 45:Mindworm Damage +72*; Level 50:Mindworm Damage +82*; Level 55:Mindworm Damage +92*; Level 60:Mindworm Damage +102*; Level 65:Mindworm Damage +112*; Level 70:Mindworm Damage +122*; Level 75:Mindworm Damage +132*; Level 80:Mindworm Damage +142*; Level 85:Mindworm Damage +152*; Level 90:Mindworm Damage +162*; Level 95:Mindworm Damage +172*; Level 100:Mindworm Damage +182*; Level 105:Mindworm Damage +192*; Level 110:Mindworm Damage +202*; Level 115:Mindworm Damage +212*; Level 120:Mindworm Damage +222*; Level 125:Mindworm Damage +232}}|-| || || <b>Level 125</b> - Mindworm Damage +77% || Uncommon || Feet, and Nature attacks for Ring || {{Spoiler|Click Expand to reveal|*; Level 5:Mindworm Damage +5%*; Level 10:Mindworm Damage +8%*; Level 15:Mindworm Damage +11%*; Level 20:Mindworm Damage +14%*; Level 25:Mindworm Damage +17%*; Level 30:Mindworm Damage +20 %*; Level 35:Mindworm Damage +23%*; Level 40:Mindworm Damage +26%*; Level 45:Mindworm Damage +29%*; Level 50:Mindworm Damage +32%*; Level 55:Mindworm Damage +35%*; Level 60:Mindworm Damage +38%*; Level 65:Mindworm Damage +41%*; Level 70:Mindworm Damage +44%*; Level 75:Mindworm Damage +47%*; Level 80:Mindworm Damage +50%*; Level 85:Mindworm Damage +53%*; Level 90:Mindworm Damage +56%*; Level 95:Mindworm Damage +59%*; Level 100:Mindworm Damage +62%*; Level 105:Mindworm Damage +65%*; Level 110:Mindworm Damage +68%*; Level 115:Mindworm Damage +71%*; Level 120:Mindworm Damage +74%*; Level 125:Mindworm Damage +77%}}|-| || || <b>Level 125</b> - Mindworm deals +460 Trauma damage over 8 seconds|| Uncommon || Legs, Necklace || {{Spoiler|Click Expand to reveal|*; Tier Level 5:Mindworm deals +12 Trauma damage over 8 seconds*Psi Health Wave grants all targets ; Level 10:Mindworm deals +24 Trauma damage over 8 seconds*; Level 15:Mindworm deals +36 Trauma damage over 8 seconds*; Level 20 Mitigation vs. Electricity:Mindworm deals +48 Trauma damage over 8 seconds*; Level 25:Mindworm deals +60 Trauma damage over 8 seconds*; Level 30:Mindworm deals +80 Trauma damage over 8 seconds*; Level 35:Mindworm deals +100 Trauma damage over 8 seconds*; Level 40:Mindworm deals +120 Trauma damage over 8 seconds*; Level 45:Mindworm deals +140 Trauma damage over 8 seconds*; Level 50:Mindworm deals +160 Trauma damage over 8 seconds*; Level 55:Mindworm deals +180 Trauma damage over 8 seconds*; Level 60:Mindworm deals +200 Trauma damage over 8 seconds*; Level 65:Mindworm deals +220 Trauma damage over 8 seconds*; Level 70:Mindworm deals +240 Trauma damage over 8 seconds*; Level 75:Mindworm deals +260 Trauma damage over 8 seconds*; Level 80:Mindworm deals +280 Trauma damage over 8 seconds*; Level 85:Mindworm deals +300 Trauma damage over 8 seconds*; Level 90:Mindworm deals +320 Trauma damage over 8 seconds*; Level 95:Mindworm deals +340 Trauma damage over 8 seconds*; Level 100:Mindworm deals +360 Trauma damage over 8 seconds*; Level 105:Mindworm deals +380 Trauma damage over 8 seconds*; Level 110:Mindworm deals +400 Trauma damage over 8 seconds*; Level 115:Mindworm deals +420 Trauma damage over 8 seconds*; Level 120:Mindworm deals +440 Trauma damage over 8 seconds*; Level 125:Mindworm deals +460 Trauma damage over 8 seconds}}|-| || || <b>Level 120</b> - When Mindworm is used on a target that has less than 33% of their max Rage, AcidMindworm also attacks another enemy within 8 meters of the first (using Mindworm 11) || Epic || Hands || {{Spoiler|Click Expand to reveal|*; Level 10:When Mindworm is used on a target that has less than 33% of their max Rage, and Nature Mindworm also attacks for another enemy within 8 meters of the first (using Mindworm 0)*; Level 20 seconds:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 1)*; Level 30:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 2)*; Level 40:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 3)*; Level 50:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 4)*; Level 60:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 5)*; Tier Level 70:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 6)*; Level 80:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 7)*; Level 90:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 8)*Psi Health Wave grants all targets +23 Mitigation vs. Electricity; Level 100:When Mindworm is used on a target that has less than 33% of their max Rage, Mindworm also attacks another enemy within 8 meters of the first (using Mindworm 9)*; Level 110:When Mindworm is used on a target that has less than 33% of their max Rage, AcidMindworm also attacks another enemy within 8 meters of the first (using Mindworm 10)*; Level 120:When Mindworm is used on a target that has less than 33% of their max Rage, and Nature Mindworm also attacks for 20 secondsanother enemy within 8 meters of the first (using Mindworm 11)|Expand}}
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